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Usually found on the hard end of MohsScaleOfScienceFictionHardness.

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Usually found on the hard end of MohsScaleOfScienceFictionHardness.
harder science fictions.
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Shows on the other end of the SlidingScaleOfShinyVersusGritty treat the future as a place where blue-collar workers make a living doing unglamorous jobs and where spaceships look dirty, dingy, and used, like heavy equipment that one might find at a lonely truck stop in the middle of the night right now. The ships are old junk heaps run on a shoestring by hard-bitten characters on the edge, seemingly held together with two pieces of string, chewing gum, and the will of God — the SF equivalent of the struggling FilmNoir private eye, in other words. This is the Used Future, and it's home to {{Space Trucker}}s, renegades, regular working stiffs, and anyone on the "cynical" end of the SlidingScaleOfIdealismVersusCynicism. Think of it as DieselPunk '''InSpace'''

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Shows on the other end of the SlidingScaleOfShinyVersusGritty treat the future as a place where blue-collar workers make a living doing unglamorous jobs and where spaceships look dirty, dingy, and used, like heavy equipment that one might find at a lonely truck stop in the middle of the night right now. The ships are old junk heaps run on a shoestring by hard-bitten characters on the edge, seemingly held together with two pieces of string, chewing gum, and the will of God — the SF equivalent of the struggling FilmNoir private eye, in other words. This is the Used Future, and it's home to {{Space Trucker}}s, renegades, regular working stiffs, and anyone on the "cynical" end of the SlidingScaleOfIdealismVersusCynicism. Think of it as DieselPunk '''InSpace'''
'''[[RecycledInSpace IN SPACE!]]'''
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* The only ships that appear pristine in the ''Anime/CowboyBebop'' world are, cynically, those belonging to the bad guys. The ''Bebop'', as well as the characters' personal ships, are all rendered with realistic levels of rust, grime and plenty of wingdings from daily usage. Not to mention Jet's Hammerhead is just a futuristic tow-truck and Spike's much-prided ''Swordfish'' is some sort of out-of-date ([[InvincibleClassicCar classic?]]) personalized space race car so neither of them are meant to be shot at. The ''Bebop'' itself is converted fishing trawler with an excusably large outer deck.

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* The only ships that appear pristine in the ''Anime/CowboyBebop'' world are, cynically, those belonging to the bad guys. The ''Bebop'', as well as the characters' personal ships, are all rendered with realistic levels of rust, grime and plenty of wingdings from daily usage. Not to mention Jet's Hammerhead is just a futuristic tow-truck and Spike's much-prided ''Swordfish'' is some sort of out-of-date ([[InvincibleClassicCar classic?]]) personalized space race car so neither of them are meant to be shot at. The ''Bebop'' itself is a converted fishing trawler with an excusably large outer deck.
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* ''VideoGame/{{Hardwar}}'' features the moon Titan converted into a mining outpost by one particular, though anonymous, mining company. Problems of unspecified nature arose and the company responsible for the operations immediately left, taking interplanetary means of travel with them and stranding thousands of colonists on the moon. They still live there, two centuries later, using whatever tech and vehicles have been left behind and patching them up with local resources - but everything is a banged-up mess, nothing looks clean, and life is extremely cheap.

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* ''VideoGame/{{Hardwar}}'' features the moon Titan converted into a mining outpost by one particular, though anonymous, various anonymous mining company. corporations. Problems of unspecified nature arose and the company corporations responsible for the operations immediately left, taking interplanetary means of travel with them and stranding thousands of colonists on the moon. They still live there, two centuries later, using whatever tech and vehicles have been left behind and patching them up with local resources - but everything is a banged-up mess, nothing looks clean, and life is extremely cheap.
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* ''VideoGame/{{Hardwar}}'' features the moon Titan converted into a mining outpost by various [[MegaCorp megacorps]]. Problems arose and the corporations immediately left, taking interplanetary means of travel with them and stranding thousands of colonists on the planet. They still live there, decades later, using whatever tech and vehicles have been left behind and patching them up with local resources - but everything is a banged-up mess, nothing looks clean, and life is extremely cheap.

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* ''VideoGame/{{Hardwar}}'' features the moon Titan converted into a mining outpost by various [[MegaCorp megacorps]]. one particular, though anonymous, mining company. Problems of unspecified nature arose and the corporations company responsible for the operations immediately left, taking interplanetary means of travel with them and stranding thousands of colonists on the planet. moon. They still live there, decades two centuries later, using whatever tech and vehicles have been left behind and patching them up with local resources - but everything is a banged-up mess, nothing looks clean, and life is extremely cheap.
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** The Y-Wing fighter-bomber notably bridges the design aesthetics of the prequel and original trilogies. When the ship first appears in ''Film/ANewHope'', all the Y-Wings that participate in the [[https://static.wikia.nocookie.net/starwars/images/6/67/Ywings_trenchrun.png/revision/latest?cb=20130311052449 Death Star trench run]] are stripped down to their bare fuselages, exposing the cabling and wires. But ''WesternAnimation/StarWarsTheCloneWars'' reveals the originally, the Y-Wings [[https://static.wikia.nocookie.net/starwars/images/7/7e/GojiPayloadSpecialist-SWZ.png/revision/latest?cb=20200928231233 looked sleek and fully-armored]], with an entirely different ship profile. It's just that the Y-Wing's design flaws resulted in a constant need for maintenance, and by the time of the Rebellion decades after the ship's introduction, Rebel technicians got fed up with removing the armor to get at the cooling system and stopped bothering to put it back on.

