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*** There are many, many pieces of leg equipment in the game that are actual pants, especially for magic casters. In fact, very few leg equipment pieces ''aren't'' pants for casters; RDM Artifact being one of the few. Even melees get some pants, like Bone Subligar, Beetle Subligar, and others. However, many artifacts like PLD, WAR, the aforementioned RDM, DRG, and others very much lack any sort of upper leg covering. MNK AF, despite expectations, does indeed cover the full legs.
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While allowing the game to be as open-ended as possible, being a ''Franchise/FinalFantasy'' game, an incredible emphasis on story remains, which is rarely done well in [[{{MMORPG}} MMOs]]. There are 10(!) different main storylines (Missions), one for each of the starting nations (Bastok, San d'Oria, and Windurst), as well as one for each expansion (''Rise of the Zilart'', ''Chains of Promathia'', ''Treasures of Aht Urhgan'', and ''Wings of the Goddess''), plus multiple "Mini Expansions". There are also countless side stories that come from smaller quests.
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While allowing the game to be as open-ended as possible, being a ''Franchise/FinalFantasy'' game, an incredible emphasis on story remains, which is rarely done well in [[{{MMORPG}} MMOs]]. There are 10(!) different main storylines (Missions), one for each of the starting nations (Bastok, San d'Oria, and Windurst), as well as one for each expansion (''Rise of the Zilart'', ''Chains of Promathia'', ''Treasures of Aht Urhgan'', and ''Wings of the Goddess''), Goddess'', and presumably the [[http://www.playonline.com/ff11us/adoulin/index.html upcoming]] ''Seekers of Adoulin''), plus multiple "Mini Expansions". There are also countless side stories that come from smaller quests.
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* BrawlerLock: Two [[AttackOfThe50FtWhatever Gigantic]] [[MirrorMatch Shantottos]] do this in ''A Shantotto Ascension''.
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Describe ''FinalFantasyXI'' here.
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Describe ''FinalFantasyXI'' ''VideoGame/FinalFantasyXI'' here.
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The eleventh entry in the [[RunningGag pinky-pullingly]] popular ''FinalFantasy'' series, ''FinalFantasyXI'' is the first {{MMORPG}} created by SquareEnix, and the first MMO in the ''FinalFantasy'' franchise, released in Japan in May of 2002, with a North American release in October of 2003, followed by a European release in September of 2004. It is also the first MMORPG to be released both for home consoles (Playstation 2 and Xbox 360) and the PC. The game even mixes all these players together, as no world is region or console specific.
While allowing the game to be as open-ended as possible, being a ''FinalFantasy'' game, an incredible emphasis on story remains, which is rarely done well in [[{{MMORPG}} MMOs]]. There are 10(!) different main storylines (Missions), one for each of the starting nations (Bastok, San d'Oria, and Windurst), as well as one for each expansion (''Rise of the Zilart'', ''Chains of Promathia'', ''Treasures of Aht Urhgan'', and ''Wings of the Goddess''), plus multiple "Mini Expansions". There are also countless side stories that come from smaller quests.
While allowing the game to be as open-ended as possible, being a ''FinalFantasy'' game, an incredible emphasis on story remains, which is rarely done well in [[{{MMORPG}} MMOs]]. There are 10(!) different main storylines (Missions), one for each of the starting nations (Bastok, San d'Oria, and Windurst), as well as one for each expansion (''Rise of the Zilart'', ''Chains of Promathia'', ''Treasures of Aht Urhgan'', and ''Wings of the Goddess''), plus multiple "Mini Expansions". There are also countless side stories that come from smaller quests.
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The eleventh entry in the [[RunningGag pinky-pullingly]] popular ''FinalFantasy'' ''Franchise/FinalFantasy'' series, ''FinalFantasyXI'' ''VideoGame/FinalFantasyXI'' is the first {{MMORPG}} created by SquareEnix, and the first MMO in the ''FinalFantasy'' ''Franchise/FinalFantasy'' franchise, released in Japan in May of 2002, with a North American release in October of 2003, followed by a European release in September of 2004. It is also the first MMORPG to be released both for home consoles (Playstation 2 and Xbox 360) and the PC. The game even mixes all these players together, as no world is region or console specific.
