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* ''VideoGame/GhostOfTsushima'' has the death of [[spoiler: your horse, which you picked out and named at the beginning of the game and has been loyally carrying you across Tsushima]]. What's even worse is that his death is one of the few that cannot be blamed on the Mongol invaders, and instead dies because of the poor decisions of the main character, his uncle, and his lady friend.

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Word Cruft: Nobody likes it. Also updated a couple of entries


*** If you go after Playboy X, it's a standard battle to get to him, but Dwayne? One guy with a baseball bat is between you and Dwayne. The punch comes when you get to Dwayne, who offers no resistance, besides making you feel like a horrible person. Then you call Playboy X, who calls you "cold", gives you the money for the job and never speaks to you again. If that wasn't enough, Dwayne was probably the only character that Niko clearly respected, and one of his few actual friends.

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*** If you go after Playboy X, it's a standard battle to get to him, but Dwayne? One guy with a baseball bat is between you and Dwayne. The punch comes when you get to Dwayne, who offers no resistance, besides making you feel like a horrible person.resistance. Then you call Playboy X, who calls you "cold", gives you the money for the job and never speaks to you again. If that wasn't enough, Dwayne was probably the only character that Niko clearly respected, and one of his few actual friends.



** ''VideoGame/GrandTheftAutoV'': Seeing the remnants of the Lost MC (including Johnny Klebitz himself) become shells of their former glory (because of their meth addiction) when they meet Trevor, but seeing [[spoiler: Trevor effortlessly kill arguagbly the most badass of the GTA IV protagonists with minimal effort by [[FamilyUnfriendlyDeath curbstomping him enough to literally expose his BRAIN]] and then see Ashley devastated to shit afterwards]] is worse than just a player punch; it's a player kick in the crotch. Then comes the final mission where you must choose between [[spoiler: Franklin murdering one of the two other protagonists who are his best friends at this point just to make some corrupt government officials (Steve Haines) or rich-kids happy (Devin Weston), or killing said corrupt government officials. If you chose Ending A (kill Michael) or B (Kill Trevor)]] it's a player punch and a half, because once you do that, they will be KilledOffForReal.

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** ''VideoGame/GrandTheftAutoV'': Seeing the remnants of the Lost MC (including Johnny Klebitz himself) become shells of their former glory (because of their meth addiction) when they meet Trevor, but seeing [[spoiler: Trevor effortlessly kill arguagbly the most badass of the GTA IV protagonists with minimal effort by [[FamilyUnfriendlyDeath curbstomping him enough to literally expose his BRAIN]] brain]] and then see Ashley devastated to shit afterwards]] is worse than just a player punch; it's a player kick in the crotch. Then comes the final mission where you must choose between [[spoiler: Franklin murdering one of the two other protagonists who are his best friends at this point just to make some corrupt government officials (Steve Haines) or rich-kids happy (Devin Weston), or killing said corrupt government officials. If you chose Ending A (kill Michael) or B (Kill Trevor)]] it's a player punch and a half, because once you do that, they will be KilledOffForReal.



* In ''VideoGame/TheGodfather: The Game'', your {{Love Interest|s}} Frances "Frankie" Malone gets abducted and murdered by Tattaglia goons, complete with a HopeSpot where Aldo briefly thinks she's made it... Nope. Okay, Tatty bitches goin' down hard.

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* In ''VideoGame/TheGodfather: The Game'', your {{Love Interest|s}} Frances "Frankie" Malone gets abducted and murdered by Tattaglia goons, complete with a HopeSpot where Aldo briefly thinks she's made it... Nope. Okay, Tatty bitches goin' down hard.only for her to die immediately after.



** And then you find out that Luisa's "love" didn't even know her name? And that he turns out being a worse tyrant than the man Luisa and the rebellion were attempting to bring down? Ouch.

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** And then you find out that Luisa's "love" didn't even know her name? And name, and that he turns out being a worse tyrant than the man Luisa and the rebellion were attempting to bring down? Ouch.down.



** Uncle's death can also count if you've played ''[=RDR2=]'' before, because by now you've probably grown to love that old goat, only to watch him get violently murdered.

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** Uncle's death can also count if you've played ''[=RDR2=]'' before, because by now you've as most players have probably grown to love that old goat, only to watch like him get violently shortly before being murdered.



* There's a moment midway through ''VideoGame/DeadRising'' that involves a side character and is therefore not plot-important, but it's unexpected, unpleasant, and potentially [[TearJerker downright depressing]] nonetheless. Said side character is Cliff, a miniboss and an obvious ShellShockedVeteran who thinks Frank is Vietcong and attacks him on sight. Upon his defeat, the player is treated to a proper death scene as usual. Of course it's not until he's dying on the floor that he comes back to his senses, gives Frank a photo of his family, and explains that he went back to the war when he saw his granddaughter get devoured by the zombies. At least you can take his WeaponOfChoice (a machete) afterwards and chop off a few heads for him, eh?
** Also, if you get the real ending by doing everything right and fully investigating the mystery, you wander out onto the helipad to see if the affable helicopter pilot Ed has returned as promised. Ed spots you from another rooftop and gets all excited that you made it and that he's going to share the rewards of your success, and in comes the cavalry, cheering and waving at you. And then a zombie that crawled into his chopper at some point pops up behind him and tears his throat out. Poor Ed...

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* There's a moment midway through ''VideoGame/DeadRising'' that involves a side character and is therefore not plot-important, but it's unexpected, unpleasant, and potentially [[TearJerker downright depressing]] nonetheless. Said side character is Cliff, a miniboss and an obvious ShellShockedVeteran who thinks Frank is Vietcong and attacks him on sight. Upon his defeat, the player is treated to a proper death scene as usual. Of course it's not until he's dying on the floor that he comes back to his senses, gives Frank a photo of his family, and explains that he went back to the war when he saw his granddaughter get devoured by the zombies. At least you can take his WeaponOfChoice (a machete) afterwards and chop off a few heads for him, eh?
him.
** Also, if you get the real ending by doing everything right and fully investigating the mystery, you wander out onto the helipad to see if the affable helicopter pilot Ed has returned as promised. Ed spots you from another rooftop and gets all excited that you made it and that he's going to share the rewards of your success, and in comes the cavalry, cheering and waving at you. And then a zombie that crawled into his chopper at some point pops up behind him and tears his throat out. Poor Ed...



