History Main / WeaponsKitchenSink

8th Sep '16 11:31:01 PM TPPR10
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* ''VideoGame/MakaiKingdom'', the SpiritualSuccessor to ''PhantomBrave'' has its own eclectic mix, including [[HealingShiv pies & syringes]], [[BlowYouAway paper fans]], [[ShockAndAwe drums]], [[JokeWeapon balloons]], [[VideoGameStealing UFOs]], magnets, boxes, [[ThisIsADrill drills]], [[ShovelStrike shovels]], flamethrowers, and [[LaserBlade beam swords]].

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* ''VideoGame/MakaiKingdom'', the SpiritualSuccessor to ''PhantomBrave'' has its own eclectic mix, including [[HealingShiv pies & syringes]], [[BlowYouAway paper fans]], [[ShockAndAwe [[ThunderDrum drums]], [[JokeWeapon balloons]], [[VideoGameStealing UFOs]], magnets, boxes, [[ThisIsADrill drills]], [[ShovelStrike shovels]], flamethrowers, and [[LaserBlade beam swords]].
13th Aug '16 12:20:51 AM HighCrate
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* ''OnePiece'': Many organizations, even armies, don't have a proper, "uniform" equipment. Among the egyptian-like members of the Alabasta army you can see polearms, katanas, zweihanders, morning stars and muskets.
** Actually, that example is an aversion. The organized Royal Army actually ''does'' have uniform equipment. The Rebel Army is justified in adhering to this trope, as they were specifically stated to have scrounged up weapons from wherever they could get them.
15th Jul '16 2:10:56 PM Temporary14
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* ''VideoGame/DragonAgeOrigins'', apart from the elvish curved blades most every sword or dagger is a medieval European straight blade, and if you are going to be fighting heavily armored foes you probably are going to be using a [[DropTheHammer mace or warhammer]].
** The warhammers are ridiculusly wrong, real warhammers looked like slightly bigger claw hammers. Also, Maces were ineffective against plate, they were just more professional clubs.

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* ''VideoGame/DragonAgeOrigins'', apart from the elvish curved blades most every sword or dagger is a medieval European straight blade, and if you are going to be fighting heavily armored foes you probably are going to be using a [[DropTheHammer mace or warhammer]].
** The warhammers are ridiculusly wrong, real warhammers looked like slightly bigger claw hammers. Also, Maces were ineffective against plate, they were just more professional clubs.
warhammer]], though the game uses rather oversized versions of the latter.
10th Jul '16 5:20:14 PM nombretomado
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* ''ChaosFighters'' are this as a whole, with modern and medieval weapons appearing simultaneously. It gets egregious when bronze coin daggers, scimitars and katana are added. This is not counting the double weapons and mix and match weapons.

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* ''ChaosFighters'' ''Literature/ChaosFighters'' are this as a whole, with modern and medieval weapons appearing simultaneously. It gets egregious when bronze coin daggers, scimitars and katana are added. This is not counting the double weapons and mix and match weapons.
5th Jul '16 5:10:30 PM nombretomado
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* Wanna play some ''VideoGame/SamuraiShodown''? Then get ready to watch the LadyOfWar use her rapier to parry a huge stone pillar. Or perhaps you'd like to watch AndrewJackson block a shot from a sledgehammer with his rifle? Or maybe a CatGirl using a boomerang to block a polearm is more your flavour.

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* Wanna play some ''VideoGame/SamuraiShodown''? Then get ready to watch the LadyOfWar use her rapier to parry a huge stone pillar. Or perhaps you'd like to watch AndrewJackson UsefulNotes/AndrewJackson block a shot from a sledgehammer with his rifle? Or maybe a CatGirl using a boomerang to block a polearm is more your flavour.
11th Apr '16 12:33:14 PM Piando
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* ''{{RWBY}}'' plays this incredibly straight, with literally every single character wielding some kind of unique weapon. These can range from conventional (various swords, a sniper rifle) to completely bizarre (a weaponized coffee thermos).

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* ''{{RWBY}}'' ''WebAnimation/{{RWBY}}'' plays this incredibly straight, with literally every single character wielding some kind of unique weapon. These can range from conventional (various swords, a sniper rifle) to completely bizarre (a weaponized coffee thermos).



