History NightmareFuel / StreetsOfRage

9th Nov '17 8:24:53 PM BlackBaroness
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[[caption-width-right:320:Mr. X exerting his control of the city and giving young players nightmares.]]

to:

[[caption-width-right:320:Mr. X exerting his control of the city and [[NightmareFace giving young players nightmares.nightmares]].]]
8th Nov '17 2:53:24 PM BlackBaroness
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Added DiffLines:

[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/latest_46.png]]
[[caption-width-right:320:Mr. X exerting his control of the city and giving young players nightmares.]]
1st Oct '17 3:26:43 AM SpaceKABOOM
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[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/sorr_souther_killing_clean_9610.jpg]]
[[caption-width-right:320:"I don't remember ''this'' being in the original..."]]



!!The original games:

to:

!!The original games:



* The premise of the very first game: A city taken over by TheSyndicate to the point where [[DirtyCop even the police, who are supposed to protect the citizens, are corrupted]]. Police corruption, be it by organized crime or otherwise, unfortunately, exists in real life.

!!The fan remake:
* In the remake depicted above, Souther, the boss of the slum stage, is seen brutally murdering somebody before he is encountered in a boss fight. The body of his victim is never seen, but there is a massive pool of blood on the ground nearby.
** If an enemy is sliced, blown up, or run over in the remake, they will become [[HalfTheManHeUsedToBe bisected]]. This contrasts beating the tar out of them (where the deaths are just implied in that case) because it shows some of the enemies' internal organs. It can be more disturbing if [[KidHero Skate]] slices through his enemies with his special move. There is the option to turn that off, but still.
----

to:

* The premise of the very first game: A city taken over by TheSyndicate to the point where [[DirtyCop even the police, who are supposed to protect the citizens, are corrupted]]. Police corruption, be it by organized crime or otherwise, unfortunately, exists in real life.

!!The fan remake:
* In the remake depicted above, Souther, the boss of the slum stage, is seen brutally murdering somebody before he is encountered in a boss fight. The body of his victim is never seen, but there is a massive pool of blood on the ground nearby.
** If an enemy is sliced, blown up, or run over in the remake, they will become [[HalfTheManHeUsedToBe bisected]]. This contrasts beating the tar out of them (where the deaths are just implied in that case) because it shows some of the enemies' internal organs. It can be more disturbing if [[KidHero Skate]] slices through his enemies with his special move. There is the option to turn that off, but still.
----
life.
28th Jan '17 4:57:24 AM Aspie1987
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* The premise of the very first game: A city taken over by TheSyndicate to the point where even [[DirtyCop even the police, who are supposed to protect the citizens, are corrupted]]. Police corruption, be it by organized crime or otherwise, unfortunately, exists in real life.

to:

* The premise of the very first game: A city taken over by TheSyndicate to the point where even [[DirtyCop even the police, who are supposed to protect the citizens, are corrupted]]. Police corruption, be it by organized crime or otherwise, unfortunately, exists in real life.
11th Dec '16 3:21:58 PM AlienPatch
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** In the Japanese version of the third game (or its FanTranslation thereof), screwing the sixth stage up "[[SarcasmMode rewards]]" the player with... [[http://www.youtube.com/watch?v=0JgR7xnWrXg this]]. [[spoiler:SceneryGorn ahoy!]] Not helped that the weapons that cause it are [[spoiler:nuclear weapons, which is [[AdultFear a very realistic threat]].]]

to:

** In the Japanese version of the third game (or its FanTranslation thereof), screwing the sixth stage up "[[SarcasmMode rewards]]" the player with... [[http://www.youtube.com/watch?v=0JgR7xnWrXg this]]. [[spoiler:SceneryGorn ahoy!]] Not helped that the weapons that cause it are [[spoiler:nuclear weapons, which is [[AdultFear [[ParanoiaFuel a very realistic threat]].]]
17th Jun '16 1:15:40 PM Larkmarn
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* Stage 3 in the second game. Everything's normal until a certain section in Stage 3. Then you walk through an entryway decorated with teeth and eyes and find yourself in some dark, [[Creator/HRGiger Gigeresque]] room with eggs containing evil-looking larval creatures scattered around that explode when struck, and you have to fight some giant demonic head called Vehelits in order to pass. Even granted the level's AmusementParkOfDoom theme, this is straight-up ''weird''. In the remake, if you sprint in this area, you can hear some unsettling squishing sounds as your character runs. This is an amusement park, quite clearly. Jeez. Pay attention, people.