** '''The punch is a LOT harder in''' ''[[UpdatedRerelease Off The Record]]''. [[spoiler: Chuck is re-imagined as a psychopath this time around due to losing Katey, and after beating him he takes "Katey's" (actually, a doll) now disembodied head, holding it to his chest and trying to reassure his little girl that she'd be okay, and then he wouldn't know what he'd do without her.]] Ouch.

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** '''The punch is a LOT harder in''' ''[[UpdatedRerelease Off The Record]]''. [[spoiler: Chuck is re-imagined as a psychopath this time around due to losing Katey, and after beating him he takes "Katey's" (actually, a doll) now disembodied head, holding it to his chest and trying to reassure his little girl that she'd be okay, and then he wouldn't know what he'd do without her.]] Ouch.



** The beginning has plenty of these too. The Saints are gone, Dex has become an enemy and Saints Row has become gentrified to the point of being completely unrecognizable. Then comes the death of Aisha, the brutal deaths of Shogo and Jessica and watching as your character murders Julius can all hit pretty hard in a game that is largely about goofy escapist fun.

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** The beginning has plenty of these too. The Saints are gone, Dex has become an enemy and Saints Row has become gentrified to the point of being completely unrecognizable. Then comes the death of Aisha, the brutal deaths of Shogo and Jessica and watching as your character murders Julius can all hit pretty hard in a game that is largely about goofy escapist fun.



** Believe it or not, ''VideoGame/SaintsRowIV'' has an even harder punch. You've just escaped the simulation, grouped up with Kinzie and Kieth David, and are on your way back to Earth when [[spoiler: Zinyak blows the whole damn thing up. Earth is gone, and so are Oleg, Viola, and the rest of the Saints.]] On the bright side, [[spoiler: Gat is back!]]
* ''The Legend of Heroes: A Tear of Vermillion'': After a happy HopeSpot that suggests everything will go happily ever after, the main character's beloved sister (resident LivingMacGuffin) is kidnapped and the main character's childhood friend who the story has been characterizing for the past 20+ hours of gameplay is apparently dead. And then the NPC's that you met earlier ask where your friend is. Ouch. At least he gets better though.

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** Believe it or not, ''VideoGame/SaintsRowIV'' has an even harder punch. You've just escaped the simulation, grouped up with Kinzie and Kieth David, and are on your way back to Earth when [[spoiler: Zinyak blows the whole damn thing up. Earth is gone, and so are entire planet, taking out Oleg, Viola, and the rest of the Saints.]] On Saints. Gat returns in the bright side, [[spoiler: Gat is back!]]
ending as well, slightly alleviating the punch.]]
* ''The Legend of Heroes: A Tear of Vermillion'': After a happy HopeSpot that suggests everything will go happily ever after, the main character's beloved sister (resident LivingMacGuffin) is kidnapped and the main character's childhood friend who the story has been characterizing for the past 20+ hours of gameplay is apparently dead. And then the NPC's that you met earlier ask where your friend is. Ouch. At least is, thoiugh he gets better though.better.



** Want to enable the game's Hard Mode and get access to a whole bunch of cool new stuff? You have to kill the Guide - the first NPC who joined you in your new world, and who spent the entire game up to that point freely sharing advice and crafting recipes with you. [[WhatTheHellPlayer You are a terrible person]]!
** In a similar fashion, if you want to rematch Skeletron, you're gonna need to kill the Clothier. You know, the guy you freed from Skeletron's curse to live the rest of his life happily? [[SarcasmMode Hope you have a good time with that rematch.]]

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** Want to enable the game's Hard Mode and get access to a whole bunch of cool new Hardmode-exclusive stuff? You have to kill the Guide - by way of tossing a voodoo doll of him into some lava. This veers either between this trope or TakeThatScrappy, depending on how you see the first NPC who joined Guide. A new Guide will spawn after a set number of hours, depending on how much housing you in your new world, and who spent have available at the entire game up to that point freely sharing advice and crafting recipes with you. [[WhatTheHellPlayer You are a terrible person]]!
time.
** In a similar fashion, if you want to rematch Skeletron, you're gonna need to kill the Clothier. You know, Clothier, the guy you freed from Skeletron's curse to live curse. Using the rest of his life happily? [[SarcasmMode Hope you have a good time with that rematch.]]doll kills him instantly, though like the Guide, another one arrives soon enough.


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** A later update lets you explore (but not interact with) the world in Spectator Mode, though you can still delete the world yourself if you wish.

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** ''VideoGame/GrandTheftAutoV'': Seeing the remnants of the Lost MC (including Johnny) become shells of their former glory when they meet Trevor, but seeing [[spoiler: Trevor effortlessly kill arguagbly the most badass of the GTA IV protagonists with minimal effort by [[FamilyUnfriendlyDeath curbstomping him enough to literally expose his BRAIN]] and then see Ashley devastated to shit afterwards]] is worse than just a player punch; it's a player kick in the crotch. Then comes the final mission where you must choose between [[spoiler: Franklin murdering one of the two other protagonists who are his best friends at this point just to make some corrupt government officials or rich-kids happy, or killing said corrupt government officials. If you chose Ending A (kill Michael) or B (Kill Trevor)]] it's a player punch and a half.

to:

** ''VideoGame/GrandTheftAutoV'': Seeing the remnants of the Lost MC (including Johnny) Johnny Klebitz himself) become shells of their former glory (because of their meth addiction) when they meet Trevor, but seeing [[spoiler: Trevor effortlessly kill arguagbly the most badass of the GTA IV protagonists with minimal effort by [[FamilyUnfriendlyDeath curbstomping him enough to literally expose his BRAIN]] and then see Ashley devastated to shit afterwards]] is worse than just a player punch; it's a player kick in the crotch. Then comes the final mission where you must choose between [[spoiler: Franklin murdering one of the two other protagonists who are his best friends at this point just to make some corrupt government officials (Steve Haines) or rich-kids happy, happy (Devin Weston), or killing said corrupt government officials. If you chose Ending A (kill Michael) or B (Kill Trevor)]] it's a player punch and a half.half, because once you do that, they will be KilledOffForReal.
*** If you choose Ending B, some time later as Michael, you will receive an email from Trevor's loyal friend, Ron Jakowski. Ron knew that it's Michael who offed Trevor and is extremely pissed off about it, threatening to get revenge on Michael. The latter response? ''He brushed off Ron's email as merely spam.''
*** On the other hand, if you choose ending A, Trevor and Franklin will received a phone call from Michael's son, Jimmy, asking about his father whereabouts. Even though Trevor is an insane lunatic, he tried his best to comfort Jimmy by assuring that everything is going to be okay. Franklin? Not only does he tried to lie about killing Michael (unconvincingly, at that), Jimmy started to suspect Franklin to be at least involved in Michael's disappearance and abruptly ended the phone call. To make matters worst, Franklin will also received an email from Amanda, Michael's wife in which she revealed that she knew Franklin killed her husband and told him to stay the hell out of her family.
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** Uncle's death can also count if you've played ''[=RDR2=]'' before, because by now you've probably grown to love that old goat, only to watch him get violently murdered.

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* In ''VideoGame/TheGodfather: The Game'', your LoveInterest Frances "Frankie" Malone gets abducted and murdered by Tattaglia goons, complete with a HopeSpot where Aldo briefly thinks she's made it... Nope. Okay, Tatty bitches goin' down hard.

to:

* In ''VideoGame/TheGodfather: The Game'', your LoveInterest {{Love Interest|s}} Frances "Frankie" Malone gets abducted and murdered by Tattaglia goons, complete with a HopeSpot where Aldo briefly thinks she's made it... Nope. Okay, Tatty bitches goin' down hard.


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** Dutch, Bill, and Javier's deaths can count if you played ''VideoGame/RedDeadRedemption2''. Javier's especially if you act like a bastard and decide to kill him rather than capture him.
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* Midway through the Brotherhood campaign in ''[[SaintsRow Saint's Row 2]]'', Carlos, the guy who helped you break out of prison in the prologue gets kidnapped, and the mission consists of chasing the truck dragging him around by a chain. In the cutscene after stopping the truck, his body is so mangled that you can only [[MercyKill put him out of his misery]].

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* Midway through the Brotherhood campaign in ''[[SaintsRow Saint's Row 2]]'', ''VideoGame/SaintsRow2'', Carlos, the guy who helped you break out of prison in the prologue gets kidnapped, and the mission consists of chasing the truck dragging him around by a chain. In the cutscene after stopping the truck, his body is so mangled that you can only [[MercyKill put him out of his misery]].



** The punches come harder in ''Saints Row the Third'': [[spoiler:Johnny Gat dies in the second story mission, and in a alternative ending also kills off Shaundi. Making the only remaining original members of the Saints left are the Boss and Pierce.]]
** Believe it or not, ''Saints Row IV'' has an even harder punch. You've just escaped the simulation, grouped up with Kinzie and Kieth David, and are on your way back to Earth when [[spoiler: Zinyak blows the whole damn thing up. Earth is gone, and so are Oleg, Viola, and the rest of the Saints.]] On the bright side, [[spoiler: Gat is back!]]

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** The punches come harder in ''Saints Row the Third'': ''VideoGame/SaintsRowTheThird'': [[spoiler:Johnny Gat dies in the second story mission, and in a alternative ending also kills off Shaundi. Making the only remaining original members of the Saints left are the Boss and Pierce.]]
** Believe it or not, ''Saints Row IV'' ''VideoGame/SaintsRowIV'' has an even harder punch. You've just escaped the simulation, grouped up with Kinzie and Kieth David, and are on your way back to Earth when [[spoiler: Zinyak blows the whole damn thing up. Earth is gone, and so are Oleg, Viola, and the rest of the Saints.]] On the bright side, [[spoiler: Gat is back!]]

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* In ''VideoGame/{{Terraria}}'': want to enable the game's Hard Mode and get access to a whole bunch of cool new stuff? You have to kill the Guide - the first NPC who joined you in your new world, and who spent the entire game up to that point freely sharing advice and crafting recipes with you. [[WhatTheHellPlayer You are a terrible person]]!

to:

* In ''VideoGame/{{Terraria}}'': want ''VideoGame/{{Terraria}}'':
** Want
to enable the game's Hard Mode and get access to a whole bunch of cool new stuff? You have to kill the Guide - the first NPC who joined you in your new world, and who spent the entire game up to that point freely sharing advice and crafting recipes with you. [[WhatTheHellPlayer You are a terrible person]]!person]]!
** In a similar fashion, if you want to rematch Skeletron, you're gonna need to kill the Clothier. You know, the guy you freed from Skeletron's curse to live the rest of his life happily? [[SarcasmMode Hope you have a good time with that rematch.]]
Is there an issue? Send a MessageReason:
None


* Midway through the Brotherhood campaign in ''[[SaintsRow Saint's Row 2]]'', Carlos, the guy who helped you break out of prison in the prologue gets kidnapped, and the mission consists of chasing the truck dragging him around by a chain. In the cut scene after completing the mission, you put him out of his misery.
** The beginning has plenty of these too. The Saints are gone, Dex has become an enemy and Saints Row has become gentrified to the point of being completely unrecognizable. Then comes the death of Aisha, the brutal deaths of Kenji and Jessica and watching as your character murders Julius can all hit pretty hard in a game that is largely about goofy escapist fun.

to:

* Midway through the Brotherhood campaign in ''[[SaintsRow Saint's Row 2]]'', Carlos, the guy who helped you break out of prison in the prologue gets kidnapped, and the mission consists of chasing the truck dragging him around by a chain. In the cut scene cutscene after completing stopping the mission, truck, his body is so mangled that you can only [[MercyKill put him out of his misery.
misery]].
** The beginning has plenty of these too. The Saints are gone, Dex has become an enemy and Saints Row has become gentrified to the point of being completely unrecognizable. Then comes the death of Aisha, the brutal deaths of Kenji Shogo and Jessica and watching as your character murders Julius can all hit pretty hard in a game that is largely about goofy escapist fun.
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None