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** The Y-Wing fighter-bomber notably bridges the design aesthetics of the prequel and original trilogies. When the ship first appears in ''Film/ANewHope'', all the Y-Wings that participate in the [[https://static.wikia.nocookie.net/starwars/images/6/67/Ywings_trenchrun.png/revision/latest?cb=20130311052449 png Death Star trench run]] are stripped down to their bare fuselages, exposing the cabling and wires. But ''WesternAnimation/StarWarsTheCloneWars'' reveals the originally, the Y-Wings [[https://static.wikia.nocookie.net/starwars/images/7/7e/GojiPayloadSpecialist-SWZ.png/revision/latest?cb=20200928231233 net/starwars/images/4/45/BTL-B_Y-wing_BF2.png looked sleek and fully-armored]], with an entirely different ship profile. It's just that the Y-Wing's design flaws resulted in a constant need for maintenance, and by the time of the Rebellion decades after the ship's introduction, Rebel technicians got fed up with removing the armor to get at the cooling system and stopped bothering to put it back on.
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** Most spaceships and other futuristic devices are covered with dings and scratches. Luke's landspeeder is missing the casing of one of its engines, while the ''Millennium Falcon'' looks like it's almost [[WhatAPieceOfJunk ready to fall apart]]. This extends to the sound design as well; apparently Creator/GeorgeLucas's instructions were that he wanted to hear every loose bolt in the engines.
** This trope is also used to contrast [[TheEmpire the Galctic Empire]] and [[TheAlliance the Rebel Alliance]]. Imperial equipment is immaculate and their design utilitarian, favoring sharp geometric shapes, from their capital ships' interiors to their [[WeHaveReserves disposable]] [[MookMobile TIE Fighters]]. The Rebels meanwhile start the Galactic Civil War with whatever (frequently obsolete and cast-off) wargear they can scrounge together, and some of their ships look like they're held together with space duct tape and [[BackgroundMagicField the Force]]. Even when they're reinforced with professionally-made ships, like the X-Wing fighters or the Mon Calamari star cruisers, their older stuff still sees use out of necessity, emphasizing that they're still a RagtagBunchOfMisfits no matter how large the Rebellion grows.

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** Most spaceships and other futuristic devices are covered with dings and scratches. The 'droid characters R2-D2 and C-3PO look scruffy even before they end up trekking across a desert (Threepio even has mismatched feet), Luke's landspeeder is missing the casing of one of its engines, while the ''Millennium Falcon'' looks like it's almost [[WhatAPieceOfJunk ready to fall apart]]. This extends to the sound design as well; apparently Creator/GeorgeLucas's Creator/GeorgeLucas' instructions were that he wanted to hear every loose bolt in the ''Falcon'''s engines.
** This trope is also used to contrast [[TheEmpire the Galctic Empire]] and [[TheAlliance the Rebel Alliance]]. Imperial equipment is immaculate and their design utilitarian, favoring sharp geometric shapes, from their capital ships' interiors to their [[WeHaveReserves disposable]] [[MookMobile TIE Fighters]]. The Rebels meanwhile start the Galactic Civil War with whatever (frequently obsolete and cast-off) wargear they can scrounge together, and some of their ships look like they're held together with space duct tape and [[BackgroundMagicField the Force]]. Even when they're reinforced with professionally-made ships, like the X-Wing fighters or the Mon Calamari star cruisers, their older stuff still sees use out of necessity, emphasizing that they're still a RagtagBunchOfMisfits no matter how large the Rebellion grows.



** The prequel trilogy turns the aesthetic around, since it takes place over the last generation of the Republic, amid the seats of planetary or galactic power, resulting in far cleaner and tidier sets and ShinyLookingSpaceships. But when the action shifts to locations like the backwater of Tatooine or the seedy underbelly of Coruscant, things get noticeably grungier.

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** The prequel trilogy turns the aesthetic around, since it takes place over the last generation of the Republic, amid the seats of planetary or galactic power, resulting in far cleaner and tidier sets and ShinyLookingSpaceships. But when the action shifts to locations like the backwater of Tatooine or the seedy underbelly of Coruscant, things get noticeably grungier.

