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* [[spoiler: Bonus Boss - Meteor, which requires you to unload whole magazines of Gatling Gun, Volcano Rocket Launcher and a Shuriken from one out of hundred percent just to blow up the rock.]]
to:
* [[spoiler: Bonus Boss BonusBoss - Meteor, Meteor Firing Range, which requires you to unload whole magazines of Gatling Gun, Volcano Rocket Launcher and a Shuriken from one out of hundred percent just to blow up the rock.meteor.]]
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* GatlingGood: The Gatling Gun which you can obtain from Firing Range.
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* [[spoiler: Bonus Boss - Meteor, which requires you to unload whole magazines of Gatling Gun, Volcano Rocket Launcher and a Shuriken from one out of hundred percent just to blow up the rock.]]
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* ICallItVera: Volcano The Rocket Launcher.
to:
* ICallItVera: Most InfinityMinusOneSword have this treatment.
** Volcano The RocketLauncher.Launcher: Before destroying the helicopter on Mt. Rosalia, shoot down 10 of it's rockets to unlock the Shadow Mercenary's rocket launcher.
** Twister The Shotgun: Complete the game to unlock Colonel Haynes' shotgun.
** Immolater The Pistol: During the first battle with Major Evans, shoot 10 knives before defeating him to unlock his handgun.
** Deep Impact The Assault Rifle: Before killing Gregory, shoot down 10 of his grenades to unlock his assault rifle.
** Volcano The Rocket
** Twister The Shotgun: Complete the game to unlock Colonel Haynes' shotgun.
** Immolater The Pistol: During the first battle with Major Evans, shoot 10 knives before defeating him to unlock his handgun.
** Deep Impact The Assault Rifle: Before killing Gregory, shoot down 10 of his grenades to unlock his assault rifle.
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* ICallItVera: Volcano The Rocket Launcher.
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* JokeWeapon: Trash, which has you throwing unlimited supply of rubbish toward your enemies, can turn into LethalJokeWeapon if you happen to throw a Shuriken in a very rare chance.
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Deleted line(s) 42 (click to see context) :
* NoExportForYou: Despite having English voice acting in the original Japanese version and a redub in the European version, along with English text, Nintendo of America never released the game in the United States. Keep in mind, MonolithSoft also made ''VideoGame/{{Xenoblade}}'', so there may be a connection going on here.
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* FightToSurvive: The bulk of the game features the player trying to survive the various disasters that befall him.
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[[VideoGame/DisasterDayOfCrisis Disaster : Day of Crisis]] is a 2008 {{Wii}}-exclusive game, mixing exploration, shooting sessions and QTE for a compilation of every disaster movie ever.
to:
[[VideoGame/DisasterDayOfCrisis Disaster : Day of Crisis]] is a 2008 {{Wii}}-exclusive UsefulNotes/{{Wii}}-exclusive game, mixing exploration, shooting sessions and QTE for a compilation of every disaster movie ever.
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Changed line(s) 41 (click to see context) from:
* NoExportForYou: Despite having English voice acting in the original Japanese version and a redub in the European version, along with English text, Nintendo of America never released the game in the United States. Keep in mind, MonolithSoft also made XenobladeChronicles, so there may be a connection going on here.
to:
* NoExportForYou: Despite having English voice acting in the original Japanese version and a redub in the European version, along with English text, Nintendo of America never released the game in the United States. Keep in mind, MonolithSoft also made XenobladeChronicles, ''VideoGame/{{Xenoblade}}'', so there may be a connection going on here.
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Added DiffLines:
* NoExportForYou: Despite having English voice acting in the original Japanese version and a redub in the European version, along with English text, Nintendo of America never released the game in the United States. Keep in mind, MonolithSoft also made XenobladeChronicles, so there may be a connection going on here.
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Changed line(s) 33 (click to see context) from:
* InstantAwesomeJustAddMecha: The main reason why the last boss suddenly pulls out a Franchise/MetalGear expy.
to:
* [[spoiler: InstantAwesomeJustAddMecha: The main reason why the last boss suddenly pulls out a Franchise/MetalGear expy.]]
