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1[[quoteright:260:https://static.tvtropes.org/pmwiki/pub/images/Doremi_Fantasy_6488.jpg]]
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3''[=DoReMi=] Fantasy: Milon's Heart-Pounding Big Adventure'' (''Milon no [=DokiDoki=] Daibouken'') is a game released only on the Platform/SuperFamicom in Japan, made by Creator/HudsonSoft in 1996. The game is a sequel to ''[[VideoGame/MilonsSecretCastle Milon's Secret Castle]]''. It was later released on the Platform/{{Wii}} via Virtual Console in Japan, Europe and North America (under the "import" category) in 2008. There is also a fan translation of the game, titled ''Doremi Fantasy: Milon's Quest''.
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5Basically, the story is that Milon was playing in the forest, when suddenly an evil demon named Amon kidnapped Milon's fairy friend, Alis, and took the music in the land with him. It's up to Milon to go after Amon, defeat his minions, and get the music and Alis back.
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7[[http://www.snesfun.com/game.php?id=1806 You can find an english version online here.]]
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10!!'''This game provides examples of:'''
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12* AlternateContinuity: It is set in a different continuity from the first game.
13* {{Balloonacy}}: Done with ''bubble gum'', no less! The balloon gum item will save you from an otherwise lethal fall by turning into a balloon and lifting you into the air.
14* BishonenLine: [[BigBad Amon]], whose weaker form is basically Majin Buu but green, while his stronger form is a demon girl.
15* BubbleGun: A much more useful one than in its predecessor.
16* TheCameo: White Bomberman and Black Bomberman appear in the intro to Candy World.
17* DamselInDistress: Alis, Milon's fairy friend with the color palette of Princess Peach. She's kidnapped by Amon in the opening cutscene.
18* GameplayAndStorySegregation: The BigBad supposedly removed all the music from the land, but background music is ubiquitous.
19* GoombaStomp: Milon's jump attack just momentarily stuns enemies and he can use them as platforms.
20* GustyGlade: Both worlds 1 and 5 have a level with high winds which blow you around and send enemies at you like lethal tumbleweed.
21* HitPoints: Milon can get a total of 3 hit points by collecting clothes. Getting hit with the green outfit on puts you down to blue, then to red, and getting hit while wearing the red outfit is death.
22* {{Jerkass}}: While most of the villains could qualify, special mention has to go to the fifth boss, Mighty Snowcone. After defeating him he reveals that [[spoiler: he's not even one of Amon's henchmen, he was just blocking your way for the Hell of it]].
23* JumpPhysics: It wouldn't be a platformer without them.
24* KidHero: Milon, of course.
25* LawOfOneHundred: Collecting 100 musical notes gives Milon an extra life. When continuously collecting them, they multiply (i.e. 1x to 2x and so on).
26* LighterAndSofter: Compared to ''[[VideoGame/MilonsSecretCastle Milon's Secret Castle]]''.
27* LivingDrawing: Maybe. The Chef who serves as the boss of Candy World is drawn into the arena. He did exist prior to the battle, so it's not clear what the signifance of him being drawn in is. He does not have an art theme either, but rather a cooking and a constellation theme.
28* NintendoHard: Just as much so as [[VideoGame/MilonsSecretCastle its predecessor]], though thankfully this time it's honestly hard without the first game's FakeDifficulty.
29* NonStandardCharacterDesign: Amon's "demon girl" form looks much more realistic than everyone else.
30* OneWingedAngel: Amon, who goes from a big, fat green creature to a humanoid demon.
31* SceneryPorn: This game has a simplistic, yet quite appealing cartoonish art style that gives a different charm for each colorful world in the game (World 2 in particular).
32* ShoutOut:
33** The sixth boss is a [[Franchise/{{Kirby}} a moon and a sun, which seems like an expy of a certain boss duo.]]
34** Amon's first form looks an ''awful lot'' like Majin Buu from ''Anime/DragonBallZ'', only without the antenna (or maybe it's just obscured by his crown?) and colored green instead of pink. (Notably, he does flash pink when taking damage.)
35** Possibly unintentional, Milon's green outfit is slightly reminiscent of Link from ''Franchise/TheLegendOfZelda''.
36* ShowsDamage: The fourth world boss slowly gains a more frog-like appearance as she takes damage, finally turning into a frog completely when defeated.
37* TurnsRed: The Penguin Present boss that separates the ToyTime half of World 7 from Amon's OminousFloatingCastle. At half health it ditches the bow and changes its facial expression, and becomes much faster and spits out more fireballs as it jumps.
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