History VideoGame / FinalFantasyXI

27th May '16 2:25:25 AM Morgenthaler
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* BlondGuysAreEvil: [[spoiler:Archduke Kam'lanaut and his [[strike:younger]] older brother Eald'narche]]. Shantotto, too, in A Shantotto Ascension.
24th May '16 9:31:03 AM IkariLoona
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The game takes place in the fantasy world of Vana'diel, which is split into three great nations: San d'Oria, Bastok and Windurst. Twenty years previously, the three nations united (with the aid of the neutral city-state of Jeuno) to fight an army of Beastmen led by the mysterious [[BigBad Shadow Lord]]. The Shadow Lord was eventually defeated, and the three nations entered into a peace treaty in which they would compete for territory not through armed conflict but a system of benefaction called "Conquest".

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The game takes place in the fantasy world of Vana'diel, which is split into three great nations: San d'Oria, Bastok and Windurst. Twenty years previously, prior, the three nations united (with the aid of the neutral city-state of Jeuno) to fight an army of Beastmen led by the mysterious [[BigBad Shadow Lord]]. The Shadow Lord was eventually defeated, and the three nations entered into a peace treaty in which they would compete for territory not through armed conflict but a system of benefaction called "Conquest".



* ''San d'Oria'': Trouble stirs within the royal court of the Elvaan nation as two royal princes wage a war of intrigue for control of the throne.
* ''Bastok'': Racial tensions between the Humes and Galka are at an all-time high, with the latter growing discontent with their role as brute labour within the nation.
* ''Windurst'': A prominent researcher has disappeared while investigating the slow decline of the earth, which may be linked to the mysterious monoliths placed around Windurst and the "Cardian" golems acting as servants within the capital.
* ''Final Fantasy XI'': Rumours continue to persist that the Beastmen are plotting to use a dark ritual to resurrect the Shadow Lord. With the help of a party of heroes assembled from each nation, the adventurers must rise to the challenge if they hope to prevent a repeat of the Crystal War.

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* ''San d'Oria'': Trouble stirs within the royal court of the Elvaan nation as two royal princes wage a war of intrigue for control of the throne.
throne while issues from the nation's past begin to resurface.
* ''Bastok'': Racial tensions between the Humes and Galka are at an all-time high, with the latter growing discontent with their role as brute labour within the nation.
nation, while the succession of the Galkan Talekeeper is in question since the disappearance of the previous one.
* ''Windurst'': A prominent researcher has disappeared while investigating the slow decline of the earth, which may be linked to the mysterious monoliths placed structures around Windurst and the "Cardian" golems constructs acting as servants within the capital.
* ''Final Fantasy XI'': Rumours Rumors continue to persist that the Beastmen are plotting to use a dark ritual to resurrect the Shadow Lord. With the help of a party of heroes assembled from each nation, the adventurers must rise to the challenge if they hope to prevent a repeat of the Crystal War.



* ''Rise of the Zilart'': The architects of the Shadow Lord plot are revealed to be survivors of the extinct Zilart race. The ambitions of the Zilart once led Vana'diel to destruction, and now the survivors intend to resume their centuries-long mission at the cost of the world's future.

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* ''Rise of the Zilart'': The architects of the Shadow Lord plot are revealed to be survivors of the extinct Zilart race.race once thought extinct. The ambitions of the Zilart once led Vana'diel to destruction, and now the survivors intend to resume their centuries-long mission at the cost of the world's future.



* ''Treasures of Aht Urhgan'': The adventurers travel to the exotic continent of Aht Urhgan, where various guilds vie for power over the land and each other.

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* ''Treasures of Aht Urhgan'': The adventurers travel to the exotic continent of Adrijah ruled by the Empire of Aht Urhgan, where various guilds vie for power over Urghan, which is dealing with multiple simultaneous threats in its present, but perhaps none as serious as some related to the land and each other.Empire's past.



* ''Seekers of Adoulin'': The adventurers travel to the continent of Ulbuka to aid in its colonization efforts, and meet up with a young royal heir named Arciela.

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* ''Seekers of Adoulin'': The adventurers travel to the continent of Ulbuka to aid in its colonization efforts, and meet up with a young royal heir named Arciela.Arciela, as the nation of Adoulin struggles with its needs and the mysterious vows of non-interference with the Ulbukan wilderness left behind by its founder king.



* ''A Moogle Kupo d'Etat - Evil in Small Doses'': An add-on story which starts with a Moogle attempting to fix a leaking Mog House and ends with an evil scheme of real-estate domination.

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* ''A Moogle Kupo d'Etat - Evil in Small Doses'': An add-on story which starts it all began with a Moogle attempting to fix a leaking Mog House House, and ends with an evil scheme of real-estate domination.



* ''Vision of Abyssea'' (also ''Scars of'' and ''Heroes of''): A number of sinister portals have appeared around Vana'diel, opening the gates to a parallel world called Abyssea: a dark version of Vana'diel where the failure of heroes has pushed the world to the brink of destruction. Now the adventurers of Vana'diel must stop the influence of Abyssea from leaking through the portals and corrupting their world.

