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** A series of weapons available in ''VideoGame/TalesOfGraces'' ''f'' are named after past Tales games, and also have designs based on things from the associated game. Hubert's [[TalesOfVesperia Brave Vesperia]] is perhaps the most recognizable, essentially being a much smaller, dual-bladed version of the feather sword Yuri used in the finale to cleave the Adephagos in half.
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** A series of weapons available in ''VideoGame/TalesOfGraces'' ''f'' are named after past Tales games, and also have designs based on things from the associated game. Hubert's [[TalesOfVesperia [[VideoGame/TalesOfVesperia Brave Vesperia]] is perhaps the most recognizable, essentially being a much smaller, dual-bladed version of the feather sword Yuri used in the finale to cleave the Adephagos in half.
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* In VideoGame/{{Scribblenauts}}, typing "scribblenaut" will call up the original player character design, which is also unlockable to play as.
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* In VideoGame/{{Scribblenauts}}, ''VideoGame/{{Scribblenauts}}'', typing "scribblenaut" will call up the original player character design, which is also unlockable to play as.
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* The ''FinalFantasy'' games are ''filled'' with (depending on your perspective) recurring characters and/or Mythology Gags. With the series steadily entering the [[strike:XIII]] [[VideoGame/FinalFantasyXIV XIVth]] title, and sprawling countless spinoffs, ''FinalFantasy'' will have a lot of Mythology Gags to count on.
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* The ''FinalFantasy'' ''Franchise/FinalFantasy'' games are ''filled'' with (depending on your perspective) recurring characters and/or Mythology Gags. With the series steadily entering the [[strike:XIII]] [[VideoGame/FinalFantasyXIV XIVth]] title, and sprawling countless spinoffs, ''FinalFantasy'' will have a lot of Mythology Gags to count on.
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* ''SuperSmashBros'' is an entire game series built on Mythology Gags. Many of them are obvious, but the sheer amount of reference to Nintendo's origins is baffling. Everything from random items in the background of stages, to the particular designs of items and character's individual moves. Just look at the [[http://www.youtube.com/profile?user=CrappyCaptureDevice&view=videos&start=100 History Behind Smash Bros series.]]
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* ''SuperSmashBros'' ''VideoGame/SuperSmashBros'' is an entire game series built on Mythology Gags. Many of them are obvious, but the sheer amount of reference to Nintendo's origins is baffling. Everything from random items in the background of stages, to the particular designs of items and character's individual moves. Just look at the [[http://www.youtube.com/profile?user=CrappyCaptureDevice&view=videos&start=100 History Behind Smash Bros series.]]
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* ''{{Starcraft}}'' has Jim Raynor seeing the purple goo stuff that emanates from Zerg colonies and saying "What the hell is that!? Looks like the ground there is alive!". ''{{Warcraft}} III'', meanwhile, has Jaina seeing the corrupted stuff that emanates from Undead colonies and saying "It looks like the land around the granary is... dying.".
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* ''{{Starcraft}}'' has Jim Raynor seeing the purple goo stuff that emanates from Zerg colonies and saying "What the hell is that!? Looks like the ground there is alive!". ''{{Warcraft}} ''VideoGame/{{Warcraft}} III'', meanwhile, has Jaina seeing the corrupted stuff that emanates from Undead colonies and saying "It looks like the land around the granary is... dying.".
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* Though the various settings in ''CommandAndConquer'' are quite different, with confusingly varying timelines, there are often references to events that have taken place in previous games.
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* Though the various settings in ''CommandAndConquer'' ''VideoGame/CommandAndConquer'' are quite different, with confusingly varying timelines, there are often references to events that have taken place in previous games.
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* ''SuperRobotWars'' is rife with these, especially in the OriginalGeneration continuity. The first such occurrence is in ''Original Generation 2'': Ryusei Date jokes about renaming the SRX "Dairyusei", or maybe "Dairaioh", when teammate Raidiese F. Branstein protests. The ''actual'' Dairaioh later appears in ''[[SuperRobotWarsAlpha Alpha 3]]'' as a completely different machine.
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* ''SuperRobotWars'' ''VideoGame/SuperRobotWars'' is rife with these, especially in the OriginalGeneration continuity. The first such occurrence is in ''Original Generation 2'': Ryusei Date jokes about renaming the SRX "Dairyusei", or maybe "Dairaioh", when teammate Raidiese F. Branstein protests. The ''actual'' Dairaioh later appears in ''[[SuperRobotWarsAlpha Alpha 3]]'' as a completely different machine.
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* ''FireEmblem''[='=]s arena themes are for the most part, remixes of the main battle themes of previous games. For example, the 11th game ([[FireEmblemAkaneia Shadow Dragon]]) uses the 9th game's ([[VideoGame/FireEmblemTellius Path of Radiance]]) while the 8th ([[VideoGame/FireEmblemTheSacredStones Sacred Stones]]) uses the 2nd's ([[FireEmblemAkaneia Gaiden]]).
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* ''FireEmblem''[='=]s ''FireEmblem'''s arena themes are for the most part, remixes of the main battle themes of previous games. For example, the 11th game ([[FireEmblemAkaneia Shadow Dragon]]) uses the 9th game's ([[VideoGame/FireEmblemTellius Path of Radiance]]) while the 8th ([[VideoGame/FireEmblemTheSacredStones Sacred Stones]]) uses the 2nd's ([[FireEmblemAkaneia Gaiden]]).
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* In Rockstar's ''VideoGame/{{Bully}}'', one of the classes that the protagonist takes is an autoshop class. While only allowed to work on bicycles himself, the cars that the seniors are working on are strikingly similar models to cars that appeared in ''GrandTheftAutoViceCity''.
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* In Rockstar's ''VideoGame/{{Bully}}'', one of the classes that the protagonist takes is an autoshop class. While only allowed to work on bicycles himself, the cars that the seniors are working on are strikingly similar models to cars that appeared in ''GrandTheftAutoViceCity''.''VideoGame/GrandTheftAutoViceCity''.
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* Early in ''VideoGame/{{Fallout 3}}'', a bully and his gang demand you turn over a sweetroll you received as a present. This is a recurring situation from the TheElderScrolls's character generation process.
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* Early in ''VideoGame/{{Fallout 3}}'', a bully and his gang demand you turn over a sweetroll you received as a present. This is a recurring situation from the TheElderScrolls's VideoGame/TheElderScrolls's character generation process.
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* In a DLC mission for ''MassEffect2'' there is a statue of a ''DragonAge'' Ogre in an art-filled vault.
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* In a DLC mission for ''MassEffect2'' ''VideoGame/MassEffect2'' there is a statue of a ''DragonAge'' Ogre in an art-filled vault.
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** Also, in ''MassEffect2'', several of [[TheEngineer Tali's]] battle quotes are "Go for the Optics, chiktikka!" which is a ShoutOut to the BaldursGate character Minsc, who sometimes will shout, "Go for the Eyes, Boo" before battle, as well as "Nothing is faster than Chiktikka vas Paus", which is a pun on one of Aerie's, another Baldur's Gate character, battle quotes, where she says "Nothing is faster than Chiktikka fastpaws." Another gag is found on the Citadel, where one can purchase a "Space Hamster", which is the name of the species which Boo (purportedly) belongs too. Another example: If importing a ''MassEffect1'' character to ''Mass Effect 2'', when Shepard first reunites with Liara on Ilium, she will tell the man she is speaking to "Have you ever faced an asari commando? Few have!" which is the same thing Matriarch Benezia tells Shepard when you faced off against her in the first ''MassEffect''.
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** Also, in ''MassEffect2'', ''VideoGame/MassEffect2'', several of [[TheEngineer Tali's]] battle quotes are "Go for the Optics, chiktikka!" which is a ShoutOut to the BaldursGate character Minsc, who sometimes will shout, "Go for the Eyes, Boo" before battle, as well as "Nothing is faster than Chiktikka vas Paus", which is a pun on one of Aerie's, another Baldur's Gate character, battle quotes, where she says "Nothing is faster than Chiktikka fastpaws." Another gag is found on the Citadel, where one can purchase a "Space Hamster", which is the name of the species which Boo (purportedly) belongs too. Another example: If importing a ''MassEffect1'' ''VideoGame/MassEffect1'' character to ''Mass Effect 2'', when Shepard first reunites with Liara on Ilium, she will tell the man she is speaking to "Have you ever faced an asari commando? Few have!" which is the same thing Matriarch Benezia tells Shepard when you faced off against her in the first ''MassEffect''.
