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* BagOfSpilling: In ''Spellbreaker'', the magic problem affects the protagonist's spellbook, causing you to lose the spells you gathered over the previous two games.
** Not exactly. The only three spells to make it through all three games in the series are GNUSTO, FROTZ, and REZROV. IZYUK is the only spell to make it through ''Enchanter'' and ''Sorcerer'', while YOMIN and MALYON are the only two spells to make it through ''Sorcerer'' and ''Spellbreaker''.
* BewitchedAmphibians: The CLEESH spell turns a person into a frog or a newt.

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* BadEnding: In each game there is the possibility of screwing up ''so badly'' that you are awarded a massively negative score and the title Enemy of Humanity:
** In ''Enchanter,'' [[spoiler: make BigBad Krill irrelevant by releasing the [[EldritchAbomination Unseen Terror]].
** In ''Sorcerer,'' [[spoiler: release Jeearr from Belboz's body without shielding your own mind, allowing it to possess your younger, stronger form]].
** In ''Spellbreaker,'' [[spoiler: allow the Shadow to complete the cubic ritual and [[AGodAmI become omnipotent]]]].
* BagOfSpilling: In ''Spellbreaker'', the magic problem affects the protagonist's spellbook, causing you to lose the spells you gathered over the previous two games.
** Not exactly.
The only three spells to make it through all three games in the series are GNUSTO, FROTZ, and REZROV. IZYUK is the only other spell to make it through from ''Enchanter'' and to make it to ''Sorcerer'', while YOMIN and MALYON are the only two spells to make it through from ''Sorcerer'' and to make it to ''Spellbreaker''.
* BalefulPolymorph / BewitchedAmphibians: The CLEESH spell turns a person into a frog or a newt.
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CLEESH is not a voluntary transformation.


* {{Animorphism}}: Of the voluntary kind throughout the series. In ''Enchanter'', the CLEESH spell turns someone into a [[BewitchedAmphibians newt]]; in ''Sorcerer'', the FWEEP spell turns them into a {{bat|OutOfHell}}; and in ''Spellbreaker'', the SNAVIG spell turns them into any kind of animal they wish to be.

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* {{Animorphism}}: Of the voluntary kind throughout the series. In ''Enchanter'', the CLEESH spell turns someone into a [[BewitchedAmphibians newt]]; in ''Sorcerer'', newt]]. In ''Sorcerer'' the FWEEP spell turns them the caster into a {{bat|OutOfHell}}; {{bat|OutOfHell}}, and in ''Spellbreaker'', ''Spellbreaker'' the SNAVIG spell turns them into any kind of animal they wish to be.

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Don't "actually" — actively correct mistakes.


* AllJustADream: At the very beginning of ''Sorcerer'', you find yourself attacked by a Hellhound. You have no choice but to let the beast kill you. Thankfully you wake up in the Guild Hall lodgings, realizing that it's all just a dream. However, when you find the AIMFIZ spell and use it to locate Belboz, you get warped into the same forest path with the same Hellhound, turning this into "OrWasItADream"
** Well, actually you CAN escape the hellhound, prolonging the dream by retreating from the Twisted Forest, but you'll eventually get struck by lightning and wake up. Letting the hellhound kill you is still the most efficient way out of the nightmare.

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* AllJustADream: At the very beginning of ''Sorcerer'', you find yourself attacked by a Hellhound. in an unfamiliar, nightmarish realm with EverythingTryingToKillYou. You have no choice but to let the beast something kill you. Thankfully you wake up in the Guild Hall lodgings, realizing that it's all just a dream. However, when you find the AIMFIZ spell and use it to locate Belboz, you get warped into the same forest path with the same Hellhound, path, turning this into "OrWasItADream"
** Well, actually you CAN escape the hellhound, prolonging the dream by retreating from the Twisted Forest, but you'll eventually get struck by lightning and wake up. Letting the hellhound kill you is still the most efficient way out of the nightmare.
"OrWasItADream"



* {{Foreign|Remake}} VideoGameRemake: In 1993, ten years after the original ''Enchanter'', Japanese software development company [=SystemSoft=] developed and published its [[http://www.mobygames.com/game/pc98/enchanter-wakaki-madshi-no-shiren remake for]] [[UsefulNotes/PC98 the PC-9801]] entitled ''Enchanter: Wakaki Madōshi no Shirén'' (エンチャンター ~若き魔導士の試練~; ''[[TheForeignSubtitle Enchanter: The Trial of the Young Sorcerer]]''). Unlike the original, this game has some of the most common verb commands ("look", "take", etc.) that can be accessed by pressing a corresponding button (the player still has to type the name of an object, though), and enchanced graphics for the unique background pictures on which the text is super-imposed.

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* {{Foreign|Remake}} VideoGameRemake: In 1993, ten years after the original ''Enchanter'', Japanese software development company [=SystemSoft=] developed and published its [[http://www.mobygames.com/game/pc98/enchanter-wakaki-madshi-no-shiren remake for]] [[UsefulNotes/PC98 the PC-9801]] entitled ''Enchanter: Wakaki Madōshi no Shirén'' (エンチャンター ~若き魔導士の試練~; ''[[TheForeignSubtitle Enchanter: The Trial of the Young Sorcerer]]''). Unlike the original, this game has some of the most common verb commands ("look", "take", etc.) that can be accessed by pressing a corresponding button (the player still has to type the name of an object, though), and enchanced enhanced graphics for the unique background pictures on which the text is super-imposed.super-imposed.
* EverythingTryingToKillYou: The first scene of ''Sorcerer'' is absolutely brutal, and you escape from one peril to another like some kind of DeathCourse. [[It's AllJustADream, though you end up in a less-deadly version of the same location later.]]
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* MageTower: Krill's tower.

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* ShoutOut: Some of the spell names; for instance, NITFOL, which lets you talk to the animals, is named after Creator/HughLofting, while YOMIN, which lets you mind-probe, is named after the late great Creator/LeonardNimoy, the actor who played Mr. Spock in the ''Franchise/StarTrek'' franchise.

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* ShoutOut: ShoutOut:
**
Some of the spell names; for instance, NITFOL, which lets you talk to the animals, is named after Creator/HughLofting, author of the ''Literature/DoctorDolittle'' books, while YOMIN, which lets you mind-probe, is named after the late great Creator/LeonardNimoy, the actor who played Mr. Spock in the ''Franchise/StarTrek'' franchise.
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** Well, actually you CAN escape the hellhound, prolonging the dream by retreating from the Twisted Forest, but you'll eventually get struck by lightning and wake up. Letting the hellhound kill you is still the most efficient way out of the nightmare.
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* GuideDangIt: ''Spellbreaker'' was so hard the developers actually ''apologized'' and admitted most people would have to use a hint book to finish it.

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* GuideDangIt: ''Spellbreaker'' was so hard the developers actually ''apologized'' and admitted most people would have to use a hint book to finish it. ''Spellbreaker'' is extremely linear in nature. If you're stuck on one puzzle, it's seldom possible to leave it and try another.

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Don't slash together tropes...


* BlackCloak[=/=]EvilWearsBlack: The large, black-robed figure in the Temple, [[spoiler:which is later revealed to be the BigBad Krill himself.]]

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* BlackCloak[=/=]EvilWearsBlack: BlackCloak: As part of EvilWearsBlack: The large, black-robed figure in the Temple, [[spoiler:which is later revealed to be the BigBad Krill himself.]]



* EvilWearsBlack: The large, black-robed figure in the Temple, [[spoiler:which is later revealed to be the BigBad Krill himself.]]



* LoadBearingBoss[=/=]TakingYouWithMe: Toward the end of ''Enchanter'', [[spoiler:after you use [[OneHitKill GUNCHO]] on Krill, he recoils in horror before he utters a spell that makes the tower collapse as a final hurrah, leaving you to fall to your death before Belboz saves you at the last moment.]]

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* LoadBearingBoss[=/=]TakingYouWithMe: LoadBearingBoss: Toward the end of ''Enchanter'', [[spoiler:after you use [[OneHitKill GUNCHO]] on Krill, he recoils in horror before he utters a spell that makes the tower collapse as a final hurrah, leaving you to fall to your death before Belboz saves you at the last moment.]]


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* OneWordTitle: Also JobTitle, for ''Enchanter'' and ''Sorcerer'', and possibly also ''Spellbreaker''


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* TakingYouWithMe: Toward the end of ''Enchanter'', [[spoiler:after you use [[OneHitKill GUNCHO]] on Krill, he recoils in horror before he utters a spell that makes the tower collapse as a final hurrah, leaving you to fall to your death before Belboz saves you at the last moment.]]
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* LimitedUseMagicalDevice: In ''Enchanter'', spells are learned from scrolls that are copied into one's Spellbook: Copying that spell causes it to vanish.
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* {{Foreign|Remake}} VideoGameRemake: In 1993, ten years after the original ''Enchanter'', Japanese software development company [=SystemSoft=] developed and published its [[http://www.mobygames.com/game/pc98/enchanter-wakaki-madshi-no-shiren remake for]] [[UsefulNotes/PC98 the PC-9801]] entitled ''Enchanter: Wakaki Madōshi no Shirén'' (インチャーンター ~若き魔導士の試練~; ''[[TheForeignSubtitle Enchanter: The Trial of the Young Sorcerer]]''). Unlike the original, this game has some of the most common verb commands ("look", "take", etc.) that can be accessed by pressing a corresponding button (the player still has to type the name of an object, though), and enchanced graphics for the unique background pictures on which the text is super-imposed.

to:

* {{Foreign|Remake}} VideoGameRemake: In 1993, ten years after the original ''Enchanter'', Japanese software development company [=SystemSoft=] developed and published its [[http://www.mobygames.com/game/pc98/enchanter-wakaki-madshi-no-shiren remake for]] [[UsefulNotes/PC98 the PC-9801]] entitled ''Enchanter: Wakaki Madōshi no Shirén'' (インチャーンター (エンチャンター ~若き魔導士の試練~; ''[[TheForeignSubtitle Enchanter: The Trial of the Young Sorcerer]]''). Unlike the original, this game has some of the most common verb commands ("look", "take", etc.) that can be accessed by pressing a corresponding button (the player still has to type the name of an object, though), and enchanced graphics for the unique background pictures on which the text is super-imposed.
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None

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* IncredibleShrinkingMan: In ''Spellbreaker'', the LISKON spell is very handy in shrinking a giant snake that's blocking your path. It can also come in handy if you want to get inside [[DownTheDrain an outflow pipe]] that contains the Change Cube.
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** Some of the names would fit more into ItIsPronouncedTroPay, as in ''Sorcerer'' Jeearr is pronounced "JAY-ur" rather than "Jee-ARE" (which is ironic, since [[IronicName Jeearr's name is derived from the Hebrew word meaning "enlightenment"]]); and Helistar is pronounced "HEE-lie-star" rather than "HELL-lih-star".

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** Some of the names would fit more into ItIsPronouncedTroPay, ItIsPronouncedTroPAY, as in ''Sorcerer'' Jeearr is pronounced "JAY-ur" rather than "Jee-ARE" (which is ironic, since [[IronicName Jeearr's name is derived from the Hebrew word meaning "enlightenment"]]); and Helistar is pronounced "HEE-lie-star" rather than "HELL-lih-star".

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** ''Spellbreaker'' has the same thing as in ''Enchanter'', but this time, a shadowy figure will give you another chance at the Boneyard if you die. But you have to be careful though: die too many times, and it's Game Over for you. Averted, however, in the Enchanter's Retreat (the place
for the Connectivity Cube): if you attempt to cast magic on Belboz, he'll imprison you below the earth and kill you, resulting in an instant Game Over (no ifs, ands, or buts).

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** ''Spellbreaker'' has the same thing as in ''Enchanter'', but this time, a shadowy figure will give you another chance at the Boneyard if you die. But you have to be careful though: die too many times, and it's Game Over for you. Averted, however, in the Enchanter's Retreat (the place
place for the Connectivity Cube): if you attempt to cast magic on Belboz, he'll imprison you below the earth and kill you, resulting in an instant Game Over (no ifs, ands, or buts).

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** ''Spellbreaker'' has the same thing as in ''Enchanter'', but this time, a shadowy figure will give you another chance at the Boneyard if you die. But you have to be careful though: die too many times, and it's Game Over for you.

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** ''Spellbreaker'' has the same thing as in ''Enchanter'', but this time, a shadowy figure will give you another chance at the Boneyard if you die. But you have to be careful though: die too many times, and it's Game Over for you. Averted, however, in the Enchanter's Retreat (the place
for the Connectivity Cube): if you attempt to cast magic on Belboz, he'll imprison you below the earth and kill you, resulting in an instant Game Over (no ifs, ands, or buts).
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** If you try following the rabbit in the Meadow in '''Spellbreaker''' you get this message:

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** If you try following the rabbit in the Meadow in '''Spellbreaker''' ''Spellbreaker'' you get this message:
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** If you try following the rabbit in the Meadow in '''Spellbreaker''' you get this message:
-->[[Literature/AlicesAdventuresInWonderland What rabbit? I guess he was late for something.]]
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** ''Spellbreaker'' has the same thing as in ''Enchanter'', but this time, a shadowy figure will give you another chance at the Boneyard if you die. But you have to be careful though: die too many times, and it's Game Over for you.
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* MagicCarpet: There is a magical flying blue carpet with the magic cubes in ''Spellbreaker''. And you'll want to get one from the merchant at the emporium... assuming you can make the right offer of either zorkmids or a rare opal eye.
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* ImADoctorNotAPlaceholder: In ''Spellbreaker'', if you try to get the roc's feathers:
-->You're an Enchanter, not a garbage collector.
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** If you REZROV the toll gate in ''Sorcerer'':
-->The gate flies open, waking the gnome, who leaps up and slams it closed again. "Hey! This is a toll gate! Nobody gets through here without paying [[Literature/TheLordOfTheRings the one zorkmid toll]]. [[Film/TheWizardOfOz Not nobody, not nohow.]]"
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* NoPronunciationGuide: Some of the spell names are a bit difficult to pronounce. Is it "MAHL-yon" or "MAYL-yon" (MALYON)? "Leh-sock" or "Leh-sotch" (LESOCH)?

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* NoPronunciationGuide: Some of the spell names are a bit difficult to pronounce. Is it "MAHL-yon" or "MAYL-yon" (MALYON)? "Leh-sock" "LEH-sock" or "Leh-sotch" "Leh-SOTCH" (LESOCH)?
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* NoPronunciationGuide: Some of the spell names are a bit difficult to pronounce. Is it "MAHL-yon" or "MAYL-yon" (MALYON)? "Leh-sock" or "Leh-sotch" (LESOCH)?
** Some of the names would fit more into ItIsPronouncedTroPay, as in ''Sorcerer'' Jeearr is pronounced "JAY-ur" rather than "Jee-ARE" (which is ironic, since [[IronicName Jeearr's name is derived from the Hebrew word meaning "enlightenment"]]); and Helistar is pronounced "HEE-lie-star" rather than "HELL-lih-star".
Is there an issue? Send a MessageReason:
None


* ShoutOut: Some of the spell names; for instance, NITFOL, which lets you talk to the animals, is named after Creator/HughLofting.

to:

* ShoutOut: Some of the spell names; for instance, NITFOL, which lets you talk to the animals, is named after Creator/HughLofting.Creator/HughLofting, while YOMIN, which lets you mind-probe, is named after the late great Creator/LeonardNimoy, the actor who played Mr. Spock in the ''Franchise/StarTrek'' franchise.
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* SlainInTheirSleep: Throughout the series, you can fall into this if you attempt to sleep in dangerous places. In ''Sorcerer'', [[spoiler:Belboz (actually in a trance) could end up like this if you decide to kill him with the GemEncrusted enchanted dagger.]]
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* BlackComedy: There is some throughout the entire series, but the funniest part has to go to ''Sorcerer'':
-->>e\\
Entering the ocean is certain death.\\
>enter ocean\\
[[CaptainObvious Certain death.]]
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* LeftForDead: It is [[https://www.thezorklibrary.com/history/krill.html confirmed]] in ''Enchanter'' that [[spoiler:Krill has left the protagonist for dead after stabbing him in the chest with a dagger in a HumanSacrifice ritual. Thankfully, Krill's henchmen are too busy chanting to notice that the OZMOO spell the protagonist has prepared beforehand works wonders on him as an AutoRevive spell]].
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** Not exactly. The only three spells to make it through all three games in the series are GNUSTO, FROTZ, and REZROV. IZYUK is the only spell to make it through ''Enchanter'' and ''Sorcerer'', while YOMIN and MALYON are the only two spells to make through ''Sorcerer'' and ''Spellbreaker''.

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** Not exactly. The only three spells to make it through all three games in the series are GNUSTO, FROTZ, and REZROV. IZYUK is the only spell to make it through ''Enchanter'' and ''Sorcerer'', while YOMIN and MALYON are the only two spells to make it through ''Sorcerer'' and ''Spellbreaker''.
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Added DiffLines:

** Not exactly. The only three spells to make it through all three games in the series are GNUSTO, FROTZ, and REZROV. IZYUK is the only spell to make it through ''Enchanter'' and ''Sorcerer'', while YOMIN and MALYON are the only two spells to make through ''Sorcerer'' and ''Spellbreaker''.
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* RoadApples: In ''Sorcerer'', you come across a hidden cave near Egreth Castle that contains a scroll with the FWEEP spell lying in a pile of bat guano near the BLORT potion. You can actually pick up both the guano and the scroll, since they both can be useful later. It is also said that Yipples have a nauseating fear of animal droppings among human waste.
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* TheEndOfTheWorldAsWeKnowIt[=/=]TheNightThatNeverEnds[=/=]TheBadGuyWins: In ''Enchanter'', this is the fate of what will happen to the entire ''Zork'' universe if Krill is not stopped after over 1,400 moves. Also counts as a NonstandardGameOver.

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* TheEndOfTheWorldAsWeKnowIt[=/=]TheNightThatNeverEnds[=/=]TheBadGuyWins: In ''Enchanter'', this is the fate of what will happen to the entire ''Zork'' universe if Krill is not stopped after over 1,400 moves. Also counts as a NonstandardGameOver.NonStandardGameOver.



* NonstandardGameOver: If you mess up in the endgames, you can get a negative score and the title "Menace to Society" for unleashing a horror upon the world.

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* NonstandardGameOver: NonStandardGameOver: If you mess up in the endgames, you can get a negative score and the title "Menace to Society" for unleashing a horror upon the world.

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