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* GameplayAndStorySegregation: The BigBad supposedly removed all the music from the land, but background music is ubiquitous.
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You can find an english version online [[http://www.snesfun.com/game.php?id=1806 here]].
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Video Game Settings is an index, not a trope. These are all zces as well.
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* VideoGameSettings
** TheLostWoods: World 1, Journey Forest.
** LevelAte: World 2, Candy World.
** BandLand: World 3, Concert Hall.
** UnderTheSea: World 4, Fairy Village, with a mix of GreenHillZone.
** SlippySlideyIceWorld: World 5, Ice World.
** HailfirePeaks: World 6, Fire Peak, is a combination of LethalLavaLand and DeathMountain.
** ToyTime: World 7, Toy Town.
** OminousFloatingCastle: World 7 Part 2, Amon's Castle.
** TheLostWoods: World 1, Journey Forest.
** LevelAte: World 2, Candy World.
** BandLand: World 3, Concert Hall.
** UnderTheSea: World 4, Fairy Village, with a mix of GreenHillZone.
** SlippySlideyIceWorld: World 5, Ice World.
** HailfirePeaks: World 6, Fire Peak, is a combination of LethalLavaLand and DeathMountain.
** ToyTime: World 7, Toy Town.
** OminousFloatingCastle: World 7 Part 2, Amon's Castle.
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** TheLostWoods: World 1, Journey Forest.
** LevelAte: World 2, Candy World.
** BandLand: World 3, Concert Hall.
** UnderTheSea: World 4, Fairy Village, with a mix of GreenHillZone.
** SlippySlideyIceWorld: World 5, Ice World.
** HailfirePeaks: World 6, Fire Peak, is a combination of LethalLavaLand and DeathMountain.
** ToyTime: World 7, Toy Town.
** OminousFloatingCastle: World 7 Part 2, Amon's Castle.
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* NonStandardCharacterDesign: Amon's "demon girl" looks form much more realistic than everyone else.
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* NonStandardCharacterDesign: Amon's "demon girl" form looks form much more realistic than everyone else.
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* DamselInDistress: Alis, Milon's fairy friend with the color palette of Princess Peach. She's kidnapped by Amon in the opening cutscene.
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Capitalization was fixed from Videogame.Doremi Fantasy to VideoGame.Doremi Fantasy. Null edit to update page. Page may need a mojibake cleanup after the fact
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* AlternateContinuity: It is set in a different continuity from the first game.
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* SequelDifficultyDrop: Drastically easier than its predecessor due to its lack of the GuideDangIt elements from the original.
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He's not.
* LivingDrawing: Maybe. The Chef who serves as the boss of Candy World is drawn into the arena. He did exist prior to the battle, so it's not clear what the signifance of him being drawn in is. He does not have an art theme either, but rather a cooking and a constellation theme.
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* SamusIsAGirl: Amon actualy is a demon girl.
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* SequelDifficultyDrop: Drastically easier than its predecessor due to its lack of the GuideDangIt elements from the original.
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* NonStandardCharacterDesign: Amon's "demon girl" form much more realistic than everyone else.
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* NonStandardCharacterDesign: Amon's "demon girl" looks form much more realistic than everyone else.
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* SamusIsAGirl: Amon actualy is a demon girl.
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* NonStandardCharacterDesign: Amon's "demon girl" form much more realistic than everyone else.
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* BishonenLine: [[BigBad Amon]], whose weaker form is basically Majin Buu but green, while is stronger form is a tall, handsome man with long hair and a skintight black outfit.
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* BishonenLine: [[BigBad Amon]], whose weaker form is basically Majin Buu but green, while is stronger form is a tall, handsome man with long hair and a skintight black outfit.demon girl.
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naemspaec
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''Doremi Fantasy: Milon's Heart-Pounding Big Adventure'' (''Milon no [=DokiDoki=] Daibouken'') is a game released only on the UsefulNotes/SuperFamicom in Japan, made by HudsonSoft in 1996. The game is a sequel to ''[[VideoGame/MilonsSecretCastle Milon's Secret Castle]]''. It was later released on the UsefulNotes/{{Wii}} via Virtual Console in Japan, Europe and North America (under the "import" category) in 2008. There is also a fan translation of the game, titled ''Doremi Fantasy: Milon's Quest''.
