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-->You shoot a couple [[IncestIsRelative sister fuckin' dirtbags]] in the back and it's [[TurnInYourBadge no badge, no gun,]] no pension, just like that.

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-->You shoot a couple [[IncestIsRelative [[BrotherSisterIncest sister fuckin' dirtbags]] in the back and it's [[TurnInYourBadge no badge, no gun,]] no pension, just like that.
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* DemandingTheirHead: [[BigBad Hoyt Volker]] delivers an [[FauxAffablyEvil insincerely friendly]] orientation speech to his {{Privateer}}s on what they can and can't do in his slave-trafficking ring, and [[KillItWithFire sets fire to some poor wretch who broke those rules]]. Then, right before he leaves, he tells his men that he has a special offer: Bring him [[TheHero Jason Brody's]] head, and he'll give them their own island. Needless to say, Jason has to fight even harder to prevent Hoyt's men from collecting.
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* HeroicAmbidexterity: Jason attempts to stab Vaas with a knife, who blocks it by placing his arm under Jason's right wrist. Jason responds by dropping the knife out of his right hand, catching it with his left, and stabbing Vaas in the torso.
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When Jason Brody (Creator/EliasToufaix), an aimless twenty-something who channels his energy into extreme sports, skydives onto the wrong island with a group of his friends, they are all captured by a group of RuthlessModernPirates under the command of the deranged Vaas Montenegro (Creator/MichaelMando). Jason escapes with the help of his ex-military brother, but soon finds himself alone and trapped in a hostile and untamed world.

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When Jason Brody (Creator/EliasToufaix), (Creator/EliasToufexis), an aimless twenty-something who channels his energy into extreme sports, skydives onto the wrong island with a group of his friends, they are all captured by a group of RuthlessModernPirates under the command of the deranged Vaas Montenegro (Creator/MichaelMando). Jason escapes with the help of his ex-military brother, but soon finds himself alone and trapped in a hostile and untamed world.
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When Jason Brody, an aimless twenty-something who channels his energy into extreme sports, skydives onto the wrong island with a group of his friends, they are all captured by a group of RuthlessModernPirates under the command of the deranged Vaas. Jason escapes with the help of his ex-military brother, but soon finds himself alone and trapped in a hostile and untamed world.

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When Jason Brody, Brody (Creator/EliasToufaix), an aimless twenty-something who channels his energy into extreme sports, skydives onto the wrong island with a group of his friends, they are all captured by a group of RuthlessModernPirates under the command of the deranged Vaas.Vaas Montenegro (Creator/MichaelMando). Jason escapes with the help of his ex-military brother, but soon finds himself alone and trapped in a hostile and untamed world.



A stand-alone expansion, titled ''VideoGame/FarCry3BloodDragon'', was also released May 1st, 2013. Related [[InNameOnly only by game engine and title]], ''Blood Dragon'' is an AffectionateParody of 80's sci-fi action flicks such as ''Franchise/{{Robocop}}'', ''{{Film/Aliens}}'', and ''Film/TheTerminator'' (among others); set in the distant, {{cyberpunk}} year of 2007, it features retro cutscenes, [=VHS=] tracking, a synth-heavy soundtrack, Creator/MichaelBiehn, and other elements of 80's goodness. [[https://www.youtube.com/watch?v=SFDwXped8Bc Watch the trailer here.]]

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A stand-alone expansion, titled ''VideoGame/FarCry3BloodDragon'', was also released May 1st, 2013. Related [[InNameOnly only by game engine and title]], ''Blood Dragon'' is an AffectionateParody of 80's sci-fi action flicks such as ''Franchise/{{Robocop}}'', ''{{Film/Aliens}}'', and ''Film/TheTerminator'' (among others); set in the distant, {{cyberpunk}} year of 2007, it features retro cutscenes, [=VHS=] tracking, a synth-heavy soundtrack, Creator/MichaelBiehn, and other elements of 80's goodness. [[https://www.youtube.com/watch?v=SFDwXped8Bc Watch the trailer here.]]
]] See also ''WebVideo/TheFarCryExperience'', a web series created to advertise the game, starring Michael Mando as Vaas and Creator/ChristopherMintzPlasse {{as himself}}.
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No longer a trope.


* FingerlessGloves: Jason upgrades to these in the second mission on the second island as part of his privateer disguise in order to help hide his tattoo, the only known facet of his appearance for Hoyt.
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When Jason Brody, an aimless twenty-something who channels his energy into extreme sports, skydives onto the wrong island with a group of his friends, they are all captured by a group of RuthlessModernPirates under the command of the deranged Vaas. Jason escapes with the help of his ex-military brother, but soon finds himself alone and trapped in a hostile and untamed world. With no other option, Jason must rise to the challenge and take on Vaas' entire army in order to rescue his friends before they are killed or sold into slavery. To do this, he must learn the ways of the hunter with the aid of the native "Rakyat", but as the body count piles up and his killing instincts become sharper, Jason risks [[SanitySlippage losing himself]] [[HeWhoFightsMonsters to the ruthless tribal mentality of the Rakyat]].

