Follow TV Tropes

Following

History VideoGame / DotHackGU

Go To

OR

Is there an issue? Send a MessageReason:
None


* SlasherSmile: The only way to properly describe the look on Haseo's face [[spoiler: when he first awakens his powers as Skeith's Avatar and prepares to slaughter Bordeaux and her lackeys with it, even while Kuhn and Atoli are screaming at him to stop.]] In fact, he has this look on his face ''every time'' he summons Skeith until the beatdown of Magus.

to:

* SlasherSmile: The only way to properly describe the look on Haseo's face [[spoiler: when he first awakens his powers as Skeith's Avatar and prepares to slaughter Bordeaux and her lackeys with it, even while Kuhn and Atoli are screaming at him to stop.]] ]] In fact, he has this look on his face ''every time'' he summons Skeith until the beatdown of Magus.



** Any of Dingo's seven most dangerous PKs gets special fight music that is darker than the standard field music or area boss battle fights. This applies early on when you're significantly under-leveled; not so much once you hit the halfway point of each volume and have a decent strategy.

to:

** Any of Dingo's seven most dangerous PKs gets special fight music that is darker than the standard field music or area boss battle fights. This applies early on when you're significantly under-leveled; not so much once you hit the halfway point of each volume and have a decent strategy.

Added: 290

Changed: 101

Is there an issue? Send a MessageReason:
None


* SlasherSmile: The only way to properly describe the look on Haseo's face [[spoiler: when he first awakens his powers as Skeith's Avatar and prepares to slaughter Bordeaux and her lackeys with it, even while Kuhn and Atoli are screaming at him to stop.]]

to:

* SlasherSmile: The only way to properly describe the look on Haseo's face [[spoiler: when he first awakens his powers as Skeith's Avatar and prepares to slaughter Bordeaux and her lackeys with it, even while Kuhn and Atoli are screaming at him to stop.]]]] In fact, he has this look on his face ''every time'' he summons Skeith until the beatdown of Magus.


Added DiffLines:

** Any of Dingo's seven most dangerous PKs gets special fight music that is darker than the standard field music or area boss battle fights. This applies early on when you're significantly under-leveled; not so much once you hit the halfway point of each volume and have a decent strategy.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Kuhn's Magus is probably the easiest Avatar battle outside of the original AIDA <Anna> fights, even compared to Pi's Tarvos, your introductory boss battle to Avatar fights. This works in two ways: one with Magus being one of the easier Phases from the original quadrilogy aside from the bud ability (which Kuhn has and uses), and with the absolute beatdown Skeith gives Magus in the cutscene when Skeith goes berserk outside of Haseo's control.

Added: 480

Changed: 1

Is there an issue? Send a MessageReason:
None


* While preparing for the arena tournament in Vol 1, Silabus asks if Haseo knows any Clerics; there's a fair chance you'd already taken him off adventuring with Atoli.

to:

* ** While preparing for the arena tournament in Vol 1, Silabus asks if Haseo knows any Clerics; there's a fair chance you'd already taken him off adventuring with Atoli.


Added DiffLines:

*** ''Last Recode'' takes this a step further: the easiest way to kick a Lucky Animal without chasing it is to get close enough your party members will make a break for it to kick it; so long as it doesn't notice Haseo, it won't run away. This ''includes'' Atoli, so it's entirely possible you can take her to another one of her scripted areas and Atoli will beeline for it [[ArtificialStupidity with this A.I. in effect]] even before her CharacterDevelopment being okay with it.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** Notably, Gaspard's facial design looks more like a lab or retriever, dogs known for being friendly and sociable. On the opposite end, a more wild-looking design is a common NPC design you can find in fields attacking other players.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SlowPacedBeginning: The actual plot starts out fast, but it's progress in ''Rebirth'' gets buried under Haseo attempting to wake his Avatar and the Demon Palace Tournament, which doesn't go anywhere fast until the match against Bordeaux. Which means spending as much as 20 hours before picking up the actual thread again. Once you hit Bordeaux, the actual plot starts coming back, and by the time you go after Alkaid, the story has re-routed itself and really gets going.
Tabs MOD

Added: 127

Removed: 145

Is there an issue? Send a MessageReason:
None


* SidekickCreatureNuisance: Haseo regards Death Grunty as one. Which is hilarious, given that Death Grunty is based on himself.



* SmallAnnoyingCreature: In-universe example: Haseo regards Death Grunty as one. Which is hilarious, given that Death Grunty is based on himself.

