History VideoGame / Enchanter

26th Aug '16 3:43:16 PM Angeldeb82
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* IFellForHours: Played for drama: If your KULCAD spell turns the endless stairs into a {{Bottomless Pit|s}}, you'll fall down for hours. If you don't IZYUK yourself or if your IZYUK wears off, you'll fall forever and eventually die.

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* IFellForHours: Played for drama: drama and taken UpToEleven: If your KULCAD spell turns the endless stairs into a {{Bottomless Pit|s}}, you'll fall down for hours. If you don't IZYUK yourself or if your IZYUK wears off, you'll fall forever and eventually die.
26th Aug '16 3:41:18 PM Angeldeb82
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* AndIMustScream: In ''Enchanter'', if you wait too long in the endless fall, you'll eventually die from [[IFellForHours falling forever]]. Same goes for when Krill casts you into the void near the end of the game.


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* BottomlessPits: There is one that is a result of the KULCAD spell on the Endless Stairs in ''Enchanter'', and since it's ''literally'' bottomless, [[AndIMustScream you'll eventually die]] [[IFellForHours from falling forever]].


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* IFellForHours: Played for drama: If your KULCAD spell turns the endless stairs into a {{Bottomless Pit|s}}, you'll fall down for hours. If you don't IZYUK yourself or if your IZYUK wears off, you'll fall forever and eventually die.


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* VideoGameLives: Sort of played straight throughout ''Enchanter'', as when you die, Belboz resurrects you and returns you to where you started in the Eastern Fork. However, his powers are limited, so you have to be very careful. Die too many times, and it's GameOver for you. Near the end, the KULCAD spell subverts this, because if you die during the long fall or the battle with Krill, it's an immediate Game Over.
** ''Sorcerer'' averts this, because if you die without casting the GASPAR spell, it's also an immediate Game Over.
26th Aug '16 3:22:06 PM Angeldeb82
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* BlackCloak[=/=]EvilWearsBlack: The large, black-robed figure in the Temple, [[spoiler:which is later revealed to be the BigBad Krill himself.]]



* InTheHood[=/=]EvilWearsBlack: The large, black-robed figure in the Temple, [[spoiler:which is later revealed to be the BigBad Krill.]]


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* SpeaksFluentAnimal: The NITFOL spell in ''Enchanter'' allows you to talk to animals. Also a TropeCodifier, as NITFOL is named after Hugh Lofting, author of the ''Literature/DoctorDolittle'' series, which became the former {{Trope Namer|s}} for "The Doctor Dolittle".
26th Aug '16 3:13:58 PM Angeldeb82
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* DeathIsCheap: Most of the games have a mechanism for bringing the protagonist back to life. Examples: In ''Sorcerer'' dying actually simplifies a certain puzzle (if you have the GASPAR spell enabled); in ''Spellbreaker'' you get brought back to life at the Boneyard (the place for the Death Cube) after you get killed. In ''Enchanter'', with the OZMOO spell enabled, you die briefly via HumanSacrifice... only to return to life in the same place seconds later... with a sacrificial dagger in your chest and [[FeelNoPain no pain in your body at all]], even when you pull it out. (Toward the end of ''Enchanter'', [[spoiler:Krill seems surprised at your "revival", as he thought his hairy ogre servants had [[NoOneCouldSurviveThat ritually killed you]].]])

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* DeathIsCheap: Most of the games have a mechanism for bringing the protagonist back to life. Examples: In ''Sorcerer'' dying actually simplifies a certain puzzle (if you have the GASPAR spell enabled); in ''Spellbreaker'' you get brought back to life at the Boneyard (the place for the Death Cube) after you get killed. In ''Enchanter'', with the OZMOO spell enabled, you die briefly via HumanSacrifice... only to return to life in the same place seconds later... with a sacrificial dagger in your chest and [[FeelNoPain no pain in your body at all]], even when you pull it out. (Toward the end of ''Enchanter'', [[spoiler:Krill seems surprised at your "revival", as he thought his hairy ogre servants he had [[NoOneCouldSurviveThat ritually killed you]].you]] in front of his hairy ogre servants.]])



* InTheHood[=/=]EvilWearsBlack: The large, black-robed figure in the Temple, [[spoiler:which is later revealed to be the BigBad Krill.]]



* NoOneCouldSurviveThat: Toward the end of ''Enchanter'', [[spoiler:when you come face to face with Krill, he seems utterly surprised to see you alive, as he thought his hairy slaves had killed you in a HumanSacrifice ritual]]. This is also {{Justified|Trope}}, since you had the OZMOO spell on yourself to help you cheat death.