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* ''Vision of Abyssea'' (also ''Scars of'' and ''Heroes of''): A number of sinister portals have appeared around Vana'diel, opening the gates to a parallel world called Abyssea: a dark version of Vana'diel where the failure of heroes has pushed failed to save the world to the brink of destruction. Now the adventurers of Vana'diel must stop the influence of Abyssea from leaking through the portals and corrupting their world.



The game also allows a player to change their job class at any time without having to make a new character, potentially allowing a single character to experience all twenty-two[[labelnote:*]]of this writing, August 2013[[/labelnote]] unique classes in the game. This mixing and matching of classes is crucial to character build, as a character can designate a "Support Job" that grants stat bonuses and abilities to their main class.

Having gained a reputation for being intensely-unfriendly to beginners, ''Final Fantasy XI'' has softened in recent years by introducing a multitude of tutorials and stat-boosters designed to help new players get off to a running start. There is even [[http://finalfantasyxi.com/freetrial/ a 14-day trial for new players to try the game without devoting to it.]] With that said, the game is still notably less "casual" than market leaders like ''WorldOfWarcraft'': for example, parties are practically required after Lv.10, forcing players to learn the skills necessary to survive in high-level play from an early stage. Most worthwhile activities require a time investment of at least two hours, and LevelGrinding is a staple of gameplay.

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The game also allows a player to change their job class at any time without having to make a new character, potentially allowing a single character to experience all twenty-two[[labelnote:*]]of this writing, August 2013[[/labelnote]] 2016[[/labelnote]] unique classes in the game. This mixing and matching of classes is crucial to character build, as a character can designate a "Support Job" that grants stat bonuses and abilities to their main class.

Having gained a reputation for being intensely-unfriendly to beginners, ''Final Fantasy XI'' has softened in recent years by introducing a multitude of tutorials and tutorials, stat-boosters and experience bonuses designed to help new players get off to a running start. There is even [[http://finalfantasyxi.com/freetrial/ a 14-day trial for new players to try the game without devoting to it.]] With that said, the game is still notably less "casual" than market leaders like ''WorldOfWarcraft'': for example, parties are practically required after Lv.10, forcing players to learn the skills necessary to survive in high-level play from an early stage. Most worthwhile activities require a time investment of at least two hours, and LevelGrinding is a staple of gameplay.
''WorldOfWarcraft''.



This does not mean, however, that the game has not enjoyed success. ''Final Fantasy XI'' had over [[http://www.playonline.com/pcd/topics/ff11us/detail/3045/detail.html 500,000 subscribers, with nearly 2 million characters playing]] at its peak, and while there are a number of indications those figures have declined significantly since then, it's still [[CashCowFranchise the single most profitable Final Fantasy title ever made]]. The game still has support on the Playstation 2 and Xbox 360 until March of 2016.

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This does not mean, however, that the game has not enjoyed success. ''Final Fantasy XI'' had over [[http://www.playonline.com/pcd/topics/ff11us/detail/3045/detail.html 500,000 subscribers, with nearly 2 million characters playing]] at its peak, and while there are a number of indications those figures have declined significantly since then, it's still [[CashCowFranchise the single most profitable Final Fantasy title ever made]]. The game still has support on the Playstation 2 and Xbox 360 until March of 2016.
made]].



* AbsurdlySpaciousSewer: One in San d'Oria, one in Tavnazia, and one in Windurst; although the first is actually a dungeon and the other two are aqueducts.

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* AbsurdlySpaciousSewer: One in San d'Oria, one in Tavnazia, and one in Windurst; Windurst and another in Adoulin; although the first is actually a dungeon and the other two others are aqueducts.



* AfterTheEnd: Abyssea [[spoiler:is an alternate version of the events following the Chains of Promathia story. In Abyssea, your character, Prishe, and Selh'teus challenged Promathia and failed. After absorbing your Abyssea alternate and Selh'teus, Promathia grows stronger, turns the skies of Abyssea blood red, and sends endless hordes of fiends to extinguish all life on the planet]].

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* AfterTheEnd: Abyssea [[spoiler:is an alternate version of the events following the Chains of Promathia story. In Abyssea, your character, Prishe, and Selh'teus challenged Promathia and failed. After absorbing your Abyssea alternate and Selh'teus, Promathia grows stronger, turns the skies of Abyssea blood red, and sends endless hordes of fiends to extinguish all life on the planet]]. The Rhapsodies story also has a take on the concept, in the future Iroha describes which caused her to be sent back in time to prevent it.



* ArcWords: ''Memoria de la S^tona''.

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* ArcWords: ''Memoria de la S^tona''. "It all began with a stone".



* AuthorityEqualsAsskicking: The nation storyline missions will have you fighting alongside Captain Volker, Prince Trion, and Minister Ajido-Marujido. Also, generals in Campaign are much more powerful than entire groups of players, and generals in Besieged would easily reach GameBreaker status if they fought normal enemies. A well-geared player getting charmed hits General Rughadjeen for insignificant damage and gets hit for 1/3 to 1/2 of their max HP in return.
** Averted somewhat by the fact that the ''actual'' leaders of those countries (President Karst, King Destin, Star Sybil) are generally pacifist weaklings.
*** Although it was played straight with Bastok's President Prion in the ''Wings of the Goddess'' expansion. He personally leads the Bastokan troops during the Battle of Xarcabard.