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** During Merrill's romance in DragonAge2, she interjects "is it getting hot in here?" into her dialogue in the exact same way Tali does in similar circumstances in MassEffect2.
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** During Merrill's romance in DragonAge2, she interjects "is it getting hot in here?" into her dialogue in the exact same way Tali does in similar circumstances in MassEffect2.VideoGame/MassEffect2.
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* During the ending of ''VideoGame/{{Earthbound}}'', Ness' mother refers to [[BigBad Giygas]] using an incorrect name that bears resemblance to prototype names for Gyiyg/Giegue/Giygas for back when ''{{Mother}}'' was going to be officially released in English.
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* During the ending of ''VideoGame/{{Earthbound}}'', Ness' mother refers to [[BigBad Giygas]] using an incorrect name that bears resemblance to prototype names for Gyiyg/Giegue/Giygas for back when ''{{Mother}}'' ''VideoGame/{{MOTHER}}'' was going to be officially released in English.
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* The ''{{Halo}}'' series is rife with references to other {{Bungie}} games and meta-elements. In the words of former Bungie public liaison Matt Soell, "Anyone can enjoy ''Halo'', but it will be the old-school Bungie fans who enjoy it the most."
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* The ''{{Halo}}'' ''Franchise/{{Halo}}'' series is rife with references to other {{Bungie}} games and meta-elements. In the words of former Bungie public liaison Matt Soell, "Anyone can enjoy ''Halo'', but it will be the old-school Bungie fans who enjoy it the most."
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* If you're a Japanese who's huge lover of classic ShootEmUps and {{Konami}}, you might claim ''VideoGame/{{Parodius}}'' to be actually the ''[[SuperSmashBros Smash Bros]]'' of Shoot Em Ups, with lots of Japanese craziness and LSD, and is also a huge tribute to Konami's Shoot Em Ups as well as its other famous game series. At first it was meant to parody {{Gradius}}, but as the series evolved on, characters like [[GanbareGoemon Goemon and Ebisumaru]], VideoGame/{{Twinbee}} and KidDracula started to show up, each equipped with weapon sets taken from many Shoot Em Ups of the time. The inclusion of some bosses and villains from other Konami games and [[PublicDomainSoundtrack classic music medleys]] along with Konami's music (mainly from Gradius) doesn't help.
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* If you're a Japanese who's huge lover of classic ShootEmUps and {{Konami}}, you might claim ''VideoGame/{{Parodius}}'' to be actually the ''[[SuperSmashBros ''[[VideoGame/SuperSmashBros Smash Bros]]'' of Shoot Em Ups, with lots of Japanese craziness and LSD, and is also a huge tribute to Konami's Shoot Em Ups as well as its other famous game series. At first it was meant to parody {{Gradius}}, but as the series evolved on, characters like [[GanbareGoemon Goemon and Ebisumaru]], VideoGame/{{Twinbee}} and KidDracula started to show up, each equipped with weapon sets taken from many Shoot Em Ups of the time. The inclusion of some bosses and villains from other Konami games and [[PublicDomainSoundtrack classic music medleys]] along with Konami's music (mainly from Gradius) doesn't help.
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* The back wall of the pawn shop in ''KingsQuestVI'' holds many items that would have been very helpful to players of previous ''KingsQuest'' games.
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* The back wall of the pawn shop in ''KingsQuestVI'' ''VideoGame/KingsQuestVI'' holds many items that would have been very helpful to players of previous ''KingsQuest'' ''VideoGame/KingsQuest'' games.
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** In ''Brawl'', Snake's Codec conversations are full of references to MetalGearSolid that weren't present in his stage. In addition to whole slew of other things, he compares Ness to Psycho Mantis, Pikachu's electricity to Revolver Ocelot's torture device, and references Big Boss and Liquid when talking about Link's LegacyCharacter status.
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** In ''Brawl'', Snake's Codec conversations are full of references to MetalGearSolid VideoGame/MetalGearSolid that weren't present in his stage. In addition to whole slew of other things, he compares Ness to Psycho Mantis, Pikachu's electricity to Revolver Ocelot's torture device, and references Big Boss and Liquid when talking about Link's LegacyCharacter status.
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* In ''MetalGearSolid4'', the description of the [=Five-seveN=] states that it was Snake's main weapon 'when he infiltrated Galuade in 2003'. Galuade is the fortress from ''MetalGearGhostBabel'', a non-canon "alternate sequel" to the original ''MetalGear''.
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* In ''MetalGearSolid4'', ''VideoGame/MetalGearSolid4'', the description of the [=Five-seveN=] states that it was Snake's main weapon 'when he infiltrated Galuade in 2003'. Galuade is the fortress from ''MetalGearGhostBabel'', ''VideoGame/MetalGearGhostBabel'', a non-canon "alternate sequel" to the original ''MetalGear''.''VideoGame/MetalGear''.
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* The Xbox 360/PS3 ''PrinceOfPersia'' reboot begins with the Prince looking for his donkey, Farah; Farah is the name of the ActionGirl love interest in the ''Sands of Time'' trilogy.
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* The Xbox 360/PS3 ''PrinceOfPersia'' reboot ''VideoGame/PrinceOfPersia2008'' begins with the Prince looking for his donkey, Farah; Farah is the name of the ActionGirl love interest in the ''Sands ''VideoGame/PrinceOfPersia: Sands of Time'' trilogy.
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Namespace stuff.&
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*** Of course, [[FanonDisContinuity people would rather forget]]/[[SoBadItsGood enjoy]] that.
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*** Of course, [[FanonDisContinuity people would rather forget]]/[[SoBadItsGood forget]] / [[SoBadItsGood enjoy]] that.
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** Clone Trooper: "Its Darth Maul! What's he going to do, bleed on us?" (A reference to Maul's unfortunate demise before doing anything more significant than killing one maverick Jedi, as well as being a ShoutOut to [[MontyPythonAndTheHolyGrail Monty Python's]] BlackKnight)
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** Clone Trooper: "Its Darth Maul! What's he going to do, bleed on us?" (A reference to Maul's unfortunate demise before doing anything more significant than killing one maverick Jedi, as well as being a ShoutOut to [[MontyPythonAndTheHolyGrail [[Film/MontyPythonAndTheHolyGrail Monty Python's]] BlackKnight)
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** Papetoon was mentioned in the Japanese manual for ''VideoGame/StarFox 64''.
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** Papetoon was mentioned in the Japanese manual for ''VideoGame/StarFox 64''.''VideoGame/StarFox64''.
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** The ''4.5'' PET theme of every Navi based on a Robot Master is a remix that Robot Master's original Empire Theme. Blues' is the Blues Whistle in its entirety, and Forte's BGM is the Forte riff from ''VideoGame/MegaMan 7''.
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** The ''4.5'' PET theme of every Navi based on a Robot Master is a remix that Robot Master's original Empire Theme. Blues' is the Blues Whistle in its entirety, and Forte's BGM is the Forte riff from ''VideoGame/MegaMan 7''.''VideoGame/MegaMan7''.
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* ''MegaManZX Advent'' is crawling with {{Mythology Gag}}s. Two items you can find are a manga starring Konroman, a camping stove robot master from the highly unpopular ''VideoGame/MegaMan & Bass'' game for the Wonderswan, & a picture of the [[ContemptibleCover hated US boxart]] of ''VideoGame/MegaMan 1''.
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* ''MegaManZX Advent'' is crawling with {{Mythology Gag}}s. Two items you can find are a manga starring Konroman, a camping stove robot master from the highly unpopular ''VideoGame/MegaMan & Bass'' game for the Wonderswan, & a picture of the [[ContemptibleCover hated US boxart]] of ''VideoGame/MegaMan 1''.''VideoGame/MegaMan1''.
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*** Tokunaga is also the butler/caretaker for Seles (Zelos' sister) in both VideoGame/TalesofSymphonia games.
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*** Tokunaga is also the butler/caretaker for Seles (Zelos' sister) in both VideoGame/TalesofSymphonia VideoGame/TalesOfSymphonia games.