While allowing the game to be as open-ended as possible, being a''FinalFantasy'' ''Franchise/FinalFantasy'' game, an incredible emphasis on story remains, which is rarely done well in [[{{MMORPG}} MMOs]]. There are 10(!) different main storylines (Missions), one for each of the starting nations (Bastok, San d'Oria, and Windurst), as well as one for each expansion (''Rise of the Zilart'', ''Chains of Promathia'', ''Treasures of Aht Urhgan'', and ''Wings of the Goddess''), plus multiple "Mini Expansions". There are also countless side stories that come from smaller quests.
While allowing the game to be as open-ended as possible, being a
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This does not mean, however, that the game does not enjoy success. ''FinalFantasyXI'' has over [[http://www.playonline.com/pcd/topics/ff11us/detail/3045/detail.html 500,000 subscribers, with nearly 2 million characters playing.]] It should go without saying that making millions a month makes this a sort of [[CashCowFranchise Cash Cow.]]
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This does not mean, however, that the game does not enjoy success. ''FinalFantasyXI'' ''VideoGame/FinalFantasyXI'' has over [[http://www.playonline.com/pcd/topics/ff11us/detail/3045/detail.html 500,000 subscribers, with nearly 2 million characters playing.]] It should go without saying that making millions a month makes this a sort of [[CashCowFranchise Cash Cow.]]
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* {{Expy}}: Lady Lilith is a horned sorceress wearing a dress with a very deep V-cut who manipulates the flow of time. [[FinalFantasyVIII Sound familiar?]]
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* {{Expy}}: Lady Lilith is a horned sorceress wearing a dress with a very deep V-cut who manipulates the flow of time. [[FinalFantasyVIII [[VideoGame/FinalFantasyVIII Sound familiar?]]
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** To give an idea, for a long time, Dark Knights (who specialize in two-handed Scythes and Greatswords) did more damage with ninja as a subjob while wielding two one-handed weapons.
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* WindIsGreen: The wind elemental resistance symbol is green, the moon turns green on Windsday, the wind elemental summon is green, her constellation has a green star in it, air elementals are green, the wind element is associated with green rocks...
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* MurderousMannequin: A few of these turned up as bosses eventually.
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Lolicon does not mean little girl.
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* HugeGuyTinyGirl : With regards to fanart, a subsect of artists have taken a fondness to pairing up Elvaan and Mithra ( or [[{{Lolicon}} Tarutaru]]) on opposite ends of their size spectrum. It's very dramatic looking.
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* HugeGuyTinyGirl : With regards to fanart, a subsect of artists have taken a fondness to pairing up Elvaan and Mithra ( or [[{{Lolicon}} Tarutaru]]) Tarutaru) on opposite ends of their size spectrum. It's very dramatic looking.
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** Far more than that. The monster and weapon list is loaded with them. Some examples include a trio of bats called the [[MobileSuitGundam Black Triple Stars]], [[TheSongOfRoland Joyeuse, Durandal and Curtana]], and numerous monsters named from Greek, Norse and many other mythologies.
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Badass Blink wick fixing
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* BadassBlink: Opening a door is [[WhatDoYouMeanItsNotAwesome far too awesome]] for an Invisible spell.
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* InvisibilityFlicker: Opening a door is [[WhatDoYouMeanItsNotAwesome far too awesome]] for an Invisible spell.
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Cutting that trope unfortunately also cut out a pretty big piece of info.
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* HeroicSacrifice: [[spoiler:Lion]], at the end of ''Rise of Zilart''.
** In a very touching manner, [[spoiler:Lilisette]] at the end of ''Wings of the Goddess''. The [=NPCs=] weren't the only ones to cry during [[spoiler:the wedding]]...
** In a very touching manner, [[spoiler:Lilisette]] at the end of ''Wings of the Goddess''. The [=NPCs=] weren't the only ones to cry during [[spoiler:the wedding]]...
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* HeroicSacrifice: HeroicSacrifice:
** [[spoiler:Lion]], at the end of ''Rise ofZilart''.
Zilart''. [[spoiler: It doesn't stick.]]
**In a very touching manner, [[spoiler:Lilisette]] at the end of ''Wings of the Goddess''. The [=NPCs=] weren't the only ones to cry during [[spoiler:the wedding]]...
