History VideoGame / GITADORA

4th Sep '17 11:38:02 PM Lirodon
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** BossRush: "ENCORE CONQUEST" is ExactlyWhatItSaysOnTheTin, a medley of five Encore stage songs compressed into over two minutes of pain.

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** BossRush: "ENCORE CONQUEST" is ExactlyWhatItSaysOnTheTin, a medley of five Encore stage boss songs [[note]]specifically "DAY DREAM", "under control", "鬼姫", "Timepiece phase II", and "over there".[[/note]] compressed into over 2:26 of pain.
** ''Overdrive'' added
two minutes more, "The ULTIMATES -Brightness-" (the unlocked Encore songs from Gitadora), and "The ULTIMATES -Darkness-" (a medley of pain.unlocks from Extra Rush cycles).
5th Jul '17 6:23:02 PM nombretomado
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In 1999, {{Creator/Konami}}, who had cemented themselves as masters of the arcade RhythmGame with ''{{beatmania}}'' and the recently released ''VideoGame/PopnMusic'' and ''VideoGame/DanceDanceRevolution'', decided to expand their horizons into games that didn't just involve hip-hop and dance. It began with ''[=GuitarFreaks=]''; a game that involved playing a relatively simplified rendition of a guitar by holding down one or more of the three buttons on its neck (colored in red, green, and blue) and using a switch at the bottom to "strum" it. Konami knew what they were doing so much, that with the release of [=GuitarFreaks 2nd Mix=] later that summer, they also introduced a companion series known as ''[=DrumMania=]'' (which was ExactlyWhatItSaysOnTheTin, having to use a five-piece set of drum pads attached to the cabinet as instructed). The two games could also be linked for multiplayer in an arrangement they called "session play".

to:

In 1999, {{Creator/Konami}}, who had cemented themselves as masters of the arcade RhythmGame with ''{{beatmania}}'' ''VideoGame/{{beatmania}}'' and the recently released ''VideoGame/PopnMusic'' and ''VideoGame/DanceDanceRevolution'', decided to expand their horizons into games that didn't just involve hip-hop and dance. It began with ''[=GuitarFreaks=]''; a game that involved playing a relatively simplified rendition of a guitar by holding down one or more of the three buttons on its neck (colored in red, green, and blue) and using a switch at the bottom to "strum" it. Konami knew what they were doing so much, that with the release of [=GuitarFreaks 2nd Mix=] later that summer, they also introduced a companion series known as ''[=DrumMania=]'' (which was ExactlyWhatItSaysOnTheTin, having to use a five-piece set of drum pads attached to the cabinet as instructed). The two games could also be linked for multiplayer in an arrangement they called "session play".



** Then we have XG, which ran in parallel with the V series as a SpinOff (kinda like {{beatmania}} IIDX) for two versions until it was phased out (GF/DM V7 and V8 just used the content and portions of the UI from their XG counterpart grafted onto the legacy engine/gameplay). Now we have the shift to "GITADORA" as the name of the series for the newest release in 2013 (which, for all intents and purposes, is [=XG4=]). The title screens brand them as [="GITADORA: GuitarFreaks" and "GITADORA: DrumMania"=] respectively.

to:

** Then we have XG, which ran in parallel with the V series as a SpinOff (kinda like {{beatmania}} IIDX) ''VideoGame/{{beatmania}} IIDX'') for two versions until it was phased out (GF/DM V7 and V8 just used the content and portions of the UI from their XG counterpart grafted onto the legacy engine/gameplay). Now we have the shift to "GITADORA" as the name of the series for the newest release in 2013 (which, for all intents and purposes, is [=XG4=]). The title screens brand them as [="GITADORA: GuitarFreaks" and "GITADORA: DrumMania"=] respectively.
8th Apr '17 9:13:47 PM nombretomado
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The series has been most prominently cited as the influence for Creator/{{Harmonix}}'s franchises ''VideoGame/GuitarHero'' (originally published by [=RedOctane=], a company whose other claims to fame include making third-party dance pads for DDR, publishing the ''VideoGame/InTheGroove'' home versions. Later turned into a CashCowFranchise by Creator/{{Activision}} before its untimely death in 2011), and ''RockBand'' (which took ''Guitar Hero'' and added drums, plus karaoke built off its work on fellow Konami franchise ''VideoGame/KaraokeRevolution'', and ''lots and lots'' of DownloadableContent). While the first [=GuitarFreaks=] got a U.S. release, it flopped. Konami hasn't officially released the series in America since: when faced with the aforementioned competition, it decided to play FollowTheLeader with itself and release the dismal ''VideoGame/RockRevolution'' instead, and then played a HeelFaceTurn as the publisher for an arcade version of ''Guitar Hero''.

to:

The series has been most prominently cited as the influence for Creator/{{Harmonix}}'s franchises ''VideoGame/GuitarHero'' (originally published by [=RedOctane=], a company whose other claims to fame include making third-party dance pads for DDR, publishing the ''VideoGame/InTheGroove'' home versions. Later turned into a CashCowFranchise by Creator/{{Activision}} before its untimely death in 2011), and ''RockBand'' ''VideoGame/RockBand'' (which took ''Guitar Hero'' and added drums, plus karaoke built off its work on fellow Konami franchise ''VideoGame/KaraokeRevolution'', and ''lots and lots'' of DownloadableContent). While the first [=GuitarFreaks=] got a U.S. release, it flopped. Konami hasn't officially released the series in America since: when faced with the aforementioned competition, it decided to play FollowTheLeader with itself and release the dismal ''VideoGame/RockRevolution'' instead, and then played a HeelFaceTurn as the publisher for an arcade version of ''Guitar Hero''.



* SpinOff: Keyboard Mania. ''3rd Mix'' could also link with GF/DM on a limited number of songs in a mode known as [[http://www.youtube.com/watch?v=4JTV0ZTk_XM Super Session]]: with guitar, drum, and keyboard playing at once. You thought GF/DM alone was ''RockBand'' before its time? This is ''Rock Band 3'' before its time.

to:

* SpinOff: Keyboard Mania. ''3rd Mix'' could also link with GF/DM on a limited number of songs in a mode known as [[http://www.youtube.com/watch?v=4JTV0ZTk_XM Super Session]]: with guitar, drum, and keyboard playing at once. You thought GF/DM alone was ''RockBand'' ''VideoGame/RockBand'' before its time? This is ''Rock Band 3'' before its time.
26th Feb '17 2:31:30 PM nombretomado
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In 1999, {{Konami}}, who had cemented themselves as masters of the arcade RhythmGame with ''{{beatmania}}'' and the recently released ''VideoGame/PopnMusic'' and ''VideoGame/DanceDanceRevolution'', decided to expand their horizons into games that didn't just involve hip-hop and dance. It began with ''[=GuitarFreaks=]''; a game that involved playing a relatively simplified rendition of a guitar by holding down one or more of the three buttons on its neck (colored in red, green, and blue) and using a switch at the bottom to "strum" it. Konami knew what they were doing so much, that with the release of [=GuitarFreaks 2nd Mix=] later that summer, they also introduced a companion series known as ''[=DrumMania=]'' (which was ExactlyWhatItSaysOnTheTin, having to use a five-piece set of drum pads attached to the cabinet as instructed). The two games could also be linked for multiplayer in an arrangement they called "session play".

to:

In 1999, {{Konami}}, {{Creator/Konami}}, who had cemented themselves as masters of the arcade RhythmGame with ''{{beatmania}}'' and the recently released ''VideoGame/PopnMusic'' and ''VideoGame/DanceDanceRevolution'', decided to expand their horizons into games that didn't just involve hip-hop and dance. It began with ''[=GuitarFreaks=]''; a game that involved playing a relatively simplified rendition of a guitar by holding down one or more of the three buttons on its neck (colored in red, green, and blue) and using a switch at the bottom to "strum" it. Konami knew what they were doing so much, that with the release of [=GuitarFreaks 2nd Mix=] later that summer, they also introduced a companion series known as ''[=DrumMania=]'' (which was ExactlyWhatItSaysOnTheTin, having to use a five-piece set of drum pads attached to the cabinet as instructed). The two games could also be linked for multiplayer in an arrangement they called "session play".
21st Nov '16 2:18:47 PM LucaEarlgrey
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Added DiffLines:

* MinisculeRocking: Most BEMANI songs are already short enough by most people's standards at only 90-130 seconds, but "Thank You For Playing" from the console version of ''V3'' holds the honor of the shortest playable in any BEMANI game ever at ''five seconds long.''
19th Nov '16 6:08:14 AM jerenze
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to:

* UpdatedRerelease: GITADORA Tri-Boost Re:Evolve
11th Aug '16 3:24:22 AM Morgenthaler
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The series has been most prominently cited as the influence for {{Harmonix}}'s franchises ''VideoGame/GuitarHero'' (originally published by [=RedOctane=], a company whose other claims to fame include making third-party dance pads for DDR, publishing the ''VideoGame/InTheGroove'' home versions. Later turned into a CashCowFranchise by Creator/{{Activision}} before its untimely death in 2011), and ''RockBand'' (which took ''Guitar Hero'' and added drums, plus karaoke built off its work on fellow Konami franchise ''VideoGame/KaraokeRevolution'', and ''lots and lots'' of DownloadableContent). While the first [=GuitarFreaks=] got a U.S. release, it flopped. Konami hasn't officially released the series in America since: when faced with the aforementioned competition, it decided to play FollowTheLeader with itself and release the dismal ''VideoGame/RockRevolution'' instead, and then played a HeelFaceTurn as the publisher for an arcade version of ''Guitar Hero''.

to:

The series has been most prominently cited as the influence for {{Harmonix}}'s Creator/{{Harmonix}}'s franchises ''VideoGame/GuitarHero'' (originally published by [=RedOctane=], a company whose other claims to fame include making third-party dance pads for DDR, publishing the ''VideoGame/InTheGroove'' home versions. Later turned into a CashCowFranchise by Creator/{{Activision}} before its untimely death in 2011), and ''RockBand'' (which took ''Guitar Hero'' and added drums, plus karaoke built off its work on fellow Konami franchise ''VideoGame/KaraokeRevolution'', and ''lots and lots'' of DownloadableContent). While the first [=GuitarFreaks=] got a U.S. release, it flopped. Konami hasn't officially released the series in America since: when faced with the aforementioned competition, it decided to play FollowTheLeader with itself and release the dismal ''VideoGame/RockRevolution'' instead, and then played a HeelFaceTurn as the publisher for an arcade version of ''Guitar Hero''.
28th May '16 12:17:22 PM nombretomado
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In its homeland of Japan (which is, as usual, the [[NoExportForYou only place you'll really find plenty of it]]), you'll rarely find matching versions of the two games separated from each other. In fact, when new versions come out, they now come out at the same time, the PlayStation versions always compiled the two games together, and the PortmanteauSeriesNickname ''Gitadora'' (ギタドラ) is used as shorthand to refer to both GF and DM at once, and became the official name of both games beginning on the 2013 version (which also introduced new cabinets best described as white, downsized versions of the XG cabinets. So much so that the guitar cabinet only supports ''one'' player now).

to:

In its homeland of Japan (which is, as usual, the [[NoExportForYou only place you'll really find plenty of it]]), you'll rarely find matching versions of the two games separated from each other. In fact, when new versions come out, they now come out at the same time, the PlayStation UsefulNotes/PlayStation versions always compiled the two games together, and the PortmanteauSeriesNickname ''Gitadora'' (ギタドラ) is used as shorthand to refer to both GF and DM at once, and became the official name of both games beginning on the 2013 version (which also introduced new cabinets best described as white, downsized versions of the XG cabinets. So much so that the guitar cabinet only supports ''one'' player now).
23rd Jan '16 4:02:36 PM nombretomado
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The series has been most prominently cited as the influence for {{Harmonix}}'s franchises ''VideoGame/GuitarHero'' (originally published by [=RedOctane=], a company whose other claims to fame include making third-party dance pads for DDR, publishing the ''VideoGame/InTheGroove'' home versions. Later turned into a CashCowFranchise by {{Activision}} before its untimely death in 2011), and ''RockBand'' (which took ''Guitar Hero'' and added drums, plus karaoke built off its work on fellow Konami franchise ''VideoGame/KaraokeRevolution'', and ''lots and lots'' of DownloadableContent). While the first [=GuitarFreaks=] got a U.S. release, it flopped. Konami hasn't officially released the series in America since: when faced with the aforementioned competition, it decided to play FollowTheLeader with itself and release the dismal ''VideoGame/RockRevolution'' instead, and then played a HeelFaceTurn as the publisher for an arcade version of ''Guitar Hero''.

to:

The series has been most prominently cited as the influence for {{Harmonix}}'s franchises ''VideoGame/GuitarHero'' (originally published by [=RedOctane=], a company whose other claims to fame include making third-party dance pads for DDR, publishing the ''VideoGame/InTheGroove'' home versions. Later turned into a CashCowFranchise by {{Activision}} Creator/{{Activision}} before its untimely death in 2011), and ''RockBand'' (which took ''Guitar Hero'' and added drums, plus karaoke built off its work on fellow Konami franchise ''VideoGame/KaraokeRevolution'', and ''lots and lots'' of DownloadableContent). While the first [=GuitarFreaks=] got a U.S. release, it flopped. Konami hasn't officially released the series in America since: when faced with the aforementioned competition, it decided to play FollowTheLeader with itself and release the dismal ''VideoGame/RockRevolution'' instead, and then played a HeelFaceTurn as the publisher for an arcade version of ''Guitar Hero''.
29th Oct '15 5:53:55 PM nombretomado
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The series has been most prominently cited as the influence for {{Harmonix}}'s franchises ''GuitarHero'' (originally published by [=RedOctane=], a company whose other claims to fame include making third-party dance pads for DDR, publishing the ''VideoGame/InTheGroove'' home versions. Later turned into a CashCowFranchise by {{Activision}} before its untimely death in 2011), and ''RockBand'' (which took ''Guitar Hero'' and added drums, plus karaoke built off its work on fellow Konami franchise ''VideoGame/KaraokeRevolution'', and ''lots and lots'' of DownloadableContent). While the first [=GuitarFreaks=] got a U.S. release, it flopped. Konami hasn't officially released the series in America since: when faced with the aforementioned competition, it decided to play FollowTheLeader with itself and release the dismal ''VideoGame/RockRevolution'' instead, and then played a HeelFaceTurn as the publisher for an arcade version of ''Guitar Hero''.

to:

The series has been most prominently cited as the influence for {{Harmonix}}'s franchises ''GuitarHero'' ''VideoGame/GuitarHero'' (originally published by [=RedOctane=], a company whose other claims to fame include making third-party dance pads for DDR, publishing the ''VideoGame/InTheGroove'' home versions. Later turned into a CashCowFranchise by {{Activision}} before its untimely death in 2011), and ''RockBand'' (which took ''Guitar Hero'' and added drums, plus karaoke built off its work on fellow Konami franchise ''VideoGame/KaraokeRevolution'', and ''lots and lots'' of DownloadableContent). While the first [=GuitarFreaks=] got a U.S. release, it flopped. Konami hasn't officially released the series in America since: when faced with the aforementioned competition, it decided to play FollowTheLeader with itself and release the dismal ''VideoGame/RockRevolution'' instead, and then played a HeelFaceTurn as the publisher for an arcade version of ''Guitar Hero''.
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