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** A series of weapons available in ''TalesOfGraces'' ''f'' are named after past Tales games, and also have designs based on things from the associated game. Hubert's [[TalesOfVesperia Brave Vesperia]] is perhaps the most recognizable, essentially being a much smaller, dual-bladed version of the feather sword Yuri used in the finale to cleave the Adephagos in half.
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** A series of weapons available in ''TalesOfGraces'' ''VideoGame/TalesOfGraces'' ''f'' are named after past Tales games, and also have designs based on things from the associated game. Hubert's [[TalesOfVesperia Brave Vesperia]] is perhaps the most recognizable, essentially being a much smaller, dual-bladed version of the feather sword Yuri used in the finale to cleave the Adephagos in half.
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* ''SaintsRow 2'', as seen in one of the advertising screenshots, has a billboard advertising a military-themed restaurant called "[[CompanyOfHeroes Company of Gyros]]".
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* ''SaintsRow 2'', ''SaintsRow2'', as seen in one of the advertising screenshots, has a billboard advertising a military-themed restaurant called "[[CompanyOfHeroes Company of Gyros]]".
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*** Shang Tsung's primary Fatality is a straight, though much more gory, version of TheJoker's from ''MortalKombatVsDCUniverse''.
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*** Shang Tsung's primary Fatality is a straight, though much more gory, version of TheJoker's from ''MortalKombatVsDCUniverse''.''VideoGame/MortalKombatVsDCUniverse''.
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* The 2010 remake of ''VideoGame/{{Splatterhouse}}'' features loads of nods to the original trilogy, and even a few to ''Splatterhouse: Wanpaku Graffiti''. Some of the achievements are named for quotes from the original games, such as "Jen Smells of Rot... Of the Grave" and "Be the Garbage of Cesspool". The stage 2 boss, Golem, starts out as a CreepyDoll floating in a room full of telekinetically animated furniture, much like the poltergeist boss from the first game. The chainsaw-wielding ThatOneBoss Biggy Man also makes a return as the boss of stage 4, and the Terror Mask's reaction is "Wait, wait, wait, I ''know'' this guy! ...Yeah, we are ''screwed''."
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** The X Buster is a part necessary to make the ''other'' InfinityPlusOneSword.
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** The one melody is "Ballad of the Gales", the bulk of which is derived from "Minuet of Forest". Each Howling Stone song seems to share emotional significance to OoT Link. "Song of Healing" is the central melody of "Saria's Song" backwards and is important in Majora's Mask. "Requiem of Spirit" is the warp song to the final (in storyline order) Temple in OoT. "Prelude of Light" is the first warp song and likely the one used right before the final dungeon. "Zelda's Lullaby" can be considered the most important in-story theme in the series. And the "Light Spirit's Theme" is the theme of the Shade's protege, TP Link.
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** The one melody is "Ballad of the Gales", the bulk of which is derived from "Minuet of Forest". Each Howling Stone song seems to share emotional significance to OoT [=OoT=] Link. "Song of Healing" is the central melody of "Saria's Song" backwards and is important in Majora's Mask. "Requiem of Spirit" is the warp song to the final (in storyline order) Temple in OoT.[=OoT=]. "Prelude of Light" is the first warp song and likely the one used right before the final dungeon. "Zelda's Lullaby" can be considered the most important in-story theme in the series. And the "Light Spirit's Theme" is the theme of the Shade's protege, TP Link.
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* The ''VideoGame/TeamFortress2'' short "Meet the Sniper" begins with Sniper poking a bobblehead in his van. Many people mistake the bobblehead for [[HalfLife G-man]], but it's actually Civilian from ''VideoGame/TeamFortressClassic'', which had ten classes instead of nine.
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* The ''VideoGame/TeamFortress2'' short "Meet the Sniper" begins with Sniper poking a bobblehead in his van. Many people mistake the bobblehead for [[HalfLife [[VideoGame/{{Half-Life}} G-man]], but it's actually Civilian from ''VideoGame/TeamFortressClassic'', which had ten classes instead of nine.
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The \"number of enemies\" icon and overall \"feel\" is closer to the Famicom Megami Tensei than the Sper Famicom SMT.
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** The Entire ''Void Quest'' Dungeon is ''full'' of these, particularly in the boss fight against [[spoiler:Shadow Mitsuo]], which directly lifts attack menus from the original ''[[VideoGame/ShinMegamiTenseiI Shin Megami Tensei]]''.
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** The Entire ''Void Quest'' Dungeon is ''full'' of these, particularly in the boss fight against [[spoiler:Shadow Mitsuo]], which directly lifts attack menus from the original ''[[VideoGame/ShinMegamiTenseiI Shin Megami Tensei]]''.''Megami Tensei''.
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** In ''Black 2 and White 2'', Bianca uses a Musharna, a Mienfoo, and a Stoutland when she fights alongside you at Rebirth Mountain. Her Musharna appeared in the previous game, but her use of Mienfoo and Stoutland appear to reference her anime counterpart's infatuation with Fighting-type and cute Pokémon (respectively).
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* Early in ''{{Fallout 3}}'', a bully and his gang demand you turn over a sweetroll you received as a present. This is a recurring situation from the TheElderScrolls's character generation process.
** ''{{Fallout 2}}'' contained many [[ContinuityNod nods and references]] to its prequel, but some of the funniest were in the water chips. In the first game: MacGuffin. In the second: They come in packs of five, you can find over 100 in an area barely a quarter into the game, and a portal into the past causes the PC to create a StableTimeLoop by breaking the chip from the first one...
** ''{{Fallout 2}}'' contained many [[ContinuityNod nods and references]] to its prequel, but some of the funniest were in the water chips. In the first game: MacGuffin. In the second: They come in packs of five, you can find over 100 in an area barely a quarter into the game, and a portal into the past causes the PC to create a StableTimeLoop by breaking the chip from the first one...
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* Early in ''{{Fallout ''VideoGame/{{Fallout 3}}'', a bully and his gang demand you turn over a sweetroll you received as a present. This is a recurring situation from the TheElderScrolls's character generation process.
**''{{Fallout ''VideoGame/{{Fallout 2}}'' contained many [[ContinuityNod nods and references]] to its prequel, but some of the funniest were in the water chips. In the first game: MacGuffin. In the second: They come in packs of five, you can find over 100 in an area barely a quarter into the game, and a portal into the past causes the PC to create a StableTimeLoop by breaking the chip from the first one...
**
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** During the King's Game Scene (which just so happens to take place in the Nightclub from ''Persona 3''), Chie compares Naoto to a detective from a film she once saw. The detective in question? Kuzunoha, of the ''Devil Summoner'' series (not to mention ''Persona 2''!). It just so happens that Naoto looks a lot like [[VideoGame/RaidouKuzunohaVsTheSoullessArmy a certain Devil Summoner]].
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** During the King's Game Scene (which just so happens to take place in the Nightclub from ''Persona 3''), Chie compares Naoto to a detective from a film she once saw. The detective in question? Kuzunoha, of the ''Devil Summoner'' series (not to mention ''Persona 2''!). It just so happens that Naoto looks a lot like [[VideoGame/RaidouKuzunohaVsTheSoullessArmy [[RaidouKuzunohaVsTheSoullessArmy a certain Devil Summoner]].
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* ''{{Persona 3}}'' contains an in-game MMORPG that's a giant mythology gag to the first two ''Persona'' games, which are in an AlternateContinuity. The game is named ''Innocent Sin Online'', after ''Innocent Sin'', the subtitle of the first half of ''{{Persona 2}}'' and a game that was [[NoExportForYou never actually released in the West]]. When you first log on, you get a message from Phil. -- short for Philemon, a [[{{God}} major supporting character]] from the original ''Persona'' series. You start off in Lunarvale Hospital -- Lunarvale is what the city in the original ''Persona'' was named for the US release, and its hospital was the first dungeon. A girl you meet in the game suggests you name your character Tatsuya, and renames herself Maya, the mains of ''Persona 2: Innocent Sin'' and ''Eternal Punishment'' respectively, and major [=PC=]s in the game they're not the main of. Additionally, it's established there that ''Persona 2'' exists as a game in the ''Persona 3'' continuity, due to one of "Maya's" comments.
** In the Japanese version the MMO character names were N-jima and Y-riko, references to the books that started the whole [[ShinMegamiTensei MegaTen]] franchise, as well as the original ''Megami Tensei'' game, which was a direct video-game adaptation of the first of the novels. (From ''Megami Tensei 2'' onwards, they drew themes from the novels, but weren't actually directly based on them.)
