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** There was an old 'glitch' rumor that you could get the Beady Long Legs out of its arena in one and taking it to where the Libra is causes it to crash the game. Not only is this impossible[[note]]The BLL is programmed with two 'spheres' around it. If the smaller sphere around it goes out of the larger one, it's A.I. immediately defaults to taking it back into the center of the arena[[/note]] but hacking the game to have it go out of bounds to where the Libra and abyss are [[https://www.youtube.com/watch?v=QseKQ7yslvU simply causes it to de-spawn if it goes to far into it.]]

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** There was an old 'glitch' rumor that you could get the Beady Long Legs out of its arena in one and taking it to where the Libra is causes it to crash the game. Not only is this impossible[[note]]The BLL is programmed with two 'spheres' around it. If it; if the smaller sphere around it goes out of the larger one, it's its A.I. immediately defaults to taking it back into the center of the arena[[/note]] but hacking the game to have it go out of bounds to where the Libra and abyss are [[https://www.youtube.com/watch?v=QseKQ7yslvU simply causes it to de-spawn if it goes to too far into it.]]



** The Pikmin themselves had several design changes. They were first around the size of a house cat, but were made smaller later in development. The original design was completely black with no facial features. Later on they were changed to be pastel colors, but the final product uses just red, blue and yellow. The Pikmin were originally meant to be different shapes (fat, tall, short, thin, etc) and they each had their own life meters, but it was deemed too complicated so they opted for one size of Pikmin in three different colors. The idea of Pikmin with different body shapes was eventually brought back, as the variants of Pikmin introduced in later games all have distinct body shapes and heights in addition to unique colors.

to:

** The Pikmin themselves had several design changes. They were first around the size of a house cat, but were made smaller later in development. The original design was completely black with no facial features. Later on on, they were changed to be pastel colors, but the final product uses just red, blue and yellow. The Pikmin were originally meant to be different shapes (fat, tall, short, thin, etc) etc.) and they each had their own life meters, but it was deemed too complicated complicated, so they opted for one size of Pikmin in three different colors. The idea of Pikmin with different body shapes was eventually brought back, as the variants of Pikmin introduced in later games all have distinct body shapes and heights in addition to unique colors.



** Early media pertaining to the captain's in ''Pikmin 3'' stated that Charlie was an AbhorrentAdmirer to Brittany. This was completely absent in the game itself when it was released, with the two having a more professional relationship, albeit Brittany does tend to treat him as a ButtMonkey pretty frequently. Rumor has it this is still present in the Japanese version of the games, but there has been no solid confirmation on that yet.
** A user managed to hack in various unused objects in ''Pikmin 3'' into the game. These include poison generators (that actually do kill all but white Pikmin), a large "candypop bud" that kills Pikmin, and, most bizarrely, [[https://www.youtube.com/watch?v=bl7r63NFeFU a "Pikmin" that actually IS a Pikpik carrot]]. The games files also included a number of enemies that went unused, including a purple, burrowing leech-like creature and a bizarre wollywog with a rock growing from its belly.
** Rock Pikmin were suppose to have more varied designs, with each one having a subtle difference like one being wider, another being thinner, one having more jagged edges, and so on and so forth, like the original idea for the Pikmin. This could [[http://vignette1.wikia.nocookie.net/pikmin/images/7/7f/Rockpikmindemo.jpg/revision/latest?cb=20140418013357 even be noted in their E3 debut, albeit it ever so slightly]]. Like the original idea for the Pikmin having more varied designs, this was scrapped for unknown reasons, with all Rock Pikmin looking identical to one another in the final version of the game.
* WordOfDante: It's a wildly believed fact that Olimar is incompetent because he didn't use the Nova Blaster to destroy the meteor, despite the fact that the [[AllThereInTheManual manual for the first game, and later one of the tie-in websites]], actually ''does'' provide a justifiable reason for this. Namely, Olimar had set his ship on auto-pilot at the time because it was a route he had traveled many times before without trouble. Also, if one pays close attention to the cut scene, the meteor ''does'' notably blindside him before he can react.

to:

