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* The Sophons from the ''VideoGame/EndlessSpace'' games have enormous heads, huge beady eyes and slim body frames growing to around the same height as human children, but the sequel also reveals they are reptilian in nature and have grey skin. Their species' hat is that of a GeniusDitz obsessed with [[MadScientist mad science]] -- they can harness the power of entire suns, but [[NoodleIncident once blew up their own moon by accident]].
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* ''VideoGame/NobodySavesTheWorld'': The aliens from the crashed UFO are stereotypically bald and grey-skinned with large black eyes.

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* ''VideoGame/StarControl'' has the Ariloulaleelay -- Arilou, for short -- who fit much of the trope. They are green, but with large heads and almond-shaped eyes, who fly saucer-like spaceships that can teleport on a whim during combat. The Arilou live on a world that can only be reached through Quasispace (a higher dimension even than Hyperspace), and have been observing humans for millennia. Their goals are shrouded in mystery, although it is hinted that they've been observing and/or abducting humans to ''protect'' us from dangers lurking outside our universe; abominations that could "smell" humans and come after us if we are not careful. Supposedly, the Arilou have been trying to change our "smell" to avoid this eventuality.

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* ''VideoGame/StarControl'' has the ''VideoGame/StarControl'':
** The
Ariloulaleelay -- Arilou, for short -- who fit much of the trope. They are green, but with large heads and almond-shaped eyes, who fly saucer-like spaceships that can teleport on a whim during combat. The Arilou live on a world that can only be reached through Quasispace (a higher dimension even than Hyperspace), and have been observing humans for millennia. Their goals are shrouded in mystery, although it is hinted that they've been observing and/or abducting humans to ''protect'' us from dangers lurking outside our universe; abominations that could "smell" humans and come after us if we are not careful. Supposedly, the Arilou have been trying to change our "smell" to avoid this eventuality.eventuality.
** In the ''Origins'' continuity, their appearance is heavily {{Lampshaded}}. When the Captain asks why they look like stereotypical grey aliens, they reply "Because this is what humans expect aliens to look like".
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* Al from ''VideoGame/GeneTroopers'' is a classical Gray and the main alien supporting character. He's also among the LastOfHisKind after a civil war destroyed his world.

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* Al from ''VideoGame/GeneTroopers'' is a classical Gray and the main alien supporting character. He's also among the LastOfHisKind after a civil war destroyed his world.
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Removing redundant entry, since The Greyhill Incident had one already in the folder


* The upcoming ''[[https://www.youtube.com/watch?v=fq-bnh9E5Ho Greyhill Incident]]'' prominently features Greys and attempts to play their appearance for creepy horror.
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Anyone who has seen gameplay of the Greyhill Incident knows that the game's aliens are utter Narm, so a clarification was inserted.


* The upcoming ''[[https://www.youtube.com/watch?v=fq-bnh9E5Ho Greyhill Incident]]'' prominently features Greys and plays their appearance for creepy horror.

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* The upcoming ''[[https://www.youtube.com/watch?v=fq-bnh9E5Ho Greyhill Incident]]'' prominently features Greys and plays attempts to play their appearance for creepy horror.
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Does Not Like Shoes has been renamed and redefined to focus on characters that explicitly or implicitly state a preference for going barefoot. Removing misuse


** ''VideoGame/XCOMChimeraSquad'' sees many Sectoids working together with humans after the fall of the Elders, with some (such as squad member Verge) having gotten gene mods to look less intimidating (mainly by giving them lips). Like the other main races (humans, Vipers, Mutons and hybrids), all Sectoids wear normal clothing, though they [[DoesNotLikeShoes tend to forgo shoes]].

