History Trivia / CrashTwinsanity

30th Jul '17 2:45:37 PM SamMax
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* TheOtherDarrin: The first game in which Creator/LexLang replaced Creator/ClancyBrown as the voice of Dr. Neo Cortex.

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* TheOtherDarrin: The first game in which Creator/LexLang replaced Creator/ClancyBrown as the voice of Dr. Neo Cortex. He became the regular voice of Cortex from there.
13th Jul '17 1:45:15 AM TheAimz
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* DeletedScene: There are many cutscenes that ended up reaching the storyboard stage, with some even being voiced, but unfortunately [[WhatCouldHaveBeen had to be cut like a lot of other content in the game]]. [[https://www.youtube.com/playlist?list=PL9D33F6B9DDDBF83C They can be viewed here]].

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* DeletedScene: There are many cutscenes that ended up reaching the storyboard stage, with some even being voiced, but unfortunately [[WhatCouldHaveBeen had to be cut like a lot of other content in the game]]. [[https://www.youtube.com/playlist?list=PL9D33F6B9DDDBF83C They Some can be viewed here]].
13th Jul '17 1:28:45 AM TheAimz
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Added DiffLines:

* DeletedScene: There are many cutscenes that ended up reaching the storyboard stage, with some even being voiced, but unfortunately [[WhatCouldHaveBeen had to be cut like a lot of other content in the game]]. [[https://www.youtube.com/playlist?list=PL9D33F6B9DDDBF83C They can be viewed here]].
28th Apr '16 7:14:40 PM legoking831
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* DevelopmentHell: An ''astounding'' example of this. There's loads of missing content, unused ideas, and whole models that ended up getting thrown out. As a result, the game is pitifully unfinished, even if it's pretty fun.


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* TroubledProduction: An ''astounding'' example of this. There's loads of missing content, unused ideas, and whole models that ended up getting thrown out. As a result, the game is pitifully unfinished, even if it's pretty fun.
17th Apr '16 3:39:18 PM TheOneWhoTropes
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* HeyItsThatVoice: Debi Derryberry voices both Coco Bandicoot and young Neo Cortex, who are both kid geniuses. [[ActorAllusion Sound]] [[WesternAnimation/TheAdventuresOfJimmyNeutronBoyGenius familiar?]]
** Victor and Moritz happened to be voiced by Quinton Flynn. [[VideoGame/KingdomHeartsII Got it memorized?]]
28th Aug '15 6:22:06 PM Psi001
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** Several hours worth of content was removed from the game, including several returning characters, new levels, and a VillainSong for Dr. Cortex entitled "Take a Walk Inside My Brains". Two members of the development team released a great deal of information on these removed items, which can be viewed [[http://www.crashmania.net/?menu=ts&page=concepts here.]]

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** Several hours worth of content was removed from the game, including several returning characters, new levels, and a VillainSong for Dr. Cortex entitled "Take a Walk Inside My Brains". Two members of the development team released a great deal of information on these removed items, which can be viewed [[http://www.crashmania.net/?menu=ts&page=concepts here.]]]]
** At least two direct sequels were also planned, but never made it past early planning due to Traveler's Tales' Oxford unit shutting down.
25th Jun '15 5:44:39 PM legoking831
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* CreatorKiller: Poor reviews and poor sales of the game were the final nail in the coffin for Traveler's Tales Oxford, and they would shut down as a result.
31st Oct '14 11:29:09 AM PF
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* TheOtherDarrin: First appearance of Lex Lang as Dr. Neo Cortex.

to:

* TheOtherDarrin: First appearance The first game in which Creator/LexLang replaced Creator/ClancyBrown as the voice of Lex Lang as Dr. Neo Cortex.
31st Oct '14 11:25:56 AM PF
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** Collecting yellow gems unlocks "unseen extras" which apparently feature ideas and concepts that never made it into the final product. The trope is lampshaded by Cortex once: "We were going to visit two dimensions, but... we ran out of time."
** Several hours worth of content was removed from the game, including several returning characters, new levels, and a VillainSong for Dr. Cortex entitled "Take a Walk Inside My Brains". Two members of the development team released a great deal of information on these removed items, which can be viewed here: http://www.crashmania.net/?menu=ts&page=concepts

to:

** Collecting yellow gems unlocks "unseen extras" which apparently feature ideas and concepts that never made it into the final product. The trope version. This is lampshaded by Cortex once: "We were going to visit two dimensions, but... we ran out of time."
** Several hours worth of content was removed from the game, including several returning characters, new levels, and a VillainSong for Dr. Cortex entitled "Take a Walk Inside My Brains". Two members of the development team released a great deal of information on these removed items, which can be viewed here: http://www.viewed [[http://www.crashmania.net/?menu=ts&page=conceptsnet/?menu=ts&page=concepts here.]]
31st Oct '14 11:24:29 AM PF
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* DevelopmentHell: An ''astounding'' example of this. There's loads of missing content, unused ideas, and whole models that ended up getting thrown out. As a result, the game is pitifully unfinished, even if pretty fun.

to:

* DevelopmentHell: An ''astounding'' example of this. There's loads of missing content, unused ideas, and whole models that ended up getting thrown out. As a result, the game is pitifully unfinished, even if it's pretty fun.
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http://tvtropes.org/pmwiki/article_history.php?article=Trivia.CrashTwinsanity