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''Doremi Fantasy: Milon's Heart-Pounding Big Adventure'' (''Milon no [=DokiDoki=] Daibouken'') is a game released only on the UsefulNotes/SuperFamicom in Japan, made by HudsonSoft Creator/HudsonSoft in 1996. The game is a sequel to ''[[VideoGame/MilonsSecretCastle Milon's Secret Castle]]''. It was later released on the UsefulNotes/{{Wii}} via Virtual Console in Japan, Europe and North America (under the "import" category) in 2008. There is also a fan translation of the game, titled ''Doremi Fantasy: Milon's Quest''.
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** The sixth boss is a [[{{Kirby}} a moon and a sun, which seems like an expy of a certain boss duo.]]
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** The sixth boss is a [[{{Kirby}} [[Franchise/{{Kirby}} a moon and a sun, which seems like an expy of a certain boss duo.]]
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* BishonenLine: Amon, whose weaker form is basically Majin Buu but green, while is stronger form is a tall, handsome man with long hair and a skintight black outfit.
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* BishonenLine: Amon, [[BigBad Amon]], whose weaker form is basically Majin Buu but green, while is stronger form is a tall, handsome man with long hair and a skintight black outfit.
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* BishonenLine: Amon, whose weaker form is basically Majin Buu but green, while is stronger form is a tall, handsome man with long hair and a skintight black outfit.
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* GustyGlade: Both worlds 1 and 5 have a level with high winds which blow you around and send enemies at you like lethal tumbleweed.
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''Doremi Fantasy: Milon's Heart-Pounding Big Adventure'' (''Milon no [=DokiDoki=] Daibouken'') is a game released only on the SuperFamicom in Japan, made by HudsonSoft in 1996. The game is a sequel to ''[[VideoGame/MilonsSecretCastle Milon's Secret Castle]]''. It was later released on the {{Wii}} via Virtual Console in Japan, Europe and North America (under the "import" category) in 2008. There is also a fan translation of the game, titled ''Doremi Fantasy: Milon's Quest''.
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''Doremi Fantasy: Milon's Heart-Pounding Big Adventure'' (''Milon no [=DokiDoki=] Daibouken'') is a game released only on the SuperFamicom UsefulNotes/SuperFamicom in Japan, made by HudsonSoft in 1996. The game is a sequel to ''[[VideoGame/MilonsSecretCastle Milon's Secret Castle]]''. It was later released on the {{Wii}} UsefulNotes/{{Wii}} via Virtual Console in Japan, Europe and North America (under the "import" category) in 2008. There is also a fan translation of the game, titled ''Doremi Fantasy: Milon's Quest''.
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* HitPoints: Milon can get a total of 3 hit points by collecting clothes. Getting hit with the green outfit on puts you down to blue, then to red, and getting hit while wearing the red outfit is death.
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* JumpPhysics: It wouldn't be a platformer without them.
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* NintendoHard: Just as much so as [[VideoGame/MilonsSecretCastle its predecessor]], though thankfully this time it's honestly hard without the first game's FakeDifficulty.
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** Possibly unintentional, Milon's green outfit is slightly reminiscent of Link from ''Franchise/TheLegendOfZelda''.
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** Amon's first form looks an ''awful lot'' like Majin Buu from ''Anime/DragonBallZ'', only without the antenna and colored green instead of pink. (Notably, he does flash pink when taking damage.)
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** Amon's first form looks an ''awful lot'' like Majin Buu from ''Anime/DragonBallZ'', only without the antenna (or maybe it's just obscured by his crown?) and colored green instead of pink. (Notably, he does flash pink when taking damage.)
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* OneWingedAngel: Amon, who goes from a big, fat green creature to a humanoid demon.
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* ShoutOut: The sixth boss is a [[{{Kirby}} a moon and a sun, which seems like an expy of a certain boss duo.]]
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* ShoutOut: ShoutOut:
** The sixth boss is a [[{{Kirby}} a moon and a sun, which seems like an expy of a certain boss duo.]]]]
** Amon's first form looks an ''awful lot'' like Majin Buu from ''Anime/DragonBallZ'', only without the antenna and colored green instead of pink. (Notably, he does flash pink when taking damage.)
** The sixth boss is a [[{{Kirby}} a moon and a sun, which seems like an expy of a certain boss duo.
** Amon's first form looks an ''awful lot'' like Majin Buu from ''Anime/DragonBallZ'', only without the antenna and colored green instead of pink. (Notably, he does flash pink when taking damage.)
