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* The ''VideoGame/DragonQuest'' series was actually ''late'' to this party; while the final bosses are traditionally staggered fights, the original trilogy of games actually had ''no'' real examples of the trope, though now the only two final bosses in the series that ''don't'' follow this trope are Malroth in ''VideoGame/DragonQuestII'' and Zoma in ''VideoGame/DragonQuestIII''.

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* The ''VideoGame/DragonQuest'' series was actually ''late'' to this party; while the final bosses are traditionally staggered fights, the original trilogy of games actually had ''no'' real examples of the trope, though now the only two three final bosses in the series that ''don't'' follow this trope are Malroth in ''VideoGame/DragonQuestII'' and ''VideoGame/DragonQuestII'', Zoma in ''VideoGame/DragonQuestIII''.''VideoGame/DragonQuestIII'', and [[spoiler:Calasmos]] in ''VideoGame/DragonQuestXI''.
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** Killing the Emperor in ''Videogame/FinalFantasyII'' causes his soul to split into TWO of these. The main characters fight one at the end of the main story. Their dead comrades fight the other.

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** Killing the Emperor Mateus in ''Videogame/FinalFantasyII'' causes his soul to split into TWO of these. The main characters fight one at the end of the main story. Their dead comrades fight the other.

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Updating crosswicking due to Trials Of Mana's official international release. Also removed Word Cruft and fixed Example Indentation In Trope Lists.


* ''VideoGame/{{Seiken Densetsu 3}}'', all 3 of the final bosses transform into giant monsters before you fight them. One of them has two forms you fight, though to avoid scarring anybody, his two forms collectively about as much HP as the other two bosses.
** Likewise in ''VideoGame/SecretOfMana'', only you never fight the human bosses in their normal form; instead they tend to go OneWingedAngel right from the start. Even BigBad [[spoiler:Thanatos]] ends up becoming the [[spoiler:Dark Lich]] for his fight.
*** ''VideoGame/LegendOfMana'' does have human bosses, and they're much harder than the OneWingedAngel bosses due to being smaller and faster.

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* ''VideoGame/{{Seiken Densetsu 3}}'', all 3 ''VideoGame/WorldOfMana'':
** ''VideoGame/TrialsOfMana'': All three
of the final bosses transform into giant monsters before you fight them. One of them has two forms you fight, though to avoid scarring anybody, his two forms collectively about as much HP as the other two bosses.
** Likewise in In ''VideoGame/SecretOfMana'', only you never fight the human bosses in their normal form; instead they tend to go OneWingedAngel right from the start. Even BigBad [[spoiler:Thanatos]] ends up becoming the [[spoiler:Dark Lich]] for his fight.
*** ** ''VideoGame/LegendOfMana'' does have human bosses, and they're much harder than the OneWingedAngel bosses due to being smaller and faster.

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* ''VideoGame/TheWorldEndsWithYou'' beats Sephiroth out in both religious symbolism and overkill on its FinalBoss forms for its BigBad: He [[spoiler:turns into a giant serpent and then fuses with Joshua, who was doing a CrucifiedHeroShot, after which he turns into a ''five headed'' dragon that takes up the majority of both screens while holding your other two partners in his claws]]. In fact, most of the bosses turn into [[TheHeartless Noise]] during their boss fights. Minamimoto, unlike the others, fights in both his Reaper form and Noise form, alternating each time a new batch of Taboo Noise is erased.
** It's worth noting that the FinalBoss ''is the OneWingedAngel of a OneWingedAngel.''

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* High-ranking Reapers in ''VideoGame/TheWorldEndsWithYou'' beats Sephiroth out in both religious symbolism and overkill on its FinalBoss forms for its BigBad: He [[spoiler:turns have the ability to transform into a [[TheHeartless Noise]] form for combat. Higashizawa becomes a giant serpent ram, Minamimoto a lion (though unlike the others he alternates between his Noise and Reaper forms during the battle), Konishi a tigress, and Kitaniji a [[ScaledUp snake]]. [[spoiler:The latter truly takes the cake, though, as he then fuses pulls a OneWingedAngel ''of his OneWingedAngel form'', fusing with Joshua, Joshua -- [[RuleOfSymbolism who was doing a]] CruficiedHeroShot -- to become a CrucifiedHeroShot, after which he turns into a ''five headed'' five-headed dragon that takes up the majority of both screens while holding your other two partners in his claws]]. In fact, most of the bosses turn into [[TheHeartless Noise]] during their boss fights. Minamimoto, unlike the others, fights in both his Reaper form and Noise form, alternating each time a new batch of Taboo Noise is erased.
** It's worth noting that the FinalBoss ''is the OneWingedAngel of a OneWingedAngel.''
screens.]]