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* AuthorityEqualsAsskicking: The nation storyline missions will have you fighting alongside Captain Volker, Prince Trion, and Minister Ajido-Marujido. Also, generals in Campaign are were much more powerful than entire groups of players, and generals in Besieged would easily reach GameBreaker status if they fought normal enemies. A well-geared player getting charmed hits General Rughadjeen for insignificant damage and gets hit for 1/3 to 1/2 of their max HP in return.
enemies.
** Averted somewhat by the fact that the ''actual'' leaders of those countries (President Karst, King Destin, Star Sybil) are generally pacifist weaklings.
non-combattants.
*** Although it was played straight with Bastok's President Prion in the ''Wings of the Goddess'' expansion. He personally leads the Bastokan troops during the Battle of Xarcabard.Xarcabard and is seen wearing a suit of armor at all times.



* BareFistedMonk: Sort of averted by the Monk job. They fight with cesti, claws, hooks, katars, and other weapons which attach directly to the hands.
** Well, you can fight as a Monk without weapons -- and you will, if you start as one; Monk is the only one of the six starting classes to get no weapon as part of his starting outfit (you get a White Belt instead: +1 Strength). Unless you're getting help, you won't be able to afford a weapon for a few levels.

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* BareFistedMonk: Sort of averted by the Monk job. They usually fight with cesti, claws, hooks, katars, and other weapons which attach directly to the hands.
** Well, you can fight as a Monk without weapons -- and you will, if you start as one; Monk is the only one of the six starting classes to get no weapon as part of his starting outfit (you get a White Belt instead: +1 Strength). Unless you're getting help, you won't You may not be able to afford a weapon for a few levels.levels, but the Records of Eminence system allows you to acquire with the Sparks of Eminence currency you can accumulate by setting objectives aligned with how you're playing the game.



* BrawlerLock: Two [[AttackOfThe50FtWhatever Gigantic]] [[MirrorMatch Shantottos]] do this in ''A Shantotto Ascension''.

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* BrawlerLock: Two [[spoiler:Two [[AttackOfThe50FtWhatever Gigantic]] [[MirrorMatch Shantottos]] do this in ''A Shantotto Ascension''.]]



* BreastPlate: While actual breastplates seem to avoid this, it is almost scientifically impossible for a Mithra to wear actual ''pants''. More to the point, Female characters in general will occasionally find themselves wearing a bikini bottom when the same piece of equipment yields pants for males. However, [[{{Squick}} this is not always the case.]]

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* BreastPlate: While actual breastplates seem to avoid this, it is almost scientifically impossible uncommon for a Mithra to wear actual ''pants''. More to the point, Female characters in general will occasionally find themselves wearing a bikini bottom when the same piece of equipment yields pants for males. However, [[{{Squick}} this is not always the case.]]



* CatFolk: One of the playable races are Mithra, a CatGirl style LittleBitBeastly feline race; the playable portion is entirely made of females. [[spoiler:There is precisely one male Mithra shown in the new expansion. There's a hilarious cutscene of whole units of the Mithran Mercenaries swooning over him.]]
* CharacterBlog: [[http://bannable-offenses.blogspot.com/ [GM]Dave.]] Read it. NOW.

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* CatFolk: One of the playable races are Mithra, a CatGirl style LittleBitBeastly feline race; the playable portion is entirely made of females. [[spoiler:There is precisely one male Mithra shown in the new Wings of the Goddess expansion. There's a hilarious cutscene of whole units of the Mithran Mercenaries swooning over him.]]
* CharacterBlog: [[http://bannable-offenses.blogspot.com/ [GM]Dave.]] Read it. NOW.]]



* ClassChangeLevelReset: Played with, each class is leveled independently. So if you have a level 40 Warrior and never level any other class, then changing that class later would drop back to one.

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* ClassChangeLevelReset: Played with, each class is leveled independently. So if you have a level 40 Warrior and never level any other class, then changing that class later would drop back to one. However, if you've already unlocked the ability to use a subjob and set the already-leveled class as your sub, you get the benefit of some stat boost and possibly skills and spells, depening on the job and level.



* CompilationRerelease: Three, each collecting everything published up to Aht Urhgan, Wings, and A Shantotto Ascension, respectively.
* TheComputerIsACheatingBastard: Bosses like Maat, mammets, Diabolos, [[LordBritishPostulate Absolute Virtue]], [[MarathonBoss Pandemonium Warden]] have these.

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* CompilationRerelease: Three, Several, each collecting everything published up to Aht Urhgan, Wings, and A Shantotto Ascension, respectively.
the most recent expansions of their time of release.
* TheComputerIsACheatingBastard: Bosses like Maat, mammets, Diabolos, [[LordBritishPostulate Absolute Virtue]], [[MarathonBoss Pandemonium Warden]] have these.had these, although the raised level cap and the ability to bring NPC party members to a battle has made many of these much easier to deal with.