** [[spoiler:Lion]], at the end of ''Rise of
**
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I Got Better sinkhole removed.
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* HeroicSacrifice: [[spoiler:Lion]], at the end of ''Rise of Zilart''. [[spoiler: [[IGotBetter I heard she got better]]]]
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* HeroicSacrifice: [[spoiler:Lion]], at the end of ''Rise of Zilart''. [[spoiler: [[IGotBetter I heard she got better]]]]
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The game now has a [[http://www.finalfantasyxi.com/freetrial/ a 14-day trial for new players to try the game without devoting to it.]]
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*** Even worse, the frog Beastman race,the Poroggos, saw themselves as kin to the Taru and learned their language and magic arts, the end result? The Taru tried to genocide them.
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*** Even worse, the frog Beastman race,the race, the Poroggos, saw themselves as kin to the Taru and learned their language and magic arts, the end result? The Taru tried to genocide them.
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** The beastmen races are not all evil. Originally, the Quadav were allies of the Elvaan, and the Yagudo were peaceful people who were invaded by the tarutaru, with no real opinion on the other races. The Quadav only become enemies because the Bastokans destroyed the Quadav nesting grounds to mine ore.
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** The beastmen races are not all evil. Originally, the Quadav Orcs were allies of the Elvaan, and the Yagudo were peaceful people who were invaded by the tarutaru, with no real opinion on the other races. The Quadav only become enemies because the Bastokans destroyed the Quadav nesting grounds to mine ore.
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*** Even worse, the frog Beastman race,the Poroggos, saw themselves as kin to the Taru and learned their language and magic arts, the end result? The Taru tried to genocide them.
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* BeyondTheImpossible: Confirmed at [[http://www.playonline.com/ff11us/event/vanafes2010/index.html VanaFest 2010]], from the Developers themselves. [[{{Woolseyism}} Level cap is increasing]] from 75, to '''99'''! Hold onto your Greatswords, and [[LevelGrinding BRACE FOR GRIND]]
** Before the level cap 25,000 exp/hr was a great party, now if you're not getting 75,000 exp/hr in Abyssea you're doing something wrong (level 75, for the record, requires about 45,000 exp, meaning you can gain almost two levels an hour ''at the endgame'').
** Before the level cap 25,000 exp/hr was a great party, now if you're not getting 75,000 exp/hr in Abyssea you're doing something wrong (level 75, for the record, requires about 45,000 exp, meaning you can gain almost two levels an hour ''at the endgame'').
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** Some Red Mage strategies for soloing much harder [=NMs=] revolve around using a weapon that specifically does 0 damage to avoiding giving it TP to use its special attacks. This makes the fights much longer, but lets Red Mage kill some [=NMs=] that would otherwise be impossible.
*** ...By doing ''0'' damage? [[FlatWhat What the...]]
*** What he fails to mention is that Red Mages have access to a series of enhancing spells that cause additional elemental damage every time your weapon hits. So you hit for 0 damage -- and do 30 additional damage because of your Enfire II. But because the base weapon hit was for 0, the monster gets no TP.
*** ...By doing ''0'' damage? [[FlatWhat What the...]]
*** What he fails to mention is that Red Mages have access to a series of enhancing spells that cause additional elemental damage every time your weapon hits. So you hit for 0 damage -- and do 30 additional damage because of your Enfire II. But because the base weapon hit was for 0, the monster gets no TP.
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** Some Red Mage strategies for soloing much harder [=NMs=] revolve around using a weapon that specifically does 0 damage to avoiding giving it TP to use its special attacks. This makes the fights much longer, but lets Red Mage kill some [=NMs=] that would otherwise be impossible.
*** ...By doing ''0'' damage? [[FlatWhat What the...]]
*** What he fails to mention is that Red Mages have access tocombining this with a series of enhancing spells that cause additional elemental damage every time your their weapon hits. So you hit for 0 damage -- and do 30 additional damage because of your Enfire II. But because the base weapon hit was for 0, the monster gets no TP.hits, lets Red Mage kill some [=NMs=] that would otherwise be impossible.