** The T.V. at the dorm sometimes shows a program called Who's Who. Some of the descriptions [[{{Persona 2}} included a Chinese man with long hair and sunglasses and someone who wants to be a cop like his older brother]].
** At one point you hear rumours of a ghost haunting the local shrine. The same rumours circulate around the shrine in [[{{Persona 2}} Innocent Sin]], and in fact they are a major plot point. And at another point, someone rubbishes the idea of [[AllMythsAreTrue rumours becoming reality]], which is ''exactly'' what happens in ''{{Persona 2}}''.
** In the Japanese version the MMO character names were N-jima and Y-riko, references to the books that started the whole [[ShinMegamiTensei MegaTen]] franchise, as well as the original ''Megami Tensei'' game, which was a direct video-game adaptation of the first of the novels. (From ''Megami Tensei 2'' onwards, they drew themes from the novels, but weren't actually directly based on them.)
** The T.V. at the dorm sometimes shows a program called Who's Who. Some of the descriptions [[{{Persona 2}} included a Chinese man with long hair and sunglasses and someone who wants to be a cop like his older brother]].
** At one point you hear rumours of a ghost haunting the local shrine. The same rumours circulate around the shrine in [[{{Persona 2}} Innocent Sin]], and in fact they are a major plot point. And at another point, someone rubbishes the idea of [[AllMythsAreTrue rumours becoming reality]], which is ''exactly'' what happens in ''{{Persona 2}}''.
to:
* ''{{Persona ''VideoGame/{{Persona 3}}'' contains an in-game MMORPG that's a giant mythology gag to the first two ''Persona'' games, which are in an AlternateContinuity. The game is named ''Innocent Sin Online'', after ''Innocent Sin'', the subtitle of the first half of ''{{Persona ''VideoGame/{{Persona 2}}'' and a game that was [[NoExportForYou never actually released in the West]].West]] until the remake for the {{PSP}} was released in 2011. When you first log on, you get a message from Phil. -- short for Philemon, a [[{{God}} major supporting character]] from the original ''Persona'' series. You start off in Lunarvale Hospital -- Lunarvale is what the city in the original ''Persona'' ''VideoGame/{{Persona}}'' was named for the US release, and its hospital was the first dungeon. A girl you meet in the game suggests you name your character Tatsuya, and renames herself Maya, the mains of ''Persona 2: Innocent Sin'' and ''Eternal Punishment'' respectively, and major [=PC=]s in the game they're not the main of. Additionally, it's established there that ''Persona 2'' exists as a game in the ''Persona 3'' continuity, due to one of "Maya's" comments.
** In the Japanese version the MMO character names were N-jima and Y-riko, references to [[Literature/DigitalDevilStory thebooks books]] that started the whole [[ShinMegamiTensei [[Franchise/ShinMegamiTensei MegaTen]] franchise, as well as the original ''Megami Tensei'' game, which was a direct video-game adaptation of the first of the novels. (From ''Megami Tensei 2'' onwards, they drew themes from the novels, but weren't actually directly based on them.)
** The T.V. at the dorm sometimes shows a program called Who's Who. Some of the descriptions[[{{Persona [[VideoGame/{{Persona 2}} included a Chinese man with long hair and sunglasses and someone who wants to be a cop like his older brother]].
** At one point you hear rumours of a ghost haunting the local shrine. The same rumours circulate around the shrine in[[{{Persona [[VideoGame/{{Persona 2}} Innocent Sin]], and in fact they are a major plot point. And at another point, someone rubbishes the idea of [[AllMythsAreTrue rumours becoming reality]], which is ''exactly'' what happens in ''{{Persona ''VideoGame/{{Persona 2}}''.
** In the Japanese version the MMO character names were N-jima and Y-riko, references to [[Literature/DigitalDevilStory the
** The T.V. at the dorm sometimes shows a program called Who's Who. Some of the descriptions
** At one point you hear rumours of a ghost haunting the local shrine. The same rumours circulate around the shrine in
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* ''{{Persona 4}}'' has a few of these as well.
** During the King's Game Scene (which just so happens to take place in the Nightclub from ''Persona 3''), Chie compares Naoto to a detective from a film she once saw. The detective in question? Kuzunoha, of the ''Devil Summoner'' series (not to mention ''Persona 2''!). It just so happens that Naoto looks a lot like [[RaidouKuzunohaVsTheSoullessArmy a certain Devil Summoner]].
** During the King's Game Scene (which just so happens to take place in the Nightclub from ''Persona 3''), Chie compares Naoto to a detective from a film she once saw. The detective in question? Kuzunoha, of the ''Devil Summoner'' series (not to mention ''Persona 2''!). It just so happens that Naoto looks a lot like [[RaidouKuzunohaVsTheSoullessArmy a certain Devil Summoner]].
to:
* ''{{Persona ''VideoGame/{{Persona 4}}'' has a few of these as well.
** During the King's Game Scene (which just so happens to take place in the Nightclub from ''Persona 3''), Chie compares Naoto to a detective from a film she once saw. The detective in question? Kuzunoha, of the ''Devil Summoner'' series (not to mention ''Persona 2''!). It just so happens that Naoto looks a lot like[[RaidouKuzunohaVsTheSoullessArmy [[VideoGame/RaidouKuzunohaVsTheSoullessArmy a certain Devil Summoner]].
** During the King's Game Scene (which just so happens to take place in the Nightclub from ''Persona 3''), Chie compares Naoto to a detective from a film she once saw. The detective in question? Kuzunoha, of the ''Devil Summoner'' series (not to mention ''Persona 2''!). It just so happens that Naoto looks a lot like
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** The Entire ''Void Quest'' Dungeon is ''full'' of these, particularly in the boss fight against [[spoiler:Shadow Mitsuo]], which directly lifts attack menus from the original ''ShinMegamiTensei''.
*** Not to mention one of the floor dialogues has Mitsuo's mother lift lines from the protagonist's mother from ''ShinMegamiTensei'' as well, mentioning sirens keeping her awake and a request to buy coffee. Whether it really happened or if it's another twisted manifestation isn't entirely clear. [[spoiler:It gets even creepier when the next floor twists the dialogue.]]
** Another one that probably will go unnoticed, is that the maximum XP you can gain in a single fight is 65535. That's the same number you gain from fighting Lucifer in Nocturne, which was a Mythology Gag in itself.
*** Not to mention one of the floor dialogues has Mitsuo's mother lift lines from the protagonist's mother from ''ShinMegamiTensei'' as well, mentioning sirens keeping her awake and a request to buy coffee. Whether it really happened or if it's another twisted manifestation isn't entirely clear. [[spoiler:It gets even creepier when the next floor twists the dialogue.]]
** Another one that probably will go unnoticed, is that the maximum XP you can gain in a single fight is 65535. That's the same number you gain from fighting Lucifer in Nocturne, which was a Mythology Gag in itself.
to:
** The Entire ''Void Quest'' Dungeon is ''full'' of these, particularly in the boss fight against [[spoiler:Shadow Mitsuo]], which directly lifts attack menus from the original ''ShinMegamiTensei''.
''[[VideoGame/ShinMegamiTenseiI Shin Megami Tensei]]''.
*** Not to mention one of the floor dialogues has Mitsuo's mother lift lines from the protagonist's mother from''ShinMegamiTensei'' ''VideoGame/ShinMegamiTenseiI'' as well, mentioning sirens keeping her awake and a request to buy coffee. Whether it really happened or if it's another twisted manifestation isn't entirely clear. [[spoiler:It gets even creepier when the next floor twists the dialogue.]]
** Another one that probably will go unnoticed, is that the maximum XP you can gain in a single fight is 65535. That's the same number you gain from fighting Lucifer inNocturne, ''[[VideoGame/ShinMegamiTenseiIIINocturne Nocturne]]'', which was a Mythology Gag in itself.itself.
* The original ''VideoGame/{{Persona}}'' contains a mythology gag itself: at the beginning of the Snow Queen quest, it's mentioned that minor character Tamaki (a student who recently transferred to the protagonist's school from her old one) is quite knowledgable about demons; if you talk to her yourself, she'll hand you a rapier and say that she used it for some stuff at her old school. Tamaki was the female protagonist of ''VideoGame/ShinMegamiTenseiIf'', the game that the ''Persona'' series spun off from.