[[AndAnotherThing Oh, and]] it has [[{{Dubstep}} reggae dubstep]] produced by Music/{{Skrillex}} and [[Music/BobMarley Damian Marley]] in the soundtrack.

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When Jason Brody, an aimless twenty-something who channels his energy into extreme sports, skydives onto the wrong island with a group of his friends, they are all captured by a group of RuthlessModernPirates under the command of the deranged Vaas. Jason escapes with the help of his ex-military brother, but soon finds himself alone and trapped in a hostile and untamed world. world.

With no other option, Jason must rise to the challenge and take on Vaas' entire army in order to rescue his friends before they are killed or sold into slavery. To do this, he must learn the ways of the hunter with the aid of the native "Rakyat", but as the body count piles up and his killing instincts become sharper, Jason risks [[SanitySlippage losing himself]] [[HeWhoFightsMonsters to the ruthless tribal mentality of the Rakyat]].

[[AndAnotherThing Oh, and]] it has [[{{Dubstep}} reggae dubstep]] produced by Music/{{Skrillex}} and [[Music/BobMarley Damian Marley]] in the soundtrack.
Rakyat]].
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* AliceAllusion: ''Literature/AlicesAdventuresInWonderland'' is a motif for the game, as shown by the many quotes from the book. Some of the characters in the game are based on the characters; Jason (Alice), Vaas (Cheshire Cat), Dennis (The Dormouse), Citra (The Caterpiller), Willis (The White Rabbit), Buck (The March Hare), Earnhardt (The Mad Hatter), and Hoyt (The Queen of Hearts/The King of Hearts).

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* AliceAllusion: ''Literature/AlicesAdventuresInWonderland'' is a motif for the game, as shown by the many quotes from the book. Some of the characters in the game are based on the characters; Jason (Alice), Vaas (Cheshire Cat), Dennis (The Dormouse), Citra (The Caterpiller), Caterpillar), Willis (The White Rabbit), Buck (The March Hare), Earnhardt (The Mad Hatter), and Hoyt (The Queen of Hearts/The King of Hearts).



** The Line Gunner perk sounds good (being able to shoot from a zipline), and with a good enough pistol and some luck with hipfire you can kill everyone on the other end of the zipline while you're on it, finishing your descent as the last of their corpses actually hits the ground. But the amount of times an enemy appears under a zipline can be counted on one hand with fingers remaining, even if you include situations where you actually ''want'' to use and shoot from the zipline instead of just clearing the area from where you're at first. ''Far Cry 4'' only made it slightly more viable by letting the player do it from the start and by making one of the weapon slots a sidearm-only spot, meaning you always have a weapon that can be used while on a zipline.

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** The Line Gunner perk sounds good (being able to shoot from a zipline), and with a good enough pistol and some luck with hipfire hip fire you can kill everyone on the other end of the zipline while you're on it, finishing your descent as the last of their corpses actually hits the ground. But the amount of times an enemy appears under a zipline can be counted on one hand with fingers remaining, even if you include situations where you actually ''want'' to use and shoot from the zipline instead of just clearing the area from where you're at first. ''Far Cry 4'' only made it slightly more viable by letting the player do it from the start and by making one of the weapon slots a sidearm-only spot, meaning you always have a weapon that can be used while on a zipline.



* IndecisiveParody: Jeffrey Yohalem says that the game is meant to be treated as an over-the-top parody of many video game cliches. Most major video game reviewers and many bloggers not only failed to see the satirical elements but considered it a largely serious and disturbing story. The lead ''Far Cry 3'' game designer, Jaime Keene, thought it was a horror game.

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* IndecisiveParody: Jeffrey Yohalem says that the game is meant to be treated as an over-the-top parody of many video game cliches.clichés. Most major video game reviewers and many bloggers not only failed to see the satirical elements but considered it a largely serious and disturbing story. The lead ''Far Cry 3'' game designer, Jaime Keene, thought it was a horror game.



* SimpleYetAwesome: The humble flare gun. Most don't use it because its projectile is slow moving and it only has one shot before reloading, but the flare gun can, and does, oneshot Heavies. However, the flaming arrow does the same thing while moving at a ''much'' faster speed, and a fraction of the reload time. About the only time most people actually use the flare gun is during a mission where that, mines, C4 and your machete are [[NoGearLevel all the game gives you until you can get the rest of your stuff back]], where the only enemy you can't easily sneak past or take care of with just your machete is exactly one Heavy guarding the building your stuff is in.