Added: 398

Changed: 1

Is there an issue? Send a MessageReason:
Cubia threatens to cause the world's nuclear power plants to melt down.


* ApocalypseHow: [[spoiler:Class 3a is threatened if Cubia is not defeated since its damage to the internet will cause the real world's [[GoingCritical nuclear power plants to melt down]] and wipe out humanity.]]



* AGodAmI: [[spoiler:Sakaki]]. It doesn't last.

to:

* AGodAmI: [[spoiler:Sakaki]]. It doesn't last.last
* GoingCritical: [[spoiler:The damage that Cubia wreaks across the internet threatens to cause the real world's nuclear power plants to suffer meltdowns, which would wipe out humanity.]]
Is there an issue? Send a MessageReason:
Undo an error of mine


* TheUnfought: Sometimes chaotic [=PKs=] get [=PKKed=] before Haseo can begin his BountyHunter {{Sidequest}}. This results in them being removed from the blacklist. Three examples include Pyro 2 the Mud-Eater, Miku the Liar, and Explosive Gia, so Haseo never fights these.

to:

* TheUnfought: Sometimes chaotic [=PKs=] get [=PKKed=] before Haseo can begin his BountyHunter {{Sidequest}}. This results in them being removed from the blacklist. Three Two examples include Pyro 2 the Mud-Eater, Mud-Eater and Miku the Liar, and Explosive Gia, so Haseo never fights these.
Is there an issue? Send a MessageReason:
Add Explosive Gia to The Unfought.


* TheUnfought: Sometimes chaotic [=PKs=] get [=PKKed=] before Haseo can begin his BountyHunter {{Sidequest}}. This results in them being removed from the blacklist. Two examples include Pyro 2 the Mud-Eater and Miku the Liar, so Haseo never fights these.

to:

* TheUnfought: Sometimes chaotic [=PKs=] get [=PKKed=] before Haseo can begin his BountyHunter {{Sidequest}}. This results in them being removed from the blacklist. Two Three examples include Pyro 2 the Mud-Eater and Mud-Eater, Miku the Liar, and Explosive Gia, so Haseo never fights these.
Is there an issue? Send a MessageReason:
None


* Volume 4: Reconnection (HD Remaster Only)

to:

* Volume 4: Reconnection (HD Remaster Only)
([[UpdatedRerelease HD Remaster]] only)



** Twin Blades' regular attacks cannot easily hit high-altitude flying enemies, so they must use their Sparrow Counter art, magical items, or BlackMagic that they learn from a magic shop's scrolls to take fliers.
** Characters that have learned attack spells from magic scrolls and [[BlackMage shadow warlocks]] are great against flying enemies.

to:

** Twin Blades' regular attacks cannot easily hit high-altitude flying enemies, so they must use their Sparrow Counter art, Counter, Chaotic Strike or Ghost Falcon arts, magical items, or BlackMagic that they learn from a magic shop's scrolls to take fliers.
** Characters that have learned attack spells from magic scrolls and [[BlackMage shadow warlocks]] Shadow Warlocks]] are great against flying enemies.



* BitterSweetEnding: [[spoiler: In Reconnection. The World has lost popularity in the years since Redemption and it's servers are going to be shut done soon. However Piros unintentionally reveals that the game team are already working on the Third version of the World.]]

to:

* BitterSweetEnding: BittersweetEnding: [[spoiler: In Reconnection. The World has lost popularity in the years since Redemption and it's servers are going to be shut done down soon. However Piros unintentionally reveals that the game team are already working on the Third version of the World.]]
Is there an issue? Send a MessageReason:
Reverse Mole has been merged with The Mole per TRS


* FaceHeelTurn: [[spoiler: Endrance and Saku turn their backs on Haseo and join Taihaku in the Sage Palace Tournament. Subverted when it turns out to have been a ReverseMole ploy on Endrance's part, but Saku wasn't aware of it, so hers was real. Realizing that she had no real reason to change sides beyond simply following "Master En" forces her into a massive existential crisis and leads to the point where she may potentially disappear from Bo's consciousness]].

to:

* FaceHeelTurn: [[spoiler: Endrance and Saku turn their backs on Haseo and join Taihaku in the Sage Palace Tournament. Subverted when it turns out to have been a ReverseMole [[TheMole mole]] ploy on Endrance's part, but Saku wasn't aware of it, so hers was real. Realizing that she had no real reason to change sides beyond simply following "Master En" forces her into a massive existential crisis and leads to the point where she may potentially disappear from Bo's consciousness]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ArtShift: The Online Jack sequences in the first three games are handled with 2D hand-drawn animation.
Is there an issue? Send a MessageReason:


** When one performs a CounterAttack in the arena, the English PlayStation 2 version mistakenly calls it a rengeki which means combo attack, when it really should be a hangeki which means counter attack. It also shows the kanji for rengeki (連撃) in the background instead of the kanji for hangeki (反撃) by mistake. Volume 1 also plays the sound for rengeki as well. Volumes 2 and 3 play the correct sound for hangeki, but display the graphics for rengeki. The Windows version fixes this by displaying the correct graphics and playing the correct sound.

to:

** When one performs a CounterAttack in the arena, the English PlayStation 2 UsefulNotes/PlayStation2 version mistakenly calls it a rengeki which means combo attack, when it really should be a hangeki which means counter attack. It also shows the kanji for rengeki (連撃) in the background instead of the kanji for hangeki (反撃) by mistake. Volume 1 also plays the sound for rengeki as well. Volumes 2 and 3 play the correct sound for hangeki, but display the graphics for rengeki. The Windows version fixes this by displaying the correct graphics and playing the correct sound.
Is there an issue? Send a MessageReason:


** Played with as of "Last Recode". While most anime versions tend to show a controller similar to that of a PlayStation controller - and in contrast with the originals - "Last Recode" mutes the voices whenever a button is mentioned, so the subtitles will say a button but the character might be saying something else to fit the actual controller they're using. Silabus in certain email chains also mentions using the portable virtual reality device called an [=M2D=] to play as well, which looks more like a cross between a joystick and a gaming mouse, making for probably radically different controls.

to:

** Played with as of "Last Recode". While most anime versions tend to show a controller similar to that of a PlayStation UsefulNotes/PlayStation controller - and in contrast with the originals - "Last Recode" mutes the voices whenever a button is mentioned, so the subtitles will say a button but the character might be saying something else to fit the actual controller they're using. Silabus in certain email chains also mentions using the portable virtual reality device called an [=M2D=] to play as well, which looks more like a cross between a joystick and a gaming mouse, making for probably radically different controls.
Is there an issue? Send a MessageReason:


* CounterAttack: Counter attacks are big in the combat system of this game. Either a skill or a charge attack can be used to counter a skill or item use in progress and interrupt or cancel it. If one performs a counter attack in the arena using a skill, it is called a hangeki (反撃) attack, raises your party morale as long as your other party members are alive, and decreases the enemy party's morale. They do not double the damage of a skill, unlike rengeki attacks. In the PlayStation 2 version, hangeki attacks are mistakenly called rengeki attacks. This is fixed for the Windows version.

to:

* CounterAttack: Counter attacks are big in the combat system of this game. Either a skill or a charge attack can be used to counter a skill or item use in progress and interrupt or cancel it. If one performs a counter attack in the arena using a skill, it is called a hangeki (反撃) attack, raises your party morale as long as your other party members are alive, and decreases the enemy party's morale. They do not double the damage of a skill, unlike rengeki attacks. In the PlayStation 2 UsefulNotes/PlayStation2 version, hangeki attacks are mistakenly called rengeki attacks. This is fixed for the Windows version.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** [=PKs=] generally detest getting [=PKed=] themselves, and complain that a [=PKK=] like Haseo is a killjoy ruining their fun.

Added: 118

Changed: 178

Is there an issue? Send a MessageReason:
None


* InevitableTournament: There's one for each game. However with each passing game the stakes gets bigger and bigger...



* InevitableTournament: There's one for each game. However with each passing game the stakes gets bigger and bigger...

to:

* InevitableTournament: There's one for each game. However with each passing game the stakes gets bigger ImprobableAge: Sakaki. [[spoiler:He's 10, but his speech patterns and bigger...vocabulary are of someone far older and sophisticated.]]
Is there an issue? Send a MessageReason:
TRS has renamed Our Elves Are Better to Our Elves Are Different. Links changed accordingly.


