Follow TV Tropes

Following

History VideoGame / FinalFantasyTacticsAdvance

Go To

OR

Is there an issue? Send a MessageReason:
None


* AdaptationalAngstUpgrade: The show greatly plays up Marche's [[spoiler:[[TheResenter resentment of Doned]], [[WhenAreYouComingHomeDad desire to see has father]], desire for more attention from his mother, and uncertainty if he really wants to change the world back]].

to:

* AdaptationalAngstUpgrade: The show greatly plays up Marche's [[spoiler:[[TheResenter resentment of Doned]], [[WhenAreYouComingHomeDad desire to see has his father]], desire for more attention from his mother, and uncertainty if he really wants to change the world back]].



** While she understood and accepted his motivations, game Ritz opposed Marche's attempts to restore the world until the very end, but radio Ritz preforms a HeelFaceTurn and joins him about halfway through the show.

to:

** While she understood and accepted his motivations, game Ritz opposed Marche's attempts to restore the world until the very end, but radio Ritz preforms performs a HeelFaceTurn and joins him about halfway through the show.
Is there an issue? Send a MessageReason:
None


* ArbitraryHeadcountLimit: You are never allowed more than about 6-8 characters (out of a potential 24) on the field at any one time. Often you're limited to as few as four for "small scale" missions.

to:

* ArbitraryHeadcountLimit: You are never allowed more than about 6-8 characters (out of a potential 24) on the field at any one time. Often you're limited to as few as four for "small scale" "small-scale" missions.



* BackThatLightUp: Several settings were designed to compensate for the lighting quirks of various hardware.

to:

* BackThatLightUp: Several settings were designed to compensate for the lighting quirks of various hardware. Not just for light and no light, but also one optimized for TV using the Game Boy Player.
Is there an issue? Send a MessageReason:
None


%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SurprisinglyRealisticOutcome: When you have a bunch of pre to young teenagers that are transported to a world where all their problems no longer exist (can walk again, dead mother is brought back to life, etc), it's only natural that they will greatly resist and not listen when they're told that staying in a fantasy world is bad and how they need to face and deal with their problems. They aren't mature enough to fully understand the implications of running away from their problems.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* OddballInTheSeries: This game is vastly different from the first game in several ways and even the sequel doesn't retain too many elements from this game:
** The law system sticks out like a sore thumb. Laws act like rules that must be followed in battle and both sides have to follow them or risk fines and/or jail time. The intent was to limit what the player could do and have them come up with strategies to work around the rules. The game eventually gives the player the ability to manipulate the laws in their favor to cripple the enemy team. Bosses are naturally immune from the law. The sequel simplified the law system heavily where there's only one rule to follow, completing a battle with the law obeyed giving extra rewards, and breaking the law only disables the player's ability to revive fallen teammates.
** The Ivalice that the main cast are sent to is a fictional version. Ivalice in the other games are real places.
** The game has a combo system where units who are near each other when the combo is imitated allows them to all join in to do massive damage to the target. Combos aren't used in the other games.
** Locales on the world map can be placed by the player, mostly for the benefit of scoring certain items if they place certain location types in specific patterns. You can't alter the map in the other ''Tactics'' games.
** At the time, it was the only game in the ''Tactics'' series that offered a multiplayer mode. The PSP version of the first ''Tactics'' game years later would add multiplayer mode.
Is there an issue? Send a MessageReason:
None


** [[spoiler:Ezel]] gets the worst of this trope. He has high magic power but only has two abilities and neither of them inflict damage. He can't switch jobs either.

to:

** [[spoiler:Ezel]] in particular gets the worst of this trope. He trope; he has high magic power but only has two abilities and neither of them inflict damage. He can't switch jobs either.
Is there an issue? Send a MessageReason:
None


** [[spoiler:Ezel]] Gets the worst of this trope. He has high magic power but only has two abilities and neither of them inflict damage. He can't switch jobs either.

to:

** [[spoiler:Ezel]] Gets gets the worst of this trope. He has high magic power but only has two abilities and neither of them inflict damage. He can't switch jobs either.
Is there an issue? Send a MessageReason:
None