** Early media pertaining to the captain's captains in ''Pikmin 3'' stated that Charlie was an AbhorrentAdmirer to Brittany. This was completely absent in the game itself when it was released, with the two having a more professional relationship, albeit Brittany does tend to treat him as a ButtMonkey pretty frequently. Rumor has it this is still present in the Japanese version of the games, but there has been no solid confirmation on that yet.
** A user managed to hack in various unused objects in ''Pikmin 3'' into the game. These include poison generators (that actually do kill all but white Pikmin), a large "candypop bud" that kills Pikmin, and, most bizarrely, [[https://www.youtube.com/watch?v=bl7r63NFeFU a "Pikmin" that actually IS a Pikpik carrot]]. The games game's files also included a number of enemies that went unused, including a purple, burrowing leech-like creature and a bizarre wollywog with a rock growing from its belly.
** Rock Pikmin were suppose supposed to have more varied designs, with each one having a subtle difference like one being wider, another being thinner, one having more jagged edges, and so on and so forth, like the original idea for the Pikmin. This could [[http://vignette1.wikia.nocookie.net/pikmin/images/7/7f/Rockpikmindemo.jpg/revision/latest?cb=20140418013357 even be noted in their E3 debut, albeit it ever so slightly]]. Like the original idea for the Pikmin having more varied designs, this was scrapped for unknown reasons, with all Rock Pikmin looking identical to one another in the final version of the game.
* WordOfDante: It's a wildly believed fact that Olimar is incompetent because he didn't use the Nova Blaster to destroy the meteor, despite the fact that the [[AllThereInTheManual manual for the first game, and later one of the tie-in websites]], actually ''does'' provide a justifiable reason for this. Namely, Olimar had set his ship on auto-pilot at the time because it was a route he had traveled many times before without trouble. Also, if one pays close attention to the cut scene, cutscene, the meteor ''does'' notably blindside him before he can react.
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* DevelopersForesight: If one should stay around in the center area of [[spoiler:The Formidable Oak without encountering the Mysterious Life Form, there is actually Sunset music made for the Formidable Oak and it's rainy variant, though as mentioned before, one wouldn't know that unless they actively stayed put.]]

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* DevelopersForesight: If one should stay around in the center area of [[spoiler:The Formidable Oak without encountering the Mysterious Life Form, there is actually Sunset music made for the Formidable Oak and it's its rainy variant, though as mentioned before, one wouldn't know that unless they actively stayed put.]]
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* DevelopersForesight: If one should stay around in the center area of [[spoiler: The Formidable Oak without encountering the Mysterious Life Form, there is actually Sunset music made for the Formidable Oak and it's rainy variant, though as mentioned before, one wouldn't know that unless they actively stayed put.]]

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* DevelopersForesight: If one should stay around in the center area of [[spoiler: The [[spoiler:The Formidable Oak without encountering the Mysterious Life Form, there is actually Sunset music made for the Formidable Oak and it's rainy variant, though as mentioned before, one wouldn't know that unless they actively stayed put.]]
Is there an issue? Send a MessageReason:
None


* DevelopersForesight: If one should stay around in the center area of [[spoiler: The Formidable Oak without encountering the Mysterious Life Form, there is actually Sunset music made for the Formidable Oak and it's rainy variant, though as mentioned before, one wouldn't know that unless they actively put.]]

to:

* DevelopersForesight: If one should stay around in the center area of [[spoiler: The Formidable Oak without encountering the Mysterious Life Form, there is actually Sunset music made for the Formidable Oak and it's rainy variant, though as mentioned before, one wouldn't know that unless they actively stayed put.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DevelopersForesight: If one should stay around in the center area of [[spoiler: The Formidable Oak without encountering the Mysterious Life Form, there is actually Sunset music made for the Formidable Oak and it's rainy variant, though as mentioned before, one wouldn't know that unless they actively put.]]
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** The game started out as a game called "Adam and Eve" which focused on their lives. The game was set in a prehistoric environment (mammoths and all) where you would watch the life of two characters unfold and eventually the amount of characters would expand. [[AGodIsYou You were originally in a "God" role]], mainly watching the characters and making them either fight or giving them love. The idea was scrapped because they couldn't figure out an objective for the game.

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** The game started out as a game called "Adam and Eve" which focused on their lives. The game was set in a prehistoric environment (mammoths and all) where you would watch the life of two characters unfold and eventually the amount of characters would expand. [[AGodIsYou You were originally in a "God" role]], mainly watching the characters and making them either fight or giving them love. The idea was scrapped because they couldn't figure out an objective for the game. The one aspect from that stage to survive into the finished game were the Bulborbs, which were originally meant to be the aforementioned "mammoths", before being retooled into predatory enemies.