Deleted line(s) 41 (click to see context) :
* NoExportForYou: The game got released in Japan and in Europe, but never made it to the United States.
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* TheStinger: Takes the form of a bonus video after having completed the game. [[spoiler: You managed to stop SURGE? Great! Now, prepare yourself for the giant asteroid that's threatening the Earth!]]
Deleted line(s) 55 (click to see context) :
* TheStinger: Takes the form of a bonus video after having completed the game. [[spoiler: You managed to stop SURGE? Great! Now, prepare yourself for the giant asteroid that's threatening the Earth!]]
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* WhatTheHellHero: Most of Ray's early interactions with Lisa have her calling him out for letting Steve die.
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* FreudianExcuse: [[spoiler:The SURGE Colonel watched his entire platoon die, then found out that the incident was set up by his own government as a cover up. Yeah, he's not exactly happy about it.]]
to:
* FreudianExcuse: [[spoiler:The SURGE Colonel [[spoiler:Haynes watched his entire platoon die, then found out that the incident was set up by his own government as a cover up. Yeah, he's not exactly happy about it.]]
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* FreudianExcuse: [[spoiler:The SURGE Colonel watched his entire platoon die, then found out that the incident was set up by his own government as a cover up. Yeah, he's not exactly happy about it.]]
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\"Everything\'s Worse With Bears\" clean-up
* BearsAreBadNews: As if trying to get out of a forest polluted by volcanic ashes wasn't difficult enough, Ray also has to face a rabid bear...
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* EverythingsWorseWithBears: As if trying to get out of a forest polluted by volcanic ashes wasn't difficult enough, Ray also has to face a rabid bear...
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Splitting Saving The World
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* [[spoiler:SaveTheWorld]] : The plot quickly went from [[spoiler:save two kidnapped hostages to stop a rogue military group from detonating nuclear warheads located somewhere in the USA.]]
to:
* [[spoiler:SaveTheWorld]] [[spoiler:SaveTheWorldClimax]] : The plot quickly went from [[spoiler:save two kidnapped hostages to stop a rogue military group from detonating nuclear warheads located somewhere in the USA.]]
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* MadeOfIron: Most of the plot important characters.
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* TerroristsWithoutACause: What SURGE would be without their leader to give them direction.
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* [[spoiler:SaveTheWorld]] : The plot quickly went from [[spoiler:save two kidnapped hostages to stop a rouge military group from detonating nuclear warheads located somewhere in the USA.]]
to:
* [[spoiler:SaveTheWorld]] : The plot quickly went from [[spoiler:save two kidnapped hostages to stop a rouge rogue military group from detonating nuclear warheads located somewhere in the USA.]]
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* InstantAwesomeJustAddMecha: The main reason why the last boss suddenly pulls out a MetalGear expy.
to:
* InstantAwesomeJustAddMecha: The main reason why the last boss suddenly pulls out a MetalGear Franchise/MetalGear expy.
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**Subverted in Hard mode.
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* LoadingScreen: These vary between giving tips about the level, or describe characters and current location.
to:
* LoadingScreen: These vary between giving tips about the level, or describe characters and current location.location.
* MyCarHatesMe: What Ray thinks whenever a natural disaster is chasing him.
* MyCarHatesMe: What Ray thinks whenever a natural disaster is chasing him.
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* WizardNeedsFoodBadly
to:
* WizardNeedsFoodBadlyWizardNeedsFoodBadly: Which kind of hampers your ability to explore.
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* BreatherLevel: When Ray finally finds some place to rest and chat with other characters before going back to where the danger is.
to:
* BreatherLevel: When Ray finally finds some place to rest and chat with other characters before going back to where the danger is.DistressedDamsel
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* WizardNeedsFoodBadly
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Changed line(s) 33 (click to see context) from:
-->'''Ray:''' And now, it's the time when the hero beats up the bad guy!
to:
-->'''Ray:''' And now, it's This is the time when point where the hero beats up Hero kicks the bad guy!Bad Guy's ass!