''Final Fantasy Tactics Advance'' swung as far to the easy side of the gameplay difficulty scale as the original ''Final Fantasy Tactics'' swung to the hard side. There's very little challenge, but the game is still solid and fans of TurnBasedStrategy games may wish to try it out. Although the LighterAndSofter graphics style caught some considerable flak from fans of '' Final Fantasy Tactics'' and ''VideoGame/VagrantStory'', the game's style is actually lifted wholesale from an earlier Yasumi Matsuno title, ''VideoGame/TacticsOgre'' - which ''Final Fantasy Tactics'' was the DarkerAndEdgier CreatorDrivenSuccessor to.

to:

''Final Fantasy Tactics Advance'' swung as far to the easy side of the gameplay difficulty scale as the original ''Final Fantasy Tactics'' swung to the hard side. There's very little challenge, but the game is still solid and fans of TurnBasedStrategy games may wish to try it out. Although the LighterAndSofter graphics style caught some considerable flak from fans of '' Final Fantasy Tactics'' and ''VideoGame/VagrantStory'', the game's style is actually lifted wholesale from an earlier Yasumi Matsuno title, ''VideoGame/TacticsOgre'' - -- which ''Final Fantasy Tactics'' was the DarkerAndEdgier CreatorDrivenSuccessor to.



NOTE: This is for logging tropes, not lecturing on the common AlternateCharacterInterpretation. Canon is canon.

to:

NOTE: '''Note:''' This is for logging tropes, not lecturing on the common AlternateCharacterInterpretation. Canon is canon.



!!Final Fantasy Tactics Advance provides examples of:

to:

!!Final !!''Final Fantasy Tactics Advance Advance'' provides examples of:
Is there an issue? Send a MessageReason:
Ah, my bad. I didn't read the entire sentence, so I assumed wrongly without context. Apologies!


''Final Fantasy Tactics Advance'' swung as far to the easy side of the gameplay difficulty scale as the original ''Final Fantasy Tactics'' swung to the hard side. There's very little challenge, but the game is still solid and fans of TurnBasedStrategy games may wish to try it out. Although the LighterAndSofter graphics style caught some considerable flak from fans of '' Final Fantasy Tactics'' and ''VideoGame/VagrantStory'', the game's style is actually lifted wholesale from an earlier Yasumi Matsuno title, ''VideoGame/TacticsOgre'' - which ''Final Fantasy Tactics'' was the CreatorDrivenSuccessor to.

to:

''Final Fantasy Tactics Advance'' swung as far to the easy side of the gameplay difficulty scale as the original ''Final Fantasy Tactics'' swung to the hard side. There's very little challenge, but the game is still solid and fans of TurnBasedStrategy games may wish to try it out. Although the LighterAndSofter graphics style caught some considerable flak from fans of '' Final Fantasy Tactics'' and ''VideoGame/VagrantStory'', the game's style is actually lifted wholesale from an earlier Yasumi Matsuno title, ''VideoGame/TacticsOgre'' - which ''Final Fantasy Tactics'' was the DarkerAndEdgier CreatorDrivenSuccessor to.
Is there an issue? Send a MessageReason:
Replacing with the new trope. I removed Darker And Edgier because TO is a game that gives the player the option to become an accessory to massacre of innocents, so I feel qualifying FFT as uniquely darker in comparison is rather odd.


''Final Fantasy Tactics Advance'' swung as far to the easy side of the gameplay difficulty scale as the original ''Final Fantasy Tactics'' swung to the hard side. There's very little challenge, but the game is still solid and fans of TurnBasedStrategy games may wish to try it out. Although the LighterAndSofter graphics style caught some considerable flak from fans of '' Final Fantasy Tactics'' and ''VideoGame/VagrantStory'', the game's style is actually lifted wholesale from an earlier Yasumi Matsuno title, ''VideoGame/TacticsOgre'' - which ''Final Fantasy Tactics'' was the DarkerAndEdgier SpiritualSuccessor to.

to:

''Final Fantasy Tactics Advance'' swung as far to the easy side of the gameplay difficulty scale as the original ''Final Fantasy Tactics'' swung to the hard side. There's very little challenge, but the game is still solid and fans of TurnBasedStrategy games may wish to try it out. Although the LighterAndSofter graphics style caught some considerable flak from fans of '' Final Fantasy Tactics'' and ''VideoGame/VagrantStory'', the game's style is actually lifted wholesale from an earlier Yasumi Matsuno title, ''VideoGame/TacticsOgre'' - which ''Final Fantasy Tactics'' was the DarkerAndEdgier SpiritualSuccessor CreatorDrivenSuccessor to.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SymmetricEffect: The Law system restricts the use of certain actions on the battlefield, such as casting healing spells, using the Attack command, or very specific actions like stealing from other characters or casting ice spells. A repeat violation of the rule will result in a red card that removes that unit from combat for the rest of the stage. [[spoiler:Corrupt judges will intentionally stack the rules against you while the enemy can get away with it, while others can change the rules mid-battle and catch you off guard]].
Is there an issue? Send a MessageReason:
None