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** ''VideoGame/XCOMChimeraSquad'' sees many Sectoids working together with humans after the fall of the Elders, with some (such as squad member Verge) having gotten gene mods to look less intimidating (mainly by giving them lips). Like the other main races (humans, Vipers, Mutons and hybrids), all Sectoids wear normal clothing, though they [[DoesNotLikeShoes tend to forgo shoes]].shoes.
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* ''VideoGame/GreyhillIncident'' is an indie survival game detailing the aftermath of an AlienInvasion somewhere in the 90s, where the aliens in question resembles the archetypal Greys.
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* Al from ''VideoGame/GeneTroopers'' is a classical Gray and the main alien supporting character. He's also among the LastOfHisKind after a civil war destroyed his world.
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Page has been moved to disambiguate.


* In ''VideoGame/EarthboundBeginnings'', Giygas/Giegue/Giyig was a Grey-like alien (with more than a passing resemblance to [[Franchise/{{Pokemon}} Mewtwo]]) who was raised by humans, but who felt betrayed by his adoptive parents and sought to conquer Earth. By the time of ''VideoGame/EarthBound'', Giygas had tapped into unimaginable power and become something... [[EldritchAbomination far less explicable]].

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* In ''VideoGame/EarthboundBeginnings'', Giygas/Giegue/Giyig was a Grey-like alien (with more than a passing resemblance to [[Franchise/{{Pokemon}} Mewtwo]]) who was raised by humans, but who felt betrayed by his adoptive parents and sought to conquer Earth. By the time of ''VideoGame/EarthBound'', ''VideoGame/EarthBound1994'', Giygas had tapped into unimaginable power and become something... [[EldritchAbomination far less explicable]].
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* The upcoming ''[[https://www.youtube.com/watch?v=fq-bnh9E5Ho Greyhill Incident]]'' prominently features Greys and plays their appearance for creepy horror.
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** ''VideoGame/XCOMEnemyUnknown'' redesigns the Sectoids so that they're [[NoMouth mouthless]] and scuttling about on all-fours, [[Film/TheLordOfTheRings Gollum]]-style, and also gives them the ability to form a PsychicLink that transfers HitPoints between them. Tougher variants known as Sectoid Commanders are an [[DiscOneFinalBoss early-game boss]] but [[DegradedBoss later become recurring foes]], and unlike their standard counterparts have offensive psychic powers like MindControl.

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** ''VideoGame/XCOMEnemyUnknown'' redesigns the Sectoids so that they're more like the Dover Demon: [[NoMouth mouthless]] mouthless]], spindly, and scuttling about on all-fours, all fours, [[Film/TheLordOfTheRings Gollum]]-style, and also gives them Gollum]]-style. They have the ability to form a PsychicLink that transfers HitPoints between them. buffs the receiver and increases their CriticalHit chance. Tougher variants known as Sectoid Commanders are an [[DiscOneFinalBoss early-game boss]] but [[DegradedBoss later become recurring foes]], and unlike their standard counterparts counterparts, have offensive psychic powers like MindControl.



** ''VideoGame/XCOM2'' brings back the idea of Sectoid hybrids in both the standard [[VichyEarth ADVENT]] infantry, which are clone troopers made from both human and alien DNA, and the [[TookALevelInBadass new and improved]] Sectoids, which are man-sized now, have ScaryTeeth, and new psychic powers like [[{{Necromancer}} the ability to reanimate corpses.]]
** ''VideoGame/XCOMChimeraSquad'' sees many Sectoids working together with humans after the fall of the Elders, with some (such as the one on your squad, Verge) having gotten gene mods to look less intimidating (mainly by giving them lips). They also tend to be clothed now, mainly in human-style clothing like jeans.
* ''VideoGame/UFOAfterBlank'' has the Reticulans, who were responsible for killing the planet prior to the game.