*** Not to mention one of the floor dialogues has Mitsuo's mother lift lines from the protagonist's mother from
** Another one that probably will go unnoticed, is that the maximum XP you can gain in a single fight is 65535. That's the same number you gain from fighting Lucifer in
* The original ''VideoGame/{{Persona}}'' contains a mythology gag itself: at the beginning of the Snow Queen quest, it's mentioned that minor character Tamaki (a student who recently transferred to the protagonist's school from her old one) is quite knowledgable about demons; if you talk to her yourself, she'll hand you a rapier and say that she used it for some stuff at her old school. Tamaki was the female protagonist of ''VideoGame/ShinMegamiTenseiIf'', the game that the ''Persona'' series spun off from.
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Fixed Namespace.
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** The kitchen knife being the [[InfinityPlusOneSword ultimate weapon]]. It made its debut in VideoGame/FinalFantasyIV, where [[{{Ninja}} Edge]] could throw it for [[MassiveDamage massive damage]]. From the [[VideoGame/FinalFantasyV next installment]] onwards, the [[BossInMookClothing Tonberries]] would use these to maim your party with a [[FingerPokeOfDoom gentle poke]]. The gag was lost since the translation of IV turned it into a Spoon for [[{{Macekre}} no good reason]].
to:
** The kitchen knife being the [[InfinityPlusOneSword ultimate weapon]]. It made its debut in VideoGame/FinalFantasyIV, where [[{{Ninja}} Edge]] could throw it for [[MassiveDamage massive damage]].MassiveDamage. From the [[VideoGame/FinalFantasyV next installment]] onwards, the [[BossInMookClothing Tonberries]] would use these to maim your party with a [[FingerPokeOfDoom gentle poke]]. The gag was lost since the translation of IV turned it into a Spoon for [[{{Macekre}} no good reason]].
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** The sequel was created by former Black Isle Studios employees. It contained the line "The weak suffer. The strong endure", echoing a line in the Black Isle game ''[[PlanescapeTorment Planescape: Torment]]''.
to:
** The sequel was created by former Black Isle Studios employees. It contained the line "The weak suffer. The strong endure", echoing a line in the Black Isle game ''[[PlanescapeTorment Planescape: Torment]]''.''PlanescapeTorment''.
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** Also in ''Twilight Princess'', the six Sages found in the desert have the same symbols as their ''OcarinaOfTime'' counterparts did, even though they are completely different. The Temple of Time also has the same music in the entry area as its older version, despite being located somewhere else.
to:
** Also in ''Twilight Princess'', the six Sages found in the desert have the same symbols as their ''OcarinaOfTime'' ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' counterparts did, even though they are completely different. The Temple of Time also has the same music in the entry area as its older version, despite being located somewhere else.
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Removing some non-examples
Changed line(s) 238,246 (click to see context) from:
* ''MortalKombat'' is full of these.
** Johnny Cage going to Shang Tsung's tournament to prove his moves aren't faked is a reference to many action heroes using stunt doubles, and fans not being pleased.
** Babalities, Friendships, and Mercy are a reference to how the game was supposedly so violent.
** Nightwolf is a reference to Thunder Hawk from ''StreetFighter'', and the FiveTokenBand nature of Jax.
*** And his Friendship has him transforming into Raiden and saying "I've never seen a Kano transformation.", a reference to the UrbanLegendOfZelda regarding that.
** Animalities refer to an UrbanLegendOfZelda.
** Scorpion's Animality is a penguin, a reference to Sub-Zero's being a polar bear.
** Brutalities are a reference to 100% combos.
** Ermac was supposedly an error message.
** Johnny Cage going to Shang Tsung's tournament to prove his moves aren't faked is a reference to many action heroes using stunt doubles, and fans not being pleased.
** Babalities, Friendships, and Mercy are a reference to how the game was supposedly so violent.
** Nightwolf is a reference to Thunder Hawk from ''StreetFighter'', and the FiveTokenBand nature of Jax.
*** And his Friendship has him transforming into Raiden and saying "I've never seen a Kano transformation.", a reference to the UrbanLegendOfZelda regarding that.
** Animalities refer to an UrbanLegendOfZelda.
** Scorpion's Animality is a penguin, a reference to Sub-Zero's being a polar bear.
** Brutalities are a reference to 100% combos.
** Ermac was supposedly an error message.
to:
* ''MortalKombat'' is full of these.
** Johnny Cage going to Shang Tsung's tournament to prove his moves aren't faked is a reference to many action heroes using stunt doubles, and fans not being pleased.
** Babalities, Friendships, and Mercy are a reference to how the game was supposedly so violent.
** Nightwolf is a reference to Thunder Hawk from ''StreetFighter'', and the FiveTokenBand nature of Jax.
*** And his Friendship has him transforming into Raiden and saying "I've never seen a Kano transformation.", a reference to the UrbanLegendOfZelda regarding that.
** Animalities refer to an UrbanLegendOfZelda.
** Scorpion's Animality is a penguin, a reference to Sub-Zero's being a polar bear.
** Brutalities are a reference to 100% combos.
** Ermac was supposedly an error message.these, as well as {{Ascended Meme}}s:
** Johnny Cage going to Shang Tsung's tournament to prove his moves aren't faked is a reference to many action heroes using stunt doubles, and fans not being pleased.
** Babalities, Friendships, and Mercy are a reference to how the game was supposedly so violent.
** Nightwolf is a reference to Thunder Hawk from ''StreetFighter'', and the FiveTokenBand nature of Jax.
*** And his Friendship has him transforming into Raiden and saying "I've never seen a Kano transformation.", a reference to the UrbanLegendOfZelda regarding that.
** Animalities refer to an UrbanLegendOfZelda.
** Scorpion's Animality is a penguin, a reference to Sub-Zero's being a polar bear.
** Brutalities are a reference to 100% combos.
** Ermac was supposedly an error message.
Deleted line(s) 258 (click to see context) :
** Since ''Shaolin Monks'', the living trees in the background can eat a player as a fatality. This is also based on an urbann legend that you could do that in ''MK II''.
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** In the same game, Sakura Kasugano says she likes "street fighting" as compared to "sparring in VideoGame/{{rival schools}}". Sakura made a playable cameo appearance in the first ''VideoGame/RivalSchools''.
** Dan Hibiki also claims that "I hate the art of fighting, but I want to be king of fighters!" In a previous game, he asked Ken whether he knew "the art of fighting", as well. Dan is based on Ryo and Yuri Sakazaki and Robert Garcia of SNK's ''{{Art of Fighting}}'' and ''{{King of Fighters}}'' games.
** Dan Hibiki also claims that "I hate the art of fighting, but I want to be king of fighters!" In a previous game, he asked Ken whether he knew "the art of fighting", as well. Dan is based on Ryo and Yuri Sakazaki and Robert Garcia of SNK's ''{{Art of Fighting}}'' and ''{{King of Fighters}}'' games.
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** In the same game, Sakura Kasugano says she likes "street fighting" as compared to "sparring in VideoGame/{{rival schools}}".VideoGame/RivalSchools". Sakura made a playable cameo appearance in the first ''VideoGame/RivalSchools''.
** Dan Hibiki also claims that "I hate the art of fighting, but I want to be king of fighters!" In a previous game, he asked Ken whether he knew "the art of fighting", as well. Dan is based on Ryo and Yuri Sakazaki and Robert Garcia of SNK's''{{Art of Fighting}}'' ''ArtOfFighting'' and ''{{King of Fighters}}'' ''KingOfFighters'' games.
** Dan Hibiki also claims that "I hate the art of fighting, but I want to be king of fighters!" In a previous game, he asked Ken whether he knew "the art of fighting", as well. Dan is based on Ryo and Yuri Sakazaki and Robert Garcia of SNK's
Changed line(s) 90 (click to see context) from:
* ''All'' {{LucasArts}} games had ''StarWars'' references.
to:
* ''All'' {{LucasArts}} LucasArts games had ''StarWars'' references.
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** And then, the intro scene of ''{{Sonic and the Black Knight}}'' has him landing in the realm of KingArthur... holding chili dogs, effectively turning this from Mythology Gag to CanonImmigrant.
to:
** And then, the intro scene of ''{{Sonic and the Black Knight}}'' ''SonicAndTheBlackKnight'' has him landing in the realm of KingArthur... holding chili dogs, effectively turning this from Mythology Gag to CanonImmigrant.