* ''VideoGame/DeadRising2'' has a punch for those who saw the survivors they were rescuing as just mini-quests. The very first survivor you have to save is your ''daughter'' and she's been bitten by a zombie, so you need to find the cure or ''your daughter will turn into a zombie''. And parents around the world have an entirely new nightmare to contend with.
** [[AllThereInTheManual Actualy, Katie was bitten awhile before the game started.]]
*** '''The punch is a LOT harder in''' ''[[UpdatedRerelease Off The Record]]''. [[spoiler: Chuck is re-imagined as a psychopath this time around due to losing Katey, and after beating him he takes "Katey's" (actually, a doll) now disembodied head, holding it to his chest and trying to reassure his little girl that she'd be okay, and then he wouldn't know what he'd do without her.]] Ouch.

to:

* ''VideoGame/DeadRising2'' ''VideoGame/DeadRising2''
** The game
has a punch for those who saw the survivors they were rescuing as just mini-quests. The very first survivor you have to save is your ''daughter'' and she's been bitten by a zombie, so you need to find the cure or ''your daughter will turn into a zombie''. And parents around the world have an entirely new nightmare to contend with.
** [[AllThereInTheManual Actualy, Katie was bitten awhile before the game started.]]
***
'''The punch is a LOT harder in''' ''[[UpdatedRerelease Off The Record]]''. [[spoiler: Chuck is re-imagined as a psychopath this time around due to losing Katey, and after beating him he takes "Katey's" (actually, a doll) now disembodied head, holding it to his chest and trying to reassure his little girl that she'd be okay, and then he wouldn't know what he'd do without her.]] Ouch.
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*** If all the survivors in a town under siege by zombies die, the town and its save point will be LostForever.

to:

*** If all the survivors in a town under siege by zombies die, the town and its save point will be LostForever.[[PermanentlyMissableContent permanently lost]].
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** Believe it or not, ''Saints Row IV'' has an even harder punch. You've just escaped the simulation, grouped up with Kinzie and Kieth David, and are on your way back to Earth when [[spoiler: Zinyak blows the whole damn thing up. Earth is gone.]] On the bright side, [[spoiler: Gat is back!]]

to:

** Believe it or not, ''Saints Row IV'' has an even harder punch. You've just escaped the simulation, grouped up with Kinzie and Kieth David, and are on your way back to Earth when [[spoiler: Zinyak blows the whole damn thing up. Earth is gone.gone, and so are Oleg, Viola, and the rest of the Saints.]] On the bright side, [[spoiler: Gat is back!]]

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* ''VideoGame/GrandTheftAutoIV'': Either Roman or Kate must die to end the main storyline. Then when you get The Lost and Damned expansion pack, you meet the biker gang that Niko has run-ins with during IV, and characters that you (as Niko) killed are the Player Punches. It's somewhat lessened with Kate, as she was introduced too late and made less sympathetic than intended.
** If you go after Playboy X, it's a standard battle to get to him, but Dwayne? One guy with a baseball bat is between you and Dwayne. The punch comes when you get to Dwayne, who offers no resistance, besides making you feel like a horrible person. Then you call Playboy X, who calls you "cold", gives you the money for the job and never speaks to you again. If that wasn't enough, Dwayne was probably the only character that Niko clearly respected, and one of his few actual friends.

to:

* ''VideoGame/GrandTheftAuto'':
** ''VideoGame/GrandTheftAutoSanAndreas'' has Madd Dogg, a famous Los Santos rapper whose rhyme book you steal, murdered his guards, and murdered his manager just to make OG Loc happy. After the Grove Street Family goes to shit, OG Loc rises to fame and can be heard bragging on the radio that he is a hardcore gangster rapper (he still sucks and is still a total wuss when you confront him later). Later on, you see Madd Dogg in Las Venturas attempting to commit suicide because he is a nobody after his career went down the drain. The punch comes from that you were the one responsible for his downfall and Madd Dogg doesn't even know about it. Luckily, you can save him and bring him back to his feet, but Madd Dogg never finds out the truth.
** ''VideoGame/GrandTheftAutoViceCityStories'' pulls a particularly nasty one towards the end of the game. Louise, Vic's closest friend in Vice City and perhaps the closest thing to a genuine LoveInterest in the series before ''IV'', gets kidnapped by [[BigBad Jerry Martinez]], who rapes her and then brutally murders her... but not without leaving her just alive enough for her to die moments after Vic arrives to rescue her. Then, just to rub salt in the wound, Martinez proceeds to taunt Vic all the way up to the end of the game about how much he enjoyed doing it. It makes taking him down second only to [[VideoGame/GrandTheftAutoSanAndreas Frank Tenpenny]] in terms of overall satisfaction in watching a ''VideoGame/GrandTheftAuto'' villain die.
**
''VideoGame/GrandTheftAutoIV'': Either Roman or Kate must die to end the main storyline. Then when you get The Lost and Damned expansion pack, you meet the biker gang that Niko has run-ins with during IV, and characters that you (as Niko) killed are the Player Punches. It's somewhat lessened with Kate, as she was introduced too late and made less sympathetic than intended.
** *** If you go after Playboy X, it's a standard battle to get to him, but Dwayne? One guy with a baseball bat is between you and Dwayne. The punch comes when you get to Dwayne, who offers no resistance, besides making you feel like a horrible person. Then you call Playboy X, who calls you "cold", gives you the money for the job and never speaks to you again. If that wasn't enough, Dwayne was probably the only character that Niko clearly respected, and one of his few actual friends.