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** ''VideoGame/XCOM2'' brings back the idea of Sectoid hybrids in both the standard [[VichyEarth ADVENT]] infantry, which are clone troopers made from both human and alien DNA, and the [[TookALevelInBadass new and improved]] Sectoids, which are man-sized now, have ScaryTeeth, and new psychic powers like [[{{Necromancer}} the ability to reanimate corpses.]]
corpses]].
** ''VideoGame/XCOMChimeraSquad'' sees many Sectoids working together with humans after the fall of the Elders, with some (such as the one on your squad, squad member Verge) having gotten gene mods to look less intimidating (mainly by giving them lips). They also Like the other main races (humans, Vipers, Mutons and hybrids), all Sectoids wear normal clothing, though they [[DoesNotLikeShoes tend to be clothed now, mainly in human-style clothing like jeans.
forgo shoes]].
* ''VideoGame/UFOAfterBlank'' has the Reticulans, greys focused on OrganicTechnology, who were responsible for killing the planet prior to the game.
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* ''VideoGame/DukeNukem Advance'' has the Greys working with "those alien bastards" from ''VideoGame/DukeNukem3D'' for reasons unknown. Part of their plot involves cloning babes; [[https://youtu.be/ps0c_rXnUKM?t=85 one of the bosses]] is a Grey piloting a crab-like mech.

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* ''VideoGame/DukeNukem Advance'' has the Greys working with "those alien bastards" from ''VideoGame/DukeNukem3D'' for reasons unknown. Part of their plot involves cloning babes; [[https://youtu.be/ps0c_rXnUKM?t=85 one of the bosses]] is a Grey piloting a crab-like mech.mech.
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* ''[[VideoGame/DukeNukem]] Advance'' has the Greys working with "those alien bastards" from ''[[VideoGame/DukeNukem3D]]'' for reasons unknown. Part of their plot involves cloning babes; [[https://youtu.be/ps0c_rXnUKM?t=85 one of the bosses]] is a Grey piloting a crab-like mech.

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* ''[[VideoGame/DukeNukem]] ''VideoGame/DukeNukem Advance'' has the Greys working with "those alien bastards" from ''[[VideoGame/DukeNukem3D]]'' ''VideoGame/DukeNukem3D'' for reasons unknown. Part of their plot involves cloning babes; [[https://youtu.be/ps0c_rXnUKM?t=85 one of the bosses]] is a Grey piloting a crab-like mech.
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* ''VideoGame/{{Scribblenauts}}'': The standard alien object is grey, bald, and has black eyes. Typing in "[[Film/{{Alien}} Xenomorph]]" also results in one of these.

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* ''VideoGame/{{Scribblenauts}}'': The standard alien object is grey, bald, and has black eyes. Typing in "[[Film/{{Alien}} Xenomorph]]" also results in one of these.these.
* ''[[VideoGame/DukeNukem]] Advance'' has the Greys working with "those alien bastards" from ''[[VideoGame/DukeNukem3D]]'' for reasons unknown. Part of their plot involves cloning babes; [[https://youtu.be/ps0c_rXnUKM?t=85 one of the bosses]] is a Grey piloting a crab-like mech.
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* The Domain from Freedom Force fit this description.

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* The Domain from Freedom Force ''VideoGame/FreedomForce'' fit this description.
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* ''VideoGame/CoffeeCrisis'' have the player assuming the roles of a coffee barista fending off an AlienInvasion, with the most recurring enemy type to be stereotypical greys. Other StarfishAlien varieties do show up later in the game, however.
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* The conspiracy in ''VideoGame/DeusEx'' makes artificial life-forms called Grays (complete with round heads and gray skin) and is implied to [[FictionAsCoverUp let rumors about them circulate]] as a smokescreen for what they are really up to in the Area51 facility. They behave like primitive primates, but one character speculates just where the DNA to create them ''came'' from, and that they could be essentially clones grown from genetic material from the [[RoswellThatEndsWell Roswell UFO]], without the intelligence. [[VideoGame/DeusExInvisibleWar The sequel]] has them finally developing intelligence, but even ''they'' don't know who their progenitors are.

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* The conspiracy in ''VideoGame/DeusEx'' makes artificial life-forms called Grays (complete with round heads and gray skin) and is implied to [[FictionAsCoverUp let rumors about them circulate]] as a smokescreen for what they are really up to in the Area51 facility. They behave like primitive primates, but one character speculates just where the DNA to create them ''came'' from, and that they could be essentially clones grown from genetic material from the [[RoswellThatEndsWell Roswell UFO]], without the intelligence. (It's also implied that they're at least partially engineered from bovine DNA in a twist on the AliensStealCattle trope.) [[VideoGame/DeusExInvisibleWar The sequel]] has them finally developing intelligence, but even ''they'' don't know who their progenitors are.



