History VideoGame / Deception

9th Jan '18 7:39:22 PM Sabrewing
Is there an issue? Send a Message

Added DiffLines:

* CompellingVoice: You are given five masks in the first game. Each one produces a specific kind of scream -- a maniacal laugh, a terrified cry, etc. Different invaders will either run towards or flee from you depending on the scream used.
6th Jan '18 9:59:29 PM MacronNotes
Is there an issue? Send a Message


The series in general follows the same pattern, with you having to protect your castle [[ExcusePlot for one reason or another]], with {{Death Trap}}s and gizmos. The biggest selling points in general is the same: play from an unusual point of view (the TrapMaster) and kill your enemies in [[VideoGameCrueltyPotential gruesome ways]]. In most of them you are plain evil, but some of them try leave you in a more ambiguous position, where [[BlackAndGrayMorality it's not clear which side is the good one]]. This actually makes the experience stronger, as one is not sure if what you are doing is right or wrong.

to:

The series in general follows the same pattern, with you having to protect your castle [[ExcusePlot for one reason or another]], with {{Death Trap}}s and gizmos. The biggest selling points in general is the same: play from an unusual point of view (the TrapMaster) and kill your enemies in [[VideoGameCrueltyPotential gruesome ways]]. In most of them you are plain evil, but some of them try to leave you in a more ambiguous position, where [[BlackAndGrayMorality it's not clear which side is the good one]]. This actually makes the experience stronger, as one is not sure if what you are doing is right or wrong.
14th Nov '17 3:10:06 PM Gouken20xx
Is there an issue? Send a Message


* AndYourRewardIsClothes: Allura can unlock costumes that let her dress as Millennia and Reina.

to:

* AndYourRewardIsClothes: AndYourRewardIsClothes:
**
Allura can unlock costumes that let her dress as Millennia and Reina.Reina.
** While not strictly clothes, per se, in Deception IV and Nightmare Princess, you can unlock the female leads of most of the previous Deception games... [[ArsonMurderAndJaywalking and]] [[VideoGame/DeadOrAlive Ayane.]]
27th Oct '17 10:50:24 AM xcountryguy
Is there an issue? Send a Message


%%
%%Zero-context examples are not allowed. Please add context before removing comment tags.
%%



* AbandonedHospital: One of the stages in ''The Nightmare Princess''. Technically, the hospital is occupied...by your character and her victims.

to:

* AbandonedHospital: One of the stages in ''The Nightmare Princess''. Technically, the hospital is occupied... by your character and her victims.



* AdventuresInComaland: In ''The Nightmare Princess'' [[spoiler: Velguirie is the result of this]].

to:

* AdventuresInComaland: In ''The Nightmare Princess'' [[spoiler: Velguirie [[spoiler:Velguirie is the result of this]].



* AlternateSelf: In ''The Nightmare Princess'', due to the [[PlaceBeyondTime weird]] [[DreamLand setting]] [[spoiler: there's basically two versions of each of the other trap mistresses running around. One version loses their soul, while the other goes home]]. Velguirie herself [[spoiler: gets one in Kanata Fuyuno, the high-school girl who dreamed her up]].

to:

* AlternateSelf: In ''The Nightmare Princess'', due to the [[PlaceBeyondTime weird]] [[DreamLand setting]] [[spoiler: there's [[spoiler:there's basically two versions of each of the other trap mistresses running around. One version loses their soul, while the other goes home]]. Velguirie herself [[spoiler: gets [[spoiler:gets one in Kanata Fuyuno, the high-school girl who dreamed her up]].



* AnnoyingArrows: Arrows are a standard death trap but they can do ScratchDamage to armored foes.



* ArsonMurderAndJaywalking: It's possible to set up a series of traps that don't end strong. You can fling an enemy into the air, slice them with a bladed pendulum, impale them on spikes, shoot them with a fireball, grind them into moving gears...and them have them slip on a banana peel.

to:

* ArrowsOnFire: These can be a more potent trap than regular arrows, especially if enemies are doused in flammable oil first.
* ArsonMurderAndJaywalking: It's possible to set up a series of traps that don't end strong. You can fling an enemy into the air, slice them with a bladed pendulum, impale them on spikes, shoot them with a fireball, grind them into moving gears... and them have them slip on a banana peel.



* BlindIdiotTranslation
** For example, ugh, [[LetsPlay Goatbone]].

to:

* %%* BlindIdiotTranslation
** %%** For example, ugh, [[LetsPlay Goatbone]].



* BoringButPractical: The vase traps. They're what will net you your highest combos early on, especially if you never repeat yourself in a combo.

to:

* BoringButPractical: BoringButPractical:
**
The vase traps. They're what will net you your highest combos early on, especially if you never repeat yourself in a combo.



