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Changed line(s) 9,11 (click to see context) from:
!!GameShowTropes in use:
* BonusRound: Trace an object in a larger drawing within 15 seconds, win a new car.
** On the 1980 version, the format initially allowed for three cars to be won. Partway through the run, the format was changed to a tournament style with only the last bonus game being played for the car; the first two were played for $1,000 and made a bit easier to compensate.
* BonusRound: Trace an object in a larger drawing within 15 seconds, win a new car.
** On the 1980 version, the format initially allowed for three cars to be won. Partway through the run, the format was changed to a tournament style with only the last bonus game being played for the car; the first two were played for $1,000 and made a bit easier to compensate.
to:
* TheAnnouncer: Johnny Gilbert on the original, Barris standby Johnny Jacobs on the 1980 reboot.
* BonusRound: Trace an object in a larger drawing within 15 seconds, win a new
**
* ADayInTheLimelight: Johnny Gilbert filled in for Morrow on January 8, 1962 (the show's anniversary), with Chet Gould announcing.
* AlternateCompanyEquivalent: Longtime Creator/{{Nickelodeon}} game show fans might see Camouflage's main element (hidden pictures) for the first time and be reminded of ''Series/FindersKeepers'', which had a similar concept of finding hidden objects to win, either in pictures or in the famous house that the kids got to rampage through.
* GameShowHost: Don Morrow on the original, Tom Campbell in 1980.
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* Personnel:
** TheAnnouncer: Johnny Gilbert on the original, Barris standby Johnny Jacobs on the 1980 reboot.
** GameShowHost: Don Morrow on the original, Tom Campbell in 1980.
** TheAnnouncer: Johnny Gilbert on the original, Barris standby Johnny Jacobs on the 1980 reboot.
** GameShowHost: Don Morrow on the original, Tom Campbell in 1980.
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!!This show provides examples of:
* ADayInTheLimelight: Johnny Gilbert filled in for Morrow on January 8, 1962 (the show's anniversary), with Chet Gould announcing.
* AlternateCompanyEquivalent: Longtime Creator/{{Nickelodeon}} game show fans might see Camouflage's main element (hidden pictures) for the first time and be reminded of ''Series/FindersKeepers'', which had a similar concept of finding hidden objects to win, either in pictures or in the famous house that the kids got to rampage through.
!!This show provides examples of:
* ADayInTheLimelight: Johnny Gilbert filled in for Morrow on January 8, 1962 (the show's anniversary), with Chet Gould announcing.
* AlternateCompanyEquivalent: Longtime Creator/{{Nickelodeon}} game show fans might see Camouflage's main element (hidden pictures) for the first time and be reminded of ''Series/FindersKeepers'', which had a similar concept of finding hidden objects to win, either in pictures or in the famous house that the kids got to rampage through.
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Changed line(s) 7 (click to see context) from:
A ''Camouflage'' completely unrelated to these formats aired on {{GSN}} in 2007, where the object was to find words within words.
to:
A ''Camouflage'' completely unrelated to these formats aired on {{GSN}} Creator/{{GSN}} in 2007, where the object was to find words within words.
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Changed line(s) 21 (click to see context) from:
* AlternateCompanyEquivalent: Longtime Nickelodeon game show fans might see Camouflage's main element (hidden pictures) for the first time and be reminded of FindersKeepers, which had a similar concept of finding hidden objects to win, either in pictures or in the famous house that the kids got to rampage through.
to:
* AlternateCompanyEquivalent: Longtime Nickelodeon Creator/{{Nickelodeon}} game show fans might see Camouflage's main element (hidden pictures) for the first time and be reminded of FindersKeepers, ''Series/FindersKeepers'', which had a similar concept of finding hidden objects to win, either in pictures or in the famous house that the kids got to rampage through.
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Changed line(s) 21 (click to see context) from:
* AlternateCompanyEquivalent: Longtime Nickelodeon game show fans might see Camouflage's main element (hidden pictures) for the first time and be reminded of ''Finders Keepers'', which had a similar concept of finding hidden objects to win, either in pictures or in the famous house that the kids got to rampage through.
to:
* AlternateCompanyEquivalent: Longtime Nickelodeon game show fans might see Camouflage's main element (hidden pictures) for the first time and be reminded of ''Finders Keepers'', FindersKeepers, which had a similar concept of finding hidden objects to win, either in pictures or in the famous house that the kids got to rampage through.
