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* This happened in Ben 10 Omniverse due to the redesign.

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* This happened in Ben 10 Omniverse due All {{Ben10}} sequels brought some change to the redesign.characters' designs and personnalities, which was usually justified through a TimeSkip. Ben10Omniverse, on the other hand, takes place less than a year after the events of previous sequel UltimateAlien and involves a large amount of flashback on the original series. Yet, in both the flashback and present episodes, aliens and characters are all redesigned to the point some of them bear few similarities to their model.
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*** Some of the characters in ''{{Wolverine and the X-Men}}'' look like original designs. You'd be confused at Psylocke's design until Quicksilver said her name.

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*** Some of the characters in ''{{Wolverine ''WesternAnimation/{{Wolverine and the X-Men}}'' look like original designs. You'd be confused at Psylocke's design until Quicksilver said her name.
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** The 'Bots and 'Cons from the [[VideoGame/TransformersWarForCybertron ''Trans]][[TransformersPrime formers:]] [[TransformersRescueBots Aligned'']] [[VideoGame/TransformersFallOfCybertron continuity]] actually couldn't decide whether they should look more like the Transformers from ''TransformersGeneration1'', [[Film/{{Transformers}} The live-action]] [[TransformersRevengeoftheFallen ''Transformers'']] [[TransformersDarkoftheMoon films]], or ''TransformersAnimated'', or perhaps all three.

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** The 'Bots and 'Cons from the [[VideoGame/TransformersWarForCybertron ''Trans]][[TransformersPrime ''Trans]][[WesternAnimation/TransformersPrime formers:]] [[TransformersRescueBots Aligned'']] [[VideoGame/TransformersFallOfCybertron continuity]] actually couldn't decide whether they should look more like the Transformers from ''TransformersGeneration1'', [[Film/{{Transformers}} The live-action]] [[TransformersRevengeoftheFallen ''Transformers'']] [[TransformersDarkoftheMoon films]], or ''TransformersAnimated'', or perhaps all three.
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** The 'Bots and 'Cons from the [[TransformersWarForCybertron ''Trans]][[TransformersPrime formers:]] [[TransformersRescueBots Aligned'']] [[TransformersFallofCybertron continuity]] actually couldn't decide whether they should look more like the Transformers from ''TransformersGeneration1'', [[Film/{{Transformers}} The live-action]] [[TransformersRevengeoftheFallen ''Transformers'']] [[TransformersDarkoftheMoon films]], or ''TransformersAnimated'', or perhaps all three.

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** The 'Bots and 'Cons from the [[TransformersWarForCybertron [[VideoGame/TransformersWarForCybertron ''Trans]][[TransformersPrime formers:]] [[TransformersRescueBots Aligned'']] [[TransformersFallofCybertron [[VideoGame/TransformersFallOfCybertron continuity]] actually couldn't decide whether they should look more like the Transformers from ''TransformersGeneration1'', [[Film/{{Transformers}} The live-action]] [[TransformersRevengeoftheFallen ''Transformers'']] [[TransformersDarkoftheMoon films]], or ''TransformersAnimated'', or perhaps all three.
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** Also true from series to series. The Alvin Show chipmunks look different than the 80's series Chipmunks (lampshaded in the episode "[[BackToTheFuture Back To Our Future]]") who look somewhat different from the "A Chipmunk Christmas" version.

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** Also true from series to series. The Alvin Show chipmunks look different than the 80's series Chipmunks (lampshaded in the episode "[[BackToTheFuture "[[Film/BackToTheFuture Back To Our Future]]") who look somewhat different from the "A Chipmunk Christmas" version.
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* This happend in Ben 10 Omniverse due to the redesign.

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* This happend happened in Ben 10 Omniverse due to the redesign.
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** Also true from series to series. The Alvin Show chipmunks look different than the 80's series Chipmunks (lampshaded in the episode "[[BackToTheFuture Back To Our Future]]") who look somewhat different from the "A Chipmunk Christmas" version.
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* This happend in Ben 10 Omniverse due to the redesign.
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** Or she could have gained massive amounts of weight in two years. Knowing Oda, it's quite possible.

