History NonIndicativeName / VideoGames

15th Apr '17 8:04:55 PM TheCuza
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* Amongst the many different categories of weapons available in the ''VideoGame/DarkSouls'' series, there are Greatswords and there are the even bigger ''Ultra'' Greatswords. In all three games, the weapon simply called "Greatsword" is part of the latter category.

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* Amongst the many different categories of weapons available in the ''VideoGame/DarkSouls'' series, there are Greatswords [[{{BFS}} Greatswords]] and there are the [[UpToEleven even bigger bigger]] ''Ultra'' Greatswords. In all three games, the weapon simply called "Greatsword" is part of the latter category.category.
** There is also the Black Knight Sword, which is a Greatsword, and the Black Knight Greatsword, which is an Ultra Greatsword. However, these are only non-indicative names when ''you'' use these weapons. Black Knights are bigger than you, and the weapons are appropriately sized for ''them'' as a regular Straight Sword and Greatsword respectively.
12th Apr '17 10:21:59 AM josh6243
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* [[Literature/MobileSuitGundamHathawaysFlash Hathaway's]] {{Leitmotif}} in ''VideoGame/SuperRobotWarsV'' is called "His Name Is Mufti Nabiyu Erin"... Even though it's been establiahed in the story that he ISN'T Mufti Nabiyu Erin despite being the pilot of Xi Gundam (for starters, [[Anime/MobileSuitGundamCharsCounterattack Chan Agi was the one who killed Quess, not him]]), and he personally vowed that he never will be after [[FutureMeScaresMe learning about Mufti from the NCC world.]]
20th Mar '17 2:36:31 AM SpaceKABOOM
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* ''Hang-On II'' is not a sequel to ''[[VideoGame/HangOn Hang-on]]'', it's just an SG-1000 port of the original game. The {{UsefulNotes/MSX}} port of ''Hang-On'' is identical in all but the title screen. The number was only added to distinguish it from the Master System port of ''Hang-On'' released prior to it; the actual sequel was ''Super Hang-On.''

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* ''Hang-On II'' is not a sequel to ''[[VideoGame/HangOn Hang-on]]'', Hang-On]]'', it's just an SG-1000 port of the original game. The {{UsefulNotes/MSX}} port of ''Hang-On'' is identical in all but the title screen. The number was only added to distinguish it from the Master System port of ''Hang-On'' released prior to it; the actual sequel was ''Super Hang-On.''
20th Mar '17 2:35:44 AM SpaceKABOOM
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* ''Hang-On II'' is not a sequel to ''Hang-On'', it's just an SG-1000 port of the original game. The {{UsefulNotes/MSX}} port of ''Hang-On'' is identical in all but the title screen. The number was only added to distinguish it from the Master System port of ''Hang-On'' released prior to it; the actual sequel was ''Super Hang-On.''

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* ''Hang-On II'' is not a sequel to ''Hang-On'', ''[[VideoGame/HangOn Hang-on]]'', it's just an SG-1000 port of the original game. The {{UsefulNotes/MSX}} port of ''Hang-On'' is identical in all but the title screen. The number was only added to distinguish it from the Master System port of ''Hang-On'' released prior to it; the actual sequel was ''Super Hang-On.''
15th Mar '17 6:47:47 PM nombretomado
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* ''Hang-On II'' is not a sequel to ''Hang-On'', it's just an SG-1000 port of the original game. The {{MSX}} port of ''Hang-On'' is identical in all but the title screen. The number was only added to distinguish it from the Master System port of ''Hang-On'' released prior to it; the actual sequel was ''Super Hang-On.''

to:

* ''Hang-On II'' is not a sequel to ''Hang-On'', it's just an SG-1000 port of the original game. The {{MSX}} {{UsefulNotes/MSX}} port of ''Hang-On'' is identical in all but the title screen. The number was only added to distinguish it from the Master System port of ''Hang-On'' released prior to it; the actual sequel was ''Super Hang-On.''
9th Mar '17 9:19:03 AM BeerBaron
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** While they tend to be part of the backstory, the series very rarely include the eponymous Elder Scrolls in-game, if at all; and when they do, like in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', they usually are just an insignificant MacGuffin. Averted in ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', however, where it's a vital part of the main plot. ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'' does imply that the name is ''[[MetaphoricallyTrue metaphorically]]'' [[MetaphoricallyTrue accurate]] in that the Elder Scrolls can (in-universe) be used in phrases in a way roughly equivalent to 'history books', and the games do indeed show important historic events that given their nature would appear on the Elder Scrolls.

