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** Dullahan's passive skill is named "[[LightNovel/{{Durarara}} Durarara]]".

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** Dullahan's passive skill is named "[[LightNovel/{{Durarara}} Durarara]]"."Literature/{{Durarara}}".
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Loads And Loads Of Characters is no longer a trope


* LoadsAndLoadsOfCharacters: With the game being run on gacha summons, outside the heroes and the Grand Chase, it's also possible to recruit bosses you have fought before through summons.
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* FloatingHeadSyndrome: Some Login screen art for certain new world releases suffered heavy from this, main examples being World 7: Bermesiah, World 8: Ellia Peninsula and World 11: Spirit World.

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Removed: 201

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* DifficultySpike: World 5 Burning Canyon marks a drastic difficulty increase in Adventure mode as DemonicSpiders appear here more often than previous worlds, making clearing missions more challenging.



* SeriesFauxnale: The conclusion of World 9. [[spoiler:It finally concludes the hunt for Kaze'aze/Karin Erudon with her final defeat at the hands of the Grand Chase, the main premise that started in the original PC game. This also results in Elscud's mission as the Red Knight being concluded as well meaning that he can finally rest in the Underworld, bidding farewell to Elesis. The Grand Chase officially disbands after this. However, Heitaros is still at large and Kyle is still trapped his dark side, leaving that plot point loose for the future.]]

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* SeriesFauxnale: The conclusion of World 9. [[spoiler:It finally concludes the hunt for Kaze'aze/Karin Erudon with her final defeat at the hands of the Grand Chase, the main premise that started in the original PC game. This also results in Elscud's mission as the a Red Knight being concluded as well meaning that he can finally rest in the Underworld, bidding farewell to Elesis. The Grand Chase officially disbands after this. However, Heitaros is still at large and Kyle is still trapped in his dark side, leaving that plot point loose for the future.]]
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* SeriesFauxnale: The conclusion of World 9. [[spoiler:It finally concludes the hunt for Kaze'aze/Karin Erudon with her final defeat at the hands of the Grand Chase, the main premise that started in the original PC game. This also results in Elscud's mission as the Red Knight being concluded as well meaning that he can finally rest in the Underworld, bidding farewell to Elesis. The Grand Chase officially disbands after this. However, Heitaros is still at large and Kyle is still trapped his dark side, leaving that plot point loose for the future.]]

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Updated the examples in Serial Escalation to reflect the changes to the game's upgrade systems.


* SerialEscalation: Besides a conventional upgrade system similar to the way weapons and equipment are improved in ''TabletopGame/DungeonsAndDragons'', ''Dimensional Chaser'' has several additional layers of hero upgrades.
** At the time of the game's release, all obtainable heroes were ranked from B to SR (SS in Korea), and each hero has a starting evolution level between 3 to 6 stars. All heroes can be evolved and upgraded into 6-star +12 regardless of rank, whereupon they can be awakened 6 times for even more power. Awakening a hero also increases their maximum possible level from 60 to 140. A post-release update to the game then changed all heroes starting at B rank to start at A rank.
** Using the Promotion system, a fully awakened B to S rank hero can be promoted to the next higher rank. Upon promotion, the hero is fully evolved, and can be upgraded to +12, then awakened another time.
** A fully awakened SR rank hero can gain even more power through Transcendence Awakening. Similar to the evolution system, a hero can be transcended 6 times.
** Several heroes who start at SR rank have an additional, concurrent layer of upgrades alongside Transcendence Awakening, known as Limit Break. Once these heroes have been transcended a few times, they can undergo Limit Break to upgrade one of their Active Skills or their Passive Skill; they can do it one more time once they are fully transcended.
** Certain SR rank heroes who are fully transcended can unlock more power through the Chaser system. The Chaser system has its own set of upgrade levels, separate from the hero's level, and boosts a specific stat of the hero per level before unlocking a set of learnable passive skills every 5 levels. The maximum Chaser level is 25, at which point the hero would have had all their stats boosted 5 times and have 5 sets of extra passive skills that they can learn.
** The Soul Imprint system adds a new skill tree for heroes who have reached Chaser level 15. Soul Imprint upgrades range from more general ones, such as improved stats, to niche upgrades like increased XP gain.

