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* ''VideoGame/CaptainAmericaAndTheAvengers'' is a beat-'em-up by Data East hailing from 1991. It's not the most advanced game even for its time, but while the gameplay is passable, the voice acting alternates between hilariously bad (for instance, Whirlwind's comeback to "You can't escape" is "You will be the one escaping!") and absurdly epic (the game will implore you to continue with a stirring "AMERICA STILL NEEDS YOUR HELP!"). There is ''no'' subtlety whatsoever in the delivery, but this just makes it more fun and enjoyable--making it surprisingly similar to classically cheesy Silver Age comic books as a result.

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* ''VideoGame/CaptainAmericaAndTheAvengers'' is a beat-'em-up by Data East hailing from 1991. It's not the most advanced game even for its time, but while the gameplay is passable, the voice acting alternates between hilariously bad (for instance, Whirlwind's comeback to "You can't escape" is "You will be the one escaping!") and absurdly epic (the game will implore you to continue with a stirring "AMERICA STILL NEEDS YOUR HELP!"). There is ''no'' subtlety whatsoever in the delivery, but this just makes it more fun and enjoyable--making it surprisingly similar to classically cheesy Silver Age comic books as a result.result.
* The ''VideoGame/SoulSeries'', good golly, this series of fighting games has some of the corniest dailogue and voice acting out there, whether you're hearing pre-fight or post-fight one-liners like Sophitia saying [[DepartmentofRedundancyDepartment "You're in pain, it's painful isn't it?"]] or the brutish Astaroth shouting "Squirm! Scream!", it's likely the voice actors were having alot of fun with these lines.
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* The comm officer of the ''Colossus'' during the "Their Finest Hour" mission of ''[[FreeSpace FreeSpace 2]]'' delivers some horrific Narms, but somehow the shock and horror of the pride of the Galactic Terran-Vasudan Alliance being destroyed right before your eyes outweighs terrible voice acting.

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* The comm officer of the ''Colossus'' during the "Their Finest Hour" mission of ''[[FreeSpace FreeSpace 2]]'' ''VideoGame/FreeSpace2'' delivers some horrific Narms, but somehow the shock and horror of the pride of the Galactic Terran-Vasudan Alliance being destroyed right before your eyes outweighs terrible voice acting.
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* ''VideoGame/RobotAlchemicDrive'' has a crappy dub, there's no denying it. What makes it SoBadItsGood, as opposed to SoBadItsHorrible, is the fact that it's, for the most part, ridiculously over-the-top and dramatic, evoking a feeling like one is watching an old dub of anime from the 1980s, before quality control in dubbing was a concept (and there is word that this was [[GoodBadActing actually intentional]] on the part of the dub [=VAs=]). Special mention goes to Mika Banhara, the news correspondent with a ridiculously thick Japanese accent (despite the fact that the game takes place in Japan and the only other foreign accent is equally thick German).

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* ''VideoGame/RobotAlchemicDrive'' has a crappy dub, there's no denying it. What makes it SoBadItsGood, as opposed to SoBadItsHorrible, is the fact that it's, for the most part, ridiculously over-the-top and dramatic, evoking a feeling like one is watching an old dub of anime from the 1980s, before quality control in dubbing was a concept (and there is word that this was [[GoodBadActing [[StylisticSuck actually intentional]] on the part of the dub [=VAs=]). Special mention goes to Mika Banhara, the news correspondent with a ridiculously thick Japanese accent (despite the fact that the game takes place in Japan and the only other foreign accent is equally thick German).
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* ''VideoGame/RobotAlchemicDrive'' has a crappy dub, there's no denying it. What makes it SoBadItsGood, as opposed to SoBadItsHorrible, is the fact that it's, for the most part, ridiculously over-the-top and dramatic, evoking a feeling like one is watching an old dub of anime from the 1980s, before quality control in dubbing was a concept (and there is word that this was [[GoodBadActing actually intentional]] on the part of the dub [=VAs=]). Special mention goes to Mika Banhara, the news correspondent with a ridiculously thick Japanese accent (despite the fact that the game takes place in Japan and the only other foreign accent is equally thick German).
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* A promotional laserdisc for ''[[VideoGame/AceCombat Air Combat 22]]'' includes a [[https://www.youtube.com/watch?v=i1O0nqDr0hA vocal version]] of one of the game's bavkground track, done in a style very similar to the ''Daytona USA'' tracks linked above. It is very silly, and by that token, very lovable.

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* A promotional laserdisc for ''[[VideoGame/AceCombat Air Combat 22]]'' includes a [[https://www.youtube.com/watch?v=i1O0nqDr0hA vocal version]] of one of the game's bavkground track, done in a style very similar to the ''Daytona USA'' tracks linked above. It is very silly, and by that token, very lovable.lovable.
* ''VideoGame/CaptainAmericaAndTheAvengers'' is a beat-'em-up by Data East hailing from 1991. It's not the most advanced game even for its time, but while the gameplay is passable, the voice acting alternates between hilariously bad (for instance, Whirlwind's comeback to "You can't escape" is "You will be the one escaping!") and absurdly epic (the game will implore you to continue with a stirring "AMERICA STILL NEEDS YOUR HELP!"). There is ''no'' subtlety whatsoever in the delivery, but this just makes it more fun and enjoyable--making it surprisingly similar to classically cheesy Silver Age comic books as a result.
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* While it's universally agreed that the sex scenes in ''VideoGame/DragonAgeOrigins'' are incredibly cheesy--thanks in no small part to the hilariously awful underwear everyone's wearing--the romances themselves are pure [[CrowningMomentOfHeartwarming heartwarming]] (and [[TearJerker heartrending]], with the right choices).
** The sex scenes are made even more awkward by a certain bug that results in the player character ''still wearing full plate armor''. There's also the fact that Morrigan, who clearly wears no undergarments under that outfit of hers, apparently ''puts on'' underwear to have sex.
* This doesn't get much better in ''VideoGame/DragonAgeII''. The sex scenes now happen while everyone's fully clothed, which is actually a little better, but the body positions are still really weird and there's a bit of awkward dialogue that the first game mostly lacked - but there are still many genuinely sweet moments, and you can, in one case, [[CrowningMomentOfFunny break the tension by offering your lover a sandwich.]]
* DragonAgeInquisition continues the grand tradition with a cutscene just before the penultimate mission. It cuts between scenes of your soldiers receiving the news that a big mission is under way and they need to drop everything and get moving. Thing is every time you see a group get the news, they stab the nearest surface with a knife or sword, all of them, to super dramatic music. It's like the Inquisition secret handshake.

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* ''Franchise/DragonAge'':
**
While it's universally agreed that the sex scenes in ''VideoGame/DragonAgeOrigins'' are incredibly cheesy--thanks in no small part to the hilariously awful underwear everyone's wearing--the romances themselves are pure [[CrowningMomentOfHeartwarming heartwarming]] (and [[TearJerker heartrending]], with the right choices).
**
choices). The sex scenes are made even more awkward by a certain bug that results in the player character ''still wearing full plate armor''. There's also the fact that Morrigan, who clearly wears no undergarments under that outfit of hers, apparently ''puts on'' underwear to have sex.
* ** This doesn't get much better in ''VideoGame/DragonAgeII''. The sex scenes now happen while everyone's fully clothed, which is actually a little better, but the body positions are still really weird and there's a bit of awkward dialogue that the first game mostly lacked - but there are still many genuinely sweet moments, and you can, in one case, [[CrowningMomentOfFunny break the tension by offering your lover a sandwich.]]
* DragonAgeInquisition
sandwich]].
** ''VideoGame/DragonAgeInquisition''
continues the grand tradition with a cutscene just before the penultimate mission. It cuts between scenes of your soldiers receiving the news that a big mission is under way and they need to drop everything and get moving. Thing is every time you see a group get the news, they stab the nearest surface with a knife or sword, all of them, to super dramatic music. It's like the Inquisition secret handshake.
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* ''ArmedPoliceBatrider'' has a boss theme called [[http://www.youtube.com/watch?v=Nn10l3b--ds "Let Ass Kick Together!"]].

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* ''ArmedPoliceBatrider'' has a boss theme called [[http://www.youtube.com/watch?v=Nn10l3b--ds "Let Ass Kick Together!"]].Together!"]]



* ''VideoGame/{{Darius}}'': "A HUGE BATTLESHIP [[color:red:MY HOME DADDY]] IS [[http://www.youtube.com/watch?v=g512RnXeF5U#t=2m56s APPROACHING FAST]]"

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* ''VideoGame/{{Darius}}'': "A HUGE BATTLESHIP [[color:red:MY HOME DADDY]] IS [[http://www.youtube.com/watch?v=g512RnXeF5U#t=2m56s APPROACHING FAST]]"FAST"]]



** The entirety of [[http://www.youtube.com/watch?v=Nq8NE6rkZ8A Xlasher]], sung in what sounds like an ''attempt'' at English. That it's composed by [[RidgeRacer Shinji]] [[TetrisTGM Hosoe]], a reputable composer, makes it all the more hilarious.

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** The entirety of [[http://www.youtube.com/watch?v=Nq8NE6rkZ8A Xlasher]], Xlasher,]] sung in what sounds like an ''attempt'' at English. That it's composed by [[RidgeRacer Shinji]] [[TetrisTGM Hosoe]], a reputable composer, makes it all the more hilarious.
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** Especially in the sequel, ''[[http://www.youtube.com/watch?v=ehnfK-iES-s Call of Pripyat]]''.