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** Every ship is covered with dings and scratches and epitomized by the ''Millennium Falcon'', which looks like it is almost [[WhatAPieceOfJunk ready to fall apart]]. This extends to the sound design as well; apparently Creator/GeorgeLucas's instructions were that he wanted to hear every loose bolt in the engines. That said, the ships used by the Empire often look a bit more swish. It helps that the Rebel ships are held together with space duct tape and [[BackgroundMagicField the Force]], while the Galactic Empire has the full might of... a galactic empire behind its military. The Rebels are still able to gain access to really formidable ships that can rival the Empire's Star Destroyers, thanks to the support of many worlds who are also against the Empire, such as the Mon Calamari Cruisers, but most of their smaller vessels and fighters are obsolete or cast-off craft that no other galactic navy wanted.
** Special mention must be made of the Y-Wing fighter-bomber. When they debuted during [[WesternAnimation/StarWarsTheCloneWars the Clone Wars,]] Y-Wings [[https://static.wikia.nocookie.net/starwars/images/7/7e/GojiPayloadSpecialist-SWZ.png/revision/latest?cb=20200928231233 looked sleek and fully-armored]]. But by the time of the Rebellion decades later, the Y-Wing's design flaws and constant need for maintenance have led Rebel technicians to discard most of the ship's armor so they can get at the cooling system, so in ''Film/ANewHope'', all the Y-Wings that participate in the [[https://static.wikia.nocookie.net/starwars/images/6/67/Ywings_trenchrun.png/revision/latest?cb=20130311052449 Death Star trench run]] are stripped down to their bare fuselages, exposing the cabling and wires.
** The original movie uses this trope to demonstrate what a dirt-poor backwater Tatooine is. Starting in orbit aboard the clean Alderaanian corvette and the utilitarian Star Destroyer that invokes [[PuttingOnTheReich Germanic efficiency]], the story moves to the surface, where Jawas roam the desert in a ramshackle sandcrawler to sell stolen hardware to farmers who literally live in a hole in the ground. While the embarked Stormtroopers are clad in pristine white armor, those on the ground are shown to be as dirty and sand-blasted as the peasants they oppress.
** While Imperial ships are newer, and their capital ships have more powerful weapons than those available to the Rebels, the Imperial design is extremely utilitarian, particularly in their fighters and strike craft. By contrast, most Rebel fighters are equipped with some form of bomb or torpedo, shield-generators, and hyperdrives to make them durable, versatile, and self-sufficient. The Empire's TIE models have none of these, as [[WeHaveReserves pilots are expendable]] as far as the Empire is concerned and it is cheaper to just quickly restock the losses than design something with more survivability.
** In the prequels, most of the early tech look aesthetic and function well, but when the Empire takes over all of it is redesigned to follow the Empire's standards.
** A notable exception to the Rebels' rule of cast-off fighters is the X-wing; the fighter's company Incom originally designed it for the Empire as a state-of-the-art fighter, but the ''entire design team'' defected to the Rebel Alliance, and brought the X-wing along with them. As a result, the X-wing is used almost exclusively by the Rebels. While it isn't the most modern fighter on the block, it's still more than enough to go up against the Empire's [=TIEs=].
** The prequels, as noted above, mostly subverts this, which is entirely justified. Whereas the original trilogy is about a ragtag group of rebels fighting a utilitarian empire, the prequels mostly take place in the high seats of galactic or local power, resulting in far cleaner and tidier sets. Scenes taking place in less exclusive locations, like the back alley where Zam Wesell dies, are correspondingly dirtier.

