History VideoGame / Enchanter

30th Jan '18 7:25:08 PM GoblinCipher
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** In ''Enchanter'', the Kulcad scroll can only be used once. It cancels magic. Since every puzzle you encounter is basically a magical trap, the spell allows you to "cheat" your way past any one puzzle in the game. Doing this gives you no warning that you've done anything wrong -- until you get to the endgame and lack the spell you need to win.

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** In ''Enchanter'', the Kulcad KULCAD scroll can only be used once. It cancels magic. Since every puzzle you encounter is basically a magical trap, the spell allows you to "cheat" your way past any one puzzle in the game. Doing this gives you no warning that you've done anything wrong -- until you get to the endgame and lack the spell you need to win.
30th Jan '18 7:22:11 PM GoblinCipher
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* EverythingTryingToKillYou: The first scene of ''Sorcerer'' is absolutely brutal, and you escape from one peril to another like some kind of DeathCourse. [[It's AllJustADream, though you end up in a less-deadly version of the same location later.]]

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* EverythingTryingToKillYou: The first scene of ''Sorcerer'' is absolutely brutal, and you escape from one peril to another like some kind of DeathCourse. [[It's [[spoiler: It's AllJustADream, though you end up in a less-deadly version of the same location later.]]
30th Jan '18 7:21:30 PM GoblinCipher
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* ChekhovsBoomerang: The GIRGOL spell in ''Spellbreaker''. And it has to be used at the last second the first time around. [[spoiler:It will soon come back to help you once again toward the end of the game, provided that you copy it onto a blank scroll and get the BigBad to paralyze you in an earlier time of the final confrontation.]]

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* ChekhovsBoomerang: The GIRGOL spell in ''Spellbreaker''. And it has to be used at the last second the first time around. [[spoiler:It will soon come back to help save you once again toward the end of the game, provided that you copy it onto a blank scroll and get the BigBad to paralyze you in an earlier time of the final confrontation.game.]]



* CuttingTheKnot: In ''Enchanter'', there is a jeweled egg with all the Gordian handles and buttons needed to open it. There are a few ways to open it, and besides the time-consuming way, you either break the egg to get a shredded scroll, or you can use the REZROV spell on the egg... [[SelfDestructingSecurity only for the egg to open and reveal a shredded scroll anyway]] (don't worry, it just needs repairing).

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* CuttingTheKnot: In ''Enchanter'', there is a jeweled egg with all the Gordian handles and buttons needed to open it. There are a few ways to open it, and besides the time-consuming way, you either break the egg to get a shredded scroll, or you can use the REZROV spell on the egg... [[SelfDestructingSecurity only for the egg to open and reveal a shredded scroll anyway]] (don't worry, it just needs repairing).anyway]]. The puzzle isn't opening the egg, it's [[spoiler: fixing the scroll]].
30th Jan '18 7:19:46 PM GoblinCipher
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** In ''Enchanter,'' [[spoiler: make BigBad Krill irrelevant by releasing the [[EldritchAbomination Unseen Terror]].

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** In ''Enchanter,'' [[spoiler: make BigBad Krill irrelevant by releasing the [[EldritchAbomination Unseen Terror]].Terror]]]].
30th Jan '18 7:19:31 PM GoblinCipher
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* BagOfSpilling: In ''Spellbreaker'', the magic problem affects the protagonist's spellbook, causing you to lose the spells you gathered over the previous two games.
** Not exactly. The only three spells to make it through all three games in the series are GNUSTO, FROTZ, and REZROV. IZYUK is the only spell to make it through ''Enchanter'' and ''Sorcerer'', while YOMIN and MALYON are the only two spells to make it through ''Sorcerer'' and ''Spellbreaker''.
* BewitchedAmphibians: The CLEESH spell turns a person into a frog or a newt.

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* BadEnding: In each game there is the possibility of screwing up ''so badly'' that you are awarded a massively negative score and the title Enemy of Humanity:
** In ''Enchanter,'' [[spoiler: make BigBad Krill irrelevant by releasing the [[EldritchAbomination Unseen Terror]].
** In ''Sorcerer,'' [[spoiler: release Jeearr from Belboz's body without shielding your own mind, allowing it to possess your younger, stronger form]].
** In ''Spellbreaker,'' [[spoiler: allow the Shadow to complete the cubic ritual and [[AGodAmI become omnipotent]]]].
* BagOfSpilling: In ''Spellbreaker'', the magic problem affects the protagonist's spellbook, causing you to lose the spells you gathered over the previous two games.
** Not exactly.
The only three spells to make it through all three games in the series are GNUSTO, FROTZ, and REZROV. IZYUK is the only other spell to make it through from ''Enchanter'' and to make it to ''Sorcerer'', while YOMIN and MALYON are the only two spells to make it through from ''Sorcerer'' and to make it to ''Spellbreaker''.
* BalefulPolymorph / BewitchedAmphibians: The CLEESH spell turns a person into a frog or a newt.
30th Jan '18 7:14:33 PM GoblinCipher
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* {{Animorphism}}: Of the voluntary kind throughout the series. In ''Enchanter'', the CLEESH spell turns someone into a [[BewitchedAmphibians newt]]; in ''Sorcerer'', the FWEEP spell turns them into a {{bat|OutOfHell}}; and in ''Spellbreaker'', the SNAVIG spell turns them into any kind of animal they wish to be.

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* {{Animorphism}}: Of the voluntary kind throughout the series. In ''Enchanter'', the CLEESH spell turns someone into a [[BewitchedAmphibians newt]]; in ''Sorcerer'', newt]]. In ''Sorcerer'' the FWEEP spell turns them the caster into a {{bat|OutOfHell}}; {{bat|OutOfHell}}, and in ''Spellbreaker'', ''Spellbreaker'' the SNAVIG spell turns them into any kind of animal they wish to be.
30th Jan '18 7:13:15 PM GoblinCipher
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* AllJustADream: At the very beginning of ''Sorcerer'', you find yourself attacked by a Hellhound. You have no choice but to let the beast kill you. Thankfully you wake up in the Guild Hall lodgings, realizing that it's all just a dream. However, when you find the AIMFIZ spell and use it to locate Belboz, you get warped into the same forest path with the same Hellhound, turning this into "OrWasItADream"
** Well, actually you CAN escape the hellhound, prolonging the dream by retreating from the Twisted Forest, but you'll eventually get struck by lightning and wake up. Letting the hellhound kill you is still the most efficient way out of the nightmare.

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* AllJustADream: At the very beginning of ''Sorcerer'', you find yourself attacked by a Hellhound. in an unfamiliar, nightmarish realm with EverythingTryingToKillYou. You have no choice but to let the beast something kill you. Thankfully you wake up in the Guild Hall lodgings, realizing that it's all just a dream. However, when you find the AIMFIZ spell and use it to locate Belboz, you get warped into the same forest path with the same Hellhound, path, turning this into "OrWasItADream"
** Well, actually you CAN escape the hellhound, prolonging the dream by retreating from the Twisted Forest, but you'll eventually get struck by lightning and wake up. Letting the hellhound kill you is still the most efficient way out of the nightmare.
"OrWasItADream"



* {{Foreign|Remake}} VideoGameRemake: In 1993, ten years after the original ''Enchanter'', Japanese software development company [=SystemSoft=] developed and published its [[http://www.mobygames.com/game/pc98/enchanter-wakaki-madshi-no-shiren remake for]] [[UsefulNotes/PC98 the PC-9801]] entitled ''Enchanter: Wakaki Madōshi no Shirén'' (エンチャンター ~若き魔導士の試練~; ''[[TheForeignSubtitle Enchanter: The Trial of the Young Sorcerer]]''). Unlike the original, this game has some of the most common verb commands ("look", "take", etc.) that can be accessed by pressing a corresponding button (the player still has to type the name of an object, though), and enchanced graphics for the unique background pictures on which the text is super-imposed.

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* {{Foreign|Remake}} VideoGameRemake: In 1993, ten years after the original ''Enchanter'', Japanese software development company [=SystemSoft=] developed and published its [[http://www.mobygames.com/game/pc98/enchanter-wakaki-madshi-no-shiren remake for]] [[UsefulNotes/PC98 the PC-9801]] entitled ''Enchanter: Wakaki Madōshi no Shirén'' (エンチャンター ~若き魔導士の試練~; ''[[TheForeignSubtitle Enchanter: The Trial of the Young Sorcerer]]''). Unlike the original, this game has some of the most common verb commands ("look", "take", etc.) that can be accessed by pressing a corresponding button (the player still has to type the name of an object, though), and enchanced enhanced graphics for the unique background pictures on which the text is super-imposed.super-imposed.
* EverythingTryingToKillYou: The first scene of ''Sorcerer'' is absolutely brutal, and you escape from one peril to another like some kind of DeathCourse. [[It's AllJustADream, though you end up in a less-deadly version of the same location later.]]
29th Sep '17 6:54:50 PM Twiddler
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Added DiffLines:

* MageTower: Krill's tower.
31st Aug '17 11:26:02 PM PaulA
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* ShoutOut: Some of the spell names; for instance, NITFOL, which lets you talk to the animals, is named after Creator/HughLofting, while YOMIN, which lets you mind-probe, is named after the late great Creator/LeonardNimoy, the actor who played Mr. Spock in the ''Franchise/StarTrek'' franchise.

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* ShoutOut: ShoutOut:
**
Some of the spell names; for instance, NITFOL, which lets you talk to the animals, is named after Creator/HughLofting, author of the ''Literature/DoctorDolittle'' books, while YOMIN, which lets you mind-probe, is named after the late great Creator/LeonardNimoy, the actor who played Mr. Spock in the ''Franchise/StarTrek'' franchise.
5th Jul '17 6:14:15 AM StephenEinbinder
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Added DiffLines:

** Well, actually you CAN escape the hellhound, prolonging the dream by retreating from the Twisted Forest, but you'll eventually get struck by lightning and wake up. Letting the hellhound kill you is still the most efficient way out of the nightmare.
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