** The Pikmin themselves had several design changes. They were first around the size of a house cat but were made smaller later in development. The original design was completely black with no facial features. Later on they were changed to be pastel colors but the final product uses just red, blue and yellow. The Pikmin were originally meant to be different shapes (fat, tall, short, thin, etc) and they each had their own life meters but it was deemed too complicated so they opted for one size of Pikmin in three different colors.
** Strawberries were originally supposed to be used as twenty pellets in ''Pikmin 1'', but for whatever reason they were replaced with twenty pellets. Their model would later be reused in ''Pikmin 2'' as one of the various treasures on the planet.
** Originally more than 100 Pikmin can be on the field, but they changed it due to the limitations of the [=GameCube=].
** Yellows weren't originally the only ones to carry bomb rocks in the first game. Red and Blue Pikmin would have carried it, and Yellows would have had their electric immunity they had from ''Pikmin 2'' onwards. However, problems with getting electric hazards to work right and time restraints forced the development team to abandon electric hazards until the sequel, and in order to give Yellows a purpose, they were made the only Pikmin who could carry bomb rocks. In ''Pikmin 3'', all types can now carry bomb rocks.

to:

** The Pikmin themselves had several design changes. They were first around the size of a house cat cat, but were made smaller later in development. The original design was completely black with no facial features. Later on they were changed to be pastel colors colors, but the final product uses just red, blue and yellow. The Pikmin were originally meant to be different shapes (fat, tall, short, thin, etc) and they each had their own life meters meters, but it was deemed too complicated so they opted for one size of Pikmin in three different colors.
colors. The idea of Pikmin with different body shapes was eventually brought back, as the variants of Pikmin introduced in later games all have distinct body shapes and heights in addition to unique colors.
** Strawberries were originally supposed to be used as twenty pellets in ''Pikmin 1'', but for whatever reason they were replaced with the literal twenty pellets. pellets of the finished game. Their model would later be reused in ''Pikmin 2'' as one of the various treasures on the planet.
planet, and re-reused in ''Pikmin 3'' as one of the kinds of collectible fruit.
** Originally more than 100 Pikmin can could be on the field, but they this was changed it due to the limitations of the [=GameCube=].
** Yellows weren't originally the only ones to carry bomb rocks in the first game. Red and Blue Pikmin would could have carried it, them too, and Yellows would have had their electric immunity they had from ''Pikmin 2'' onwards. However, problems with getting electric hazards to work right and time restraints forced the development team to abandon electric hazards until the sequel, and in order to give Yellows a purpose, they were made the only Pikmin who could carry bomb rocks. In ''Pikmin 3'', all types can now carry bomb rocks.



** A user managed to hack in various unused objects in Pikmin 3 into the game. Among these include poison generators (that actually do kill all but white Pikmin), a large "candypop bud" that kills Pikmin, and, most bizarrely, [[https://www.youtube.com/watch?v=bl7r63NFeFU a "Pikmin" that actually IS a Pikpik carrot]].
** Rock Pikmin were suppose to have more varied designs, with each one having a subtle difference like one being wider, another being thinner, one being more jagged edged, and so on and so forth, like the original idea for the Pikmin. This could [[http://vignette1.wikia.nocookie.net/pikmin/images/7/7f/Rockpikmindemo.jpg/revision/latest?cb=20140418013357 even be noted in their E3 debut, albeit it ever so slightly.]] Like the original idea for the Pikmin having more varied designs, this was scrapped for unknown reasons, with all Rock Pikmin looking identical to one another in the final version of the game.
* WordOfDante: It's a wildly believed fact that Olimar is incompetent because he didn't use the Nova Blaster to destroy the meteor, despite the fact that the [[AllThereInTheManual manual for the first game, and later one of the tie-in websites]] actually ''does'' provide a justifiable reason for this. Namely, Olimar had set his ship on auto-pilot at the time because it was a route he had traveled many times before without trouble. Also, if one pays close attention to the cut scene, the meteor ''does'' notably blindside him before he can react.

to:

** A user managed to hack in various unused objects in Pikmin 3 ''Pikmin 3'' into the game. Among these These include poison generators (that actually do kill all but white Pikmin), a large "candypop bud" that kills Pikmin, and, most bizarrely, [[https://www.youtube.com/watch?v=bl7r63NFeFU a "Pikmin" that actually IS a Pikpik carrot]].
carrot]]. The games files also included a number of enemies that went unused, including a purple, burrowing leech-like creature and a bizarre wollywog with a rock growing from its belly.
** Rock Pikmin were suppose to have more varied designs, with each one having a subtle difference like one being wider, another being thinner, one being having more jagged edged, edges, and so on and so forth, like the original idea for the Pikmin. This could [[http://vignette1.wikia.nocookie.net/pikmin/images/7/7f/Rockpikmindemo.jpg/revision/latest?cb=20140418013357 even be noted in their E3 debut, albeit it ever so slightly.]] slightly]]. Like the original idea for the Pikmin having more varied designs, this was scrapped for unknown reasons, with all Rock Pikmin looking identical to one another in the final version of the game.
* WordOfDante: It's a wildly believed fact that Olimar is incompetent because he didn't use the Nova Blaster to destroy the meteor, despite the fact that the [[AllThereInTheManual manual for the first game, and later one of the tie-in websites]] websites]], actually ''does'' provide a justifiable reason for this. Namely, Olimar had set his ship on auto-pilot at the time because it was a route he had traveled many times before without trouble. Also, if one pays close attention to the cut scene, the meteor ''does'' notably blindside him before he can react.
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** There were originally four captains in ''Pikmin 3''. The [[http://images4.wikia.nocookie.net/__cb20120714070149/pikmin/images/9/9f/Pikmin_3characters.png forth]] was cut due to complications with using four captains.