* {{Permadeath}}: Any unit left KO'd in a Jagd after the battle is over will be killed off as their bodies fade away. If Marche dies this way, it's game over.

to:

* {{Permadeath}}: Any unit left KO'd in a Jagd after the battle is over will be killed off as their bodies fade away. If Marche dies this way, it's game over. There is even special tailored dialogue when each non-generic character like Ritz or Montblanc is killed.
Is there an issue? Send a MessageReason:


* [[NamesToKnowInAnime Names To Know In]] [[strike:Anime]] Japanese Media: Creator/YukaImai (Marche), Creator/YumiKakazu (Ritz)
Is there an issue? Send a MessageReason:
None


However, despite enjoying Ivalice at first, Marche soon becomes homesick and looks for a way to return. He discovers that "Ivalice" is actually a dreamworld, the result of the grimoire imposing the childrens' own desires and imaginations upon his new home town and [[LotusEaterMachine trapping everyone and everything within the illusion]]. Deciding that this is selfish of them, Marche resolves to shatter the fantasy and return everything to normal... a goal that brings him into conflict with his friends (who prefer life in Ivalice) and the ruling monarchy of Ivalice itself, whose members do not take kindly to the idea of a DreamApocalypse.

to:

However, despite enjoying Ivalice at first, Marche soon becomes homesick and looks for a way to return. He discovers that "Ivalice" is actually a dreamworld, dreamworld: the result of the grimoire imposing the childrens' own desires and imaginations upon his new home town and [[LotusEaterMachine trapping everyone and everything within the illusion]]. Deciding that this is selfish of them, Marche resolves to shatter the fantasy and return everything to normal... a goal that brings him into conflict with his friends (who prefer life in Ivalice) and the ruling monarchy of Ivalice itself, whose members do not take kindly to the idea of a DreamApocalypse.
Is there an issue? Send a MessageReason:
None


* FantasticAesop: Arguably a Type I.

to:

* %%* FantasticAesop: Arguably a Type I.
Is there an issue? Send a MessageReason:
None


* StandardStatusEffects: Poison, Darkness, Silence etc.

to:

* StandardStatusEffects: StatusEffects: Poison, Darkness, Silence etc.
Is there an issue? Send a MessageReason:
Per TRS, this was merged into Unintentionally Unwinnable.


* UnwinnableByMistake: Downplayed. Late-game laws can be very unforgiving. For example, the law that forbibs attacking animals can pop up in a battle where all the enemies are monsters. If you don't have the correct Anti-Laws, expect to reset the game.

to:

* UnwinnableByMistake: UnintentionallyUnwinnable: Downplayed. Late-game laws can be very unforgiving. For example, the law that forbibs attacking animals can pop up in a battle where all the enemies are monsters. If you don't have the correct Anti-Laws, expect to reset the game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CombinationAttack: Combo Skills which are learned from rare randomly dropping Mythril Weapons, which when equipped allow a character with Judge Points to launch an attack with 100% accuracy that bypasses reaction abilities, and if other nearby party members have their own Combo Skill equipped and are in range, they can join in on the attack to add a multiplier to the damage dealt.

Added: 127

Changed: 57

Removed: 125

Is there an issue? Send a MessageReason:
None


* BeastMan: Bangaa are reptilian, Viera are rabbit-like [[LittleBitBeastly kemonomimi]], Nu Mou resemble a cross between a dog and a kangaroo, and... and then there are Moogles who appear like a mash up between a bunny stuffed animal and a bat.

to:

* BeastMan: Bangaa are reptilian, [[LizardFolk reptilian]], Viera are rabbit-like [[LittleBitBeastly kemonomimi]], Nu Mou resemble a cross between a dog and a kangaroo, and... and then there are Moogles who appear like a mash up between a bunny stuffed animal and a bat.



* FurryEarDissonance: All of the non-Human playable races have floppy rabbit-like ears, even extending to the reptilian Bangaa.