* ''VideoGame/GrandTheftAutoV'': Seeing the remnants of the Lost MC (including Johnny) become shells of their former glory when they meet Trevor, but seeing [[spoiler: Trevor effortlessly kill arguagbly the most badass of the GTA IV protagonists with minimal effort by [[FamilyUnfriendlyDeath curbstomping him enough to literally expose his BRAIN]] and then see Ashley devastated to shit afterwards]] is worse than just a player punch; it's a player kick in the crotch. Then comes the final mission where you must choose between [[spoiler: Franklin murdering one of the two other protagonists who are his best friends at this point just to make some corrupt government officials or rich-kids happy, or killing said corrupt government officials. If you chose Ending A (kill Michael) or B (Kill Trevor)]] it's a player punch and a half.
* ''VideoGame/GrandTheftAutoViceCityStories'' pulls a particularly nasty one towards the end of the game. Louise, Vic's closest friend in Vice City and perhaps the closest thing to a genuine LoveInterest in the series before ''IV'', gets kidnapped by [[BigBad Jerry Martinez]], who rapes her and then brutally murders her... but not without leaving her just alive enough for her to die moments after Vic arrives to rescue her. Then, just to rub salt in the wound, Martinez proceeds to taunt Vic all the way up to the end of the game about how much he enjoyed doing it. It makes taking him down second only to [[VideoGame/GrandTheftAutoSanAndreas Frank Tenpenny]] in terms of overall satisfaction in watching a ''VideoGame/GrandTheftAuto'' villain die.

to:

* ** ''VideoGame/GrandTheftAutoV'': Seeing the remnants of the Lost MC (including Johnny) become shells of their former glory when they meet Trevor, but seeing [[spoiler: Trevor effortlessly kill arguagbly the most badass of the GTA IV protagonists with minimal effort by [[FamilyUnfriendlyDeath curbstomping him enough to literally expose his BRAIN]] and then see Ashley devastated to shit afterwards]] is worse than just a player punch; it's a player kick in the crotch. Then comes the final mission where you must choose between [[spoiler: Franklin murdering one of the two other protagonists who are his best friends at this point just to make some corrupt government officials or rich-kids happy, or killing said corrupt government officials. If you chose Ending A (kill Michael) or B (Kill Trevor)]] it's a player punch and a half.
* ''VideoGame/GrandTheftAutoViceCityStories'' pulls a particularly nasty one towards the end of the game. Louise, Vic's closest friend in Vice City and perhaps the closest thing to a genuine LoveInterest in the series before ''IV'', gets kidnapped by [[BigBad Jerry Martinez]], who rapes her and then brutally murders her... but not without leaving her just alive enough for her to die moments after Vic arrives to rescue her. Then, just to rub salt in the wound, Martinez proceeds to taunt Vic all the way up to the end of the game about how much he enjoyed doing it. It makes taking him down second only to [[VideoGame/GrandTheftAutoSanAndreas Frank Tenpenny]] in terms of overall satisfaction in watching a ''VideoGame/GrandTheftAuto'' villain die.
half.



* ''VideoGame/RedDeadRedemption'' has Luisa, a naive young girl, who [[PlayerCharacter Marston]] begins to take a liking to, rush at three armed men with a knife to save [[LoveMakesYouDumb her love]], who is being held by the men, and get shot three times, killing her instantly. This appears to smash Martson's BerserkButton.
** And then finding out that Luisa's "love" didn't even know her name? And that he turns out being a worse tyrant than the man Luisa and the rebellion were attempting to bring down? Ouch.

to:

* ''VideoGame/RedDeadRedemption'' ''VideoGame/RedDeadRedemption''
** This game
has Luisa, a naive young girl, who [[PlayerCharacter Marston]] begins to take a liking to, rush at three armed men with a knife to save [[LoveMakesYouDumb her love]], who is being held by the men, and get shot three times, killing her instantly. This appears to smash Martson's BerserkButton.
** And then finding you find out that Luisa's "love" didn't even know her name? And that he turns out being a worse tyrant than the man Luisa and the rebellion were attempting to bring down? Ouch.



** Other then that, we also get to see the already CrapsackWorld be and even bigger crapsack, with recurring characters dying, or already dead characters being zombies.

to:

** *** Other then that, we also get to see the already CrapsackWorld be and even bigger crapsack, with recurring characters dying, or already dead characters being zombies.zombies.
*** If all the survivors in a town under siege by zombies die, the town and its save point will be LostForever.



** If all the survivors in a town under siege by zombies die, the town and its save point will be LostForever.



* ''VideoGame/GrandTheftAutoSanAndreas'' has Madd Dogg, a famous Los Santos rapper whose rhyme book you steal, murdered his guards, and murdered his manager just to make OG Loc happy. After the Grove Street Family goes to shit, OG Loc rises to fame and can be heard bragging on the radio that he is a hardcore gangster rapper (he still sucks and is still a total wuss when you confront him later). Later on, you see Madd Dogg in Las Venturas attempting to commit suicide because he is a nobody after his career went down the drain. The punch comes from that you were the one responsible for his downfall and Madd Dogg doesn't even know about it. Luckily, you can save him and bring him back to his feet, but Madd Dogg never finds out the truth.
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YMMV is an index, not a trope. It should not be linked to from any trope or work page for any reason. Its use here marks this as a contesting/Justifying Edit. This is not a forum thread.


** Actually, {{YMMV}}. Usually, this isn't a PlayerPunch at all; [[StopHelpingMe the Guide is more annoying then]] ''[[Franchise/TheLegendOfZelda Na]][[UpToEleven vi]]'' to most people.
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** Actually, {{YMMV}}. Usually, this isn't a PlayerPunch at all; [[StopHelpingMe the Guide is more annoying then]] ''[[StopHelpingMe Navi]]'' to most people.