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* SimpleYetAwesome: The humble flare gun. Most don't use it because its projectile is slow moving and it only has one shot before reloading, but the flare gun can, and does, oneshot one shot Heavies. However, the flaming arrow does the same thing while moving at a ''much'' faster speed, and a fraction of the reload time. About the only time most people actually use the flare gun is during a mission where that, mines, C4 and your machete are [[NoGearLevel all the game gives you until you can get the rest of your stuff back]], where the only enemy you can't easily sneak past or take care of with just your machete is exactly one Heavy guarding the building your stuff is in.



** When Jason starts killing the pirates, he eventually starts enjoying it the more he does it because they are faceless soldiers and because he can justify their deaths to himself. That all changes when he meets Buck, a sociopathic rapist holding one of Jason's friends as sex slave and is using him as leverage for Jason's services. [[spoiler:By sending Jason on multiple suicide missions and then finishing their business by telling Jason he had no intention of releasing Jason and Keith, Buck breaks Jason's already fractured sanity and naivity. Buck is the first real threat Jason encounters and was not a faceless soldier like the pirates. Buck had to die and his death is not played heroically or justly as Jason primalistically and tribalistically stabs him with the dagger for the first time.]]

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** When Jason starts killing the pirates, he eventually starts enjoying it the more he does it because they are faceless soldiers and because he can justify their deaths to himself. That all changes when he meets Buck, a sociopathic rapist holding one of Jason's friends as sex slave and is using him as leverage for Jason's services. [[spoiler:By sending Jason on multiple suicide missions and then finishing their business by telling Jason he had no intention of releasing Jason and Keith, Buck breaks Jason's already fractured sanity and naivity.naivety. Buck is the first real threat Jason encounters and was not a faceless soldier like the pirates. Buck had to die and his death is not played heroically or justly as Jason primalistically and tribalistically stabs him with the dagger for the first time.]]



* TheSyndicate: Hoyt's criminal organization is an inmensely powerful organization dedicated in drug trade and human trafficking. And as if that was not enough, he has an army of bloodthirsty mercenaries at his disposal.

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* TheSyndicate: Hoyt's criminal organization is an inmensely immensely powerful organization dedicated in drug trade and human trafficking. And as if that was not enough, he has an army of bloodthirsty mercenaries at his disposal.



* TeleportingKeycardSquad: The game mostly avoids this, but it still has its moments. Easily the worst example is the penultimate story mission "Black Gold" where about a dozen privateers spawn out of thin air the moment you enter any target area (you can actually ''see'' them pop up out of nowhere on occasion), and then again every time you blow up one of the fuel depots, for a total of at least eight occurences. It makes beating this mission stealthily next to impossible because those buggers often spawn already alerted all around Jason, and the first thing they inevitably do is trigger any alarm you didn't manage to shoot in time, calling in even more reinforcements. Hope you brought armor, some big guns and lots of ammo.

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* TeleportingKeycardSquad: The game mostly avoids this, but it still has its moments. Easily the worst example is the penultimate story mission "Black Gold" where about a dozen privateers spawn out of thin air the moment you enter any target area (you can actually ''see'' them pop up out of nowhere on occasion), and then again every time you blow up one of the fuel depots, for a total of at least eight occurences.occurrences. It makes beating this mission stealthily next to impossible because those buggers often spawn already alerted all around Jason, and the first thing they inevitably do is trigger any alarm you didn't manage to shoot in time, calling in even more reinforcements. Hope you brought armor, some big guns and lots of ammo.



* UpperClassTwit: Jason and his pack. At times it makes it hard to sympathise with them, especially when you play [[HowWeGotHere the optional pieces set in Bangkok]].

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* UpperClassTwit: Jason and his pack. At times it makes it hard to sympathise sympathize with them, especially when you play [[HowWeGotHere the optional pieces set in Bangkok]].

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*** Another to ''Far Cry 2'': the description of the hardest difficulty of the game is simply "Worse than malaria".

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*** Another to ''Far Cry 2'': the description of the patch-added hardest difficulty of the game is simply "Worse than malaria".



* PantsPositiveSafety: Buck only has a proper holster for his knife - his handgun gets shoved in his waistband right behind that knife. The only time it's not there is [[spoiler:in his final mission, where he's not wearing pants at all when he tries to keep Jason from leaving with Keith.]]



* PocketProtector: A lighter in [[spoiler:Jason's]] pocket stops a bullet when [[spoiler:Vaas]] [[WhyDontYouJustShootHim decides to stop messing around]] [[NoOneCouldSurviveThat given past incidents.]]
** Bonus points because [[spoiler: Vaas himself put it there after it proved to not have enough fluid in it to set Jason on fire in one of his earlier attempts to eliminate Jason]].

