History VideoGame / DragonsLair

19th Dec '17 10:16:39 AM AnotherGuy
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The game itself has garnered a place in the Smithsonian Institution, and has had umpteen versions of home consoles, PC systems, smartphones and even homemade hacks adding further scenes and adventures. It also had an AnimatedAdaptation on Creator/{{ABC}}, courtesy of Ruby-Spears.

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The game itself has garnered a place in the Smithsonian Institution, and has had umpteen versions of home consoles, PC systems, smartphones and even homemade hacks adding further scenes and adventures. It also had an AnimatedAdaptation on Creator/{{ABC}}, courtesy of Ruby-Spears.
Ruby-Spears. The Coleco Adam version, ''Super Dragon's Lair'', was notable for its then-revolutionary use of [[https://en.wikipedia.org/wiki/Raster_graphics raster graphics]].
19th Dec '17 10:13:47 AM AnotherGuy
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* SchmuckBait: One room is nothing but a table with a potion on it labeled "Drink Me". In a castle where every single inanimate object has been magically enchanted to kill you [[note]] If you let Dirk drink the "Drink Me" potion, it magically turns him into dust and the potion becomes the water in his body [[/note]]. Interesting fact: if you lose all your lives on this scene, the table will have a loaf of bread instead of the potion and the sign will say "Eat Me". Which still counts as a Schmuck Bait. Even more interesting fact: Losing your final life in this scene in the Xbox 360 and Steam versions gives you the "Eat Me" achievement.

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* SchmuckBait: One room is nothing but a table with a potion on it labeled "Drink Me". In a castle where every single inanimate object has been magically enchanted to kill you [[note]] If you let Dirk drink the "Drink Me" potion, it magically turns him into dust and the potion becomes the water in his body [[/note]]. Interesting fact: if you lose all your lives on this scene, the table will have a loaf of bread instead of the potion and the sign will say "Eat Me"."[[Literature/AliceInWonderland Eat Me]]". Which still counts as a Schmuck Bait. Even more interesting fact: Losing your final life in this scene in the Xbox 360 and Steam versions gives you the "Eat Me" achievement.
4th Dec '17 6:17:49 PM nombretomado
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* ComicBookAdaptation: Beginning in 2003, CrossGen Publishing produced a comic-book miniseries adapting the original game, with elements from the animated series included, such as Bertram.

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* ComicBookAdaptation: Beginning in 2003, CrossGen Creator/CrossGen Publishing produced a comic-book miniseries adapting the original game, with elements from the animated series included, such as Bertram.
19th Nov '17 3:45:42 PM Serasia
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* OffhandBackhand: Dirk does this a few times throughout the game. Example: a snake tries to attack from behind, and he gives it a quick bop with his sword in such a way that it looks like it was on accident -- but it's a player command, and you die if you don't. Dirk even does this while GRIEVING when he thinks Daphne is dead, his head buried in despair... but when an imp moves in to attack -- smack! -- and Dirk doesn't even acknowledge it. Also near the beginning of the game, particularly when a bunch of monsters attack him while he's trying to focusing on escaping Daphne's mother.

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* OffhandBackhand: Dirk does this a few times throughout the game. Example: a snake tries to attack from behind, and he gives it a quick bop with his sword in such a way that it looks like it was on by accident -- but it's a player command, and you die if you don't. Dirk even does this while GRIEVING when he thinks Daphne is dead, his head buried in despair... but when an imp moves in to attack -- smack! -- and Dirk doesn't even acknowledge it. Also near the beginning of the game, particularly when a bunch of monsters attack him while he's trying to focusing on escaping Daphne's mother.



** In the mud swamp scene early in the game, there's a shot where Dirk is being carried by a pteradon toward Mordroc's position, Mordroc can be heard shouting at and taunting Dirk, but he completely freezes in place, not moving his body or his mouth at all.

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** In the mud swamp scene early in the game, there's a shot where Dirk is being carried by a pteradon pteranodon toward Mordroc's position, Mordroc can be heard shouting at and taunting Dirk, but he completely freezes in place, not moving his body or his mouth at all.
4th Nov '17 5:25:53 PM mlsmithca
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* SquashedFlat: In the Boulder Trench/Rolling Balls screen, one of Dirk's death animations involves him being run over by one of the coloured balls in the trench, resulting in him being flattened and plastered over the outside like a decal. This can also happen to him in another room when he's trapped between two closing pedestals. If the player does not get him out, he tries to use his feet to hold the top pillar up, but they close together with him in the middle.

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* SquashedFlat: SquashedFlat:
**
In the Boulder Trench/Rolling Balls screen, one of Dirk's death animations involves him being run over by one of the coloured balls in the trench, resulting in him being flattened and plastered over the outside like a decal. This can also happen to him in another room when he's decal.
** In the Pool of Water room, the final obstacle sees Dirk
trapped between two closing pedestals. If the player does not get him out, he tries to use his feet to hold the top pillar up, but they close together with him in the middle.
4th Nov '17 5:16:45 PM mlsmithca
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* ImpaledWithExtremePrejudice: Two deaths in the Smithy scene involve magic weapons - a sword and a spear - plunging so far into Dirk's chest that the tips come out of his back.



* OhCrap: In the Swinging Ropes of Fire, if you wait too long to grab the second or third ropes, Dirk says "Uh-oh..." as the fire on the rope reaches his hand, causing him to let go and plunge to a fiery death.



** It's also played straight by the enemies: Almost all of them, including the big bad Black Knight, the giant Bat King and the skeletal Crypt Keepers will get vanquished in a single sword strike.

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** It's also played straight by the enemies: enemies. Almost all of them, including the big bad Black Knight, the giant Bat King and the skeletal Crypt Keepers will get vanquished in a single sword strike.
22nd Sep '17 8:30:28 AM starofjusticev21
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Added DiffLines:

* AbsoluteCleavage: The princess's outfit.
22nd Sep '17 8:28:17 AM starofjusticev21
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Added DiffLines:

* AdaptationalModesty: When the game was made into a Saturday morning cartoon, of course Daphne couldn't wear that barely-there outfit she does in the game. Lampshaded in the comic miniseries where it's revealed the glass bubble she's in actually turns maidens kept inside it into airheaded bimbos who think nothing of parading themselves like that.
17th Sep '17 5:30:35 AM starofjusticev21
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The game (along with its sci-fi counterpart ''VideoGame/SpaceAce'', as well as the sequel) was well-known for dozens of death scenes, all of which were unique to a given scenario. The cartoon included a variation by offering Dirk a choice of actions before each commercial, and showing what would have happened to him if he had made the wrong one in the next scene.

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The game (along with its sci-fi counterpart ''VideoGame/SpaceAce'', as well as the sequel) was well-known for [[TheManyDeathsOfYou dozens of death scenes, scenes]], all of which were unique to a given scenario. The cartoon included a variation by offering Dirk a choice of actions before each commercial, and showing what would have happened to him if he had made the wrong one in the next scene.
16th Sep '17 5:27:36 AM starofjusticev21
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* ShoutOut: Dirk seems to have been modeled off of Sir Kay from ''Disney/TheSwordAndTheStone''.

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* ShoutOut: Dirk seems to have been modeled off of Sir Kay from ''Disney/TheSwordAndTheStone''.''Disney/TheSwordInTheStone''.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.DragonsLair