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Restoring per ATT.
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->'''Yoshinori Kitase:''' ''([[MushroomSamba stoned off his ass]])'' Cutscenes are the new boss battles! [=FMVs=] are the new dungeons! Conversations are the new enemy encounters! Less random battles -- more [[{{Soaperizing}} five-minute exchanges between party members talking about their feelings!]] THE OLD WAYS ARE DEAD! '''''VIVA LA REVOLUCION!'''''
-->--'''[[http://socksmakepeoplesexy.net/index.php?a=ff08 Pat R.]]''', "A Series [[VideoGame/FinalFantasyVIII Discovers Its Crack Pipe]]"
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It was removed because every other quote at least tries to make a point while this one is both not funny and complete nonsense.
Deleted line(s) 18,20 (click to see context) :
->'''Yoshinori Kitase:''' ''([[MushroomSamba stoned off his ass]])'' Cutscenes are the new boss battles! [=FMVs=] are the new dungeons! Conversations are the new enemy encounters! Less random battles -- more [[{{Soaperizing}} five-minute exchanges between party members talking about their feelings!]] THE OLD WAYS ARE DEAD! '''''VIVA LA REVOLUCION!'''''
-->--'''[[http://socksmakepeoplesexy.net/index.php?a=ff08 Pat R.]]''', "A Series [[VideoGame/FinalFantasyVIII Discovers Its Crack Pipe]]"
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Why was this removed?
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->'''Yoshinori Kitase:''' ''([[MushroomSamba stoned off his ass]])'' Cutscenes are the new boss battles! [=FMVs=] are the new dungeons! Conversations are the new enemy encounters! Less random battles -- more [[{{Soaperizing}} five-minute exchanges between party members talking about their feelings!]] THE OLD WAYS ARE DEAD! '''''VIVA LA REVOLUCION!'''''
-->--'''[[http://socksmakepeoplesexy.net/index.php?a=ff08 Pat R.]]''', "A Series [[VideoGame/FinalFantasyVIII Discovers Its Crack Pipe]]"
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Deleted line(s) 10,12 (click to see context) :
->'''Yoshinori Kitase:''' ''([[MushroomSamba stoned off his ass]])'' Cutscenes are the new boss battles! [=FMVs=] are the new dungeons! Conversations are the new enemy encounters! Less random battles -- more [[{{Soaperizing}} five-minute exchanges between party members talking about their feelings!]] THE OLD WAYS ARE DEAD! '''''VIVA LA REVOLUCION!'''''
-->--'''[[http://socksmakepeoplesexy.net/index.php?a=ff08 Pat R.]]''', "A Series [[VideoGame/FinalFantasyVIII Discovers Its Crack Pipe]]"
-->--'''[[http://socksmakepeoplesexy.net/index.php?a=ff08 Pat R.]]''', "A Series [[VideoGame/FinalFantasyVIII Discovers Its Crack Pipe]]"
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->''"Is that what kids do nowadays? Sit around and watch video games?"''
-->-- '''WebVideo/TheAngryVideoGameNerd''' while reviewing ''VideoGame/ShadowTheHedgehog'' for [[https://www.youtube.com/watch?v=ONYyFiKjJ20 his 2013 Wish List video]]
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->''The [[VideoGame/MetalGearSolid4GunsOfThePatriots fourth game]] elevated video game meta-conflict by trying to [[SuckinessIsPainful defeat the player with relentlessly extended cut-scenes]] instead of bullets.''
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->''The [[VideoGame/MetalGearSolid4GunsOfThePatriots fourth game]] elevated video game meta-conflict by trying to [[SuckinessIsPainful defeat the player with relentlessly extended cut-scenes]] cut-scenes instead of bullets.''
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->'''Yoshinori Kitase:''' ''([[MushroomSamba stoned off his ass]])'' Cutscenes are the new boss battles! [=FMVs=] are the new dungeons! Conversations are the new enemy encounters! Less random battles -- more [[VideoGame/FinalFantasyVIII five-minute exchanges between party members talking about their feelings!]] THE OLD WAYS ARE DEAD! '''''VIVA LA REVOLUCION!'''''
