History VideoGame / DragonsLair

14th Feb '17 8:29:29 PM jameygamer
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* SquashedFlat: In the Boulder Trench/Rolling Balls screen, one of Dirk's death animations involves him being run over by one of the coloured balls in the trench, resulting in him being flattened and plastered over the outside like a decal.

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* SquashedFlat: In the Boulder Trench/Rolling Balls screen, one of Dirk's death animations involves him being run over by one of the coloured balls in the trench, resulting in him being flattened and plastered over the outside like a decal. This can also happen to him in another room when he's trapped between two closing pedestals. If the player does not get him out, he tries to use his feet to hold the top pillar up, but they close together with him in the middle.
14th Feb '17 8:26:15 PM jameygamer
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* SchmuckBait: One room is nothing but a table with a potion on it labeled "Drink Me". In a castle where every single inanimate object has been magically enchanted to kill you. Interesting fact: if you lose all your lives on this scene, the table will have a loaf of bread instead of the potion and the sign will say "Eat Me". Which still counts as a Schmuck Bait. Even more interesting fact: Losing your final life in this scene in the Xbox 360 and Steam versions gives you the "Eat Me" achievement.

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* SchmuckBait: One room is nothing but a table with a potion on it labeled "Drink Me". In a castle where every single inanimate object has been magically enchanted to kill you.you [[note]] If you let Dirk drink the "Drink Me" potion, it magically turns him into dust and the potion becomes the water in his body [[/note]]. Interesting fact: if you lose all your lives on this scene, the table will have a loaf of bread instead of the potion and the sign will say "Eat Me". Which still counts as a Schmuck Bait. Even more interesting fact: Losing your final life in this scene in the Xbox 360 and Steam versions gives you the "Eat Me" achievement.
16th Jan '17 7:49:51 PM ImperialMajestyXO
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* TheWikiRule: See ''that'' above.
16th Jan '17 7:46:09 PM ImperialMajestyXO
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* TheWikiRule:
** Just visit [[http://www.dragons-lair-project.com Dragon's Lair Project]]. They've got information on this. They also take this trope UpToEleven with documentation, a link to a game called [[http://www.studiohunty.com/dungeon Dungeon Escape]], etc.
** Even the competing [[http://dragonslair.wikia.com Dragon's Lair Wiki]].
20th Nov '16 6:36:40 AM AnotherGuy
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* BloodlessCarnage: Most monsters simply vanish into thin air when slain by Dirk's sword. The best death scene that doesn't involve Dirk would be Singe, and there's still no blood here.

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* BloodlessCarnage: Most monsters simply vanish into thin air when slain by Dirk's sword. Giddy Goons, when sliced in half, apparently are made of blue citrus cells. The best death scene that doesn't involve Dirk would be Singe, and there's still no blood here.
11th Sep '16 8:32:10 AM LucaEarlgrey
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* EverythingTryingToKillYou: In the NES port, you die if you walk into a door, A FREAKIN' DOOR. Dirk doesn't just die, he [[StrippedToTheBone changes to a pile of bones]],[[note]]which he usually does during the arcade game's GameOver scene[[/note]] from a door.

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* EverythingTryingToKillYou: EverythingTryingToKillYou:
** Did something just flash white? It will likely kill you if you don't press the appropriate button or stick direction.
**
In the NES port, you die if you walk into a door, A FREAKIN' DOOR. Dirk doesn't just die, he [[StrippedToTheBone changes to a pile of bones]],[[note]]which he usually does during the arcade game's GameOver scene[[/note]] from a door.
4th Sep '16 8:17:09 AM dieseldragons
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Added DiffLines:

* FailureIsTheOnlyOption: The cartoon show featured "choose your move" segments offering Dirk a choice of actions, before cutting to commercial. In theory a great idea, ''in practice however'', the viewer would sometimes get screwed as each option, no matter how logical at first, [[DidntSeeThatComing would still end in disaster]]. The writers then have Dirk [[TakeAThirdOption choose his own strategy! Which wasn't even a choice available to him!]]
13th Jul '16 8:07:25 AM rjung
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It should be noted that ''Dragon's Lair'' was not the first laserdisc game ever made (that honor belongs to a UsefulNotes/HorseRacing game called ''Quarter-Horse''), but it ''was'' the one that started it all. It was also the first ever arcade game to (initially) cost 50 cents (i.e., two quarters) to play.