*** However, at least in ''Blood Ties'', none compare to the Lethal Lance. It's a wall trap that immediately shoots lances two spaces forward and pulls its target against the wall. Nothing special like the iron maiden or the many fan traps, but it is an incredibly useful tool in starting combos due to how easy it is to score a hit with it, or even continuing combos that otherwise would've been dead because the victim was flat against the floor!

to:

*** ** However, at least in ''Blood Ties'', none compare to the Lethal Lance. It's a wall trap that immediately shoots lances two spaces forward and pulls its target against the wall. Nothing special like the iron maiden or the many fan traps, but it is an incredibly useful tool in starting combos due to how easy it is to score a hit with it, or even continuing combos that otherwise would've been dead because the victim was flat against the floor!



* TheCameo: Suezo from ''VideoGame/MonsterRancher'' appears in ''Kagero'' as an unlockable trap. Previously, Ardebaran from ''Invitation to Darkness'' appeared in a ''Monster Rancher'' game as a secret monster.

to:

* TheCameo: TheCameo:
**
Suezo from ''VideoGame/MonsterRancher'' appears in ''Kagero'' as an unlockable trap. Previously, Ardebaran from ''Invitation to Darkness'' appeared in a ''Monster Rancher'' game as a secret monster.



* {{Combos}}: Introduced to the series in ''Kagero'' to fantastic effect. Chain together more traps and receive more points.

to:

* {{Combos}}: {{Combos}}:
**
Introduced to the series in ''Kagero'' to fantastic effect. Chain together more traps and receive more points.



* CrisisCrossover: The plot for ''Deception IV: The Nightmare Princess'' includes the new main character battling the old main characters from ''Deception II'', ''Deception III'', ''Trapt'' and ''Deception IV: Blood Ties''. Rachel from ''Trapt'' also appears in a {{DLC}} mini-campaign. The crossovers are facilitated via DreamLand [[spoiler: and a version of each character goes back to their own world in the end]].

to:

* CrisisCrossover: The plot for ''Deception IV: The Nightmare Princess'' includes the new main character battling the old main characters from ''Deception II'', ''Deception III'', ''Trapt'' and ''Deception IV: Blood Ties''. Rachel from ''Trapt'' also appears in a {{DLC}} mini-campaign. The crossovers are facilitated via DreamLand [[spoiler: and [[spoiler:and a version of each character goes back to their own world in the end]].end]].
* CriticalExistenceFailure: It doesn't matter how much you crush, smash, or burn a victim; they'll survive until they lose all their health and collapse.



* DeathTrap: The entire point of the series.
** AnnoyingArrows / ArrowsOnFire
** BottomlessPits
** DescendingCeiling
** ElectricTorture: Water conducts it very well!
** GiantHandsOfDoom / GiantFootOfStomping
** PendulumOfDeath
** PitTrap
** SpikesOfDoom
** SpikeBallsOfDoom: As well as balls without spikes.
* DenserAndWackier: ''Deception IV'' and it's re-release are this compared to the previous games. They include more {{Fanservice}} than previous titles, a ClothingDamage mechanic, and a cartoonish, anime-like art style. Many of the traps are ridiculous looking or have comedic effects, like the Merry-Go-Round stage trap.

to:

* DeathTrap: The entire point of the series.
** AnnoyingArrows / ArrowsOnFire
** BottomlessPits
** DescendingCeiling
** ElectricTorture: Water conducts it very well!
** GiantHandsOfDoom / GiantFootOfStomping
** PendulumOfDeath
** PitTrap
** SpikesOfDoom
** SpikeBallsOfDoom: As well as balls without spikes.
series is to destroy your enemies using traps.
* DenserAndWackier: ''Deception IV'' and it's its re-release are this compared to the previous games. They include more {{Fanservice}} than previous titles, a ClothingDamage mechanic, and a cartoonish, anime-like art style. Many of the traps are ridiculous looking or have comedic effects, like the Merry-Go-Round stage trap.



* DescendingCeiling: These can crush enemies. Sometimes these take the form of rising floor tiles.



* DrosteImage: The mirror in ''Invitation to Darkness''.

to:

* %%* DrosteImage: The mirror in ''Invitation to Darkness''.



** HarsherInHindsight: There is a character named "Astarte" in the first game, who has blue skin and hair, similar to what the TMD looked like in the later game, and whose origins are 'unknown'.

to:

** %%** HarsherInHindsight: There is a character named "Astarte" in the first game, who has blue skin and hair, similar to what the TMD looked like in the later game, and whose origins are 'unknown'.'unknown'.
* ElectricTorture: Water conducts electricity well for more potent traps.