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** Actually, {{YMMV}}. Usually, this isn't a PlayerPunch at all; [[StopHelpingMe the Guide is more annoying then]] ''[[StopHelpingMe Navi]]'' ''[[Franchise/TheLegendOfZelda Na]][[UpToEleven vi]]'' to most people.
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** Actually, {{YMMV}}. Usually, this isn't a PlayerPunch at all; [[StopHelpingMe the Guide is more annoying then]] ''[[StopHelpingMe Navi]]'' to most people.
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* ''VideoGame/{{Minecraft}}'' has Hardcore Mode, which is Survival except that upon dying, your entire world is deleted. How is this implemented? The game doesn't delete the world for you--instead, you have to ''press the "Delete World" button yourself.''
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* ''VideoGame/GrandTheftAutoV'': Seeing the remnants of the Lost MC (including Johnny) become shells of their former glory when they meet Trevor, but seeing [[spoiler: Trevor effortlessly kill arguagbly the most badass of the GTA IV protagonists with minimal effort by [[FamilyUnfriendlyDeath curbstomping him enough to literally expose his BRAIN]] and then see Ashley devastated to shit afterwards]] is worse than just a player punch; it's a player kick in the crotch. Then comes the final mission where you must choose between [[spoiler: Franklin murdering one of the two other protagonists who are his best friends at this point just to make some corrupt government officials or rich-kids happy, or killing said corrupt government officials. If you chose Ending A (kill Michael) or B (Kill Trevor)]] it's a player punch and a half.
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* ''DeadRising2'' has a punch for those who saw the survivors they were rescuing as just mini-quests. The very first survivor you have to save is your ''daughter'' and she's been bitten by a zombie, so you need to find the cure or ''your daughter will turn into a zombie''. And parents around the world have an entirely new nightmare to contend with.

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* ''DeadRising2'' ''VideoGame/DeadRising2'' has a punch for those who saw the survivors they were rescuing as just mini-quests. The very first survivor you have to save is your ''daughter'' and she's been bitten by a zombie, so you need to find the cure or ''your daughter will turn into a zombie''. And parents around the world have an entirely new nightmare to contend with.
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** Believe it or not, ''Saints Row IV'' has an even harder punch. You've just escaped the simulation, grouped up with Kinzie and Kieth David, and are on your way back to Earth when [[spoiler: Zinyak blows the whole damn thing up. Earth is gone.]] On the bright side, [[spoiler: Gat is back!]]
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* In ''VideoGame/{{Terraria}}'': want to enable the game's Hard Mode and get access to a whole bunch of cool new stuff? You have to kill the Guide - the first NPC who joined you in your new world, and who spent the entire game up to that point freely sharing advice and crafting recipes with you. [[WhatTheHellPlayer You are a terrible person]]!
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the real ending of saints row 3 is the \"Save Shaundi\" Ending


** The punches come harder in ''Saints Row the Third'': [[spoiler:Johnny Gat dies in the second story mission, and the real ending also kills off Shaundi. The only remaining original members of the Saints left are the Boss and Pierce.]]

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** The punches come harder in ''Saints Row the Third'': [[spoiler:Johnny Gat dies in the second story mission, and the real in a alternative ending also kills off Shaundi. The Making the only remaining original members of the Saints left are the Boss and Pierce.]]
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** John Marston's death itself: Watching the character you played as for so long being gunned down by the law for no reason other than protecting his own family was heart-wrenching. Anyone who doesn't admit to having felt some kind of loss in that scene has no soul. It's made slightly better in that playing as John's son, you can hunt down the man responsible for payback. What makes the punch even worse afterward is realizing that Jack is now living the very life John was trying so hard to protect him from.

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** John Marston's death itself: Watching the character you played as for so long being gunned down by the law for no reason other than protecting his own family was heart-wrenching. Anyone who doesn't admit to having felt some kind of loss in that scene has no soul. It's made slightly better in that playing as John's son, you can hunt down the man responsible for payback. What makes the punch even worse afterward is realizing that Jack is now living the very life John was trying so hard to protect him from.
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* ''VideoGame/GrandTheftAutoSanAndreas'' has Madd Dogg, a famous Los Santos rapper whose rhyme book you steal, murdered his guards, and murdered his manager just to make OG Loc happy. After the Grove Street Family goes to shit, OG Loc rises to fame and can be heard bragging on the radio that he is a hardcore gangster rapper (he still sucks and is still a total wuss when you confront him later). Later on, you see Madd Dogg in Las Venturas attempting to commit suicide because he is a nobody after his career went down the drain. The punch comes from that you were the one responsible for his downfall and Madd Dogg doesn't even know about it. Luckily, you can save him and bring him back to his feet, but Madd Dogg never finds out the truth.
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* ''VideoGame/GrandTheftAutoViceCityStories'' pulls a particularly nasty one towards the end of the game. Louise, Vic's closest friend in Vice City and perhaps the closest thing to a genuine LoveInterest in the series before ''IV'', gets kidnapped by [[BigBad Jerry Martinez]], who rapes her and then brutally murders her... but not without leaving her just alive enough for her to die moments after Vic arrives to rescue her. Then, just to rub salt in the wound, Martinez proceeds to taunt Vic all the way up to the end of the game about how much he enjoyed doing it. It makes taking him down second only to [[VideoGame/GrandTheftAutoSanAndreas Frank Tenpenny]] in terms of overall satisfaction in watching a ''GrandTheftAuto'' villain die.

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* ''VideoGame/GrandTheftAutoViceCityStories'' pulls a particularly nasty one towards the end of the game. Louise, Vic's closest friend in Vice City and perhaps the closest thing to a genuine LoveInterest in the series before ''IV'', gets kidnapped by [[BigBad Jerry Martinez]], who rapes her and then brutally murders her... but not without leaving her just alive enough for her to die moments after Vic arrives to rescue her. Then, just to rub salt in the wound, Martinez proceeds to taunt Vic all the way up to the end of the game about how much he enjoyed doing it. It makes taking him down second only to [[VideoGame/GrandTheftAutoSanAndreas Frank Tenpenny]] in terms of overall satisfaction in watching a ''GrandTheftAuto'' ''VideoGame/GrandTheftAuto'' villain die.
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It Got Worse sinkhole cleanup


*** '''[[ItGotWorse The punch is a LOT harder in]]''' ''[[UpdatedRerelease Off The Record]]''. [[spoiler: Chuck is re-imagined as a psychopath this time around due to losing Katey, and after beating him he takes "Katey's" (actually, a doll) now disembodied head, holding it to his chest and trying to reassure his little girl that she'd be okay, and then he wouldn't know what he'd do without her.]] Ouch.

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*** '''[[ItGotWorse The '''The punch is a LOT harder in]]''' in''' ''[[UpdatedRerelease Off The Record]]''. [[spoiler: Chuck is re-imagined as a psychopath this time around due to losing Katey, and after beating him he takes "Katey's" (actually, a doll) now disembodied head, holding it to his chest and trying to reassure his little girl that she'd be okay, and then he wouldn't know what he'd do without her.]] Ouch.