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** There were originally four captains in ''Pikmin 3''. The [[http://images4.wikia.nocookie.net/__cb20120714070149/pikmin/images/9/9f/Pikmin_3characters.png forth]] fourth]] was cut due to complications with using four captains.



* WordOfDante: It's a wildly believed fact that Olimar is incompetent because he didn't use the Nova Blaster to destroy the meteor, despite the fact that the [[AllThereInTheManual manual for the first game, and later one of the tie-in websites]] actually ''does'' provide a justifiable reason for this. Namely, Olimar had set his ship on auto-pilot at the time because it was a route he had traveled many times before without trouble. Also, if one pays close attention to the cut scene, the meteor ''does'' notably blind side him before he can react.

to:

* WordOfDante: It's a wildly believed fact that Olimar is incompetent because he didn't use the Nova Blaster to destroy the meteor, despite the fact that the [[AllThereInTheManual manual for the first game, and later one of the tie-in websites]] actually ''does'' provide a justifiable reason for this. Namely, Olimar had set his ship on auto-pilot at the time because it was a route he had traveled many times before without trouble. Also, if one pays close attention to the cut scene, the meteor ''does'' notably blind side blindside him before he can react.

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* UrbanLegendOfZelda: Back during the early days of the franchise when ''Pikmin 1'' was still new [[TropeBreaker and dumping ROMs online and looking at the code]] was still in the very early stages, there were ''hundreds upon hundreds'' of supposed "cheats" that would net you colors of Pikmin that weren't in the game. The most infamous was a possible "Rainbow" Pikmin, who's appearance was either striped with multiple colors, Pikmin that changed color at random similar to Hyper Sonic from ''VideoGame/Sonic3AndKnuckles'', or Pikmin that had red, blue, and yellow on their body in some way. The only thing most of the "rumor"s shared was that they had all the other Pikmin facial features and possessed all Pikmin powers too. Exactly ''how'' to get them, however, varied from source to source, from beating the game in an impossible amount of days which would unlock a NewGamePlus you can use them in, to one source that said you had to throw Yellow Pikmin holding bomb rocks into the spring at the Impact Site then immediately end the day as soon as they hit, and the Rainbow Pikmin would be there the very next day. Naturally, they were all fake, but this hasn't stopped people from wanting ''actual'' Rainbow Pikmin in a future game, even if it ends up being a BraggingRightsReward.

to:

* UrbanLegendOfZelda: Back UrbanLegendOfZelda:
**Back
during the early days of the franchise when ''Pikmin 1'' was still new [[TropeBreaker and dumping ROMs online and looking at the code]] was still in the very early stages, there were ''hundreds upon hundreds'' of supposed "cheats" that would net you colors of Pikmin that weren't in the game. The most infamous was a possible "Rainbow" Pikmin, who's appearance was either striped with multiple colors, Pikmin that changed color at random similar to Hyper Sonic from ''VideoGame/Sonic3AndKnuckles'', or Pikmin that had red, blue, and yellow on their body in some way. The only thing most of the "rumor"s shared was that they had all the other Pikmin facial features and possessed all Pikmin powers too. Exactly ''how'' to get them, however, varied from source to source, from beating the game in an impossible amount of days which would unlock a NewGamePlus you can use them in, to one source that said you had to throw Yellow Pikmin holding bomb rocks into the spring at the Impact Site then immediately end the day as soon as they hit, and the Rainbow Pikmin would be there the very next day. Naturally, they were all fake, but this hasn't stopped people from wanting ''actual'' Rainbow Pikmin in a future game, even if it ends up being a BraggingRightsReward.BraggingRightsReward.
** There was an old 'glitch' rumor that you could get the Beady Long Legs out of its arena in one and taking it to where the Libra is causes it to crash the game. Not only is this impossible[[note]]The BLL is programmed with two 'spheres' around it. If the smaller sphere around it goes out of the larger one, it's A.I. immediately defaults to taking it back into the center of the arena[[/note]] but hacking the game to have it go out of bounds to where the Libra and abyss are [[https://www.youtube.com/watch?v=QseKQ7yslvU simply causes it to de-spawn if it goes to far into it.]]