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Added DiffLines:
* AlternateCompanyEquivalent: Longtime Nickelodeon game show fans might see Camouflage's main element (hidden pictures) for the first time and be reminded of ''Finders Keepers'', which had a similar concept of finding hidden objects to win, either in pictures or in the famous house that the kids got to rampage through.
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Changed line(s) 5,6 (click to see context) from:
The show was a modest success for ABC, and was revamped by Creator/ChuckBarris in 1980 for a few months in {{syndication}}. The game was now played for cash, and three games were played in each show; tracing the front-game picture won that money and led to the bonus game.
to:
The show was a modest success for ABC, and was revamped by Creator/ChuckBarris in 1980 for a few months in {{syndication}}.UsefulNotes/{{syndication}}. The game was now played for cash, and three games were played in each show; tracing the front-game picture won that money and led to the bonus game.
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* HomeGame: One was made by Milton Bradley but, instead of picture drawings, the object was hidden under five layers of vector shapes on acetate sheets. It also contained separate sheets for players to put over their TV screens and play along with the show.
to:
* HomeGame: One was made by Milton Bradley Creator/MiltonBradley but, instead of picture drawings, the object was hidden under five layers of vector shapes on acetate sheets. It also contained separate sheets for players to put over their TV screens and play along with the show.
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Deleted line(s) 21 (click to see context) :
* KeepCirculatingTheTapes: Only two episodes exist of the ABC run. Creator/{{GSN}} aired several episodes of the 1980 version from both formats.
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Changed line(s) 1,2 (click to see context) from:
1961-62 Creator/{{ABC}} daytime GameShow from Jerry Hammer Productions (Hammer created the follow-the-dots drawings for the rigged ''Dotto'').
to:
1961-62 Creator/{{ABC}} daytime GameShow from Jerry Hammer Productions (Hammer created the follow-the-dots drawings for the rigged ''Dotto'').
''Series/{{Dotto}}'').
* ShowTheFolksAtHome: The viewers saw the object as it was shown to the contestant after s/he reached 30 points.
Deleted line(s) 21 (click to see context) :
* ShowTheFolksAtHome: The viewers saw the object as it was shown to the contestant after he/she reached 30 points.
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* ShowTheFolksAtHome: The viewers saw the object as it was shown to the contestant after she reached 30 points.
to:
* ShowTheFolksAtHome: The viewers saw the object as it was shown to the contestant after she he/she reached 30 points.
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Changed line(s) 3,4 (click to see context) from:
Two contestants, usually female, faced their respective game boards which, when opened, revealed a drawing. The objective was to find a hidden object within the drawing and successfully trace its outline. In order to do so, the players had to answer true-or-false questions and score points based on a timer clicking down from 10. A correct answer removed part of the picture (the camouflage) and the player had 10 seconds to find the object and trace its outline with a long stick. For each pass or mistraced picture, the value of the board (which began at 200 points) was reduced by 10 points. Once a player reached 30 points, she was shown a picture of the object.. The winner received a prize package based on her total score, and the higher scorer of the day played the bonus round.
to:
Two contestants, usually a male and a female, faced their respective game boards which, when opened, revealed a drawing. The objective was to find a hidden object within the drawing and successfully trace its outline. In order to do so, the players had to answer true-or-false questions and score points based on a timer clicking down from 10. A correct answer removed part of the picture (the camouflage) and the player had 10 seconds to find the object and trace its outline with a long stick. For each pass or mistraced picture, the value of the board (which began at 200 points) was reduced by 10 points. Once a player reached 30 points, she was shown a picture of the object.. The winner received a prize package based on her total score, and the higher scorer of the day played the bonus round.
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Changed line(s) 5,6 (click to see context) from:
The show was a modest success for ABC, and was revamped by ChuckBarris in 1980 for a few months in {{syndication}}. The game was now played for cash, and three games were played in each show; tracing the front-game picture won that money and led to the bonus game.
to:
The show was a modest success for ABC, and was revamped by ChuckBarris Creator/ChuckBarris in 1980 for a few months in {{syndication}}. The game was now played for cash, and three games were played in each show; tracing the front-game picture won that money and led to the bonus game.