** In ''VideoGame/DragonQuestIX'', anyone who eats a Fygg -- a wish-granting fruit of the WorldTree -- tends to have this forced on them; four of these seven fruits grant their respective wishes by turning the wish-maker ''into a monster'' with the power to act out his desires -- surprisingly, there's really only one (''maybe'' a second) case of WithGreatPowerComesGreatInsanity that results. [[spoiler: The Final Boss eats all seven, so ''stand back'', y'all]].

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** In ''VideoGame/DragonQuestIX'', anyone who eats a Fygg -- a wish-granting fruit of the WorldTree -- tends to have this forced on them; four of these seven fruits grant their respective wishes by turning the wish-maker ''into into a monster'' monster with the power to act out his desires -- surprisingly, there's really only one (''maybe'' a second) case of WithGreatPowerComesGreatInsanity that results. [[spoiler: The Final Boss eats all seven, so ''stand back'', y'all]].

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**[[spoiler: Returning from Legacy, Nael van Darnus appears during the Second Coil of Bahamut raid, her enthrallment from Bahamut in its most advanced stage as she shatters her armor and transforms into a dragon-like humanoid with large wings to fight the party.]]



** [[spoiler: Lahabrea and Igeyorhm can [[FusionDance|merge together]] to form a lich-like creature called an Ascian Prime, forced to do so when pushed into a corner by the Warrior of Light's overwhelming power.]]

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** [[spoiler: Lahabrea and Igeyorhm can [[FusionDance|merge together]] [[FusionDance]] to form a lich-like creature called an Ascian Prime, forced to do so when pushed into a corner by the Warrior of Light's overwhelming power.]]
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*Final Fantasy XIV is rife with these. Ironically though, these were largely absent in ''Legacy'' and for the most part, ''A Realm Reborn'' but become increasingly common as the story progresses in its expansions.
**Gaius during the [[spoiler:Praetorium raid shows off his armor taking on a more powerful golden sheen when confronting the Warrior of Light, implying that he had been holding back during 1.0)]]
**During the early Coerthas part of ARR, an impersonator in the guise of an Ishgardian inquisitor uses magic to turn into a dragon, only for Drillenmont to point out that he's simply using a glamour for intimidation. The Harriers on the other hand, have access to real enchanted dragon blood that lets them transform into draconic beasts.
**Ysayle during during the post 2.0 story demonstrates that she can uniquely summon Shiva by using her own body as a medium, effectively transforming into her.
***Slightly adverted when Hraesvelgr states that [[spoiler: she's only summoning a phantom of what she believes to be Shiva]]
**Speaking of Hraesvelgr, he reveals that [[spoiler: the supposed heretical blood magic that the heretics use to transform into dragons is tied directly to their own lineage as every living Ishgardian, high and lowborn, are all descended from King Thordan I and his knights twelve, who all devoured Ratatoskr's flesh and eyes to gain power and longevity. Only a mere sip can trigger the transformation, meaning the entire population is one drip away from turning into the creatures they fear the most.]]
**Happens to [[spoiler: Estenien at the end of the initial Heavensward story where he's possessed by Nidhogg's blood magic from still wearing his blood soaked armor and holding both of his eyes, allowing Nidhogg to revive himself through his body and take on his original complete form. He can also shift between this form and Estenien's though the armor is now corrupted with his eyes fused to his mail. In his final battle, he displays not only an inbetween humanoid dragon form wielding a spear, but also a version of his real form with his wings and spikes glowing hot red, which he previously used to overpower his own brother.]]
**[[spoiler: Of course, the current King Thordan and his knights, the Heavens' Ward are no exception to this as each of them can take on a primal-like form, together becoming the Knights of the Round from Final Fantasy VII with Thordan himself becoming his original predecessor (now calling himself a god king) after absorbing both Haldrath's corpse and Nidhogg's lost eye which kept the body preserved.]]
**[[spoiler: Lahabrea and Igeyorhm can [[FusionDance|merge together]] to form a lich-like creature called an Ascian Prime, forced to do so when pushed into a corner by the Warrior of Light's overwhelming power.]]
**[[spoiler: Zenos himself merges with Shinryu itself by using his Resonant power, effectively becoming the Primal itself]]
**[[spoiler: Yotsuyu pulls a Ysayle and summons Tsukuyomi into her body, though unlike Shiva, Tsukuyomi more resembles a transformed Yotsuyu with her skin being half jet black and pure white, grows in size and has a pair of bunny ears along with a crescent moon formed behind her. Slightly turns into [[ClippedWingedAngel]] territory as the transformation seems to be temporary regardless of the Warrior's intervention and is bleeding out her own life force, literally feeding on her misery and sorrow to sustain it.]]
**Each of the Four Great Lords has a large animal form and a more humanoid form for when they go all out, though Genbu's animal form is much smaller.
***[[spoiler: Soroban after having Genbu's soul take refuge in his body is able to shift between his and Genbu's forms at will, though it's only temporary until Genbu finishes his training.]]