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** [[spoiler:Olimar after being turned into a Pikmin]] in the first game's BadEnding is called "[[spoiler:Olimin]]" or "[[spoiler:Pikmar]]".



** ''Pikmin 3DS'' has been referred to as ''Pikmin Mass Attack'' due to its similarities with ''VideoGame/KirbyMassAttack''.

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** ''Pikmin 3DS'' ''Hey! Pikmin'' has been referred to as ''Pikmin Mass Attack'' due to its similarities with ''VideoGame/KirbyMassAttack''.

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* LateExportForYou: Even though every other release made it to America at more or less the same time as other regions, the ''New Play Control!'' version of ''Pikmin 2'' for the Wii was released in every region ''except'' America in 2009, and America didn't get it until ''2012''. This was likely because Nintendo of America didn't renew their deals with the owners of the many trademarks in the game.



* NoExportForYou: Even though every other release made it to America at more or less the same time as other regions, the ''New Play Control!'' version of ''Pikmin 2'' for the Wii was released in every region ''except'' America in 2009, and America didn't get it until ''2012''. This was likely because Nintendo of America didn't renew their deals with the owners of the many trademarks in the game.
Is there an issue? Send a MessageReason:
None


* NoExportForYou: Even though every other release made it to America at more or less the same time as other regions, the ''New Play Control!'' version of ''Pikmin 2'' for the Wii was released in every region ''except'' America in 2009, and America didn't get it until ''2012''. This was likely because Nintendo didn't renew their deals with the owners of the many trademarks in the game.

to:

* NoExportForYou: Even though every other release made it to America at more or less the same time as other regions, the ''New Play Control!'' version of ''Pikmin 2'' for the Wii was released in every region ''except'' America in 2009, and America didn't get it until ''2012''. This was likely because Nintendo of America didn't renew their deals with the owners of the many trademarks in the game.
Is there an issue? Send a MessageReason:
None


* WordOfDante: It's a wildly believed fact that Olimar is incompetent because he didn't use the Nova Blaster to destroy the meteor, despite the fact that the [[AllThereInTheManual manual for the first game, and later one of the tie-in websites]] actually ''does'' provide a justifiable reason for this. Namely, Olimar had set his ship on auto-pilot at the time because it was a route he had traveled many times before without trouble. Also, if one pays close attention to the cut scene, the meteor notably ''does'' blind side him before he can react.

to:

* WordOfDante: It's a wildly believed fact that Olimar is incompetent because he didn't use the Nova Blaster to destroy the meteor, despite the fact that the [[AllThereInTheManual manual for the first game, and later one of the tie-in websites]] actually ''does'' provide a justifiable reason for this. Namely, Olimar had set his ship on auto-pilot at the time because it was a route he had traveled many times before without trouble. Also, if one pays close attention to the cut scene, the meteor notably ''does'' notably blind side him before he can react.
Is there an issue? Send a MessageReason:
None


* NoExportForYou: Even though every other release made it to America at more or less the same time as other regions, the ''New Play Control!'' version of ''Pikmin 2'' for the Wii was released in every region ''except'' America in 2009, and America didn't get it until ''2012''.

to:

* NoExportForYou: Even though every other release made it to America at more or less the same time as other regions, the ''New Play Control!'' version of ''Pikmin 2'' for the Wii was released in every region ''except'' America in 2009, and America didn't get it until ''2012''. This was likely because Nintendo didn't renew their deals with the owners of the many trademarks in the game.
Is there an issue? Send a MessageReason:
None


** In ''Pikmin 3'' there was an [[http://images4.wikia.nocookie.net/__cb20120714070149/pikmin/images/9/9f/Pikmin_3characters.png unused character]]. He was scrapped due to complications with using four captains.

to:

** In There were originally four captains in ''Pikmin 3'' there was an 3''. The [[http://images4.wikia.nocookie.net/__cb20120714070149/pikmin/images/9/9f/Pikmin_3characters.png unused character]]. He forth]] was scrapped cut due to complications with using four captains.
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** ''Pikmin 3DS'' has been referred to as ''Pikmin Mass Attack'' due to its similarities with ''VideoGame/KirbyMassAttack''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** A user managed to hack in various unused objects in Pikmin 3 into the game. Among these include poison generators (that actually do kill all but white Pikmin), a large "candypop bud" that kills Pikmin, and, most bizarrely, [[https://www.youtube.com/watch?v=bl7r63NFeFU a "Pikmin" that actually IS a Pikpik carrot]].
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None

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* AscendedFanon: It was often thought that the Onions were capable of space travel despite the fact that neither ''Pikmin 1'' or ''2'' showing them outside of orbit. ''Pikmin 3'', however, ''does'' show they are able to leave orbit and survive in the vacuum of space just fine, though whether or not they can travel to other planets is still up for debate.