* TurnsRed: The Penguin Present boss that separates the ToyTime half of World 7 from Amon's OminousFloatingCastle. At half health it ditches the bow and changes its facial expression, and becomes much faster and spits out more fireballs as it jumps.
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** OminousFloatingCastle: World 8, Amon's Castle.
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** OminousFloatingCastle: World 8, 7 Part 2, Amon's Castle.
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Actual translation.
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''Doremi Fantasy: Milon's [=DokiDoki=] Adventure'' (''Milon no [=DokiDoki=] Daibouken'') is a game released only on the SuperFamicom in Japan, made by HudsonSoft in 1996. The game is a sequel to ''[[VideoGame/MilonsSecretCastle Milon's Secret Castle]]''. It was later released on the {{Wii}} via Virtual Console in Japan, Europe and North America (under the "import" category) in 2008. There is also a fan translation of the game, titled ''Doremi Fantasy: Milon's Quest''.
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''Doremi Fantasy: Milon's [=DokiDoki=] Heart-Pounding Big Adventure'' (''Milon no [=DokiDoki=] Daibouken'') is a game released only on the SuperFamicom in Japan, made by HudsonSoft in 1996. The game is a sequel to ''[[VideoGame/MilonsSecretCastle Milon's Secret Castle]]''. It was later released on the {{Wii}} via Virtual Console in Japan, Europe and North America (under the "import" category) in 2008. There is also a fan translation of the game, titled ''Doremi Fantasy: Milon's Quest''.
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* {{Jerkass}}: While most of the villains could qualify, special mention has to go to the fifth boss, Mighty Snowcone. After defeating him he reveals that [[spoiler: he's not even one of Amon's henchmen, he was just blocking your way for the Hell of it]].
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You can find an english version online [[http://www.snesfun.com/game.php?id=1806 here]].
* {{Balloonacy}}: Done with ''bubble gum'', no less! The balloon gum item will save you from an otherwise lethal fall by turning into a balloon and lifting you into the air.
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* SceneryPorn: This game has a simplistic, yet quite appealing art style that gives a different charm for each colorful world in the game (World 2 in particular).
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* SceneryPorn: This game has a simplistic, yet quite appealing cartoonish art style that gives a different charm for each colorful world in the game (World 2 in particular).
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* TurnsRed: The boss from World 4 starts to look more frog-like as she continues taking damage.
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* TurnsRed: ShowsDamage: The fourth world boss from World 4 starts to look slowly gains a more frog-like appearance as she continues taking damage.takes damage, finally turning into a frog completely when defeated.
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** BigFancyCastle: World 3, Concert Hall. It also has a bit of BandLand to it.
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** BigFancyCastle: BandLand: World 3, Concert Hall. It also has a bit of BandLand to it.Hall.
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** HailfirePeaks: World 6 is a combination of LethalLavaLand and DeathMountain.
*** Also, the first portion of World 7 is ToyTime while the other portion leads to the OminousFloatingCastle.
*** Also, the first portion of World 7 is ToyTime while the other portion leads to the OminousFloatingCastle.
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** HailfirePeaks: World 6 6, Fire Peak, is a combination of LethalLavaLand and DeathMountain.
*** Also, the first portion of ** ToyTime: World 7 is ToyTime while the other portion leads to the OminousFloatingCastle.
7, Toy Town.
** OminousFloatingCastle: World 8, Amon's Castle.
** OminousFloatingCastle: World 8, Amon's Castle.
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* TheCameo: White Bomberman and Black Bomberman appear in the intro to Candy World.
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* TheCameo: White Bomberman and Black Bomberman appear in the intro to Candy World.
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* SceneryPorn: This game has a simplistic, yet quite appealing art style that gives a different charm for each colorful world in the game (World 2 in particular).
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* TheCameo: White Bomberman and Black Bomberman appear in the intro to Candy World.
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*** Also, the first portion of World 7 is ToyTime while the other portion leads to the BigFloatingCastle.
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*** Also, the first portion of World 7 is ToyTime while the other portion leads to the BigFloatingCastle.
OminousFloatingCastle.
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*** Also, the first portion of World 7 is ToyTime while the other portion leads to the BigFloatingCastle.