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* PocketProtector: A lighter in [[spoiler:Jason's]] pocket stops a bullet when [[spoiler:Vaas]] [[WhyDontYouJustShootHim decides to stop messing around]] given [[NoOneCouldSurviveThat given past incidents.]]
**
]] Bonus points because [[spoiler: Vaas himself put it there after it proved to not have enough fluid in it to set Jason on fire in one of his earlier attempts to eliminate Jason]].
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* BookEnds: [[spoiler:Dennis' first and last appearance in the game (provided that the player chooses to the "Save Lisa" ending) has him pointing a machete at Jason only in the latter case with the intention to kill him.]]
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It's definitely not


* DarkerAndEdgier: Than ''Far Cry 2'', which itself was darker and edgier than the original.
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Not So Different has been renamed, and it needs to be dewicked/moved


"[[NotSoDifferent Just like Vaas]]," he said.

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"[[NotSoDifferent "[[NotSoDifferentRemark Just like Vaas]]," he said.
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* GreaterScopeVillain: [[spoiler: Citra reveals herself to be this, heavily implied that the pressure she gave Vaas caused him to find comfort in Hoyt Volker's drug and become is right-hand man, and City becomes the FinalBoss of the game.]]

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* GreaterScopeVillain: [[spoiler: Citra reveals herself to be this, heavily implied that the pressure she gave Vaas caused him to find comfort in Hoyt Volker's drug and become is right-hand man, and City Citra becomes the FinalBoss of the game.]]
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grammar


* CentralTheme: Insanity, family, and the extremes you will go to for them. Ultimately, both Vaas and Jason are the examples of how much of a monster you can become, when your ties to people can drive you to insane extremes, no matter how good the intent.

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* CentralTheme: Insanity, family, and the extremes you will go to for them. Ultimately, both Vaas and Jason are the examples of how much of a monster you can become, become when your ties to people can drive you to insane extremes, no matter how good the intent.
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grammar


* CentralTheme: Insanity, Family, and the extremes you will go to for them, ultimately, both Vaas and Jason are the examples of how much of a monster you can become, when your ties to people can drive you to insane extremes, no matter how good the intent.

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* CentralTheme: Insanity, Family, family, and the extremes you will go to for them, ultimately, them. Ultimately, both Vaas and Jason are the examples of how much of a monster you can become, when your ties to people can drive you to insane extremes, no matter how good the intent.

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* GenreDeconstruction: The game [[http://web.archive.org/web/20130306101900/http://penny-arcade.com/report/editorial-article/double-talk-far-cry-3s-lead-writer-explains-the-deceptive-nature-of-th criticizes many tropes]] that go into creating a [[StrictlyFormula familiar]] and [[CatharsisFactor enjoyable]] player experience in a WideOpenSandbox. For example, the requisite CrapsackWorld that encourages players to respond with [[VideoGameCrueltyPotential wanton cruelty]] is seen for [[RealityEnsues the unsettling and absurd place]] that it really is when the PlayerCharacter starts [[AudienceSurrogate being engrossed]] in his situation in [[SociopathicHero the same way]] the [[YouBastard player]] is likely to.

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* GenreDeconstruction: The game [[http://web.archive.org/web/20130306101900/http://penny-arcade.com/report/editorial-article/double-talk-far-cry-3s-lead-writer-explains-the-deceptive-nature-of-th criticizes many tropes]] that go into creating a [[StrictlyFormula familiar]] and [[CatharsisFactor enjoyable]] player experience in a WideOpenSandbox. For example, the requisite CrapsackWorld that encourages players to respond with [[VideoGameCrueltyPotential wanton cruelty]] is seen for [[RealityEnsues the unsettling and absurd place]] place that it really is when the PlayerCharacter starts [[AudienceSurrogate being engrossed]] in his situation in [[SociopathicHero the same way]] the [[YouBastard player]] is likely to.



* RealityEnsues:
** Jason's friends do not react well to his growing bloodlust. Liza even completely freaks out over how much fun he is having while fighting the pirates during their escape.
** Jason is set up as a bog standard Adventure FPS protagonist. A somewhat average guy winds up in an exotic location and becomes what amounts to "the chosen one" to save the locals and is given an enemy he can kill ''Carte Blanche'' without consequence. [[spoiler: The result isn't a hero, it's an AxCrazy BloodKnight.]]
** When Jason starts killing the pirates, he eventually starts enjoying it the more he does it because they are faceless soldiers and because he can justify their deaths to himself. That all changes when he meets Buck, a sociopathic rapist holding one of Jason's friends as sex slave and is using him as leverage for Jason's services. [[spoiler:By sending Jason on multiple suicide missions and then finishing their business by telling Jason he had no intention of releasing Jason and Keith, Buck breaks Jason's already fractured sanity and naivity. Buck is the first real threat Jason encounters and was not a faceless soldier like the pirates. Buck had to die and his death is not played heroically or justly as Jason primalistically and tribalistically stabs him with the dagger for the first time.]]
** Hoyt is [[spoiler: implied to have died ''much'' earlier than his boss fight suggests and that Jason hallucinated an extended fight with him while slaughtering his guards due to the reality of killing his enemy being anticlimactic.]]