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** Every ship is Most spaceships and other futuristic devices are covered with dings and scratches and epitomized by scratches. Luke's landspeeder is missing the casing of one of its engines, while the ''Millennium Falcon'', which Falcon'' looks like it is it's almost [[WhatAPieceOfJunk ready to fall apart]]. This extends to the sound design as well; apparently Creator/GeorgeLucas's instructions were that he wanted to hear every loose bolt in the engines. That said, the ships engines.
** This trope is also
used by to contrast [[TheEmpire the Empire often look a bit more swish. It helps that Galctic Empire]] and [[TheAlliance the Rebel Alliance]]. Imperial equipment is immaculate and their design utilitarian, favoring sharp geometric shapes, from their capital ships' interiors to their [[WeHaveReserves disposable]] [[MookMobile TIE Fighters]]. The Rebels meanwhile start the Galactic Civil War with whatever (frequently obsolete and cast-off) wargear they can scrounge together, and some of their ships are look like they're held together with space duct tape and [[BackgroundMagicField the Force]], while Force]]. Even when they're reinforced with professionally-made ships, like the Galactic Empire has the full might of... a galactic empire behind its military. The Rebels are still able to gain access to really formidable ships that can rival the Empire's Star Destroyers, thanks to the support of many worlds who are also against the Empire, such as X-Wing fighters or the Mon Calamari Cruisers, but most of star cruisers, their smaller vessels and fighters are obsolete or cast-off craft older stuff still sees use out of necessity, emphasizing that they're still a RagtagBunchOfMisfits no other galactic navy wanted.
** Special mention must be made of the Y-Wing fighter-bomber. When they debuted during [[WesternAnimation/StarWarsTheCloneWars the Clone Wars,]] Y-Wings [[https://static.wikia.nocookie.net/starwars/images/7/7e/GojiPayloadSpecialist-SWZ.png/revision/latest?cb=20200928231233 looked sleek and fully-armored]]. But by the time of
matter how large the Rebellion decades later, the Y-Wing's design flaws and constant need for maintenance have led Rebel technicians to discard most of the ship's armor so they can get at the cooling system, so in ''Film/ANewHope'', all the Y-Wings that participate in the [[https://static.wikia.nocookie.net/starwars/images/6/67/Ywings_trenchrun.png/revision/latest?cb=20130311052449 Death Star trench run]] are stripped down to their bare fuselages, exposing the cabling and wires.
grows.
** The original movie uses this trope to demonstrate what a dirt-poor backwater Tatooine is. Starting in orbit aboard the clean Alderaanian corvette and the utilitarian a Star Destroyer that invokes [[PuttingOnTheReich Germanic efficiency]], the story moves to the surface, where Jawas roam the desert in a ramshackle sandcrawler to sell stolen hardware to farmers who literally live in a hole in the ground. While the embarked Stormtroopers are clad in pristine white armor, those on the ground are shown to be as dirty and sand-blasted as the peasants they oppress.
oppress.
** While Imperial ships are newer, and their capital ships have more powerful weapons than those available to The prequel trilogy turns the Rebels, the Imperial design is extremely utilitarian, particularly in their fighters and strike craft. By contrast, most Rebel fighters are equipped with some form of bomb or torpedo, shield-generators, and hyperdrives to make them durable, versatile, and self-sufficient. The Empire's TIE models have none of these, as [[WeHaveReserves pilots are expendable]] as far as the Empire is concerned and it is cheaper to just quickly restock the losses than design something with more survivability.
** In the prequels, most of the early tech look
aesthetic and function well, but when the Empire around, since it takes over all of it is redesigned to follow the Empire's standards.
** A notable exception to the Rebels' rule of cast-off fighters is the X-wing; the fighter's company Incom originally designed it for the Empire as a state-of-the-art fighter, but the ''entire design team'' defected to the Rebel Alliance, and brought the X-wing along with them. As a result, the X-wing is used almost exclusively by the Rebels. While it isn't the most modern fighter on the block, it's still more than enough to go up against the Empire's [=TIEs=].
** The prequels, as noted above, mostly subverts this, which is entirely justified. Whereas the original trilogy is about a ragtag group of rebels fighting a utilitarian empire, the prequels mostly take
place in over the high last generation of the Republic, amid the seats of planetary or galactic or local power, resulting in far cleaner and tidier sets. Scenes taking place in less exclusive locations, sets and ShinyLookingSpaceships. But when the action shifts to locations like the backwater of Tatooine or the seedy underbelly of Coruscant, things get noticeably grungier.
** The Y-Wing fighter-bomber notably bridges the design aesthetics of the prequel and original trilogies. When the ship first appears in ''Film/ANewHope'', all the Y-Wings that participate in the [[https://static.wikia.nocookie.net/starwars/images/6/67/Ywings_trenchrun.png/revision/latest?cb=20130311052449 Death Star trench run]] are stripped down to their bare fuselages, exposing the cabling and wires. But ''WesternAnimation/StarWarsTheCloneWars'' reveals the originally, the Y-Wings [[https://static.wikia.nocookie.net/starwars/images/7/7e/GojiPayloadSpecialist-SWZ.png/revision/latest?cb=20200928231233 looked sleek and fully-armored]], with an entirely different ship profile. It's just that the Y-Wing's design flaws resulted in a constant need for maintenance, and by the time of the Rebellion decades after the ship's introduction, Rebel technicians got fed up with removing the armor to get at the cooling system and stopped bothering to put it
back alley where Zam Wesell dies, are correspondingly dirtier.on.
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None

Added DiffLines:

** Special mention must be made of the Y-Wing fighter-bomber. When they debuted during [[WesternAnimation/StarWarsTheCloneWars the Clone Wars,]] Y-Wings [[https://static.wikia.nocookie.net/starwars/images/7/7e/GojiPayloadSpecialist-SWZ.png/revision/latest?cb=20200928231233 looked sleek and fully-armored]]. But by the time of the Rebellion decades later, the Y-Wing's design flaws and constant need for maintenance have led Rebel technicians to discard most of the ship's armor so they can get at the cooling system, so in ''Film/ANewHope'', all the Y-Wings that participate in the [[https://static.wikia.nocookie.net/starwars/images/6/67/Ywings_trenchrun.png/revision/latest?cb=20130311052449 Death Star trench run]] are stripped down to their bare fuselages, exposing the cabling and wires.
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* The Terrans from ''VideoGame/{{Starcraft}}'', sometimes portrayed as a futuristic version of the DeepSouth. The art book for ''VideoGame/StarcraftII'' describes them as the "junkyard dogs" of the setting.