* CounterAttack: Used by Monks (completely avoiding a physical attack sometimes), Warriors (retaliating after being attacked), and Blue Mages (like monks, if they set a couple of specific high-level spells). Colibri will parrot magic cast on them, as well.

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* CounterAttack: Used by Monks (completely avoiding a physical attack sometimes), Warriors (retaliating after being attacked), and Blue Mages (like monks, if they set a couple of specific high-level spells). Colibri will parrot magic cast on them, as well.



* CuteMonsterGirl: Again, Mithra, overlapping with CatGirl.
* DarkWorld: Four areas fit this trope: The [[TimeTravel Crystal War era]], Dynamis, Promyvion, and Abyssea. Is the devteam obsessed with this trope, or just lazy?

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* CuteMonsterGirl: Again, Mithra, overlapping with CatGirl. \n Arguably the Lamia too.
* DarkWorld: Four areas fit this trope: The [[TimeTravel Crystal War era]], Dynamis, Promyvion, and Abyssea. Is the devteam obsessed with this trope, or just lazy?



* DealWithTheDevil: This is part of the ritual in becoming a Blue Mage. Fortunately, the order also takes precautions so that your soul is not lost to the beast, including special armor and trying to assassinate you when they believe you have become too powerful.

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* DealWithTheDevil: This is part of the ritual in becoming a Blue Mage. Fortunately, the order also takes precautions so that your soul is not lost to the beast, including special armor and trying to assassinate you when they believe you have become too powerful. Also a major part of the underlying story of Treasures of Aht Urghan ("Hast thou sated thy rage?").



* DidYouJustPunchOutCthulhu: In order for a Summoner to be able to summon one of the [[PhysicalGod Celestial Avatars]], they have to beat the crap out of that avatar. Usually with the help of other players, but you can even choose to do a version of the battle that makes you face said Avatar solo, with only a [[FanNickname radioactive squirrel]] for help.

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* DidYouJustPunchOutCthulhu: In order for a Summoner to be able to summon one of the [[PhysicalGod Celestial Avatars]], they have to beat the crap out of that avatar. Usually with the help of other players, but you can even choose to do a version of the battle that makes you face said Avatar solo, with only a [[FanNickname radioactive squirrel]] for help.



** The final moments of the Rhapsodies of Vana'diel lead up to one of the major forces of the Final Fantasy multiverse gaining physical shape, allowing the players to try and solve its particular problem the way they know best.



* EarnYourHappyEnding: ''Rhapsodies of Vana'diel'', the Grand Finale for ''Final Fantasy XI''. With the Cloud of Darkness defeated, Vana'diel has returned to its proper course in the timeline. Iroha, having completed her mission, returns to her time. Despite her departure, the Hero of Vanadiel will meet his pupil once again in the future.

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* EarnYourHappyEnding: ''Rhapsodies of Vana'diel'', the Grand Finale for ''Final Fantasy XI''. With the [[spoiler:the Cloud of Darkness Darkness]] defeated, Vana'diel has returned to its proper course in the timeline. Iroha, having completed her mission, returns to her time. Despite her departure, the Hero of Vanadiel Vana'diel will meet his pupil once again in the future.



* TheEmpire: Shantotto is set to have one of her own in a new expansion. Also, the Orcish Empire is a state to the north that invaded the [[TheKingdom San d'Oria]] region, so all the orcs in the game are just the expeditionary force of a larger empire.

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* TheEmpire: Shantotto is set claims to have one of her own in a new her expansion. Also, the Orcish Empire is a state to the north that invaded the [[TheKingdom San d'Oria]] region, so all the orcs in the game are just the expeditionary force of a larger empire.



* {{Expy}}: Lady Lilith is a horned sorceress wearing a dress with a very deep V-cut who manipulates the flow of time. [[VideoGame/FinalFantasyVIII Sound familiar?]]

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* {{Expy}}: Lady Lilith is a horned sorceress wearing a dress with a very deep V-cut who manipulates the flow of time. [[VideoGame/FinalFantasyVIII Sound familiar?]]familiar?]]. Balamor's laugh and theatrical language might also bring a couple of characters to mind.



* FlamingSword: Red Mages and Summoners can both imbue weapons with magic, while some weapons have a lesser effect on their own.

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* FiveManBand: The Serpent Generals of Aht Urghan.
* FlamingSword: Red Mages and Mages, Summoners and Rune Fencers can both imbue weapons with magic, while some weapons have a lesser effect on their own.



** Mandragoras? They're only the 1st mob if you start in Windurst. Black mandragoras (called korrigans) are death on legs.

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** Mandragoras? They're only the 1st mob if you start in Windurst. Black mandragoras (called korrigans) are death on legs.



* {{Hammerspace}}: Players either pull ranged weapons from their leg, like Franchise/{{Robocop}}... or their ass. Not to mention that somehow a bowl of soup and a ''bed'' take up the same inventory space.
* HardWorkHardlyWorks: Subverted by the fact that any challenge you beat is really done by a group of yourself and other players, and horribly averted by the NPC generals in Besieged and Campaign.

