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** … for the fake boss fight behind [[SchmuckBait the turquoise (instead of aqua) boss door]], you need to use the dull looking key found there at the locked door at the start of the level to get to the real boss.

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* '''Invoked''': The boss's sense of honor demands a fight on equal terms so you'll be as prepared as he is for the fight.

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* '''Invoked''': '''Invoked''':
**
The boss's sense of honor demands a fight on equal terms so you'll be as prepared as he is for the fight.fight.
** The DamselInDistress gave false information about TheHero being allergic to his PowerUpFood.
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** Defeating the boss gives the player a bunch of items that would have been useful BEFORE the fight

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** Defeating the boss gives the player a bunch of items that would have been useful BEFORE the fightfight.
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** (For Exaggerated): EVERY {{Mook}} is a {{Demonic Spider|s}}, being tough to kill, extremely fast, and come in packs... You're gonna need all of that good stuff.
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** That's the base's first aid station you've raided. [[note]]might explain why the bosses are so much harder/longer if you don't take those supplies[[/note]]
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** The supplies come with a note from the Devs: "You've arrived at ThatOneBoss. Remember; deep breaths."

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** The room packed with equipment and healing items is the last room; no boss fight comes after it.
* '''Double Subverted''': ... [[LethalJokeItem Which when thrown on the boss do extremely high damage]].

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** The room packed with equipment and healing items is the last room; no boss fight comes after it.
it...
* '''Double Subverted''': ... Subverted''':
** ...
[[LethalJokeItem Which when thrown on the boss do extremely high damage]].damage]].
** ... but the next dungeon starts with a tough boss fight.
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** The BadAss army is continuously airdropping supplies to allow demolitions to safely clear a path and take down the {{Mecha}} [[NoCasualtiesRun with minimal casualties]].

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** The BadAss badass army is continuously airdropping supplies to allow demolitions to safely clear a path and take down the {{Mecha}} [[NoCasualtiesRun with minimal casualties]].
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Grammar


* '''Lampshaded''': "These stuff we found here...I feel like we are going to need it soon..."

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* '''Lampshaded''': "These "This stuff we found here...I feel like we are going to need it soon..."



* '''Conversed''': "This game always shower you with items when a boss is in the next room...where are those from, anyways?"

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* '''Conversed''': "This game always shower showers you with items when a boss is in the next room...where are those from, anyways?"

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minor indentation fix


* '''Justified''': The BadAss army is continuously airdropping supplies to allow demolitions to safely clear a path and take down the {{Mecha}} [[NoCasualtiesRun with minimal casualties]].

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* '''Justified''': '''Justified''':
**
The BadAss army is continuously airdropping supplies to allow demolitions to safely clear a path and take down the {{Mecha}} [[NoCasualtiesRun with minimal casualties]].
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** The boss himself [[WorthyOpponent wants you to be at your best when fighting him]].

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* '''Deconstructed''': The team takes the weapons...and when they try to use them, finds out that they don't work, because the BigBad left them there as ShmuckBait.



%%* '''Deconstructed''': ???

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* '''Downplayed''': ???

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* '''Downplayed''': ???There is always a modest sized ammo cache and a medkit before a boss fight but they are scattered throughout the dungeon before entrances anyway.



** Supplies dry up completely leading up to a boss fight.



* '''Invoked''': ???

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* '''Invoked''': ???The boss's sense of honor demands a fight on equal terms so you'll be as prepared as he is for the fight.



* '''Defied''': ???

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* '''Defied''': ???Before the boss fights you'll find an area that once held generous supplies heavily looted and anything left behind burned.

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* '''Downplayed''': ???



* '''Inverted''': Before boss fights [[BagOfSpilling the player loses all useful items on his person]].

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* '''Inverted''': '''Inverted''':
**
Before boss fights [[BagOfSpilling the player loses all useful items on his person]].



* '''Subverted''': The rooms before boss fights only contain useless potions...
** Alternatively, the room packed with equipment and healing items is the last room; no boss fight comes after it.

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* '''Subverted''': '''Subverted''':
**
The rooms before boss fights only contain useless potions...
** Alternatively, the The room packed with equipment and healing items is the last room; no boss fight comes after it.



* '''Parodied''': The player finds a "Good Luck With The Boss In The Next Room!" cake that restores all health.

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* '''Parodied''': '''Parodied''':
**
The player finds a "Good Luck With The Boss In The Next Room!" cake that restores all health.



----

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--------
%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%* '''Deconstructed''': ???
%%* '''Reconstructed''': ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???
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* '''Zig Zagged''': ???
* '''Averted''': ???
* '''Enforced''': ???
* '''Lampshaded''': ???

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* '''Zig Zagged''': ???
Sometimes the game gives you useful items before a boss. Sometimes, it does not.
* '''Averted''': ???
Nothing is found before the boss fight.
* '''Enforced''': ???
The Dev team thinks the boss cannot be beaten without special items, so there.
* '''Lampshaded''': ???"These stuff we found here...I feel like we are going to need it soon..."



* '''Exploited''': ???

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* '''Exploited''': ???The FiveManBand sold the items they found and bought the BFG [[SequenceBreaking they are supposed to get two hours later.]] [[GameBreaker No one in the party ever dies again.]]



* '''Discussed''': ???
* '''Conversed''': ???

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* '''Discussed''': ???
"Now that we got our items, let's go beat up whatever is in the next room!"
* '''Conversed''': ???"This game always shower you with items when a boss is in the next room...where are those from, anyways?"
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** The player finds dozens of ammo crates before a BreatherBoss.
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* '''Parodied''': ???

to:

* '''Parodied''': ???The player finds a "Good Luck With The Boss In The Next Room!" cake that restores all health.
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** Defeating the boss gives the player a bunch of items that would have been useful BEFORE the fight
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** Alternatively, the room packed with equipment and healing items is the last room; no boss fight comes after it.

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