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***Shinryu himself has ''three'' forms in '''Dissidia NT''', first as the Planesgorger golden serpent that's mainly encountered in cutscenes and then fought during the CGI cutscene near the end by both the heroes and villains and their deities. It's only when they destroy that form that Shinryu reveals a second more traditional form with crystal wings. Even when that form is defeated, Shinryu pops up ''again'' with an even bigger and more sinsiter jet black and gray/silver form with multiple tentacles.
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** In ''Kingdom Hearts III'', Master Xehanort [[spoiler:mostly averts this. The start of his fight is against his replica vessels, which are just armored humans, then he absorbs them and gains a creepy goat armor, but doesn't change the fact you're still facing an armored human. Finally, you face... good old Master Xehanort in his regular outfit, but wielding the χ-Blade this time.]]
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Creator/SquareEnix probably loves [[OneWingedAngel this trope]] even more than Franchise/{{Disney}} does. It's almost a rule that their games MUST have a giant transforming final boss (if that was not already evident from the fact that it has its own subpage, and even named the trope).

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Creator/SquareEnix probably loves [[OneWingedAngel this trope]] even more than Franchise/{{Disney}} Creator/{{Disney}} does. It's almost a rule that their games MUST have a giant transforming final boss (if that was not already evident from the fact that it has its own subpage, and even named the trope).
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I wanted to add Sark, but that honestly just falls under Make My Monster Grow.


** First of all, some of the Disney villains use their canon One-Winged Angels: Jafar becoming a genie, Ursula becoming a giant, and Maleficent becoming a dragon. Also, Oogie Boogie merges with his manor upon his defeat.

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** First of all, some of the Disney villains use their canon One-Winged Angels: Angel forms: Jafar becoming a genie, Ursula becoming a giant, and Maleficent becoming a dragon. Also, Oogie Boogie merges with his manor upon his defeat.first defeat, though [[ClippedWingAngel that doesn't help him very much at all]].



** Lastly, the final battle against Ansem has multiple phases, but he doesn't actually transform until you reach part 4 of the fight. Departing from the usual thing with bossess transforming, people tend to find his form when he first possessed Riku harder, and his final form in End of the World to be a pushover.

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** Lastly, the final battle against Ansem has multiple phases, but he doesn't actually transform until you reach part 4 of the fight. Departing from the usual thing with bossess bosses transforming, people tend to find his form when he first possessed Riku harder, and his final form in End of the World to be a pushover.



*** And in [[VideoGameRemake Re:CoM]], after you beat that form, he essentially manifests all the life force he has left as a giant angelic grim reaper.
** The second game was more generous with original versions of this. In Beast's Castle, once you defeat the Shadow Stalker Heartless, it immediately turns into the much bigger and stronger (and cooler) Dark Thorn.
** In Port Royal, the Grim Reaper Heartless is a mild challenge at first, but then it gains immortality from the cursed Aztec treasure. The rematch has you periodically forcing the Grim Reaper ''out'' of One-Winged Angel mode so that you can actually hurt it.
** In Halloween Town, the Prison Keeper Heartless is a miniature version of this. It keeps Lock, Shock, and Barrel in a cage hanging from its body, and eats one of them to gain power: it can throw giant fireballs if it eats Lock, rain down many mini-fireballs if it eats Shock, and charge and bite if it eats Barrel. Beat it up enough, and it coughs up the brat it ate. When its health gets low enough, it eats all three of them, gaining all three powers for the rest of the fight.

