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* For completeness, one should mention the clockwork mouse Mr Clicky, which the rats in Discworld/TheAmazingMauriceAndHisEducatedRodents often use to set off traps. They carry several with them in their travels, having agreed to discontinue use of Mr Squeaky since the sound of him being crushed was quite distressing to all.
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* In a DaveTheBarbarian episode, Candy is able to tell Dave apart from [[EvilKnockoff Mecha-Dave]] by pointing out the key on its back. Later, Mecha-Dave stops his battle with Dave to tell him to wind his key.

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* In a DaveTheBarbarian ''DaveTheBarbarian'' episode, Candy is able to tell Dave apart from [[EvilKnockoff Mecha-Dave]] by pointing out the key on its back. Later, Mecha-Dave stops his battle with Dave to tell him to wind his key.
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* In a DaveTheBarbarian episode, Candy is able to tell Dave apart from [[EvilKnockoff Mecha-Dave]] by pointing out the key on its back. Later, Mecha-Dave stops his battle with Dave to tell him to wind his key.
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* In the ''Literature/{{Discworld}}'' novel ''Discworld/TheThiefOfTime'', the History Monk protagonists use an experimental device called a portable procrastinator to artificially increase the amount of time they can use. It's worn on the back and powered by manually winding up the key. This is absolutely vital for their continued movement once time breaks, [[spoiler:but only for one character]].

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* In the ''Literature/{{Discworld}}'' novel ''Discworld/TheThiefOfTime'', ''Discworld/ThiefOfTime'', the History Monk protagonists use an experimental device called a portable procrastinator to artificially increase the amount of time they can use. It's worn on the back and powered by manually winding up the key. This is absolutely vital for their continued movement once time breaks, [[spoiler:but only for one character]].
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* In the ''Literature/{{Discworld}}'' novel ''Discworld/TheThiefOfTime'', the History Monk protagonists use an experimental device called a portable procrastinator to artificially increase the amount of time they can use. It's worn on the back and powered by manually winding up the key. This is absolutely vital for their continued movement once time breaks, [[spoiler:but only for one character]].



* Pokémon in ''PokemonRumble'' are all wind-up toys, so the key is used to wind them up before releasing them.

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* Pokémon in ''PokemonRumble'' are all wind-up toys, so the key is used to wind them up before releasing them.
them. One such key is even [[spoiler:the BigBad]].
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* YogiBear once put a key on his back and pretended to be a giant wind-up toy grabbing picnic baskets. He is stopped by a wind-up Ranger Smith.

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* YogiBear WesternAnimation/YogiBear once put a key on his back and pretended to be a giant wind-up toy grabbing picnic baskets. He is stopped by a wind-up Ranger Smith.

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[[AC:RealLife]]
* At one point when the locomotive [[http://www.bluebell-railway.co.uk/bluebell/pics/BLUE_CIRCLE.HTML Blue Circle]] was based at the Bluebell Railway, it acquired a (fake) key.


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[[AC:VisualNovels]]
* There are robots in ''DaCapo'' that are wound up by a key. They do have alternative energy sources, though.


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[[AC:RealLife]]
* At one point when the locomotive [[http://www.bluebell-railway.co.uk/bluebell/pics/BLUE_CIRCLE.HTML Blue Circle]] was based at the Bluebell Railway, it acquired a (fake) key.
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* In ''{{Wakfu}}'', BigBad Nox [[HorrorHunger must be fed everyday]] with [[LifeEnergy wakfu]] through a giant key-shaped tube (which fits into a hole in his chest rather than his back, oddly enough.)

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* In ''{{Wakfu}}'', ''WesternAnimation/{{Wakfu}}'', BigBad Nox [[HorrorHunger must be fed everyday]] with [[LifeEnergy wakfu]] through a giant key-shaped tube (which fits into a hole in his chest rather than his back, oddly enough.)
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* [[RidiculouslyHumanRobot Nano]], from ''{{Nichijou}}'', desperately wants hers removed. The [[ChildProdigy Professor]] who built her thinks it's cute.

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* [[RidiculouslyHumanRobot Nano]], from ''{{Nichijou}}'', desperately wants hers removed.removed so it won't be so blatantly obvious that she's... not exactly human. The [[ChildProdigy Professor]] who built her thinks it's cute.
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*The children's book ''Wagstaffe the Wind-up Boy'', about a boy who was converted into a clockwork {{cyborg}} by an oddball surgeon after being run over by a lorry. There's a brief scene where he looks at his reflection in a shop window, noting that the folded-down key is a barely-noticeable lump under his jacket.
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* Lots and lots of these appear in the ''{{Syberia}}'' duology, seeing how it's literally crawling with [[ClockPunk all kinds of clockwork contraptions]]. Most notably, the train you are traveling on needs to be wound up on each station.

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* Lots and lots of these appear in the ''{{Syberia}}'' ''VideoGame/{{Syberia}}'' duology, seeing how it's literally crawling with [[ClockPunk all kinds of clockwork contraptions]]. Most notably, the train you are traveling on needs to be wound up on each station.
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Eliminated \"If You Know What I Mean\" sinkhole as part of Special Efforts cleanup.


* [[RobotGirl Chachamaru]] in ''MahouSenseiNegima'' needs to be wound up every so often. It feels [[IfYouKnowWhatIMean very good]] [[FantasticArousal to her]], so it often causes her embarrassment in the hands of an overenthusiastic winder.

