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* '''Inverted''': Everyone in the game is TheVoiceless / TheSpeechless.

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* '''Inverted''': Everyone in the game is TheVoiceless / or TheSpeechless.

Added: 257

Changed: 108

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* '''Exploited''': Alice sends a spy who will engage the {{Mooks}} in conversation, hoping to reveal secrets about the villain.

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* '''Exploited''': '''Exploited''':
**
Alice sends a spy who will engage the {{Mooks}} in conversation, hoping to reveal secrets about the villain.villain.
** The Mooks do know of Alicr, and to keep her around they pretend not to notice as thry engage in EnemyChatter long enough for her to be ambushe.
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** Alice sneaks up on two {{Mooks}} having a conversation, and they're talking about [[FoeYay how attractive they find Alice]].

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** Alice sneaks up on two {{Mooks}} having a conversation, and they're talking about [[FoeYay how attractive they find Alice]].Alice.
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** Dr. Evil is a [[BlueAndOrangeMorality little]] [[WithGreatPowerComesGreatInsanity crazy]], and hates the idea of his subordinates talking for some reason.. If he catches any of them doing it, [[DisproportionateRetribution he kills them]].

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** Dr. Evil is a [[BlueAndOrangeMorality little]] [[WithGreatPowerComesGreatInsanity crazy]], and hates the idea of his subordinates talking for some reason..reason. If he catches any of them doing it, [[DisproportionateRetribution he kills them]].

Changed: 23

Removed: 140

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** Dr. Evil is a [[BlueAndOrangeMorality little]] [[WithGreatPowerComesGreatInsanity crazy]], and hates the idea of his subordinates talking. If he catches any of them doing it, [[DisappropriateRetribution he kills them]].
** After a few slip ups, the {{Mooks}} use a system of hand signals that only they can understand to communicate, and they cut idle chatter.

to:

** Dr. Evil is a [[BlueAndOrangeMorality little]] [[WithGreatPowerComesGreatInsanity crazy]], and hates the idea of his subordinates talking. talking for some reason.. If he catches any of them doing it, [[DisappropriateRetribution [[DisproportionateRetribution he kills them]].
** After a few slip ups, the {{Mooks}} use a system of hand signals that only they can understand to communicate, and they cut idle chatter.
them]].
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** Dr. Evil is a [[BlueAndOrangeMorality little]] [[WithGreatPowerComesGreatInsanity crazy]], and hates the idea of his subordinates talking. If he catches any of them doing it, [[YouHaveFailedMe he kills them]].

to:

** Dr. Evil is a [[BlueAndOrangeMorality little]] [[WithGreatPowerComesGreatInsanity crazy]], and hates the idea of his subordinates talking. If he catches any of them doing it, [[YouHaveFailedMe [[DisappropriateRetribution he kills them]].

Added: 352

Changed: 233

Removed: 160

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Reconstructed is NOT Defied. Read their respective pages to understand the difference.


* '''Defied''': Dr. Evil is a [[BlueAndOrangeMorality little]] [[WithGreatPowerComesGreatInsanity crazy]], and hates the idea of his subordinates talking. If he catches any of them doing it, [[YouHaveFailedMe he kills them]].

to:

* '''Defied''': '''Defied''':
**
Dr. Evil is a [[BlueAndOrangeMorality little]] [[WithGreatPowerComesGreatInsanity crazy]], and hates the idea of his subordinates talking. If he catches any of them doing it, [[YouHaveFailedMe he kills them]].them]].
** After a few slip ups, the {{Mooks}} use a system of hand signals that only they can understand to communicate, and they cut idle chatter.



* '''Reconstructed''': After a few slip ups, the {{Mooks}} use a system of hand signals that only they can understand to communicate, and they cut idle chatter.



