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** … for the fake boss fight behind [[SchmuckBait the turquoise (instead of aqua) boss door]], you need to use the dull looking key found there at the locked door at the start of the level to get to the real boss.
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Changed line(s) 28 (click to see context) from:
* '''Invoked''': The boss's sense of honor demands a fight on equal terms so you'll be as prepared as he is for the fight.
to:
* '''Invoked''': '''Invoked''':
** The boss's sense of honor demands a fight on equal terms so you'll be as prepared as he is for thefight.fight.
** The DamselInDistress gave false information about TheHero being allergic to his PowerUpFood.
** The boss's sense of honor demands a fight on equal terms so you'll be as prepared as he is for the
** The DamselInDistress gave false information about TheHero being allergic to his PowerUpFood.
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Changed line(s) 12 (click to see context) from:
** Defeating the boss gives the player a bunch of items that would have been useful BEFORE the fight
to:
** Defeating the boss gives the player a bunch of items that would have been useful BEFORE the fightfight.
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** (For Exaggerated): EVERY {{Mook}} is a {{Demonic Spider|s}}, being tough to kill, extremely fast, and come in packs... You're gonna need all of that good stuff.
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** That's the base's first aid station you've raided. [[note]]might explain why the bosses are so much harder/longer if you don't take those supplies[[/note]]
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** The supplies come with a note from the Devs: "You've arrived at ThatOneBoss. Remember; deep breaths."
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Changed line(s) 14,15 (click to see context) from:
** The room packed with equipment and healing items is the last room; no boss fight comes after it.
* '''Double Subverted''': ... [[LethalJokeItem Which when thrown on the boss do extremely high damage]].
* '''Double Subverted''': ... [[LethalJokeItem Which when thrown on the boss do extremely high damage]].
to:
** The room packed with equipment and healing items is the last room; no boss fight comes after it.
it...
* '''DoubleSubverted''': ... Subverted''':
** ... [[LethalJokeItem Which when thrown on the boss do extremely highdamage]].damage]].
** ... but the next dungeon starts with a tough boss fight.
* '''Double
** ... [[LethalJokeItem Which when thrown on the boss do extremely high
** ... but the next dungeon starts with a tough boss fight.
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** The BadAss army is continuously airdropping supplies to allow demolitions to safely clear a path and take down the {{Mecha}} [[NoCasualtiesRun with minimal casualties]].
to:
** The BadAss badass army is continuously airdropping supplies to allow demolitions to safely clear a path and take down the {{Mecha}} [[NoCasualtiesRun with minimal casualties]].
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Grammar
Changed line(s) 22 (click to see context) from:
* '''Lampshaded''': "These stuff we found here...I feel like we are going to need it soon..."
to:
* '''Lampshaded''': "These "This stuff we found here...I feel like we are going to need it soon..."
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* '''Conversed''': "This game always shower you with items when a boss is in the next room...where are those from, anyways?"
to:
* '''Conversed''': "This game always shower showers you with items when a boss is in the next room...where are those from, anyways?"
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minor indentation fix
Changed line(s) 5 (click to see context) from:
* '''Justified''': The BadAss army is continuously airdropping supplies to allow demolitions to safely clear a path and take down the {{Mecha}} [[NoCasualtiesRun with minimal casualties]].
to:
* '''Justified''': '''Justified''':
** The BadAss army is continuously airdropping supplies to allow demolitions to safely clear a path and take down the {{Mecha}} [[NoCasualtiesRun with minimal casualties]].
** The BadAss army is continuously airdropping supplies to allow demolitions to safely clear a path and take down the {{Mecha}} [[NoCasualtiesRun with minimal casualties]].
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** The boss himself [[WorthyOpponent wants you to be at your best when fighting him]].
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* '''Deconstructed''': The team takes the weapons...and when they try to use them, finds out that they don't work, because the BigBad left them there as ShmuckBait.
Deleted line(s) 32 (click to see context) :
%%* '''Deconstructed''': ???
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* '''Downplayed''': ???
to:
* '''Downplayed''': ???There is always a modest sized ammo cache and a medkit before a boss fight but they are scattered throughout the dungeon before entrances anyway.
** Supplies dry up completely leading up to a boss fight.
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* '''Invoked''': ???
to:
* '''Invoked''': ???The boss's sense of honor demands a fight on equal terms so you'll be as prepared as he is for the fight.
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* '''Defied''': ???
to:
* '''Defied''': ???Before the boss fights you'll find an area that once held generous supplies heavily looted and anything left behind burned.
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Added standarized \'Playing With Wiki\' template
Added line(s) 5 (click to see context) :
* '''Downplayed''': ???
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* '''Inverted''': Before boss fights [[BagOfSpilling the player loses all useful items on his person]].
to:
* '''Inverted''': '''Inverted''':
** Before boss fights [[BagOfSpilling the player loses all useful items on his person]].
** Before boss fights [[BagOfSpilling the player loses all useful items on his person]].
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* '''Subverted''': The rooms before boss fights only contain useless potions...
** Alternatively, the room packed with equipment and healing items is the last room; no boss fight comes after it.
** Alternatively, the room packed with equipment and healing items is the last room; no boss fight comes after it.
to:
* '''Subverted''': '''Subverted''':
** The rooms before boss fights only contain useless potions...
**Alternatively, the The room packed with equipment and healing items is the last room; no boss fight comes after it.
** The rooms before boss fights only contain useless potions...
**
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* '''Parodied''': The player finds a "Good Luck With The Boss In The Next Room!" cake that restores all health.
to:
* '''Parodied''': '''Parodied''':
** The player finds a "Good Luck With The Boss In The Next Room!" cake that restores all health.
** The player finds a "Good Luck With The Boss In The Next Room!" cake that restores all health.
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----
to:
%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%* '''Deconstructed''': ???
%%* '''Reconstructed''': ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???
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Changed line(s) 12,15 (click to see context) from:
* '''Zig Zagged''': ???
* '''Averted''': ???
* '''Enforced''': ???
* '''Lampshaded''': ???
* '''Averted''': ???
* '''Enforced''': ???
* '''Lampshaded''': ???
to:
* '''Zig Zagged''': ???
Sometimes the game gives you useful items before a boss. Sometimes, it does not.
* '''Averted''':???
Nothing is found before the boss fight.
* '''Enforced''':???
The Dev team thinks the boss cannot be beaten without special items, so there.
* '''Lampshaded''':???"These stuff we found here...I feel like we are going to need it soon..."
* '''Averted''':
* '''Enforced''':
* '''Lampshaded''':
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* '''Exploited''': ???
to:
* '''Exploited''': ???The FiveManBand sold the items they found and bought the BFG [[SequenceBreaking they are supposed to get two hours later.]] [[GameBreaker No one in the party ever dies again.]]
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* '''Discussed''': ???
* '''Conversed''': ???
* '''Conversed''': ???
to:
* '''Discussed''': ???
"Now that we got our items, let's go beat up whatever is in the next room!"
* '''Conversed''':???"This game always shower you with items when a boss is in the next room...where are those from, anyways?"
* '''Conversed''':
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** The player finds dozens of ammo crates before a BreatherBoss.
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Changed line(s) 10 (click to see context) from:
* '''Parodied''': ???
to:
* '''Parodied''': ???The player finds a "Good Luck With The Boss In The Next Room!" cake that restores all health.
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** Defeating the boss gives the player a bunch of items that would have been useful BEFORE the fight
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** Alternatively, the room packed with equipment and healing items is the last room; no boss fight comes after it.