History VideoGame / Legionwood

28th Apr '15 9:25:53 AM SeptimusHeap
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'''Legionwood: Tale of the Two Swords''' (or just '''Legionwood''') is a popular RPG game released by [[http://legionwood.wordpress.com/games/ Dark Gaia Studios]] (who also created the popular ''[[OneNight One Night Trilogy]]'' and the novel ''Literature/SunBleachedWinter'') on February 10, 2008. It's a 16-bit style J-RPG in the tradition of '''Final Fantasy''' and is best known for its epic gameplay length and extremely tough battles.
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'''Legionwood: Tale of the Two Swords''' (or just '''Legionwood''') is a popular RPG game released by [[http://legionwood.wordpress.com/games/ Dark Gaia Studios]] (who also created the popular ''[[OneNight ''[[VideoGame/OneNight One Night Trilogy]]'' and the novel ''Literature/SunBleachedWinter'') on February 10, 2008. It's a 16-bit style J-RPG in the tradition of '''Final Fantasy''' and is best known for its epic gameplay length and extremely tough battles.
11th Dec '14 3:59:25 AM PepperSauce
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Added DiffLines:
According to the [[https://www.facebook.com/pages/Dark-Gaia-Studios/365139189465 developer's Facebook page]] ''Legionwood 3'' is also in production.
26th Jul '14 7:37:53 PM oildaydream
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'''Legionwood: Tale of the Two Swords''' (or just '''Legionwood''') is a popular [[GameMaker RPG Maker VX]] game released by [[http://legionwood.wordpress.com/games/ Dark Gaia Studios]] (who also created the popular ''[[OneNight One Night Trilogy]]'' and the novel ''Literature/SunBleachedWinter'') on February 10, 2008. It's a 16-bit style J-RPG in the tradition of '''Final Fantasy''' and is best known for its epic gameplay length (for an RPG Maker game, anyway) and extremely tough battles. Players take control of Lann Northwise and his sister Liara as they attend a local festival, only to witness their king being assassinated by a mysterious villain. Joining up with other anime styled characters, such as Ark, the famous general and Alexis, a pirate (there's even a naive princess, too) they try to find out who is behind the assassination plot and soon discover that a [[TheIlluminati clandestine organisation]] is working behind the scenes to turn each of Legionwood's nations on each other and thrust the world into a brutal war. What follows is a pretty exciting story all about love, betrayal, forgotten secrets and reincarnation. It's not too bad a story either, for an RPG Maker game.
to:
'''Legionwood: Tale of the Two Swords''' (or just '''Legionwood''') is a popular [[GameMaker RPG Maker VX]] game released by [[http://legionwood.wordpress.com/games/ Dark Gaia Studios]] (who also created the popular ''[[OneNight One Night Trilogy]]'' and the novel ''Literature/SunBleachedWinter'') on February 10, 2008. It's a 16-bit style J-RPG in the tradition of '''Final Fantasy''' and is best known for its epic gameplay length (for an RPG Maker game, anyway) and extremely tough battles. Players take control of Lann Northwise and his sister Liara as they attend a local festival, only to witness their king being assassinated by a mysterious villain. Joining up with other anime styled characters, such as Ark, the famous general and Alexis, a pirate (there's even a naive princess, too) they try to find out who is behind the assassination plot and soon discover that a [[TheIlluminati clandestine organisation]] is working behind the scenes to turn each of Legionwood's nations on each other and thrust the world into a brutal war. What follows is a pretty exciting story all about love, betrayal, forgotten secrets and reincarnation. It's not too bad a story either, for an RPG Maker game. reincarnation.
17th May '14 12:34:59 AM Nezumi
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'''Legionwood: Tale of the Two Swords''' (or just '''Legionwood''') is a popular [[GameMaker RPG Maker VX]] game released by [[http://legionwood.wordpress.com/games/ Dark Gaia Studios]] (who also created the popular ''OneNightTrilogy'' and the novel ''Literature/SunBleachedWinter'') on February 10, 2008. It's a 16-bit style J-RPG in the tradition of '''Final Fantasy''' and is best known for its epic gameplay length (for an RPG Maker game, anyway) and extremely tough battles.
to:
'''Legionwood: Tale of the Two Swords''' (or just '''Legionwood''') is a popular [[GameMaker RPG Maker VX]] game released by [[http://legionwood.wordpress.com/games/ Dark Gaia Studios]] (who also created the popular ''OneNightTrilogy'' ''[[OneNight One Night Trilogy]]'' and the novel ''Literature/SunBleachedWinter'') on February 10, 2008. It's a 16-bit style J-RPG in the tradition of '''Final Fantasy''' and is best known for its epic gameplay length (for an RPG Maker game, anyway) and extremely tough battles.