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* SerialEscalation: Besides a conventional upgrade system similar to the way weapons and equipment are improved in ''TabletopGame/DungeonsAndDragons'', ''Dimensional Chaser'' has several additional layers of hero upgrades.
SerialEscalation:
** At the time of the game's release, all obtainable heroes were ranked from B to SR (SS in Korea), and each hero has a starting evolution level between 3 to 6 stars. All heroes can be evolved and upgraded into 6-star +12 to 6 stars regardless of rank, whereupon they can be awakened 6 times for even more power. Awakening a hero also increases their maximum possible level from 60 to 140.cap and, depending on the hero, unlocks multiple concurrent layers of upgrades. A post-release update to the game then changed all heroes starting at B rank to start at A rank.
** The basic upgrade system is similar to the way weapons and equipment are improved in ''TabletopGame/DungeonsAndDragons'', appending a plus number (e.g. +5) to the upgraded hero and increasing their stats. Heroes with higher evolution levels could be upgraded further, up to +12. A post-release update removed this system and integrated the stat boosts into the evolution system.
** Using the Promotion system, a fully awakened B to S rank hero can be promoted to the next higher rank. Upon promotion, the hero is fully evolved, and can be upgraded to +12, then be fully awakened another time.
** A fully awakened SR rank hero can gain even more power through Transcendence Awakening. Similar to the evolution system, a A hero can be transcended 6 15 times.
** Several heroes who start at SR rank have an additional, concurrent layer of upgrades alongside Transcendence Awakening, known as Limit Break. Once these heroes have been transcended a few times, they can undergo Limit Break to upgrade one of their Active Skills or their Passive Skill; they can do it this one more time once when they are fully transcended.
transcended further.
** Certain SR rank heroes who are fully transcended have been awakened a few times can unlock more power through the Chaser system. The Chaser system has its own set of upgrade levels, separate from the hero's level, and boosts a specific stat of the hero per level before unlocking a set of learnable passive skills every 5 levels. The maximum Chaser level is 25, at which point the hero would have had all their stats boosted 5 times and have 5 sets of extra passive skills that they can learn.
** The Soul Imprint system adds a new skill tree for certain heroes who have reached Chaser level 15.been awakened 5 times. Soul Imprint upgrades range from more general ones, such as improved stats, to niche upgrades like increased XP gain.
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** Serdin's Defense Tower event, in which you control said character in defending a boat from oncoming enemies. Just like Grand School, it happened only once in all servers.

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** Serdin's Defense Tower event, in which you control said character in defending a boat from oncoming enemies. Just like Grand School, it happened only once in all servers.[[labelnote:note]]It finally made a return on May 4, 2021 on Korean Servers and in June 14, 2021 for Global Servers.[[/labelnote]]

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Re-wrote Bribing Your Way To Victory because the previous example appears to be a paraphrase of Serial Escalation.


* BribingYourWayToVictory: To catch up with the current meta-game which is World 7: All of your SS or [=SRs=], who now overall number over ''20'' must be awakened at least '''20''' times each to reach the LevelCap. This means that on top of your first copy, to progress any further and access the endgame, ''you need to obtain and fuse 20 more copies of the same hero.'', though the craftable SS Shinies can be used as substitute for each copies. The Gacha system has them at a drop rate of '''''[[RareRandomDrop 1%]]'''''. And that is not accounting for equipment that gets undergoes PowerCreep with each world release...

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* BodyArmorAsHitPoints: The most common form of armor that is not called DamageReduction is a different-colored health bar that obscures the standard red health bar proportionate to the amount of extra hit points it provides against normal health. Hero classes with low base HP, such as rangers, may occasionally get so much armor from other classes that their entire health bar effectively changes color.
* BribingYourWayToVictory: To catch up with The main premium currency in the current meta-game which is World 7: All of your SS or [=SRs=], who now overall number over ''20'' must be awakened at least '''20''' times each to reach the LevelCap. This means that on top of your first copy, to progress any further and access the endgame, ''you need to obtain and fuse 20 more copies of the same hero.'', though the craftable SS Shinies game, gems, can be used as substitute for each copies. The Gacha obtained in decent quantities from a few sources quite easily, without having to spend real money to get more of them, but there are ''many'' things in the game where gems are the currency of exchange, and the game's gacha system has them at means that, sometimes, multiple transactions using gems may be necessary to get, say, an SR hero with a drop rate of '''''[[RareRandomDrop 1%]]'''''. And [[RareRandomDrop 1%]]. Widespread expenditure of gems (on the order of several thousands) is only possible if you clear all daily tasks and save up over a period of a few months, or resort to in-app purchases that is not accounting for equipment that gets undergoes PowerCreep with each world release... cost real money.
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Added mention of Soul Imprint system.

