History VideoGame / DragonsLair

13th Jul '16 8:07:25 AM rjung
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It should be noted that ''Dragon's Lair'' was not the first laserdisc game ever made (that honor belongs to a UsefulNotes/HorseRacing game called ''Quarter-Horse''), but it ''was'' the one that started it all. It was also the first ever arcade game to (initially) cost 50 cents (i.e., two quarters) to play.

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It should be noted that ''Dragon's Lair'' was not the first laserdisc game ever made (that honor belongs to a UsefulNotes/HorseRacing game called ''Quarter-Horse''), but it ''was'' the one that started it all. It was also the first ever arcade video game to (initially) cost 50 cents (i.e., two quarters) to play.
play.[[note]]Not the first ''arcade'' game, however -- that honor goes to Creator/{{Stern}}'s ''Pinball/BlackHole'' pinball from 1981.[[/note]]
11th Jun '16 10:55:09 AM mlsmithca
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* NintendoHard: YMMV, but some consider this game even more so than the original. The command windows are much shorter, and the visual cues as to what you're supposed to do next can be almost impossible to follow if you haven't memorized the scene. Even at its hardest arcade setting, ''Dragon's Lair'' was a walk in the park compared to the easiest settings for ''Dragon's Lair II''.

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* NintendoHard: YMMV, but some consider this game even Even more so than the original. The command windows are much shorter, and the visual cues as to what you're supposed to do next can be almost impossible to follow if you haven't memorized the scene. Even at its hardest arcade setting, ''Dragon's Lair'' was a walk in the park compared to the easiest settings for ''Dragon's Lair II''.



** One very glaring (but given the game's breakneck pacing, easy to miss) continuity error can be seen in the opening sequence--when Daphne's Mother is chasing Dirk, in the scene right after Dirk mounts his horse and takes off, she is suddenly riding an ox literally out of nowhere!

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** One very glaring (but (but, given the game's breakneck pacing, easy to miss) continuity error can be seen in the opening sequence--when Daphne's Mother is chasing Dirk, in the scene right after Dirk mounts his horse and takes off, she is suddenly riding an ox literally out of nowhere!
6th Jun '16 8:45:02 PM Angeldeb82
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* ActionCommands: This game was the TropeMaker for requiring the player to execute a particular command (either moving the joystick in a certain direction[[note]] In some versions of the game (including the original arcade version), there were multiple correct directions for certain actions.[[/note]] or using the sword) in a short time window based (usually) on visual cues in order to proceed through the game. Fail to execute the required command in the time window, and Dirk meets a grisly (if hilarious) demise.

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* ActionCommands: This game was the TropeMaker {{Trope Maker|s}} for requiring the player to execute a particular command (either moving the joystick in a certain direction[[note]] In some versions of the game (including the original arcade version), there were multiple correct directions for certain actions.[[/note]] or using the sword) in a short time window based (usually) on visual cues in order to proceed through the game. Fail to execute the required command in the time window, and Dirk meets a grisly (if hilarious) demise.



* WikiRule:

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* WikiRule:TheWikiRule:



* BigBeautifulWoman: Eve. Reading the YouTube comments on playthrough's of the game show some fans even prefer her to Daphne!

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* BigBeautifulWoman: Eve. Reading the YouTube [=YouTube=] comments on playthrough's playthroughs of the game show some fans even prefer her to Daphne!



* CreepyCrossdresser: [[spoiler: You didn't think Daphne would be THAT easy to find, did you?]]



* DummiedOut: [[GangplankGalleon The Pirate Ship]]. In the ending scene when Dirk is emptying his bag full of treasures a jolly roger flag is visible among them.

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* DummiedOut: [[GangplankGalleon The Pirate Ship]]. Ship.]] In the ending scene when Dirk is emptying his bag full of treasures a jolly roger flag is visible among them.



* VillainousCrossdresser: [[spoiler: You didn't think Daphne would be THAT easy to find, did you?]]



* WikiRule: See ''that'' above.