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* The Terrans from ''VideoGame/{{Starcraft}}'', sometimes portrayed as a futuristic version of the DeepSouth. The art book for ''VideoGame/StarcraftII'' describes them as the "junkyard dogs" of the setting. The exception is the Umojan Protectorate whose technology is bright, sleeker, and shiny.
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Fix red link The Remenant -> The Remnant


*** The {{Prequel}} novels demonstrate that it takes a critical eye analysing the infrastructure of Trantor to notice the signs of decay, but even without psychohistory, Seldon can observe the Empire’s corruption and deterioration. During "Literature/ThePsychohistorians", Gaal Dornick, [[NaiveNewcomer a mathematician from a small planet in the galaxy]], sees Trantor as a powerful and majestic capital for the Galactic Empire, but Seldon shows him how psychohistory predicts its imminent collapse. The illusion that the Empire is still strong comes from ignorance of the decay. As we [[DashedPlotLine leap ahead to each conflict]], various factions use the remnants of the Empire's technology to live as best they can. ''Literature/Foundation1951'' shows wealthy technicians maintaining machines by rote and ritual, while the Empire's territory shrinks in size over the centuries. ''Literature/FoundationAndEmpire'' shows the Empire [[TheRemenant reduced to only a few hundred worlds]], and then, to a few dozen, while their [[MileLongShip enormous ships]] are re-commissioned because their newer ships aren’t as good. ''Literature/SecondFoundation'' shows the Empire has collapsed entirely, leaving the capital of Trantor an AgriWorld that sells the ready-made steel from the vast abandoned cities to clear more land for crops.

to:

*** The {{Prequel}} novels demonstrate that it takes a critical eye analysing the infrastructure of Trantor to notice the signs of decay, but even without psychohistory, Seldon can observe the Empire’s corruption and deterioration. During "Literature/ThePsychohistorians", Gaal Dornick, [[NaiveNewcomer a mathematician from a small planet in the galaxy]], sees Trantor as a powerful and majestic capital for the Galactic Empire, but Seldon shows him how psychohistory predicts its imminent collapse. The illusion that the Empire is still strong comes from ignorance of the decay. As we [[DashedPlotLine leap ahead to each conflict]], various factions use the remnants of the Empire's technology to live as best they can. ''Literature/Foundation1951'' shows wealthy technicians maintaining machines by rote and ritual, while the Empire's territory shrinks in size over the centuries. ''Literature/FoundationAndEmpire'' shows the Empire [[TheRemenant [[TheRemnant reduced to only a few hundred worlds]], and then, to a few dozen, while their [[MileLongShip enormous ships]] are re-commissioned because their newer ships aren’t as good. ''Literature/SecondFoundation'' shows the Empire has collapsed entirely, leaving the capital of Trantor an AgriWorld that sells the ready-made steel from the vast abandoned cities to clear more land for crops.
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** The prequels, as noted above, mostly subverts this, which is entirely justified. Whereas the original trilogy is about a ragtag group of rebels fighting a utilitarian empire, the prequels mostly take place in the high seats of galactic or local power, resulting in far cleaner and tidier sets. Scenes taking place in less exclusive locations, like the back alley where Zam Wesell dies, are correspondingly dirtier.
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* Zigzagged in ''Series/BlakesSeven'' mainly due to the NoBudget sets depicting a rundown dystopia with all the shoddy architecture and bureaucratic indifference you'd expect with a low budget series written by British writers writing what they know. While we have the pristine white of Supreme Commander Servalan's office on her space station, and the baroque alien design of the Liberator, we also have rundown freighters like ''London'' (the spaceship that carries the protagonist to a penal colony) and ''Scorpio'' (the vessel that succeeds the ''Liberator'' in the final season).

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* Zigzagged in ''Series/BlakesSeven'' mainly due to the NoBudget sets depicting a rundown dystopia with all the shoddy architecture and bureaucratic indifference you'd expect with a low budget series written by British writers scriptwriters [[WriteWhatYouKnow writing what they know. know]]. While we have the pristine white of Supreme Commander Servalan's office on her space station, and the baroque alien design of the Liberator, we also have rundown freighters like ''London'' (the spaceship that carries the protagonist to a penal colony) and ''Scorpio'' (the vessel that succeeds the ''Liberator'' in the final season).season), while scenery ranges from [[BBCQuarry muddy quarries]] to the [[UsefulNotes/HaroldWilson white heat]] of British nuclear power station technology.

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* ''Film/PacificRim'' has shades of it. Computers are holographic but they need huge tapes/disks for information, Jaegers are often rusty and dented and society is on the verge of collapsing with ration for work programs.
** Cherno Alpha embodies this trope the best, being the oldest working jaeger (and boy does it show among the newer, shinier ones).
** The fact that the Jaeger's opponents, the Kaiju, did not have anything like scars or wounds from Kaiju on Kaiju action was intended to serve as a hint to their [[TheReveal true nature.]]