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* The Xbox 360/PS3 ''{{Prince of Persia}}'' reboot begins with the Prince looking for his donkey, Farah; Farah is the name of the ActionGirl love interest in the ''Sands of Time'' trilogy.
to:
* The Xbox 360/PS3 ''{{Prince of Persia}}'' ''PrinceOfPersia'' reboot begins with the Prince looking for his donkey, Farah; Farah is the name of the ActionGirl love interest in the ''Sands of Time'' trilogy.
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* The ''{{Fist of the North Star}}'' PS2 fighter lets the player recreate some of the anime series' most famous events. For example, if Shin is losing to Kenshiro on the Southern Cross stage, Shin can pull off a self-inflicted Fatal KO, a recreation of Shin's death in the series.
to:
* The ''{{Fist of the North Star}}'' ''FistOfTheNorthStar'' PS2 fighter lets the player recreate some of the anime series' most famous events. For example, if Shin is losing to Kenshiro on the Southern Cross stage, Shin can pull off a self-inflicted Fatal KO, a recreation of Shin's death in the series.
Changed line(s) 174 (click to see context) from:
** In ''VideoGame/{{Tales of Vesperia}}'', there are enemies based on the characters Luke, Tear, and Mieu from the preceeding game, ''VideoGame/{{Tales of the Abyss}}''.
to:
** In ''VideoGame/{{Tales of Vesperia}}'', ''VideoGame/TalesOfVesperia'', there are enemies based on the characters Luke, Tear, and Mieu from the preceeding game, ''VideoGame/{{Tales of the Abyss}}''.''VideoGame/TalesOfTheAbyss''.
Changed line(s) 177 (click to see context) from:
** A character named Tokunaga has appeared in at least two of the games, as Anise's puppet in ''{{Tales of the Abyss}}'' and as the captain of the ship the Fiertia in ''{{Tales of Vesperia}}''.
to:
** A character named Tokunaga has appeared in at least two of the games, as Anise's puppet in ''{{Tales of the Abyss}}'' ''TalesOfTheAbyss'' and as the captain of the ship the Fiertia in ''{{Tales of Vesperia}}''.''TalesOfVesperia''.
Changed line(s) 179 (click to see context) from:
** The Spirits -- Gnome, Undine, Luna, etc. -- from ''VideoGame/{{Tales of Phantasia}}'' recur in almost every game in some form, such as "Summon Spirits" in ''VideoGame/{{Tales of Symphonia}}'' and ''VideoGame/{{Tales of Legendia}}'', "aggregate sentiences" in ''{{Tales of the Abyss}}'', or simply "spirits" in several other games.
to:
** The Spirits -- Gnome, Undine, Luna, etc. -- from ''VideoGame/{{Tales of Phantasia}}'' ''VideoGame/TalesOfPhantasia'' recur in almost every game in some form, such as "Summon Spirits" in ''VideoGame/{{Tales of Symphonia}}'' ''VideoGame/TalesOfSymphonia'' and ''VideoGame/{{Tales of Legendia}}'', ''VideoGame/TalesOfLegendia'', "aggregate sentiences" in ''{{Tales of the Abyss}}'', ''TalesOfTheAbyss'', or simply "spirits" in several other games.
Changed line(s) 181,182 (click to see context) from:
** One of the Gentleman bosses in ''VideoGame/{{Tales of Hearts}}'', himself a walking ShoutOut to ''KatamariDamacy'', will attack you with "Tales of Rollup", where he ''rolls a katamari of Tales references over you'', including Swordians, several common ''Tales'' items, Tokunaga, and Mieu.
** And let's not forget [[VideoGame/{{Tales of Phantasia}} Dhaos]] and his aversion to the classic lightning spell, Indignation. Get him to half health and it's an instant kill in all his cameos. He also makes it a note to recite his classic line of [[ThisCannotBe "Sonna... Sonna baka na!"]] right before he gets owned by it.
** And let's not forget [[VideoGame/{{Tales of Phantasia}} Dhaos]] and his aversion to the classic lightning spell, Indignation. Get him to half health and it's an instant kill in all his cameos. He also makes it a note to recite his classic line of [[ThisCannotBe "Sonna... Sonna baka na!"]] right before he gets owned by it.
to:
** One of the Gentleman bosses in ''VideoGame/{{Tales of Hearts}}'', ''VideoGame/TalesOfHearts'', himself a walking ShoutOut to ''KatamariDamacy'', will attack you with "Tales of Rollup", where he ''rolls a katamari of Tales references over you'', including Swordians, several common ''Tales'' items, Tokunaga, and Mieu.
** And let's not forget[[VideoGame/{{Tales of Phantasia}} [[VideoGame/TalesOfPhantasia Dhaos]] and his aversion to the classic lightning spell, Indignation. Get him to half health and it's an instant kill in all his cameos. He also makes it a note to recite his classic line of [[ThisCannotBe "Sonna... Sonna baka na!"]] right before he gets owned by it.
** And let's not forget
Changed line(s) 186 (click to see context) from:
** ''{{Fallout 2}}'' contained many [[ContinuityNod nods and references]] to its prequel, but some of the funniest were in the water chips. In the first game: {{MacGuffin}}. In the second: They come in packs of five, you can find over 100 in an area barely a quarter into the game, and a portal into the past causes the PC to create a StableTimeLoop by breaking the chip from the first one...
to:
** ''{{Fallout 2}}'' contained many [[ContinuityNod nods and references]] to its prequel, but some of the funniest were in the water chips. In the first game: {{MacGuffin}}.MacGuffin. In the second: They come in packs of five, you can find over 100 in an area barely a quarter into the game, and a portal into the past causes the PC to create a StableTimeLoop by breaking the chip from the first one...
Changed line(s) 261 (click to see context) from:
* If you're a Japanese who's huge lover of classic ShootEmUps and {{Konami}}, you might claim ''{{Parodius}}'' to be actually the ''[[SuperSmashBros Smash Bros]]'' of Shoot Em Ups, with lots of Japanese craziness and LSD, and is also a huge tribute to Konami's Shoot Em Ups as well as its other famous game series. At first it was meant to parody {{Gradius}}, but as the series evolved on, characters like [[GanbareGoemon Goemon and Ebisumaru]], VideoGame/{{Twinbee}} and KidDracula started to show up, each equipped with weapon sets taken from many Shoot Em Ups of the time. The inclusion of some bosses and villains from other Konami games and [[PublicDomainSoundtrack classic music medleys]] along with Konami's music (mainly from Gradius) doesn't help.
to:
* If you're a Japanese who's huge lover of classic ShootEmUps and {{Konami}}, you might claim ''{{Parodius}}'' ''VideoGame/{{Parodius}}'' to be actually the ''[[SuperSmashBros Smash Bros]]'' of Shoot Em Ups, with lots of Japanese craziness and LSD, and is also a huge tribute to Konami's Shoot Em Ups as well as its other famous game series. At first it was meant to parody {{Gradius}}, but as the series evolved on, characters like [[GanbareGoemon Goemon and Ebisumaru]], VideoGame/{{Twinbee}} and KidDracula started to show up, each equipped with weapon sets taken from many Shoot Em Ups of the time. The inclusion of some bosses and villains from other Konami games and [[PublicDomainSoundtrack classic music medleys]] along with Konami's music (mainly from Gradius) doesn't help.
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Added DiffLines:
* In ''VideoGame/SuperPaperMario'', the Sammer Guys are mostly named after enemies and various things from previous Mario games, e.g.: [[VideoGame/SuperMarioBros3 Shoe of Kuribo]], [[VideoGame/MarioAndLuigiSuperstarSaga Mustard of Doom]], [[VideoGame/PaperMario64 Quizmo Question That Has No Answer]].
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None
Changed line(s) 3 (click to see context) from:
* In the ''{{Disgaea 3}}'' {{DLC}}, one of Gig's Evilties (abilities) is that he can Magichange into a weapon, and then when his turn runs out; he turns back into a humanoid; while the person who wielded him is temporarily replaced. In ''SoulNomadAndTheWorldEaters'' Gig spends most of his time as a magic weapon trying to do this.
to:
* In the ''{{Disgaea 3}}'' 3|Absence of Justice}}'' {{DLC}}, one of Gig's Evilties (abilities) is that he can Magichange into a weapon, and then when his turn runs out; he turns back into a humanoid; while the person who wielded him is temporarily replaced. In ''SoulNomadAndTheWorldEaters'' Gig spends most of his time as a magic weapon trying to do this.