* ''VideoGame/PokemonBlackAndWhite'' introduced the Pokémon Elgyem, which is modeled after the LittleGreenMen but their [[PaletteSwap shiny form]] is grey. Its evolution is brown in both forms, and designed to look like it's wearing a trenchcoat disguise.

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* ''VideoGame/PokemonBlackAndWhite'' introduced the Pokémon Elgyem, which is modeled after the LittleGreenMen but their [[PaletteSwap shiny form]] is grey. Its evolution is brown in both forms, forms and designed to look like it's wearing a trenchcoat trench coat disguise.



* ''VideoGame/PerfectDark'' takes a turn from corporate espionage into sci-fi when you're tasked with infiltrating Area51 to rescue one such alien from the government, and from then on the plot concerns the struggle between these Maians, another alien race called the Skedar, and the humans aligned with each. The Maian you rescue is named Elvis, a [[KlingonsLoveShakespeare Terraphile]] who eventually runs around in a vest decorated with [[WearingAFlagOnYourHead the Stars and Stripes]], shouting taunts like "Kiss mah alien butt!" while fighting alongside you.

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* ''VideoGame/PerfectDark'' takes a turn from corporate espionage into sci-fi when you're tasked with infiltrating Area51 to rescue one such alien from the government, and from then on on, the plot concerns the struggle between these Maians, another alien race called the Skedar, and the humans aligned with each. The Maian you rescue is named Elvis, a [[KlingonsLoveShakespeare Terraphile]] who eventually runs around in a vest decorated with [[WearingAFlagOnYourHead the Stars and Stripes]], shouting taunts like "Kiss mah alien butt!" while fighting alongside you.



** ''VideoGame/XCOMApocalypse'' has [[HalfHumanHybrid Human-Sectoid hybrids]], the result of alien genetic experiments that never went anywhere since the invasion in the first game failed. These Hybrids live as second-class citizens due to their obviously alien features, but can be recruited into your forces; they're physically frail, but psionically powerful.

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** ''VideoGame/XCOMApocalypse'' has [[HalfHumanHybrid Human-Sectoid hybrids]], the result of alien genetic experiments that never went anywhere since the invasion in the first game failed. These Hybrids live as second-class citizens due to their obviously alien features, features but can be recruited into your forces; they're physically frail, but psionically powerful.
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* The conspiracy in ''VideoGame/DeusEx'' makes artificial life-forms called Grays (complete with round heads and gray skin) and is implied to [[FictionAsCoverUp let rumors about them circulate]] as a smokescreen for what they are really up to in the Area51 facility. They behave like primitive primates, but one character speculates just where the DNA to create them ''came'' from, and that they could be essentially clones grown from genetic material from the [[RoswellThatEndsWell Roswell UFO]], without the intelligence. [[VideoGame/DeusExInvisibleWar The sequel]] has them finally developing intelligence, but even ''they'' don't know who their progenitors are.
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* ''VideoGame/StarControl'' has the Ariloulaleelay -- Arilou, for short -- who fit much of the trope. They are green, but with large heads and almond-shaped eyes, who fly saucer-like spaceships that can teleport on a whim during combat. The Arilou live on a world that can only be reached through Quasispace (a higher dimension even than Hyperspace), and have been observing humans for millennia. Their goals are shrouded in mystery, although it is hinted that they've been observing and/or abducting humans to ''protect'' us from dangers lurking outside our universe; abominations that could "smell" humans and come after us if we are not careful. Supposedly, the Arilou have been trying to change our "smell" to avoid this eventuality.