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* ''Film/PacificRim'' has shades of it. Computers are holographic but they need huge tapes/disks for information, Jaegers are often rusty and dented and society is on the verge of collapsing with ration for work programs.
**
programs. Cherno Alpha embodies this trope the best, being the oldest working jaeger (and boy does it show among the newer, shinier ones).
** The fact that the Jaeger's opponents, the Kaiju, did not have anything like scars or wounds from Kaiju on Kaiju action was intended to serve as a hint to their [[TheReveal true nature.]]
ones).
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Tweaking camelcase so the trope name displays correctly


Contrast ShinyLookingSpaceships, CrystalSpiresAndTogas, and EverythingIsAnIPodInTheFuture.

to:

Contrast ShinyLookingSpaceships, CrystalSpiresAndTogas, and EverythingIsAnIPodInTheFuture.
EverythingIsAnIpodInTheFuture.
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* The Grineer in ''VideoGame/{{Warframe}}'' don't seem keen on polishing anything they produce, with their arsenal consisting of [[KineticWeaponsAreJustBetter "crude" weapons]] that look like made by slapping metal parts together, and fleets featuring giant galleons with dingy interiors and fighters that sound like they run on ''diesel engines''. [[MegaCorp The Corpus]] puts much more effort into polishing their toys, but you can see their dirty underbelly in [[IronicName Fortuna]], a poorly lit underground colony where slaves... oh, sorry, ''[[HardWorkFallacy lazy]] {{indentured serv|itude}}ants'', work their fingers off on haphazardly designed machines to meet impossible quotas, replacing their body parts with cybernetics that look like made from any scrap they could find (which, judging by the fact you can help the colony by donating [[MechanicalLifeforms servofish]] caught in Orb Vallis lakes, they probably are). They can also get you equipped with modular guns that look like they were made from repurposed tools.

to:

* The Grineer in ''VideoGame/{{Warframe}}'' don't seem keen on polishing anything they produce, with their arsenal consisting of [[KineticWeaponsAreJustBetter "crude" weapons]] that look like they were made by slapping metal parts together, and fleets featuring giant galleons with dingy interiors and fighters that sound like they run on ''diesel engines''. [[MegaCorp The Corpus]] puts much more effort into polishing their toys, but you can see their dirty underbelly in [[IronicName Fortuna]], a poorly lit underground colony where slaves... oh, sorry, ''[[HardWorkFallacy lazy]] {{indentured serv|itude}}ants'', work their fingers off on haphazardly designed machines to meet impossible quotas, replacing their body parts with cybernetics that look like they were made from any scrap they could find (which, judging by the fact you can help the colony by donating [[MechanicalLifeforms servofish]] caught in Orb Vallis lakes, they probably are). They can also get you equipped with modular guns that look like they were made from repurposed tools.

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crosswicking


* Asimov's ''Literature/{{Foundation}}'' series. After the fall of the Galactic Empire, various factions use the remnants of the technology to live as best they can. This ranges from wealthy technicians maintaining machines they can no longer understand to agrarian societies who mine the vast abandoned cities for ready-made steel.

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* Asimov's ''Literature/{{Foundation}}'' series. After Creator/IsaacAsimov
** ''Literature/FoundationSeries'':
*** The {{Prequel}} novels demonstrate that it takes a critical eye analysing
the fall infrastructure of Trantor to notice the signs of decay, but even without psychohistory, Seldon can observe the Empire’s corruption and deterioration. During "Literature/ThePsychohistorians", Gaal Dornick, [[NaiveNewcomer a mathematician from a small planet in the galaxy]], sees Trantor as a powerful and majestic capital for the Galactic Empire, but Seldon shows him how psychohistory predicts its imminent collapse. The illusion that the Empire is still strong comes from ignorance of the decay. As we [[DashedPlotLine leap ahead to each conflict]], various factions use the remnants of the Empire's technology to live as best they can. This ranges from ''Literature/Foundation1951'' shows wealthy technicians maintaining machines they can no longer understand by rote and ritual, while the Empire's territory shrinks in size over the centuries. ''Literature/FoundationAndEmpire'' shows the Empire [[TheRemenant reduced to agrarian societies who mine only a few hundred worlds]], and then, to a few dozen, while their [[MileLongShip enormous ships]] are re-commissioned because their newer ships aren’t as good. ''Literature/SecondFoundation'' shows the Empire has collapsed entirely, leaving the capital of Trantor an AgriWorld that sells the ready-made steel from the vast abandoned cities to clear more land for ready-made steel.crops.
*** {{Inverted|Trope}} by the Foundation, who Seldon predicts will form the core of a Second Galactic Empire. They are initially established on Terminus, where most of the metal they have was from their initial colonization and they rely on Imperial degree to protect them. While the Empire collapses, the Foundation is forced to improve their technology and defend themselves. Their ships are smaller, and faster. They've miniaturized DeflectorShields and [[ThisPageWillSelfDestruct self-destructing message capsules]]. Late in the series, they've begun to build [[PsychicBlockDefense Mind Static device]] and other machines to escape the [[PsychicPowers psychic control]] of the Second Foundation.
** "{{Literature/Someday}}": Niccolo's Bard is a very old model, from when he was a kid (Niccolo is eleven). It has dents and corrosion, stemming from intentional and accidental physical abuse. He'd much rather a newer model, but his family can't afford one any newer.
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* The ''VideoGame/HalfLife'' games showed a bit of this in the old, abandoned segments of Black Mesa but really cranked this trope up in ''VideoGame/HalfLife2'' which simply screams {{cyberpunk}} and {{dystopia}}. Every lab belonging to the Resistance is full of visibly old mainframes and CRT monitors, despite the fact that the second game is supposed to take place somewhere in the 2020s. Justified in that there's a VichyEarth situation going on so there's no way to get your hands on shiny, brand-new technology without stealing it from the [[TheEmpire Combine]]. One particular example is the Gravity Gun: it's the wet dream of every physicist, yet it looks rusted and ready to fall apart at a moment's notice.