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* SurprisinglyRealisticOutcome: The game ''mocks'' the general expectations players tend to have toward your typical open sandbox shooter.
** Jason's friends do not react well to his growing bloodlust. Liza even completely freaks out over how much fun he is having while fighting the pirates during their escape.
** Jason is set up as a bog standard Adventure FPS protagonist. A somewhat average guy winds up in an exotic location and becomes what amounts to "the chosen one" to save the locals and is given an enemy he can kill ''Carte Blanche'' without consequence. [[spoiler: The result isn't a hero, it's an AxCrazy BloodKnight.]]
** When Jason starts killing the pirates, he eventually starts enjoying it the more he does it because they are faceless soldiers and because he can justify their deaths to himself. That all changes when he meets Buck, a sociopathic rapist holding one of Jason's friends as sex slave and is using him as leverage for Jason's services. [[spoiler:By sending Jason on multiple suicide missions and then finishing their business by telling Jason he had no intention of releasing Jason and Keith, Buck breaks Jason's already fractured sanity and naivity. Buck is the first real threat Jason encounters and was not a faceless soldier like the pirates. Buck had to die and his death is not played heroically or justly as Jason primalistically and tribalistically stabs him with the dagger for the first time.]]
** Hoyt is [[spoiler: implied to have died ''much'' earlier than his boss fight suggests and that Jason hallucinated an extended fight with him while slaughtering his guards due to the reality of killing his enemy being anticlimactic.]]
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[[AndAnotherThing Oh, and]] it has [[CrazyAwesome reggae dubstep]] produced by Music/{{Skrillex}} and [[Music/BobMarley Damian Marley]] in the soundtrack.

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[[AndAnotherThing Oh, and]] it has [[CrazyAwesome [[{{Dubstep}} reggae dubstep]] produced by Music/{{Skrillex}} and [[Music/BobMarley Damian Marley]] in the soundtrack.

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** Hoyt tries to come off this way to his men, but since ''your'' introduction to him starts with him kicking the dog (setting a subordinate on fire), and every subsequent interaction with him involves him kicking the dog ''again'' (most notably blowing up an entire ship full of captives who he couldn't get anyone to pay for the release of), it's impossible to see him that way.
** Buck also comes across as pretty cheery, laid-back, and sarcastic(if at times rude), but he's a SerialRapist who's holding Jason's friend Keith cpative.

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** Hoyt tries to come off this way to his men, but since ''your'' introduction to him starts with him kicking the dog (setting a subordinate on fire), fire over some transgression or another), and every subsequent interaction with him involves him kicking the dog ''again'' (most notably blowing up an entire ship full of captives who he couldn't get anyone to pay for the release of), it's impossible to see him that way.
** Buck also comes across as pretty cheery, laid-back, and sarcastic(if sarcastic (if at times rude), but he's a SerialRapist who's holding Jason's friend Keith cpative.captive.



* AKA47: A somewhat interesting use in that very few of the names are actually fake (the only real standout is the M249 being called the "MKG"), but rather shortened versions of their real names; for instance the FAMAS F1 and Galil ACE 53 are simply the "F1" and "ACE". Others go for more contracted ones, like the PP-19 Bizon-2 being the "[=BZ19=]" and the [=M1A=] SOCOM 16 being the "[=MS16=]". A few don't even really bother, like the POF P416 and Remington M700 simply having the manufacturer's name excised.

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* AKA47: A somewhat interesting use in that that, outside of [[NamedWeapons unique names]] for the Signature weapons, very few of the names are actually fake (the only real standout is the M249 being called the "MKG"), but rather shortened versions of their real names; for instance the FAMAS F1 and Galil ACE 53 are simply the "F1" and "ACE". Others go for more contracted ones, like the PP-19 Bizon-2 being the "[=BZ19=]" and the [=M1A=] SOCOM 16 being the "[=MS16=]". A few don't even really bother, like the POF Patriot Ordnance Factory P416 and Remington M700 simply having the manufacturer's name excised.



** Although inverted later [[spoiler: in the bad ending where Citra kills you after you sleep with her, as well as in Vaas's backstory since he blames her for his StartOfDarkness]].

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** Although inverted later [[spoiler: in [[spoiler:in the bad ending where Citra kills you after you sleep with her, as well as in Vaas's backstory since he blames her for his StartOfDarkness]].



* ArcSymbol: The Chinese Knife. Every time you see it something ''[[MindScrew weird]]'' is going to happen.

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* ArcSymbol: ArcSymbol:
**
The Chinese Knife. Every time you see it something ''[[MindScrew weird]]'' is going to happen.



** Pirates and privateers are extremely intelligent and fight with coordinated tactics. Assault troops provide covering fire for shotgun/machete soldiers, and will quickly move to surround and flank you or hunt you down in the brush (they even say, "Establishing Overwatch!"). Heavies will close in to take you out using their heavy armor if they have numbers, or fall back to provide covering fire. Snipers will always try to find elevated positions to locate and pick you off, and rifle troops will also look for elevated position to shoot you from. If an outpost is under attack and calls for reinforcements, the troops will bunker down and wait for backup to arrive before moving out to hunt you down.