*** ...By doing ''0'' damage? [[FlatWhat What the...]]
*** What he fails to mention is that Red Mages have access to
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** Consider the fact that out of 75 levels, you reach the halfway point (in terms of total exp) at level 66.
** Though the new Abyssea mini-expansion seems to be working on averting this for higher level characters (Which is a good thing considering the increased cap with each upcoming Abyssea addon), as one can earn massive amounts of experience in a relatively short amount of time.
** Though the new Abyssea mini-expansion seems to be working on averting this for higher level characters (Which is a good thing considering the increased cap with each upcoming Abyssea addon), as one can earn massive amounts of experience in a relatively short amount of time.
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** Consider the fact that out of 75 levels, you reach the halfway point (in terms of total exp) at level 66.
**Though And then at [[http://www.playonline.com/ff11us/event/vanafes2010/index.html VanaFest 2010]], from the new Developers themselves, the level cap is increased from 75, to '''99'''.
** The Abyssea mini-expansion seems to be working on averting this for higher level characters (Which is a good thing considering the increased cap with eachupcoming Abyssea addon), as one can earn massive amounts of experience in a relatively short amount of time.
**
** The Abyssea mini-expansion seems to be working on averting this for higher level characters (Which is a good thing considering the increased cap with each
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** Scholar got a nasty one. When it was discovered [[CreatorsPet Absolute Virtue]] could be epically owned by a party of Scholars stacking Modus Veritas, they nerfed it to the point normal mobs could resist it, let alone NMs.
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** Scholar got a nasty one. When it was discovered [[CreatorsPet Absolute Virtue]] could be epically owned by a party of Scholars stacking Modus Veritas, they nerfed it to the point normal mobs could resist it, let alone NMs.
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* CriticalExistenceFailure: During ''Wings of the Goddess'', turns out [[spoiler:[[EldritchAbomination Atomos]] couldn't swallow both futures without suffering one. It seems it bit off more than he could chew.]]]]
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* CriticalExistenceFailure: During ''Wings of the Goddess'', turns out [[spoiler:[[EldritchAbomination Atomos]] couldn't swallow both futures without suffering one. It seems it bit off more than he could chew.]]]]]]
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* ClockRoaches: The Cavernous Maws, which are how you get to the Crystal War era and back. [[spoiler:These are actually manifestations of the
EldritchAbomination Atomos, whose job is to eat impossible futures out of existence and deposit them in the [[EldritchLocation Walk of Echoes]].]]
* CriticalExistenceFailure: During ''Wings of the Goddess'', turns out [[spoiler:[[EldritchAbomination Atomos]] couldn't swallow both futures without suffering one. It seems it bit off more than he could chew.]]
EldritchAbomination Atomos, whose job is to eat impossible futures out of existence and deposit them in the [[EldritchLocation Walk of Echoes]].]]
* CriticalExistenceFailure: During ''Wings of the Goddess'', turns out [[spoiler:[[EldritchAbomination Atomos]] couldn't swallow both futures without suffering one. It seems it bit off more than he could chew.]]
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* ClockRoaches: The Cavernous Maws, which are how you get to the Crystal War era and back. [[spoiler:These are actually manifestations of the
the EldritchAbomination Atomos, whose job is to eat impossible futures out of existence and deposit them in the [[EldritchLocation Walk of Echoes]].]]
* CriticalExistenceFailure: During ''Wings of the Goddess'', turns out [[spoiler:[[EldritchAbomination Atomos]] couldn't swallow both futures without suffering one. It seems it bit off more than he could chew.]]]]]]
* CriticalExistenceFailure: During ''Wings of the Goddess'', turns out [[spoiler:[[EldritchAbomination Atomos]] couldn't swallow both futures without suffering one. It seems it bit off more than he could chew.
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* RandomDrop: expected, knowing the series.
** RareRandomDrop: way too many of them, and cause of LootDrama.
** RareRandomDrop: way too many of them, and cause of LootDrama.
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Examples Are Not Arguable, ymmv can not have examples, only their subitems can
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* JokeCharacter: [[InternetBackdraft According]] [[YourMileageMayVary to some,]] the Puppetmaster job is either this, a LethalJokeCharacter, or an example of EliteTweak. They're getting buffed in the next updates -- giving them hand to hand abilities on par with Monks (the hand to hand ''specialists'').