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** The Soul Imprint system adds a new skill tree for heroes who have reached Chaser level 15. Soul Imprint upgrades range from more general ones, such as improved stats, to niche upgrades like increased XP gain.
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Namespacing Needs Wiki Magic Love, and deleting instances that are not appropriate links


NeedsWikiMagicLove.

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NeedsWikiMagicLove.

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** Most profile portraits and borders who could be earned in previous events falls into category as well.

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** Most profile portraits and borders who could be earned in previous events falls into this category as well.
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** The entire Grand School Event. It was a HighSchoolAU dungeon where you could grind points to trade for portraits and a exclusive border in a tie-in bingo. Alongside the cosmetics, the "Leader of the Science Club" and "Transfer Student" Premiun Skins for Mari and Asin respectively also could be earned inside the bingo. And now it can't be rescued anymore since this event never returned or had a part 2, unlike the Grand Tale events.

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** The entire Grand School Event. It was a HighSchoolAU dungeon where you could grind points to trade for portraits and a exclusive border in a tie-in bingo. Alongside the cosmetics, the "Leader of the Science Club" and "Transfer Student" Premiun Skins for Mari and Asin respectively also could be earned as well inside the said bingo. And now it can't be rescued anymore since this event never returned or had a part 2, unlike the Grand Tale events.
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** Serdin's Defense Tower event, in which you control said character in defending a boat from oncoming enemies. Just like Grand School, it happened once in every servers.

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** Serdin's Defense Tower event, in which you control said character in defending a boat from oncoming enemies. Just like Grand School, it happened only once in every all servers.
Is there an issue? Send a MessageReason:
None


** The entire Grand School Event. It was a HighSchoolAU dungeon where you could grind points to trade for portraits and a exclusive border in a tie-in bingo. Alongside the cosmetics, the "Leader of the Science Club" and "Transfer Student" Premiun Skins for Mari and Asin respectively also could be earned inside the bingo. And now it can't be rescued anymore since this event never returned or had a part 2, unlike the Grand Tail events.

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** The entire Grand School Event. It was a HighSchoolAU dungeon where you could grind points to trade for portraits and a exclusive border in a tie-in bingo. Alongside the cosmetics, the "Leader of the Science Club" and "Transfer Student" Premiun Skins for Mari and Asin respectively also could be earned inside the bingo. And now it can't be rescued anymore since this event never returned or had a part 2, unlike the Grand Tail Tale events.
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None


** All in-stages dialogues from previous Grand Tale events, in which shows ADayInTheLimelight for certains Rank A or Rank S heroes, even for NPC's. There's also the unlockables cutscenes that you could earn it by clearing one of the adventure dungeon in the event 10 times, showing dialogues featuring our Rank SR heroes.

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** All in-stages dialogues from previous Grand Tale events, in which shows ADayInTheLimelight for certains A Rank A or S Rank S heroes, even for NPC's. There's also the unlockables cutscenes that you could earn it by clearing one of the adventure dungeon in the event 10 times, showing dialogues featuring our SR Rank SR heroes.
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** All in-stages dialogues from previous Grand Tale events, in which shows ADayInTheLimelight for certains Rank A or Rank S heroes, even for NPC's. There's also the unlockebles cutscenes that you could earn it by clearing one of the adventure dungeon in the event 10 times, showing dialogues featuring our Rank SR heroes.

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** All in-stages dialogues from previous Grand Tale events, in which shows ADayInTheLimelight for certains Rank A or Rank S heroes, even for NPC's. There's also the unlockebles unlockables cutscenes that you could earn it by clearing one of the adventure dungeon in the event 10 times, showing dialogues featuring our Rank SR heroes.
Is there an issue? Send a MessageReason:
None


** All stages dialogues from previous Grand Tale events, in which shows ADayInTheLimelight for certains Rank A or Rank S heroes, even for NPC's. There's also the unlockebles cutscenes that you could earn it by clearing one of the adventure dungeon in the event 10 times, showing cutscenes featuring our Rank SR heroes.

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** All stages in-stages dialogues from previous Grand Tale events, in which shows ADayInTheLimelight for certains Rank A or Rank S heroes, even for NPC's. There's also the unlockebles cutscenes that you could earn it by clearing one of the adventure dungeon in the event 10 times, showing cutscenes dialogues featuring our Rank SR heroes.
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None


** All cutscenes from previous Grand Tale events.
** The entire Grand School Event, alongside "Leader of the Science Club" and "Transfer Student" Premiun Skins for Mari and Asin respectively.
** Serdin's Defense Tower event, in which you control said character in defending a boat from oncoming enemies. It only happened once in all servers and never again.