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** Pirates and privateers are extremely intelligent and fight with coordinated tactics. Assault troops provide covering fire for shotgun/machete soldiers, and will quickly move to surround and flank you or hunt you down in the brush (they even say, "Establishing Overwatch!"). Heavies will close in to take you out using their heavy armor if they have numbers, or fall back to provide covering fire. Snipers will always try to find elevated positions to locate and pick you off, and rifle troops will also look for an elevated position to shoot you from. If an outpost is under attack and calls for reinforcements, the troops will bunker down and wait for backup to arrive before moving out to hunt you down.



** The [[KillItWithFire Molotov cocktail-wielding]] berserkers tend to throw their fire bottles at just about anything, even if they are right in front of it. This often means that, in the process of attacking anything from an assaulting Jason to a rampaging dingo, they set fire to half the base (and possibly their allies) and at a minimum [[ExplosiveStupidity kill themselves]] [[ManOnFire with their own Molotovs]].

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** The [[KillItWithFire Molotov cocktail-wielding]] berserkers tend to throw their fire bottles at just about anything, even if they are right in front of it. This often means that, in the process of attacking anything from an assaulting Jason to a rampaging dingo, they set fire to half the base (and possibly their allies) and at a minimum [[ExplosiveStupidity kill themselves]] with [[ManOnFire with their own Molotovs]].



** The Line Gunner perk sounds good (being able to shoot from a zipline), and with a good enough pistol and some luck with hipfire you can kill everyone on the other end of the zipline while you're on it, finishing your descent as the last of their corpses actually hits the ground. But the amount of times an enemy appears under a zipline can be counted on one hand with fingers remaining, even if you include situations where you actually ''want'' to use and shoot from the zipline instead of just clearing the area from where you're at first. ''Far Cry 4'' only made it slightly more viable by letting the player do it from the start and by making one of the weapon slots a sidearm-only spot, meaning you always had a weapon that could be used while on a zipline.

to:

** The Line Gunner perk sounds good (being able to shoot from a zipline), and with a good enough pistol and some luck with hipfire you can kill everyone on the other end of the zipline while you're on it, finishing your descent as the last of their corpses actually hits the ground. But the amount of times an enemy appears under a zipline can be counted on one hand with fingers remaining, even if you include situations where you actually ''want'' to use and shoot from the zipline instead of just clearing the area from where you're at first. ''Far Cry 4'' only made it slightly more viable by letting the player do it from the start and by making one of the weapon slots a sidearm-only spot, meaning you always had have a weapon that could can be used while on a zipline.



* BondVillainStupidity: [[spoiler:Vaas tries to kill Jason in various creative/painful ways without waiting around to confirm him as dead. He tries to kill Jason first by burning him alive, and then by drowning him, before finally just shooting him, but doesn't check to see [[PocketProtector whether the bullet actually killed him]]. Hoyt also pulls this in the finale, taking his time taunting and torturing Jason when he could have just had him killed. Vaas gets a pass because he is genuinely insane. Hoyt, on the other hand, should really know better]].
** Vaas doesn't believe that he can actually kill Jason by just shooting him, because of the tatau.

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* BondVillainStupidity: [[spoiler:Vaas tries to kill Jason in various creative/painful ways without waiting around to confirm him as dead. He tries to kill Jason first by burning him alive, and then by drowning him, before finally just shooting him, but doesn't check to see [[PocketProtector whether the bullet actually killed him]]. Hoyt also pulls this in the finale, taking his time taunting and torturing Jason when he could have just had him killed. Vaas gets a pass because he is genuinely insane. Hoyt, on the other hand, should really know better]].
** Vaas
insane, and he doesn't believe that he can actually kill Jason by just shooting him, him because of the tatau.tatau (he says as much in one of your first encounters that now that you have it, the only way to kill you is to "erase you completely"). Hoyt, on the other hand, should really know better]].



** The first DLC; some backstory from Hurk explains that one of Hoyt's funds comes from Bowa-Seko diamonds, the same ones found in ''VideoGame/FarCry2''; somehow they made it to Rook Island and are now sold for about $80-$100 each. Also, the Package Locator from a sidequest is a damaged version of the ''Far Cry 2'' GPS mapping system; includes that Beeping Sound, but the colors on the LED beep red and lock-on with blue, rather than the green light in [=FC2=].

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** The first DLC; DLC: some backstory from Hurk explains that one of Hoyt's funds comes from Bowa-Seko diamonds, the same ones found in ''VideoGame/FarCry2''; somehow they made it to Rook Island and are now sold for about $80-$100 each. Also, the Package Locator from a sidequest is a damaged version of the ''Far Cry 2'' GPS mapping system; includes that Beeping Sound, but the colors on the LED beep red and lock-on with blue, rather than the green light in [=FC2=].
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* BoundandGagged: Jason and Grant tied up and gagged at the beginning by Vaas. Other characters get tied up continuously throughout the game.