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* ''VideoGame/StarControl'' has the Ariloulaleelay -- Arilou, for short -- who fit much of the trope. They are green, but with large heads and almond-shaped eyes, who fly saucer-like spaceships that can teleport on a whim during combat. The Arilou live on a world that can only be reached through Quasispace (a higher dimension even than Hyperspace), and have been observing humans for millennia. Their goals are shrouded in mystery, although it is hinted that they've been observing and/or abducting humans to ''protect'' us from dangers lurking outside our universe; abominations that could "smell" humans and come after us if we are not careful. Supposedly, the Arilou have been trying to change our "smell" to avoid this eventuality.eventuality.
* ''VideoGame/{{Scribblenauts}}'': The standard alien object is grey, bald, and has black eyes. Typing in "[[Film/{{Alien}} Xenomorph]]" also results in one of these.
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[[quoteright:350:[[VideoGame/DestroyAllHumans https://static.tvtropes.org/pmwiki/pub/images/thegreys_videogames.jpg]]]]

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[[quoteright:350:[[VideoGame/DestroyAllHumans [[quoteright:350:[[VideoGame/DestroyAllHumans2020 https://static.tvtropes.org/pmwiki/pub/images/thegreys_videogames.jpg]]]]
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Direct link.


** ''VideoGame/XCOM2'' brings back the idea of Sectoid hybrids in both the standard [[VichyEarth ADVENT]] infantry, which are clone troopers made from both human and alien DNA, and the [[TookALevelInBadass new and improved]] Sectoids, which are man-sized now, have ScaryTeeth, and new psychic powers like [[TheNecromancer the ability to reanimate corpses.]]

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** ''VideoGame/XCOM2'' brings back the idea of Sectoid hybrids in both the standard [[VichyEarth ADVENT]] infantry, which are clone troopers made from both human and alien DNA, and the [[TookALevelInBadass new and improved]] Sectoids, which are man-sized now, have ScaryTeeth, and new psychic powers like [[TheNecromancer [[{{Necromancer}} the ability to reanimate corpses.]]
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* The main character of ''VideoGame/DestroyAllHumans'' is Crypto, a Grey who landed far before they entered popular culture. His being frequently referred to as one of the then-common LittleGreenMen [[WesternAnimation/{{Futurama}} confuses and infuriates him.]]

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* The main character of ''VideoGame/DestroyAllHumans'' is Crypto, a Grey who landed far before they entered popular culture. His being frequently referred to as one of the then-common LittleGreenMen [[WesternAnimation/{{Futurama}} confuses and infuriates him.]]]] His species' actual name is the Furons, rather than the human-given title of Greys.

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Jossed is a YMMV Definition Only Page now. Deleting examples, fan theories that are in objective pages - they need to go on YMMV pages - and moving these about a specific fan work to Outdated By Canon. Moved to discussion


* In ''VideoGame/DeusEx'', it's {{Jossed}} that the Greys in-game are actual aliens. Its stated in the sequel that they are genetically engineered humans created to test genetic modifications that would allow humanity to survive a hypothetical nuclear holocaust. They have strange abilities, such as shooting a blast of radiation at people, telepathy, and are extremely resilient to the elements, including immunity to radiation and being able to run around Anartica butt naked. As for the no genital thing, that was done deliberately so they wouldn't reproduce and take over actual humans.
** They were much more hostile in the first one, where they'd attack with no provocation. In [[VideoGame/DeusExInvisibleWar the second]] they are a bit more friendly, asking for help telepathically, and you can even team up with them later in the game depending on your alignment.
** In fact, most of the "alien" and Roswell stuff can easily be explained as an attempt to discredit any would-be whistle-blowers. [=MJ12=] higher-ups probably know the truth, but anyone below Seraphic/8X just gets the cover story. After all, some one talking about a secret research facility might convince quite a few people that they're telling the truth, but after those same people start hearing about supposed extraterrestrials...
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* ''VideoGame/MachineHunter'' depicts the greys as hostile alien invaders, which the player kills en-masse throughout the game.
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[[quoteright:350:[[VideoGame/DestroyAllHumans https://static.tvtropes.org/pmwiki/pub/images/thegreys_videogames.jpg]]]]
[[caption-width-right:350:''[[Music/{{Rammstein}} "Ich Will."]]'']]