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** Especially in the sequel, ''[[http://www.youtube.com/watch?v=ehnfK-iES-s Call of Pripyat]]''.Pripyat.]]''
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* The Japanese and PAl versions of ''VideoGame/SonicCD'' bring us the [[http://www.youtube.com/watch?v=OTWnxQD5_sw track]] to Metallic Madness (Bad Future), featuring a robotic voice (presumed to be Robotnik's) telling you, "You can't do anything, so don't even try! Get some help!" Yes, the voice sounds like Microsoft Sam. But the track also [[PlayerPunch reminds you that you]] [[DownerEnding screwed up]].

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* The Japanese and PAl [=PAL=] versions of ''VideoGame/SonicCD'' bring us the [[http://www.youtube.com/watch?v=OTWnxQD5_sw track]] to Metallic Madness (Bad Future), featuring a robotic voice (presumed to be Robotnik's) telling you, "You can't do anything, so don't even try! Get some help!" Yes, the voice sounds like Microsoft Sam. But the track also [[PlayerPunch reminds you that you]] [[DownerEnding screwed up]].

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** This doesn't get much better in ''VideoGame/DragonAgeII''. The sex scenes now happen while everyone's fully clothed, which is actually a little better, but the body positions are still really weird and there's a bit of awkward dialogue that the first game mostly lacked - but there are still many genuinely sweet moments, and you can, in one case, [[CrowningMomentOfFunny break the tension by offering your lover a sandwich.]]

to:

** * This doesn't get much better in ''VideoGame/DragonAgeII''. The sex scenes now happen while everyone's fully clothed, which is actually a little better, but the body positions are still really weird and there's a bit of awkward dialogue that the first game mostly lacked - but there are still many genuinely sweet moments, and you can, in one case, [[CrowningMomentOfFunny break the tension by offering your lover a sandwich.]]]]
* DragonAgeInquisition continues the grand tradition with a cutscene just before the penultimate mission. It cuts between scenes of your soldiers receiving the news that a big mission is under way and they need to drop everything and get moving. Thing is every time you see a group get the news, they stab the nearest surface with a knife or sword, all of them, to super dramatic music. It's like the Inquisition secret handshake.
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* VideoGame/SonicAdventure2's [[spoiler:Last Story's ending]] is considered very memorable, with mostly good dialogue, but Tails' ''"[[MemeticMutation we all did it together]]"'' line is considered notoriously cheesy even apart from the AccidentalInnuendo. Also: "Let's get back to the planet that's as [[TotallyRadical cool and blue]] as me!".

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* VideoGame/SonicAdventure2's ''VideoGame/SonicAdventure2'''s [[spoiler:Last Story's ending]] is considered very memorable, with mostly good dialogue, but Tails' ''"[[MemeticMutation we all did it together]]"'' line is considered notoriously cheesy even apart from the AccidentalInnuendo. Also: "Let's get back to the planet that's as [[TotallyRadical cool and blue]] as me!".
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** Similarly, when ''VideoGame/FinalFantasyIV'' was [[UpdatedRerelease rebuilt]] for the NintendoDS, several things got changed: the score was updated to match the style of the current ''FinalFantasy'' soundtracks, cutscenes, as well as CG graphics for the overworld map and voice acting for the cutscenes were introduced. The opening cinematic, as well as some of the cutscenes [[spoiler: Paladin Cecil fighting his former Dark Knight self]] looked like [[http://www.youtube.com/watch?v=VwyoVV85EYLo this.]] But a majority of the cutscenes look like [[http://www.youtube.com/watch?v=_mptSyHTRWY this,]] with [[http://www.youtube.com/watch?v=UNrcaWLnUcc plenty]] of the {{Narm}}. Yet, it still manages to keep the philosophy of AnyoneCanDie, all the best {{Tearjerker}}-ing and [[CrowningMomentofHeartwarming heartwarming moments]] are still kept in, the battle system is true to its core, and it makes for great nostalgia fuel.

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** Similarly, when ''VideoGame/FinalFantasyIV'' was [[UpdatedRerelease rebuilt]] for the NintendoDS, several things got changed: the score was updated to match the style of the current ''FinalFantasy'' ''Franchise/FinalFantasy'' soundtracks, cutscenes, as well as CG graphics for the overworld map and voice acting for the cutscenes were introduced. The opening cinematic, as well as some of the cutscenes [[spoiler: Paladin Cecil fighting his former Dark Knight self]] looked like [[http://www.youtube.com/watch?v=VwyoVV85EYLo this.]] But a majority of the cutscenes look like [[http://www.youtube.com/watch?v=_mptSyHTRWY this,]] with [[http://www.youtube.com/watch?v=UNrcaWLnUcc plenty]] of the {{Narm}}. Yet, it still manages to keep the philosophy of AnyoneCanDie, all the best {{Tearjerker}}-ing and [[CrowningMomentofHeartwarming heartwarming moments]] are still kept in, the battle system is true to its core, and it makes for great nostalgia fuel.



* Many considered the BlindIdiotTranslation of ''FinalFantasyTactics'' to be this, which is why the PSP version's PurpleProse was so controversial. Some consider the often over-the-top prose to have Narm Charm itself.

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* Many considered the BlindIdiotTranslation of ''FinalFantasyTactics'' ''VideoGame/FinalFantasyTactics'' to be this, which is why the PSP version's PurpleProse was so controversial. Some consider the often over-the-top prose to have Narm Charm itself.



** Quite honestly, the premise of the whole series runs on this. You're running around with a gigantic key, fighting with Disney characters against villains who vary from being rather ineffectual to outright terrifying, but are always hammy. There are friendship speeches galore from the incorrigibly optimistic main character and all sorts of cheesy lines being said by everyone you meet. On a meta level, the game is a fusion of Disney canon and FinalFantasy canon, with some original characters thrown in, so basically it's a glorified crossover fanfiction with a huge budget. The whole idea sounds too silly to work. But it does. And it's ''awesome''.

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** Quite honestly, the premise of the whole series runs on this. You're running around with a gigantic key, fighting with Disney characters against villains who vary from being rather ineffectual to outright terrifying, but are always hammy. There are friendship speeches galore from the incorrigibly optimistic main character and all sorts of cheesy lines being said by everyone you meet. On a meta level, the game is a fusion of Disney canon and FinalFantasy Franchise/FinalFantasy canon, with some original characters thrown in, so basically it's a glorified crossover fanfiction with a huge budget. The whole idea sounds too silly to work. But it does. And it's ''awesome''.



** In ''DissidiaFinalFantasy'', the scene between Tidus and Jecht, specifically after Jecht thinks Tidus is down for the count. Cue [[AutobotsRockOut ''Otherworld'']] [[ThemeMusicPowerUp theme]] and [[HeroicSecondWind Tidus getting back up to fight]], followed by '''''[[NarmCharm "There's no tommorrow]]''''' '''''for me''''', '''''[[CrowningMomentOfAwesome unless I beat you today!"]]'''''.

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** In ''DissidiaFinalFantasy'', ''VideoGame/DissidiaFinalFantasy'', the scene between Tidus and Jecht, specifically after Jecht thinks Tidus is down for the count. Cue [[AutobotsRockOut ''Otherworld'']] [[ThemeMusicPowerUp theme]] and [[HeroicSecondWind Tidus getting back up to fight]], followed by '''''[[NarmCharm "There's no tommorrow]]''''' tomorrow]]''''' '''''for me''''', '''''[[CrowningMomentOfAwesome unless I beat you today!"]]'''''.
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* ''VideoGame/FarCry3BloodDragon'' is a cheesy, violent, over-the-top AffectionateParody of 1980s action movies. Even though the story is {{Troperiffic}} and a ClicheStorm, half the fun of it is reveling in how silly it all is. Rex "Power" Colt's constant use of the BondOneLiner, in particular, has a few pretty narmy lines like "peekaboo, I killed you!" and "I call shotgun!" after killing someone with the titular weapon. Yet, the game wouldn't be half as good if it weren't so silly.

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* ''VideoGame/FarCry3BloodDragon'' is a cheesy, violent, over-the-top AffectionateParody of 1980s action movies. Even though the story is {{Troperiffic}} and a ClicheStorm, half the fun of it is reveling in how silly it all is. Rex "Power" Colt's constant use of the BondOneLiner, in particular, has a few pretty narmy lines like "peekaboo, I killed you!" and "I call shotgun!" after killing someone with the titular weapon. Yet, The entire setting has everything glow neon, you fight giant dinosaurs that shoot lasers out of their eyes, and the game wouldn't be half as good if it weren't so silly.cutscenes even invoke StylisticSuck of [=NES=] stiff movement.
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* ''VideoGame/FarCry3BloodDragon'' is a cheesy, violent, over-the-top AffectionateParody of 1980s action movies. Even though the story is {{Troperiffic}} and a ClicheStorm, half the fun of it is reveling in how silly it all is. Rex "Power" Colt's constant use of the BondOneLiner, in particular, has a few pretty narmy lines like "peekaboo, I killed you!" and "I call shotgun!" after killing someone with the titular weapon. Yet, the game wouldn't be half as good if it weren't so silly.
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--> '''Jake:''' ...I'll tell you something, Sasha... No one will ever do this again. If some enemy appears and tries to wreck everything all over again... I won't lose. I will fight for the tiny life that has blossomed in this great land... ...Word.