* TheEvilPrince: Yurias.

to:

* %%* TheEvilPrince: Yurias.



* GaidenGame: Judging by ''Deception IV'', ''Trapt'' is officially this now in the overseas "canon". Ironically, ''Deception III'' is arguably this is the native Japanese canon. (It's Japanese title ''Soumatou'' is the OddNameOut.)
* GenreShift: First-person RPG for the first game to third-person action-RPG for the sequels.
** ''The Nightmare Princess'' has a setting shift. The initial levels in Quest mode are in the same fantasy setting as ''Deception IV: Blood Ties''. Then you get a stage where you fight Japanese students in their high school....

to:

* GaidenGame: Judging by ''Deception IV'', ''Trapt'' is officially this now in the overseas "canon". Ironically, ''Deception III'' is arguably this is the native Japanese canon. (It's Its Japanese title ''Soumatou'' is the OddNameOut.)
OddNameOut.
* GenreShift: GenreShift:
**
First-person RPG for the first game to third-person action-RPG for the sequels.
** ''The Nightmare Princess'' has a setting shift. The initial levels in Quest mode are in the same fantasy setting as ''Deception IV: Blood Ties''. Then you get a stage where you fight Japanese students in their high school....school...
* GiantFootOfStomping: Big booted feet can be summoned to squish enemies.
* GiantHandsOfDoom: They can perform a variety of punching or crushing or pushing attacks depending on the context.



* AnInteriorDesignerIsYou: You can add rooms to the Castle of the Damned in the first game, though you cannot subtract any that were there from the start.

to:

* AnInteriorDesignerIsYou: AnInteriorDesignerIsYou:
**
You can add rooms to the Castle of the Damned in the first game, though you cannot subtract any that were there from the start.



* LoadsAndLoadsOfLoading

to:

* %%* LoadsAndLoadsOfLoading



* MadeOfPlasticine: It doesn't matter how much you crush, smash, or burn a victim; they'll survive until they lose all their health and collapse.
* MalevolentArchitecture
* MarketBasedTitle: The original game was called ''Kokumeikan'' in Japan, which translates to "Engraved Fate Building". This became ''Tecmo's Deception: Invitation to Darkness'' in America and ''Devil's Deception'' in Europe. The second game was called ''[[SequelTheOriginalTitle Kagero: Kokumeikan Shinsho]]'' in Japan and ''Kagero: Deception II'' overseas. Essentially, they just replaced "Kokumeikan" with "Deception". The third game, ''Soumatou'', was {{dolled up|Installment}} as ''Deception III: Dark Delusion''. The fourth ''Kagero 2: Dark illusion'' was ''reversed'' dolled-up, as ''Trapt''. Finally, ''Kagero: Darkside Princess'' and ''Kagero: Another Princess'' became ''Deception IV: Blood Ties'' and ''Deception IV: The Nightmare Princess''. So basically, the series is called Kagero in Japan and Deception overseas...more or less.

to:

* MadeOfPlasticine: It doesn't matter how much MalevolentArchitecture: The big twist is that you crush, smash, or burn a victim; they'll survive until they lose all their health and collapse.
* MalevolentArchitecture
are responsible for this instead of just the victim of it.
* MarketBasedTitle: The original game was called ''Kokumeikan'' in Japan, which translates to "Engraved Fate Building". This became ''Tecmo's Deception: Invitation to Darkness'' in America and ''Devil's Deception'' in Europe. The second game was called ''[[SequelTheOriginalTitle Kagero: Kokumeikan Shinsho]]'' in Japan and ''Kagero: Deception II'' overseas. Essentially, they just replaced "Kokumeikan" with "Deception". The third game, ''Soumatou'', was {{dolled up|Installment}} as ''Deception III: Dark Delusion''. The fourth ''Kagero 2: Dark illusion'' was ''reversed'' dolled-up, as ''Trapt''. Finally, ''Kagero: Darkside Princess'' and ''Kagero: Another Princess'' became ''Deception IV: Blood Ties'' and ''Deception IV: The Nightmare Princess''. So basically, the series is called Kagero in Japan and Deception overseas... more or less.



* OrdinaryHighSchoolStudent: You fight them in ''The Nightmare Princess''. Although it's implied they might not be that ordinary since [[spoiler: there's mention of them being members of a gang]]. Also, [[spoiler: Velguirie is the dream self of a high-school student.]]

to:

* OrdinaryHighSchoolStudent: You fight them in ''The Nightmare Princess''. Although it's implied they might not be that ordinary since [[spoiler: there's [[spoiler:there's mention of them being members of a gang]]. Also, [[spoiler: Velguirie [[spoiler:Velguirie is the dream self of a high-school student.]]