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** This has, however, changed in recent years, especially since the Adoulin expansion, where a quest NPC even mocks the concept of sending you on a task to an area with no coordinates, and then provides them to you. Some Records of Eminence objectives also provide some concrete information about landmark progress quests.
* {{Hammerspace}}: Players either pull ranged weapons from their leg, like Franchise/{{Robocop}}... or their ass. Not to mention that somehow a bowl of soup and a ''bed'' take up the same inventory space.
space. Or that one quest where you carry a cardian, which is about as big as a player character, as a key item, meaning it takes no inventory space at all.
* HardWorkHardlyWorks: Subverted by the fact that any challenge you beat is really often done by a group of yourself and other players, and horribly averted by the NPC generals in Besieged and Campaign.



** [[spoiler:Iroha]] also leans toward this in ''Rhapsodies of Vana'diel'', seeing it as preferable to her future where her and her island are all that's left.



* HugeGuyTinyGirl: With regards to fanart, a subsect of artists have taken a fondness to pairing up Elvaan and Mithra (or Tarutaru) on opposite ends of their size spectrum. It's very dramatic looking.

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* HugeGuyTinyGirl: With regards to fanart, a subsect of artists have taken a fondness to pairing up Elvaan and Mithra (or Tarutaru) on opposite ends of their size spectrum. It's very dramatic looking.



** Relic weapons and Mythic weapons.

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** Relic weapons Relic, Mythic, Empyrean and Mythic Aeonic weapons.



* InterspeciesRomance: Humes and Elvaan can canonically cross-breed; Mithra crossbreeding is less likely, but it is heavily implied (especially in {{Fanon}}... go figure) that members of any of the playable races can become involved with any other races. Yes, even Tarutaru.

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* InterspeciesRomance: Humes and Elvaan can canonically cross-breed; Mithra crossbreeding is less likely, but it is heavily implied (especially in {{Fanon}}... go figure) that members of any of the playable races can become involved with any other races. Yes, even Tarutaru. There's even that one Galka (whose species is mono-gender) in the Windurst fishing guild who mentions a wife.



* InvulnerableCivilians: Many, ''many'' [=NPCs=] are somehow undetectable by monsters... and don't get hurt by area attacks, to the point that the adventurers seem to be the weakest folks in the world. Unarmed children and the elderly often get to places by themselves that we need a dozen other players, and many brutal fights against deadly opponents, to reach. [[TookAShortcut And they're always there FIRST!]]

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* InvulnerableCivilians: Many, ''many'' [=NPCs=] are somehow undetectable by monsters... and don't get hurt by area attacks, to the point that the adventurers seem to be the weakest folks in the world. Unarmed children and the elderly often get to places by themselves that we need a dozen other players, and many brutal fights against deadly opponents, to reach. [[TookAShortcut And they're always there FIRST!]]FIRST!]]. Also applicable to some of the Trust alter egos which don't fight, instead provided bonuses around their general vicinity.



* JokeItem: A bunch of crafted clothing and fireworks.

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* JokeItem: A bunch of crafted clothing and fireworks. There's was also an Ecalipoor sword available through a login campaign.



* TheKingdom: All three of the joinable nations fall under this trope to some extent, although the Kingdom of San d'Oria is probably the straightest example because it's a monarchy as well. The Marquisate of Tavnazia and the Grand Duchy of Jeuno may also fall under this, but have certain mitigating factors [[spoiler:what with the former being destroyed except for a hole in the ground and the latter being ruled by a secretly evil Archduke.]]

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* TheKingdom: All three of the joinable nations fall under this trope to some extent, although the Kingdom of San d'Oria is probably the straightest example because it's a monarchy as well. The Marquisate of Tavnazia and the Grand Duchy of Jeuno may also fall under this, but have certain mitigating factors [[spoiler:what with the former being destroyed except for a hole in the ground and the latter being ruled by a secretly evil Archduke.]]]] The sacred city of Adoulin used to be this, as it often mentions its founder kind, but has long transitioned to a system of government mediated by multiple factions.



* LevelGrinding: Quite a lot... a while back, though, it was ''worse''.

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* LevelGrinding: Quite Used to have quite a lot... a while back, though, it was ''worse''.lot.



** The Abyssea mini-expansion seems to be working on averting this for higher level characters (which is a good thing, considering the increased cap with each Abyssea addon), as one can earn massive amounts of experience in a relatively short amount of time.

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** The Abyssea mini-expansion seems to be working worked on averting this for higher level characters (which is a good thing, considering the increased cap with each Abyssea addon), as one can could earn massive amounts of experience in a relatively short amount of time.time. Nowadays there are even more methods to enhance EXP gain, like Records of Eminence objectives, Fields/Grounds of Valor training regimes and progress in Rhapsodies of Vana'diel missions.