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None
Changed line(s) 3,4 (click to see context) from:
Two contestants, usually female, faced their respective game boards which, when opened, revealed a drawing. The objective was to find a hidden object within the drawing and successfully trace its outline. In order to do so, the players had to answer true-or-false questions and score points based on a timer clicking down from 10. A correct answer removed part of the picture (the camouflage) and the player had 10 seconds to find the object and trace its outline with a long stick. For each pass or mistraced picture, the value of the board (which began at 200 points) was reduced by 10 points. Once a player reached 30 points, she was shown a picture of the object.. The winner received a prize package based on her total score, and the biggest scorer of the day played the bonus round.
to:
Two contestants, usually female, faced their respective game boards which, when opened, revealed a drawing. The objective was to find a hidden object within the drawing and successfully trace its outline. In order to do so, the players had to answer true-or-false questions and score points based on a timer clicking down from 10. A correct answer removed part of the picture (the camouflage) and the player had 10 seconds to find the object and trace its outline with a long stick. For each pass or mistraced picture, the value of the board (which began at 200 points) was reduced by 10 points. Once a player reached 30 points, she was shown a picture of the object.. The winner received a prize package based on her total score, and the biggest higher scorer of the day played the bonus round.
Changed line(s) 19,20 (click to see context) from:
* ADayInTheLimelight: Johnny Gilbert filled in for Morrow on January 8, 1962 (the show's first anniversary), with Chet Gould announcing.
* KeepCirculatingTheTapes: Only two episodes exist of the ABC run. {{GSN}} aired several episodes of the 1980 version from both formats.
* KeepCirculatingTheTapes: Only two episodes exist of the ABC run. {{GSN}} aired several episodes of the 1980 version from both formats.
to:
* ADayInTheLimelight: Johnny Gilbert filled in for Morrow on January 8, 1962 (the show's first anniversary), with Chet Gould announcing.
* KeepCirculatingTheTapes: Only two episodes exist of the ABC run.{{GSN}} Creator/{{GSN}} aired several episodes of the 1980 version from both formats.
* KeepCirculatingTheTapes: Only two episodes exist of the ABC run.
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Deleted line(s) 21 (click to see context) :
* MomentOfAwesome: Wendy Taylor in January 1962. On the January 8 show, she was given a rundown of her winnings before departing (she had won the car the previous Friday, but there was no time to properly congratulate her then). Among her many, many prizes are, of all things, 48 pounds of ham.
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Changed line(s) 3,4 (click to see context) from:
Two contestants, usually female, faced their respective game boards which, when opened, revealed a picture drawing. The objective was to find a hidden object within the drawing and successfully trace its outline. In order to do so, the players had to answer true-or-false questions and score points based on a timer clicking down from 10. A correct answer removed part of the picture (the camouflage) and the player had 10 seconds to find the object and trace its outline with a long stick. For each pass or mistraced picture, the value of the board (which began at 200 points) was reduced by 10 points. Once a player reached 30 points, they were shown a picture of the object. shown to her. The winner received a prize package based on their total score, and the biggest scorer of the day played the bonus round.
to:
Two contestants, usually female, faced their respective game boards which, when opened, revealed a picture drawing. The objective was to find a hidden object within the drawing and successfully trace its outline. In order to do so, the players had to answer true-or-false questions and score points based on a timer clicking down from 10. A correct answer removed part of the picture (the camouflage) and the player had 10 seconds to find the object and trace its outline with a long stick. For each pass or mistraced picture, the value of the board (which began at 200 points) was reduced by 10 points. Once a player reached 30 points, they were she was shown a picture of the object. shown to her. object.. The winner received a prize package based on their her total score, and the biggest scorer of the day played the bonus round.
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Changed line(s) 1,5 (click to see context) from:
Creator/{{ABC}} daytime GameShow from Jerry Hammer Productions (Hammer created the follow-the-dots drawings for the rigged ''Dotto'').
Two contestants, usually female, faced their respective game boards which, when opened, revealed a picture drawing. The objective was to find a hidden object within the drawing. In order to do so, the players had to answer true-or-false questions and score points based on a timer clicking down from 10. A correct answer removes part of the picture (the camouflage) and the player had 10 seconds to find the object and trace its outline with a long stick. For each pass or mistraced picture, the value of the board, starting at 200 points, is reduced by 10 points. Once a player reaches 30 points, a picture of the object is secretly shown to her. A player wins by successfully tracing the object's outline. That player wins a prize package based on her score (true-or-false session and value of the board).