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--> '''Jake:''' ...I'll tell you something, Sasha... No one will ever do this again. If some enemy appears and tries to wreck everything all over again... I won't lose. I will fight for the tiny life that has blossomed in this great land... ...Word.Word.
* A promotional laserdisc for ''[[VideoGame/AceCombat Air Combat 22]]'' includes a [[https://www.youtube.com/watch?v=i1O0nqDr0hA vocal version]] of one of the game's bavkground track, done in a style very similar to the ''Daytona USA'' tracks linked above. It is very silly, and by that token, very lovable.
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* In ''[[VideoGame/{{Slender}} Slender: The Eight Pages,]]'' the model for [[Franchise/TheSlenderManMythos the Slender Man]] resembles a blowup doll. It's only slightly less terrifying then ''[[VideoGame/SlenderTheArrival Slender: The Arrival's]]'' model.

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* In ''[[VideoGame/{{Slender}} Slender: The Eight Pages,]]'' the model for [[Franchise/TheSlenderManMythos the Slender Man]] resembles a blowup doll. It's only slightly less terrifying then ''[[VideoGame/SlenderTheArrival Slender: The Arrival's]]'' model.model.
* ''[[VideoGame/AdvanceWars Advance Wars: Dual Strike]]'' gives us Jake, a TotallyRadical [=CO=] who says complete nonsense about "serving his opponents bowls of smack down soup", but at the same time is a truly heroic and competent young man who really is hard not to like. Towards the end he gives a genuinely heartfelt speech about why he fights which he finishes with "...word", which ''should'' completely ruin it but instead only makes it complete.
--> '''Jake:''' ...I'll tell you something, Sasha... No one will ever do this again. If some enemy appears and tries to wreck everything all over again... I won't lose. I will fight for the tiny life that has blossomed in this great land... ...Word.
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* If you're romancing Tali at the time of the Citadel DLC for ''VideoGame/MassEffect3'', she can sing along with one of the musical numbers from her favourite movie. The words aren't all that good and while Tali's accent is cute in ''speaking'' it's really not suited for ''singing'', but the result still works because Tali was already {{Adorkable}} and there's enough sincerity in the performance to make it at least believable.

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* If you're romancing Tali at the time of the Citadel DLC for ''VideoGame/MassEffect3'', she can sing along with one of the musical numbers from her favourite movie. The words aren't all that good and while Tali's accent is cute in ''speaking'' it's really not suited for ''singing'', but the result still works because Tali was already {{Adorkable}} and there's enough sincerity in the performance to make it at least believable.believable.
* In ''[[VideoGame/{{Slender}} Slender: The Eight Pages,]]'' the model for [[Franchise/TheSlenderManMythos the Slender Man]] resembles a blowup doll. It's only slightly less terrifying then ''[[VideoGame/SlenderTheArrival Slender: The Arrival's]]'' model.
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* ''VisualNovel/AceAttorney'' runs on this trope. Have you any... "[[BigWordShout OBJECTION]]!"?

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* ''VisualNovel/AceAttorney'' ''Franchise/AceAttorney'' runs on this trope. Have you any... "[[BigWordShout OBJECTION]]!"?



** The infamous scene in which you cross-examine a parrot is another good example. It's even treated as a stupid idea in-universe, but it's near the climax of one of the series' best cases, and somehow it doesn't take away from the drama
** The fact that nearly every killer has a VillainousBreakdown or a MotiveRant doesn't seem all that silly if you're not paying attention...but in ''Justice For All'', when [[spoiler: Adrian Andrews is]] wrongly accused of being a killer, the witness ''doesn't'' break down and confess, and everyone in the court is ''so confused'' that the witness isn't abiding by their cheesy tropes. But still, it seems more like a moment of self-awareness than clumsy writing.

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** The infamous scene in which you cross-examine a parrot is another good example. It's even treated as a stupid idea in-universe, but it's near the climax of one of the series' best cases, and somehow it doesn't take away from the drama
drama.
** The fact that nearly every killer has a VillainousBreakdown or a MotiveRant doesn't seem all that silly if you're not paying attention...but in ''Justice For All'', when [[spoiler: Adrian Andrews is]] Andrews]] is wrongly accused of being a killer, the witness ''doesn't'' break down and confess, and everyone in the court is ''so confused'' that the witness isn't abiding by their cheesy tropes. But still, it seems more like a moment of self-awareness than clumsy writing.
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--> "DO A BARREL ROLL!!!"

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--> "DO "[[MemeticMutation DO A BARREL ROLL!!!"ROLL!]]"



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* People in ''Franchise/MetalGear'' fandom who complain about the guy covered in bees, the [[NoFourthWall fourth wall breaking]], the possessed arm, Big Boss being defeated by an aerosol can and a lighter or the "deadly poisonous Zanzibar hamsters" (or even the endless melodramatic dialogue) are usually quietly resented (read: pitied) by the other people in the ''Franchise/MetalGear'' fandom, who love the games because they're really quite silly.
** In all seriousness, the series is so ridiculous at times ''[[Narm/MetalGear it even has its own "narm" subpage.]]'' In its defense, the [[HamAndCheese hammy, cheesy features]] have clearly been upped intentionally, as it gets worse as the series goes on; by [[VideoGame/MetalGearSolid4GunsOfThePatriots MGS4]], even the eponymous Metal Gear models are now produced with [[OrganicTechnology bendy, organic legs]] and [[HellIsThatNoise cattle SFX]].

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* People in ''Franchise/MetalGear'' fandom who complain about the guy covered in bees, the [[NoFourthWall fourth wall breaking]], the possessed arm, Big Boss being defeated by an aerosol can and a lighter or the "deadly poisonous Zanzibar hamsters" (or even the endless melodramatic dialogue) are usually quietly resented (read: pitied) resented/pitied by the other people in the ''Franchise/MetalGear'' fandom, who love the games because they're really quite silly.
** In all seriousness, the series is so ridiculous at times ''[[Narm/MetalGear it even has its own "narm" subpage.]]'' In its defense, the [[HamAndCheese hammy, cheesy features]] have clearly been upped intentionally, as it gets worse as the series goes on; by [[VideoGame/MetalGearSolid4GunsOfThePatriots ]]''[[VideoGame/MetalGearSolid4GunsOfThePatriots MGS4]], even the eponymous Metal Gear models are now produced with [[OrganicTechnology bendy, organic legs]] and [[HellIsThatNoise cattle SFX]].
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* People in ''Franchise/MetalGear'' fandom who complain about the guy covered in bees, the [[NoFourthWall fourth wall breaking]], the possessed arm, Big Boss being defeated by an aerosol can and a lighter or the "poison Zanzibar hamsters" (or even the endless melodramatic dialogue) are usually quietly resented (read: pitied) by the other people in the ''Franchise/MetalGear'' fandom, who love the games because they're really quite silly.

to:

* People in ''Franchise/MetalGear'' fandom who complain about the guy covered in bees, the [[NoFourthWall fourth wall breaking]], the possessed arm, Big Boss being defeated by an aerosol can and a lighter or the "poison "deadly poisonous Zanzibar hamsters" (or even the endless melodramatic dialogue) are usually quietly resented (read: pitied) by the other people in the ''Franchise/MetalGear'' fandom, who love the games because they're really quite silly.
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* ''HouseOfTheDead'' is well known for its bad voice acting. ("Suffer like G Did?"). The latest game in the series, ''HouseOfTheDead OVERKILL'', took the {{Narm}} football, ran it back for a touchdown, and ended up with a perfectly corny narrator, a BondOneLiner dropping agent, and a ClusterFBomb dropping detective. Plus the deliberate [[ExploitationFilm grindhouse B-Movie look for the game and cutscenes...]]

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* ''HouseOfTheDead'' is well known for its bad voice acting. ("Suffer like G Did?"). The latest game in the series, ''HouseOfTheDead OVERKILL'', ''VideoGame/HouseOfTheDeadOverkill'', took the {{Narm}} football, ran it back for a touchdown, and ended up with a perfectly corny narrator, a BondOneLiner dropping agent, and a ClusterFBomb dropping detective. Plus the deliberate [[ExploitationFilm grindhouse B-Movie look for the game and cutscenes...]]
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* The [[MemeticMutation infamous]] 'iiyo' [[http://youtu.be/Wa4pL0AuCR4?t=29s scene]] from VisualNovel/DramaticalMurder is both Narmy and '''[[MadnessMantra terrifying]]'''. In the scene, the protagonist [[spoiler: loses control to his SuperpoweredEvilSide]] and mindlessly repeats "it's fine", accidentally [[spoiler: breaking Koujaku's mind]]. It's [[BrokenRecord hard to take seriously]], but so unsettling at the same time.

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* The [[MemeticMutation infamous]] 'iiyo' [[http://youtu.be/Wa4pL0AuCR4?t=29s scene]] from VisualNovel/DramaticalMurder is both Narmy and '''[[MadnessMantra terrifying]]'''. [[MadnessMantra terrifying]]. In the scene, the protagonist [[spoiler: loses control to his SuperpoweredEvilSide]] and mindlessly repeats "it's fine", accidentally breaking [[spoiler: breaking Koujaku's mind]].Koujaku]]'s mind. It's [[BrokenRecord hard to take seriously]], but so unsettling at the same time.
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** Quite honestly, the premise of the whole series runs on this. You're running around with a gigantic key, fighting with Disney characters against villains who vary from being rather ineffectual to outright terrifying, but are always hammy. There are friendship speeches galore from the incorrigibly optimistic main character and all sorts of cheesy lines being said by everyone you meet. On a meta level, the game is a fusion of Disney canon and FinalFantasy canon, with some original characters thrown in, so basically it's a glorified crossover fanfiction with a huge budget. The whole idea sounds too silly to work. But it does. And it's ''awesome''.
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** This doesn't get much better in ''VideoGame/DragonAgeII''. The sex scenes now happen while everyone's fully clothed, which is actually a little better, but the body positions are still really weird and there's a bit of awkward dialogue that the first game mostly lacked - but there are still many genuinely sweet moments, and you can, in one case, [[CrowningMomentOfFunny break the tension by offering your lover a sandwich.]]
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** You might even think that romance is stupid all the way through, from the bizarre laughing scene to the awkward lake-out, but the ending still has a good chance of bringing you to tears. [[spoiler: Yuna falling through Tidus as he starts to fade, standing up and telling him she loves him, Tidus hugging her from behind and then leaping off the edge of the airship...all to the ''incredible'' ending soundtrack...*sniff*]]
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* VideoGame/SonicAdventure2's [[spoiler:Last Story's ending]] is considered very memorable, with mostly good dialogue, but Tails' ''"[[MemeticMutation we all did it together]]"'' line is considered notoriously cheesy even apart from the AccidentalInnuendo. Also: "Let's get back to the planet that's as [[TotallyRadical cool and blue]] as I am!".