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*** And in [[VideoGameRemake Re:CoM]], after you beat that form, he essentially manifests all the life force he has left as a giant angelic grim reaper.
reaper. Less HP, but more devastating attacks.
** The second game ''Kingdom Hearts II'' was more generous with original versions of this. In Beast's Castle, once you defeat the Shadow Stalker Heartless, it immediately turns into the much bigger and stronger (and cooler) Dark Thorn.
** In On the second visit to Port Royal, the Grim Reaper Heartless is a mild challenge at first, but then it gains immortality from the cursed Aztec treasure. The rematch has you periodically forcing the Grim Reaper ''out'' of One-Winged Angel mode so that you can actually hurt it.
** In Halloween Town, the Prison Keeper Heartless is a miniature version of this. It keeps Lock, Shock, and Barrel in a cage hanging from its body, and eats one of them to gain power: it can throw giant fireballs if it eats Lock, rain down many mini-fireballs if it eats Shock, and charge and bite if it eats Barrel. Beat it up enough, and it coughs up the brat it ate. When its health gets low enough, it eats all three of them, gaining all three powers attacks for the rest of the fight.
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** ''VideoGame/FinalFantasyVIII'' had the fake president turn into the zombie Gerogero. And Ultimecia, who just gets progressively ''weird'' looking as the battle continues.

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** ''VideoGame/FinalFantasyVIII'' had the fake president turn into the zombie Gerogero. And Ultimecia, who just gets progressively ''weird'' looking you fight as a "normal" witch, after which she summons Griever, then ''junctions'' herself onto griever, then finally morphs into an [[EldritchAbomination eldritch horror]] that ''has her human form as legs'' and wears the battle continues.''galaxy'' as a ''skirt'' as her [[TimeCrash time compression]] reaches completion. Yeah.
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Fixing section on Vayne, as it currently mentions the Undying twice (it goes from the Undying to Novus and then another more detailed entry about Undying)


** Interestingly, Jecht's is justified by the plot. [[spoiler:The game's summons, Aeons, are acquired by receiving them from a fayth, a precursor of sorts. In order gain the Final Summoning and combat [[EldritchAbomination Sin]], one of the summoner's guardians must become a fayth. Braska chose Jecht, and his one-winged angel form is that of the aeon Braska summoned.]]

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** *** Interestingly, Jecht's is justified by the plot. [[spoiler:The game's summons, Aeons, are acquired by receiving them from a fayth, a precursor of sorts. In order gain the Final Summoning and combat [[EldritchAbomination Sin]], one of the summoner's guardians must become a fayth. Braska chose Jecht, and his one-winged angel form is that of the aeon Braska summoned.]]



** ''VideoGame/FinalFantasyXII'' had Vayne turn into a gigantic clockwork dragon with the help of his rebel Occuria pal. And before that he used the power of [[GreenRocks nethicite]] to HulkOut and become Vayne Novus.

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** ''VideoGame/FinalFantasyXII'' had Vayne turn into a gigantic clockwork dragon with the help of his rebel Occuria pal. And before that he used use the power of [[GreenRocks nethicite]] to HulkOut and become Vayne Novus.
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** ''VideoGame/FinalFantasyIX'' had Kuja invoke the game's LimitBreak SuperMode Trance, shedding his clothing to become a glowing super-powered being covered in red fur and feathers.

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** ''VideoGame/FinalFantasyIX'' had Kuja invoke the game's LimitBreak SuperMode Trance, shedding his clothing to become a glowing super-powered being covered in red fur and feathers. Earlier in the game, Zorn and Thorn fuse together to form Meltigemini, a two-headed demonic entity that's also their true form.
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*** Returns again in ''[[UpdatedRerelease Advent Children COMPLETE]]'', this time he grows it just before unleashing a brutal and bloody [[NoHoldsBarredBeatdown stab fest]] against Cloud.