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* RecycledINSPACE: This game is basically all the disaster movies ever made PLUS DieHard IN VIDEO GAME FORM !!!
to:
* RecycledINSPACE: This game is basically all the disaster movies ever made PLUS DieHard Film/DieHard IN VIDEO GAME FORM !!!
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* [[spoiler: HumongousMecha: An unpredictable development to say the least...]]
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* GameplayRoulette: in the course of any level, you'll frequently switch from driving sessions to shooting sessions, with some exploration in between. And then you have the quick time events.
to:
* GameplayRoulette: in In the course of any level, you'll frequently switch from driving sessions to shooting sessions, with some exploration in between. And then you have the quick time events.
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* Suicidal Overconfidence: Not only have you proven to be a threat to SURGE, the enemies still keep coming, even during natural disasters.
to:
* Suicidal Overconfidence: SuicidalOverconfidence: Not only have you proven to be a threat to SURGE, the enemies still keep coming, even during natural disasters.
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* AdvancingWallOfDoom / EscapeSequence : Floods, lava, earthquakes, tsunamis, Mother Nature is throwing everything at you.
* AfterCombatRecovery : After every shoot-em-up section you recover a small bit of your health bar.
* AntiVillain : As you progress, you learn that SURGE's chief has some good reasons for beyond pissed off against the government. [[spoiler: He even helps you to disarm the last nuclear warhead.]]
* BreatherLevel : When Ray finally finds some place to rest and chat with other characters before going back to where the danger is.
* ChronicHeroSyndrome : [[{{Catchphrase}} Ray can't save everybody]], but that doesn't stop him from trying. You're even encouraged to.
* ClicheStorm : Look at the tropes attached to action and disaster movies ; they're almost all here. Although this may be somewhat parodic, see LampshadeHanging below.
* DeathIsASlapOnTheWrist : Dying simple sends you back to the beginning of ANY checkpoint reached of your choosing, resetting all of your health, items and ammo to what they were when you reached that point allowing you to redo sections and manage them properly.
* DestructibleProjectiles : Which should be destroyed to prevent you from losing a fair bit of health.
* DieChairDie : Anything destructible may contain items or may [[MadeOfExplodium set you alight]].
* EmergencyWeapon : Your handgun
* EscortMission : Most are simply carry NPC to location X within the generous time limit, but then you get some extreme ones where you face instant death if you screw up and these ones are not optional.
* AfterCombatRecovery : After every shoot-em-up section you recover a small bit of your health bar.
* AntiVillain : As you progress, you learn that SURGE's chief has some good reasons for beyond pissed off against the government. [[spoiler: He even helps you to disarm the last nuclear warhead.]]
* BreatherLevel : When Ray finally finds some place to rest and chat with other characters before going back to where the danger is.
* ChronicHeroSyndrome : [[{{Catchphrase}} Ray can't save everybody]], but that doesn't stop him from trying. You're even encouraged to.
* ClicheStorm : Look at the tropes attached to action and disaster movies ; they're almost all here. Although this may be somewhat parodic, see LampshadeHanging below.
* DeathIsASlapOnTheWrist : Dying simple sends you back to the beginning of ANY checkpoint reached of your choosing, resetting all of your health, items and ammo to what they were when you reached that point allowing you to redo sections and manage them properly.
* DestructibleProjectiles : Which should be destroyed to prevent you from losing a fair bit of health.
* DieChairDie : Anything destructible may contain items or may [[MadeOfExplodium set you alight]].
* EmergencyWeapon : Your handgun
* EscortMission : Most are simply carry NPC to location X within the generous time limit, but then you get some extreme ones where you face instant death if you screw up and these ones are not optional.
to:
* AdvancingWallOfDoom / EscapeSequence : AdvancingWallOfDoom[=/=]EscapeSequence: Floods, lava, earthquakes, tsunamis, Mother Nature is throwing everything at you.
*AfterCombatRecovery : AfterCombatRecovery: After every shoot-em-up section you recover a small bit of your health bar.