The show was a modest success for ABC, running from January 1961 to December 1962. It returned in a revamped format by ChuckBarris in 1980, which ran for a few months in {{syndication}}. A ''Camouflage'' completely unrelated to these formats surfaced on {{GSN}} in 2007, where the object was to find words within words.
Two contestants, usually female, faced their respective game boards which, when opened, revealed a picture drawing. The objective was to find a hidden object within the drawing. In order to do so, the players had to answer true-or-false questions and score points based on a timer clicking down from 10. A correct answer removes part of the picture (the camouflage) and the player had 10 seconds to find the object and trace its outline with a long stick. For each pass or mistraced picture, the value of the board, starting at 200 points, is reduced by 10 points. Once a player reaches 30 points, a picture of the object is secretly shown to her. A player wins by successfully tracing the object's outline. That player wins a prize package based on her score (true-or-false session and value of the board).
The show was a modest success for ABC, running from January 1961 to December 1962. It returned in a revamped format by ChuckBarris in 1980, which ran for a few months in {{syndication}}. A ''Camouflage'' completely unrelated to these formats surfaced on {{GSN}} in 2007, where the object was to find words within words.
to:
1961-62 Creator/{{ABC}} daytime GameShow from Jerry Hammer Productions (Hammer created the follow-the-dots drawings for the rigged ''Dotto'').
Two contestants, usually female, faced their respective game boards which, when opened, revealed a picture drawing. The objective was to find a hidden object within thedrawing.drawing and successfully trace its outline. In order to do so, the players had to answer true-or-false questions and score points based on a timer clicking down from 10. A correct answer removes removed part of the picture (the camouflage) and the player had 10 seconds to find the object and trace its outline with a long stick. For each pass or mistraced picture, the value of the board, starting board (which began at 200 points, is points) was reduced by 10 points. Once a player reaches reached 30 points, they were shown a picture of the object is secretly object. shown to her. A player wins by successfully tracing the object's outline. That player wins The winner received a prize package based on her score (true-or-false session their total score, and value the biggest scorer of the board).
day played the bonus round.
The show was a modest success for ABC,running from January 1961 to December 1962. It returned in a and was revamped format by ChuckBarris in 1980, which ran 1980 for a few months in {{syndication}}. The game was now played for cash, and three games were played in each show; tracing the front-game picture won that money and led to the bonus game.
A ''Camouflage'' completely unrelated to these formatssurfaced aired on {{GSN}} in 2007, where the object was to find words within words.
Two contestants, usually female, faced their respective game boards which, when opened, revealed a picture drawing. The objective was to find a hidden object within the
The show was a modest success for ABC,
A ''Camouflage'' completely unrelated to these formats
Changed line(s) 8,9 (click to see context) from:
* BonusRound: The high scorer of the day tried for a new car by tracing an object within a larger drawing within 15 seconds.
* HomeGame: One was made by Milton Bradley. Instead of picture drawings, the object was hidden under five layers of vector shapes on acetate sheets. It also contained separate sheets for players to put over their TV screens and play along with the show.
* HomeGame: One was made by Milton Bradley. Instead of picture drawings, the object was hidden under five layers of vector shapes on acetate sheets. It also contained separate sheets for players to put over their TV screens and play along with the show.
to:
* BonusRound: The high scorer of the day tried for a new car by tracing Trace an object within in a larger drawing within 15 seconds.
seconds, win a new car.
** On the 1980 version, the format initially allowed for three cars to be won. Partway through the run, the format was changed to a tournament style with only the last bonus game being played for the car; the first two were played for $1,000 and made a bit easier to compensate.
* HomeGame: One was made by MiltonBradley. Instead Bradley but, instead of picture drawings, the object was hidden under five layers of vector shapes on acetate sheets. It also contained separate sheets for players to put over their TV screens and play along with the show.
** On the 1980 version, the format initially allowed for three cars to be won. Partway through the run, the format was changed to a tournament style with only the last bonus game being played for the car; the first two were played for $1,000 and made a bit easier to compensate.
* HomeGame: One was made by Milton
Changed line(s) 11,12 (click to see context) from:
** TheAnnouncer: Johnny Gilbert and Chet Gould on the original (Gilbert filled in as host on the show's anniversary show in 1962 with Gould as announcer), Barris standby Johnny Jacobs on the 1980 reboot.