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** That said, there haven't been any real job-related nerfs for a while, and dragoon specifically has gotten quite some buffs in its own right. Lately, the nerfs seem more towards easy ways to make money to discourage [=RMTs=], but which often just makes things harder for more casual players, and may actually drive business for [=RMTs=]. Of course, YourMileageMayVary on whether the nerfs are good or not.
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** That said, there haven't been any real job-related nerfs for a while, and dragoon specifically has gotten quite some buffs in its own right. Lately, the nerfs seem more towards easy ways to make money to discourage [=RMTs=], but which often just makes things harder for more casual players, and may actually drive business for [=RMTs=]. Of course, YourMileageMayVary on whether the nerfs are good or not.
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* NiceHat: As the Artifact Armor is the iconic look of each job class, many of them have a Nice Hat. Black Mage and Red Mage in particular have iconic hats, Beyond that YourMileageMayVary.
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* NiceHat: As the Artifact Armor is the iconic look of each job class, many of them have a Nice Hat. Black Mage and Red Mage in particular have iconic hats, Beyond that YourMileageMayVary.
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* NoGearLevel: Salvage strips players of the ability to use all gear upon entering (the excuse is something about psychowaves in the ruins). Special cells dropped by enemies can be used to lift the equipment restrictions, slot by slot.
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* SecretAIMoves: Ninja Notorious Monsters don't die when they blow up, and it hits the whole party instead of one target. Some even get clones that fight alongside them when casting Utsusemi instead of just images that absorb an attack an disappear.
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* FunWithAcronyms: It seems that Windurstian kids don't think their group names through, as a string of Windurst quests involve the Star Onion Brigade. This seems to be a perpetual thing, since in the Wings of the Goddess, there is another group called the Windurstian Teen Force.
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If You Know What I Mean cleanup
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* FrothyMugsOfWater: "Grape juice" made by ''decaying'' grapes. [[IfYouKnowWhatIMean Wink-wink, nudge-nudge, say no more]].
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* FrothyMugsOfWater: "Grape juice" made by ''decaying'' grapes. [[IfYouKnowWhatIMean Wink-wink, nudge-nudge, say no more]].more.
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* InterspeciesRomance: Humes and Elvaan can canonically cross-breed; Mithra crossbreeding is less likely, but it is heavily implied (especially in {{Fanon}}... go figure) that members of any of the playable races can become [[IfYouKnowWhatIMean involved]] with any other races. Yes, even Tarutaru.
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* InterspeciesRomance: Humes and Elvaan can canonically cross-breed; Mithra crossbreeding is less likely, but it is heavily implied (especially in {{Fanon}}... go figure) that members of any of the playable races can become [[IfYouKnowWhatIMean involved]] involved with any other races. Yes, even Tarutaru.
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* ClockRoaches: The Cavernous Maws, which are how you get to the Crystal War era and back. [[spoiler:These are actually manifestations of the TrueNeutral EldritchAbomination Atomos, whose job is to eat impossible futures out of existence and deposit them in the [[EldritchLocation Walk of Echoes]].]]
to:
* ClockRoaches: The Cavernous Maws, which are how you get to the Crystal War era and back. [[spoiler:These are actually manifestations of the TrueNeutral the
EldritchAbomination Atomos, whose job is to eat impossible futures out of existence and deposit them in the [[EldritchLocation Walk of Echoes]].]]
EldritchAbomination Atomos, whose job is to eat impossible futures out of existence and deposit them in the [[EldritchLocation Walk of Echoes]].]]
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* RetGone: [[spoiler:Lilisette, since only you remember her at the end of ''Wings of the Goddess'']]
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* RepeatableQuest: There are numerous repeatable quests, ranging from the simple FetchQuest for fame grinding to redoing major battles in Missions for a different end reward.
* RetGone: [[spoiler:Lilisette, since only you remember her at the end of ''Wings of the Goddess'']]
* RetGone: [[spoiler:Lilisette, since only you remember her at the end of ''Wings of the Goddess'']]
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Discontinuity cleanup (moving to YMMV)
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* DisContinuity: Fans of the Final Fantasy series tend to skip this game when talking about the numbered series, due to it being an MMO.