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* BoundandGagged: BoundAndGagged: Jason and Grant are tied up and gagged at the beginning by Vaas. Other characters get tied up continuously throughout the game.
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*BoundandGagged: Jason and Grant tied up and gagged at the beginning by Vaas. Other characters get tied up continuously throughout the game.
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Update to some of the entries


* {{Privateer}}: The game makes a point of repeatedly calling the mooks in the second half of the game this. But they don't seem to have any kind of agreement from any government, and far from hunting the "pirates" from the first half of the game, they seem to be aligned with them, and engage in exactly identical behaviour of kidnapping locals and selling them as slaves, making them a unique inversion of [[ThePiratesWhoDontDoAnything pirates who don't do anything]]. It's not clear if the developers didn't understand what a privateer is, or the word is meant to be an in-universe euphemism, or if the developers just decided to misuse it because they thought it sounded cool.

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* {{Privateer}}: The game makes a point of repeatedly calling the mooks working directly for Hoyt Volker in the second half of the game this. But they don't seem to have any kind of agreement from any government, and far from hunting the "pirates" from the first half of the game, they seem to be aligned with them, and engage in exactly identical behaviour behavior of kidnapping locals and selling them as slaves, making them a unique inversion of [[ThePiratesWhoDontDoAnything pirates who don't do anything]]. ThePiratesWhoDontDoAnything. It's not clear if the developers didn't understand what a privateer actually is, or if the word is meant to be an in-universe euphemism, or if the developers just wanted to differentiate from Vaas' pirates and decided to misuse go with it [[RuleOfCool because they thought it sounded cool.cool]].
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* AliceAllusion: Literature/AlicesAdventuresInWonderland is a motif for the game, as shown by the many quotes from the book. Some of the characters in the game are based on the characters; Jason (Alice), Vaas (Cheshire Cat), Dennis (The Dormouse), Citra (The Caterpiller), Willis (The White Rabbit), Buck (The March Hare), Earnhardt (The Mad Hatter), and Hoyt (The Queen of Hearts/The King of Hearts).

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* AliceAllusion: Literature/AlicesAdventuresInWonderland ''Literature/AlicesAdventuresInWonderland'' is a motif for the game, as shown by the many quotes from the book. Some of the characters in the game are based on the characters; Jason (Alice), Vaas (Cheshire Cat), Dennis (The Dormouse), Citra (The Caterpiller), Willis (The White Rabbit), Buck (The March Hare), Earnhardt (The Mad Hatter), and Hoyt (The Queen of Hearts/The King of Hearts).



** Weirdest of all, if only for its total subtlety and complete unexpectedness, is one particular random side quest where you talk to a hysterical old woman asking you to investigate a plane crash. You go down there, find a crashed, ''rusted'', plane scattered across the beach. You talk to the guy living in the wreck, and he tells you that the plane crashed ten years ago, and that no old woman lives in the village you came from. There is absolutely no lead up for this, nor any indication it's anything more than one of the forty or so other side quests. Just two sentences from a random Malay dude and suddenly you wonder if ''any'' of this is real, not just the parts where Jason's clearly on some ''truly'' wacky pharmaceuticals. All of this actually makes a certain amount of sense, given the evident similarities to Alice in Wonderland. One of the quotes from that book before the start of a new act sums it up quite well:

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** Weirdest of all, if only for its total subtlety and complete unexpectedness, is one particular random side quest where you talk to a hysterical old woman asking you to investigate a plane crash. You go down there, find a crashed, ''rusted'', plane scattered across the beach. You talk to the guy living in the wreck, and he tells you that the plane crashed ten years ago, and that no old woman lives in the village you came from. There is absolutely no lead up for this, nor any indication it's anything more than one of the forty or so other side quests. Just two sentences from a random Malay dude and suddenly you wonder if ''any'' of this is real, not just the parts where Jason's clearly on some ''truly'' wacky pharmaceuticals. All of this actually makes a certain amount of sense, given the evident similarities to to'' Alice in Wonderland.Wonderland''. One of the quotes from that book before the start of a new act sums it up quite well:
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A stand-alone expansion, titled ''VideoGame/FarCry3BloodDragon'', was also released May 1st, 2013. Related [[InNameOnly only by game engine and title]], ''Blood Dragon'' is an AffectionateParody of 80's sci-fi action flicks such as ''Franchise/{{Robocop}}'', ''{{Film/Aliens}}'', and ''Film/TheTerminator'' (among others); set in the distant, cyberpunk year of 2007, it features retro cutscenes, [=VHS=] tracking, a synthetic soundtrack, Creator/MichaelBiehn, and other elements of 80's goodness. [[https://www.youtube.com/watch?v=SFDwXped8Bc Watch the trailer here.]]