Changed line(s) 130,134 (click to see context) from:
* ''{{The Legend of Zelda}}'' has a number of these. For example, in ''TwilightPrincess'', Link takes special lessons from a character known only as the Hero's Shade, a skeletal figure accessible in a sort of dream world. It's never directly stated in-game, but it was eventually confirmed that this is the Hero of Time, the Link from ''Ocarina of Time''.
** Also in ''TwilightPrincess'', the six Sages found in the desert have the same symbols as their ''OcarinaOfTime'' counterparts did, even though they are completely different. The Temple of Time also has the same music in the entry area as its older version, despite being located somewhere else.
*** Not to mention that some of the melodies you have to howl as a wolf to obtain the secret techniques are, ostensibly, the ocarina melodies.
**** One is from ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'', and one debuted in ''MajorasMask''. The former of which is kind of ironic - considering that the two games are generally accepted to be in [[AlternateContinuity separate timelines]].
***** The one melody is "Ballad of the Gales", the bulk of which is derived from "Minuet of Forest". Each Howling Stone song seems to share emotional significance to OoT Link. "Song of Healing" is the central melody of "Saria's Song" backwards and is important in Majora's Mask. "Requiem of Spirit" is the warp song to the final (in storyline order) Temple in OoT. "Prelude of Light" is the first warp song and likely the one used right before the final dungeon. "Zelda's Lullaby" can be considered the most important in-story theme in the series. And the "Light Spirit's Theme" is the theme of the Shade's protege, TP Link.
** Also in ''TwilightPrincess'', the six Sages found in the desert have the same symbols as their ''OcarinaOfTime'' counterparts did, even though they are completely different. The Temple of Time also has the same music in the entry area as its older version, despite being located somewhere else.
*** Not to mention that some of the melodies you have to howl as a wolf to obtain the secret techniques are, ostensibly, the ocarina melodies.
**** One is from ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'', and one debuted in ''MajorasMask''. The former of which is kind of ironic - considering that the two games are generally accepted to be in [[AlternateContinuity separate timelines]].
***** The one melody is "Ballad of the Gales", the bulk of which is derived from "Minuet of Forest". Each Howling Stone song seems to share emotional significance to OoT Link. "Song of Healing" is the central melody of "Saria's Song" backwards and is important in Majora's Mask. "Requiem of Spirit" is the warp song to the final (in storyline order) Temple in OoT. "Prelude of Light" is the first warp song and likely the one used right before the final dungeon. "Zelda's Lullaby" can be considered the most important in-story theme in the series. And the "Light Spirit's Theme" is the theme of the Shade's protege, TP Link.
to:
* ''{{The Legend of Zelda}}'' has a number of these. For example, in ''TwilightPrincess'', 'In ''VideoGame/TheLegendOfZeldaTwilightPrincess'', Link takes special lessons from a character known only as the Hero's Shade, a skeletal figure accessible in a sort of dream world. It's never directly stated in-game, but it was eventually confirmed that this is the Hero of Time, the Link from ''Ocarina of Time''.
''VideoGame/TheLegendOfZeldaOcarinaOfTime''.
** Also in''TwilightPrincess'', ''Twilight Princess'', the six Sages found in the desert have the same symbols as their ''OcarinaOfTime'' counterparts did, even though they are completely different. The Temple of Time also has the same music in the entry area as its older version, despite being located somewhere else.
*** ** Not to mention that some of the melodies you have to howl as a wolf to obtain the secret techniques are, ostensibly, the ocarina melodies.
**** ** One is from ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'', ''VideoGame/TheLegendOfZeldaTheWindWaker'', and one debuted in ''MajorasMask''.''VideoGame/TheLegendOfZeldaMajorasMask''. The former of which is kind of ironic - considering that the two games are generally accepted to be in [[AlternateContinuity separate timelines]].
***** ** The one melody is "Ballad of the Gales", the bulk of which is derived from "Minuet of Forest". Each Howling Stone song seems to share emotional significance to OoT Link. "Song of Healing" is the central melody of "Saria's Song" backwards and is important in Majora's Mask. "Requiem of Spirit" is the warp song to the final (in storyline order) Temple in OoT. "Prelude of Light" is the first warp song and likely the one used right before the final dungeon. "Zelda's Lullaby" can be considered the most important in-story theme in the series. And the "Light Spirit's Theme" is the theme of the Shade's protege, TP Link.
** Also in
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** Much easier to miss, the Goron on the observation deck in Hyrule Castle Town says "It's a secret to everybody."
** And ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'' shows the Sages on ''stained glass windows'' in Hyrule Castle. However, this one is an explicit sequel.
** And ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'' shows the Sages on ''stained glass windows'' in Hyrule Castle. However, this one is an explicit sequel.
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** Much easier to miss, the Goron on the observation deck in Hyrule Castle Town says [[VideoGame/TheLegendOfZelda "It's a secret to everybody."
"]]
** And''[[VideoGame/TheLegendOfZeldaTheWindWaker The ''The Wind Waker]]'' Waker'' shows the Sages on ''stained glass windows'' in Hyrule Castle. However, this one is an explicit sequel.
** And
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** A subtle one appears in ''PhantomHourglass''. When you approach the [[TheVeryDefinitelyFinalDungeon villain's hideout]] while roaming the overworld, the sky goes dark. The same happened years before in ''OcarinaOfTime''.
** ''[[TheLegendOfZeldaSkywardSword Skyward Sword]]'' has so many Mythology Gags that it [[MythologyGag/TheLegendOfZeldaSkywardSword has its own subpage]].
** ''[[TheLegendOfZeldaSkywardSword Skyward Sword]]'' has so many Mythology Gags that it [[MythologyGag/TheLegendOfZeldaSkywardSword has its own subpage]].
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** A subtle one appears in ''PhantomHourglass''.''VideoGame/TheLegendOfZeldaPhantomHourglass''. When you approach the [[TheVeryDefinitelyFinalDungeon villain's hideout]] while roaming the overworld, the sky goes dark. The same happened years before in ''OcarinaOfTime''.
''Ocarina''.
**''[[TheLegendOfZeldaSkywardSword ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'' has so many Mythology Gags that it [[MythologyGag/TheLegendOfZeldaSkywardSword has its own subpage]].
**
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* In ''VideoGame/ResidentEvilGaiden'', Barry Burton comments on the darkness in his boss's office, only to be told that the the closet the lightbulbs are in a closet locked by a missing crest. Several of the ''Resident Evil'' games involve searching for crests to unlock doors.
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** A series of weapons available in ''TalesOfGraces'' ''f'' are named after past Tales games, and also have designs based on things from the associated game. Hubert's [[TalesOfVesperia Brave Vesperia]] is perhaps the most recognizable, essentially being a much smaller, dual-bladed version of the feather sword Yuri used in the finale to cleave the Adephagos in half.
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** In ''CastlevaniaHarmonyOfDissonance'', the player can find Carmilla from ''CastlevaniaII'' embedded in the wall.
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** In ''CastlevaniaHarmonyOfDissonance'', the player can find Carmilla from ''CastlevaniaII'' embedded in the wall.
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* The Spaceship Victory movie in ''{{Civilization}} IV'' has a black man who looks suspiciously like [[SidMeiersAlphaCentauri Nwabudike Morgan]] falling out of his [[HumanPopsicle cryopod]] and looking out over the new planet.
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* The Spaceship Victory movie in ''{{Civilization}} ''VideoGame/{{Civilization}} IV'' has a black man who looks suspiciously like [[SidMeiersAlphaCentauri Nwabudike Morgan]] falling out of his [[HumanPopsicle cryopod]] and looking out over the new planet.
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** In the sequel ''VideoGame/{{Mother 3}}'', if you look at a certain bookshelf you will find the Overcoming Shyness book from the first game.
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** In the sequel ''VideoGame/{{Mother 3}}'', if you look at a certain bookshelf you will find the Overcoming Shyness book from the first game.