17th May '14 12:34:02 AM Nezumi
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'''Legionwood: Tale of the Two Swords''' (or just '''Legionwood''') is a popular [[GameMaker RPG Maker VX]] game released by [[http://legionwood.wordpress.com/games/ Dark Gaia Studios]] (who also created the popular [[http://tvtropes.org/pmwiki/pmwiki.php/Main/OneNight One Night Trilogy]] and the novel [[http://tvtropes.org/pmwiki/pmwiki.php/Literature/SunBleachedWinter Sun Bleached Winter]]) on February 10, 2008. It's a 16-bit style J-RPG in the tradition of '''Final Fantasy''' and is best known for its epic gameplay length (for an RPG Maker game, anyway) and extremely tough battles.
to:
'''Legionwood: Tale of the Two Swords''' (or just '''Legionwood''') is a popular [[GameMaker RPG Maker VX]] game released by [[http://legionwood.wordpress.com/games/ Dark Gaia Studios]] (who also created the popular [[http://tvtropes.org/pmwiki/pmwiki.php/Main/OneNight One Night Trilogy]] popular ''OneNightTrilogy'' and the novel [[http://tvtropes.org/pmwiki/pmwiki.php/Literature/SunBleachedWinter Sun Bleached Winter]]) ''Literature/SunBleachedWinter'') on February 10, 2008. It's a 16-bit style J-RPG in the tradition of '''Final Fantasy''' and is best known for its epic gameplay length (for an RPG Maker game, anyway) and extremely tough battles.
7th Mar '14 8:42:58 PM PepperSauce
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7th Mar '14 8:40:56 PM PepperSauce
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Added tropes for Legionwood 2
'''Legionwood''' is constantly updated whenever the creator feels the need to add new content, fix reported bugs or rewrite sections of dialogue, and players are encouraged to post comments on the game's forums. A much-improved "Final Edition" was released in July 2012, and can be downloaded [[http://rpgmaker.net/games/792/ here]]. A sequel called '''Legionwood 2: Rise of the Eternal's Realm''' was released February 28, 2014. It takes place 300 years after the events of the first game and pits a new cast of characters up against the undead, gateways to other worlds, and hordes of barbarians. Unlike the first game, it's a commercial release, but a free demo, as well as the link to buy it, is available [[http://legionwood2.webs.com/legionwood-2 here]].
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'''Legionwood''' is constantly updated whenever the creator feels the need to add new content, fix reported bugs or rewrite sections of dialogue, and players are encouraged to post comments on the game's forums. A much-improved "Final Edition" was released in July 2012, and can be downloaded [[http://rpgmaker.net/games/792/ here]]. A sequel called '''Legionwood 2: Rise of the Eternal's Realm''' was released on February 28, 2014. It takes place 300 years after the events of the first game and pits a new cast of characters up against the undead, gateways to other worlds, and hordes of barbarians. Unlike the first game, it's a commercial release, but it only retails for five bucks and a free demo, as well as demo containing the link to buy it, first hour of the game is available [[http://legionwood2.webs.com/legionwood-2 here]]. here]]. In '''Legionwood 2''', the player controls Lionel Lucem, an imperial soldier of Trevelle whose objective is to defend his homeland from invaders. Eventually, Lionel discovers that the current crisis gripping Legionwood is related to the events of the first game, and his relatively simple mission becomes a desperate struggle to prevent history from repeating itself. At key points in the game the player is called upon to make a choice, which influences the story and decides which of the {{MultipleEndings}} plays at the end of the adventure.

!!Tropes found in Legionwood:
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!!Tropes found in Legionwood:!!The Legionwood games provide examples of these tropes: [[foldercontrol]] [[folder:Legionwood 1]]

* PortingDisaster: A Mac port of the game was developed in mid 2013 by a fan. It reproduces the game perfectly, including its largely MIDI based sountrack. Problem? MIDIs don't play natively on Macs.
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* PortingDisaster: A Mac port of the game was developed in mid 2013 by a fan. It reproduces the game perfectly, including its largely MIDI based sountrack. Problem? MIDIs Midi files don't play natively on Macs.in the Mac version.