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* VideoGame/SonicAdventure2's [[spoiler:Last Story's ending]] is considered very memorable, with mostly good dialogue, but Tails' ''"[[MemeticMutation we all did it together]]"'' line is considered notoriously cheesy even apart from the AccidentalInnuendo. Also: "Let's get back to the planet that's as [[TotallyRadical cool and blue]] as I am!".me!".
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** A more minor one: Jade has a couple of lines that trigger sometimes when he survives an attack with low HP. This happens regardless of whether anyone ''else'' survived it, so he will cheerfully announce, "Looks like we're still okay!" when the rest of the party just got nuked. This would be {{narm}}y and obnoxious... except that this is ''[[SociopathicHero Jade]]'', and that line under those circumstances is [[DeadpanSnarker entirely in character]].

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* In FireEmblemAwakening, Laurent's LoveConfession to [[spoiler: Princess Lucina]] is full of borderline PurpleProse and would be ridicuolous in almost any other situation. However, the sudden burst of unrestrained emotion coming from [[TheSpock him]] ''and'' the huge surprise to learn that [[TheStoic an otherwise cool and measured character]] [[LoveHurts is having romantic woes]], makes the scene really charming.
** Similarly, Frederick's LoveConfession to Sumia is horribly cheesy on paper... but since this ''is'' the already sappy and romantic Frederick we're talking about, it comes off [[CrowningMomentOfHeartwarming as incredibly heartfelt.]] Sumia's cheerful and also super adorable acceptance is the icing on the cake.

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* In FireEmblemAwakening, Laurent's LoveConfession to [[spoiler: Princess Lucina]] is full of borderline PurpleProse and would be ridicuolous ridiculous in almost any other situation. However, the sudden burst of unrestrained emotion coming from [[TheSpock him]] ''and'' the huge surprise to learn that [[TheStoic an otherwise cool and measured character]] [[NotSoStoic is having]] [[LoveHurts is having HUGE romantic woes]], makes woes]] make the scene really charming.
** Similarly, Frederick's LoveConfession to Sumia is horribly cheesy on paper... but since this ''is'' the already sappy and romantic Frederick we're talking about, it comes off [[CrowningMomentOfHeartwarming as incredibly heartfelt.heartfelt and genuine.]] Sumia's cheerful and also super adorable cutesy acceptance is the icing on the cake.cake.
** Several of the {{Love Confession}}s directed to [[PlayerCharacter the Avatar]] in the English version of the game fall into this too, since they come off as terribly tacky but surprisingly fitting.
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* The [[SilentProtagonist only line]] spoken by the player character in ''VideoGame/SystemShock 2'' is a response to SHODAN's WeCanRuleTogether. It's "Naaah."
* In ''{{Persona 3}}'', Aigis has apparently finally tuned in to human emotions and confesses her love for the hero. This kind of touchy-feely dialogue is endemic to anime and [=JRPGs=] and it ''always'' turns out sounding gut-wrenchingly corny in English. Not this time. Could be considered a Crowning Moment of Dubbing, but it's really no surprise considering the excellent quality of the rest of the dub.
** ''Persona 3'' managed to make the line "Let's put a smile on everyone's face." sound cool.
* VideoGame/SonicAdventure2's [[spoiler:Last Story's ending]] is considered very memorable, with mostly good dialogue, but Tails' ''"[[MemeticMutation we all did it together]]"'' line is considered notoriously cheesy even apart from the AccidentalInnuendo. Also: "Let's get back to the planet that's as [[TotallyRadical cool and blue]] as I am!".
* ''VideoGame/TheLegendOfZeldaSkywardSword'': [[AdjectiveNounFred Demon Lord]] [[BigBad Ghirahim]] ''would'' be ridiculous, what with his [[FashionVictimVillain gaudy]] outfit, [[SissyVillain campy demeanor]], and oddly casual lines...except he's also so damn ''crazy'' that it makes him come off as CreepyAwesome.
* The super SuperDeformed look in ''VideoGame/FinalFantasyVII'' got noticed even when the game was raking in accolades. Yet it was an understandable consequence of Square getting to know the system. Even the game's detractors rarely use that as a negative against the game.
** [[spoiler:Aerith's death]]. [[BlindIdiotTranslation The dialogue is nonsense]], but between that ''music'' and the scene of [[spoiler:Cloud gently letting her body fall into the pond]], it still manages to make people sob into their controllers.
** Similarly, when ''VideoGame/FinalFantasyIV'' was [[UpdatedRerelease rebuilt]] for the NintendoDS, several things got changed: the score was updated to match the style of the current ''FinalFantasy'' soundtracks, cutscenes, as well as CG graphics for the overworld map and voice acting for the cutscenes were introduced. The opening cinematic, as well as some of the cutscenes [[spoiler: Paladin Cecil fighting his former Dark Knight self]] looked like [[http://www.youtube.com/watch?v=VwyoVV85EYLo this.]] But a majority of the cutscenes look like [[http://www.youtube.com/watch?v=_mptSyHTRWY this,]] with [[http://www.youtube.com/watch?v=UNrcaWLnUcc plenty]] of the {{Narm}}. Yet, it still manages to keep the philosophy of AnyoneCanDie, all the best {{Tearjerker}}-ing and [[CrowningMomentofHeartwarming heartwarming moments]] are still kept in, the battle system is true to its core, and it makes for great nostalgia fuel.
* The ridiculous [[SpeakingSimlish simlish]] mumble in ''VideoGame/BanjoKazooie'' was so well loved that by the time Rareware had the money and technology to do full-on voice acting in the up-and-coming sequel, the fans wouldn't hear of it. The corny mumbling was part of what endeared the ''Banjo'' series to them. Rare noted the fans' remarks, and opted to [[GrandfatherClause keep the mumble]].
** Similarly, ''{{Okami}}'' has a gibberish language for all of the characters, but for many this fits the game's painterly style of graphics. Oh, and also because all human characters don't have mouths, and instead their heads stretch and squash to indicate that they're speaking.
* People in ''Franchise/MetalGear'' fandom who complain about the guy covered in bees, the [[NoFourthWall fourth wall breaking]], the possessed arm, Big Boss being defeated by an aerosol can and a lighter or the "poison Zanzibar hamsters" (or even the endless melodramatic dialogue) are usually quietly resented (read: pitied) by the other people in the ''Franchise/MetalGear'' fandom, who love the games because they're really quite silly.
** In all seriousness, the series is so ridiculous at times ''[[Narm/MetalGear it even has its own "narm" subpage.]]'' In its defense, the [[HamAndCheese hammy, cheesy features]] have clearly been upped intentionally, as it gets worse as the series goes on; by [[VideoGame/MetalGearSolid4GunsOfThePatriots MGS4]], even the eponymous Metal Gear models are now produced with [[OrganicTechnology bendy, organic legs]] and [[HellIsThatNoise cattle SFX]].
** When the [[HideoKojima creator]] is notoriously irreverent of his creation, the best response is to be an irreverent fan. It all becomes quite charming with that mindset.
* ''VideoGame/MetalGearSolid2'': "We've managed to avoid drowning!" Well, consider that navigating underwater sections while escorting someone with a smaller OxygenMeter and LifeMeter is rather awkward...
* ''HouseOfTheDead'' is well known for its bad voice acting. ("Suffer like G Did?"). The latest game in the series, ''HouseOfTheDead OVERKILL'', took the {{Narm}} football, ran it back for a touchdown, and ended up with a perfectly corny narrator, a BondOneLiner dropping agent, and a ClusterFBomb dropping detective. Plus the deliberate [[ExploitationFilm grindhouse B-Movie look for the game and cutscenes...]]
* ''VideoGame/DevilMayCry'', which seems to run on {{Camp}}y Narm nearly as much as it does the RuleOfCool.
** Which is why the game fills our souls with liiiiight.
* ''VideoGame/CastlevaniaSymphonyOfTheNight'' is a classic for many reasons, one of which is the hilariously over-the-top voice acting. This is so well-loved that some fans actually complained about Konami redoing the dialogue scenes when the game was ported to the PSP as part of ''Dracula X Chronicles''.
** Castlevania is often like this. Many of the bosses call their attacks in ridiculously overdramatic ways, and it is so epic.
*** DIE MONSTER, YOU DON'T BELONG IN THIS WORLD!!
** From ''VideoGame/CastlevaniaOrderOfEcclesia'': "DIE SHANOA! HOW DARE YOU...EVEN FORGETTING...[[spoiler:[[TreacherousAdvisor WHO RAISED YOU]]...YOU...''STUPID DISCIPLE!!'']]
* ''[[VideoGame/StarFox Star Fox 64]]'' is considered far superior to all the ''Star Fox'' games in the series that came after. There are several reasons, but chief among them is the awesomely corny voice acting.
--> "Are you gonna listen to that ''monkey''?"
--> "DO A BARREL ROLL!!!"
--> "Can't let you do that, Star Fox."
--> (FamousLastWords) "You're not so tou-- What the heck?" *static*
** [[http://lparchive.org/LetsPlay/Star%20Fox%2064/ This]] LetsPlay contains, among other things, every single ridiculous line in the game, from Falco continuously calling Fox "Einstein" to Slippy's impassioned scream of "FOOOOOOX!" to Fox propositioning Falco to Andross being the brainiest brain to brain the brainlat. Interestingly, the one with the highest {{Narm}} ratio is General Pepper ("There's an enemy base there?!" "So you're going to attack the enemy base? [[GeneralFailure Great idea, Fox!]]").
--->'''Slippy''': I HAD NO IDEA THAT SO MUCH OF THE ANDROSS ARMY REMAINED INTACT!\\