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** Or she could have gained massive amounts of weight in two years. Knowing Oda, it's quite possible.
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* Also similarly AmericanDragonJakeLong went through a radical ArtEvolution between seasons. While some of the characters were still recognizable, some such as Silver the mermaid don't even come close to resembling their original design.
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* Similar with Batman, ''CaptainPlanetAndThePlaneteers'' got some when it went into Season 6. Not much is noticed aside from some cleaner animation but Gi now has shoulder length hair.
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* Every character in the ''BatmanTheAnimatedSeries'' got one when it became The New Adventures of Batman. Most of which looked a lot more toony.
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* When Cleveland Jr. first appeared in ''WesternAnimation/FamilyGuy'', he was a thin hyperactive boy with a short attention span. When he was [[{{Transplant}} transplanted]] into ''TheClevelandShow'', he was turned into a slow-talking dimwitted fat kid. In other words, he became the [[RaceLift black]] [[{{expy}} version]] of Chris Griffin.

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* When Cleveland Jr. first appeared in ''WesternAnimation/FamilyGuy'', he was a thin hyperactive boy with a short attention span. When he was [[{{Transplant}} transplanted]] into ''TheClevelandShow'', he was turned into a slow-talking dimwitted fat kid. In other words, he became the [[RaceLift black]] [[{{expy}} version]] of Chris Griffin.Griffin, except opposite on the intelligence scale.
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Removing wick to Did Not Do The Research per rename at TRS.


* Most likely as a result of DidNotDoTheResearch, the GameCube version of ''Fight Night Round 2'' features a version of Little Mac who looks nothing like the character from the NES version of ''[[PunchOut Punch-Out!!]]''. That's because the "Little Mac" in ''Fight Night'' is actually the main character from the SNES sequel ''Super Punch-Out!!'', who was just a generic boxer named by the player. ''Super Smash Bros. Brawl'' for the Wii, being a proper Nintendo-produced game, used the actual Little Mac from the NES game.

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* Most likely as a result of DidNotDoTheResearch, the The GameCube version of ''Fight Night Round 2'' features a version of Little Mac who looks nothing like the character from the NES version of ''[[PunchOut Punch-Out!!]]''. That's because the "Little Mac" in ''Fight Night'' is actually the main character from the SNES sequel ''Super Punch-Out!!'', who was just a generic boxer named by the player. ''Super Smash Bros. Brawl'' for the Wii, being a proper Nintendo-produced game, used the actual Little Mac from the NES game.
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** Most notably, Dracula, who is featured in every game in the series, has almost as many different appearances within the game series, as he does in every other unrelated movie and comic, etc.

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** Most notably, Dracula, who is featured in every game in the series, has almost as many different appearances within the game series, as he does in every other unrelated movie and comic, etc. This is justified by how he possesses a different body every time he reanimates.
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Namespace stuff


[[caption-width:325:[[CaptainNTheGameMaster Totally the]] [[{{Castlevania}} same guy]].]]

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[[caption-width:325:[[CaptainNTheGameMaster Totally the]] [[{{Castlevania}} [[VideoGame/{{Castlevania}} same guy]].]]



!!Examples:


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!!Examples:

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* In the original ''{{Fist of the North Star}}'' manga, Zengyo, the assistant of Ryuken's old rival Koryu, originally resembled an ordinary middle-aged man with no real qualities that made him stand out. When the character was adapted to the anime series, he became an elderly ninja master for some reason.

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* In the original ''{{Fist of the North Star}}'' ''FistOfTheNorthStar'' manga, Zengyo, the assistant of Ryuken's old rival Koryu, originally resembled an ordinary middle-aged man with no real qualities that made him stand out. When the character was adapted to the anime series, he became an elderly ninja master for some reason.



[[folder:{{Film}}]]
* The ''Film/{{Transformers}}'' film changed most of the characters' looks so that they could be more realistic--[[AlternateUniverse not that most of them had previously had consistent looks anyway,]] but [[TheStarscream Starscream]] had [[strike:always]] [[http://tfu.info/1997/Decepticon/Starscream/starscream.htm usually]] been fairly recognizable before. This was met with criticism of being unable to recognize and/or distinguish them.

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[[folder:{{Film}}]]
[[folder:Film]]
* The ''Film/{{Transformers}}'' film changed most of the characters' looks so that they could be more realistic--[[AlternateUniverse not that most of them had previously had consistent looks anyway,]] but [[TheStarscream Starscream]] had [[strike:always]] [[http://tfu.info/1997/Decepticon/Starscream/starscream.htm usually]] been fairly recognizable before. This was met with criticism of being unable to recognize and/or distinguish them.



** The 'Bots and 'Cons from the [[TransformersWarForCybertron ''Trans]][[TransformersPrime formers:]] [[TransformersRescueBots Aligned'']] [[TransformersFallofCybertron continuity]] actually couldn't decide whether they should look more like the Transformers from ''TransformersGeneration1'', [[{{Film/Transformers}} The live-action]] [[TransformersRevengeoftheFallen ''Transformers'']] [[TransformersDarkoftheMoon films]], or ''TransformersAnimated'', or perhaps all three.

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** The 'Bots and 'Cons from the [[TransformersWarForCybertron ''Trans]][[TransformersPrime formers:]] [[TransformersRescueBots Aligned'']] [[TransformersFallofCybertron continuity]] actually couldn't decide whether they should look more like the Transformers from ''TransformersGeneration1'', [[{{Film/Transformers}} [[Film/{{Transformers}} The live-action]] [[TransformersRevengeoftheFallen ''Transformers'']] [[TransformersDarkoftheMoon films]], or ''TransformersAnimated'', or perhaps all three.



* Ralf and Clark from ''VideoGame/IkariWarriors'' were radically redesigned when they were reintroduced in ''VideoGame/{{The King of Fighters}}'' series, which worked for the better since the original designs were just generic Franchise/{{Rambo}}-clones anyway. Maxima from ''KOF '99'' was also a {{transplant}} from an earlier Neo Geo beat-em-up titled ''Robo Army'', but the ''KOF'' version looks nothing like the original character.

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* Ralf and Clark from ''VideoGame/IkariWarriors'' were radically redesigned when they were reintroduced in ''VideoGame/{{The King of Fighters}}'' ''VideoGame/TheKingOfFighters'' series, which worked for the better since the original designs were just generic Franchise/{{Rambo}}-clones anyway. Maxima from ''KOF '99'' was also a {{transplant}} from an earlier Neo Geo beat-em-up titled ''Robo Army'', but the ''KOF'' version looks nothing like the original character.



* The ''{{Castlevania}}'' series is slightly guilty of this, though mostly due to the ArtShift between games and the fact that the original games were for the 8-bit NintendoEntertainmentSystem and the only way to know how a character was supposed to look like was through the games' covers and manual art. Still, compare the anime-style character designs of Richter and Maria from ''[[VideoGame/CastlevaniaRondoOfBlood Rondo of Blood]]'' to Ayami Kojima's more gothic designs in ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]'' and ''Dracula X Chronicles''.

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* The ''{{Castlevania}}'' ''VideoGame/{{Castlevania}}'' series is slightly guilty of this, though mostly due to the ArtShift between games and the fact that the original games were for the 8-bit NintendoEntertainmentSystem and the only way to know how a character was supposed to look like was through the games' covers and manual art. Still, compare the anime-style character designs of Richter and Maria from ''[[VideoGame/CastlevaniaRondoOfBlood Rondo of Blood]]'' to Ayami Kojima's more gothic designs in ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]'' and ''Dracula X Chronicles''.



* Most likely as a result of DidNotDoTheResearch, the {{GameCube}} version of ''Fight Night Round 2'' features a version of Little Mac who looks nothing like the character from the NES version of ''[[PunchOut Punch-Out!!]]''. That's because the "Little Mac" in ''Fight Night'' is actually the main character from the SNES sequel ''Super Punch-Out!!'', who was just a generic boxer named by the player. ''Super Smash Bros. Brawl'' for the Wii, being a proper Nintendo-produced game, used the actual Little Mac from the NES game.

to:

* Most likely as a result of DidNotDoTheResearch, the {{GameCube}} GameCube version of ''Fight Night Round 2'' features a version of Little Mac who looks nothing like the character from the NES version of ''[[PunchOut Punch-Out!!]]''. That's because the "Little Mac" in ''Fight Night'' is actually the main character from the SNES sequel ''Super Punch-Out!!'', who was just a generic boxer named by the player. ''Super Smash Bros. Brawl'' for the Wii, being a proper Nintendo-produced game, used the actual Little Mac from the NES game.



** To a lesser degree, Fox [=McCloud=]'s design. The shape of his head in ''Command'' gives him a significantly more stylized and cartoonish look than his {{GameCube}} appearances.

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** To a lesser degree, Fox [=McCloud=]'s design. The shape of his head in ''Command'' gives him a significantly more stylized and cartoonish look than his {{GameCube}} GameCube appearances.



** And King Boo in all appearances. [[VideoGame/LuigisMansion Luigi's Mansion]] had him look plain horrifying, later games made him a normal(ish) goofy looking Boo with a crown who was just a standard KingMook.

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** And King Boo in all appearances. [[VideoGame/LuigisMansion Luigi's Mansion]] VideoGame/LuigisMansion had him look plain horrifying, later games made him a normal(ish) goofy looking Boo with a crown who was just a standard KingMook.



* Dante's redesign in the upcoming ''DevilMayCry'' hasn't gotten much positive reception for this reason.
* Guybrush Threepwood from the MonkeyIsland series was originally supposed to be red haired as can be seen on the original cover art for TheSecretOfMonkeyIsland. However, the game portrays him with blondish hair due to the limited color palette. The second game, [=LeChuck=]'s Revenge has him with a brown ponytail and a beard. The third game, The Curse Of Monkey Island gives him a bright blond messy ponytail and this is how he's stayed for Escape and the Tales series. The Special Edition remake of Monkey Island 2 has him with blond hair, which led to fan backlash.
* Kid Kool's design in the box art for {{Kid Kool And The Quest For The Seven Wonder Herbs}} for the NES has him look like a tough character, with black hair, muscles, sunglasses, a white shirt, a sleeveless leather jacket, sneakers and ripped jeans. The Kid Kool character in the actual game itself looks completely different; he is chubby, has brown hair and wears a brown shirt and white overalls. Are we talking about the same character here?
** You can blame AmericanKirbyIsHardcore for this. The original version of the game starred Kakefu-kun (a TV star from the mid-80s), but since nobody outside of Japan had heard of him, they changed the cover of the localized version to look...like that. Yeah.

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* Dante's redesign in the upcoming ''DevilMayCry'' ''VideoGame/DevilMayCry'' hasn't gotten much positive reception for this reason.
* Guybrush Threepwood from the MonkeyIsland VideoGame/MonkeyIsland series was originally supposed to be red haired as can be seen on the original cover art for TheSecretOfMonkeyIsland. However, the game portrays him with blondish hair due to the limited color palette. The second game, [=LeChuck=]'s Revenge has him with a brown ponytail and a beard. The third game, The Curse Of Monkey Island gives him a bright blond messy ponytail and this is how he's stayed for Escape and the Tales series. The Special Edition remake of Monkey Island 2 has him with blond hair, which led to fan backlash.
backlash.
* Kid Kool's design in the box art for {{Kid Kool And The Quest For The Seven Wonder Herbs}} KidKoolAndTheQuestForTheSevenWonderHerbs for the NES has him look like a tough character, with black hair, muscles, sunglasses, a white shirt, a sleeveless leather jacket, sneakers and ripped jeans. The Kid Kool character in the actual game itself looks completely different; he is chubby, has brown hair and wears a brown shirt and white overalls. Are we talking about the same character here?
** You can blame AmericanKirbyIsHardcore for this. The original version of the game starred Kakefu-kun (a TV star from the mid-80s), but since nobody outside of Japan had heard of him, they changed the cover of the localized version to look...like that. Yeah.



* All three SpyroTheDragon continuities completely redesign the purple dragon. In the Classic series he is a tiny, cute purple dragon with really small wings, in TheLegendOfSpyroTrilogy he is more armor plated with a different personality and another redesign to make him larger after a PlotRelevantAgeUp, and in the [[SkylandersSpyrosAdventure Skylanders]] series he is smaller again with his original personality, but now looks much less cute and has larger purple wings and a much bigger tail spike. The fandom is divided about these changes, to say the least...

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* All three SpyroTheDragon continuities completely redesign the purple dragon. In the Classic series he is a tiny, cute purple dragon with really small wings, in TheLegendOfSpyroTrilogy he is more armor plated with a different personality and another redesign to make him larger after a PlotRelevantAgeUp, and in the [[SkylandersSpyrosAdventure Skylanders]] series he is smaller again with his original personality, but now looks much less cute and has larger purple wings and a much bigger tail spike. The fandom is divided about these changes, to say the least...



* In ''TheElderScrolls'', [[TheEmperor Emperor Uriel Septim VII]] has the dubious honour of looking completely different in every game he's in. In ''Arena'', he looks like a stereotypical king, with short hair and a full beard. In ''Daggerfall'', he's bald and clean-shaven, and in ''Oblivion'', he's hairy again, but he now has shoulder-length hair and no beard. His chancellor Ocato experiences a similar phenomenon - in ''Daggerfall'', he's bald and has a goatee, while in ''Oblivion'', he's clean-shaven and has a full head of hair.

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* In ''TheElderScrolls'', ''VideoGame/TheElderScrolls'', [[TheEmperor Emperor Uriel Septim VII]] has the dubious honour of looking completely different in every game he's in. In ''Arena'', he looks like a stereotypical king, with short hair and a full beard. In ''Daggerfall'', he's bald and clean-shaven, and in ''Oblivion'', he's hairy again, but he now has shoulder-length hair and no beard. His chancellor Ocato experiences a similar phenomenon - in ''Daggerfall'', he's bald and has a goatee, while in ''Oblivion'', he's clean-shaven and has a full head of hair.



* Pictured: On the bottom, Simon Belmont as he appears in the box art for ''{{Castlevania}}''. On top, Simon Belmont as he appears in ''CaptainNTheGameMaster''.
* When Cleveland Jr. first appeared in ''FamilyGuy'', he was a thin hyperactive boy with a short attention span. When he was [[{{Transplant}} transplanted]] into ''TheClevelandShow'', he was turned into a slow-talking dimwitted fat kid. In other words, he became the [[RaceLift black]] [[{{expy}} version]] of Chris Griffin.

to:

* Pictured: On the bottom, Simon Belmont as he appears in the box art for ''{{Castlevania}}''.''VideoGame/{{Castlevania}}''. On top, Simon Belmont as he appears in ''CaptainNTheGameMaster''.
* When Cleveland Jr. first appeared in ''FamilyGuy'', ''WesternAnimation/FamilyGuy'', he was a thin hyperactive boy with a short attention span. When he was [[{{Transplant}} transplanted]] into ''TheClevelandShow'', he was turned into a slow-talking dimwitted fat kid. In other words, he became the [[RaceLift black]] [[{{expy}} version]] of Chris Griffin.



* Professor Utonium in the pilot episode of ''ThePowerpuffGirls'' for some reason actually looked more like [[DextersLaboratory Dexter]] than what we see him in the later episodes.

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* Professor Utonium in the pilot episode of ''ThePowerpuffGirls'' for some reason actually looked more like [[DextersLaboratory [[WesternAnimation/DextersLaboratory Dexter]] than what we see him in the later episodes.



* Madelyn Spaulding from ''StaticShock'', a character who appeared in 2 episodes (the 2nd season's "Attack of the Living Brain Puppets" and the 4th season's "She-Back!"). Her redesigned appearance for the "She-Back!" episode makes her look like a whole different character. In "Brain Puppets", she had green eyes, a round face, and was slightly curvy, but now, she has [[BlackEyes black eyes]], a leaner face, and a skinnier body. It's as if she lost some weight during her absence and was wearing green contact lenses all along. At least Kimberly Brooks voiced her for both appearances.

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* Madelyn Spaulding from ''StaticShock'', a character who appeared in 2 episodes (the 2nd season's "Attack of the Living Brain Puppets" and the 4th season's "She-Back!"). Her redesigned appearance for the "She-Back!" episode makes her look like a whole different character. In "Brain Puppets", she had green eyes, a round face, and was slightly curvy, but now, she has [[BlackEyes black eyes]], BlackEyes, a leaner face, and a skinnier body. It's as if she lost some weight during her absence and was wearing green contact lenses all along. At least Kimberly Brooks voiced her for both appearances.

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* The ''BloodyRoar'' characters after ''Primal Fury''.
* Ralf and Clark from ''IkariWarriors'' were radically redesigned when they were reintroduced in ''VideoGame/{{The King of Fighters}}'' series, which worked for the better since the original designs were just generic Franchise/{{Rambo}}-clones anyway. Maxima from ''KOF '99'' was also a {{transplant}} from an earlier Neo Geo beat-em-up titled ''Robo Army'', but the ''KOF'' version looks nothing like the original character.

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* The ''BloodyRoar'' ''VideoGame/BloodyRoar'' characters after ''Primal Fury''.
* Ralf and Clark from ''IkariWarriors'' ''VideoGame/IkariWarriors'' were radically redesigned when they were reintroduced in ''VideoGame/{{The King of Fighters}}'' series, which worked for the better since the original designs were just generic Franchise/{{Rambo}}-clones anyway. Maxima from ''KOF '99'' was also a {{transplant}} from an earlier Neo Geo beat-em-up titled ''Robo Army'', but the ''KOF'' version looks nothing like the original character.



* The ''{{Castlevania}}'' series is slightly guilty of this, though mostly due to the ArtShift between games and the fact that the original games were for the 8-bit NintendoEntertainmentSystem and the only way to know how a character was supposed to look like was through the games' covers and manual art. Still, compare the anime-esque character designs of Richter and Maria from ''Rondo of Blood'' to Ayami Kojima's more gothic designs in ''Symphony of the Night'' and ''Dracula X Chronicles''.

to:

* The ''{{Castlevania}}'' series is slightly guilty of this, though mostly due to the ArtShift between games and the fact that the original games were for the 8-bit NintendoEntertainmentSystem and the only way to know how a character was supposed to look like was through the games' covers and manual art. Still, compare the anime-esque anime-style character designs of Richter and Maria from ''Rondo ''[[VideoGame/CastlevaniaRondoOfBlood Rondo of Blood'' Blood]]'' to Ayami Kojima's more gothic designs in ''Symphony ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night'' Night]]'' and ''Dracula X Chronicles''.



** ''CastlevaniaJudgment'' has even more changes.
* Samus Aran (of ''{{Metroid}}'' fame) has gone through some changes herself. Only starting with Metroid Fusion has she started to develop a consistent appearance.

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** ''CastlevaniaJudgment'' ''VideoGame/CastlevaniaJudgment'' has even more changes.
* Samus Aran (of ''{{Metroid}}'' fame) of ''VideoGame/{{Metroid}}'' fame has gone through some changes herself. Only starting with Metroid Fusion ''Metroid Fusion'' has she started to develop a consistent appearance.



* Gigan in {{Godzilla}} Final Wars TookALevelInBadass.

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* Gigan in {{Godzilla}} ''{{Godzilla}} Final Wars Wars'' TookALevelInBadass.



* The official art of Pit from ''KidIcarus'' in the first two titles. SuperSmashBros Brawl combines the two looks while making him look older, which also serves as an EarlyBirdCameo for ''Kid Icarus: Uprising'' look.

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* The official art of Pit from ''KidIcarus'' ''VideoGame/KidIcarus'' in the first two titles. SuperSmashBros Brawl ''VideoGame/SuperSmashBros Brawl'' combines the two looks while making him look older, which also serves as an EarlyBirdCameo for ''Kid Icarus: Uprising'' ''VideoGame/KidIcarusUprising'' look.



* ''StarCraftII'' gives Jim Raynor almost a complete redesign. [[http://i.ytimg.com/vi/nhSrUCC4Kl8/0.jpg This]] is him in the original ''Starcraft'', while [[http://www.freewebs.com/starcraftnurdz/hero-raynor-thumb-02.jpg this]] is him in the sequel.

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* ''StarCraftII'' ''VideoGame/StarCraftII'' gives Jim Raynor almost a complete redesign. [[http://i.ytimg.com/vi/nhSrUCC4Kl8/0.jpg This]] is him in the original ''Starcraft'', while [[http://www.freewebs.com/starcraftnurdz/hero-raynor-thumb-02.jpg this]] is him in the sequel.


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* Kid Niki from ''Kid Niki: Radical Ninja'' looked more "radical" than his Japanese counterpart, Yanchamaru, but the Japan-only sequels for the Famicom made more drastic changes to his appearance.
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** It's made even stranger when newly animated flashback scenes of the "Brain Puppets" episode are shown in "She-Back!" and Madelyn is sporting her 2nd design, all while Static was correctly wearing his 1st costume.

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** It's made even stranger when newly animated flashback scenes of the "Brain Puppets" episode are shown in "She-Back!" and Madelyn is sporting her 2nd design, design (with a different hairstyle and clothing), all while Static was correctly wearing his 1st costume.
Is there an issue? Send a MessageReason:
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* Madelyn Spaulding from ''StaticShock'', a character who appeared in 2 episodes (the 2nd season's "Attack of the Living Brain Puppets" and the 4th season's "She-Back"). Her redesigned appearance for the "She-Back" episode makes her look like a whole different character. In "Brain Puppets", she had green eyes, a round face, and was slightly curvy, but now, she has [[BlackEyes black eyes]], a leaner face, and a skinnier body. It's as if she lost some weight during her absence and was wearing green contact lenses all along. At least Kimberly Brooks voiced her for both appearances.
** It's made even stranger when newly animated flashback scenes of the "Brain Puppets" episode are shown in "She-Back" and Madelyn is sporting her 2nd design, all while Static was correctly wearing his 1st costume.