** GameShowHost: Mike Darrow on the original, Tom Campbell on the 1980 reboot.
** GameShowHost: Mike Darrow on the original, Tom Campbell on the 1980 reboot.
to:
** TheAnnouncer: Johnny Gilbert and Chet Gould on the original (Gilbert filled in as host on the show's anniversary show in 1962 with Gould as announcer), original, Barris standby Johnny Jacobs on the 1980 reboot.
** GameShowHost:Mike Darrow Don Morrow on the original, Tom Campbell on the 1980 reboot.in 1980.
** GameShowHost:
Added DiffLines:
* ADayInTheLimelight: Johnny Gilbert filled in for Morrow on January 8, 1962 (the show's first anniversary), with Chet Gould announcing.
* KeepCirculatingTheTapes: Only two episodes exist of the ABC run. {{GSN}} aired several episodes of the 1980 version from both formats.
* MomentOfAwesome: Wendy Taylor in January 1962. On the January 8 show, she was given a rundown of her winnings before departing (she had won the car the previous Friday, but there was no time to properly congratulate her then). Among her many, many prizes are, of all things, 48 pounds of ham.
* KeepCirculatingTheTapes: Only two episodes exist of the ABC run. {{GSN}} aired several episodes of the 1980 version from both formats.
* MomentOfAwesome: Wendy Taylor in January 1962. On the January 8 show, she was given a rundown of her winnings before departing (she had won the car the previous Friday, but there was no time to properly congratulate her then). Among her many, many prizes are, of all things, 48 pounds of ham.
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Changed line(s) 1,4 (click to see context) from:
{{ABC}} daytime GameShow from Jerry Hammer Productions (Hammer created the follow-the-dots drawings for the rigged ''Dotto'').
Two contestants, usually female, faced their respective game boards which, when opened, revealed a picture drawing. The objective was to find a hidden object within the drawing. In order to do so, the players had to answer true-or-false questions and score points based on a timer clicking down from 10. A correct answer removes part of the picture (the camouflage) and the player had 10 seconds to find the object and trace its outline with a long stick. For each pass or mistraced picture, the value of the board, starting at 200 points, is reduced by 10 points. Once a player reaches 30 points, a picture of the object is secretly shown to her. A player wins by successfully tracing the object's outline. That player wins a prize package based on her score (true-or-false session and value of the board).
Two contestants, usually female, faced their respective game boards which, when opened, revealed a picture drawing. The objective was to find a hidden object within the drawing. In order to do so, the players had to answer true-or-false questions and score points based on a timer clicking down from 10. A correct answer removes part of the picture (the camouflage) and the player had 10 seconds to find the object and trace its outline with a long stick. For each pass or mistraced picture, the value of the board, starting at 200 points, is reduced by 10 points. Once a player reaches 30 points, a picture of the object is secretly shown to her. A player wins by successfully tracing the object's outline. That player wins a prize package based on her score (true-or-false session and value of the board).
to:
Two contestants, usually female, faced their respective game boards which, when opened, revealed a picture drawing. The objective was to find a hidden object within the drawing. In order to do so, the players had to answer true-or-false questions and score points based on a timer clicking down from 10. A correct answer removes part of the picture (the camouflage) and the player had 10 seconds to find the object and trace its outline with a long stick. For each pass or mistraced picture, the value of the board, starting at 200 points, is reduced by 10 points. Once a player reaches 30 points, a picture of the object is secretly shown to her. A player wins by successfully tracing the object's outline. That player wins a prize package based on her score (true-or-false session and value of the
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Changed line(s) 1,2 (click to see context) from:
{{ABC}} daytime GameShow from Jerry Hammer Productions (Hammer created the follow-the-dots drawings for the rigged show ''Dotto'').
to:
{{ABC}} daytime GameShow from Jerry Hammer Productions (Hammer created the follow-the-dots drawings for the rigged show ''Dotto'').
Changed line(s) 5 (click to see context) from:
''Camouflage'' was a modest success for ABC, running from January 1961 to December 1962. It returned in a revamped format by ChuckBarris in 1980, which ran for a few months in {{syndication}}. A ''Camouflage'' completely unrelated to these formats surfaced on {{GSN}} in 2007, where the object was to find words within words.
to:
Changed line(s) 11 (click to see context) from:
** TheAnnouncer: Johnny Gilbert and Chet Gould on the original (Gilbert filled in as host on the show's anniversary show in 1962 with Gould as announcer), and Barris standby Johnny Jacobs the 1980 reboot.
to:
** TheAnnouncer: Johnny Gilbert and Chet Gould on the original (Gilbert filled in as host on the show's anniversary show in 1962 with Gould as announcer), and Barris standby Johnny Jacobs on the 1980 reboot.