* HumansAreBastards: Within "The World's" history, which can be accessed on its website before logging into the game proper. Humans were once the majestic elves, blessed by the gods (see OurElvesAreBetter below), but they got too proud and were "cursed" with humanity. They quickly deteriorate in morality and take up war and domination, which quickly becomes humanity's defining characteristic. [[FromBadToWorse The history gets worse from there]] and it's implied that the constant warring will [[TheEndOfTheWorldAsWeKnowIt cause the end of The World]].

to:

* HumansAreBastards: Within "The World's" history, which can be accessed on its website before logging into the game proper. Humans were once the majestic elves, blessed by the gods (see OurElvesAreBetter OurElvesAreDifferent below), but they got too proud and were "cursed" with humanity. They quickly deteriorate in morality and take up war and domination, which quickly becomes humanity's defining characteristic. [[FromBadToWorse The history gets worse from there]] and it's implied that the constant warring will [[TheEndOfTheWorldAsWeKnowIt cause the end of The World]].



* OurElvesAreBetter: The backstory of "The World" reveals that elves were created in the image of its god, the Elder Deity called Sol, who loved them so much that he and every other deity and creature blessed them (except for Cernunnos, the Lord of the Dead, created from the spirit the Elder Deity's deceased younger brother, who withheld his blessing). The blessings essentially made the elves into demigods. Unfortunately, [[AndManGrewProud they grew]] [[{{Pride}} proud]] and demanded to become true gods. In response, Sol furiously took away all the elves' blessings, turning them into [[HumanityEnsues humans]].

to:

* OurElvesAreBetter: OurElvesAreDifferent: The backstory of "The World" reveals that elves were created in the image of its god, the Elder Deity called Sol, who loved them so much that he and every other deity and creature blessed them (except for Cernunnos, the Lord of the Dead, created from the spirit the Elder Deity's deceased younger brother, who withheld his blessing). The blessings essentially made the elves into demigods. Unfortunately, [[AndManGrewProud they grew]] [[{{Pride}} proud]] and demanded to become true gods. In response, Sol furiously took away all the elves' blessings, turning them into [[HumanityEnsues humans]].

Added: 269

Changed: 142

Is there an issue? Send a MessageReason:
Skeith cannot dodge data drains, but his enemies can.


* CutsceneIncompetence: Played very straight in the fight against Alkaid in Volume 1. Depending on your level, this can also happen with Bordeaux in the same volume.

to:

* CutsceneIncompetence: CutsceneIncompetence:
**
Played very straight in the fight against Alkaid in Volume 1. Depending on your level, this can also happen with Bordeaux in the same volume.volume.
** In an avatar battle, you can't dodge data drains fired at you. However, the enemy can dodge the data drains that you fire.
Is there an issue? Send a MessageReason:
The stun meter shows up in avatar battles.


** In Last Recode, the enemy has a stun meter displayed. When it is emptied, the enemy is stunned, and is vulnerable to being slashed. Emptying this meter is the only way to stop an enemy avatar from hitting you with a Data Drain.

to:

** In Last Recode, the enemy in an avatar battle has a stun meter displayed. When it is emptied, the enemy is stunned, and is vulnerable to being slashed. Emptying this meter is the only way to stop an enemy avatar from hitting you with a Data Drain.

Added: 612

Changed: 12

Is there an issue? Send a MessageReason:
Add Anti Air. Also mention that Natsume is a chaotic PK.


* AntiAir: Multiple examples:
** A SinisterScythe is great at knocking down high-altitude flying enemies, so dealing with them becomes a flick reaper's job if there is one in the party.
** Twin Blades' regular attacks cannot easily hit high-altitude flying enemies, so they must use their Sparrow Counter art, magical items, or BlackMagic that they learn from a magic shop's scrolls to take fliers.
** Characters that have learned attack spells from magic scrolls and [[BlackMage shadow warlocks]] are great against flying enemies.



* AscendedExtra: Four of the main characters's players were active in R1, but were much lesser players of varying degrees.

to:

* AscendedExtra: Four of the main characters's characters' players were active in R1, but were much lesser players of varying degrees.



** Many [=PKers=] give themselves these names like Madame Insane and Punisher Mitch.



** [[spoiler: Natsume gained a SplitPersonality embodying this towards Kite, given her continued obsession over him and anything related to him even seven years after, even apparently stalking him, according to Piros]].

to:

** [[spoiler: Natsume gained a chaotic PK SplitPersonality embodying this towards Kite, given her continued obsession over him and anything related to him even seven years after, even apparently stalking him, according to Piros]].
Is there an issue? Send a MessageReason:
Better term, and explain why the defeat means that Haseo never fights them.