** Everything Slippy says.
*** The [[VideoGameRemake 3DS version]] even had the original voice actors ''re-record their lines.'' And it's still wonderfully cheesy.
* One of the songs featured in the ''JetSetRadio Future'' soundtrack yells at you to: " [[http://www.youtube.com/watch?v=IZ-NgbB4ukU&feature=PlayList&p=1A3D3C15D240BBF3=50 Understand the CONCEPT of LOVE!]]" What saves it is the extreme [[LargeHam enthusiasm]] the MC shows while yelling it.
** Rugal's arranged '95 theme in ''VideoGame/TheKingOfFighters'' had it first. Nothing says "Get ready for the fight of your life!" like THE CONCEPT OF LOVE!
** "Extra sugar, extra salt, extra oil and the MSG. OH JUST SHUT UP AND EAT! YOU KNOW MY LOVE TASTES SWEET!"
** Drunken, Japanese-accented woman: "[[http://www.youtube.com/watch?v=pjfEZEKVdN8 "Yesss I'm KOOKING for my SSSON, and-u his wiffe. eets hiss sturthifth burthday..."]]
* ''VideoGame/{{Persona}}'': "''Mark danced crazy!''"
* ''EternalSonata'' is a game that ran on narm. It was didactic, pretentious, and overflowing with irritating characters who [[WhatAnIdiot had the common sense of a carton of bricks]]. But the ending, where [[spoiler:Fredric dies, and his soul rises from his body, slowly sitting down to play the ending theme ''Heaven's Mirror'', while his final visitor rises to sing]] somehow loops around and becomes [[TearJerker heartbreaking]].
* The comm officer of the ''Colossus'' during the "Their Finest Hour" mission of ''[[FreeSpace FreeSpace 2]]'' delivers some horrific Narms, but somehow the shock and horror of the pride of the Galactic Terran-Vasudan Alliance being destroyed right before your eyes outweighs terrible voice acting.
* ''VideoGame/DukeNukem'': ''Nobody steals our chicks... and lives!''
* Every ''SilentHill'' game contains what can perhaps be best described as lackluster voice-acting coupled with some truly silly lines, the first game being by far the worst offender ("Huh? Radio?") although the second is certainly not bereft either ("You're not friends with that red, pyramid thing, are you?"). The charm comes from a combination of the characters being steadily and constantly {{Mind Rape}}d (and/or completely fucking nuts to begin with) and thus one can hardly expect them to be particularly articulate, the slight reprieve it provides from all the NightmareFuel, and that it makes the important scenes, most of which are completely devoid of {{Narm}}, all the more effective by comparison (see [[TearJerker anything involving James and Mary]] in the second game).
* A rather silly plot, low production values, spotty acting, and it being FullMotionVideo made a lot of the story in ''VideoGame/{{Crusader}}'' endearing at best... but occasional moments, such as Ely chewing you out if you fail the mission where [[spoiler:Andrews]] dies, have real emotional resonance.
* If videogame music can have NarmCharm, then the music for ''VideoGame/DaytonaUSA'' definitely qualifies. The {{Engrish}} makes it so hard to take seriously, but it sounds so adorable nonetheless. Come on everybody: [[http://www.youtube.com/watch?v=dlwxrdpuGtI DAAAAYYTOOONNNNNNAAAAAAAA (let's go away)!]]
** "Brue brue skiiiiies!"
* The ''DynastyWarriors'' series would be a LOT less fun to play if they ever got rid of the [[LargeHam outrageously hammy]] voice acting, the [[TheyJustDidntCare atrocious pronunciation]] of Chinese names, the anachronistic dialogue and the across-the-board commitment to MundaneMadeAwesome moments.
** '''COW COW'''.
** From around about ''WarriorsOrochi'' onwards they've started getting that one right. Shame.
** Also: '''COW PEE'''.
** Cao Ren's line in ''[=DW6=]'', "Our allies have arrived!", sounds less like a beseiged general trapped in a flooded castle, than a guy noting the arrival of his dinner party guests.
** Zhao Yun's cry for help in ''[=DW6=]'' "Someone! I am in ''NEED'' of ''ASSISTANCE!"'' leaves it unclear whether the player should save him from enemy troops or bring him his Xanax, but remains highly amusing either way.
* ''Film/TheChroniclesOfRiddick'': "I think you're gonna need backup."
* Even ''VideoGame/SuperRobotWars'' has this. The opening to ''VideoGame/SuperRobotWarsAlpha'' shows the robots looking so [[SuperDeformed chibified]] that at first it's impossible to take seriously, which isn't helped by the music (voiced in what sounds like slightly lisped English). Once the music picks up, it immediately swings right around to being kickass, and everything some found rather stupid becomes rather charming (especially the parts where a Chibi EVA-01 goes completely berserk, and the AVF's from Macross avoiding Massive {{Macross Missile Massacre}}s.
** Most of the ''music'' in ''SRW'' falls under this. There's the sheer HotBlooded bravado of the [[http://www.youtube.com/watch?v=vqh3JYSfY1w Neppu! Shippu! PSYBUSTER (Masaaki Andoh)]] and [[http://www.youtube.com/watch?v=t1TU9-QVoGs Everywhere You Go (Ryuusei Date/R-1)]], and the fantastic Engrish of [[http://www.youtube.com/watch?v=CcNAMpccro8 Ace Attacker]], and a hundred other examples, but nothing quite outdoes [[http://www.youtube.com/watch?v=_TLW9-UmYik Kotetsu no Cockpit]], the theme of the Grungust Type-2, a completely unabashed homage to every cheesy SuperRobot cartoon of the '70s, describing in loving detail the Nishiki and each of its attacks, in the grand tradition of MazingerZ, CombattlerV, [[{{Raideen}} Brave Raideen]], and all the other classics.
* As noted by [[WebAnimation/ZeroPunctuation Yahtzee]] on the quotes page, this is one of the reasons why fans love ''Franchise/ResidentEvil''. You'd expect a zombie game to have a basic plot that says "Zombies! Shoot them!" but ''Franchise/ResidentEvil'' has a winding detailed story that makes little logical sense. Combine this with characters ripped from B movies, awkward dialog and more awkward voice acting. Then put it all in between two slices of self-unawareness and you've got a delicious Jill, er, {{narm}} sandwich.
-->"Complete. Global. Saturation." \\
"CHRRIIIIIIIIIISSSSSSSS!!"
** When one of the bad guys exclaims, while morphing into his OneWingedAngel form, that he just got an "Extreme Makeover" you know Capcom's in on the joke that is Resident Evil, and they're loving every minute of it.
** When Liz dies in Resident Evil 6, her father lets out a wailing sob that manages to be both narmy AND [[TearJerker heartbreaking]] at the same time. Despite how silly and over the top it is, you feel so bad for him that all you want to do is ''hug the poor guy''.
** Resident Evil has a zoo of zombie animals. We've had zombie dogs, spiders, snakes, plants, crows, lions, wasps, piranhas, monkeys (Yeah, zombie monkeys) and a zombie elephant, and the animalesque bosses. At first it seems hilariously silly but then when you realize these animals are much more dangerous than any human zombie [[GameOver it's too late]].
* The first ''BatenKaitos'' game. As abysmal as the voice acting was, the plot still manages to be both interesting and enjoyable.
** Especially during [[spoiler: Kalas' betrayal]], where he gets DrunkOnTheDarkSide and promptly starts ChewingTheScenery. His lines ("MY WIIIIIINGS!") are ''ridiculous'', but it still manages to be a shocking twist.
* Creator/JohnCleese as "Sir Roderick Ponce von Fontlebottom the Magnificent Bastard" ([[MagnificentBastard but not really]]) kind of stole the show in ''JadeEmpire'', at least during the chapter in the capital, because he is such a magnificently overdone interpretation of the Chinese view of Western Imperialists.
* [[MemeticMutation The Lusty Argonian Maid]] play from ''VideoGame/TheElderScrollsIIIMorrowind'', written ({{In-Universe}}) by the perverted politician [[EnsembleDarkhorse Crassius Curio]], was so amusingly out-of-place and corny that one can't go far in an ''Elder Scrolls'' discussion without someone referencing it.
* In ''[[VideoGame/SonicTheHedgehog2006 Sonic the Hedgehog (2006)]]'', Mephiles is given some pretty bad dialogue, but DanGreen manages to make it work.
** Most ''Sonic'' dialogue falls under this. This narm is awesome narm. (Especially ''VideoGame/SonicAdventure'' narm.)
** ''Sonic Adventure'' does this in Sonic's final boss battle. (GET A LOAD OF THIS-GET A LOA-GET A LOAD OF THIS, etc)
** ''ShadowTheHedgehog'', what with lines like:
--> Where's that, DAMN fourth Chaos Emerald?!
--> Find the computer room!
--> The more the Merrier! The more the Merrier! The more-- (and it goes on).
** The strange, over-the-top expression in Shadow's various "I Am" Speeches, particularly "THIS is WHO I AM" underscores his mental instability. So does his whining, five-year-old like protests to Rouge about his identity in ''VideoGame/SonicAdventure2'' and his lame puns in ''VideoGame/SonicHeroes''.
** Espio's stereotypical ninja lines in ''VideoGame/SonicHeroes'' come off as NarmCharm. His voice actor at the time made them sound cool. These lines include:
--> "DASHAAAAA!"