-->--'''Pat R.''', [[http://socksmakepeoplesexy.net/index.php?a=ff08 "A Series Discovers Its Crack Pipe"]]
-->--'''Pat R.''', [[http://socksmakepeoplesexy.net/index.php?a=ff08 "A Series Discovers Its Crack Pipe"]]
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->'''Yoshinori Kitase:''' ''([[MushroomSamba stoned off his ass]])'' Cutscenes are the new boss battles! [=FMVs=] are the new dungeons! Conversations are the new enemy encounters! Less random battles -- more [[VideoGame/FinalFantasyVIII [[{{Soaperizing}} five-minute exchanges between party members talking about their feelings!]] THE OLD WAYS ARE DEAD! '''''VIVA LA REVOLUCION!'''''
-->--'''Pat R.''', [[http://socksmakepeoplesexy.-->--'''[[http://socksmakepeoplesexy.net/index.php?a=ff08 Pat R.]]''', "A Series [[VideoGame/FinalFantasyVIII Discovers Its Crack Pipe"]]
Pipe]]"
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->''The [[VideoGame/MetalGearSolid4GunsOfThePatriots fourth game]] elevated video game meta-conflict by trying to [[SuckinessIsPainful defeat the player with relentlessly extended cut-scenes]] instead of bullets.''
-->--'''Website/{{Cracked}}''', [[http://www.cracked.com/blog/6-video-games-that-just-didnt-get-it-and-6-that-did/ "5 Video Games That Just Didn't Get It (And 6 That Did)"]]
-->--'''Website/{{Cracked}}''', [[http://www.cracked.com/blog/6-video-games-that-just-didnt-get-it-and-6-that-did/ "5 Video Games That Just Didn't Get It (And 6 That Did)"]]
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->"That's been business as usual since the advent of the CD-ROM. 15 years ago I found myself beating ''VideoGame/MetalGearSolid'' the same night I brought it home from Blockbuster. It was a very different economy back then; but these short, "cinematic" games full of cutscenes and letterboxing and gameplay compromises are decades old."
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->"That's been business as usual since the advent of the CD-ROM. 15 years ago I found myself beating ''VideoGame/MetalGearSolid'' the same night I brought it home from Blockbuster. It was a very different economy back then; but these short, "cinematic" 'cinematic' games full of cutscenes and letterboxing and gameplay compromises are decades old."
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->"''Read my lips: Computer games tells [sic] stories. That's what they're for.''"
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->Practically all I do is harp on the lack of atmosphere and quality storytelling in modern games, as though the entire "fun" aspect is tangential to the serious business of video games. If I seem to rant too much about the lack of story in games, it's only because I concede that games pretty much nailed the entertainment bit, and I think it's time for them to expand. So, yes, story is important, both to me personally, and to the overall growth of the entire medium. But sometimes, just sometimes: [[NoPlotNoProblem Fuck it.]]
-->-- '''''{{Website/Cracked}}''''', [[http://www.cracked.com/blog/5-things-all-games-could-learn-from-saints-row-iv/#ixzz2q77HEXJx Five things all games could learn from Saint's Row IV]]
-->-- '''''{{Website/Cracked}}''''', [[http://www.cracked.com/blog/5-things-all-games-could-learn-from-saints-row-iv/#ixzz2q77HEXJx Five things all games could learn from Saint's Row IV]]
to:
-->-- '''''{{Website/Cracked}}''''', [[http://www.cracked.com/blog/5-things-all-games-could-learn-from-saints-row-iv/#ixzz2q77HEXJx Five things all games could learn from Saint's Row IV]]
-->--'''''WebAnimation/ZeroPunctuation''''' on ''VideoGame/Halo5Guardians''
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->That's been business as usual since the advent of the CD-ROM. 15 years ago I found myself beating ''VideoGame/MetalGearSolid'' the same night I brought it home from Blockbuster. It was a very different economy back then; but these short, "cinematic" games full of cutscenes and letterboxing and gameplay compromises are ''decades'' old...Last week I did play through [[VideoGame/ResidentEvil2 RE2]] from 1998, and after beating it, it said [[KillScreen I lasted about 4 hours.]]
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-->--'''[[https://www.youtube.com/watch?v=9bJtnbRhSMs George Weidman]]'''
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->"''Read my lips: Computer games tells [sic] stories. That's what they're for.''"
-->-- '''Greg Kirkpatrick''', story writer for ''{{VideoGame/Marathon}}''.
-->-- '''Greg Kirkpatrick''', story writer for ''{{VideoGame/Marathon}}''.
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->''"Practically all I do is harp on the lack of atmosphere and quality storytelling in modern games, as though the entire "fun" aspect is tangential to the serious business of video games. If I seem to rant too much about the lack of story in games, it's only because I concede that games pretty much nailed the entertainment bit, and I think it's time for them to expand. So, yes, story is important, both to me personally, and to the overall growth of the entire medium. But sometimes, just sometimes: Fuck it."''