* ''VideoGame/GreyAnAlienDream'': Besides [[PlayerCharacter Grey himself]], one of the enemy types he faces in his [[DreamLand Dream Lands]] is different looking greys. They're referred to as "Grey (way less cool)".
* ''VideoGame/PokemonBlackAndWhite'' introduced the Pokémon Elgyem, which is modeled after the LittleGreenMen but their [[PaletteSwap shiny form]] is grey. Its evolution is brown in both forms, and designed to look like it's wearing a trenchcoat disguise.
** Elgyem's name derives from the pronunciation of LGM, the acronym for... LittleGreenMen. Similarly, his evolution Beheeyem is named after the pronunciation of BEM, or "Bug-Eyed Monsters", another typical way to describe aliens in the past.
* The main character of ''VideoGame/DestroyAllHumans'' is Crypto, a Grey who landed far before they entered popular culture. His being frequently referred to as one of the then-common LittleGreenMen [[WesternAnimation/{{Futurama}} confuses and infuriates him.]]
* In ''VideoGame/DarkColony'' the Taar are Greys, played straight with all the typical tropes associated with them: Genetic modification, experiments and torture of humans, etc.
* In ''VideoGame/DeusEx'', it's {{Jossed}} that the Greys in-game are actual aliens. Its stated in the sequel that they are genetically engineered humans created to test genetic modifications that would allow humanity to survive a hypothetical nuclear holocaust. They have strange abilities, such as shooting a blast of radiation at people, telepathy, and are extremely resilient to the elements, including immunity to radiation and being able to run around Anartica butt naked. As for the no genital thing, that was done deliberately so they wouldn't reproduce and take over actual humans.
** They were much more hostile in the first one, where they'd attack with no provocation. In [[VideoGame/DeusExInvisibleWar the second]] they are a bit more friendly, asking for help telepathically, and you can even team up with them later in the game depending on your alignment.
** In fact, most of the "alien" and Roswell stuff can easily be explained as an attempt to discredit any would-be whistle-blowers. [=MJ12=] higher-ups probably know the truth, but anyone below Seraphic/8X just gets the cover story. After all, some one talking about a secret research facility might convince quite a few people that they're telling the truth, but after those same people start hearing about supposed extraterrestrials...
* ''VideoGame/PerfectDark'' takes a turn from corporate espionage into sci-fi when you're tasked with infiltrating Area51 to rescue one such alien from the government, and from then on the plot concerns the struggle between these Maians, another alien race called the Skedar, and the humans aligned with each. The Maian you rescue is named Elvis, a [[KlingonsLoveShakespeare Terraphile]] who eventually runs around in a vest decorated with [[WearingAFlagOnYourHead the Stars and Stripes]], shouting taunts like "Kiss mah alien butt!" while fighting alongside you.
* From the ''VideoGame/XCom'' series:
** In ''VideoGame/XCOMUFODefense'', Greys known as Sectoids are a common enemy, fighting with both plasma weapons and their psychic powers. They're ruled by Ethereals, taller, elongated Grays with even greater mental abilities, who go around in large orange cloaks.
** ''VideoGame/XCOMTerrorFromTheDeep'' features Aquatoids, Sectoids that have adapted for life underwater.
** ''VideoGame/XCOMApocalypse'' has [[HalfHumanHybrid Human-Sectoid hybrids]], the result of alien genetic experiments that never went anywhere since the invasion in the first game failed. These Hybrids live as second-class citizens due to their obviously alien features, but can be recruited into your forces; they're physically frail, but psionically powerful.
** ''VideoGame/XCOMEnemyUnknown'' redesigns the Sectoids so that they're [[NoMouth mouthless]] and scuttling about on all-fours, [[Film/TheLordOfTheRings Gollum]]-style, and also gives them the ability to form a PsychicLink that transfers HitPoints between them. Tougher variants known as Sectoid Commanders are an [[DiscOneFinalBoss early-game boss]] but [[DegradedBoss later become recurring foes]], and unlike their standard counterparts have offensive psychic powers like MindControl.