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None
Changed line(s) 1,6 (click to see context) from:
'''Camouflage''' was an {{ABC}} daytime game show from Jerry Hammer Productions (Hammer created the follow-the-dots drawings for the rigged show ''Dotto'').
Two contestants (usually female) face their respective game boards which, when opened, revealed a picture drawing. The objective is to find a hidden object within the drawing. In order to do so, the players had to answer true-or-false questions and score points based on a timer clicking down from 10. A correct answer removes part of the picture--the camouflage--and the player has 10 seconds to find the object and trace its outline with a long stick. For each pass or mistraced picture, the value of the board, starting at 200 points, is reduced by 10 points. Once a player reaches 30 points, a picture of the object is secretly shown to her. A player wins by successfully tracing the object's outline. That player wins a prize package based on her score (true-or-false session and value of the board).
''Camouflage'' was a modest success for ABC, running 23 months (January 1961 to December 1962). It returned in a revamped format by ChuckBarris Productions in 1980, which ran two months in {{syndication}}. A ''Camouflage'' completely unrelated to these formats surfaced on {{GSN}} in 2007 (finding words within words).
Two contestants (usually female) face their respective game boards which, when opened, revealed a picture drawing. The objective is to find a hidden object within the drawing. In order to do so, the players had to answer true-or-false questions and score points based on a timer clicking down from 10. A correct answer removes part of the picture--the camouflage--and the player has 10 seconds to find the object and trace its outline with a long stick. For each pass or mistraced picture, the value of the board, starting at 200 points, is reduced by 10 points. Once a player reaches 30 points, a picture of the object is secretly shown to her. A player wins by successfully tracing the object's outline. That player wins a prize package based on her score (true-or-false session and value of the board).
''Camouflage'' was a modest success for ABC, running 23 months (January 1961 to December 1962). It returned in a revamped format by ChuckBarris Productions in 1980, which ran two months in {{syndication}}. A ''Camouflage'' completely unrelated to these formats surfaced on {{GSN}} in 2007 (finding words within words).
to:
Two
''Camouflage'' was a modest success for ABC, running
----
Changed line(s) 8,9 (click to see context) from:
* BonusRound: The high scorer of the day vies for a new car by tracing an object within a larger drawing within 15 seconds.
* HomeGame: One edition was made by Milton Bradley. Instead of picture drawings, the object was hidden under five layers of vector shapes on acetate sheets. It also contained separate sheets for the folks at home to put over their TV screens and play along with the show.
* HomeGame: One edition was made by Milton Bradley. Instead of picture drawings, the object was hidden under five layers of vector shapes on acetate sheets. It also contained separate sheets for the folks at home to put over their TV screens and play along with the show.
to:
* BonusRound: The high scorer of the day vies tried for a new car by tracing an object within a larger drawing within 15 seconds.
* HomeGame: Oneedition was made by Milton Bradley. Instead of picture drawings, the object was hidden under five layers of vector shapes on acetate sheets. It also contained separate sheets for the folks at home players to put over their TV screens and play along with the show.
* HomeGame: One
Changed line(s) 11,13 (click to see context) from:
** TheAnnouncer: Johnny Gilbert and Chet Gould on the original (Gilbert filled in as host on the show's anniversary week in 1962 with Gould as announcer) and Barris standby Johnny Jacobs the 1980 reboot.
** GameShowHost: Mike Darrow hosted the original and Tom Campbell the 1980 reboot.
* ThinkMusic: A lilting 10-second interlude as the players study their boards after answering a question.
** GameShowHost: Mike Darrow hosted the original and Tom Campbell the 1980 reboot.
* ThinkMusic: A lilting 10-second interlude as the players study their boards after answering a question.
to:
** TheAnnouncer: Johnny Gilbert and Chet Gould on the original (Gilbert filled in as host on the show's anniversary week show in 1962 with Gould as announcer) announcer), and Barris standby Johnny Jacobs the 1980 reboot.
** GameShowHost: Mike Darrowhosted on the original and original, Tom Campbell on the 1980 reboot.
* ThinkMusic: A lilting 10-second interlude as the playersstudy studied their boards after answering a question.