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** All cutscenes stages dialogues from previous Grand Tale events.
events, in which shows ADayInTheLimelight for certains Rank A or Rank S heroes, even for NPC's. There's also the unlockebles cutscenes that you could earn it by clearing one of the adventure dungeon in the event 10 times, showing cutscenes featuring our Rank SR heroes.
** The entire Grand School Event, alongside Event. It was a HighSchoolAU dungeon where you could grind points to trade for portraits and a exclusive border in a tie-in bingo. Alongside the cosmetics, the "Leader of the Science Club" and "Transfer Student" Premiun Skins for Mari and Asin respectively.
respectively also could be earned inside the bingo. And now it can't be rescued anymore since this event never returned or had a part 2, unlike the Grand Tail events.
** Serdin's Defense Tower event, in which you control said character in defending a boat from oncoming enemies. It only Just like Grand School, it happened once in all servers and never again.every servers.
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** Most profile portraits and borders who could be earned in previous events falls at this category as well.

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** Most profile portraits and borders who could be earned in previous events falls at this into category as well.
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** All cutscenes from previous Fluffy Tail events.

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** All cutscenes from previous Fluffy Tail Grand Tale events.
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* TemporaryOnlineContent

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* TemporaryOnlineContentTemporaryOnlineContent:



* TheReveal

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* TheRevealTheReveal:
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* TemporaryOnlineContent:

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* TemporaryOnlineContent: TemporaryOnlineContent
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Added DiffLines:

* TemporaryOnlineContent:
** All cutscenes from previous Fluffy Tail events.
** The entire Grand School Event, alongside "Leader of the Science Club" and "Transfer Student" Premiun Skins for Mari and Asin respectively.
** Serdin's Defense Tower event, in which you control said character in defending a boat from oncoming enemies. It only happened once in all servers and never again.
** Most profile portraits and borders who could be earned in previous events falls at this category as well.
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Re-word a few things for clarity.


* SerialEscalation: ''Dimensional Chaser'' has several layers of hero upgrades beyond a system similar to the way weapons and equipment are improved in ''TabletopGame/DungeonsAndDragons''.

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* SerialEscalation: ''Dimensional Chaser'' has several layers of hero upgrades beyond Besides a conventional upgrade system similar to the way weapons and equipment are improved in ''TabletopGame/DungeonsAndDragons''.''TabletopGame/DungeonsAndDragons'', ''Dimensional Chaser'' has several additional layers of hero upgrades.



** Several heroes who start at SR rank have an additional, concurrent layer of upgrades alongside Transcendence Awakening, known as Limit Break. Once these heroes have been transcended a few times, they can undergo Limit Break to upgrade one of their Active or Special Skills; they can do it one more time once they are fully transcended.

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** Several heroes who start at SR rank have an additional, concurrent layer of upgrades alongside Transcendence Awakening, known as Limit Break. Once these heroes have been transcended a few times, they can undergo Limit Break to upgrade one of their Active Skills or Special Skills; their Passive Skill; they can do it one more time once they are fully transcended.
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Further elaborated on some things regarding Serial Escalation.


** At the time of the game's release, all obtainable heroes were ranked from B to SR (SS in Korea), and each hero has a starting evolution level between 3 to 6 stars. A hero can be upgraded and evolved into 6-star +12 heroes, whereupon they can be awakened 6 times for even more power. Awakening a hero also increases their maximum possible level from 60 to 140. A post-release update to the game then changed all heroes starting at B rank to start at A rank.

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** At the time of the game's release, all obtainable heroes were ranked from B to SR (SS in Korea), and each hero has a starting evolution level between 3 to 6 stars. A hero All heroes can be evolved and upgraded and evolved into 6-star +12 heroes, regardless of rank, whereupon they can be awakened 6 times for even more power. Awakening a hero also increases their maximum possible level from 60 to 140. A post-release update to the game then changed all heroes starting at B rank to start at A rank.



** A fully awakened SR rank hero can gain even more power through Transcendence Awakening.
** Several heroes who start at SR rank have an additional, concurrent layer of upgrades alongside Transcendence Awakening, known as Limit Break. These heroes can undergo Limit Break twice to upgrade the power of two of their three standard skills.
** Certain SR rank heroes who are fully transcended can unlock an extra set of upgrades via the Chaser system. The Chaser system has its own set of upgrade levels, separate from the hero's level, and boosts a specific stat of the hero per level before unlocking a set of learnable passive skills every 5 levels.

