History VideoGame / BlacklightRetribution

26th May '16 5:12:45 PM nombretomado
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* LightningBruiser: Gunman Hardsuit (currently only available on PS4 version) trades OneHitKill railgun and anti-personnel minigun on the original Hardsuit for lighter armor, an auto-cannon and freakishly-fast movement speed. Making it a nightmare to fight with in close-quarter combat.

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* LightningBruiser: Gunman Hardsuit (currently only available on PS4 [=PS4=] version) trades OneHitKill railgun and anti-personnel minigun on the original Hardsuit for lighter armor, an auto-cannon and freakishly-fast movement speed. Making it a nightmare to fight with in close-quarter combat.
19th Mar '16 12:46:53 AM TypeProton
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[[http://blacklight.perfectworld.com/ Blacklight: Retribution]] is a [[AllegedlyFreeGame free to play]] sequel to ''Blacklight: Tango Down''. Created by folks at Zombie Studios and published by Perfect World Entertainment, it's a standard FirstPersonShooter powered by the Unreal Engine, though it's got some features to set it apart from the pack:

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[[http://blacklight.perfectworld.com/ Blacklight: Retribution]] is a [[AllegedlyFreeGame free to play]] sequel to ''Blacklight: Tango Down''. Created by folks at Zombie Studios ''Zombie Studios'' (and later ''Hardsuit Labs'' when the former went defunct in January 2015) and published by Perfect ''Perfect World Entertainment, Entertainment'', it's a standard FirstPersonShooter powered by the Unreal Engine, though it's got some features to set it apart from the pack:
19th Oct '15 7:55:21 PM Berrenta
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* AttackItsWeakPoint: If you're skilled/crazy/stupid enough, you can hit the weak points on a Hardsuit for ten times the damage.



* ForMassiveDamage: If you're skilled/crazy/stupid enough, you can hit the weak points on a Hardsuit for ten times the damage. Especially true if you manage to hit it with the Breach Hammer or Katana. Also, a direct Stinger hit will do around 7500 damage to a Hardsuit (consider it has 15000 health 'new') regardless of where it hits.
** Railgun duels between Hardsuits can be ended this way.
9th Oct '15 12:23:05 PM 4maskwolf
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** If you look closely at the HUD when it restarts, you can see your own agent/character name being entered into a login and password bar. These are both carryovers from Tango Down. Also an example of TheDevTeamThinksOfEverything.

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** If you look closely at the HUD when it restarts, you can see your own agent/character name being entered into a login and password bar. These are both carryovers from Tango Down. Also an example of TheDevTeamThinksOfEverything.
6th Oct '15 2:12:51 PM HighCrate
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* MightyGlacier:
** Hardsuits. Though they have a 'boost' function, they can't move, turn, or fire their weapons for a few moments after using it, and Agents can easily outrun it - allowing someone to plant C4 behind it or strafe circles as they flame out the person inside.
** Max-health character builds tend to count as well - especially if they pack very heavy weapons that reduce their movement speed even more.

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* MightyGlacier:
**
%%* MightyGlacier: Hardsuits. Though they have a 'boost' function, they can't move, turn, or fire their weapons for a few moments after using it, and Agents can easily outrun it - allowing someone to plant C4 behind it or strafe circles as they flame out the person inside.
** Max-health character builds tend to count as well - especially if they pack very heavy weapons that reduce their movement speed even more.
inside.
25th Sep '15 10:23:46 AM HighCrate
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* BodyArmorAsHitPoints: Wearing heavier armour pieces increases your health; wearing lighter pieces reduces it. Also see SprintMeter, FragileSpeedster.

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* BodyArmorAsHitPoints: Wearing heavier armour armor pieces increases your health; wearing lighter pieces reduces it. Also see SprintMeter, FragileSpeedster.it.



* FragileSpeedster: Speed-oriented builds, as you have to sacrifice maximum health for your increased speed. Pure speed builds are uncommon, as most feel they sacrifice too much to gain too little. This is Viper's gimmick - he's ''extremely'' fast, but one good hit from even an SMG will kill him dead.
** This can be mitigated somewhat with the Cloak Backpack. A common tactic for some players combined light armor, "Speed Demon" boots and the Cloak as well as either one of the Combat Knives or the Breach Hammer to do a silent kill from behind.

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* FragileSpeedster: Speed-oriented builds, as you have to sacrifice maximum health for your increased speed. Pure speed builds are uncommon, as most feel they sacrifice too much to gain too little. This is Viper's gimmick - he's ''extremely'' fast, but one good hit from even an SMG will kill him dead.
**
dead. This can be mitigated somewhat with the Cloak Backpack. A common tactic for some players combined light armor, "Speed Demon" boots and the Cloak as well as either one of the Combat Knives or the Breach Hammer to do a silent kill from behind.
2nd May '15 6:27:56 PM nombretomado
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* LuckilyMyShieldWillProtectMe: Like [[CallOfDutyBlackOps2 Black Ops 2, you can use and deploy a shield.]] SIV infectees can also carry them.

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* LuckilyMyShieldWillProtectMe: Like [[CallOfDutyBlackOps2 ''[[VideoGame/CallOfDutyBlackOps2 Black Ops 2, 2]]'', you can use and deploy a shield.]] shield. SIV infectees can also carry them.
12th Nov '14 6:14:43 PM TranceWarp
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Added DiffLines:

** Stun Shurikan. Stealth builds can throw them well, but even if they miss and hit a wall or the floor, it will go off in proximity to an enemy and hurt the enemy as though they were hit by a stun grenade/mine.


Added DiffLines:

** This can be mitigated somewhat with the Cloak Backpack. A common tactic for some players combined light armor, "Speed Demon" boots and the Cloak as well as either one of the Combat Knives or the Breach Hammer to do a silent kill from behind.
12th Nov '14 5:53:00 PM TranceWarp
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---> "You don't ''always'' suck...but when you do, you're dead."

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---> [[Advertising/TheMostInterestingManInTheWorld "You don't ''always'' ALWAYS suck...but when you do, you're dead.""]]
12th Nov '14 5:47:11 PM TranceWarp
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* AllegedlyFreeGame: You can still play without ZEN (which is obtained using real money or from surveys/offers), you'll just have access to higher-level equipment slower. However, some decorative items which have no effect on gameplay (like camouflages or taunts) are available with ZEN only, and weapon parts that are ZEN-only tend to have niche advantages.

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* AllegedlyFreeGame: You can still play without ZEN (which is obtained using real money or from surveys/offers), you'll just have access to higher-level equipment slower. Even then, some items can only be ''rented'' with GP. And the elemental ammunition can only be rented up to 7 days with GP and can't normally be purchased permanently, even with ZEN. However, some decorative items which have no effect on gameplay (like camouflages or taunts) are available with ZEN only, and weapon parts that are ZEN-only tend to have niche advantages.


Added DiffLines:

** The [[LetsPlay/SeaNanners SeaNanners]] bonus voice pack gives vocal taunts when doing physical taunts after a kill.
---> "Guess who shooootttt yoooouuuu..."
---> "Ommnomnomnomnom!"
---> "Let's face it...you'll never be the man your mother was."
---> "You don't ''always'' suck...but when you do, you're dead."
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