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** While they tend to be part of play significant parts in the backstory, the series very rarely include the it wasn't until ''Oblivion'' that an eponymous Elder Scrolls in-game, if at all; Scroll was actually seen in a game, and when they do, like even then it was a MacGuffin in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', they usually are just an insignificant MacGuffin. Averted in ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', however, a side quest. It wouldn't be fully averted until ''Skyrim'', where it's a vital part of the main plot. ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'' does imply that the name is ''[[MetaphoricallyTrue metaphorically]]'' [[MetaphoricallyTrue accurate]] in that the Elder Scrolls can (in-universe) be used in phrases in a way roughly equivalent to 'history books', and the games do indeed show one plays an important historic events that given their nature would appear on part in the Elder Scrolls.main quest.
** A number of the series staple FantasyMetals qualify, especially Glass and Ebony.



** In ''Skyrim'', the orphanage owner Grelod the Kind is anything but.

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** ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'':
*** The "Ministry of Truth" is where the [[CorruptChurch Tribunal Temple]] suppresses dissent of any kind. Its resemblance to the Ministry of Truth in Literature/NineteenEightyFour probably isn't a coincidence, though its actual function resembles the Ministry of Love more closely. Orwell's Ministry of Truth was devoted to spreading lies and propaganda, not suppressing dissent.
*** "Ash vampires", [[BigBad Dagoth Ur's]] [[EliteMooks highest ranking minions]], are not vampires. In fact, they are not even undead. (Some in-universe sources also refer to them as "Heart-Wights," which is quite a bit more accurate give the source of their power.)
** In ''Skyrim'', ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', the orphanage owner Grelod the Kind is anything but.
5th Mar '17 1:51:26 PM WillyFourEyes
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** In ''VideoGame/FinalFantasyTactics'', the ''blaze gun'' shoots ice and the ''glacier gun'' shoots fire. This is one result of the BlindIdiotTranslation that plagues the game. The guns were "'''Anti'''-Blaze Gun" and "Anti-Glacier Gun" respectively in the original Japanese. The PSP remake fixes this by simply swapping the names. In a similar fashion, the NPC ability "Steal Bracelet"? Instantly kills the target. Later releases renamed it "Steal Breath".

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** In ''VideoGame/FinalFantasyTactics'', the ''blaze gun'' shoots ice and the ''glacier gun'' shoots fire. This is one result of the BlindIdiotTranslation that plagues the game. The guns were "'''Anti'''-Blaze Gun" and "Anti-Glacier Gun" respectively in the original Japanese. The PSP remake fixes this by simply swapping the names. In a similar fashion, the NPC ability "Steal "Stop Bracelet"? Instantly kills the target. Later releases renamed it "Steal Breath"."Suffocate".
25th Feb '17 11:39:14 AM Grudgeal
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* InUniverse in ''VideoGame/GiantsCitizenKabuto'': Blind Man's Volcano. Closer inspection by Delphi reveals that's it's actually a frozen-over archipelago. Yan responds that the man who named it was ''blind''.
14th Dec '16 9:13:42 AM Andyroid
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* ''VideoGame/NormalSuperMarioBros'', a series of VideoGame/SuperMarioBros fan games that are [[MushroomSamba anything but normal]].
12th Dec '16 8:07:25 PM LucaEarlgrey
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* For the longest time, ''VideoGame/{{DanceDanceRevolution}}'' had the "Good" judgement rank below "Great", "Perfect", and "Marvelous". It's worth 0 points in most games, it doesn't raise your LifeMeter (but also doesn't decrease it), and it breaks your combo, the latter being made worse in modes where you are given a limited number of combo-breaking judgements before you get a GameOver, with that number ranging anywhere from four to [[OneHitPointWonder one]].[[note]]''[=DanceDanceRevolution=] Solo Bass Mix'' and ''[=DanceDanceRevolution=] Solo 2000'' give you points on a Good, but your combo still breaks.[[/note]] The 2013 ''DDR'' game alleviates this a little by making Goods count towards combo, and ''[=DanceDanceRevolution=] A'' makes Goods add points for the first time in the mainline series, if by a small amount.
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