History VideoGame / Deception

8th Jul '16 6:16:36 PM Heartlesswithaheart
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** Your starting traps. None of them are fancy, but they have the advantage of having faster cool-down times than the more damaging traps you get later. Also given that most of the rooms that you fight in are fairly cramped, starting traps like Pushwall and Springboard are far more precise at setting up a victim for combos amd room traps than their high-end counterparts which will likely shoot the victim across the room to safety. Finally a suprising number of your starting traps have good hitting power like the Boulder or Swinging Blade. While some of your starting traps will go obsolete, a fair number of them are good to the end of the game.

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** Your starting traps. None of them are fancy, but they have the advantage of having faster cool-down times than the more damaging traps you get later. Also given that most of the rooms that you fight in are fairly cramped, starting traps like Pushwall and Springboard are far more precise at setting up a victim for combos amd and room traps than their high-end counterparts which will likely shoot the victim across the room to safety. Finally a suprising number of your starting traps have good hitting power like the Boulder or Swinging Blade. While some of your starting traps will go obsolete, a fair number of them are good to the end of the game.game.
*** However, at least in ''Blood Ties'', none compare to the Lethal Lance. It's a wall trap that immediately shoots lances two spaces forward and pulls its target against the wall. Nothing special like the iron maiden or the many fan traps, but it is an incredibly useful tool in starting combos due to how easy it is to score a hit with it, or even continuing combos that otherwise would've been dead because the victim was flat against the floor!
27th Jun '16 6:17:37 PM universalperson
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* DenserAndWackier: ''Deception IV'' and it's re-release are this compared to the previous games. They include more {{Fanservice}} than previous titles, a ClothingDamage mechanic, and a cartoonish, anime-like art style. Many of the traps are ridiculous looking or have comedic effects, like the Merry-Go-Round stage trap.
27th Jun '16 5:59:51 PM universalperson
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* DolledUpInstallment: ''Deception III: Dark Delusion'' was named ''Soumatou'' in Japan. The previous two games at least kept their connection by replacing ''Kokumeikan'' with ''Deception''. Then this gets inverted with ''Trapt'', which was titled ''Kagero 2: Dark illusion'' in Japan.

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* DolledUpInstallment: ''Deception III: Dark Delusion'' was named ''Soumatou'' in Japan. The previous two games at least kept their connection outside of Japan by replacing ''Kokumeikan'' with ''Deception''. Then this gets inverted with ''Trapt'', which was titled ''Kagero 2: Dark illusion'' in Japan.
31st May '16 3:59:29 AM Sabrewing
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#''Tecmo's Deception: Invitation to Darkness'' (''Kokumeikan'') -- Released in July, 1996. As a [[HelloInsertNameHere nameless]] prince of Zemekia, the player has been framed for the murder of the king by his brother Yurias in a bid for the throne, and he is spirited away by a demoness named Astarte to make a DealWithTheDevil to get his revenge.

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#''Tecmo's Deception: Invitation to Darkness'' (''Kokumeikan'') -- Released in July, 1996.1996; rereleased as a [=PSOne=] Classic in 2015. As a [[HelloInsertNameHere nameless]] prince of Zemekia, the player has been framed for the murder of the king by his brother Yurias in a bid for the throne, and he is spirited away by a demoness named Astarte to make a DealWithTheDevil to get his revenge.



#''VideoGame/{{Trapt}}'' (''Kagero II: [[GratuitousEnglish Dark Illusion]]'') -- Released in June, 2005. Princess Allura has been framed for the murder of her father and flees to a dark castle to escape execution, and while there, a demon offers her a chance for revenge.

#''Deception IV: Blood Ties'' (''Kagero: Darkside Princess'') -- Released in March, 2014. Centered around a girl named Laegrinna, an "animated fragment of the imprisoned Devil's soul", she operates under the guidance of three servants: [[EvilRedhead Veruza]], [[SoftSpokenSadist Caelea]], and [[CuteAndPsycho Lilia]]. Received an UpdatedRerelease in 2015 as ''Deception IV: The Nightmare Princess'' (''Kagero: Another Princess''). This version introduces a new 100-level Quest Mode starring the titular Nightmare Princess, Velguirie. It's also a full-blown CrisisCrossover

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#''VideoGame/{{Trapt}}'' (''Kagero II: [[GratuitousEnglish Dark Illusion]]'') -- Released in June, 2005.2005; rereleased as a [=PS2=] Classic in 2014. Princess Allura has been framed for the murder of her father and flees to a dark castle to escape execution, and while there, a demon offers her a chance for revenge.