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* {{Jossed}}: A common fanon idea was that if rain were implemented into the game, only Blue Pikmin would be able to go out on those days, being the only ones who can deal with large amounts of water. ''Pikmin 3'' shows that this is not the case, as all Pikmin types are able to handle rain just fine.



* {{Jossed}}: A common fanon idea was that if rain were implemented into the game, only Blue Pikmin would be able to go out on those days, being the only ones who can deal with large amounts of water. ''Pikmin 3'' shows that this is not the case, as all Pikmin types are able to handle rain just fine.
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Crowner called for removing Hey, It's That Voice/Guy examples from trivia pages: http://tvtropes.org/pmwiki/posts.php?discussion=1454613823001793300&page=4#89


* HeyItsThatVoice: All the voices in the first two games are done by Nintendo musician Creator/KazumiTotaka, who also voices [[Franchise/SuperMarioBros Yoshi]], [[VideoGame/LuigisMansion Professor E. Gadd]], and [[VideoGame/AnimalCrossing K.K. Slider]].
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* {{Jossed}}: A common fanon idea was that if rain were implemented into the game, only Blue Pikmin would be able to go out on those days, being the only ones who can deal with large amounts of water. ''Pikmin 3'' shows that this is not the case, as all Pikmin types are able to handle rain just fine.
Is there an issue? Send a MessageReason:
None


** Yellows weren't originally the only ones to carry bomb rocks in the first game. Red and Blue Pikmin would have carried it. In ''Pikmin 3'', all types can now carry bomb rocks.

to:

** Yellows weren't originally the only ones to carry bomb rocks in the first game. Red and Blue Pikmin would have carried it.it, and Yellows would have had their electric immunity they had from ''Pikmin 2'' onwards. However, problems with getting electric hazards to work right and time restraints forced the development team to abandon electric hazards until the sequel, and in order to give Yellows a purpose, they were made the only Pikmin who could carry bomb rocks. In ''Pikmin 3'', all types can now carry bomb rocks.
Is there an issue? Send a MessageReason:
None


** Brittany's captain color was originally supposed to be yellow, as seen in some early ''E3 Pikmin 3'' videos, but was later changed to pink/light red.

to:

** Brittany's captain color was originally supposed to be yellow, as seen in some early ''E3 Pikmin 3'' videos, but was later changed to pink/light red. Similarly, Charlie's captain color was going to be red but was later changed to green.

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* GeniusBonus: ''Pikmin 3'' redesigns the planet of the Pikmin so that it looks different from the past games, making it less obvious that it resembles Planet Earth. However, those with the scientific knowledge can point out that the new design now makes the planet resemble [[http://en.wikipedia.org/wiki/Pangaea_Ultima Pangaea Ultima]], a possible future version of Earth.

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* GeniusBonus: GeniusBonus:
**
''Pikmin 3'' redesigns the planet of the Pikmin so that it looks different from the past games, making it less obvious that it resembles Planet Earth. However, those with the scientific knowledge can point out that the new design now makes the planet resemble [[http://en.wikipedia.org/wiki/Pangaea_Ultima Pangaea Ultima]], a possible future version of Earth.Earth.
** The Pikmin planet houses some very large insects, even taking into the account the rather minuscule stature of our heroes (some insectoids still looking like they could be a couple feet long/tall). Its mentioned that the planet has an usually high concentration of oxygen in the atmosphere, and in prehistoric times why were real-life insects capable of growing to such gargantuan sizes? An usually oxygen-rich atmosphere in prehistoric times.
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\"More like\" a case of Word Cruft


* NoExportForYou: Well, severely delayed export for you. For some reason, even though every other release made it to America at more or less the same time as other regions, the ''New Play Control!'' version of ''Pikmin 2'' for the Wii was released in every region ''except'' America in 2009, and America didn't get it until ''2012''.

to:

* NoExportForYou: Well, severely delayed export for you. For some reason, even Even though every other release made it to America at more or less the same time as other regions, the ''New Play Control!'' version of ''Pikmin 2'' for the Wii was released in every region ''except'' America in 2009, and America didn't get it until ''2012''.
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* NoExportForYou: Well, severely delayed export for you. For some reason, even though every other release made it to America at more or less the same time as other regions, the ''New Play Control!'' version of ''Pikmin 2'' for the Wii was released in every region ''except'' America in 2009, and America didn't get it until ''2012''.
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Added DiffLines:

** The President of Hocotate Freight tends to get his name abbreviated to "Prez" by most of the fandom. Some people often call him "Shachou" or "Shacho" thanks to some tie in sources from Japan. [[note]]Which roughly translates to "President".[[/note]]
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** Originally ''{{Pikmin}}'' didn't have a protagonist and the characters were weapons shot by the player. Eventually the Pikmin were changed into being more like companions and tools, and Olimar was created.