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*** Returns again in ''[[UpdatedRerelease Advent Children COMPLETE]]'', COMPLETE]]'': this time time, he grows it just before unleashing a brutal and bloody [[NoHoldsBarredBeatdown stab fest]] against Cloud.



** In the ''VideoGame/DissidiaFinalFantasy'' games, every character has an "EX Mode", and for many of the villain characters, it's their OneWingedAngel form. [[VideoGame/FinalFantasyVI Kefka]], for instance, gains his 'God of Magic' appearance, and [[VideoGame/FinalFantasyII the Emperor]] assumes his 'Emperor of Hell' form. Ironically, as a result of loading issues, Sephiroth doesn't assume his 'Safer Sephiroth' form from [[VideoGame/FinalFantasyVII his game]], instead taking on his ''KingdomHearts'' single-black-wing look. Similarly, [[VideoGame/FinalFantasyV Exdeath]] doesn't use his Neo form as his EX Mode. Instead, it shows up as an alternate costume in the {{prequel}}. Its default setting is based on artwork - when ''it'' goes EX Mode, its colours change to match the actual game sprite.

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** In the ''VideoGame/DissidiaFinalFantasy'' games, every character has an "EX Mode", and for many of the villain characters, it's their OneWingedAngel form. [[VideoGame/FinalFantasyVI Kefka]], for instance, gains his 'God of Magic' appearance, and [[VideoGame/FinalFantasyII the Emperor]] assumes his 'Emperor of Hell' form. Ironically, as a result of loading issues, Sephiroth doesn't assume his 'Safer Sephiroth' form from [[VideoGame/FinalFantasyVII his game]], instead taking on his ''KingdomHearts'' ''Franchise/KingdomHearts'' single-black-wing look. Similarly, [[VideoGame/FinalFantasyV Exdeath]] doesn't use his Neo form as his EX Mode. Instead, it shows up as an alternate costume in the {{prequel}}. Its default setting is based on artwork - when ''it'' goes EX Mode, its colours change to match the actual game sprite.
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[[caption-width-right:350:[[OminousLatinChanting Estuans interius, ira vehementi!\\
Estuans interius, ira vehementi!\\

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[[caption-width-right:350:[[OminousLatinChanting Estuans Æstuans interius, ira vehementi!\\
Estuans Æstuans interius, ira vehementi!\\
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** The first example of the trope in the series belongs to to ''VideoGame/DragonQuestI''. In spite of persistent rumors about a "pet dragon", the Dracolord of the Japanese version did indeed transform into his more powerful true form.

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** The first example of the trope in the series belongs to to ''VideoGame/DragonQuestI''. In spite of persistent rumors about a "pet dragon", the Dracolord of the Japanese version did indeed transform into his more powerful true form. Even the US translation of ''Dragon Warrior'' flat out states that he "revealed his true self" when you defeat his first form.
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* Guildenstern in ''VagrantStory'' is a textbook example. He turns black, spouts wings, merges with the game's main religious symbol to turn into a giant cross-shaped... bug... thing, and flies around casting things with names like "Judgment" and "Bloody Sin".

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* Guildenstern in ''VagrantStory'' ''VideoGame/VagrantStory'' is a textbook example. He turns black, spouts wings, merges with the game's main religious symbol to turn into a giant cross-shaped... bug... thing, and flies around casting things with names like "Judgment" and "Bloody Sin".
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** ''[[VideoGame/FinalFantasyVI FFVI]]'' had Kefka, who in the final battle reveals he's become a PhysicalGod and is now a grotesque FallenAngel with light purple angel wings and black demonic wings.

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** ''[[VideoGame/FinalFantasyVI FFVI]]'' had Kefka, who began the game as a skinny human in jester garb. In the final battle reveals he's become battle, he became a PhysicalGod and is now a grotesque FallenAngel muscular, towering [[PhysicalGod God of Magic]] with light purple skin, four angel wings wings, and black demonic wings.two demon wings. His angelic form and golden backdrop evoke [[SatanicArchetype Lucifer]] as an [[FallenAngel angel of light]].

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* Ah, ''Franchise/KingdomHearts''. The fight against Ansem has multiple phases, but he doesn't actually transform until you reach part 4 of the fight. Departing from the usual thing with bossess transforming, people tend to find his form when he first possessed Riku in the penultimate level harder, and his final form in End of the World to be a pushover.
** In ''Chain of Memories'', no enemy will do this ''except'' of the last one. Marluxia will first fight you in his human form, and after a short last break, you'll fight him again as a monstrous... monster.
*** And in the [[VideoGameRemake remake]], he fights you again on the back of the monster's remains, but this time he has a giant angelic familiar doing the fighting for him.
** In the second game, Xemnas fights you as himself, as a ''spaceship'', as a suit of armour with a {{BFS}}, as a suit of armor again this time hurling everything he can at you (including the landscape), then himself ''again'' with different powers and a zebra suit.
*** It also features quite a few of Disney's One Winged Angels, notably Dragon Maleficent, Genie Jafar (but not his cobra form) and Giant Ursula.
*** On top of those, some Disney villains get new One Winged Angels. For instance, Oogie Boogie fuses with his manor in Kingdom Hearts, and Scar's ghosts become the Groundshaker Heartless in the second game.

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* Ah, ''Franchise/KingdomHearts''. The ''Franchise/KingdomHearts'' has a ton of these. Let's start with [[VideoGame/KingdomHearts the first one]].
** First of all, some of the Disney villains use their canon One-Winged Angels: Jafar becoming a genie, Ursula becoming a giant, and Maleficent becoming a dragon. Also, Oogie Boogie merges with his manor upon his defeat.
** One of the first bosses in the game is Guard Armor in Traverse Town. When you return to Traverse Town to seal the Keyhole, you
fight it again, and it almost immediately transforms into the much more powerful Opposite Armor when you do.
** Shortly after arriving in the penultimate level, Hollow Bastion, you fight Riku, who has grown to wield the darkness and subsequently grown powerful. Later, after [[BigBad Ansem]] possesses him, you fight him again. This form of him falls under the category of ThatOneBoss, enough said.
** Lastly, the final battle
against Ansem has multiple phases, but he doesn't actually transform until you reach part 4 of the fight. Departing from the usual thing with bossess transforming, people tend to find his form when he first possessed Riku in the penultimate level harder, and his final form in End of the World to be a pushover.
** In ''Chain of Memories'', no enemy will do this ''except'' of the last one. final boss Marluxia will first fight you in his human form, and after a short last break, break to give you time to heal and save, you'll fight him again as when he's merged with a monstrous... monster.
living machine armed with sickles for hands.
*** And in the [[VideoGameRemake remake]], he fights Re:CoM]], after you again on beat that form, he essentially manifests all the back of the monster's remains, but this time life force he has left as a giant angelic familiar doing grim reaper.
** The second game was more generous with original versions of this. In Beast's Castle, once you defeat
the fighting for him.
Shadow Stalker Heartless, it immediately turns into the much bigger and stronger (and cooler) Dark Thorn.
** In Port Royal, the Grim Reaper Heartless is a mild challenge at first, but then it gains immortality from the cursed Aztec treasure. The rematch has you periodically forcing the Grim Reaper ''out'' of One-Winged Angel mode so that you can actually hurt it.
** In Halloween Town, the Prison Keeper Heartless is a miniature version of this. It keeps Lock, Shock, and Barrel in a cage hanging from its body, and eats one of them to gain power: it can throw giant fireballs if it eats Lock, rain down many mini-fireballs if it eats Shock, and charge and bite if it eats Barrel. Beat it up enough, and it coughs up the brat it ate. When its health gets low enough, it eats all three of them, gaining all three powers for the rest of the fight.
** In the Pride Lands, Scar fights Simba as he did in canon. Then he recovers from his DisneyVillainDeath and fights the heroes as a Heartless, corrupted by darkness. Then, on
the second game, visit to the world, his lingering ghosts form a titanic Heartless called the Groundshaker.
** Most notably, final boss
Xemnas fights you as himself, then as a ''spaceship'', then as a suit of armour with a {{BFS}}, then as a suit of armor again this time hurling everything he can at you (including the landscape), then himself ''again'' with different powers powers, a different robe, and a zebra suit.
*** It also features quite a few of Disney's One Winged Angels, notably Dragon Maleficent, Genie Jafar (but not his cobra form) and Giant Ursula.
*** On top of those, some Disney villains get new One Winged Angels. For instance, Oogie Boogie fuses with his manor in Kingdom Hearts, and Scar's ghosts become
the Groundshaker Heartless ability to clone himself. And unlike Ansem in the second game.first game, he's no pushover.



** ''Birth By Sleep'' notably [[AvertedTrope doesn't do this.]] Save for Maleficent who turns into the dragon in Aqua's story, every character's final boss remains human. Vanitas simply takes off his helmet and pulls out a different Keyblade for his 2nd stage; Master Xehanort [[spoiler: migrates into Terra's body, with the player taking control of Lingering Will]] for his 2nd fight; [[spoiler:Terranort]], the TrueFinalBoss, simply summons Xehanort's Guardian familiar from Kingdom Hearts for his last battle; and for Aqua's story, the final bosses are two different characters.

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** ''Birth By Sleep'' notably [[AvertedTrope doesn't do averts this.]] Save for Maleficent Aside from Maleficent, who turns into the takes her dragon form in Aqua's story, every character's final boss remains human. Vanitas simply takes off his helmet and pulls out a different Keyblade for his 2nd stage; Master Xehanort [[spoiler: migrates into Terra's body, with the player taking control of Lingering Will]] for his 2nd fight; [[spoiler:Terranort]], the TrueFinalBoss, simply summons Xehanort's Guardian familiar from Kingdom Hearts for his last battle; and for Aqua's story, the final bosses are two different characters.
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** Interestingly enough, ''VideoGame/FinalFantasyXV'' significantly downplays this. The penultimate battle against [[spoiler: Ifrit]] simply has him stop holding back when he realizes lazing about and tossing out the occasional attack isn't working. The FinalBoss, [[spoiler: Ardyn Izunia]], has no form change at all. The closest he gets is [[spoiler: summoning Armiger]].
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** ''VideoGame/DragonQuestVII'' plays this straight with [[spoiler: Demon King Orgodemir]] the first time you fight him. The second time, he ''starts out'' in his OneWingedAngel form before [[BishounenLine reverting back to his humanoid form]], before transforming into a hybrid of the two forms and then ''[[BodyHorror melting]]'' in his final form. While this is a ClippedWingAngel in appearance, it is still a OneWingedAngel in function, as it is the most powerful of his forms by far.

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** ''VideoGame/DragonQuestVII'' plays this straight with [[spoiler: Demon King Orgodemir]] the first time you fight him. The second time, he ''starts out'' in his OneWingedAngel form before [[BishounenLine reverting back to his humanoid form]], before then transforming into a hybrid of the two forms and then finally ''[[BodyHorror melting]]'' in his final form. While this is a ClippedWingAngel in appearance, it is still a OneWingedAngel in function, as it is the most powerful of his forms by far.
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** ''VideoGame/DragonQuestVII'' has an unusual example in that, while the final boss is a four-stage fight, only the second stage is a OneWingedAngel. Third and fourth stages are the final boss ''[[BodyHorror melting]]''.

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** ''VideoGame/DragonQuestVII'' has an unusual example in that, while plays this straight with [[spoiler: Demon King Orgodemir]] the final boss is a four-stage fight, only the first time you fight him. The second stage is time, he ''starts out'' in his OneWingedAngel form before [[BishounenLine reverting back to his humanoid form]], before transforming into a OneWingedAngel. Third hybrid of the two forms and fourth stages are the final boss then ''[[BodyHorror melting]]''.melting]]'' in his final form. While this is a ClippedWingAngel in appearance, it is still a OneWingedAngel in function, as it is the most powerful of his forms by far.
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** Sephiroth (pictured) from ''VideoGame/FinalFantasyVII'', whose OminousLatinChanting {{Leitmotif}} is the TropeNamer (having one wing instead of an arm, ignoring those other wings on the underside). He began as a human, then transformed into the aptly named Bizarro Sephiroth, a coccoon for what he intended to be his ultimate form, the angelic Safer Sephiroth.

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** Sephiroth (pictured) from ''VideoGame/FinalFantasyVII'', whose OminousLatinChanting {{Leitmotif}} is the TropeNamer (having one wing instead of an arm, ignoring those other wings on the underside). He began as a human, then transformed into the aptly named (if only due to [[SpellMyNameWithAnS mistranslation]]) Bizarro Sephiroth, a coccoon cocoon for what he intended to be his ultimate form, the angelic Safer Sephiroth.