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** A fully awakened SR rank hero can gain even more power through Transcendence Awakening.
Awakening. Similar to the evolution system, a hero can be transcended 6 times.
** Several heroes who start at SR rank have an additional, concurrent layer of upgrades alongside Transcendence Awakening, known as Limit Break. These Once these heroes have been transcended a few times, they can undergo Limit Break twice to upgrade the power of two one of their three standard skills.
Active or Special Skills; they can do it one more time once they are fully transcended.
** Certain SR rank heroes who are fully transcended can unlock an extra set of upgrades via more power through the Chaser system. The Chaser system has its own set of upgrade levels, separate from the hero's level, and boosts a specific stat of the hero per level before unlocking a set of learnable passive skills every 5 levels. The maximum Chaser level is 25, at which point the hero would have had all their stats boosted 5 times and have 5 sets of extra passive skills that they can learn.
Is there an issue? Send a MessageReason:

Added DiffLines:

* SerialEscalation: ''Dimensional Chaser'' has several layers of hero upgrades beyond a system similar to the way weapons and equipment are improved in ''TabletopGame/DungeonsAndDragons''.
** At the time of the game's release, all obtainable heroes were ranked from B to SR (SS in Korea), and each hero has a starting evolution level between 3 to 6 stars. A hero can be upgraded and evolved into 6-star +12 heroes, whereupon they can be awakened 6 times for even more power. Awakening a hero also increases their maximum possible level from 60 to 140. A post-release update to the game then changed all heroes starting at B rank to start at A rank.
** Using the Promotion system, a fully awakened B to S rank hero can be promoted to the next higher rank. Upon promotion, the hero is fully evolved, and can be upgraded to +12, then awakened another time.
** A fully awakened SR rank hero can gain even more power through Transcendence Awakening.
** Several heroes who start at SR rank have an additional, concurrent layer of upgrades alongside Transcendence Awakening, known as Limit Break. These heroes can undergo Limit Break twice to upgrade the power of two of their three standard skills.
** Certain SR rank heroes who are fully transcended can unlock an extra set of upgrades via the Chaser system. The Chaser system has its own set of upgrade levels, separate from the hero's level, and boosts a specific stat of the hero per level before unlocking a set of learnable passive skills every 5 levels.

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* AntiFrustrationFeatures: Unlike other gacha games, failing the adventure doesn't cost you any stamina. The stamina is only deducted if you actually complete the adventure and get the rewards.



* AllegedlyFreeGame: Sure, you can get the Grand Chase members, but most of them are locked behind gacha summons at a very low rate of 1% chance of getting anyone of the Grand Chase. There are also special packs that you can buy for yourself. Though that said, the gacha runs similarly to VideoGame/GranblueFantasy that they have a spark-like system that Granblue Fantasy had, so once you rolled up to 200 times, you can get a ticket that lets you select any of the SR Rank heroes. The guild honor shops also let you gain an SR ticket for a certain amount and you can also get a SR ticket by logging into the game the first 2 weeks of each month. An update adds another gacha with higher cost but one can select which SR hero can appear and every 100 rolls gives a SR ticket of choice (sans Nelia)

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* AllegedlyFreeGame: Sure, you can get the Grand Chase members, but most of them are locked behind gacha summons at a very low rate of 1% chance of getting anyone of the Grand Chase. There are also special packs that you can buy for yourself. Though that said, the gacha runs similarly to VideoGame/GranblueFantasy that they have a spark-like system that Granblue Fantasy had, so once you rolled up to 200 times, you can get a ticket that lets you select any of the SR Rank heroes. The guild honor shops also let you gain an SR ticket for a certain amount and you can also get a SR ticket by logging into the game the first 2 weeks of each month. An update adds another gacha with higher cost but one can select which SR hero can appear and every 100 rolls gives a SR ticket of choice (sans Nelia)choice.
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Added DiffLines:

* StatSticks: Each types of heroes have specific weapons and armors but those are merely stat boosts and special effects and doesn't affect anything else. Example is Tank heroes use axes and shields but there is no Tank hero who actually uses them in battle. Ryan may be using an axe but not the shield, and it's not the actual axe that equipped on him.
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* {{Wutai}}: The Underworld City has Asian-style motif.

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* {{Wutai}}: The Underworld City has Asian-style motif. Outside of it however, is more of American Wild West.

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