*AntiVillain : AntiVillain: As you progress, you learn that SURGE's chief has some good reasons for beyond pissed off against the government. [[spoiler: He even helps you to disarm the last nuclear warhead.]]
*BreatherLevel : BreatherLevel: When Ray finally finds some place to rest and chat with other characters before going back to where the danger is.
*ChronicHeroSyndrome : ChronicHeroSyndrome: [[{{Catchphrase}} Ray can't save everybody]], but that doesn't stop him from trying. You're even encouraged to.
*ClicheStorm : Look at the tropes attached to action and disaster movies ; they're almost all here. Although this may be somewhat parodic, see LampshadeHanging below.
* DeathIsASlapOnTheWrist :DeathIsASlapOnTheWrist: Dying simple sends you back to the beginning of ANY checkpoint reached of your choosing, resetting all of your health, items and ammo to what they were when you reached that point allowing you to redo sections and manage them properly.
*DestructibleProjectiles : DestructibleProjectiles: Which should be destroyed to prevent you from losing a fair bit of health.
health.
*DieChairDie : DieChairDie: Anything destructible may contain items or may [[MadeOfExplodium set you alight]].
*EmergencyWeapon : EmergencyWeapon: Your handgun
handgun.
*EscortMission : EscortMission: Most are simply carry NPC [=NPCs=] to location X within the generous time limit, but then you get some extreme ones where you face instant death if you screw up and these ones are not optional.
*
*
*
*
*
* DeathIsASlapOnTheWrist :
*
*
*
*
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* GameplayAllyImmortality : [[spoiler:Iris]] is immune to any damage and can not die,[[spoiler: until she is being chased by a lava stream or being swept away downstream in a river]]
* GameplayRoulette : in the course of any level, you'll frequently switch from driving sessions to shooting sessions, with some exploration in between. And then you have the quick time events.
* GiveMeYourInventoryItem : Quite a few NPC want some of your Health Items.
* HollerButton : Allows you to call to NPC that need your assistance. Ray will automatically face the direction of distressed NPC.
* HollywoodHealing : Third degree burns ? Gunshot wounds ? High falls ? As long as Ray's got some bandages, he'll always be okay and won't even limp.
* HyperactiveMetabolism : Ray can regain stamina by eating any food item he can find. He's also be somewhat able to expel toxins from his lungs in a matter of seconds, providing he's in an area where the air is breathable.
* InformedEquipment : Unless it's his handgun don't expect any weapon to show up outside a cutscene.
* InstantAwesomeJustAddMecha : The main reason why the last boss suddenly pulls out a MetalGear expy.
* LampshadeHanging : Even the characters notice they're featuring in some sort of cheesy B movie, at times...
-->'''Ray''' : And now, it's the time when the hero beats up the bad guy !
* GameplayRoulette : in the course of any level, you'll frequently switch from driving sessions to shooting sessions, with some exploration in between. And then you have the quick time events.
* GiveMeYourInventoryItem : Quite a few NPC want some of your Health Items.
* HollerButton : Allows you to call to NPC that need your assistance. Ray will automatically face the direction of distressed NPC.
* HollywoodHealing : Third degree burns ? Gunshot wounds ? High falls ? As long as Ray's got some bandages, he'll always be okay and won't even limp.
* HyperactiveMetabolism : Ray can regain stamina by eating any food item he can find. He's also be somewhat able to expel toxins from his lungs in a matter of seconds, providing he's in an area where the air is breathable.
* InformedEquipment : Unless it's his handgun don't expect any weapon to show up outside a cutscene.
* InstantAwesomeJustAddMecha : The main reason why the last boss suddenly pulls out a MetalGear expy.
* LampshadeHanging : Even the characters notice they're featuring in some sort of cheesy B movie, at times...
-->'''Ray''' : And now, it's the time when the hero beats up the bad guy !
to:
* GameplayAllyImmortality : GameplayAllyImmortality: [[spoiler:Iris]] is immune to any damage and can not die,[[spoiler: until she is being chased by a lava stream or being swept away downstream in a river]]
river]].