-->-- Cracked, [[http://www.cracked.com/blog/5-things-all-games-could-learn-from-saints-row-iv/#ixzz2q77HEXJx Five things all games could learn from Saint's Row IV]]
->''"'Cutscenes are the new boss battles! [=FMVs=] are the new dungeons! Conversations are the new enemy encounters! Less random battles -- more five-minute exchanges between party members talking about their feelings! THE OLD WAYS ARE DEAD! [[SeriousBusiness VIVA LA REVOLUCION!]]'"''
-->-- Cracked, [[http://www.cracked.com/blog/5-things-all-games-could-learn-from-saints-row-iv/#ixzz2q77HEXJx Five things all games could learn from Saint's Row IV]]
->''"'Cutscenes are the new boss battles! [=FMVs=] are the new dungeons! Conversations are the new enemy encounters! Less random battles -- more five-minute exchanges between party members talking about their feelings! THE OLD WAYS ARE DEAD! [[SeriousBusiness VIVA LA REVOLUCION!]]'"''
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-->--
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->That's been business as usual since the advent of the CD-ROM. 15 years ago I found myself beating ''VideoGame/MetalGearSolid'' the same night I brought it home from Blockbuster. It was a very different economy back then; but these short, "cinematic" games full of cutscenes and letterboxing and gameplay compromises are ''decades'' old...Last week I did play through [[VideoGame/ResidentEvil2 RE2]] from 1998, and after beating it, it said [[KillScreen I lasted about 4 hours.]]
-->--'''[[https://www.youtube.com/watch?v=9bJtnbRhSMs George Weidman]]'''
-->--'''[[https://www.youtube.com/watch?v=9bJtnbRhSMs George Weidman]]'''
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->''"'Cutscenes are the new boss battles! FMVs are the new dungeons! Conversations are the new enemy encounters! Less random battles -- more five-minute exchanges between party members talking about their feelings! THE OLD WAYS ARE DEAD! [[SeriousBusiness VIVA LA REVOLUCION!]]'"''
to:
->''"'Cutscenes are the new boss battles! FMVs [=FMVs=] are the new dungeons! Conversations are the new enemy encounters! Less random battles -- more five-minute exchanges between party members talking about their feelings! THE OLD WAYS ARE DEAD! [[SeriousBusiness VIVA LA REVOLUCION!]]'"''
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Changed line(s) 1 (click to see context) from:
->Oh God, and that's coming from me? Practically all I do is harp on the lack of atmosphere and quality storytelling in modern games, as though the entire "fun" aspect is tangential to the serious business of video games. If I seem to rant too much about the lack of story in games, it's only because I concede that games pretty much nailed the entertainment bit, and I think it's time for them to expand. So, yes, story is important, both to me personally, and to the overall growth of the entire medium. But sometimes, just sometimes: Fuck it.
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->''"'Cutscenes are the new boss battles! FMVs are the new dungeons! Conversations are the new enemy encounters! Less random battles -- more five-minute exchanges between party members talking about their feelings! THE OLD WAYS ARE DEAD! [[SeriousBusiness VIVA LA REVOLUCION!]]'"''
-->--'''Pat R.''', [[http://socksmakepeoplesexy.net/index.php?a=ff08 "A Series Discovers Its Crack Pipe"]]
->"''Digital games (…) are particulary well suited for the telling of stories. And the telling of stories—games becoming more personal—is what especially interests me about games as a form.''"
-->-- '''AnnaAnthropy''', ''Rise of the Video Game Zinesters''.
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->Oh God, and that's coming from me? Practically all I do is harp on the lack of atmosphere and quality storytelling in modern games, as though the entire "fun" aspect is tangential to the serious business of video games. If I seem to rant too much about the lack of story in games, it's only because I concede that games pretty much nailed the entertainment bit, and I think it's time for them to expand. So, yes, story is important, both to me personally, and to the overall growth of the entire medium. But sometimes, just sometimes: Fuck it.
-->-- Cracked, [[http://www.cracked.com/blog/5-things-all-games-could-learn-from-saints-row-iv/#ixzz2q77HEXJx Five things all games could learn from Saint's Row IV]]
-->-- Cracked, [[http://www.cracked.com/blog/5-things-all-games-could-learn-from-saints-row-iv/#ixzz2q77HEXJx Five things all games could learn from Saint's Row IV]]