Its AudioAdaptation, ''Final Fantasy Tactics Advance Radio Edition'', has the same Tropes as the game (except for the tropes on gameplay) with these addition Tropes:

to:

Its AudioAdaptation, ''Final Fantasy Tactics Advance Radio Edition'', has the same Tropes tropes as the game (except for (excluding the tropes on relating to gameplay) with on top of these addition Tropes:ones:



* CanonForeigner: Madam Kiri, the Moogle Knight

to:

* CanonForeigner: Madam Kiri, the Moogle KnightKnight.



* FurryEarDissonance: All the non Human playable races have floppy rabbit like ears. This even includes the reptilian Bangaa!

Added: 793

Changed: 893

Is there an issue? Send a MessageReason:
None


* BeastMan: Bangaa are reptilian, Viera are rabbit-like [[LittleBitBeastly kemonomimi]], Nu Mou resemble a cross between a Rabbit and Kangaroo, and... and then there are Moogles who appear like a mash up between a bunny stuffed animal and a bat.

to:

* BeastMan: Bangaa are reptilian, Viera are rabbit-like [[LittleBitBeastly kemonomimi]], Nu Mou resemble a cross between a Rabbit dog and Kangaroo, a kangaroo, and... and then there are Moogles who appear like a mash up between a bunny stuffed animal and a bat.



* CosmicKeystone: The crystals that Marche have to destroy.
* CourtMage: Babus Swain.

to:

* CosmicKeystone: The crystals that Marche have to destroy.
destroy. [[spoiler:DoubleSubverted in that they actually do very little to maintain Ivalice, though breaking them does affect the world. It's actually Mewt's desire for an escape from his life that created Ivalice and the spirit of the grimoire, [[PureMagicBeing the Li-Grim]], that maintains it. Even after Marche convinces Mewt to give up on it and go home, the Li-Grim still has to be defeated before the real world can be restored.]]
* CourtMage: Babus Swain.Swain, though he also does field research on the royal family's behalf.



* TheDragon: Llednar Twem.

to:

* TheDragon: Llednar Twem.Twem is this to Mewt and Remedi.



* PaletteSwap: Opposition clans which include playable races get swapped, resulting in weird contradictions like Blue Mages in red outfits and Red Mages in blue...)
** Nono's sprite is also the PaletteSwap of the Gadgeteer sprite.

to:

* PaletteSwap: Many abilities, such as the Soldier and Warrior's "-break" abilities, are palette-swaps of each other.
**
Opposition clans which include playable races get swapped, resulting in weird contradictions like Blue Mages in red outfits and Red Mages in blue...)
**
blue. Nono's sprite is also the PaletteSwap of the Gadgeteer sprite.sprite.
** Since there are no enemy Morphers, the light brown "enemy" Morpher sprite and profile picture are used for the keeper of the Monster Bank.
** Monster variants within the same type (such as dragons or antlions) are recolors of the same designs. A Morpher's abilities are shown as a silver version of the corresponding monster sprite descending onto him.



* PowerCopying:
** As usual, Blue Mages learn their spells by being hit with the corresponding monster attacks.
** There are also Morphers, whose weapons, called Souls, are acquired when a Hunter captures monsters. The Morpher can then use the ability he learns from a given Soul to "equip" the ability sets of all monsters of that type currently in the Monster Bank. Each monster's abilities even calculate damage from that monster's stats.



* RandomEffectSpell: The Moogle Animist's "Friend" ability summons a random monster. It's rather useless, as animists tend to have a weak magic stat, and you can't predict whether it will be an attack summon or a healing/buff one.

to:

* RandomEffectSpell: The Moogle Animist's "Friend" ability summons acts as a random monster.Summoner spell. It's rather useless, as animists tend to have a weak magic stat, and you can't predict whether it will be an attack summon or a healing/buff one.
Is there an issue? Send a MessageReason:
None


** One of the corrupt Judges is named [[https://en.wikipedia.org/wiki/Judge_Reinhold Reinhold]].

to:

** One Two of the corrupt Judges is are named [[https://en.wikipedia.org/wiki/Judge_Reinhold [[Creator/MikeJudge Mike]] and [[Creator/JudgeReinhold Reinhold]].

Added: 158

Changed: 15

Removed: 154

Is there an issue? Send a MessageReason:
Final Death has been disambiged


* FinalDeath: Any unit left KO'd in a Jagd after the battle is over will be killed off as their bodies fade away. If Marche dies this way, it's game over.



* {{Permadeath}}: Any unit left KO'd in a Jagd after the battle is over will be killed off as their bodies fade away. If Marche dies this way, it's game over.