** GameShowHost: Mike Darrow
* ThinkMusic: A lilting 10-second interlude as the players
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* ShowTheFolksAtHome: The viewers see the object as it is shown to the contestant after she reaches 30 points.
to:
* ShowTheFolksAtHome: The viewers see saw the object as it is was shown to the contestant after she reaches reached 30 points.
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Changed line(s) 3,4 (click to see context) from:
Two contestants (usually female) each face their own game boards which, when opened, revealed a picture drawing. The objective is to find a hidden object within the drawing. To be able to so, they had to answer true-or-false questions and score points based on a timer clicking down from 10. A correct answer removes part of the picture--the camouflage--and the player has 10 seconds to find the object and trace its outline with a long stick. For each pass or mistraced picture, the value of the board, starting at 200 points, is reduced 10 points. Once a player reaches 30 points, a picture of the object is secretly shown to her. A player wins by successfully tracing the object's outline. That player wins a prize package based on her score (true-or-false session and value of the board).
to:
Two contestants (usually female) each face their own respective game boards which, when opened, revealed a picture drawing. The objective is to find a hidden object within the drawing. To be able In order to do so, they the players had to answer true-or-false questions and score points based on a timer clicking down from 10. A correct answer removes part of the picture--the camouflage--and the player has 10 seconds to find the object and trace its outline with a long stick. For each pass or mistraced picture, the value of the board, starting at 200 points, is reduced by 10 points. Once a player reaches 30 points, a picture of the object is secretly shown to her. A player wins by successfully tracing the object's outline. That player wins a prize package based on her score (true-or-false session and value of the board).
Changed line(s) 8 (click to see context) from:
* BonusRound: The high scorer of the day vies for a new car by tracing an object within a larger drawing in 15 seconds or less.
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* BonusRound: The high scorer of the day vies for a new car by tracing an object within a larger drawing in within 15 seconds or less.seconds.
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* ShowTheFolksAtHome: The viewers see the object as it is shown to the contestant after reaching 30 points.
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* ShowTheFolksAtHome: The viewers see the object as it is shown to the contestant after reaching she reaches 30 points.
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[[index]]Game Show[[/index]]
[[index]]Game Show[[/index]]
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[[index]]Game Show[[/index]]
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[[index]]Game Show[[/index]]
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'''Camouflage''' was an ABC daytime game show from Jerry Hammer Productions (Hammer created the follow-the-dots drawings for the rigged show ''Dotto'').
Two contestants (usually female) each face their own game board which when opened revealed a picture drawing. The objective is to find a hidden object within the drawing. To be able to so, they had to answer true-or-false questions and score points based on a timer clicking down from 10. A correct answer removes part of the picture--the camouflage--and the player has ten seconds to locate the object and trace its outline with a long stick. For each pass or mistraced picture, the value of the board, starting at 200 points, is reduced 10 points. Once a player reaches thirty points, a picture of the object is secretly shown to her. A win is made by successfully tracing the object's outline. That player wins a prize package based on her score (true-or-false session and value of the board).
''Camouflage'' was a modest success for ABC, running 23 months (Jan. 1961 to Dec. 1962). It returned in a revamped edition by Chuck Barris Productions in 1980, which ran two months. A ''Camouflage'' completely unrelated to these editions surfaced on GSN in 2007 (locating words within words).
!!GameShow Tropes in use:
* BonusRound: The high scorer of the day vies for a new car by locating an object within a picture drawing in fifteen seconds.
Two contestants (usually female) each face their own game board which when opened revealed a picture drawing. The objective is to find a hidden object within the drawing. To be able to so, they had to answer true-or-false questions and score points based on a timer clicking down from 10. A correct answer removes part of the picture--the camouflage--and the player has ten seconds to locate the object and trace its outline with a long stick. For each pass or mistraced picture, the value of the board, starting at 200 points, is reduced 10 points. Once a player reaches thirty points, a picture of the object is secretly shown to her. A win is made by successfully tracing the object's outline. That player wins a prize package based on her score (true-or-false session and value of the board).
''Camouflage'' was a modest success for ABC, running 23 months (Jan. 1961 to Dec. 1962). It returned in a revamped edition by Chuck Barris Productions in 1980, which ran two months. A ''Camouflage'' completely unrelated to these editions surfaced on GSN in 2007 (locating words within words).
