History TabletopGame / Digimon

28th Dec '15 6:08:53 PM Tavernier
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* PowerCreepPowerSeep: A huge problem with ''Hyper Colosseum'' and its successor ''Alpha Evolve'' was the absolute ''refusal'' of the developers to produce a ceiling on the numbers of the PowerLevels. Take Seraphimon, for example, whose original ''[=HC=]'' card didn't have a single attack with a power level above 600; it's earliest ''[=AE=]'' card had a power level of ''1200'' for it's strongest attack.
15th Jun '15 10:11:45 AM nombretomado
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* {{Expy}}: Jintrix has lately taken to introducing new {{mons}} based on classic literature; Set 3 introduced numerous mons based on ''JourneyToTheWest'', while Set 4 introduced mons based on ''PeterPan'' in addition to a few more ''Journey to the West'' ones.

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* {{Expy}}: Jintrix has lately taken to introducing new {{mons}} based on classic literature; Set 3 introduced numerous mons based on ''JourneyToTheWest'', ''Literature/JourneyToTheWest'', while Set 4 introduced mons based on ''PeterPan'' in addition to a few more ''Journey to the West'' ones.
21st Mar '13 3:02:02 PM Redkun
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* FakeBalance: In practice, the Digivolution gameplay mechanic of Hyper Colosseum was horribly unbalanced. Essentially, whoever evolved their Digimon first had a tremendous and unstoppable advantage for the entire game.
24th Jul '12 4:47:21 AM Telcontar
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* '''Digimon Jintrix''' is the fourth Japanese card game, released concurrent to Taisen and the ''Anime/DigimonXrosWars'' anime. It's a fairly unusual game: cards are purchased in physical form, then codes from them are inputted into the game's website, on which the game is actually played. It's considered particularly notable by the fandom because new releases of card sets [[AndTheFandomRejoiced regularly introduce completely new]] {{mons}}, moreso than any previous card game.

to:

* '''Digimon Jintrix''' is the fourth Japanese card game, released concurrent to Taisen and the ''Anime/DigimonXrosWars'' anime. It's a fairly unusual game: cards are purchased in physical form, then codes from them are inputted into the game's website, on which the game is actually played. It's considered particularly notable by the fandom because new releases of card sets [[AndTheFandomRejoiced regularly introduce completely new]] new {{mons}}, moreso than any previous card game.
13th Jul '12 2:45:34 PM nombretomado
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The ''{{Digimon}}'' franchise, one of Bandai's many [[CashCowFranchise cash cows]], is no stranger to the CollectibleCardGame - six prominent official card games have existed, each with generally different rules and mechanics.

* '''Digital Monster Card Game / Hyper Colosseum''' was the first ''Digimon'' card game, and generally the most famous; this is the game that featured in ''Anime/DigimonTamers'', and was depicted completely accurately in that there actually were digital card readers able to be used in playing the game. It was brought to the rest of the world, mostly unmodified, as the '''Digi-Battle Card Game'''. While it was retired in the west circa ''Tamers'' presumably out of lack of interest, it kept going in Japan even through the franchise's anime hiatus and was retired around the launch of ''DigimonSavers''.
* '''D-Tector Card Game''' was the second international card game, and the first to be an entirely western creation; it was designed as a tie-in to the then-current ''DigimonFrontier'' anime, and specifically Bandai's line of tie-in D-Tector Digivice virtual pets; the game's main draw was that each contained a "Digi-Digit" to input into the Digivice to add that card's Digimon to one's collection on the device.

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The ''{{Digimon}}'' ''Franchise/{{Digimon}}'' franchise, one of Bandai's many [[CashCowFranchise cash cows]], is no stranger to the CollectibleCardGame - six prominent official card games have existed, each with generally different rules and mechanics.

* '''Digital Monster Card Game / Hyper Colosseum''' was the first ''Digimon'' card game, and generally the most famous; this is the game that featured in ''Anime/DigimonTamers'', and was depicted completely accurately in that there actually were digital card readers able to be used in playing the game. It was brought to the rest of the world, mostly unmodified, as the '''Digi-Battle Card Game'''. While it was retired in the west circa ''Tamers'' presumably out of lack of interest, it kept going in Japan even through the franchise's anime hiatus and was retired around the launch of ''DigimonSavers''.
''Anime/DigimonSavers''.
* '''D-Tector Card Game''' was the second international card game, and the first to be an entirely western creation; it was designed as a tie-in to the then-current ''DigimonFrontier'' ''Anime/DigimonFrontier'' anime, and specifically Bandai's line of tie-in D-Tector Digivice virtual pets; the game's main draw was that each contained a "Digi-Digit" to input into the Digivice to add that card's Digimon to one's collection on the device.



* '''Alpha Evolve''' was the second Japanese card game, launched alongside the ''DigimonSavers'' anime. It was something of an expansion to the gameplay of Hyper Colosseum - most mechanics were maintained, but Digimon cards now had HP and speed values. Special game-bridging compatibility rules apparently exist.
* '''Super Digica Taisen''' is the third Japanese card game, released concurrent to the ''DigimonXrosWars'' anime.
* '''Digimon Jintrix''' is the fourth Japanese card game, released concurrent to Taisen and the ''DigimonXrosWars'' anime. It's a fairly unusual game: cards are purchased in physical form, then codes from them are inputted into the game's website, on which the game is actually played. It's considered particularly notable by the fandom because new releases of card sets [[AndTheFandomRejoiced regularly introduce completely new]] {{mons}}, moreso than any previous card game.

to:

* '''Alpha Evolve''' was the second Japanese card game, launched alongside the ''DigimonSavers'' ''Anime/DigimonSavers'' anime. It was something of an expansion to the gameplay of Hyper Colosseum - most mechanics were maintained, but Digimon cards now had HP and speed values. Special game-bridging compatibility rules apparently exist.
* '''Super Digica Taisen''' is the third Japanese card game, released concurrent to the ''DigimonXrosWars'' ''Anime/DigimonXrosWars'' anime.
* '''Digimon Jintrix''' is the fourth Japanese card game, released concurrent to Taisen and the ''DigimonXrosWars'' ''Anime/DigimonXrosWars'' anime. It's a fairly unusual game: cards are purchased in physical form, then codes from them are inputted into the game's website, on which the game is actually played. It's considered particularly notable by the fandom because new releases of card sets [[AndTheFandomRejoiced regularly introduce completely new]] {{mons}}, moreso than any previous card game.



* MerchandiseDriven: The role Hyper Colosseum played in ''DigimonTamers''; one of the better-executed examples.

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* MerchandiseDriven: The role Hyper Colosseum played in ''DigimonTamers''; ''Anime/DigimonTamers''; one of the better-executed examples.
17th Mar '12 7:45:00 AM Oreochan
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The ''{{Digimon}}'' franchise, one of Bandai's many [[CashCowFranchise cash cows]], [[{{Understatement}} is no stranger to the]] CollectibleCardGame - six prominent official card games have existed, each with generally different rules and mechanics.

to:

The ''{{Digimon}}'' franchise, one of Bandai's many [[CashCowFranchise cash cows]], [[{{Understatement}} is no stranger to the]] the CollectibleCardGame - six prominent official card games have existed, each with generally different rules and mechanics.
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http://tvtropes.org/pmwiki/article_history.php?article=TabletopGame.Digimon