* In ''{{Rollbots}}'', most people who are onvolved in fights have some kind of special weaponry; Botch has a HardLight grappling hook, Manx has [[EnergyBall Energy]] [[CastingAShadow Balls]], Macro has a giant Wrecking Ball, the Kei'zatsu have HardLight handcuffs which coat the entire body... and Spin has a collapsible sword.

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* In ''{{Rollbots}}'', ''WesternAnimation/{{Rollbots}}'', most people who are onvolved in fights have some kind of special weaponry; Botch has a HardLight grappling hook, Manx has [[EnergyBall Energy]] [[CastingAShadow Balls]], Macro has a giant Wrecking Ball, the Kei'zatsu have HardLight handcuffs which coat the entire body... and Spin has a collapsible sword.
28th Feb '16 3:46:48 PM dartblaze
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* ''{{RWBY}}'' plays this incredibly straight, with literally every single character wielding some kind of unique weapon. These can range from conventional (various swords, a sniper rifle) to completely bizarre (a weaponized coffee thermos).
22nd Jan '16 10:13:34 AM Kuruni
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* The {{tabletop RPG}} ''TabletopGame/DungeonsAndDragons'' is one of the biggest offenders in this particular category. Many worlds have lightly-armored characters wielding rapiers and scimitars alongside heavily armored guys with big whacking great swords and great axes. But then again, D&D's armor system makes heavily-armored fighters harder to ''hit'' rather than reducing damage (something that you can also do with light armor and a high enough Dexterity score), and the threat range on scimitars and rapiers make it easier to score a critical hit. The first edition rules did have "weapons effective against armor type" charts, but this was phased out in second and subsequent editions. As this editor recalls, chopstick vs platemail was a -10 modifier.

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* The {{tabletop RPG}} ''TabletopGame/DungeonsAndDragons'' is one of the biggest offenders in this particular category. Many worlds have lightly-armored characters wielding rapiers and scimitars alongside heavily armored guys with big whacking great swords and great axes. But then again, D&D's armor system makes heavily-armored fighters harder to ''hit'' rather than reducing damage (something that you can also do with light armor and a high enough Dexterity score), and the threat range on scimitars and rapiers make it easier to score a critical hit. The first edition rules did have "weapons effective against armor type" charts, but this was phased out in second and subsequent editions. As this editor recalls, chopstick vs platemail was a -10 modifier.
18th Dec '15 11:27:11 AM Stealth
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* Taken to some rather ridiculous levels (like everything else) in ''VideoGame/SengokuBasara.'' The basic katana is there, but its presence is expected, as is the naginata's. The rest of the lineup goes off the rails and includes dual cross-spears, six katanas carried simultaneously, a giant hammer, a drill spear, a bladed hula hoop, an axe the size of a coffee table, twin scythes, a shotgun/machine gun/rocket launcher combination, a whipsword, and a rocket anchor. [[RuleOfCool It's that kind of game]].

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* Taken to some rather ridiculous levels (like everything else) in ''VideoGame/SengokuBasara.'' The basic katana is there, but its presence is expected, as is the naginata's. The rest of the lineup goes off the rails and includes dual cross-spears, six katanas carried simultaneously, a giant hammer, a drill spear, a bladed hula hoop, an axe the size of a coffee table, twin scythes, a shotgun/machine gun/rocket launcher combination, a whipsword, cannon-tonfa, and a rocket anchor. [[RuleOfCool It's that kind of game]].
18th Dec '15 11:26:36 AM Stealth
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* Used in ''VideoGame/MountAndBlade'' [[TropesAreNotBad to positive effect]]. The diverse range of weapons available means that each of the five (later six in ''Warband'') kingdoms has their own 'feel.' Rhodok units, for instance, favor crossbows and polearms, while Nords like their axes and javelins.
* Taken to some rather ridiculous levels (like everything else) in ''VideoGame/SengokuBasara.'' The basic katana is there, but its presence is expected, as is the naginata's. The rest of the lineup goes off the rails and includes dual cross-spears, six katanas carried simultaneously, a giant hammer, a drill spear, a bladed hula hoop, an axe the size of a coffee table, twin scythes, a shotgun/machine gun/rocket launcher combination, a whipsword, and a rocket anchor. [[RuleOfCool It's that kind of game]].
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