** Clan engagements, and any mission that can be fought in multiple locations, can be fought in [[FinalDeath Jagds]], meaning your clan could have the blood of hundreds of people on their hands if you choose.

to:

** Clan engagements, and any mission that can be fought in multiple locations, can be fought in [[FinalDeath Jagds]], Jagds, meaning your clan could have the blood of hundreds of people on their hands if you choose.
Is there an issue? Send a MessageReason:
None


Furthermore, each of the children has been changed in a way to reflect their inner desires: outcast Marche is now a strong and respected member of a mercenary clan, [[ActionGirl tomboy Ritz]] no longer has to dye her hair to avoid the cruel jokes of her schoolmates, Marche's crippled brother Doned can now walk again, and ButtMonkey Mewt is the prince of Ivalice itself.

to:

Furthermore, each of the children has been changed in a way to reflect their inner desires: outcast Marche is now a strong and respected member of a mercenary clan, [[ActionGirl tomboy Ritz]] no longer has to dye her hair to avoid the cruel jokes of her schoolmates, Marche's crippled paraplegic brother Doned can now walk again, and ButtMonkey Mewt is the prince of Ivalice itself.
Is there an issue? Send a MessageReason:
Crosswicked example from A Quest Giver Is You

Added DiffLines:

* AQuestGiverIsYou: There are missions that you can only send out your clanmates to complete. Their level, class, and items determine their success rate.
Tabs MOD

Removed: 194

Is there an issue? Send a MessageReason:
None


* WorldOfCardboardSpeech: [[spoiler:Marche, Ritz, and Doned deliver one to Mewt during the final battle, explaining how they intend to face their wishes head on, without relying on illusions.]]

Changed: 6

Removed: 96

Is there an issue? Send a MessageReason:
Five Races is now Standard Fantasy Races; this example lacks context and has to be cut


* {{Expy}}: The Nu Mou are the most mystical of the FiveRaces and look suspiciously like the [[Film/TheDarkCrystal urRu]].

to:

* {{Expy}}: The Nu Mou are the most mystical of the FiveRaces races and look suspiciously like the [[Film/TheDarkCrystal urRu]].



* FiveRaces: Bangaa (Stout), Nu Mou (Fairy), Hume (Mundane), Viera (High Men) and Moogle (Cute).
Is there an issue? Send a MessageReason:
None


* GettingCrapPastTheRadar: A couple of the [[OneGenderRace Viera]]-only armors are... surprisingly curvaceous. See the [[http://finalfantasy.wikia.com/wiki/File:FFTA_Minerva_Plate.PNG Minerva]] [[BreastPlate Plate]] and [[http://finalfantasy.wikia.com/wiki/File:FFTA_Rubber_Suit.PNG Rubber]] [[HartmanHips Suit]].

to:

%% * GettingCrapPastTheRadar: A couple of GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the [[OneGenderRace Viera]]-only armors are... surprisingly curvaceous. See future, please check the [[http://finalfantasy.wikia.com/wiki/File:FFTA_Minerva_Plate.PNG Minerva]] [[BreastPlate Plate]] and [[http://finalfantasy.wikia.com/wiki/File:FFTA_Rubber_Suit.PNG Rubber]] [[HartmanHips Suit]].trope page to make sure your example fits the current definition.
Is there an issue? Send a MessageReason:
None


* AdaptationalVillainy: Game Llednar wasn't really any worse than any other antagonist, but radio Llednar a full-blown villain. He's looking to kill Marche, and nearly [[spoiler:murders Babus]] just for saying they should try capturing Marche instead.

to:

* AdaptationalVillainy: Game Llednar wasn't really any worse than any other antagonist, but radio Llednar is a full-blown villain. He's looking to kill Marche, and nearly [[spoiler:murders Babus]] just for saying they should try capturing Marche instead.
Is there an issue? Send a MessageReason:
None


* TheGameComeToLife: The plot starts and ends in the real world, but most of the plot takes place in a magically created replica of the ''Franchise/FinalFantasy'' games.

to:

* TheGameComeToLife: The plot starts and ends in the real world, but most of the plot takes place in a magically created replica of the in-universe ''Franchise/FinalFantasy'' games.game.
Is there an issue? Send a MessageReason:

Added DiffLines:

* TheGameComeToLife: The plot starts and ends in the real world, but most of the plot takes place in a magically created replica of the ''Franchise/FinalFantasy'' games.

Top