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* [[RobotGirl Chachamaru]] in ''MahouSenseiNegima'' needs to be wound up every so often. It feels [[IfYouKnowWhatIMean very good]] good [[FantasticArousal to her]], so it often causes her embarrassment in the hands of an overenthusiastic winder.
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* In ''Tina the Wind Up Toy'', the titular character Tina and most of the toys that live on Wind Up island has to be wind up in order to function, and won't be able to move otherwise. There is one toy who doesn't have a key, though. (other than Tina's best friend)
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* In {{Wakfu}}, BigBad Nox [[HorrorHunger must be fed everyday]] with [[LifeEnergy wakfu]] through a giant key-shaped tube (which fits into a hole in his chest rather than his back, oddly enough.)

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* In {{Wakfu}}, ''{{Wakfu}}'', BigBad Nox [[HorrorHunger must be fed everyday]] with [[LifeEnergy wakfu]] through a giant key-shaped tube (which fits into a hole in his chest rather than his back, oddly enough.)
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* In {{Wakfu}}, BigBad Nox [[HorrorHunger must be fed everyday]] with [[LifeEnergy wakfu]] through a giant key-shaped tube (which fits into a hole in his chest rather than his back, oddly enough.)
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[[AC:TabletopGames and CardGames]]
* {{Yu-Gi-Oh Card Game}} has [[http://yugioh.wikia.com/wiki/Wind-Up an entire archetype]] based on wind-up toys. Naturally, [[http://yugioh.wikia.com/wiki/Legendary_Wind-Up_Key the key]] is a spell card.
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http://static.tvtropes.org/pmwiki/pub/images/wind_up_key_8246.jpg

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http://static.[[quoteright:89:http://static.tvtropes.org/pmwiki/pub/images/wind_up_key_8246.jpg
org/pmwiki/pub/images/wind_up_key_82462_2332.jpg]]
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* [[RidiculouslyHumanRobot Nano]], from {{Nichijou}}, desperately wants hers removed. The [[ChildProdigy Professor]] who built her thinks it's cute.

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* [[RidiculouslyHumanRobot Nano]], from {{Nichijou}}, ''{{Nichijou}}'', desperately wants hers removed. The [[ChildProdigy Professor]] who built her thinks it's cute.
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* [[RidiculouslyHumanRobot Nano]], from {{Nichijou}}, desperately wants hers removed. The [[ChildProdigy Professor]] who built her thinks it's cute.
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* The first ''MarioParty'' had a "how many times can you wind up the toy in X seconds" minigame.

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* The first ''MarioParty'' ''VideoGame/MarioParty'' had a "how many times can you wind up the toy in X seconds" minigame.

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* Bob-ombs also have them too.

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* ** Bob-ombs also have them too.




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* Pokémon in ''PokemonRumble'' are all wind-up toys, so the key is used to wind them up before releasing them.
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* ''SuperMarioWorld'': The Mecha Koopa enemies have wind-up keys on their back.

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* ''SuperMarioWorld'': ''VideoGame/SuperMarioWorld'': The Mecha Koopa enemies have wind-up keys on their back.
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* ''[[{{Ptitlex3f4rqe6}} Luigi's Mansion]]'' has the toy soldier bosses.

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* ''[[{{Ptitlex3f4rqe6}} ''[[VideoGame/LuigisMansion Luigi's Mansion]]'' has the toy soldier bosses.
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* Chachamaru in ''MahouSenseiNegima'' needs to be wound up every so often. It feels [[IfYouKnowWhatIMean very good]] [[FantasticArousal to her]], so it often causes her embarrassment in the hands of an overenthusiastic winder.

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* Chachamaru [[RobotGirl Chachamaru]] in ''MahouSenseiNegima'' needs to be wound up every so often. It feels [[IfYouKnowWhatIMean very good]] [[FantasticArousal to her]], so it often causes her embarrassment in the hands of an overenthusiastic winder.
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* That creepy sand-for-blood blade-wielding guy in Hellboy had to wind up his clockwork innards with a key.

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* That creepy sand-for-blood blade-wielding guy in Hellboy ''{{Film/Hellboy}}'': Kroenen had to wind up his clockwork innards with a key.
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[[AC:{{Film}} - Live Action]]
* That creepy sand-for-blood blade-wielding guy in Hellboy had to wind up his clockwork innards with a key.
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* The titular castle in the classic preschool series EureekasCastle has a giant wind up key on the castle itself that the giant would wind occasionally; usually when a guest performer appeared.

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* The titular castle in the classic preschool series EureekasCastle ''Eureeka's Castle'' has a giant wind up key on the castle itself that the giant would wind occasionally; usually when a guest performer appeared.
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* The titular castle in the classic preschool series EureekasCastle has a giant wind up key on the castle itself that the giant would wind occasionally; usually when a guest performer appeared.

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* ''SuperMarioWorld'': The Mecha Koopa enemies have wind-up keys on their back. Bob-ombs also have them too.

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* ''SuperMarioWorld'': The Mecha Koopa enemies have wind-up keys on their back.
*
Bob-ombs also have them too.
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* ''SuperMarioWorld'': The Mecha Koopa enemies have wind-up keys on their back.

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* ''SuperMarioWorld'': The Mecha Koopa enemies have wind-up keys on their back. Bob-ombs also have them too.

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