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* If you're a Japanese who's huge lover of classic ShootEmUps and {{Konami}}, you might claim ''{{Parodius}}'' to be actually the ''[[SuperSmashBros Smash Bros]]'' of Shoot Em Ups, with lots of Japanese craziness and LSD, and is also a huge tribute to Konami's Shoot Em Ups as well as its other famous game series. At first it was meant to parody {{Gradius}}, but as the series evolved on, characters like [[GanbareGoemon Goemon and Ebisumaru]], VideoGame/{{Twinbee}} and KidDracula started to show up, each equipped with weapon sets taken from many Shoot Em Ups of the time. The inclusion of some bosses and villains from other Konami games and [[PublicDomainSoundtrack classic music medleys]] along with Konami's music (mainly from Gradius) doesn't help.
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* If you're a Japanese who's huge lover of classic ShootEmUps and {{Konami}}, you might claim ''{{Parodius}}'' to be actually the ''[[SuperSmashBros Smash Bros]]'' of Shoot Em Ups, with lots of Japanese craziness and LSD, and is also a huge tribute to Konami's Shoot Em Ups as well as its other famous game series. At first it was meant to parody {{Gradius}}, but as the series evolved on, characters like [[GanbareGoemon Goemon and Ebisumaru]], VideoGame/{{Twinbee}} and KidDracula started to show up, each equipped with weapon sets taken from many Shoot Em Ups of the time. The inclusion of some bosses and villains from other Konami games and [[PublicDomainSoundtrack classic music medleys]] along with Konami's music (mainly from Gradius) doesn't help.
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* In the intro of ''[[SimCity Sim City 2000]]'' you'll see a UFO flying into the centre of a spiral galaxy. Fast forward to ''{{Spore}}'', where you explore a galaxy in the last stage. If you manage to navigate to the centre of that galaxy, you'll find...
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* In the intro of ''[[SimCity ''[[VideoGame/SimCity Sim City 2000]]'' you'll see a UFO flying into the centre of a spiral galaxy. Fast forward to ''{{Spore}}'', where you explore a galaxy in the last stage. If you manage to navigate to the centre of that galaxy, you'll find...
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* When playing "Yellow Submarine" in ''RockBand: TheBeatles'', the dreamscape depicts the band wearing the same clothes as their animated versions in the [[YellowSubmarine film of the same name]]. Similarly, the song "Sgt. Pepper's Lonely Hearts Club Band" depicts the titular band performing in Pepperland.
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* When playing "Yellow Submarine" in ''RockBand: TheBeatles'', the dreamscape depicts the band wearing the same clothes as their animated versions in the [[YellowSubmarine film of the same name]]. Similarly, the song "Sgt. Pepper's Lonely Hearts Club Band" depicts the titular eponymous band performing in Pepperland.
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* In the ''VideoGame/TheGodfather'' game there is a character called the Trojan who gives you hits to carry out and then [[WhatHappenedToTheMouse vanishes without a trace]] after the last contract hit. In ''TheGodfather Part II'', the Trojan's name ([[NoNameGiven not his real one though]]) briefly appeared on a diagram of the Corleone family tree and he is listed as serving time in jail.
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* In the ''VideoGame/TheGodfather'' game there is a character called the Trojan who gives you hits to carry out and then [[WhatHappenedToTheMouse vanishes without a trace]] after the last contract hit. In ''TheGodfather ''Film/TheGodfather Part II'', the Trojan's name ([[NoNameGiven not his real one though]]) briefly appeared on a diagram of the Corleone family tree and he is listed as serving time in jail.
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** The office in the Telltale games is ''full'' of references to Hit The Road, aside from looking very similar to its predecessor.
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** ''FourSwordsAdventures'' features the origin of Ganon's Trident that he would later use in ''ALinkToThePast,'' and the deaths of the Knights of Hyrule that were mentioned in the {{Backstory}} to that game.
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** ''FourSwordsAdventures'' ''VideoGame/TheLegendOfZeldaFourSwordsAdventures'' features the origin of Ganon's Trident that he would later use in ''ALinkToThePast,'' and the deaths of the Knights of Hyrule that were mentioned in the {{Backstory}} to that game.
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* Every game in the ''DragonQuest'' series contains some variation on either "No response. Looks like a corpse." (Translations for Dragon Quest VII and earlier), or "No reply. It's just a corpse." (Newer translations, because consistency in mythology gags is for losers) This is a call back to the original ''Dragon Quest'', where, during the now-traditional PlayableEpilogue, you could visit a soldier who had been injured for the rest of the game and receive this response -- the one downer element of the HappilyEverAfter.
** The English translation of the [=DS=] version of ''DragonQuestIV'' features some mythology gags regarding the name changes in the translation of the original NES version. The character Ragnar, who was named Ryan in the Japanese, now has the full name Ragnar [=McRyan=], while the full name of Torneko, who was renamed to Taloon in the NES version, is now Torneko Taloon.
** The English translation of the [=DS=] version of ''DragonQuestIV'' features some mythology gags regarding the name changes in the translation of the original NES version. The character Ragnar, who was named Ryan in the Japanese, now has the full name Ragnar [=McRyan=], while the full name of Torneko, who was renamed to Taloon in the NES version, is now Torneko Taloon.
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* Every game in the ''DragonQuest'' ''VideoGame/DragonQuest'' series contains some variation on either "No response. Looks like a corpse." (Translations for Dragon Quest VII and earlier), or "No reply. It's just a corpse." (Newer translations, because consistency in mythology gags is for losers) This is a call back to the original ''Dragon Quest'', where, during the now-traditional PlayableEpilogue, you could visit a soldier who had been injured for the rest of the game and receive this response -- the one downer element of the HappilyEverAfter.
** The English translation of the [=DS=] version of''DragonQuestIV'' ''VideoGame/DragonQuestIV'' features some mythology gags regarding the name changes in the translation of the original NES version. The character Ragnar, who was named Ryan in the Japanese, now has the full name Ragnar [=McRyan=], while the full name of Torneko, who was renamed to Taloon in the NES version, is now Torneko Taloon.
** The English translation of the [=DS=] version of
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* ''{{Castlevania}}'' loves this trope: in ''DawnOfSorrow'' you can collect Konami Man, a Bell, and a Crown, which all have descriptions telling you how many points they're worth. All three come from the very first ''VideoGame/{{Castlevania}}'', where they were hidden items that you obtained by performing certain actions in certain places, which is the same way you obtain them in ''[[CastlevaniaChroniclesOfSorrow Sorrow]]''. You can also obtain a rosary as an equippable item: in the old games, it was an item that wiped out all enemies on screen if you touched it.
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* ''{{Castlevania}}'' ''VideoGame/{{Castlevania}}'' loves this trope: in ''DawnOfSorrow'' you can collect Konami Man, a Bell, and a Crown, which all have descriptions telling you how many points they're worth. All three come from the very first ''VideoGame/{{Castlevania}}'', ''VideoGame/{{Castlevania|1986}}'', where they were hidden items that you obtained by performing certain actions in certain places, which is the same way you obtain them in ''[[CastlevaniaChroniclesOfSorrow Sorrow]]''. You can also obtain a rosary as an equippable item: in the old games, it was an item that wiped out all enemies on screen if you touched it.
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** In ''PortraitOfRuin'', the "Greatest Five" Dual Crush attack summons [[spoiler: the five Belmonts: [[CastlevaniaRondoOfBlood Richter]], [[CastlevaniaLamentOfInnocence Leon]], [[CastlevaniaIIIDraculasCurse Trevor]], [[CastlevaniaHarmonyOfDissonance Juste]], and [[{{VideoGame/Castlevania}} Simon]]]] to attack all enemies. Occasionally, [[spoiler:Trevor and Simon]] would appear in [[{{Retraux}} their original NES sprites.]]
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** In ''PortraitOfRuin'', the "Greatest Five" Dual Crush attack summons [[spoiler: the five Belmonts: [[CastlevaniaRondoOfBlood Richter]], [[CastlevaniaLamentOfInnocence Leon]], [[CastlevaniaIIIDraculasCurse Trevor]], [[CastlevaniaHarmonyOfDissonance Juste]], and [[{{VideoGame/Castlevania}} [[{{VideoGame/Castlevania|1986}} Simon]]]] to attack all enemies. Occasionally, [[spoiler:Trevor and Simon]] would appear in [[{{Retraux}} their original NES sprites.]]