*GameplayRoulette : GameplayRoulette: in the course of any level, you'll frequently switch from driving sessions to shooting sessions, with some exploration in between. And then you have the quick time events.
*GiveMeYourInventoryItem : GiveMeYourInventoryItem: Quite a few NPC [=NPCs=] want some of your Health Items.
*HollerButton : HollerButton: Allows you to call to NPC [=NPCs=] that need your assistance. Ray will automatically face the direction of distressed NPC.
[=NPCs=].
*HollywoodHealing : HollywoodHealing: Third degree burns ? burns? Gunshot wounds ? wounds? High falls ? falls? As long as Ray's got some bandages, he'll always be okay and won't even limp.
*HyperactiveMetabolism : HyperactiveMetabolism: Ray can regain stamina by eating any food item he can find. He's also be somewhat able to expel toxins from his lungs in a matter of seconds, providing he's in an area where the air is breathable.
*InformedEquipment : InformedEquipment: Unless it's his handgun don't expect any weapon to show up outside a cutscene.
*InstantAwesomeJustAddMecha : InstantAwesomeJustAddMecha: The main reason why the last boss suddenly pulls out a MetalGear expy.
*LampshadeHanging : LampshadeHanging: Even the characters notice they're featuring in some sort of cheesy B movie, BMovie, at times...
-->'''Ray''' : -->'''Ray:''' And now, it's the time when the hero beats up the bad guy !guy!
*
*
*
*
*
*
*
*
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* LoadingScreen : These vary between giving tips about the level, or describe characters and current location.
* MemeticMutation: For a short while, people were going "DIZASTTAAAAA!!!" [[http://www.youtube.com/watch?v=5i9ybAkWBHI&feature=related after the Japanese commericals were aired]].
* MemeticMutation: For a short while, people were going "DIZASTTAAAAA!!!" [[http://www.youtube.com/watch?v=5i9ybAkWBHI&feature=related after the Japanese commericals were aired]].
to:
* LoadingScreen : LoadingScreen: These vary between giving tips about the level, or describe characters and current location.
* MemeticMutation: For a short while, people were going "DIZASTTAAAAA!!!" [[http://www.youtube.com/watch?v=5i9ybAkWBHI&feature=related after the Japanese commericals were aired]].location.
* MemeticMutation: For a short while, people were going "DIZASTTAAAAA!!!" [[http://www.youtube.com/watch?v=5i9ybAkWBHI&feature=related after the Japanese commericals were aired]].
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* NoExportForYou : The game got released in Japan and in Europe, but never made it to the United States.
to:
* NoExportForYou : NoExportForYou: The game got released in Japan and in Europe, but never made it to the United States.
Changed line(s) 39,44 (click to see context) from:
* OminousLatinChanting : The main theme gets this.
* OneManArmy : Ray is somewhat able to face an entire unit of heavily trained soldiers by himself.
* OxygenMeter : Your oxygen meter fills up whenever you are submerged of in an area with toxic fumes.
** SprintMeter : Your sprint meter doesn't affect you oxygen meter, but if you sprint too much you receive a sharp drop in your stamina bar.
* PressXToNotDie : As pictured above, QTE frequently show up when it's time to GET THE FUCK OUT OF THERE.
* RecycledINSPACE : This game is basically all the disaster movies ever made PLUS DieHard IN VIDEO GAME FORM !!!
* OneManArmy : Ray is somewhat able to face an entire unit of heavily trained soldiers by himself.
* OxygenMeter : Your oxygen meter fills up whenever you are submerged of in an area with toxic fumes.
** SprintMeter : Your sprint meter doesn't affect you oxygen meter, but if you sprint too much you receive a sharp drop in your stamina bar.
* PressXToNotDie : As pictured above, QTE frequently show up when it's time to GET THE FUCK OUT OF THERE.
* RecycledINSPACE : This game is basically all the disaster movies ever made PLUS DieHard IN VIDEO GAME FORM !!!
to:
* OminousLatinChanting : OminousLatinChanting: The main theme gets this.
*OneManArmy : OneManArmy: Ray is somewhat able to face an entire unit of heavily trained soldiers by himself.