!!GameShow Tropes in use:
* BonusRound: The high scorer of the day vies for a new car by locating an object within a picture drawing in fifteen seconds.
to:
'''Camouflage''' was an ABC {{ABC}} daytime game show from Jerry Hammer Productions (Hammer created the follow-the-dots drawings for the rigged show ''Dotto'').
Two contestants (usually female) each face their own gameboard which boards which, when opened opened, revealed a picture drawing. The objective is to find a hidden object within the drawing. To be able to so, they had to answer true-or-false questions and score points based on a timer clicking down from 10. A correct answer removes part of the picture--the camouflage--and the player has ten 10 seconds to locate find the object and trace its outline with a long stick. For each pass or mistraced picture, the value of the board, starting at 200 points, is reduced 10 points. Once a player reaches thirty 30 points, a picture of the object is secretly shown to her. A win is made player wins by successfully tracing the object's outline. That player wins a prize package based on her score (true-or-false session and value of the board).
''Camouflage'' was a modest success for ABC, running 23 months(Jan. (January 1961 to Dec. December 1962). It returned in a revamped edition format by Chuck Barris ChuckBarris Productions in 1980, which ran two months. months in {{syndication}}. A ''Camouflage'' completely unrelated to these editions formats surfaced on GSN {{GSN}} in 2007 (locating (finding words within words).
!!GameShow Tropes !!GameShowTropes in use:
* BonusRound: The high scorer of the day vies for a new car bylocating tracing an object within a picture larger drawing in fifteen seconds.15 seconds or less.
Two contestants (usually female) each face their own game
''Camouflage'' was a modest success for ABC, running 23 months
* BonusRound: The high scorer of the day vies for a new car by
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** TheAnnouncer: Johnny Gilbert and Chet Gould on the original (Gilbert filled in as host on the show's anniversary week in 1962 with Gould announcing) and Barris standby Johnny Jacobs the 1980 reboot.
** GameShow Host: Mike Darrow hosted the original and Tom Campbell the 1980 reboot.
* ThinkMusic: A lilting ten-second interlude as the players study their boards after answering a question.
** GameShow Host: Mike Darrow hosted the original and Tom Campbell the 1980 reboot.
* ThinkMusic: A lilting ten-second interlude as the players study their boards after answering a question.
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** TheAnnouncer: Johnny Gilbert and Chet Gould on the original (Gilbert filled in as host on the show's anniversary week in 1962 with Gould announcing) as announcer) and Barris standby Johnny Jacobs the 1980 reboot.
**GameShow Host: GameShowHost: Mike Darrow hosted the original and Tom Campbell the 1980 reboot.
* ThinkMusic: A liltingten-second 10-second interlude as the players study their boards after answering a question.
**
* ThinkMusic: A lilting
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Two contestants (usually female) each face their own game board which when opened revealed a picture drawing. The objective is to find a hidden object within the drawing. To be able to so, they had to answer true-or-false questions and score points based on a timer clicking down from 10. A correct answer removes part of the picture--the camouflage--and the player has ten seconds to locate the object and trace its outline with a long stick. For each pass or mistraced picture, the value of the board, starting at 200 points, is reduced 10 points. Once a player reaches thirty points, a picture of the object is secretly shown to her. A win is made by successfully tracing the object's outline. That player wins a prize package based on her score (true-or-flase session and value of the board).
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Two contestants (usually female) each face their own game board which when opened revealed a picture drawing. The objective is to find a hidden object within the drawing. To be able to so, they had to answer true-or-false questions and score points based on a timer clicking down from 10. A correct answer removes part of the picture--the camouflage--and the player has ten seconds to locate the object and trace its outline with a long stick. For each pass or mistraced picture, the value of the board, starting at 200 points, is reduced 10 points. Once a player reaches thirty points, a picture of the object is secretly shown to her. A win is made by successfully tracing the object's outline. That player wins a prize package based on her score (true-or-flase (true-or-false session and value of the board).
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[[index]]Game Shows[[/index]]
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* BonusRound: The high scorer of the day vies for a new car by locating an object within a pucture drawing in fifteen seconds.
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* BonusRound: The high scorer of the day vies for a new car by locating an object within a pucture picture drawing in fifteen seconds.
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* ShowTheFolksAtHome: The viewers see the object as it is shown to the contestant after reaching 30 points.
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* ShowTheFolksAtHome: The viewers see the object as it is shown to the contestant after reaching 30 points.points.
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[[index]]Game Shows[[/index]]
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[[index]]Game Shows[[/index]]