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** Originally ''{{Pikmin}}'' Originally, ''Pikmin'' didn't have a protagonist and the characters were weapons shot by the player. Eventually the Pikmin were changed into being more like companions and tools, and Olimar was created.



** Originally more than 100 Pikmin can be on the field, but they changed it due to limitation on the Gamecube.
** Yellows weren't the only ones to carry bomb rocks in the first game. Red and Blue pikmin would of carried it. In Pikmin 3 all types can now carry bomb rocks.
** In ''Pikmin 3'' there was an [[http://images4.wikia.nocookie.net/__cb20120714070149/pikmin/images/9/9f/Pikmin_3characters.png unused character]]. He was scrapped due to complications with using 4 captains.

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** Originally more than 100 Pikmin can be on the field, but they changed it due to limitation on the Gamecube.
limitations of the [=GameCube=].
** Yellows weren't originally the only ones to carry bomb rocks in the first game. Red and Blue pikmin Pikmin would of have carried it. In Pikmin 3 ''Pikmin 3'', all types can now carry bomb rocks.
** In ''Pikmin 3'' there was an [[http://images4.wikia.nocookie.net/__cb20120714070149/pikmin/images/9/9f/Pikmin_3characters.png unused character]]. He was scrapped due to complications with using 4 four captains.



** Rock Pikmin were suppose to have more varied designs, with each one having a subtle difference like one being wider, another being thinner, one being more jagged edged, and so on and so forth, like the original idea for the Pikmin. This could [[http://vignette1.wikia.nocookie.net/pikmin/images/7/7f/Rockpikmindemo.jpg/revision/latest?cb=20140418013357 even be noted in their E3 debut, albeit it ever so slightly.]] Like the original idea for the Pikmin having more varied designs, this was scrapped for some unknown reasons, with all Rock Pikmin looking identical to one another in the final version of the game.
* WordOfDante: It's a wildly believed fact that Olimar is incompetent because he didn't use the Nova Blaster to destroy the meteor, despite the fact that the [[AllThereInTheManual manual for the first game, and later one of the tie in websites]] actually ''does'' provide a justifiable reason for this. Namely, Olimar had set his ship on auto-pilot at the time because it was a route he had traveled many times before without trouble. Also, if one pays close attention to the cut scene, the meteor notably ''does'' blind side him before he can react.

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** Rock Pikmin were suppose to have more varied designs, with each one having a subtle difference like one being wider, another being thinner, one being more jagged edged, and so on and so forth, like the original idea for the Pikmin. This could [[http://vignette1.wikia.nocookie.net/pikmin/images/7/7f/Rockpikmindemo.jpg/revision/latest?cb=20140418013357 even be noted in their E3 debut, albeit it ever so slightly.]] Like the original idea for the Pikmin having more varied designs, this was scrapped for some unknown reasons, with all Rock Pikmin looking identical to one another in the final version of the game.
* WordOfDante: It's a wildly believed fact that Olimar is incompetent because he didn't use the Nova Blaster to destroy the meteor, despite the fact that the [[AllThereInTheManual manual for the first game, and later one of the tie in tie-in websites]] actually ''does'' provide a justifiable reason for this. Namely, Olimar had set his ship on auto-pilot at the time because it was a route he had traveled many times before without trouble. Also, if one pays close attention to the cut scene, the meteor notably ''does'' blind side him before he can react.
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* HeyItsThatVoice: All the voices in the first two games are done by Nintendo musician KazumiTotaka, who also voices [[Franchise/SuperMarioBros Yoshi]], [[VideoGame/LuigisMansion Professor E. Gadd]], and [[VideoGame/AnimalCrossing K.K. Slider]].

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* HeyItsThatVoice: All the voices in the first two games are done by Nintendo musician KazumiTotaka, Creator/KazumiTotaka, who also voices [[Franchise/SuperMarioBros Yoshi]], [[VideoGame/LuigisMansion Professor E. Gadd]], and [[VideoGame/AnimalCrossing K.K. Slider]].



** Brittany's captain color was originally suppose to be yellow, as seen in some early ''E3 Pikmin 3'' videos, but was later changed to pink/light red.