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* There's a moment midway through ''DeadRising'' that involves a side character and is therefore not plot-important, but it's unexpected, unpleasant, and potentially [[TearJerker downright depressing]] nonetheless. Said side character is Cliff, a miniboss and an obvious ShellShockedVeteran who thinks Frank is Vietcong and attacks him on sight. Upon his defeat, the player is treated to a proper death scene as usual. Of course it's not until he's dying on the floor that he comes back to his senses, gives Frank a photo of his family, and explains that he went back to the war when he saw his granddaughter get devoured by the zombies. At least you can take his WeaponOfChoice (a machete) afterwards and chop off a few heads for him, eh?

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* There's a moment midway through ''DeadRising'' ''VideoGame/DeadRising'' that involves a side character and is therefore not plot-important, but it's unexpected, unpleasant, and potentially [[TearJerker downright depressing]] nonetheless. Said side character is Cliff, a miniboss and an obvious ShellShockedVeteran who thinks Frank is Vietcong and attacks him on sight. Upon his defeat, the player is treated to a proper death scene as usual. Of course it's not until he's dying on the floor that he comes back to his senses, gives Frank a photo of his family, and explains that he went back to the war when he saw his granddaughter get devoured by the zombies. At least you can take his WeaponOfChoice (a machete) afterwards and chop off a few heads for him, eh?



* ''HellgateLondon'' attempts this with the late-game death of your MrExposition.

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* ''HellgateLondon'' ''VideoGame/HellgateLondon'' attempts this with the late-game death of your MrExposition.MrExposition.
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* ''VideoGame/GrandTheftAutoViceCityStories'' pulls a particularly nasty one towards the end of the game. Louise, Vic's closest friend in Vice City and perhaps the closest thing to a genuine LoveInterest in the series before ''IV'', gets kidnapped by [[BigBad Jerry]] [[CompleteMonster Martinez]], who rapes her and then brutally murders her... but not without leaving her just alive enough for her to die moments after Vic arrives to rescue her. Then, just to rub salt in the wound, Martinez proceeds to taunt Vic all the way up to the end of the game about how much he enjoyed doing it. It makes taking him down second only to [[VideoGame/GrandTheftAutoSanAndreas Frank Tenpenny]] in terms of overall satisfaction in watching a ''GrandTheftAuto'' villain die.

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* ''VideoGame/GrandTheftAutoViceCityStories'' pulls a particularly nasty one towards the end of the game. Louise, Vic's closest friend in Vice City and perhaps the closest thing to a genuine LoveInterest in the series before ''IV'', gets kidnapped by [[BigBad Jerry]] [[CompleteMonster Jerry Martinez]], who rapes her and then brutally murders her... but not without leaving her just alive enough for her to die moments after Vic arrives to rescue her. Then, just to rub salt in the wound, Martinez proceeds to taunt Vic all the way up to the end of the game about how much he enjoyed doing it. It makes taking him down second only to [[VideoGame/GrandTheftAutoSanAndreas Frank Tenpenny]] in terms of overall satisfaction in watching a ''GrandTheftAuto'' villain die.
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None

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* ''VideoGame/GrandTheftAutoViceCityStories'' pulls a particularly nasty one towards the end of the game. Louise, Vic's closest friend in Vice City and perhaps the closest thing to a genuine LoveInterest in the series before ''IV'', gets kidnapped by [[BigBad Jerry]] [[CompleteMonster Martinez]], who rapes her and then brutally murders her... but not without leaving her just alive enough for her to die moments after Vic arrives to rescue her. Then, just to rub salt in the wound, Martinez proceeds to taunt Vic all the way up to the end of the game about how much he enjoyed doing it. It makes taking him down second only to [[VideoGame/GrandTheftAutoSanAndreas Frank Tenpenny]] in terms of overall satisfaction in watching a ''GrandTheftAuto'' villain die.
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changing Namespace.


* ''GrandTheftAutoIV'': Either Roman or Kate must die to end the main storyline. Then when you get The Lost and Damned expansion pack, you meet the biker gang that Niko has run-ins with during IV, and characters that you (as Niko) killed are the Player Punches. It's somewhat lessened with Kate, as she was introduced too late and made less sympathetic than intended.

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* ''GrandTheftAutoIV'': ''VideoGame/GrandTheftAutoIV'': Either Roman or Kate must die to end the main storyline. Then when you get The Lost and Damned expansion pack, you meet the biker gang that Niko has run-ins with during IV, and characters that you (as Niko) killed are the Player Punches. It's somewhat lessened with Kate, as she was introduced too late and made less sympathetic than intended.



* ''RedDeadRedemption'' has Luisa, a naive young girl, who [[PlayerCharacter Marston]] begins to take a liking to, rush at three armed men with a knife to save [[LoveMakesYouDumb her love]], who is being held by the men, and get shot three times, killing her instantly. This appears to smash Martson's BerserkButton.

