Doremi Fantasy: Milon's Heart-Pounding Big Adventure
(Milon no DokiDoki Daibouken
) is a game released only on the Super Famicom
in Japan, made by Hudson Soft
in 1996. The game is a sequel to Milon's Secret Castle
. It was later released on the Wii
via Virtual Console in Japan, Europe and North America (under the "import" category) in 2008. There is also a fan translation of the game, titled Doremi Fantasy: Milon's Quest
Basically, the story is that Milon was playing in the forest, when suddenly an evil demon named Amon kidnapped Milon's fairy friend, Alis, and took the music in the land with him. It's up to Milon to go after Amon, defeat his minions, and get the music and Alis back.
You can find an english version online here
This game provides examples of:
- An Axe to Grind: The boss from World 4 uses two axes as her main weapons.
- Balloonacy: Done with bubble gum, no less! The balloon gum item will save you from an otherwise lethal fall by turning into a balloon and lifting you into the air.
- Bishonen Line: Amon, whose weaker form is basically Majin Buu but green, while is stronger form is a tall, handsome man with long hair and a skintight black outfit.
- Bubble Gun: A much more useful one than in its predecessor.
- The Cameo: White Bomberman and Black Bomberman appear in the intro to Candy World.
- Goomba Stomp: Milon's jump attack just momentarily stuns enemies and he can use them as platforms.
- Gusty Glade: Both worlds 1 and 5 have a level with high winds which blow you around and send enemies at you like lethal tumbleweed.
- Hit Points: Milon can get a total of 3 hit points by collecting clothes. Getting hit with the green outfit on puts you down to blue, then to red, and getting hit while wearing the red outfit is death.
- Jerkass: While most of the villains could qualify, special mention has to go to the fifth boss, Mighty Snowcone. After defeating him he reveals that he's not even one of Amon's henchmen, he was just blocking your way for the Hell of it.
- Jump Physics: It wouldn't be a platformer without them.
- Kid Hero: Milon, of course.
- Law of 100: Collecting 100 musical notes gives Milon an extra life. When continuously collecting them, they multiply (i.e. 1x to 2x and so on).
- Lighter and Softer: Compared to Milon's Secret Castle.
- Nintendo Hard: Just as much so as its predecessor, though thankfully this time it's honestly hard without the first game's Fake Difficulty.
- One-Winged Angel: Amon, who goes from a big, fat green creature to a humanoid demon.
- Scenery Porn: This game has a simplistic, yet quite appealing cartoonish art style that gives a different charm for each colorful world in the game (World 2 in particular).
- Shows Damage: The fourth world boss slowly gains a more frog-like appearance as she takes damage, finally turning into a frog completely when defeated.
- Turns Red: The Penguin Present boss that separates the Toy Time half of World 7 from Amon's Ominous Floating Castle. At half health it ditches the bow and changes its facial expression, and becomes much faster and spits out more fireballs as it jumps.
- Video Game Settings
- The Lost Woods: World 1, Journey Forest.
- Level Ate: World 2, Candy World.
- Band Land: World 3, Concert Hall.
- Under the Sea: World 4, Fairy Village, with a mix of Green Hill Zone.
- Slippy-Slidey Ice World: World 5, Ice World.
- Hailfire Peaks: World 6, Fire Peak, is a combination of Lethal Lava Land and Death Mountain.
- Toy Time: World 7, Toy Town.
- Ominous Floating Castle: World 7 Part 2, Amon's Castle.