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A stand-alone expansion, titled ''VideoGame/FarCry3BloodDragon'', was also released May 1st, 2013. Related [[InNameOnly only by game engine and title]], ''Blood Dragon'' is an AffectionateParody of 80's sci-fi action flicks such as ''Franchise/{{Robocop}}'', ''{{Film/Aliens}}'', and ''Film/TheTerminator'' (among others); set in the distant, cyberpunk {{cyberpunk}} year of 2007, it features retro cutscenes, [=VHS=] tracking, a synthetic synth-heavy soundtrack, Creator/MichaelBiehn, and other elements of 80's goodness. [[https://www.youtube.com/watch?v=SFDwXped8Bc Watch the trailer here.]]
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When Jason Brody, an aimless twenty-something who channels his energy into extreme sports, skydives onto the wrong island with a group of his friends, they are all captured by a group of RuthlessModernPirates under the command of the deranged Vaas. Jason escapes with the help of his ex-military brother, but soon finds himself alone and trapped in a hostile and untamed world. With no other option, Jason must rise to the challenge and take on Vaas' entire army in order to rescue his friends before they are killed or sold into slavery. To do this, he must learn the ways of the hunter with the aid of the native "Rakyat", but as the body count piles up and his killing instincts become sharper, Jason risks [[SanitySlippage losing himself to the ruthless tribal mentality of the Rakyat]].

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When Jason Brody, an aimless twenty-something who channels his energy into extreme sports, skydives onto the wrong island with a group of his friends, they are all captured by a group of RuthlessModernPirates under the command of the deranged Vaas. Jason escapes with the help of his ex-military brother, but soon finds himself alone and trapped in a hostile and untamed world. With no other option, Jason must rise to the challenge and take on Vaas' entire army in order to rescue his friends before they are killed or sold into slavery. To do this, he must learn the ways of the hunter with the aid of the native "Rakyat", but as the body count piles up and his killing instincts become sharper, Jason risks [[SanitySlippage losing himself himself]] [[HeWhoFightsMonsters to the ruthless tribal mentality of the Rakyat]].
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* PinkIsErotic: Bambi "Buck" Hughes is the first main villain the player must face and he's shown to be a perverted psychopath with a lust for violence. [[spoiler: Buck also bought Jason's friend, Keith, and has been raping him repeatedly. When Buck tries to kill or capture Jason to be his next sex slave, the arena is decorated with pink lightbulbs. As part of his design, Buck owns a tattoo of a deer with 2 pink roses in the center of his chest.]]

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* PinkIsErotic: Bambi "Buck" Hughes is the first main villain the player must face and he's shown to be a perverted psychopath with a lust for violence. [[spoiler: Buck also bought Jason's friend, Keith, and has been raping him repeatedly. When Buck tries to kill or capture Jason to be his next sex slave, the arena is decorated with pink lightbulbs. As part of his design, Buck owns has a tattoo of a deer with 2 pink roses in the center of his chest.]]
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* PinkIsErotic: Bambi "Buck" Hughes is the first main villain the player must face and he's shown to be a perverted psychopath with a lust for violence. [[spoiler: Buck also bought Jason's friend, Keith, and has been raping him repeatedly. When Buck tries to kill or capture Jason to be his next sex slave, the arena is decorated with pink lightbulbs. As part of his design, Buck owns a tattoo of a deer with 2 pink roses in the center of his chest.]]
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* PantheraAwesome: Leopards, tigers, [[MisplacedWildlife pumas]]... you name them, the Rook Islands have got them. That said, from Jason's perspective, there's nothing "awesome" about being attacked by hungry cats... unless, of course, you're not the one ''being'' attacked.
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** One of the earliest Sniper Rifles you can get can be silenced. Since you'll be going for headshots with a sniper rifle anyways, it'll be the only one you need, and it'll be one of your go to choices to clear an outpost undetected.
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The third game in the ''VideoGame/FarCry'' series (a thematic sequel to ''VideoGame/FarCry2'', firmly setting up the series' ThematicSeries nature), set on a fictional group of South Pacific islands known as the Rook Islands. It was released in 2012. An UpdatedRerelease was released in 2018 as part of the ''VideoGame/FarCry5'' Season Pass.

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The third game in the ''VideoGame/FarCry'' ''Franchise/FarCry'' series (a thematic sequel to ''VideoGame/FarCry2'', firmly setting up the series' ThematicSeries nature), set on a fictional group of South Pacific islands known as the Rook Islands. It was released in 2012. An UpdatedRerelease was released in 2018 as part of the ''VideoGame/FarCry5'' Season Pass.
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Added "Gasoline Dousing"

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* GasolineDousing: At one point Vass kidnaps Jason and his friends and spins around with a jerry can, pouring it all over the place.

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