to:

* Madelyn Spaulding from ''StaticShock'', a character who appeared in 2 episodes (the 2nd season's "Attack of the Living Brain Puppets" and the 4th season's "She-Back"). "She-Back!"). Her redesigned appearance for the "She-Back" "She-Back!" episode makes her look like a whole different character. In "Brain Puppets", she had green eyes, a round face, and was slightly curvy, but now, she has [[BlackEyes black eyes]], a leaner face, and a skinnier body. It's as if she lost some weight during her absence and was wearing green contact lenses all along. At least Kimberly Brooks voiced her for both appearances.
** It's made even stranger when newly animated flashback scenes of the "Brain Puppets" episode are shown in "She-Back" "She-Back!" and Madelyn is sporting her 2nd design, all while Static was correctly wearing his 1st costume.
Is there an issue? Send a MessageReason:
None

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* Madelyn Spaulding from ''StaticShock'', a character who appeared in 2 episodes (the 2nd season's "Attack of the Living Brain Puppets" and the 4th season's "She-Back"). Her redesigned appearance for the "She-Back" episode makes her look like a whole different character. In "Brain Puppets", she had green eyes, a round face, and was slightly curvy, but now, she has [[BlackEyes black eyes]], a leaner face, and a skinnier body. It's as if she lost some weight during her absence and was wearing green contact lenses all along. At least Kimberly Brooks voiced her for both appearances.
** It's made even stranger when newly animated flashback scenes of the "Brain Puppets" episode are shown in "She-Back" and Madelyn is sporting her 2nd design, all while Static was correctly wearing his 1st costume.
Is there an issue? Send a MessageReason:
None


* In a bizarre inversion, the VideoGame/{{Fallout}} franchise mentions the Desert Rangers multiple times across the continuity. One is first encountered in the first game, where he is described as wearing a trench coat and gas mask, but uses the standard model for a character wearing combat armor. An actual suit of Desert Ranger Armor can be acquired over the course of VideoGame/FalloutNewVegas, which looks exactly like Tycho's getup is described--but nothing like how Tycho actually ''looked'' in the first game.

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* In a bizarre inversion, the VideoGame/{{Fallout}} franchise mentions the Desert Rangers multiple times across the continuity. One is first encountered in [[VideoGame/{{Fallout1}} the first game, game]], where he is described as wearing a trench coat and gas mask, but uses the standard model for a character wearing combat armor. An actual suit of Desert Ranger Armor can be acquired over the course of VideoGame/FalloutNewVegas, which looks exactly like Tycho's getup is described--but nothing like how Tycho actually ''looked'' in the first game.
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* In a bizarre inversion, the Fallout franchise mentions the Desert Rangers multiple times across the continuity. One is first encountered in the first game, where he is described as wearing a trench coat and gas mask, but uses the standard model for a character wearing combat armor. An actual suit of Desert Ranger Armor can be acquired over the course of FalloutNewVegas, which looks exactly like Tycho's getup is described--but nothing like how Tycho actually ''looked'' in the first game.

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* In a bizarre inversion, the Fallout VideoGame/{{Fallout}} franchise mentions the Desert Rangers multiple times across the continuity. One is first encountered in the first game, where he is described as wearing a trench coat and gas mask, but uses the standard model for a character wearing combat armor. An actual suit of Desert Ranger Armor can be acquired over the course of FalloutNewVegas, VideoGame/FalloutNewVegas, which looks exactly like Tycho's getup is described--but nothing like how Tycho actually ''looked'' in the first game.
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**The reason for this change is due to the change of the character design artist. For the sake of convenience storyline-wise, Zero has always looked like this.
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* Nemo (Francine's pet cat) from ''{{Arthur}}'' is depicted as being skinny and having small eyes with rounded pupils during his debut episode, but later appearances of him instead depict him as being fat and having large eyes with slit-shaped pupils.

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* Nemo (Francine's pet cat) from ''{{Arthur}}'' ''WesternAnimation/{{Arthur}}'' is depicted as being skinny and having small eyes with rounded pupils during his debut episode, but later appearances of him instead depict him as being fat and having large eyes with slit-shaped pupils.