#''Deception IV: Blood Ties'' (''Kagero: Darkside Princess'') -- Released in March, 2014. Centered around a girl named Laegrinna, an "animated fragment of the imprisoned Devil's soul", she operates under the guidance of three servants: [[EvilRedhead Veruza]], [[SoftSpokenSadist Caelea]], and [[CuteAndPsycho Lilia]]. Received an UpdatedRerelease in 2015 as ''Deception IV: The Nightmare Princess'' (''Kagero: Another Princess''). This version introduces a new 100-level Quest Mode starring the titular Nightmare Princess, Velguirie. It's also a full-blown CrisisCrossover
CrisisCrossover.
28th May '16 10:51:26 AM nombretomado
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In 1996, for the Sony PlayStation, Tecmo released ''[[InCaseYouForgotWhoWroteIt Tecmo's]] Deception: Invitation to Darkness'', which, while not a smash success by any stretch of the imagination, allowed the player to do something not often seen in video games: [[EvilFeelsGood play as the bad guy]]. The goal of the story was to resurrect {{Satan}}, and instead of doing so with direct combat, you utilized a series of [[DeathTrap deadly traps]] that you placed throughout your castle. The game did well enough to spark a small series.

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In 1996, for the Sony PlayStation, UsefulNotes/PlayStation, Tecmo released ''[[InCaseYouForgotWhoWroteIt Tecmo's]] Deception: Invitation to Darkness'', which, while not a smash success by any stretch of the imagination, allowed the player to do something not often seen in video games: [[EvilFeelsGood play as the bad guy]]. The goal of the story was to resurrect {{Satan}}, and instead of doing so with direct combat, you utilized a series of [[DeathTrap deadly traps]] that you placed throughout your castle. The game did well enough to spark a small series.
10th May '16 9:08:38 PM Kazmahu
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* AssholeVictim: Most of the bosses you face tend to be evil and/or deranged psychos. All the people leading up to them, [[PunchClockVillain less so.]]
27th Mar '16 12:16:34 AM Sabrewing
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* [[HeroicMime Antiheroic Mime]]: The player-character in ''Invitation to Darkness'', Millennia.

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* [[HeroicMime Antiheroic Mime]]: The player-character in ''Invitation to Darkness'', Zemekian prince and Millennia.



* BurnTheWitch: ''Invitation to Darkness'' starts with the player-character being burned at the stake for murdering his father.

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* BurnTheWitch: ''Invitation to Darkness'' starts with the player-character prince being burned at the stake for murdering his father.



* IdenticalGrandson: [[spoiler:The player-character in ''Invitation to Darkness'' shares ancestry and the same name with one of the Legendary Braves.]]

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* IdenticalGrandson: [[spoiler:The player-character in ''Invitation to Darkness'' Zemekian prince shares ancestry and the same name with one of the Legendary Braves.]]
27th Mar '16 12:05:28 AM Sabrewing
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* TrapMaster: The player characters, and an occasional NPC. ''Darkside Princess'' is the first game to subvert this, as your character can actually attack invaders directly.[[note]]It's with a very weak kick, meant for prolonging a combo, but it can also be used for CherryTapping.[[/note]]

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* TrapMaster: The player characters, and an occasional NPC. ''Darkside ''Nightmare Princess'' is the first game to subvert this, as your character can actually attack invaders directly.[[note]]It's with a very weak kick, meant for prolonging a combo, but it can also be used for CherryTapping.[[/note]]
27th Mar '16 12:03:32 AM Sabrewing
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* TrapMaster: The player characters, and an occasional NPC. ''Another Princess'' is the first game to subvert this, as your character can actually attack invaders directly.

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* TrapMaster: The player characters, and an occasional NPC. ''Another ''Darkside Princess'' is the first game to subvert this, as your character can actually attack invaders directly.[[note]]It's with a very weak kick, meant for prolonging a combo, but it can also be used for CherryTapping.[[/note]]
18th Feb '16 5:53:05 PM SunGuyThe3rd
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#''Deception IV: Blood Ties'' (''Kagero: Darkside Princess'') -- Released in March, 2014. Centered around a girl named Laegrinna, an "animated fragment of the imprisoned Devil's soul", she operates under the guidance of three servants: [[EvilRedhead Veruza]], Caelea, and [[CuteAndPsycho Lilia]]. Received an UpdatedRerelease in 2015 as ''Deception IV: The Nightmare Princess'' (''Kagero: Another Princess''). This version introduces a new 100-level Quest Mode starring the titular Nightmare Princess, Velguirie. It's also a full-blown CrisisCrossover

to:

#''Deception IV: Blood Ties'' (''Kagero: Darkside Princess'') -- Released in March, 2014. Centered around a girl named Laegrinna, an "animated fragment of the imprisoned Devil's soul", she operates under the guidance of three servants: [[EvilRedhead Veruza]], Caelea, [[SoftSpokenSadist Caelea]], and [[CuteAndPsycho Lilia]]. Received an UpdatedRerelease in 2015 as ''Deception IV: The Nightmare Princess'' (''Kagero: Another Princess''). This version introduces a new 100-level Quest Mode starring the titular Nightmare Princess, Velguirie. It's also a full-blown CrisisCrossover
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Deception