* PerversePuppet: Magic Dolls.

to:

* %%* PerversePuppet: Magic Dolls.Dolls.
* PitTrap: Sometimes they are bottomless, sometimes they hold fire or spikes, but there is usually some form of pit trap available to use.



* PowerTattoo: The one on Millennia's back.

to:

* %%* PowerTattoo: The one on Millennia's back.



* PuzzleBoss: Expert Mode in ''Dark Delusion''.

to:

* %%* PuzzleBoss: Expert Mode in ''Dark Delusion''.



* RubeGoldbergDevice and RubeGoldbergHatesYourGuts: You can chain your traps in sequence to maximise lethality, and some enemies need to get hit multiple times, requiring you set them up for takedowns.
* SayMyName: "Marco? Marco?! Marco! MARCO!"
** '''POLO!'''

to:

* RubeGoldbergDevice and RubeGoldbergHatesYourGuts: RubeGoldbergDevice: You can chain your traps in sequence to maximise lethality, and some enemies need to get hit multiple times, requiring you set them up for takedowns.
* %%* SayMyName: "Marco? Marco?! Marco! MARCO!"
** %%** '''POLO!'''



* SchizoTech: In ''Deception IV'', enemies range from girls carrying bows and arrows to enemies in armour out of Halo or Killzone who are carrying gas guns and energy rifles. One boss, a deranged nun even boasts of carrying a gun given by God (and it sure hits like it too!!!).

to:

* SchizoTech: In ''Deception IV'', enemies range from girls carrying bows and arrows to enemies in armour out of Halo or Killzone who are carrying gas guns and energy rifles. One boss, a deranged nun even boasts of carrying a gun given by God (and and it sure hits like it too!!!).too!



* ScratchDamage: In ''Deception III'' later enemies have defense so high that a lot of low damage traps will do only a single point of damage. Arrow traps are especially hard hit by this since many of them only do damage rather than move an enemy around or hold them. Some enemies will actually take only one point of damage even from your hardest-hitting traps, so low-damage multi-hit traps become better than hitting with a single Spike Ball. Later games don't have enemies with such ridiculously high defense, this keeps your old traps from going obsolete and allows you to use a wider variety of traps.

to:

* ScratchDamage: ScratchDamage:
**
In ''Deception III'' later enemies have defense so high that a lot of low damage traps will do only a single point of damage. Arrow traps are especially hard hit by this since many of them only do damage rather than move an enemy around or hold them. Some enemies will actually take only one point of damage even from your hardest-hitting traps, so low-damage multi-hit traps become better than hitting with a single Spike Ball. Later games don't have enemies with such ridiculously high defense, this keeps your old traps from going obsolete and allows you to use a wider variety of traps.



* SpikeBallsOfDoom: These are a flavor of trap as well as balls without spikes. These generally roll enemies over to crush them.
* SpikesOfDoom: Spike come in various types for traps including an iron maiden.



* StandardStatusEffects

to:

* %%* StandardStatusEffects



* {{Stripperific}}: You'll be hard-pressed to find a female character who ''isn't'' dressed in something very skimpy.

to:

* {{Stripperific}}: {{Stripperific}}:
**
You'll be hard-pressed to find a female character who ''isn't'' dressed in something very skimpy.



* ATasteOfPower: The first game lets you utilize Volt Cages to capture Ardebaran and Idorigo (and optionally Doneal). You don't get access to such traps again until Chapter 11, and even then you have to spend gold to '''create''' new ones.

to:

* ATasteOfPower: ATasteOfPower:
**
The first game lets you utilize Volt Cages to capture Ardebaran and Idorigo (and optionally Doneal). You don't get access to such traps again until Chapter 11, and even then you have to spend gold to '''create''' new ones.



* TimedMission: Several chapters throughout the series.
* TooLongDidntDub: "Kagero", which means "mirage".

to:

* %%* TimedMission: Several chapters throughout the series.
* TooLongDidntDub: TooLongDidntDub:
**
"Kagero", which means "mirage".



* UnwittingPawn: [[spoiler: Typically, it turns out the main character is being manipulated. Often by [[GambitPileup various sources]], to differing ends.]]

to:

* UnwittingPawn: [[spoiler: Typically, [[spoiler:Typically, it turns out the main character is being manipulated. Often by [[GambitPileup various sources]], to differing ends.]]