%%* '''Plotted A Good Waste''': ???

to:

%%* '''Plotted A Good Waste''': '''Deconstructed''': ???
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Being cut per TRS


* '''Reconstructed''': After a few slip ups, the {{Mooks}} use [[DangerouslyGenreSavvy a system of hand signals that only they can understand to communicate, and they cut idle chatter]].

to:

* '''Reconstructed''': After a few slip ups, the {{Mooks}} use [[DangerouslyGenreSavvy a system of hand signals that only they can understand to communicate, and they cut idle chatter]].chatter.
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Dangerously Genre Savvy is being merged with Genre Savvy. Misuse and zero context examples will be cut.


* '''Invoked''': The {{Mooks}} are pretending to appear like [[PunchClockVillain normal, decent people who don't really want to fight]], so Alice feels guilty about killing them. [[DangerouslyGenreSavvy When she does, they take advantage of it]].

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* '''Invoked''': The {{Mooks}} are pretending to appear like [[PunchClockVillain normal, decent people who don't really want to fight]], so Alice feels guilty about killing them. [[DangerouslyGenreSavvy When she does, they take advantage of it]].it.

Changed: 239

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* '''Downplayed''': ???

to:

* '''Downplayed''': ???The mooks just exchanged a few sentences of dialog.



* '''Zig Zagged''': ???

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* '''Zig Zagged''': ???Some {{Mooks}} engage in conversations, while the others remain silent.



* '''Exploited''': ???

to:

* '''Exploited''': ???Alice sends a spy who will engage the {{Mooks}} in conversation, hoping to reveal secrets about the villain.
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* '''Subverted''': ???
* '''Double Subverted''': ???

to:

* '''Subverted''': ???
Alice comes across two mooks but hears no conversation going on, even though they're standing around and appear to be rather bored.
* '''Double Subverted''': ???They're actually conversing in nonverbal ways (texting, telepathy, sign language, etc.)

Added: 606

Removed: 349

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Added standarized \'Playing With Wiki\' template


* '''Downplayed''': ???



* '''Deconstructed''': Alice uses the smalltalk between {{Mooks}} to locate them easily and ambush them. Also, they often babble about [[BigBad Dr. Evil]]'s plans.
* '''Reconstructed''': After a few slip ups, the {{Mooks}} use [[DangerouslyGenreSavvy a system of hand signals that only they can understand to communicate, and they cut idle chatter]].



* '''Exploited''': ???



* '''Conversed''': ???

to:

* '''Conversed''': ???
* '''Deconstructed''': Alice uses the small-talk between {{Mooks}} to locate them easily and ambush them. Also, they often babble about [[BigBad Dr. Evil]]'s plans.
* '''Reconstructed''': After a few slip ups, the {{Mooks}} use [[DangerouslyGenreSavvy a system of hand signals that only they can understand to communicate, and they cut idle chatter]].
----
Back to EnemyChatter
----
%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''':
???
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* '''Exaggerated''': The mooks are holding a ModelUN.

to:

* '''Exaggerated''': The mooks are holding a ModelUN.large assembly and have LargeHam speakers arguing like it's Prime Minister's Questions in Britain.
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* '''Exaggerated''': ???

to:

* '''Exaggerated''': ???The mooks are holding a ModelUN.

Added: 177

Changed: 173

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* '''Justified''': Well, [[WhatMeasureIsAMook they are people]], after all.

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* '''Justified''': '''Justified''':
**
Well, [[WhatMeasureIsAMook they are people]], after all.



* '''Parodied''': Alice sneaks up on two {{Mooks}}, only to find them in an [[BigLippedAlligatorMoment extremely strange situation]].

to:

* '''Parodied''': '''Parodied''':
**
Alice sneaks up on two {{Mooks}}, only to find them in an [[BigLippedAlligatorMoment extremely strange situation]].
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** Alice overhears a conversation between two {{Mooks}} about how much they like JustinBieber. [[VillainDecay Alice snickers under her breath]].

to:

** Alice overhears a conversation between two {{Mooks}} about how much they like JustinBieber.Music/JustinBieber. [[VillainDecay Alice snickers under her breath]].

Added: 420

Changed: 1246

Removed: 53

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Errr, I felt like I should add a few entries. Not sure about some of them, though. If anyone disagrees with anything, feel free to change it. Thanks.