to:

* Stage 3 in the second game. Everything's normal until a certain section in Stage 3. Then you walk through an entryway decorated with teeth and eyes and find yourself in some dark, [[Creator/HRGiger Gigeresque]] room with eggs containing evil-looking larval creatures scattered around that explode when struck, and you have to fight some giant demonic head called Vehelits in order to pass. Even granted the level's AmusementParkOfDoom theme, this is straight-up ''weird''. In the remake, if you sprint in this area, you can hear some unsettling squishing sounds as your character runs. This is an amusement park, quite clearly. Jeez. Pay attention, people.
24th Jul '15 8:16:35 PM Brittonbubba
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* In the remake depicted above, Souther, the boss of the slum stage, is seen brutally murdering somebody before he is encountered in a boss fight. The body of his victim is never seen, but there is a massive pool of blood on the ground nearby.
** If an enemy is sliced, blown up, or run over in the remake, they will become [[HalfTheManHeUsedToBe bisected]]. This contrasts beating the tar out of them (where the deaths are just implied in that case) because it shows some of the enemies' internal organs. It can be more disturbing if [[KidHero Skate]] slices through his enemies with his special move. There is the option to turn that off, but still.
15th Jul '15 9:41:26 AM Kalrot
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Added DiffLines:

!!The original games:


Added DiffLines:


!!The fan remake:
* In the remake depicted above, Souther, the boss of the slum stage, is seen brutally murdering somebody before he is encountered in a boss fight. The body of his victim is never seen, but there is a massive pool of blood on the ground nearby.
** If an enemy is sliced, blown up, or run over in the remake, they will become [[HalfTheManHeUsedToBe bisected]]. This contrasts beating the tar out of them (where the deaths are just implied in that case) because it shows some of the enemies' internal organs. It can be more disturbing if [[KidHero Skate]] slices through his enemies with his special move. There is the option to turn that off, but still.
8th Jun '15 3:47:55 AM cr.miles
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* Stage 3 in the second game. Everything's normal until a certain section in Stage 3. Then you walk through an entryway decorated with teeth and eyes and find yourself in some dark, [[Creator/HRGiger Gigeresque]] room with eggs containing evil-looking larval creatures scattered around that explode when struck, and you have to fight some giant demonic head called Vehelits in order to pass. Even granted the level's AmusementParkOfDoom theme, this is straight-up ''weird''. In the remake, if you sprint in this area, you can hear some unsettling squishing sounds as your character runs.

to:

* Stage 3 in the second game. Everything's normal until a certain section in Stage 3. Then you walk through an entryway decorated with teeth and eyes and find yourself in some dark, [[Creator/HRGiger Gigeresque]] room with eggs containing evil-looking larval creatures scattered around that explode when struck, and you have to fight some giant demonic head called Vehelits in order to pass. Even granted the level's AmusementParkOfDoom theme, this is straight-up ''weird''. In the remake, if you sprint in this area, you can hear some unsettling squishing sounds as your character runs. This is an amusement park, quite clearly. Jeez. Pay attention, people.
7th Mar '15 9:40:43 PM ViperAcidZX
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* Stage 3 in the second game. Everything's normal until a certain section in Stage 3. Then you walk through an entryway decorated with teeth and eyes and find yourself in some dark, [[Creator/HRGiger Gigeresque]] room with eggs containing evil-looking larval creatures scattered around that explode when struck, and you have to fight some giant demonic head called Vehelits in order to pass. Even granted the level's AmusementParkOfDoom theme, this is straight-up ''weird''.

to:

* Stage 3 in the second game. Everything's normal until a certain section in Stage 3. Then you walk through an entryway decorated with teeth and eyes and find yourself in some dark, [[Creator/HRGiger Gigeresque]] room with eggs containing evil-looking larval creatures scattered around that explode when struck, and you have to fight some giant demonic head called Vehelits in order to pass. Even granted the level's AmusementParkOfDoom theme, this is straight-up ''weird''. In the remake, if you sprint in this area, you can hear some unsettling squishing sounds as your character runs.
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