--> "Behold, ninja power!"
--> "Evil must die! Beware my ninja power!"
--> "Spirits unite!"
** ''Any'' music with lyrics in the Sonic franchise tend to be cheesy, yet strangely catchy. ''SonicAdventure2'' is probably the biggest example of this with the memetic [[CrowningMusicOfAwesome Escape From The City]] and Knuckles' rap themes.
* The Japanese and PAl versions of ''VideoGame/SonicCD'' bring us the [[http://www.youtube.com/watch?v=OTWnxQD5_sw track]] to Metallic Madness (Bad Future), featuring a robotic voice (presumed to be Robotnik's) telling you, "You can't do anything, so don't even try! Get some help!" Yes, the voice sounds like Microsoft Sam. But the track also [[PlayerPunch reminds you that you]] [[DownerEnding screwed up]].
* Many considered the BlindIdiotTranslation of ''FinalFantasyTactics'' to be this, which is why the PSP version's PurpleProse was so controversial. Some consider the often over-the-top prose to have Narm Charm itself.
* ''{{Pokemon}}'': "[[http://www.vgcats.com/super/?strip_id=59 Hi! I like shorts! They're comfy and easy to wear!]]"
** The phrase "It's super effective!" not only made it into the original Pokémon games, but is still the standard ForMassiveDamage line over a decade later, enough so that the Pokemon Trainer's final smash in ''[[VideoGame/SuperSmashBros Super Smash Bros Brawl]]'' references it with no gameplay need to do so. For similar reasons, variations on the "I like shorts!" kid appear in many of the games.
** A ''Pokemon'' example that's sad rather than cool is Tectonix on Five Island in ''PokemonFireRedAndLeafGreen''. A kid's propped up a chain of rocks to honor his dead partner; the rocks may even be ''the Onix just sticking out of the ground'' (not exactly the most respectful mode of burial), but the delivery is genuinely sorrowful.
* ''ProfessorLaytonAndTheDiabolicalBox'' -- especially the climax and TheReveal. There are at least two extremely lackluster voice actors; there's a fair amount of {{melodrama}}; and if you're smart enough to have played through the game to this point, then you're smart enough to spot the {{plot hole}}s. [[TearJerker And you'll still bawl your eyes out]].
* ''{{Okami}}'': You'd think that God herself getting [[MouseWorld shrunk]] to the point where brooms are deadly and TheThingThatGoesDoink is usable for platforming would be sillier than it is, yet it works. Even when you have to jump down the Emperor's throat while he snores and fight a boss [[WombLevel in his stomach]].
** The final boss fight. Your powers are stripped, the final boss is about to eat you, and then...all the people you've helped along the course of the game start praying for your victory, restoring your powers through [[GodsNeedPrayerBadly the sheer power of their faith]]. The [[CelShading graphics are cartoony]], the scene is full of cheesy lines, all of it is a hopelessly clichéd concept...and it's also a CrowningMomentOfAwesome and a guaranteed TearJerker.
* {{Starcraft}}: Seriously, the dialogue is a Force 12 ClicheStorm. And yet, it still ''works.''
* ''KingdomHearts'':
** ''VideoGame/KingdomHearts358DaysOver2''. [[spoiler:Xion]]'s death scene includes this line from Roxas as [[spoiler:Xion]] fades away.
--> '''Roxas''': ''No! [[spoiler:Xion]]! Who else will I [[spoiler:have ice cream with?]]''
** ''VideoGame/KingdomHearts'': ''"[[TitleDrop KINGDOM HEARTS]] IS LIGHT!"''
* ''VideoGame/TalesOfSymphonia'': After Lloyd gave her so many speeches about what you are not changing ''who'' you are, you're still you never mind [[spoiler:how much of your humanity you lose]], Colette reciprocates and reminds him he's still the same Lloyd, never mind [[spoiler:who his father is]]. You've had about a hundred of those speeches by then but it's still touching, especially given the situation and Lloyd's current HeroicBSOD.
** {{Lampshaded}} a few seconds later, rather nastily.
--> [[spoiler:''Mithos'']]'', voice dripping with chilling sarcasm: Wow. That was an amazingly corny speech''.
** Kratos's [[{{Wangst}} wangsty]] quote after [[spoiler: releasing Origin's seal: "It looks like I've failed to die once more."]] He's looking at the camera and his head is at a pretty UncannyValley angle. But it's forgiven because the [[DuelBoss rest of]] [[HeroicSacrifice the scene]] [[{{Forgiveness}} is AWESOME.]]
*** Also it's pretty funny that Lloyd's response to this is "You stupid jerk!"
* ''VideoGame/TalesOfTheAbyss'': Some of [[spoiler: Asch's]] quotes right before the final confrontation with him are just beautiful, beautiful {{Narm}}. And yet, a line like "Shut up! This isn't about logic!" is surrounded by heartfelt declarations of identity and independence wrapped in TearJerker, so the scene overall is painfully sad...up until the extremely [[MemeticMutation infamous]] BigWordShout: "[[spoiler: RRRREPLICAAAAAA]]!!" But then? Cue [[AwesomeMusic Meaning of Birth]] and DuelBoss awesomeness.
* ''VideoGame/BlazBlue'': BANG BA BA BAAAAAAAAAAAAANG!!
** Being a WorldOfHam, ''VideoGame/BlazBlue'' is naturally full of this. Special mention goes to [[BigBad Terumi]]. He goes on ''constant'' [[HannibalLecture Hannibal Lectures]] and nearly every word out of his mouth is ''incredibly'' overacted. This does not make him any less effective as a villain.
* Kinda the whole idea of ...''FreedomForce''.
* The boss yells in ''VideoGame/WorldOfWarcraft'' tend to be extremely {{narm}}y... but they're just so ''epically'' narmy.
* ''VideoGame/CommandAndConquer''. ''Especially'' the ''[[CommandAndConquerRedAlert Red Alert]]'' series. If it wasn't completely [[LargeHam hammy]], {{Camp}}y, and [[RefugeInAudacity over the top]] it wouldn't be nearly as fun.
** The ''[[CommandAndConquerTiberium Tiberium]]'' series, [[DarkerAndEdgier not so much...]] Though it's interesting to see that a few of ''Tiberium'''s {{cutscene}}s fall into straight {{Narm}} so hard that one might wonder if ''Red Alert'' had the right idea.
* ''VideoGame/FinalFantasyIV''. "You SpoonyBard!" It's a silly and mistranslated line, but so well loved that it's preserved in all remakes and sequels.
** Fans of archaic slang have pointed out that calling Edward "spoony" is technically correct, since he was indeed sentimental and hopelessly in love. That it happens to also be [[InherentlyFunnyWords a really, really funny thing to call someone]] is just lagniappe.
* Most fans of ''VideoGame/FinalFantasyV'' cite the generally upbeat characters, silly dialogue, "save the crystals" Light Warriors plot and the game's tendency to [[LeaningOnTheFourthWall lean on the Fourth Wall]] as the reason they love it... in other words, the very reasons many fans of "Classic Final Fantasy" (before Square [[UnpleasableFanbase ruined everything]]) seem to ignore it. Which is not to say the game is devoid of seriousness, because in certain scenes there may well be [[TearJerker something in your eye]]...
** Special mention goes to the GBA port, whose English translation [[{{Woolseyism}} Punched up the dialogue]] with some great cornball lines, while keeping the original intent intact. And you've gotta love Gilgamesh saying "It's morphing time!" and "Now we fight like men, and women, and women who dress like men!"
** In ''DissidiaFinalFantasy'', the scene between Tidus and Jecht, specifically after Jecht thinks Tidus is down for the count. Cue [[AutobotsRockOut ''Otherworld'']] [[ThemeMusicPowerUp theme]] and [[HeroicSecondWind Tidus getting back up to fight]], followed by '''''[[NarmCharm "There's no tommorrow]]''''' '''''for me''''', '''''[[CrowningMomentOfAwesome unless I beat you today!"]]'''''.
* ''VideoGame/TheSeventhGuest'' -- with the narrator's ghoulish puns and [[TalesFromTheCrypt Cryptkeeper-style]] delivery, the lame lines spoken [[LargeHam hammily]] by obvious non-actors, the honky-tonk closing sound track... SoBadItsGood, and though it chased away any potential for horror, it managed to leave the mystery intact.
* ''VideoGame/{{Bayonetta}}'' is a rare case of just being so hyper-sexualized to the exact point where it becomes delicious {{Narm}}, but before it becomes just porn.
* The English voice acting in the ''VideoGame/{{STALKER}}'' series fits the bill.
** Especially in the sequel, ''[[http://www.youtube.com/watch?v=ehnfK-iES-s Call of Pripyat]]''.
* "Okay...Let's ''PARRRTY!''" ''MetalWolfChaos'' turns the insanely HotBlooded PatrioticFervour UpToEleven, delivers epic SayMyName moments ("RIIIICHAAAARD!!"), [[HamAndCheese ludicrous dialogue]] and a plot of stomping around AMERICA saving it by [[MonumentalDamage blowing famous]] [[WeaponizedLandmark parts of it]] to bits. If it didn't go so over the top, or showed the slightest self-awareness about how ridiculous it was, it wouldn't be so much fun.