* LongRunner: The game first launched in 2002, and is still up and running over ten years later.
* LordBritishPostulate: Absolute Virtue. Square used to intentionally try to make the boss even ''more'' unbeatable if someone actually ''does'' beat it[[labelnote:*]]Specifically, the developers designed Absolute Virtue to be defeated in a very specific way. If players found a different way to defeat it, which happened somewhat frequently, the developers did not negate their victory, but did patch the boss to make it impossible for that method to work again[[/labelnote]], then sometimes banned the players for exploiting glitches to do so[[labelnote:*]]Though that was not because the players won, but rather because they were exploiting glitches, which is against the Terms of Service[[/labelnote]].
* LostForever: If you see a Paladin ranting about Bibiki Seashells, this is why.
* TheLostWoods: Jugner Forest, though there is a clear if winding path through it in the present. For very old growth style forest, there is The Sanctuary of Zi'Tah, filled with trees that reach beyond the draw distance, numerous roaving plantoids, bugs, walking mushrooms, and tree-tending creatures. There is also a dungeon within that zone called the Boyhada Tree.
** For getting lost, The Great War era version of Jugner Forest has barricades blocking the usual routes, leading to new detours. Yhoator and Yuhtunga Jungle are better applications, as the map only shows the aboveground paths, and it's up to the player to figure out which undergound paths link them. Caederva Mire can also apply, as the player doesn't even get a map to this place before jumping through a few hoops.



* LootDrama: The trope was originally called "The Ridill" over the infamous drama Ridill would cause when it dropped. The Ridill was a sword that was usable by multiple classes and had an extremely useful effect, but was a 5% drop off a boss that only appeared once every day.
** Other items that have similar effects on the player-base but at a reduced rate due to being more specialized, even rarer, etc include Defending Ring, Hauteclaire, and anything from Absolute Virtue.

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* LootDrama: LongRunner: The trope game first launched in 2002, and is still up and running over 14 years later. Not bad considering [[https://www.bluegartr.com/threads/128401-Famitsu-Interview-Final-Fantasy-XI-Vana%E2%80%99Diel%E2%80%99s-15th-Year?s=0ffbdff25206ed2615e9f1b9357b4350 it was originally called "The Ridill" over designed to last 5 years to match the infamous drama Ridill would cause when expected lifespan of the PS2]].
* LordBritishPostulate: Absolute Virtue. Square used to intentionally try to make the boss even ''more'' unbeatable if someone actually ''did'' beat it[[labelnote:*]]Specifically, the developers designed Absolute Virtue to be defeated in a very specific way. If players found a different way to defeat it, which happened somewhat frequently, the developers did not negate their victory, but did patch the boss to make
it dropped. The Ridill was a sword impossible for that method to work again[[/labelnote]], then sometimes banned the players for exploiting glitches to do so[[labelnote:*]]Though that was usable by multiple classes and had an extremely useful effect, not because the players won, but was rather because they were exploiting glitches, which is against the Terms of Service[[/labelnote]].
* LostForever: If you see
a 5% drop off Paladin ranting about Bibiki Seashells, this is why.
* TheLostWoods: Jugner Forest, though there is
a boss clear if winding path through it in the present. For very old growth style forest, there is The Sanctuary of Zi'Tah, filled with trees that reach beyond the draw distance, numerous roaving plantoids, bugs, walking mushrooms, and tree-tending creatures. There is also a dungeon within that zone called the Boyhada Tree.
** For getting lost, The Great War era version of Jugner Forest has barricades blocking the usual routes, leading to new detours. Yhoator and Yuhtunga Jungle are better applications, as the map
only appeared once every day.
** Other items that have similar effects on
shows the player-base but at a reduced rate due aboveground paths, and it's up to being more specialized, the player to figure out which undergound paths link them. Caederva Mire can also apply, as the player doesn't even rarer, etc include Defending Ring, Hauteclaire, and anything from Absolute Virtue.get a map to this place before jumping through a few hoops.



* MagicKnight: Four job classes fit this trope: Paladins, Red Mages, Blue Mages, and Dark Knights, although Dark Knights [[UselessUsefulSpell normally forget they qualify for this.]]

to:

* MagicKnight: Four Five job classes fit this trope: Paladins, Red Mages, Blue Mages, and Dark Knights, Knights and Rune Fencers, although Dark Knights [[UselessUsefulSpell normally forget they qualify for this.]]



* TheMedic: Many job classes fit this, primarily White Mages, but Red Mages get preferred a lot more at higher levels, much to the dismay of quite a few of them (And ''all'' of the other jobs that normally heal.)

to:

* TheMedic: Many job classes fit this, primarily White Mages, but Red Mages get were preferred for a lot more at higher levels, while while the level cap was 75, much to the dismay of quite a few of them (And ''all'' of the other jobs that normally heal.)) White Mages received some generous updates since to make them more effective at the role.



* MythologyGag: References to characters and events from earlier games in the series; for example an escaping thief in San d'Oria calls a town guard a SpoonyBard.

to:

* MythologyGag: References to characters and events from earlier games in the series; for example an escaping thief in San d'Oria calls a town guard a SpoonyBard. Or a certain scene with Cait Sith in Wings of the Goddess...



** That said, there haven't been any real job-related nerfs for a while, and dragoon specifically has gotten quite some buffs in its own right. Lately, the nerfs seem more towards easy ways to make money to discourage [=RMTs=], but which often just makes things harder for more casual players, and may actually drive business for [=RMTs=].

to:

** That said, there haven't been any real job-related nerfs for a while, and dragoon specifically has gotten quite some buffs in its own right. Lately, For a while the nerfs seem more towards easy ways to make money to discourage [=RMTs=], but which often just makes made things harder for more casual players, and may actually drive business for [=RMTs=].players.