* VideoGameCrueltyPotential: The '''other''' entire point of the series.

to:

* VideoGameCrueltyPotential: VideoGameCrueltyPotential:
**
The '''other''' entire point of the series.



* VillainProtagonist: Each and every main character holds an explicitly evil power and spends most of their time ruthlessly slaughtering anybody unlucky enough to enter their homes. Later protagonists end up in a more morally gray area, but none of them are ever close to being heroes.

to:

* VillainProtagonist: VillainProtagonist:
**
Each and every main character holds an explicitly evil power and spends most of their time ruthlessly slaughtering anybody unlucky enough to enter their homes. Later protagonists end up in a more morally gray area, but none of them are ever close to being heroes.
26th Oct '17 7:21:47 PM WillKeaton
Is there an issue? Send a Message


Demonstrating how inviolate TheWikiRule is, the series now has a fledgling wiki [[http://deceptionseries.wikia.com/wiki/TRAPEDIA:Tecmo%27s_Deception,_Kagero:_Deception_II,_Deception_III:_Dark_Delusion,_T%D0%AFAPT here]].

to:

Demonstrating how inviolate TheWikiRule is, the series now has a fledgling wiki [[http://deceptionseries.wikia.com/wiki/TRAPEDIA:Tecmo%27s_Deception,_Kagero:_Deception_II,_Deception_III:_Dark_Delusion,_T%D0%AFAPT here]].the series now has a fledgling wiki here.]]
8th Sep '17 11:38:21 AM Kazmahu
Is there an issue? Send a Message

Added DiffLines:

** Armored enemies in both versions of ''IV'' can have sky-high defense after the first few chapters, but there's a whole mechanic for getting past that.


Added DiffLines:

** Laegrinna's tutorial stages in ''IV'' allow you to set up to five traps at a time to demonstrate some more advanced concepts properly. Once you get into the game proper you're limited to three until you buy upgrades a good hour or so later.
4th Sep '17 8:11:35 PM Peteman
Is there an issue? Send a Message


* FriendlyFireProof: Played straight with the enemy amongst each other; someone who accidentally gets an arrow from his buddy will take no damage from it. Brutally averted by your own traps, they're just as dangerous to you as they are to your enemies. Especially amusing is watching your girl grab her crotch and crumple in a heap after getting dinged by the Delta Horse.

to:

* FriendlyFireProof: Played straight with the enemy amongst each other; someone who accidentally gets an arrow from his buddy will take no damage from it. Brutally averted Averted by your own traps, they're just as dangerous to you as they are to your enemies. Especially amusing is watching your girl grab her crotch and crumple in a heap after getting dinged by the Delta Horse.
5th Aug '17 4:47:15 AM RedScharlach
Is there an issue? Send a Message


** Your starting traps. None of them are fancy, but they have the advantage of having faster cool-down times than the more damaging traps you get later. Also given that most of the rooms that you fight in are fairly cramped, starting traps like Pushwall and Springboard are far more precise at setting up a victim for combos and room traps than their high-end counterparts which will likely shoot the victim across the room to safety. Finally a suprising number of your starting traps have good hitting power like the Boulder or Swinging Blade. While some of your starting traps will go obsolete, a fair number of them are good to the end of the game.

to:

** Your starting traps. None of them are fancy, but they have the advantage of having faster cool-down times than the more damaging traps you get later. Also given that most of the rooms that you fight in are fairly cramped, starting traps like Pushwall and Springboard are far more precise at setting up a victim for combos and room traps than their high-end counterparts which will likely shoot the victim across the room to safety. Finally a suprising surprising number of your starting traps have good hitting power like the Boulder or Swinging Blade. While some of your starting traps will go obsolete, a fair number of them are good to the end of the game.



** ''Trapt'' has Millenia and Reina as unlockable costumes. Millenia is also fought as a BonusBoss.

to:

** ''Trapt'' has Millenia Millennia and Reina as unlockable costumes. Millenia Millennia is also fought as a BonusBoss.



* LadyOfBlackMagic: Astarte. [[spoiler:Word of God says she's actually an older Millenia...]]

to:

* LadyOfBlackMagic: Astarte. [[spoiler:Word of God says she's actually an older Millenia...Millennia...]]
26th Jul '17 5:05:11 AM Sabrewing
Is there an issue? Send a Message


** PendulumOfDeath



** RocksFallEveryoneDies


Added DiffLines:

** SpikeBallsOfDoom: As well as balls without spikes.
29th Dec '16 10:22:30 AM contrafanxxx
Is there an issue? Send a Message

Added DiffLines:

* HomeAloneAntics: The series as a whole is a BloodierAndGorier example of this.
This list shows the last 10 events of 109. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Deception