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It should be noted that ''Dragon's Lair'' was not the first laserdisc game ever made (that honor belongs to a UsefulNotes/HorseRacing game called ''Quarter-Horse''), but it ''was'' the one that started it all. It was also the first ever arcade video game to (initially) cost 50 cents (i.e., two quarters) to play.
play.[[note]]Not the first ''arcade'' game, however -- that honor goes to Creator/{{Stern}}'s ''Pinball/BlackHole'' pinball from 1981.[[/note]]
11th Jun '16 10:55:09 AM mlsmithca
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* NintendoHard: YMMV, but some consider this game even more so than the original. The command windows are much shorter, and the visual cues as to what you're supposed to do next can be almost impossible to follow if you haven't memorized the scene. Even at its hardest arcade setting, ''Dragon's Lair'' was a walk in the park compared to the easiest settings for ''Dragon's Lair II''.

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* NintendoHard: YMMV, but some consider this game even Even more so than the original. The command windows are much shorter, and the visual cues as to what you're supposed to do next can be almost impossible to follow if you haven't memorized the scene. Even at its hardest arcade setting, ''Dragon's Lair'' was a walk in the park compared to the easiest settings for ''Dragon's Lair II''.



** One very glaring (but given the game's breakneck pacing, easy to miss) continuity error can be seen in the opening sequence--when Daphne's Mother is chasing Dirk, in the scene right after Dirk mounts his horse and takes off, she is suddenly riding an ox literally out of nowhere!

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** One very glaring (but (but, given the game's breakneck pacing, easy to miss) continuity error can be seen in the opening sequence--when Daphne's Mother is chasing Dirk, in the scene right after Dirk mounts his horse and takes off, she is suddenly riding an ox literally out of nowhere!
6th Jun '16 8:45:02 PM Angeldeb82
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* ActionCommands: This game was the TropeMaker for requiring the player to execute a particular command (either moving the joystick in a certain direction[[note]] In some versions of the game (including the original arcade version), there were multiple correct directions for certain actions.[[/note]] or using the sword) in a short time window based (usually) on visual cues in order to proceed through the game. Fail to execute the required command in the time window, and Dirk meets a grisly (if hilarious) demise.

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* ActionCommands: This game was the TropeMaker {{Trope Maker|s}} for requiring the player to execute a particular command (either moving the joystick in a certain direction[[note]] In some versions of the game (including the original arcade version), there were multiple correct directions for certain actions.[[/note]] or using the sword) in a short time window based (usually) on visual cues in order to proceed through the game. Fail to execute the required command in the time window, and Dirk meets a grisly (if hilarious) demise.



* WikiRule:

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* WikiRule:TheWikiRule:



* BigBeautifulWoman: Eve. Reading the YouTube comments on playthrough's of the game show some fans even prefer her to Daphne!

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* BigBeautifulWoman: Eve. Reading the YouTube [=YouTube=] comments on playthrough's playthroughs of the game show some fans even prefer her to Daphne!



* CreepyCrossdresser: [[spoiler: You didn't think Daphne would be THAT easy to find, did you?]]



* DummiedOut: [[GangplankGalleon The Pirate Ship]]. In the ending scene when Dirk is emptying his bag full of treasures a jolly roger flag is visible among them.

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* DummiedOut: [[GangplankGalleon The Pirate Ship]]. Ship.]] In the ending scene when Dirk is emptying his bag full of treasures a jolly roger flag is visible among them.



* VillainousCrossdresser: [[spoiler: You didn't think Daphne would be THAT easy to find, did you?]]



* WikiRule: See ''that'' above.

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* WikiRule: TheWikiRule: See ''that'' above.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.DragonsLair