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* NoOneCouldSurviveThat: Toward the end of ''Enchanter'', [[spoiler:when you come face to face with Krill, he seems utterly surprised to see you alive, as he thought his hairy slaves he had killed you in a HumanSacrifice ritual]].ritual in front of his hairy slaves]]. This is also {{Justified|Trope}}, since you had the OZMOO spell on yourself to help you cheat death.
25th Aug '16 4:24:11 PM Angeldeb82
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* ApocalypseHow: In ''Enchanter'' you enter a village that is suffering Regional Societal Collapse, as only an old woman lives in a hovel. By the time you explore the castle, the days grow darker and darker as time passes, and Krill's doing is turning everything into nearly Planetary Single-Dominant Species Extinction.
-->Everything you see is grey and lifeless, as though covered with a veil of ash. Sound is muted and there is a faint acrid odor.
24th Aug '16 8:21:27 PM Angeldeb82
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* ReligionOfEvil: In ''Enchanter'', there are hunched and hairy figures in the temple, making some bloodcurdling chant to a demon statue with dripping fangs and razor-sharp talons.
24th Aug '16 8:15:33 PM Angeldeb82
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* AllJustADream: At the very beginning of ''Sorcerer'', you find yourself attacked by a Hellhound. You have no choice but to let the beast kill you. Thankfully you wake up in the Guild lodgings, realizing that it's all just a dream. However, when you find the AIMFIZ spell and use it to locate Belboz, you get warped into the same forest path with the same Hellhound, turning this into "OrWasItADream"


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* DreamingOfThingsToCome: In ''Enchanter'', if you sleep in bed in a tower a few times, you'll encounter dreams of wandering in a darkened place without any light or possessions while being surrounded by strange faces; or of a cartoon version of yourself wandering up the endless spiral staircase. All of these are clues that may help you press on through the game.
24th Aug '16 8:03:35 PM Angeldeb82
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* CuttingTheKnot: In ''Enchanter'', there is a jeweled egg with all the Gordian handles and buttons needed to open it. There are a few ways to open it, and besides the time-consuming way, you either break the egg to get a shredded scroll, or you can use the REZROV spell on the egg... [[SelfDestructingSecurity only for the egg to open and reveal a shredded scroll anyway]] (don't worry, it just needs repairing).
** Later on, you come across a jeweled box with the MELBOR protection spell, bound shut by magical coils of thin Gordian rope that prevent the box from opening (and not even REZROV can open it). You only need a knife to cut the rope, and the only way to obtain the knife is by HumanSacrifice... [[DeathIsCheap provided that you have the right kind of spell that can help you cheat death]], of course.
20th Aug '16 12:06:17 PM Angeldeb82
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Added DiffLines:

* NoOneCouldSurviveThat: Toward the end of ''Enchanter'', [[spoiler:when you come face to face with Krill, he seems utterly surprised to see you alive, as he thought his hairy slaves had killed you in a HumanSacrifice ritual]]. This is also {{Justified|Trope}}, since you had the OZMOO spell on yourself to help you cheat death.
19th Aug '16 4:01:30 PM Angeldeb82
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* DeathIsCheap: Most of the games have a mechanism for bringing the protagonist back to life. Examples: In ''Sorcerer'' dying actually simplifies a certain puzzle (if you have the GASPAR spell enabled); in ''Spellbreaker'' you get brought back to life at the Boneyard (the place for the Death Cube) after you get killed. In ''Enchanter'', with the OZMOO spell enabled, you die briefly via HumanSacrifice... only to return to life in the same place seconds later... with a sacrificial dagger in your chest and [[FeelNoPain no pain in your body at all]], even when you pull it out.

to:

* DeathIsCheap: Most of the games have a mechanism for bringing the protagonist back to life. Examples: In ''Sorcerer'' dying actually simplifies a certain puzzle (if you have the GASPAR spell enabled); in ''Spellbreaker'' you get brought back to life at the Boneyard (the place for the Death Cube) after you get killed. In ''Enchanter'', with the OZMOO spell enabled, you die briefly via HumanSacrifice... only to return to life in the same place seconds later... with a sacrificial dagger in your chest and [[FeelNoPain no pain in your body at all]], even when you pull it out. (Toward the end of ''Enchanter'', [[spoiler:Krill seems surprised at your "revival", as he thought his hairy ogre servants had [[NoOneCouldSurviveThat ritually killed you]].]])
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Enchanter