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* The ''[[SuperSmashBros Super Smash Bros. Brawl]]'' version of Pit from ''KidIcarus''. Also serves as an EarlyBirdCameo of the character's incarnation in the upcoming game ''Kid Icarus: Uprising''.

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* The ''[[SuperSmashBros Super Smash Bros. Brawl]]'' version official art of Pit from ''KidIcarus''. Also ''KidIcarus'' in the first two titles. SuperSmashBros Brawl combines the two looks while making him look older, which also serves as an EarlyBirdCameo of the character's incarnation in the upcoming game for ''Kid Icarus: Uprising''.Uprising'' look.
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* Pictured: On the bottom, Simon Belmont as he appears in the box art for ''{{Castlevania}}''. On top, Simon Belmont as he appears in ''CaptainNTheGameMaster''.
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* The characters from the NeoGeo ''VideoGame/DoubleDragon'' [[RecursiveAdaptation game based on the movie]] are twice-decayed: Billy and Jimmy only bear a vague resemblance to the original actors from the film ''Film/DoubleDragon'' (aside from their transformation ability), neither which had anything in common with the original characters to begin with other than the fact that one of them wore blue and other red. Same thing happened with Marian and Abobo. Burnov and Duke, who were characters from previous games not in the movie, only bear passing resemblances to their original designs.

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* The characters from the NeoGeo ''VideoGame/DoubleDragon'' [[RecursiveAdaptation game based on the movie]] are twice-decayed: Billy and Jimmy only bear a vague resemblance to the original actors from the film ''Film/DoubleDragon'' (aside from their transformation ability), neither which had anything in common with the original characters to begin with other than the fact that one of them wore blue and other red. Same thing happened with Marian and Abobo. Burnov and Duke, who were characters from previous games not in the movie, only bear passing resemblances to their original designs.
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* The characters from the NeoGeo ''VideoGame/DoubleDragon'' [[RecursiveAdaptation game based on the movie]] are twice-decayed: Billy and Jimmy only bear a vague resemblance to the original actors from the film (aside from their transformation ability), neither which had anything in common with the original characters to begin with other than the fact that one of them wore blue and other red. Same thing happened with Marian and Abobo. Burnov and Duke, who were characters from previous games not in the movie, only bear passing resemblances to their original designs.

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* The characters from the NeoGeo ''VideoGame/DoubleDragon'' [[RecursiveAdaptation game based on the movie]] are twice-decayed: Billy and Jimmy only bear a vague resemblance to the original actors from the film ''Film/DoubleDragon'' (aside from their transformation ability), neither which had anything in common with the original characters to begin with other than the fact that one of them wore blue and other red. Same thing happened with Marian and Abobo. Burnov and Duke, who were characters from previous games not in the movie, only bear passing resemblances to their original designs.
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* The characters from the {{Neo Geo}} ''DoubleDragon'' [[RecursiveAdaptation game based on the movie]] are twice-decayed: Billy and Jimmy only bear a vague resemblance to the original actors from the film (aside from their transformation ability), neither which had anything in common with the original characters to begin with other than the fact that one of them wore blue and other red. Same thing happened with Marian and Abobo. Burnov and Duke, who were characters from previous games not in the movie, only bear passing resemblances to their original designs.

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* The characters from the {{Neo Geo}} ''DoubleDragon'' NeoGeo ''VideoGame/DoubleDragon'' [[RecursiveAdaptation game based on the movie]] are twice-decayed: Billy and Jimmy only bear a vague resemblance to the original actors from the film (aside from their transformation ability), neither which had anything in common with the original characters to begin with other than the fact that one of them wore blue and other red. Same thing happened with Marian and Abobo. Burnov and Duke, who were characters from previous games not in the movie, only bear passing resemblances to their original designs.
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** Justified in ''Zero 3'', when it's revealed that Zero is actually Zero in a copy body. Played straight during the final ''minute'' of the game, when TheDragon Omega crosses the BishounenLine by...[[spoiler:transferring himself to Zero's original body, which now looks ''exactly the same as his new one'' with a slightly darker color scheme.]]

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** Justified in ''Zero 3'', when it's revealed that Zero is actually Zero in a copy body. Played straight during the final ''minute'' of the game, when TheDragon [[spoiler:TheDragon Omega crosses the BishounenLine by...[[spoiler:transferring by... transferring himself to Zero's original body, which now looks ''exactly the same as his new one'' with a slightly darker color scheme.]]

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