** In ''VideoGame/TheBureauXCOMDeclassified'', the ''Enemy Unknown'' Sectoid design is used, but these enemies are SlaveMooks for the invading Zudjari, aliens that look like human-sized Greys save for their sideways mouths.
** ''VideoGame/XCOM2'' brings back the idea of Sectoid hybrids in both the standard [[VichyEarth ADVENT]] infantry, which are clone troopers made from both human and alien DNA, and the [[TookALevelInBadass new and improved]] Sectoids, which are man-sized now, have ScaryTeeth, and new psychic powers like [[TheNecromancer the ability to reanimate corpses.]]
** ''VideoGame/XCOMChimeraSquad'' sees many Sectoids working together with humans after the fall of the Elders, with some (such as the one on your squad, Verge) having gotten gene mods to look less intimidating (mainly by giving them lips). They also tend to be clothed now, mainly in human-style clothing like jeans.
* ''VideoGame/UFOAfterBlank'' has the Reticulans, who were responsible for killing the planet prior to the game.
* ''VideoGame/{{Xenonauts}}'' has Caesans, who are taller than a typical Grey but otherwise fit the description quite well.
* Salarians from ''Franchise/MassEffect'' are based on Greys, while not being exact replicas. They have large, dark eyes, a bulbous head, and a wiry frame. Highly intelligent, but aren't renowned for biotic ability (in fact, so far, no biotic salarian has been seen). They reproduce externally (like fish) so take that as you wish for it to mean about their genitalia.
** Due to their slender bodies, large bulbous eyes, and contact with younger races, they've been hinted to be the actual Greys of popular culture.
* The main antagonists of a few entries in ''Psionic Games''. These are tall, almost human-sized beings that wear a strange slim form of armor, have telepathic powers, and carry laser guns that [[BodyHorror drastically warp a target organism's body.]]
** The ''VideoGame/{{Icescape}}'' series sets these as their most prominent appearance thus far.
*** The first game gets kicked off by one of their ships having crashed into your Arctic base, and a survivor screams "We do not come in peace" before you shoot it at point-blank range.
*** The second involves another species of aliens as flesh-eating insects that swarmed a mining station.
*** The third has you shoot groups of these aliens and even stop another ship from landing. But the military, instead of rescuing you, [[HeKnowsTooMuch lock you up]] with one of the creatures who begs for your help.
** ''VideoGame/KillerEscape 3'' brings a surprise reappearance of the same aliens and goes into more detail about them, including the fact that they are the {{Mooks}} of the Observer, [[spoiler: and explaining how Dr. Rycroft was given so many test subjects in the ''VideoGame/BeingOne'' series.]]
* The Kamis in ''VideoGame/{{Ryzom}}''.
* ''VideoGame/TheSims'':
** The aliens in ''VideoGame/TheSims2'' are like this only [[LittleGreenMen green]]. Full aliens aren't player characters (except Pollination Tech #9 Smith and Stella Terrano)[[note]]Although the player can easily create a full alien using some cheats or mods[[/note]], but alien hybrids can be created if a Sim is abducted.
** In ''VideoGame/TheSims3'', aliens were introduced in the ''Seasons'' ExpansionPack. They look similar to the aliens in ''The Sims 2''. Unlike the previous game, however, it is possible to befriend a full blooded alien and move it into your household.
** ''VideoGame/TheSims4''' introduces aliens in the ''Get to Work'', this time they have additional skintones besides green, like [[AmazingTechnicolorPopulation purple and blue]], and the game allows players to create their own in Create a Sim.
* The Grey's show up in non-canon joke endings in multiple ''Franchise/SilentHill'' games, ranging from abducting the player character in ''VideoGame/SilentHill1'' to destroying the titular town in ''VideoGame/SilentHill3''.