* NinjaLooting: Being an MMORPG, there's always a chance for this. Linkshells normally deal with this quickly, however.

to:

* NinjaLooting: Being an MMORPG, there's always a chance for this. Linkshells normally deal with this quickly, however. Newer events have implemented individual loot pools to help combat this.



** There are classic summon and kill everything demons, though only 3 of them exist of the Dvergr class.

to:

** There are classic summon and kill everything demons, though only 3 of them exist of the Dvergr class.demons.



* PraetorianGuard: Several of them. The most visible ones are in San d'Oria (the Royal Guard for the d'Oraguilles and the Temple Knights under the Church), Jueno's Ducal Guard, and Aht Urhgan's Immortals. Windurst also has two divisions: The Patriarch Protectors guard the Parliament of Patriarchs while the Sibyl Guards were formed from war orphans and protect the Star Sibyl. Bastok's Gold Musketeers may qualify as well, and all of these squads can be seen in actual combat except for the Sibyl and Ducal Guards, and they tend to kick butt compared to other units.

to:

* PraetorianGuard: Several of them. The most visible ones are in San d'Oria (the Royal Guard for the d'Oraguilles and the Temple Knights under the Church), Jueno's Ducal Guard, and Aht Urhgan's Immortals. Windurst also has two divisions: The Patriarch Protectors guard the Parliament of Patriarchs while the Sibyl Guards were formed from war orphans and protect the Star Sibyl. Bastok's Mythril and Gold Musketeers may qualify as well, and all of these squads can be seen in actual combat except for the Sibyl and Ducal Guards, and they tend to kick butt compared to other units.units. In Adoulin there's also the Peacekeepers' Coalition.



* RepeatableQuest: There are numerous repeatable quests, ranging from the simple FetchQuest for fame grinding to redoing major battles in Missions for a different end reward.

to:

* RepeatableQuest: There are numerous repeatable quests, ranging from the simple FetchQuest for fame grinding to redoing major battles in Missions for a different end reward.reward, as well as repeatable Records of Eminence objectives which you can keep set forever to recurrently reward you with EXP for regular gameplay.



*** She also only rhymes in the North American localization.

to:

*** She also only rhymes in the North American English localization.



* RuleThirtyFour: If you combine the loads of this that Final Fantasy titles tend to spawn with the longevity of an MMO, you end up with a disturbingly large amount of it floating around.

to:

* RuleThirtyFour: If you combine the loads of this that Final Fantasy titles tend to spawn with the longevity of an MMO, plus the catgirls, you end up with a disturbingly large amount of it floating around.



** Averted while a particular Treasures of Aht Urghan is active. Until the mission is cleared the player is not allowed to visit the location where a NPC is located due to the forementioned NPC's involvement in the mission.

to:

** Averted while a particular Treasures of Aht Urghan is active. Until the mission is cleared the player is not allowed to visit the location where a NPC is located due to the forementioned NPC's involvement in the mission. Also heavily averted during the Rhapsodies of Vana'diel missions, which involve character from several older mission lines, and cannot advance unless some of those characters are available in their own narratives.



* SpotlightStealingSquad: Courtesy of ''VideoGame/DissidiaFinalFantasy'' and similar spin-offs featuring characters from past games, ask a casual ''Final Fantasy'' fan to name a character from this game. The number one answer will be Shantotto, followed by Prishe, and ''maybe'' a few will say Lilisette, Eald'narche, or Kam'lanaut. Beyond those five the cast of the game is a mystery unless you've played it.

to:

* SpotlightStealingSquad: Courtesy of ''VideoGame/DissidiaFinalFantasy'' and similar spin-offs featuring characters from past games, ask a casual ''Final Fantasy'' fan to name a character from this game. The number one answer will be Shantotto, followed by Prishe, and ''maybe'' a few will say Lilisette, Aphmau, Shadow Lord, Eald'narche, or Kam'lanaut. Beyond those five the cast of the game is a mystery unless you've played it.



* TomatoSurprise: Let's just say there's more to Promathia than meets the eye. And no, he's not [[{{Transformers}} Unicron.]]

to:

* TomatoSurprise: Let's just say there's more to Promathia than meets the eye. And no, he's not [[{{Transformers}} Unicron.]]
17th May '16 5:02:46 PM AyaSai
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-->'''Our journey of hope continue'''
-->'''Far forever'''

to:

-->'''Our -->'''The journey of hope continue'''
-->'''Far forever'''
continues'''
-->'''And it will do so, forevermore'''
17th May '16 4:10:00 PM AyaSai
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Added DiffLines:

* AndTheAdventureContinues: Even after the ending of the final main scenario, ''Rhapsodies of Vana'diel'', the story of the adventurer and Vana'diel will continue on. As stated in the last past of the ending's lyrics:
-->'''Our journey of hope continue'''
-->'''Far forever'''


Added DiffLines:

* EarnYourHappyEnding: ''Rhapsodies of Vana'diel'', the Grand Finale for ''Final Fantasy XI''. With the Cloud of Darkness defeated, Vana'diel has returned to its proper course in the timeline. Iroha, having completed her mission, returns to her time. Despite her departure, the Hero of Vanadiel will meet his pupil once again in the future.
14th May '16 11:08:45 AM Grif
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* AwesomeButImpractical: Blood Weapon, a Dark Knight's 1-Hour, and a few other 1-Hours, to a lesser degree. When combined with certain equipment and other abilities, it results in flatly obscene amounts of damage... but only once every hour.
** The Dragoon's old 1-Hour, Call Wyvern. As cool as the Wyvern was to look at, it had such low HP that nearly any mob with an [=AoE=] ability would kill it, and the only way of healing it involved resting, which got rid of TP for the Dragoon. Waiting one hour for it, even if it died in the first fight after it was summoned, made it that much worse. This has since been changed.

to:

* AwesomeButImpractical: Blood Weapon, a Dark Knight's 1-Hour, SP ability, and a few other 1-Hours, SPs, to a lesser degree. When combined with certain equipment and other abilities, it results in flatly obscene amounts of damage... but only once every hour.
** The Dragoon's old 1-Hour, SP, Call Wyvern. As cool as the Wyvern was to look at, it had such low HP that nearly any mob with an [=AoE=] ability would kill it, and the only way of healing it involved resting, which got rid of TP for the Dragoon. Waiting one hour two hours for it, even if it died in the first fight after it was summoned, made it that much worse. This has since been changed.



* EleventhHourSuperpower: 1-Hours are ''always'' saved for boss fights.

to:

* EleventhHourSuperpower: 1-Hours SP abilities are ''always'' saved for boss fights.fights, as they could only be used every two hours. This was reduced to one hour after 2014, and can be reduced to 45 minutes with maximum job points.



* TooAwesomeToUse: Again, 1-hours. Even when its use would be justified, some people save them anyways.

to:

* TooAwesomeToUse: Again, 1-hours.SP abilities. Even when its use would be justified, some people save them anyways.
8th May '16 7:47:11 AM TheOneWhoTropes
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*** Cait Sith suggests, "Even if you do not believe in the power of the crystals, [[TengenToppaGurrenLagann believe in us who believe in them!]]"

to:

*** Cait Sith suggests, "Even if you do not believe in the power of the crystals, [[TengenToppaGurrenLagann [[Anime/TengenToppaGurrenLagann believe in us who believe in them!]]"
13th Apr '16 11:18:19 PM Ferot_Dreadnaught
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* CouldHaveAvoidedThisPlot: If Rochefogne had simply spoken to King Destin [[spoiler:(who is his brother by marriage)]] at the start of story, all the trouble in the San d'Oria missions could have been avoided.
15th Mar '16 5:50:33 AM Redkun
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* ''Bastok'': Tension between the Humes and the Galka are at an all-time high, with the latter growing discontent with their role as brute labour within the nation.
* ''Windurst'': A prominent researcher has disappeared while investigating the slow decline of the earth, which may be linked to the mysterious monoliths placed around Windurst and the "Cardian" golems that act as servants within the capital.

to:

* ''Bastok'': Tension Racial tensions between the Humes and the Galka are at an all-time high, with the latter growing discontent with their role as brute labour within the nation.
* ''Windurst'': A prominent researcher has disappeared while investigating the slow decline of the earth, which may be linked to the mysterious monoliths placed around Windurst and the "Cardian" golems that act acting as servants within the capital.



* ''Wings of the Goddess'': The adventurers discover strange portals that transport them through time to when the Crystal War was taking place, where they must ensure that their future is protected.

to:

* ''Wings of the Goddess'': The adventurers discover strange portals that transport them back through time to when the Crystal War was taking place, where they must ensure that their future is protected.
13th Mar '16 6:05:41 PM Redkun
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* ''Rhapsodies of Vana'diel'': The grand finale. A young woman named Iroha appears before you, claiming to be your apprentice from a future where the destined end of Vana'diel is nigh. As darkness begins to seep into and corrode the world, portending the apocalypse Iroha spoke of, you must fight together against fate to secure a future for Vana'diel.

to:

* ''Rhapsodies of Vana'diel'': The grand finale. A young woman named Iroha appears before you, claiming to be your apprentice from a future where the destined end of Vana'diel is nigh. As darkness a powerful void begins to seep into and corrode the world, portending the apocalypse Iroha spoke of, you must fight together against fate to secure a final future for Vana'diel.
13th Mar '16 5:52:33 PM Redkun
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* ''Rhapsodies of Vana'diel'': The grand finale. A young woman named Iroha appears before you, claiming to be your apprentice from a future where the destined end of Vana'diel is imminent. As darkness begins to seep into and corrode the world, portending the apocalypse Iroha spoke of, you must fight together against fate to secure a future for Vana'diel.

to:

* ''Rhapsodies of Vana'diel'': The grand finale. A young woman named Iroha appears before you, claiming to be your apprentice from a future where the destined end of Vana'diel is imminent.nigh. As darkness begins to seep into and corrode the world, portending the apocalypse Iroha spoke of, you must fight together against fate to secure a future for Vana'diel.
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