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** Brittany's captain color was originally suppose supposed to be yellow, as seen in some early ''E3 Pikmin 3'' videos, but was later changed to pink/light red.
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* UrbanLegendOfZelda: Back during the early days of the franchise when ''Pikmin 1'' was still new [[TropeBreaker and dumping ROMs online and looking at the code]] was still in the very early stages, there were ''hundreds upon hundreds'' of supposed "cheats" that would net you colors of Pikmin that weren't in the game. The most infamous was a possible "Rainbow" Pikmin, who's appearance was either striped with multiple colors, Pikmin that changed color at random similar to Hyper Sonic from ''VideoGame/Sonic3AndKnuckles'', or Pikmin that had red, blue, and yellow on their body in some way. The only thing most of the "rumor"s shared was that they had all the other Pikmin facial features and possessed all Pikmin powers too. Exactly ''how'' to get them, however, varied from source to source, from beating the game in an impossible amount of days which would unlock a NewGamePlus you can use them into one source that said you had to throw Yellow Pikmin holding bomb rocks into the spring at the Impact Site then immediately end the day as soon as they hit, and the Rainbow Pikmin would be there the very next day. Naturally, they were all fake, but this hasn't stopped people from wanting ''actual'' Rainbow Pikmin in a future game, even if it ends up being a BraggingRightsReward.

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* UrbanLegendOfZelda: Back during the early days of the franchise when ''Pikmin 1'' was still new [[TropeBreaker and dumping ROMs online and looking at the code]] was still in the very early stages, there were ''hundreds upon hundreds'' of supposed "cheats" that would net you colors of Pikmin that weren't in the game. The most infamous was a possible "Rainbow" Pikmin, who's appearance was either striped with multiple colors, Pikmin that changed color at random similar to Hyper Sonic from ''VideoGame/Sonic3AndKnuckles'', or Pikmin that had red, blue, and yellow on their body in some way. The only thing most of the "rumor"s shared was that they had all the other Pikmin facial features and possessed all Pikmin powers too. Exactly ''how'' to get them, however, varied from source to source, from beating the game in an impossible amount of days which would unlock a NewGamePlus you can use them into in, to one source that said you had to throw Yellow Pikmin holding bomb rocks into the spring at the Impact Site then immediately end the day as soon as they hit, and the Rainbow Pikmin would be there the very next day. Naturally, they were all fake, but this hasn't stopped people from wanting ''actual'' Rainbow Pikmin in a future game, even if it ends up being a BraggingRightsReward.
Is there an issue? Send a MessageReason:
None


* UrbanLegendOfZelda: Back during the early days of the franchise when ''Pikmin 1'' was still new [[TropeBreaker and dumping ROMs online and looking at the code]] was still in the very early stages, there were ''hundreds upon hundreds'' of supposed "cheats" that would net you colors of Pikmin that weren't in the game. The most infamous were possible "Rainbow" Pikmin, who's appearance was either striped with multiple colors, Pikmin that changed color at random similar to Hyper Sonic from ''VideoGame/Sonic3AndKnuckles'', or Pikmin that had red, blue, and yellow on their body in some way. The only thing most of the "rumor"s shared was that they had all the other Pikmin facial features and possessed all Pikmin powers too. Exactly ''how'' to get them, however, varied from source to source, from beating the game in an impossible amount of days which would unlock a NewGamePlus you can use them into one source that said you had to throw Yellow Pikmin holding bomb rocks into the spring at the Impact Site then immediately end the day as soon as they hit, and the Rainbow Pikmin would be there the very next day. Naturally, they were all fake, but this hasn't stopped people from wanting ''actual'' Rainbow Pikmin in a future game, even if it ends up being a BraggingRightsReward.

to:

* UrbanLegendOfZelda: Back during the early days of the franchise when ''Pikmin 1'' was still new [[TropeBreaker and dumping ROMs online and looking at the code]] was still in the very early stages, there were ''hundreds upon hundreds'' of supposed "cheats" that would net you colors of Pikmin that weren't in the game. The most infamous were was a possible "Rainbow" Pikmin, who's appearance was either striped with multiple colors, Pikmin that changed color at random similar to Hyper Sonic from ''VideoGame/Sonic3AndKnuckles'', or Pikmin that had red, blue, and yellow on their body in some way. The only thing most of the "rumor"s shared was that they had all the other Pikmin facial features and possessed all Pikmin powers too. Exactly ''how'' to get them, however, varied from source to source, from beating the game in an impossible amount of days which would unlock a NewGamePlus you can use them into one source that said you had to throw Yellow Pikmin holding bomb rocks into the spring at the Impact Site then immediately end the day as soon as they hit, and the Rainbow Pikmin would be there the very next day. Naturally, they were all fake, but this hasn't stopped people from wanting ''actual'' Rainbow Pikmin in a future game, even if it ends up being a BraggingRightsReward.

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