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* WikiRule: TheWikiRule: See ''that'' above.
1st Jun '16 3:04:57 AM foxley
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Added DiffLines:

* PendulumOfDeath: One deathtrap requires Dirk the Daring to traverse a passageway where three of these swinging blades await to OneHitKill Dirk, who must PressXToNotDie to dodge these blades.
26th May '16 2:27:55 PM NWolfman
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Added DiffLines:

* DeliberateValuesDissonance: Sort of. Don Bluth realized early on how unflattering Daphne's character was, not being much more than an oversexed, air-headed trophy girlfriend, and decided to portray Dirk as DumbMuscle, so that they'd "be made for one another."
21st May '16 9:15:45 PM nombretomado
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* GuideDangIt: The player must collect various treasures throughout the game in order to get to the final level and finish the game, and one of these is the notorious golden butterfly. It's so well hidden that the PS3 version of the game contains a trophy for nabbing it on your first run through the game.

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* GuideDangIt: The player must collect various treasures throughout the game in order to get to the final level and finish the game, and one of these is the notorious golden butterfly. It's so well hidden that the PS3 [=PS3=] version of the game contains a trophy for nabbing it on your first run through the game.
24th Apr '16 6:19:11 AM foxley
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Added DiffLines:

* HeadlessHorseman: Dirk has to dodge him and is unable to use his sword due to the Horseman casting a spell on it.
21st Apr '16 2:40:24 PM EBsessed
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* TimeTravel: The whole plot of the game.

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* TimeTravel: The whole plot of the game.game...supposedly. For some reason you also end up in the purely fictional story of Alice in Wonderland. There's also the Garden of Eden segment, the historical legitimacy of which is passionately debated by atheists and the religious.
20th Apr '16 5:28:19 PM EBsessed
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** When Daphne wakes up and is reunited with Dirk she knocks off his helmet and loses both her shoes, they randomly regain and lose both items in the final scenes at the game ends.
** One very glaring (but, given the game's breakneck pacing, easy to miss) continuity error can be seen in the opening sequence--when Daphne's Mother is chasing Dirk, in the scene right after Dirk mounts his horse and takes off, she is suddenly riding an ox literally out of nowhere!
** Beethoven's cat knocks a candle off the piano early on in stage 5, the candle is back in its original position in but a moment later.

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** When Daphne wakes up and is reunited with Dirk she knocks off his helmet and loses both her shoes, they shoes. They randomly regain and lose both items in the final scenes at the game ends.
game's end.
** One very glaring (but, (but given the game's breakneck pacing, easy to miss) continuity error can be seen in the opening sequence--when Daphne's Mother is chasing Dirk, in the scene right after Dirk mounts his horse and takes off, she is suddenly riding an ox literally out of nowhere!
** Beethoven's cat knocks a candle off the piano early on in stage 5, the candle is back in its original position in but a moment later.
20th Apr '16 5:26:53 PM EBsessed
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* OffhandBackhand: Dirk does this a few times throughout the game. Example: a snake tries to attack from behind, and he gives it a quick bop with his sword in such a way that it looks like it was on accident -- but it's a player command, and you die if you don't. Dirk even does this while GRIEVING when he thinks Daphne is dead, his head buried in despair... but when an imp moves in to attack -- smack! -- and Dirk doesn't even acknowledge it. The habit continues into the second game, particularly when a bunch of monsters attack him while while he trying to focusing on escaping Daphne's mother.

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* OffhandBackhand: Dirk does this a few times throughout the game. Example: a snake tries to attack from behind, and he gives it a quick bop with his sword in such a way that it looks like it was on accident -- but it's a player command, and you die if you don't. Dirk even does this while GRIEVING when he thinks Daphne is dead, his head buried in despair... but when an imp moves in to attack -- smack! -- and Dirk doesn't even acknowledge it. The habit continues into Also near the second beginning of the game, particularly when a bunch of monsters attack him while while he he's trying to focusing on escaping Daphne's mother.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.DragonsLair