* TheUnfought: Sometimes chaotic [=PKs=] get killed before Haseo can begin his BountyHunter {{Sidequest}}. Two examples include Pyro 2 the Mud-Eater and Miku the Liar, so Haseo never fights these.

to:

* TheUnfought: Sometimes chaotic [=PKs=] get killed [=PKKed=] before Haseo can begin his BountyHunter {{Sidequest}}.{{Sidequest}}. This results in them being removed from the blacklist. Two examples include Pyro 2 the Mud-Eater and Miku the Liar, so Haseo never fights these.
Is there an issue? Send a MessageReason:
Add Greedy Cervantes as a Dirty Coward

Added DiffLines:

* DirtyCoward: The chaotic PK Greedy Cervantes is one. He loves to PK those who are weaker than him, but he flees from those who he knows are stronger than him if he is able to do so.
Is there an issue? Send a MessageReason:
Haseo never fights Pyro 2 the Mud-Eater and Miku the Liar since they were defeated before Haseo can begin his Bounty Hunter side quest.

Added DiffLines:

* TheUnfought: Sometimes chaotic [=PKs=] get killed before Haseo can begin his BountyHunter {{Sidequest}}. Two examples include Pyro 2 the Mud-Eater and Miku the Liar, so Haseo never fights these.
Is there an issue? Send a MessageReason:
Add The Most Wanted for chaotic PKs.

Added DiffLines:

* TheMostWanted: Chaotic [=PKs=] are placed on a blacklist for bounty hunters to kill. These are the worst of the worst player killers who have completed a quest to enter this blacklist. [[BountyHunter Bounty hunters]] can PKK them for special rewards. Entering this blacklist gives the player killers BossSubtitles that show up that can add to their fear factor against non-bounty hunters.

Added: 485

Changed: 253

Is there an issue? Send a MessageReason:
Add the stun meter in Avatar battles to Break Meter.


* BreakMeter: Armored and high-flying enemies have this. This meter represents the durability of the enemy's armor or whatever allows them high-altitude flight. Armored enemies are weak against a {{BFS}}, while flying enemies often are weak against a SinisterScythe.

to:

* BreakMeter: Two examples:
**
Armored and high-flying enemies have this. This meter represents the durability of the enemy's armor or whatever allows them high-altitude flight. Armored enemies are weak against a {{BFS}}, while flying enemies often are weak against a SinisterScythe.SinisterScythe.
** In Last Recode, the enemy has a stun meter displayed. When it is emptied, the enemy is stunned, and is vulnerable to being slashed. Emptying this meter is the only way to stop an enemy avatar from hitting you with a Data Drain.
Is there an issue? Send a MessageReason:
Some flyers are weak against short swords instead of a Sinister Scythe. Also, some fliers do not use wings.


* BreakMeter: Armored and flying enemies have this. This meter represents the durability of the enemy's armor or wings. Armored enemies are weak against a BFS, while flying enemies are weak against a SinisterScythe.

to:

* BreakMeter: Armored and flying high-flying enemies have this. This meter represents the durability of the enemy's armor or wings. whatever allows them high-altitude flight. Armored enemies are weak against a BFS, {{BFS}}, while flying enemies often are weak against a SinisterScythe.
Is there an issue? Send a MessageReason:
If your party members are able to revive you or finish the battle, the We Cannot Go On Without You trope will not apply.


* WeCannotGoOnWithoutYou: Despite being an MMO, when Haseo bites it, the game is over. Also the Arena rules: take out the Leader, you win the battle.

to:

* WeCannotGoOnWithoutYou: Despite being an MMO, when Haseo bites it, the game is over. Also the Arena rules: take Take out the Leader, you enemy party leader in an arena battle to win the battle.
Is there an issue? Send a MessageReason:
Ninjato is sufficiently explained so he is added in as a Bunny Ears Lawyer. Piros the 3rd is another one.


%%* BunnyEarsLawyer:
%%** Gabi, the leader of Kestrel.
%%** Minor NPC Ninjato is actually one of the graphics designers for "The World R:2." You probably better know him as that guy who is obsessed with [[{{Miko}} shrine maidens]].

to:

%%* * BunnyEarsLawyer:
%%** Gabi, ** Piros the leader of Kestrel.
%%**
3rd is actually a graphics programmer for "The World R:2". His behavior as a character is quite eccentric.
**
Minor NPC Ninjato is actually one of the graphics designers for "The World R:2." You probably better know him as that guy who is obsessed with [[{{Miko}} shrine maidens]].

Top