*OxygenMeter : OxygenMeter: Your oxygen meter fills up whenever you are submerged of in an area with toxic fumes.
**SprintMeter : SprintMeter: Your sprint meter doesn't affect you oxygen meter, but if you sprint too much you receive a sharp drop in your stamina bar.
*PressXToNotDie : PressXToNotDie: As pictured above, QTE frequently show up when it's time to GET THE FUCK OUT OF THERE.
*RecycledINSPACE : RecycledINSPACE: This game is basically all the disaster movies ever made PLUS DieHard IN VIDEO GAME FORM !!!
*
*
**
*
*
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* ScoreScreen : The game's main aspects are [[RankInflation ranked]] and then you are given an overall ranking for that chapter.
to:
* ScoreScreen : ScoreScreen: The game's main aspects are [[RankInflation ranked]] and then you are given an overall ranking for that chapter.
Changed line(s) 48,54 (click to see context) from:
* Suicidal Overconfidence : Not only have you proven to be a threat to SURGE, the enemies still keep coming, even during natural disasters.
* TakeCover : You as well as the enemy can do this.
* TheStinger : Takes the form of a bonus video after having completed the game. [[spoiler: You managed to stop SURGE ? Great ! Now, prepare yourself for the giant asteroid that's threatening the Earth !]]
* TimedMission : Thanks to your stamina constantly decreasing (even when you're just standing still, wondering where you're supposed to go), every level is this. You can regain stamina by eating or stop the decrease temporarily thanks to an item, though.
* VideoGameTutorial : Every time you come across a new mechanic, gameplay freezes to show you instructions of what to do.
* WeirdnessMagnet : Wherever Ray goes, some disaster occurs. Earthquake, tsunami, volcanic eruption, flood... You name it, he faces it.
* WireDilemma : And YOU are the guy who mustn't cut the wrong wire !
* TakeCover : You as well as the enemy can do this.
* TheStinger : Takes the form of a bonus video after having completed the game. [[spoiler: You managed to stop SURGE ? Great ! Now, prepare yourself for the giant asteroid that's threatening the Earth !]]
* TimedMission : Thanks to your stamina constantly decreasing (even when you're just standing still, wondering where you're supposed to go), every level is this. You can regain stamina by eating or stop the decrease temporarily thanks to an item, though.
* VideoGameTutorial : Every time you come across a new mechanic, gameplay freezes to show you instructions of what to do.
* WeirdnessMagnet : Wherever Ray goes, some disaster occurs. Earthquake, tsunami, volcanic eruption, flood... You name it, he faces it.
* WireDilemma : And YOU are the guy who mustn't cut the wrong wire !
to:
* Suicidal Overconfidence : Overconfidence: Not only have you proven to be a threat to SURGE, the enemies still keep coming, even during natural disasters.
*TakeCover : TakeCover: You as well as the enemy can do this.
*TheStinger : TheStinger: Takes the form of a bonus video after having completed the game. [[spoiler: You managed to stop SURGE ? Great ! SURGE? Great! Now, prepare yourself for the giant asteroid that's threatening the Earth !]]
Earth!]]
*TimedMission : TimedMission: Thanks to your stamina constantly decreasing (even when you're just standing still, wondering where you're supposed to go), every level is this. You can regain stamina by eating or stop the decrease temporarily thanks to an item, though.
*VideoGameTutorial : VideoGameTutorial: Every time you come across a new mechanic, gameplay freezes to show you instructions of what to do.
*WeirdnessMagnet : WeirdnessMagnet: Wherever Ray goes, some disaster occurs. Earthquake, tsunami, volcanic eruption, flood... You name it, he faces it.
*WireDilemma : WireDilemma: And YOU are the guy who mustn't cut the wrong wire !wire!
*
*
*
*
*
*
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Changed line(s) 2,3 (click to see context) from:
[[DisasterDayOfCrisis Disaster : Day of Crisis]] is a 2008 {{Wii}}-exclusive game, mixing exploration, shooting sessions and QTE for a compilation of every disaster movie ever.
to: