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Xenoblade sure loves naming things "blades" arbitrarily

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* The Drivers in [[VideoGame/XenobladeChronicles2 ''Xenoblade Chronicles 2'']] don't actually drive...well...anything. In Spanish they're called ''pilotas'' (pilots), which makes...slightly more sense. Their Blades might be a case, too, with them being [[LivingWeapon living weapons]], and their "blades" are called Blade weapons (and many Blade weapons are, of course, cannons or balls).
* In [[VideoGame/XenobladeChronicles3 Xenoblade Chronicles 3,]] "Blade" is a catch-all term for any weapon that can be summoned into one's hand, including spears, pistols, [[HealingShiv healing rifles,]] [[GoodOldFisticuffs metal boxing gloves,]] boat anchors, and ''a flagpole.''
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Mega Evolution is so misleading

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** Mega Evolution counts from both the players' and in-universe perspectives. It is a temporary, battle-exclusive transformation that changes base stats, abilities, and often type, triggered by the Pokémon and their Trainer holding certain stones. It doesn't even remotely resemble Pokémon nor Darwinian Evolution. It's even worse in the case of Mega Aerodactyl, which is implied by the Pokédex to be a ''de''volution.
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They really should change this name

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** Speaking of which, Comet Punch has nothing celestial about its animation and its Japanese name is ''Consecutive'' Punch.
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This explains a lot


** The move Rain Dance is not an actual dance, and is unaffected by the Dancer ability. Its Japanese name is Ama-goi, which means Rain Prayer or just "praying for rain."

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** The move Rain Dance is not an actual dance, and is unaffected by the Dancer ability. Its Japanese name is Ama-goi, which means Rain Prayer or just "praying for rain."" This could explain why so many ''frakking'' Pokémon can learn it, including several Fire-types.
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Yeah, the Pokédex is explicitly like, yeah, this is a non-indicative name, we know


** Articuno, Zapdos, and Moltres, the 3 legendary birds avert this trope... that is, if you're talking about the original birds from [[VideoGame/PokemonRedAndBlue Kanto]]. When it comes to their counterparts from [[VideoGame/PokemonSwordAndShield the Crown Tundra of Galar]], all bets are off. These forms of the birds now have types that don't match the elemental name theming. Respectively, Articuno, Zapdos, and Moltres are [[FireIceLightning Ice, Electric, and Fire-types]], while their Galarian forms are Psychic, Fighting, and Dark-types. Subverted with Galarian Moltres, as it ''looks'' like a Fire-type much like its Kantonian counterpart, what with its [[TechnicolorFire red and black flames]] ([[RedAndBlackAndEvilAllOver a fitting combo]], as it's categorized as the "Malevolent Pokémon"), but as mentioned before, it's officially a Dark-type. There is at least an attempt made to lampshade this: Galarian Articuno freezes opponents in place with its [[EyeBeams psychic-augmented glare]] (its signature move, which does indeed have a chance of inflicting the [[StatusEffects Frozen condition]]), Galarian Zapdos's feathers "produce a crackling sound like the zapping of electricity", not to mention that it moves and strikes at lightning speeds, and Galarian Moltres's aura flares like black fire.

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** Articuno, Zapdos, and Moltres, the 3 legendary birds avert this trope... that is, if you're talking about the original birds from [[VideoGame/PokemonRedAndBlue Kanto]]. When it comes to their counterparts from [[VideoGame/PokemonSwordAndShield the Crown Tundra of Galar]], all bets are off. These forms of the birds now have types that don't match the elemental name theming. Respectively, Articuno, Zapdos, and Moltres are [[FireIceLightning Ice, Electric, and Fire-types]], while their Galarian forms are Psychic, Fighting, and Dark-types. Subverted with Galarian Moltres, as it ''looks'' like a Fire-type much like its Kantonian counterpart, what with its [[TechnicolorFire red and black flames]] ([[RedAndBlackAndEvilAllOver a fitting combo]], as it's categorized as the "Malevolent Pokémon"), but as mentioned before, it's officially a Dark-type. There is at least an attempt made to lampshade this: Galarian Articuno freezes opponents in place with its [[EyeBeams psychic-augmented glare]] (its signature move, which does indeed have a chance of inflicting the [[StatusEffects Frozen condition]]), Galarian Zapdos's feathers "produce a crackling sound like the zapping of electricity", not to mention that it moves and strikes at lightning speeds, and Galarian Moltres's aura flares like black fire. The Pokédex even implies the Galarian birds to be entirely new species of Pokémon that were misnamed due to their resemblance to the Kantoan legendary trio.
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grammar fix


** ''VideoGame/TheLegendOfZeldaALinkToThePast'': The English localization refers to the Ocarina as "Flute", to a grassy area with a few small ponds of water as "Great Swamp" (despite it being called a prairie in the original Japanese text), and to breakable pots as "bottles" (despite "Bottle" being a separate item). There's also "magic bottles" and the "Magic Hammer", despite that both items have absolutely nothing magical about them. Later games would drop the magic name on the two items.

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** ''VideoGame/TheLegendOfZeldaALinkToThePast'': The English localization refers to the Ocarina as "Flute", to a grassy area with a few small ponds of water as "Great Swamp" (despite it being called a prairie in the original Japanese text), and to breakable pots as "bottles" (despite "Bottle" being a separate item). There's also "magic bottles" and the "Magic Hammer", despite that both items have having absolutely nothing magical about them. Later games would drop the magic name on the two items.
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** Heck, even ''the games themselves'' fall into this. [[KingdomHearts1 Kingdom Hearts,]] [[KingdomHearts2 Kingdom Hearts II,]] and [[VideoGame/KingdomHearts3 Kingdom Hearts III]] are actually the fifth, eigth, and eleventh games in chronological order. And the latter two are ''incomprehensible'' without playing almost every other game.

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** Heck, even ''the games themselves'' fall into this. [[KingdomHearts1 [[VideoGame/KingdomHearts1 Kingdom Hearts,]] [[KingdomHearts2 [[VideoGame/KingdomHearts2 Kingdom Hearts II,]] and [[VideoGame/KingdomHearts3 Kingdom Hearts III]] are actually the fifth, eigth, and eleventh games in chronological order. And the latter two are ''incomprehensible'' without playing almost every other game.
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This might be the worst nonindicative name in the series.

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** Heck, even ''the games themselves'' fall into this. [[KingdomHearts1 Kingdom Hearts,]] [[KingdomHearts2 Kingdom Hearts II,]] and [[VideoGame/KingdomHearts3 Kingdom Hearts III]] are actually the fifth, eigth, and eleventh games in chronological order. And the latter two are ''incomprehensible'' without playing almost every other game.
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** From the "Legacy of the Moonspell" DLC, [=McCoy-Oni=] is not an oni but rather a tanuki. However, his name is a PunnyName based on the Roman expression "me' cojoni", meaning "my balls", in reference to tanuki's huge testicles.
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* For the longest time, ''VideoGame/DanceDanceRevolution'' had the "Good" judgement rank below "Great," "Perfect," and "Marvelous." It's worth 0 points in most games, it doesn't raise your LifeMeter (but also doesn't decrease it), and it breaks your combo, the latter being made worse in modes where you are given a limited number of combo-breaking judgments before you get a GameOver, with that number ranging anywhere from four to [[OneHitPointWonder one]]. [[note]]''[=DanceDanceRevolution=] Solo Bass Mix'' and ''[=DanceDanceRevolution=] Solo 2000'' give you points on a Good, but your combo still breaks.[[/note]] The 2013 ''DDR'' game alleviates this a little by making Goods count towards combo, and ''[=DanceDanceRevolution=] A'' makes Goods add points for the first time in the mainline series, if by a small amount.

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* For the longest time, ''VideoGame/DanceDanceRevolution'' had the "Good" judgement rank below "Great," "Perfect," "Great", "Perfect", and "Marvelous." "Marvelous". It's worth 0 points in most games, it doesn't raise your LifeMeter (but also doesn't decrease it), and it breaks your combo, the latter being made worse in modes where you are given a limited number of combo-breaking judgments before you get a GameOver, with that number ranging anywhere from four to [[OneHitPointWonder one]]. [[note]]''[=DanceDanceRevolution=] Solo Bass Mix'' and ''[=DanceDanceRevolution=] Solo 2000'' give you points on a Good, but your combo still breaks.[[/note]] The 2013 ''DDR'' game alleviates this a little by making Goods count towards combo, and ''[=DanceDanceRevolution=] A'' makes Goods add points for the first time in the mainline series, if by a small amount.
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* ''VideoGame/ChronoTrigger''

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* ''VideoGame/ChronoTrigger''''VideoGame/ChronoTrigger'':
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* The Tetrabomb gun from ''VideoGame/RatchetAndClankGoingCommando'', which is the upgraded form of Hoverbomb gun, shoots ''five'' mines instead of four like its name would suggest.

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* The Mushroom Kingdom II stage in ''VideoGame/SuperSmashBrosMelee'' and ''VideoGame/SuperSmashBrosUltimate'' is actually based on the first level of ''VideoGame/SuperMarioBros2'', which takes place in the dream world of Subcon.
* ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU''
** In the Event Match "Great Fox Defense", you are not actually defending the Great Fox. Instead, you are defending the Pleiades.
** In "Robots vs. Dragons", the two opponents besides Ridley aren't actually Dragons. (Although Mega Charizard X does make him a Dragon and Yoshi's Final Smash is Super Dragon.)

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* ''VideoGame/SuperSmashBros'':
**
The Mushroom Kingdom II stage in ''VideoGame/SuperSmashBrosMelee'' and ''VideoGame/SuperSmashBrosUltimate'' is actually based on the first level of ''VideoGame/SuperMarioBros2'', which takes place in the dream world of Subcon.
* ** The ''VideoGame/SuperSmashBrosBrawl'' stage Mario Circuit is actually based on Figure-8 Circuit from ''VideoGame/MarioKartDS''. It would finally be given its proper name in ''Ultimate''.
**
''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU''
** *** In the Event Match "Great Fox Defense", you are not actually defending the Great Fox. Instead, you are defending the Pleiades.
** *** In "Robots vs. Dragons", the two opponents besides Ridley aren't actually Dragons. (Although Mega Charizard X does make him a Dragon and Yoshi's Final Smash is Super Dragon.)
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Obvious Beta is YMMV. Cleanup: (re)moving wick from trope/work example lists


* There's no actual racing in ''VideoGame/BigRigsOverTheRoadRacing.'' There was ''supposed'' to be, but the game is such an [[ObviousBeta Obvious Pre-Alpha]] that most of the programming and gameplay mechanics needed for a race to happen were ''never implemented.'' Your opponents never leave their starting positions unless you install a patch, and even then they're horribly slow and will always stop short of the finish line. In other words, it's impossible to lose. What little gameplay exists is better suited to [[GoodBadBugs messing around with the game's wonky physics]] than trying to compete with the empty rig the game claims you're racing against.

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* There's no actual racing in ''VideoGame/BigRigsOverTheRoadRacing.'' There was ''supposed'' to be, but the game is such an [[ObviousBeta Obvious Pre-Alpha]] that most Most of the programming and gameplay mechanics needed for a race to happen were ''never implemented.'' Your opponents never leave their starting positions unless you install a patch, and even then they're horribly slow and will always stop short of the finish line. In other words, it's impossible to lose. What little gameplay exists is better suited to [[GoodBadBugs messing around with the game's wonky physics]] physics than trying to compete with the empty rig the game claims you're racing against.
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* ''VideoGame/WillYouSnail'' features an AI named Squid. His computer avatar looks nothing like a squid.
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* ''VideoGame/{{Tomba}}'' has the Haunted Mansion, which isn't haunted at all. There are no ghosts found in there whatsoever. In fact, its gloomy aesthetic is the result of an everlasting thunderstorm looming in the sky over the mansion. Said thunderstorm is a curse caused by the Pink Evil Pig. And even ''he's'' not safe, because he's also known as the "Haunted Evil Pig". Despite what that name would suggest, his powers have nothing to do with spirits. He only controls [[ShockAndAwe lightning-elemental magic]], which is how he even created the curse at the mansion in the first place. This is averted in Japan, where the mansion is known as the more fitting "Thief Mansion" and the Pink Evil Pig is only ever referred to as such in the aforementioned country. Funny enough, there is an actual haunted Evil Pig in the sequel known as the "Evil Ghost Pig".
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* {{Sunman}} doesn't have heat powers, unless you count the EyeBeams he uses in one level as "heat vision".

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* {{Sunman}} VideoGame/{{Sunman}} doesn't have heat powers, unless you count the EyeBeams he uses in one level as "heat vision".
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* {{Sunman}} doesn't have heat powers, unless you count the EyeBeams he uses in one level as "heat vision".
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Giving nightmares is pretty "Evil".


** The "Dark" type has very little to do with darkness and a lot to do with [[CombatPragmatist not playing fair]]. This is again because the original Japanese name is "Aku", meaning "Evil". This gets even more confusing with the move Beat Up, one of the first few Dark moves from back when the type was first introduced to the series. You wouldn't think that a skill that consists of the whole team pitching in for an unison attack to be rolled with "dark", much less "evil". But, once again, it makes more sense in Japanese, where the move is actually named "Gang Up", as in "to lynch someone", which definitely fits. Then again, there's Pokémon like Absol, Darkrai and Pangoro who don't fit the "Evil-type" either.

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** The "Dark" type has very little to do with darkness and a lot to do with [[CombatPragmatist not playing fair]]. This is again because the original Japanese name is "Aku", meaning "Evil". This gets even more confusing with the move Beat Up, one of the first few Dark moves from back when the type was first introduced to the series. You wouldn't think that a skill that consists of the whole team pitching in for an unison attack to be rolled with "dark", much less "evil". But, once again, it makes more sense in Japanese, where the move is actually named "Gang Up", as in "to lynch someone", which definitely fits. Then again, there's Pokémon like Umbreon, Absol, Darkrai and Pangoro who don't fit the "Evil-type" either.
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** ''VideoGame/SuperMarioRPG'' has an attack called "Drain." Instead of [[LifeDrain draining HP]] or [[ManaDrain Flower points]], it's a weak fireball attack (in Japan, it's called "Fireball").
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* ''Continental Circus'' is a race game. ("Circus" was actually a bad translation and should have been "circuits"; this was later corrected.)
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** The "Orbs" the player collects aren't really spherical, they're pear-shaped in the first four games, skull-shaped in ''VideoGame/DMCDevilMayCry'', and are of assorted shapes in ''VideoGame/DevilMayCry''.

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** The "Orbs" the player collects aren't really spherical, they're pear-shaped in the first four games, skull-shaped in ''VideoGame/DMCDevilMayCry'', and are of assorted shapes in ''VideoGame/DevilMayCry''.''VideoGame/DevilMayCry5''.

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** The "orbs" the player collects aren't really spherical, they're pear-shaped.
** A lot of the boss characters are named after random mythical characters [[SadlyMythtaken without any concern for how well they match up to the name]]. The most notable case may be Literature/{{Beowulf}} from the [[VideoGame/DevilMayCry3DantesAwakening third game]], who is actually a pretty accurate depiction of the demon Pazuzu.
** The recurring boss "Phantom" is not a ghost or a person who walks through walls; he's a giant flaming spider-scorpion hybrid made out of magma. The name ''might'' refer to his ability to tunnel into the earth to appear and disappear at will, but that's a stretch.

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** The "orbs" "Orbs" the player collects aren't really spherical, they're pear-shaped.
pear-shaped in the first four games, skull-shaped in ''VideoGame/DMCDevilMayCry'', and are of assorted shapes in ''VideoGame/DevilMayCry''.
** A lot of the demon {{Mooks}} and boss characters are named after random mythical [[ReligiousAndMythologicalThemeNaming mythical]] characters [[SadlyMythtaken without any concern for how well they match up to the name]]. While there are too many of these to be listed, some examples include:
***
The most notable case may be Literature/{{Beowulf}} from the [[VideoGame/DevilMayCry3DantesAwakening third game]], who is actually a pretty accurate depiction of the demon Pazuzu.
**
Pazuzu, an influence that has also been confirmed in the ''3142 Graphic Arts'' artbook.
***
The recurring boss "Phantom" is not a ghost or a person who walks through walls; he's a giant flaming spider-scorpion hybrid made out of magma. The name ''might'' refer to his ability to tunnel into the earth to appear and disappear at will, but that's a stretch.stretch.
*** Drekavac is the Slavic word for "Screamer", and is also the name of a mythological south-Slavic monster. However, the Drekavac in ''VideoGame/DMCDevilMayCry'' is silent.
** It also applies to a weapon in ''VideoGame/DevilMayCry5''. As stated in Nico's Reports, the "II" in the Kalina Ann II's name doesn't necessarily mean that it's an upgrade on the original; Nico just made a replica that doesn't stray too far from the original rocket launcher that Lady dropped in the battle against Urizen.
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** [[WebAnimation/ZeroPunctuation Yahtzee]] [[LampshadeHanging lampshaded]] in his review of [[VideoGame/TombRaider2013 the reboot]] that the name had become particularly obsolete as raiding tombs had become "a tertiary activity at best", with the reboot series definitively steering away from platform puzzling and more towards 3rd person shooter action, with actual defined "tombs" existing mainly as entirely-optional side areas that could be ventured into for materials and exp, rather than an integral part of the game's story. Yahtzee also observed that these were actually his favourite parts of the reboot trilogy.
--->'''Yahtzee:''' Well, speaking of Nathan Drake, I like ''Tomb Raider'' when it's actually being ''Tomb Raider'' and I like it a lot less when it's being ''VideoGame/{{Uncharted}}''.
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* Your titular character in ''VideoGame/HandsOfNecromancy'', despite being explicitly called a "{{necromancer}}"... is not. You don't communicate with spirits at any stage, you don't raise the dead, you simply fight the undead and restore them to being plain dead.
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* Haven City in ''VideoGame/JakAndDaxter'' always seems to be in some sort of war. In ''VideoGame/Jak3Wastelander'', there is war in the city between [[MeleeATrois three factions]] throughout the entirety of the game. Ironically, the city was originally created to protect citizens from the Metal Heads. However in ''Jak 3'', the Metal Heads have their own entire section in the western part of the city.

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* Haven City in ''VideoGame/JakAndDaxter'' always seems to be in some sort of war. In ''VideoGame/Jak3Wastelander'', ''VideoGame/Jak3'', there is war in the city between [[MeleeATrois three factions]] throughout the entirety of the game. Ironically, the city was originally created to protect citizens from the Metal Heads. However in ''Jak 3'', the Metal Heads have their own entire section in the western part of the city.



** The move Aerial Ace, while a Flying-type move, is actually based on swordplay (it's called Tsubame Gaeshi, meaning Swallow Reversal, in Japanese, which is a famous sword technique) and has nothing to do with actually being [[AcePilot a flying ace]], explaining why it can be learned by -- among others -- the wingless, 800lb Rock/Steel type Aggron and the perpetually subterranean Ground-type Diglett. Hilariously, it's still a Flying-type move, which means that in ''VideoGame/PokemonSunAndMoon'' the 'mons that learn it can still use the [[LimitBreak Z-Move]] [[DeathFromAbove Supersonic Skystrike]], [[https://www.youtube.com/watch?v=4HmMPQX7uJ8 no matter how hilariously inappropriate it is for the creature in question.]]

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** The move Aerial Ace, while a Flying-type move, is actually based on swordplay (it's called Tsubame Gaeshi, meaning Swallow Reversal, in Japanese, which is a famous sword technique) and has nothing to do with actually being [[AcePilot a flying ace]], explaining why it can be learned by -- among others -- the wingless, 800lb Rock/Steel type Aggron and the perpetually subterranean Ground-type Diglett. Hilariously, it's still a Flying-type move, which means that in ''VideoGame/PokemonSunAndMoon'' the 'mons that learn it can still use the [[LimitBreak Z-Move]] [[DeathFromAbove Supersonic Skystrike]], [[https://www.youtube.com/watch?v=4HmMPQX7uJ8 no matter how hilariously inappropriate it is for the creature in question.]]]] The anime doesn't really help as it's commonly depicted as a tackling move there.



** The "Dark" type has very little to do with darkness and a lot to do with [[CombatPragmatist not playing fair]]. This is again because the original Japanese name is "Aku", meaning "Evil". This gets even more confusing with the move Beat Up, one of the first few Dark moves from back when the type was first introduced to the series. You wouldn't think that a skill that consists of the whole team pitching in for an unison attack to be rolled with "dark", much less "evil". But, once again, it makes more sense in Japanese, where the move is actually named "Gang Up", as in "to lynch someone", which definitely fits.

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** The "Dark" type has very little to do with darkness and a lot to do with [[CombatPragmatist not playing fair]]. This is again because the original Japanese name is "Aku", meaning "Evil". This gets even more confusing with the move Beat Up, one of the first few Dark moves from back when the type was first introduced to the series. You wouldn't think that a skill that consists of the whole team pitching in for an unison attack to be rolled with "dark", much less "evil". But, once again, it makes more sense in Japanese, where the move is actually named "Gang Up", as in "to lynch someone", which definitely fits. Then again, there's Pokémon like Absol, Darkrai and Pangoro who don't fit the "Evil-type" either.



** Despite its English, French, and Korean names implying that it's an all-male species, Mr. Mime has a 1:1 male to female ratio like most Pokémon (its name was translated before genders were introduced in the games, and the translator would later regret his decision). In Japanese, it goes by the gender-neutral name Barrierd, while in the German translation it's named Pantimos.

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** Despite its English, French, and Korean names implying that it's an all-male species, Mr. Mime has a 1:1 male to female ratio like most Pokémon (its name was translated before genders were introduced in the games, and the translator would later regret his decision). In Japanese, it goes by the gender-neutral name Barrierd, while in the German translation it's named Pantimos. However, many Pokémon had King in their names in Japan even during Generation I like Magikarp who is called Koiking in Japan.
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* In ''VideoGame/PokemonVietnameseCrystal'', a poorly translated bootleg of ''[[VideoGame/PokemonGoldAndSilver Pokémon Crystal Version]]'', many of the names of Pokémon and attacks make little or no sense. For example, [[BlindIdiotTranslation Venonat is called "BREAD", Gyarados is called "JINDE", Rattata is called "CAML", Water Gun is called "FLAME", Hypnosis is called "SPEC", and Nightshade is called "Flash"]], to name a few. All of the items have completely unhelpful names, too.

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* In ''VideoGame/PokemonVietnameseCrystal'', a poorly translated bootleg of ''[[VideoGame/PokemonGoldAndSilver Pokémon Crystal Version]]'', many of the names of Pokémon and attacks make little or no sense. For example, [[BlindIdiotTranslation Venonat is called "BREAD", Gyarados is called "JINDE", Rattata is called "CAML", Water Gun is called "FLAME", Hypnosis is called "SPEC", and Nightshade Night Shade is called "Flash"]], to name a few. All of the items have completely unhelpful names, too.
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*** The '''Archer''' class, which is not actually just archers but anyone who "fights from range". This includes people who use guns and crossbows, like Billy the Kid and William Tell, but also has some completely absurd members like Summer Artoria Pendragon (who uses a squirt gun), Nikola Tesla (who [[ShockAndAwe shoots lightning]]), [[LightNovel/TheGardenOfSinners Asagami Fujino]] (who can ''twist'' things - that's not even throwing anything!), and Summer Jeanne (who throws ''dolphins''. Yes, you read that right). And ''then'' there are the folks who can use a bow and arrow but choose not to, like the above mentioned ''FSN'' Archers and [[LightNovel/FateApocrypha Chiron]], who uses Pankration.

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*** The '''Archer''' class, which is not actually just archers but anyone who "fights from range". This includes people who use guns and crossbows, like Billy the Kid and William Tell, but also has some completely absurd members like Summer Artoria Pendragon (who uses a squirt gun), Nikola Tesla (who [[ShockAndAwe shoots lightning]]), [[LightNovel/TheGardenOfSinners [[Literature/TheGardenOfSinners Asagami Fujino]] (who can ''twist'' things - that's not even throwing anything!), and Summer Jeanne (who throws ''dolphins''. Yes, you read that right). And ''then'' there are the folks who can use a bow and arrow but choose not to, like the above mentioned ''FSN'' Archers and [[LightNovel/FateApocrypha [[Literature/FateApocrypha Chiron]], who uses Pankration.



*** '''Rider''' sounds quite self-evident compared to the others... until Medb tells you that the only reason she qualifies for it is because she's [[DoubleEntendre skilled at riding men]]. Yes, you can ride ''anything'' in this class. [[EverythingExceptMostThings Except dragons, demonic beasts, or other kinds of magical entities.]] Then you need a special skill to actually ride them. Not to mention as well that Riding in particular has been shown in other ''Fate'' works to also be a skill that a Servant of any other class can have without being a Rider; Artoria Pendragon and [[LightNovel/FateApocrypha Mordred]], both Sabers, have it at a decently high rank, and in fact four of the currently nine Servants to have it at its maximum level aren't even Riders.

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*** '''Rider''' sounds quite self-evident compared to the others... until Medb tells you that the only reason she qualifies for it is because she's [[DoubleEntendre skilled at riding men]]. Yes, you can ride ''anything'' in this class. [[EverythingExceptMostThings Except dragons, demonic beasts, or other kinds of magical entities.]] Then you need a special skill to actually ride them. Not to mention as well that Riding in particular has been shown in other ''Fate'' works to also be a skill that a Servant of any other class can have without being a Rider; Artoria Pendragon and [[LightNovel/FateApocrypha [[Literature/FateApocrypha Mordred]], both Sabers, have it at a decently high rank, and in fact four of the currently nine Servants to have it at its maximum level aren't even Riders.



*** The '''Ruler''' class, introduced in ''LightNovel/FateApocrypha'', sounds like a class where you'd find a lot of kings. No. It's a class for people who do not wish for the Holy Grail, and they're supposed to act as regulators for the other Servants... ''Except'' that Amakusa Shirou Tosikada didn't get the memo, because he sure wants that cup. And there are a whole bunch of people in other classes who are not interested in the grail, either.

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*** The '''Ruler''' class, introduced in ''LightNovel/FateApocrypha'', ''Literature/FateApocrypha'', sounds like a class where you'd find a lot of kings. No. It's a class for people who do not wish for the Holy Grail, and they're supposed to act as regulators for the other Servants... ''Except'' that Amakusa Shirou Tosikada didn't get the memo, because he sure wants that cup. And there are a whole bunch of people in other classes who are not interested in the grail, either.
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Blade On A Stick has been disambiguated


*** The definition of '''Lancer''' is a horse riding knight or similar wielding a lance. The definition of Lancer in ''FGO'' is anyone who wields a BladeOnAStick, which includes lances, spears, naginatas, scythes, etc. And then [[spoiler:there's the Grand Lancer, who isn't wielding anything. He IS the spear, and he fights by shooting energy from his hands]]. This was questioned by a LOT of people.

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*** The definition of '''Lancer''' is a horse riding knight or similar wielding a lance. The definition of Lancer in ''FGO'' is anyone who wields a BladeOnAStick, spear, which includes lances, spears, naginatas, scythes, etc. And then [[spoiler:there's the Grand Lancer, who isn't wielding anything. He IS the spear, and he fights by shooting energy from his hands]]. This was questioned by a LOT of people.
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** In "Robots vs. Dragons", the 2 opponents besides Ridley, aren't actually Dragons. (Although Mega Charizard X does make him a Dragon though and Yoshi's Final Smash is Super Dragon.)

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** In "Robots vs. Dragons", the 2 two opponents besides Ridley, Ridley aren't actually Dragons. (Although Mega Charizard X does make him a Dragon though and Yoshi's Final Smash is Super Dragon.)

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