* ''VisualNovel/AceAttorney'' runs on this trope. Have you any... "[[BigWordShout OBJECTION]]!"?
** How about the fact that everyone on the stand reacts to the revelation of problems in testimony like they were physical attacks? Or the fact that no one seems to take these things as out of place (most of the time)? The simple fact that Apollo gets away with [[spoiler: calling out the scar on the back of Kristoph's hand ''turning into a demon face'' in court as part of his proof]] and it's accepted by all involved might be Narm in concept, but leads in to such well done scenes that you won't care.
** The infamous scene in which you cross-examine a parrot is another good example. It's even treated as a stupid idea in-universe, but it's near the climax of one of the series' best cases, and somehow it doesn't take away from the drama
** The fact that nearly every killer has a VillainousBreakdown or a MotiveRant doesn't seem all that silly if you're not paying attention...but in ''Justice For All'', when [[spoiler: Adrian Andrews is]] wrongly accused of being a killer, the witness ''doesn't'' break down and confess, and everyone in the court is ''so confused'' that the witness isn't abiding by their cheesy tropes. But still, it seems more like a moment of self-awareness than clumsy writing.
*** In the same case, the way the attorneys dance around not using gendered pronouns for Adrian Andrews results in some remarkably cheesy sentences, but it's a vital detail [[spoiler: that helps expose Shelley de Killer's lies.]]
* [[http://www.youtube.com/watch?v=4vNwgosYoW0 The final battle]] of ''VideoGame/WildArms2''. A WorldOfCardboardSpeech from the hero is expected, and an EleventhHourSuperpower fueled by hope and ThePowerOfFriendship is acceptable. But when each CombinedEnergyAttack is preceded by ''all of humanity'' reciting sappy philosophical concepts that are rendered awkward due to a rushed translation, things start approaching critical {{Narm}}. And yet the [[CrowningMusicOfAwesome amazing music]] puts you in just the right mood to accept the cheesy nonsense as genuinely inspirational.
* ''VideoGame/EarthDefenseForce2017''. Cheap graphics, silly voice-acting, and a buttload of B-Movie monsters to shoot!
* ''VideoGame/FinalFantasyX'' No matter how heart-wrenching the scene where Tidus finds out [[spoiler: what being a summoner entails]], his voice actor fake-cried as well as Daniel Radcliffe does in ''[[Film/HarryPotterAndThePrisonerOfAzkaban Prisoner of]] [[FilmOfTheBook Azkaban]]'' in that scene.
** The romance between Yuna and Tidus was narmy, with some spotty voice acting in places, but at the same time it had a kind of innocent storybook charm, like two shy schoolchildren awkwardly starting a relationship.
* ''[[VideoGame/StreetFighter Street Fighter I]]'' has [[SoBadItsGood hilariously bad]] voice acting. [[TalkingToHimself All by one dude]].
* ''VideoGame/SinAndPunishmentStarSuccessor'': Ariana's "My blood...is on '''FIIIIIII-YAAARRRRRRRR!!'''" There are some players who normally play with the audio in Japanese, but will switch to English on a Stage 4 run [[JustHereForGodzilla just to hear this line]]. Also, dolphins. And cow-launching on Stage 6.
** The original ''SinAndPunishment'' is a shining example as well, with the voice acting being very lazy and underwhelming. Especially narmy with the crude N64 graphics. But it works, giving the game a cheesy atmosphere that compliments the awesome gameplay.
*** "GET BONUS!"
*** Saki: "So ''you're'' the leader of these ''killers''!
*** Airen: "Well, ''commander'', now I'll avenge my friends!"
*** Everything that the tiny cat-thing, Leda, says. "Thinking of reee-vveng-ge?"
** The plot of the original is also hilarious, in that it [[MindScrew doesn't make any damn sense.]] But who really gives a damn when you're suddenly turning into a giant kaiju with little to no explanation, or fighting the final boss, who [[spoiler: transforms into a 1:1 copy of the Earth?]]
** Deko's line before he [[UnexpectedGameplayChange goes into fighting game mode]]:
---> "[[PreAssKickingOneLiner I'm really going to enjoy this.]] '''[[AccidentalInnuendo Prepare to bleed.]]'''"
* ''ArmedPoliceBatrider'' has a boss theme called [[http://www.youtube.com/watch?v=Nn10l3b--ds "Let Ass Kick Together!"]].
** '''"WELCOME TO VIOLENT CITY."'''
* ''VideoGame/{{Darius}}'': "A HUGE BATTLESHIP [[color:red:MY HOME DADDY]] IS [[http://www.youtube.com/watch?v=g512RnXeF5U#t=2m56s APPROACHING FAST]]"
* ''VideoGame/SegaRally Championship: "GAME OVER '''[[http://www.youtube.com/watch?v=09s-c2JVI40 YEAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHH!!]]'''
* Despite how bad the voice acting was in ''BatenKaitos 1'', the flashbacks of how Kalas's brother Fee dies still manages to be quite heart-breaking.
* ''S4League'': SUPERSONIC! [[{{DJMAX}} SUPERSONIC!]] [[EarWorm SUPERSONIC!]] [[http://www.youtube.com/watch?v=6-2YiVsmPME SUPERSONIC!]]
** YEAH YEAH YEAH YEAH YEAH YEAH YEAH YEAH
** The entirety of [[http://www.youtube.com/watch?v=Nq8NE6rkZ8A Xlasher]], sung in what sounds like an ''attempt'' at English. That it's composed by [[RidgeRacer Shinji]] [[TetrisTGM Hosoe]], a reputable composer, makes it all the more hilarious.
** '''[[http://www.youtube.com/watch?v=JVDX7jCrLi4&t=1m37s YOU FAILED!]] [[GameOver GAME. OVER.]]'''
* The newer ''Franchise/TombRaider'' games, especially ''[[VideoGame/TombRaiderLegend Legend]]'', contain several instances of narm charm by dint of dealing with the story of how Lara deals with the death of her mother. [[PunctuatedForEmphasis '''"WHERE" bang "IS" bang "MY" bang "MOTHER ?!?!" bang''']]
* The [[SoBadItsGood almost unimaginably incompetent]] ''VideoGame/DeadlyPremonition'' enjoyed a lot of critical success from game reviewers, who praised the game's intelligence (especially in the [[LeaningOnTheFourthWall way the relationship between the player and the protagonist is handled]]), the legitimately interesting plot and characters, and its moments of genuine NightmareFuel... surrounded by badly-mixed, terribly-written, dialogue; ugly graphics, poor gameplay and [[GoingThroughTheMotions hilariously bad animation]] that looks like it was thrown together in five minutes in GarrysMod. Naturally, [[BileFascination those qualities of the game have a huge fanbase too]].
* "Purge's evil plan to dance the galaxy mad has come to an end! Now happy days are indeed here again! I'm Ulala, brodcasting along with all my friends! [[SpaceChannel5 SPAAAAAAAACE CHANNEL 5!]]"
* From ''[[VideoGame/DonPachi DoDonPachi DaiFukkatsu Black Label]]'''s VideoGame/{{Ketsui}} crossover arrange mode: [[{{Homage}} Just a couple more shots]] [[http://www.youtube.com/watch?v=0NCVnX7EjSk&t=2m17s desu]]! (The announcer normally speaks in Japanese.)
** The iOS/Android arrange mode's TrueFinalBoss music: [[http://www.youtube.com/watch?v=9QptOhSCz98 Battle for the Last]], along with the [[http://www.youtube.com/watch?v=KdH5tdxcPf4 vocal version]] sung by {{Hyadain}}. The energetic music is rather [[SoundtrackDissonance out of place]] for the series, let alone a TrueFinalBoss bent on ultimate BulletHell destruction, yet it's awesome in a ''[[VideoGame/{{Touhou}} Necrofantasia]]''-like way.
** [[TrueFinalBoss Hibachi]]'s [[http://www.youtube.com/watch?v=v3wWdB-yM3M pre-battle speech]] in the original ''[=DoDonPachi=]''. You may be laughing at it now, but try laughing when his first form starts opening a can of {{danmaku}} whoop-ass on you 10 seconds later.
---> "HOW DARE YOU PENETRATE MY TEARITORY? YOU HAVE ROBBED EVERYTHING I POSSESSED. YOU KNOE,[[ThisIsUnforgivable WHAT YOU'VE DONE TO ME IS JUST UNFORGIVABLE]]. I'LL PUNISH YOU MYSELF AND SEE TO IT THAT YOU'LL DIE A MISERABLE DEATH BY MY AWESOME WEAPON. [[PrepareToDie DIE,MAGGOTTS.]]"
* The ''VideoGame/MegaManClassic'' series can be seen as silly for many things, including the [[BlindIdiotTranslation awkward translations]], some [[MonsterOftheWeek Robot Master]] designs, and [[BigBad Dr. Wily's]] [[FascinatingEyebrow eyebrow-wiggling]] and [[HijackedByGanon plot-monopolizing]]. Yet, for many, the wackiness is all part of its charm.
** VideoGame/MegaManX4's memetic "What Am I Fighting For ARRRRRGHH" is this. [[EnsembleDarkhorse Zero]] had to MercyKill [[ILetGwenStacyDie Iris]], and screams this as he [[HeroicBSOD loses it]]. People remember this line because of how poorly delivered the entire death scene is. It strengthened Zero as a character, because people will NOT forget it.
*** [[http://www.youtube.com/watch?v=tHN6vOzDs84&t=2m15s And then it got redubbed with actual competent voice actors]] (with Zero being voiced by his then-current VA,) which stripped most of the {{Narm}} out of the scene and made it absolutely heartbreaking.
** What's the thing people remember most about VideoGame/MegaMan8? That's right, [[http://www.youtube.com/watch?v=JQ_FSVWR6ZE Doctor Fudd Light.]]
* ''VideoGame/{{beatmania}} IIDX'': "IIDX [[http://www.youtube.com/watch?v=bybkLlNbaaw GOOOOOOOOOOOOOOOOOOOOLLLLLLLD!!]]"