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* PortingDisaster: A Mac port [[/folder]] [[folder:Legionwood 2]] *AbsurdlyHighLevelCap: The max level in Legionwood 2 is 50, but you'll only be pushing 30 by the time you get to the final dungeon. *AlreadyDoneForYou: Most of the Eternal Gates. [[spoiler:Two were destroyed by the Entobians and one was closed with the Lore Shard before it was given to you, leaving only two left for you to actually deal with]]. *TheAtoner: Felix. In all of the good endings, [[spoiler:he sacrifices himself because of his guilt over indirectly causing the death of his brother]]. *BigBad: The Followers. *BiggerBad: The Darkness, [[spoiler:which can't even be killed, just sealed inside the Eternal Gates]]. *BonusBoss: The Dark Soul, which you can fight if you [[spoiler:spare Terminus]]. *BrainwashedAndCrazy: Turns out this is the reason for [[spoiler:Terminus' actions in the first game]]. *CombatantCooldownSystem: Your Agility stat determines how often you get turns. Additionally, certain powerful attacks can increase the waiting time until your next turn. *CharacterCustomization: While you don't have the freedom of the first game's AP system, you can still make some pretty unique character builds by mixing certain Sub Classes and Runecrafts. *ClassAndLevelSystem: Unlike Legionwood 1, your characters' abilities are cleary and neatly determined by their chosen class. However, you're still free to mix and match the classes at will at any time. *ContinuityNod: Too many to list, but suffice to say there are heaps of them. *CriticalHitClass: The Gunner. **A dual wielding Rogue/Gunner may be even worse. *DarkerAndEdgier: While Legionwood 1 had its moments, it was definitely whimsical and light-hearted. In Legionwood 2, [[spoiler:Lionel's lover dies in his arms in the intro, and there is noticeably much more death and suffering overall]]. *DefeatMeansPlayable: [[spoiler:Terminus and the Vampire, if you decided to keep them alive]]. *EarlyGameHell: Although it isn't exactly a walk in the park at the end, either. *EarnYourBadEnding: While playing an evil game doesn't require much more effort than playing a good game, the game was developed in mid 2013 by is decidedly harder if you play with a fan. It reproduces negative morality value (neccesary to recieve one of the game perfectly, including its largely MIDI based sountrack. Problem? MIDIs three bad endings) due to the items and quest rewards you recieve. *ExtraTurn: There are some Techs (such as the Gunner's Debilitating Shot or the Rogue's Speed Up) which can sometimes give you an extra turn right after your current one. *FaceHeelTurn: [[spoiler:Marcus]]. *ForMassiveDamage: The Lich fight in the Unknown Castle can be rather long and difficult. The way to speed it up? [[spoiler:Turn either of your party members into a Rogue and steal the Phylactery from him]]. *FromBadToWorse: The odds get steadily grimmer throughout the game. Several of the endings imply [[spoiler:that the heroes will eventually lose no matter what they do]]. *GainaxEnding: [[spoiler:The Reboot A and Reboot B endings, which involve Lionel somehow going back in time to Legionwood 1 and altering the outcome of the fight with Castoth]]. *GraphicsInducedSuperDeformed: Compared to the first game's art style (which at least included detailed renditions of the characters during some cutscenes), the protagonists are definitely this. *TheGreatestStoryNeverTold: All things considered, this would probably be the outcome of the Reboot endings. *HealerSignsOnEarly: Averted, as you never actually get a character whose default class is Cleric. *HeroesPreferSwords: Lionel's default class is Warrior, which mainly uses swords and swordplay in combat. **You can easily change him into any other class, though. *HeroicSacrifice: [[spoiler:Felix or Aelia, depending on your morality]]. *LateCharacterSyndrome: Averted with [[spoiler:Khan]] as he joins your party with a brand new class equipped and all the Techs to go with it. *Loveable Rogue: Felix. **Unless you change him into a different class. *LuckStat: Literally called Luck. It vaguely affects your Critical Hit and Evade rates, but it's not exactly clear how it works. *NoPointsForNeutrality: You can only choose between good and evil. Neutral choices don't play natively even exist. **Well, there is the "Neutral" morality label that your party can get, but it only means you haven't made enough choices yet to be properly considered good or evil. *MultipleEndings: Six, to be exact. *RelationshipValues: You can get special items from Aelia and Felix, provided you've been nice to them throughout the game. *RunDontWalk: You can toggle this in the Options menu. *ScratchDamage: Averted. If your Defense is high enough, you can cancel out enemy attacks entirely. *ShoutOut: In a similar vein to Legionwood 1, there are a whole lot of them, from Fallout 3 to The Walking Dead. *StableTimeLoop: [[spoiler:The ending of Legionwood 1 causes Castoth to go back in time and become the Darkness, whose attack on Macs.Westholm is the reason for Legionwood's creation in the first place. The events of Legionwood 2 are just the final phase of the loop]]. *TakingYouWithMe: [[spoiler: So what if Felix/Aelia is about to die? They're going to take Circei with them!]] *ThisIsTheFinalBattle: Ironically, it's spoken [[spoiler:in the Revelation A ending]] after you've already beaten said battle. *VisibleSilence
5th Mar '14 6:49:37 AM Bakazuki
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A sequel called '''Legionwood 2: Rise of the Eternal's Realm''' is supposedly in development. It takes place 300 years after the events of the first game and pits a new cast of characters up against the undead, gateways to other worlds, and hordes of barbarians. It's been released as an [[http://rpgmaker.net/games/3811/ incomplete beta]].
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A sequel called '''Legionwood 2: Rise of the Eternal's Realm''' is supposedly in development.was released February 28, 2014. It takes place 300 years after the events of the first game and pits a new cast of characters up against the undead, gateways to other worlds, and hordes of barbarians. It's been released Unlike the first game, it's a commercial release, but a free demo, as an [[http://rpgmaker.net/games/3811/ incomplete beta]]. well as the link to buy it, is available [[http://legionwood2.webs.com/legionwood-2 here]].
8th Feb '14 1:09:28 PM SpellcraftQuill
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* ReincarnationRomance: [[spoiler: Lann and Thyrra were Gaia and Terra in their past lives.]]
18th Sep '13 5:26:33 AM GaiaRevane
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* InterfaceSpoiler: The game's title screen shows only five of the six party members in the game. [[spoiler: The title screen depticts a scene from the game's ending, after Liara has sacrificed herself]].
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