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* ''RedDeadRedemption'' ''VideoGame/RedDeadRedemption'' has Luisa, a naive young girl, who [[PlayerCharacter Marston]] begins to take a liking to, rush at three armed men with a knife to save [[LoveMakesYouDumb her love]], who is being held by the men, and get shot three times, killing her instantly. This appears to smash Martson's BerserkButton.
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* ''GrandTheftAutoIV'': Either Roman or Kate must die to end the main storyline. Then when you get The Lost and Damned expansion pack, you meet the biker gang that Niko has run-ins with during IV, and characters that you (as Niko) killed are the Player Punches. It's somewhat lessened with Kate, as she was introduced too late and made less sympathetic than intended.
** If you go after Playboy X, it's a standard battle to get to him, but Dwayne? One guy with a baseball bat is between you and Dwayne. The punch comes when you get to Dwayne, who offers no resistance, besides making you feel like a horrible person. Then you call Playboy X, who calls you "cold", gives you the money for the job and never speaks to you again. If that wasn't enough, Dwayne was probably the only character that Niko clearly respected, and one of his few actual friends.
*** Fortunately, unlike most examples of this trope, it's actually possible to avoid killing Dwayne. And if Playboy X being such a completely unlikeable character that you probably wanted to kill him at that point anyway wasn't enough, you get a decidedly better reward for killing him than killing Dwayne (Playboy's apartment as an extra safehouse plus Dwayne's friendship reward vs some cash, which isn't really significant by that point).
* In ''VideoGame/TheGodfather: The Game'', your LoveInterest Frances "Frankie" Malone gets abducted and murdered by Tattaglia goons, complete with a HopeSpot where Aldo briefly thinks she's made it... Nope. Okay, Tatty bitches goin' down hard.
** Then followed by Monk's FaceHeelTurn and your having to put him down.
* ''RedDeadRedemption'' has Luisa, a naive young girl, who [[PlayerCharacter Marston]] begins to take a liking to, rush at three armed men with a knife to save [[LoveMakesYouDumb her love]], who is being held by the men, and get shot three times, killing her instantly. This appears to smash Martson's BerserkButton.
** And then finding out that Luisa's "love" didn't even know her name? And that he turns out being a worse tyrant than the man Luisa and the rebellion were attempting to bring down? Ouch.
** John Marston's death itself: Watching the character you played as for so long being gunned down by the law for no reason other than protecting his own family was heart-wrenching. Anyone who doesn't admit to having felt some kind of loss in that scene has no soul. It's made slightly better in that playing as John's son, you can hunt down the man responsible for payback. What makes the punch even worse afterward is realizing that Jack is now living the very life John was trying so hard to protect him from.
*** Even when you play as Jack, there is a giant, John-shaped hole in the game. The very fact that you are no longer playing as John is a punch. After an entire game of hearing John spur his horse, suddenly you hear Jack shouting "Hyah, mule!" It's a constant reminder that John is dead.
** Every single stranger mission can end with a rather bleak outcome for the people John tried to help, or instead learning that the outcome was bleak from the start.
** And pretty much all of Undead Nightmare. At the very start of the game you are forced to kill Uncle, and tie up your now zombified wife and son until you can find a cure.
** Other then that, we also get to see the already CrapsackWorld be and even bigger crapsack, with recurring characters dying, or already dead characters being zombies.
** The Birth of the Conservation Movements Stranger mission has Marston riding around Tall Trees killing Saquatches while under the false impression they eat babies. When Marston finds the last Saquatch, it turns out he's been killing peaceful, sentient, and docile creatures, which Marston tries his hardest to deny until the last Sasquatch begs for the Marston to kill him. The player can then decide to kill him or not.
** If all the survivors in a town under siege by zombies die, the town and its save point will be LostForever.
* There's a moment midway through ''DeadRising'' that involves a side character and is therefore not plot-important, but it's unexpected, unpleasant, and potentially [[TearJerker downright depressing]] nonetheless. Said side character is Cliff, a miniboss and an obvious ShellShockedVeteran who thinks Frank is Vietcong and attacks him on sight. Upon his defeat, the player is treated to a proper death scene as usual. Of course it's not until he's dying on the floor that he comes back to his senses, gives Frank a photo of his family, and explains that he went back to the war when he saw his granddaughter get devoured by the zombies. At least you can take his WeaponOfChoice (a machete) afterwards and chop off a few heads for him, eh?
** Also, if you get the real ending by doing everything right and fully investigating the mystery, you wander out onto the helipad to see if the affable helicopter pilot Ed has returned as promised. Ed spots you from another rooftop and gets all excited that you made it and that he's going to share the rewards of your success, and in comes the cavalry, cheering and waving at you. And then a zombie that crawled into his chopper at some point pops up behind him and tears his throat out. Poor Ed...
** There was also a mission involving a woman who is hiding behind the counter in a jewelry store. When you talk to her, she says that she lost her baby. Frank, along with a lot of players, assumed that you'd probably have to go find the baby and bring it back to her safely. But no, she then tells you that the baby is already dead and that the zombies ate her right in front of her. "I've never heard her cry like that." She's so traumatized by this that she attacks you as if she were a zombie herself and needs to be calmed down before she'll actually go with you to safety.
* ''DeadRising2'' has a punch for those who saw the survivors they were rescuing as just mini-quests. The very first survivor you have to save is your ''daughter'' and she's been bitten by a zombie, so you need to find the cure or ''your daughter will turn into a zombie''. And parents around the world have an entirely new nightmare to contend with.
** [[AllThereInTheManual Actualy, Katie was bitten awhile before the game started.]]
*** '''[[ItGotWorse The punch is a LOT harder in]]''' ''[[UpdatedRerelease Off The Record]]''. [[spoiler: Chuck is re-imagined as a psychopath this time around due to losing Katey, and after beating him he takes "Katey's" (actually, a doll) now disembodied head, holding it to his chest and trying to reassure his little girl that she'd be okay, and then he wouldn't know what he'd do without her.]] Ouch.
* Midway through the Brotherhood campaign in ''[[SaintsRow Saint's Row 2]]'', Carlos, the guy who helped you break out of prison in the prologue gets kidnapped, and the mission consists of chasing the truck dragging him around by a chain. In the cut scene after completing the mission, you put him out of his misery.
** The beginning has plenty of these too. The Saints are gone, Dex has become an enemy and Saints Row has become gentrified to the point of being completely unrecognizable. Then comes the death of Aisha, the brutal deaths of Kenji and Jessica and watching as your character murders Julius can all hit pretty hard in a game that is largely about goofy escapist fun.
** The punches come harder in ''Saints Row the Third'': [[spoiler:Johnny Gat dies in the second story mission, and the real ending also kills off Shaundi. The only remaining original members of the Saints left are the Boss and Pierce.]]
* ''The Legend of Heroes: A Tear of Vermillion'': After a happy HopeSpot that suggests everything will go happily ever after, the main character's beloved sister (resident LivingMacGuffin) is kidnapped and the main character's childhood friend who the story has been characterizing for the past 20+ hours of gameplay is apparently dead. And then the NPC's that you met earlier ask where your friend is. Ouch. At least he gets better though.
* ''HellgateLondon'' attempts this with the late-game death of your MrExposition.

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