* From ''VideoGame/ReflecBeat'': [[https://www.youtube.com/watch?v=Fv3BYB1f4BQ "Wow Wow VENUS!"]] Doesn't help that [[{{Mondegreen}} "VENUS" sounds a lot like "PENIS"]] in this song.
* Travis Touchdown's intro in ''NoMoreHeroes'', which ends with him storming Rank 10's gate and screaming "Fuckhead!".
* ''VideoGame/{{Ketsui}}'': "Approach your target and attack! Your mission starts now. Are you ready?" Moreso if you're playing ''Ketsui Death Label'', in which you get to hear it far more often.
* The voice acting in ''VideoGame/ArcRiseFantasia'' is absolutely hilarious. Its verges on sounding like BadBadActing at times, and it is ''spectacular''.
* ''VideoGame/GhostTrick'' constantly plays the line between silly and dramatic, but at the end, [[spoiler: Missile-Prime says that he protected Lynne over a ten year period because "That's what doggies do!"]] It easily could be {{Narm}}, but it ends up as a HeartwarmingMoment.
* While it is the original SurvivalHorror and revolutionary for its time, the original ''Franchise/AloneInTheDark'' trilogy is filled to the brim with {{Narm}} like a flask of sweet liquor. The polygonal graphics are extremely cartoonish, contrasting with the darker environments of more modern survival horror games and making the appearance of the OffModel characters more frightening than the monsters. While [[Videogame/AloneInTheDark1992 the first game]] focused on puzzle-solving and evading monsters inspired by the CthulhuMythos, the other games went in more action-oriented and more over-the-top directions: [[Videogame/AloneInTheDark2 the second]] game included the hero [[ItMakesSenseInContext gunning down zombies with a Thompson while dressed in a Santa Claus costume]] while [[Videogame/AloneInTheDark3 the third]] had Carnby mowing down [[NinjaPirateZombieRobot cowboy zombies]] [[GatlingGood with a Gatling gun]]. The cherry on the cheesecake is easily the SoBadItsGood voice acting: almost every text is read by an over-the-top narrator, often with overblown drama and ridiculous accents.
* ''TroubleWitches [[UpdatedRerelease NEO!]]'' got a [[Horrible/VoiceActing pretty terrible English dub]] when it was released overseas on XBLA (worse still, it came out in ''2011''); AcCENTUponTheWrongSylLABle, [[UnexplainedAccent Unexplained Accents]], and DullSurprise everywhere. However, one character's voice acting has managed to be this: Sakurako. It's unclear whether or not this is the case, but she seems to have retained her Japanese voice actress for the dub. Whoever was voicing her [[HamAndCheese clearly gave it her all despite her obvious difficulties with the English language,]] and it's actually sort of endearing.
* ''EliteBeatAgents'' is ''positively powered'' by this. You're part of the EBA, a [[TheMenInBlack Men in Black]] organisation who go around [[WeHelpTheHelpless helping the helpless]] through the power of dance. Songs include ''Sk8er Boi'', ''Y.M.C.A.'' and ''Material Girl''. Missions range from helping a magician save the casino he works at from robbers, to helping a ludicrously rich Texan get his fortune back, to helping a baseball player recover his confidence so he can ''save a theme park from a gigantic golem'' (complete with a ridiculous catchphrase - "YOU BET, KID!"). You'd think the one serious mission, in which you help a little girl deal with the death of her father, would avoid this, and it does... except she comes back in the final mission to help you save the world from invading aliens through the PowerOfRock. And yet, [[strike:despite]] ''because of'' this, you'll be cheering along the entire time.
-->Agents are... GO!!!
* Every last person in [[VideoGame/{{Fable}} Albion]] have either British or Irish accents and they're very stereotypically exaggerated.
* While it's universally agreed that the sex scenes in ''VideoGame/DragonAgeOrigins'' are incredibly cheesy--thanks in no small part to the hilariously awful underwear everyone's wearing--the romances themselves are pure [[CrowningMomentOfHeartwarming heartwarming]] (and [[TearJerker heartrending]], with the right choices).
** The sex scenes are made even more awkward by a certain bug that results in the player character ''still wearing full plate armor''. There's also the fact that Morrigan, who clearly wears no undergarments under that outfit of hers, apparently ''puts on'' underwear to have sex.
* DawnOfWar: Soulstorm is near-universally accepted as this, given the WorldOfHam nature of the setting. How can you ''not'' laugh at lines like "Our enemies hide in metal BAWKSES, the cowards, the ''fools!''"
* ''VideoGame/JudgementSilversword'': "WARNING - HERE COMES THE [[BossBattle JUDGE]]!"
** Uh oh, is he gonna [[RowanAndMartinsLaughIn SOCK IT TO ME?]]
** Lose your last life, only to respawn again due to a OneUp on the screen? '''NICE [[{{Engrish}} RECOVER!]]'''
* ''{{Catherine}}'': "[[YourHeadAsplode Head goes BOOM!]]", spoken by the FinalBoss.
* Underrated masterpiece VideoGames/ColdFear gives us what are obviously American voice actors doing Russian accents and speaking lines which would be narmy enough already. Since the game is so downright creepy and epic at the same time, it's dedicated fanbase loves every second of it.
** Since it's essentially a complete ripoff of VideoGame/ResidentEvil4, having NarmCharm is ''mandatory''.
* From the ending to ''VideoGame/CrimzonClover'': "Shooting game never die." Despite the {{Engrish}}, it's a BadassBoast for ''the entire ShootEmUp genre.''
* The original congratulatory text for killing a boss in ''VideoGame/DarkSouls'': '''YOU DEFEATED'''
* ''VideoGame/JadeCocoon'' for the Sony Playstation. It's a mons game with a [[RecycledINSPACE Native American...ish(?)]] theme, a story that goes nowhere and makes little to no sense, voice-acting that ranges from surprisingly serviceable to SERIOUS narm, only 8 levels, and a final boss that, while manages to be properly set-up, and STILL make no sense. Somehow though all of this adds up to create a weirdly charming world to explore, and to this day it's remembered fondly as a classic and has a considerably large fan-following.
** Kikinak the Bird Man: His voice actor sounds like a 15 year old kid trying to recite lines from a tv show he saw last night, but it fits the character's personality so well that it works.
---> '''Kikinak:''' I go by ''many'' names... such as Bird Man.
* The [[Creator/PlatinumGames creators]] of ''VideoGame/TheWonderful101'' were pretty clearly aiming for this, and they nailed it. The opening theme is extremely corny, the dialogue is ''VideoGame/ResidentEvil'' 1 levels of goofy, and the bad guys are called GEATHJERK ([[FunwithAcronyms Guild of Evil Aliens Terrorizing Humans with Jiggawatt-bombs, Energy-beams, Rayguns, and Killer-lasers]]) However, all of this is either PlayedForLaughs or so visually awe-inspiring and over-the-top it's hard not to love. Considering the [[Creator/HidekiKamiya pedigree]] [[VideoGame/{{Bayonetta}} behind]] [[VideoGame/DevilMayCry the]] [[VideoGame/ViewtifulJoe game]], this really isn't ''too'' surprising.
* In FireEmblemAwakening, Laurent's LoveConfession to [[spoiler: Princess Lucina]] is full of borderline PurpleProse and would be ridicuolous in almost any other situation. However, the sudden burst of unrestrained emotion coming from [[TheSpock him]] ''and'' the huge surprise to learn that [[TheStoic an otherwise cool and measured character]] [[LoveHurts is having romantic woes]], makes the scene really charming.
** Similarly, Frederick's LoveConfession to Sumia is horribly cheesy on paper... but since this ''is'' the already sappy and romantic Frederick we're talking about, it comes off [[CrowningMomentOfHeartwarming as incredibly heartfelt.]] Sumia's cheerful and also super adorable acceptance is the icing on the cake.
* The [[MemeticMutation infamous]] 'iiyo' [[http://youtu.be/Wa4pL0AuCR4?t=29s scene]] from VisualNovel/DramaticalMurder is both Narmy and '''[[MadnessMantra terrifying]]'''. In the scene, the protagonist [[spoiler: loses control to his SuperpoweredEvilSide]] and mindlessly repeats "it's fine", accidentally [[spoiler: breaking Koujaku's mind]]. It's [[BrokenRecord hard to take seriously]], but so unsettling at the same time.
* If you're romancing Tali at the time of the Citadel DLC for ''VideoGame/MassEffect3'', she can sing along with one of the musical numbers from her favourite movie. The words aren't all that good and while Tali's accent is cute in ''speaking'' it's really not suited for ''singing'', but the result still works because Tali was already {{Adorkable}} and there's enough sincerity in the performance to make it at least believable.

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