'''Basic Trope''': Enemies are shown exchanging idle chatter or other dialogue during gameplay.
* '''Straight''': ???

to:

'''Basic Trope''': Enemies are shown exchanging idle chatter or other dialogue during gameplay.
gameplay.
* '''Straight''': ???As [[ActionSurvivor Alice]] sneaks around trying to avoid being detected, two {{Mooks}} around the corner are heard having a conversation.



* '''Justified''': ???
* '''Inverted''': ???

to:

* '''Justified''': ???
Well, [[WhatMeasureIsAMook they are people]], after all.
** The {{Mooks}} are giving instructions to each other during a shootout.
* '''Inverted''': ???Everyone in the game is TheVoiceless / TheSpeechless.



* '''Parodied''': ???
* '''Deconstructed''': ???
* '''Reconstructed''': ???

to:

* '''Parodied''': ???
Alice sneaks up on two {{Mooks}}, only to find them in an [[BigLippedAlligatorMoment extremely strange situation]].
** Alice overhears a conversation between two {{Mooks}} about how much they like JustinBieber. [[VillainDecay Alice snickers under her breath]].
** Alice sneaks up on two {{Mooks}} having a conversation, and they're talking about [[FoeYay how attractive they find Alice]].
* '''Deconstructed''': ???
Alice uses the smalltalk between {{Mooks}} to locate them easily and ambush them. Also, they often babble about [[BigBad Dr. Evil]]'s plans.
* '''Reconstructed''': ???After a few slip ups, the {{Mooks}} use [[DangerouslyGenreSavvy a system of hand signals that only they can understand to communicate, and they cut idle chatter]].



* '''Averted''': ???

to:

* '''Averted''': ???{{Mooks}} try to stay professional and keep to the job, so they don't talk.



* '''Lampshaded''': ???
* '''Invoked''': ???
* '''Defied''': ???

to:

* '''Lampshaded''': ???
"Goddamnit, don't these guys ever shut up?"
* '''Invoked''': ???
The {{Mooks}} are pretending to appear like [[PunchClockVillain normal, decent people who don't really want to fight]], so Alice feels guilty about killing them. [[DangerouslyGenreSavvy When she does, they take advantage of it]].
* '''Defied''': ???Dr. Evil is a [[BlueAndOrangeMorality little]] [[WithGreatPowerComesGreatInsanity crazy]], and hates the idea of his subordinates talking. If he catches any of them doing it, [[YouHaveFailedMe he kills them]].



* '''Conversed''': ???
* '''PlayedForDrama''':???
* '''PlayedForLaughs''':???

to:

* '''Conversed''': ???
* '''PlayedForDrama''':???
* '''PlayedForLaughs''':???
???
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'''Basic Trope''': '''Mooks''' or other antagonists are shown exchanging idle chatter or other dialogue during gameplay.

to:

'''Basic Trope''': '''Mooks''' or other antagonists Enemies are shown exchanging idle chatter or other dialogue during gameplay.
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None


'''Basic Trope''':

to:

'''Basic Trope''': '''Mooks''' or other antagonists are shown exchanging idle chatter or other dialogue during gameplay.
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None
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None

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'''Basic Trope''':
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'''Basic Trope'''
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'''BasicTrope'''

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'''BasicTrope''''''Basic Trope'''
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'''BasicTrope'''
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* '''Straight''': ???
* '''Exaggerated''': ???
* '''Justified''': ???
* '''Inverted''': ???
* '''Subverted''': ???
* '''Double Subverted''': ???
* '''Parodied''': ???
* '''Deconstructed''': ???
* '''Reconstructed''': ???
* '''Zig Zagged''': ???
* '''Averted''': ???
* '''Enforced''': ???
* '''Lampshaded''': ???
* '''Invoked''': ???
* '''Defied''': ???
* '''Discussed''': ???
* '''Conversed''': ???
* '''PlayedForDrama''':???
* '''PlayedForLaughs''':???

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