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* In ''VideoGame/LiveALive'', the evil daimyo Ode Iou transforms himself into a Frogsnake Demon just before the BossBattle with him begins.

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* In ''VideoGame/LiveALive'', the ''VideoGame/LiveALive'':
** The
evil daimyo Ode Iou transforms himself into a Frogsnake Demon just before the BossBattle with him begins.begins.
** Demon King Odio [[spoiler:aka FallenHero Oersted, who was originally human before he rejected his humanity and claimed the power of the Demon King]] appears to the heroes as an ominous cloaked figure in the final chapter. When the final battle begins, he opens up the cloak and ''becomes'' the entire battlefield. A battlefield that seems to be made up of corpses. Your opponents in the first phase of the battle are grotesque creatures that vaguely resemble the parts of a human face. After destroying all but one part of the "face" (which can't be destroyed in the first phase), it "blossoms", revealing a winged vaguely humanoid ''thing'' sitting on a flower called "Pure Odio".
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*** And in the [[VideoGameRemake remake]], he fights you again on the back of the monster's remains, but this time he has a giant angelic familiar doing the fighting for him.
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** In the final battle of ''VideoGame/FinalFantasyCrystalChroniclesCrystalBearers'' [[spoiler:the big bad fuses with an airship and transforms the ship into a giant red crystal. At the same time the main character follows this trope more literally when his telekinetic powers manifest themselves as a blue surfboard thing, some sort of face guard and a giant blue wing.]]

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** In the final battle of ''VideoGame/FinalFantasyCrystalChroniclesCrystalBearers'' ''VideoGame/FinalFantasyCrystalChroniclesTheCrystalBearers'' [[spoiler:the big bad fuses with an airship and transforms the ship into a giant red crystal. At the same time the main character follows this trope more literally when his telekinetic powers manifest themselves as a blue surfboard thing, some sort of face guard and a giant blue wing.]]
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** In ''VideoGame/DragonQuestVI'', [[spoiler: Archfiend Mortamor]] has three forms total, passing from {{Evil Old Folk|s}} to a giant red hulk of a demon, to a monstrous, demonic ''face'' with [[RaymanianLimbs a pair of free-floating hands]].

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** In ''VideoGame/DragonQuestVI'', [[spoiler: Archfiend Mortamor]] has three forms total, passing from {{Evil Old Folk|s}} to a giant red hulk of a demon, to a monstrous, demonic ''face'' with [[RaymanianLimbs [[FloatingLimbs a pair of free-floating hands]].
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** In Chain of memories, no enemy will do this ''except'' of the last one. Marluxia will first fight you in his human form, and after a short last break, you'll fight him again as a monstrous... monster.

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** In Chain ''Chain of memories, Memories'', no enemy will do this ''except'' of the last one. Marluxia will first fight you in his human form, and after a short last break, you'll fight him again as a monstrous... monster.
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** The FinalBoss of SquareSoft's "introductory" RPG, ''VideoGame/FinalFantasyMysticQuest'', mutates through four different forms.

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** The FinalBoss of SquareSoft's Creator/SquareSoft's "introductory" RPG, ''VideoGame/FinalFantasyMysticQuest'', mutates through four different forms.
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* {{Seiken Densetsu 3}}, all 3 of the final bosses transform into giant monsters before you fight them. One of them has two forms you fight, though to avoid scarring anybody, his two forms collectivily about as much HP as the other two bosses.

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* {{Seiken ''VideoGame/{{Seiken Densetsu 3}}, 3}}'', all 3 of the final bosses transform into giant monsters before you fight them. One of them has two forms you fight, though to avoid scarring anybody, his two forms collectivily collectively about as much HP as the other two bosses.

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** In the second, Xemnas fights you as himself, as a ''spaceship'', as a suit of armour with a {{BFS}}, as a suit of armor again this time hurling everything he can at you (including the landscape), then himself ''again'' with different powers and a zebra suit.

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** In Chain of memories, no enemy will do this ''except'' of the last one. Marluxia will first fight you in his human form, and after a short last break, you'll fight him again as a monstrous... monster.
** In the second, second game, Xemnas fights you as himself, as a ''spaceship'', as a suit of armour with a {{BFS}}, as a suit of armor again this time hurling everything he can at you (including the landscape), then himself ''again'' with different powers and a zebra suit.

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