* In ''VideoGame/EarthboundBeginnings'', Giygas/Giegue/Giyig was a Grey-like alien (with more than a passing resemblance to [[Franchise/{{Pokemon}} Mewtwo]]) who was raised by humans, but who felt betrayed by his adoptive parents and sought to conquer Earth. By the time of ''VideoGame/EarthBound'', Giygas had tapped into unimaginable power and become something... [[EldritchAbomination far less explicable]].
* One appears as a bonus character in VideoGame/{{Vigilante 8}}.
* ''VideoGame/MasterOfOrion'': The Psilons in [=MoO=] 2 and 3 resemble the Greys, the latter especially.
* The enemies in ''VideoGame/AlienHallway'' have a variety of body shapes, but the head is always the classic upside-down raindrop with the big eyes.
* One of the recruitable races in ''VideoGame/{{Startopia}}'' are the Greys. They specialize in medicine (thanks to past experience of abducting and disecting people) and some bio-information can have them mourn dead relatives lost at Roswell. In a pinch, they can also be used in a fight, but are generally pretty weak combatants (it's best to use the resident {{Proud Warrior Race Guy}}s, the Kasvagorians).
* The aliens in ''VideoGame/DarkColony'' are typical Greys (although they're white) with ridiculously huge black eyes (they take up 2/3 of their face). They lean more towards OrganicTechnology, which, conveniently, has the [[CosmeticallyDifferentSides exact same effect as the normal human tech]].
* The Aliens in ''VideoGame/{{Fallout 3}}: Mothership Zeta'' are more of LittleGreenMen, but the Abominations they have created from their captives resemble the traditional Greys.
* ''VideoGame/WarioWare'' has Orbulon, though he does wear boots and a BadassCape.
* The Hierarchy from ''VideoGame/UniverseAtWar'' are The Greys in [[PlanetLooters Planet Looter]] mode.
* The ''VideoGame/HalfLife1'' mod ''VideoGame/SweetHalfLife'' featured the Greys as enemies.
* Zany Super Famicom shooter ''VideoGame/DeaeTonosamaAppareIchiban'' has Greys randomly appearing through the levels, to foreshadow the fact that aliens are behind everything and also the last area of the game: Mars, full of these Greys and other similar but bigger aliens, [[RuleOfFunny merrily holding hands and skipping]].
* In ''VideoGame/Area51FPS'', the Greys are conspiring with the human [[TheIlluminati Illuminati]] to rule the world. The Greys get [[PlayingWithSyringes human test subjects]], the Illuminati get [[ETGaveUsWiFi alien technology]] and power over Earth.
* ''VideoGame/MapleStory'' has Grays in the alien-themed Omega Sector area. They mostly fit the trope with their gray skin and large eyes, but they have a teardrop-shaped head with an antenna that ends in a ball.
* ''Time Zone'' has these types of aliens as enemies in the 2010 zone, though the Famicom's color palette turns their skin white.
* Judging by some statuary, these guys built the shortcut in ''VideoGame/HiddenExpedition: Everest''.
* These are the aliens in ''VideoGame/{{Calculords}}'', including enemy commanders Cytosinor and uracillon: skinny dudes with bulbous heads and big black eyes. Skin color varies, though -- most are indeed gray, but they also come in red, yellow, and a few different shades each of green and blue. Their piloted vehicles are mostly {{Flying Saucer}}s or MiniMecha. Oh, and a lot of them have psychic powers.
* The Domain from Freedom Force fit this description.
* ''VideoGame/StarControl'' has the Ariloulaleelay -- Arilou, for short -- who fit much of the trope. They are green, but with large heads and almond-shaped eyes, who fly saucer-like spaceships that can teleport on a whim during combat. The Arilou live on a world that can only be reached through Quasispace (a higher dimension even than Hyperspace), and have been observing humans for millennia. Their goals are shrouded in mystery, although it is hinted that they've been observing and/or abducting humans to ''protect'' us from dangers lurking outside our universe; abominations that could "smell" humans and come after us if we are not careful. Supposedly, the Arilou have been trying to change our "smell" to avoid this eventuality.

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