to:

* The ''VideoGame/HalfLife'' games showed a bit of this in the old, abandoned segments of Black Mesa but really cranked this trope up in ''VideoGame/HalfLife2'' which simply screams {{cyberpunk}} and {{dystopia}}. Every lab belonging to the Resistance is full of visibly old mainframes and CRT monitors, despite the fact that the second game is supposed to take place somewhere in the 2020s. Justified in that there's there has been a VichyEarth situation going on so since the events of ''Half Life'' which significantly curtailed human technological advancement on all fronts, and there's no way to get your hands on shiny, brand-new technology without stealing it from the [[TheEmpire Combine]]. One particular example is the Gravity Gun: it's the wet dream of every physicist, yet it looks rusted and ready to fall apart at a moment's notice.
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Adjusted markup to avoid a seemingly unnecessary return


Shows on the other end of the SlidingScaleOfShinyVersusGritty treat the future as a place where blue-collar workers make a living doing unglamorous jobs and where spaceships look dirty, dingy, and used, like heavy equipment that one might find at a lonely truck stop in the middle of the night right now. The ships are old junk heaps run on a shoestring by hard-bitten characters on the edge, seemingly held together with two pieces of string, chewing gum, and the will of God — the SF equivalent of the struggling FilmNoir private eye, in other words. This is the Used Future, and it's home to {{Space Trucker}}s, renegades, regular working stiffs, and anyone on the "cynical" end of the SlidingScaleOfIdealismVersusCynicism. Think of it as DieselPunk [[AC:InSpace!]]

to:

Shows on the other end of the SlidingScaleOfShinyVersusGritty treat the future as a place where blue-collar workers make a living doing unglamorous jobs and where spaceships look dirty, dingy, and used, like heavy equipment that one might find at a lonely truck stop in the middle of the night right now. The ships are old junk heaps run on a shoestring by hard-bitten characters on the edge, seemingly held together with two pieces of string, chewing gum, and the will of God — the SF equivalent of the struggling FilmNoir private eye, in other words. This is the Used Future, and it's home to {{Space Trucker}}s, renegades, regular working stiffs, and anyone on the "cynical" end of the SlidingScaleOfIdealismVersusCynicism. Think of it as DieselPunk [[AC:InSpace!]]
'''InSpace'''
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* ''VideoGame/{{Hardwar}}'' features the moon Titan converted into a mining outpost by various [[MegaCorp megacorps]]. Problems arose and the corporations immediately left, taking interplanetary means of travel with them and stranding thousands of colonists on the planet. They still live there, decades later, using whatever tech and vehicles have been left behind and patching them up with local resources - but everything is a banged-up mess, nothing looks clean, and life is extremely cheap.
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* ''Literature/TheCityOfEmber'' portrayed a city driven by a huge dilapidated generator that was well beyond its expected life and the impending failure of the generator drives the events of the plot.

to:

* ''Literature/TheCityOfEmber'' portrayed a has an underground shelter city driven by a huge dilapidated generator that was well beyond its expected life supposed to keep the remnants of humanity safe from an unspecified apocalyptic event for 200 years, but keeps being used because everybody misses the critical event that should have provided the call to leave. Decades pass and everything starts to degrade - spares for everything run out, pipes are held together by rags and duct tape, and the impending failure of hydrogenerator that drives the whole thing regularly breaks down. Eventually the generator drives gets so bad fires become a daily occurrence, and the events of main characters realise the plot.only viable long-term plan is to leave Ember.

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* The ''Literature/RevelationSpace'' universe from Creator/AlastairReynolds. The first ship described is about 3-4 kilometers long and has ''5 people'' running it. Vast swathes of it are described as "flooded with coolant...others were infested with rogue janitor-rats...patrolled by defense drogues which had gone berserk...filled with toxic gas, or vacuum, or too much high-rad." Amazingly, ''it gets worse''. A few stories take place during the earlier "Belle Epoque" age when everything was shiny, back when the Rust Belt around Yellowstone was known as the Glitter Band. Then a nanotech virus called [[BodyHorror The Melding Plague]] arrived and ruined everything.

to:

* The ''Literature/RevelationSpace'' universe from Creator/AlastairReynolds. The first ship described is about 3-4 kilometers long and has ''5 people'' running it. Vast swathes of it are described as "flooded with coolant... others were infested with rogue janitor-rats...janitor-rats... patrolled by defense drogues which had gone berserk...berserk... filled with toxic gas, or vacuum, or too much high-rad." Amazingly, ''it gets worse''. A As the story goes on things go worse and worse, culminating in the ship evolving into a veritable [[spoiler:virus-mutated, alien-infused]] sentient EldritchStarship.
**A
few stories take place during the earlier "Belle Epoque" age when everything was shiny, back when the Rust Belt around Yellowstone was known as the Glitter Band. Then a nanotech virus called [[BodyHorror The Melding Plague]] arrived and ruined everything.
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* The ''VideoGame/Metro2033'' series is set in the post-apocalyptic subways and other tunnels beneath Moscow following a nuclear disaster. Humanity tries to pick up the pieces as monstrous mutants come out of the woodwork. On top of the expected dirt, grime, and rust of the dilapidated Metro and some ''Mad Max''-esque vehicles, basically everyone in the Metro is living in what are basically shanty towns--in some of the stations, you can come across subway cars that have been retrofitted into sleeping quarters where people are packed in like sardines. Currency is obsolete and goods are traded in pre-apocalypse military-grade bullets, and mundane items from real-life like postcards are considered valuable treasures.
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* Visible everywhere in ''VideoGame/TheOuterWorlds''. Even Byzantium, the shiny, luxurious city where people [[ConspicuousConsumption flaunted their wealth]] in ludicrous ways like importing Italian marble all the way from Earth to decorate their foyers is crumbling around the edges and material shortages are starting to become severe. As the game's tagline says "Welcome to the future. Try not to break it."

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Interestingly, portraying this in CG effects is actually more difficult, but sometimes the audience won't accept things [[DirtForcefield not looking dirty enough]]. Which can be ironic because many spaceship exteriors are actually perpetually shiny in real life (due to the scarcity of dirt, grime and oxidizing agents in space) — unless they have to endure high-velocity atmospheric reentry.

to:

A notable reason for the look descends from classic tricks for making and photographing models for practical effects work; dirtying up a model helps add a sense of scale. Applying color washes gives deeper shadows, making the surface appear more convoluted and complex than it actually is; adding streaking can help fool the eye into believing that inch-wide panels are actually meters-wide; and adding sooty smears near thruster cones and the like implies realism, even though in the real world those thrusters really shouldn't be spewing out a lot of dark sooty particles.

Interestingly, portraying this in CG effects is actually more difficult, but sometimes the audience won't accept things [[DirtForcefield not looking dirty enough]]. Which can be ironic because many spaceship exteriors are actually perpetually shiny in real life (due (polished to a high shine for heat management reasons, and unmarred due to the scarcity of dirt, grime and oxidizing agents in space) — unless unless, that is, they have to endure high-velocity atmospheric reentry.
reentry, which the vast majority of real hardware only does once.

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Contrast ShinyLookingSpaceships, CrystalSpiresAndTogas, and EverythingIsAnIpodInTheFuture.

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Contrast ShinyLookingSpaceships, CrystalSpiresAndTogas, and EverythingIsAnIpodInTheFuture.
EverythingIsAnIPodInTheFuture.






%%* The Harry Canyon segment of the film ''WesternAnimation/HeavyMetal''.
* Downplayed compared to the [[Literature/TheVoyageOfAlice book]], but still present in ''Animation/TheMysteryOfTheThirdPlanet'', despite being set in a bright Communist future. In the first scene with the starship the cargo lift is misbehaving, throwing containers back at loading robots. TheEeyore captain keeps saying "The ''Pegasus'' will never take off" (the film doesn't mention the starship is an obsolete courier saved from the scrapyard by leasing it to the zoo). When Alice and her father are first attacked by pirate robots, the captain can't help them, because he is [[PlotDrivenBreakdown busy fixing the hovercraft]]. And every time the heroes capture enemy robots, the captain plans disassembling them for spare parts.



* The Harry Canyon segment of the film ''WesternAnimation/HeavyMetal''.
* Downplayed compared to the [[Literature/TheVoyageOfAlice book]], but still present in ''Animation/TheMysteryOfTheThirdPlanet'', despite being set in a bright Communist future. In the first scene with the starship the cargo lift is misbehaving, throwing containers back at loading robots. TheEeyore captain keeps saying "The ''Pegasus'' will never take off" (the film doesn't mention the starship is an obsolete courier saved from the scrapyard by leasing it to the zoo). When Alice and her father are first attacked by pirate robots, the captain can't help them, because he is [[PlotDrivenBreakdown busy fixing the hovercraft]]. And every time the heroes capture enemy robots, the captain plans disassembling them for spare parts.



* ''Franchise/StarWars'':
** Every ship is covered with dings and scratches and epitomized by the ''Millennium Falcon'', which looks like it is almost [[WhatAPieceOfJunk ready to fall apart]]. This extends to the sound design as well; apparently Creator/GeorgeLucas's instructions were that he wanted to hear every loose bolt in the engines. That said, the ships used by the Empire often look a bit more swish. It helps that the Rebel ships are held together with space duct tape and [[BackgroundMagicField the Force]], while the Galactic Empire has the full might of... a galactic empire behind its military. The Rebels are still able to gain access to really formidable ships that can rival the Empire's Star Destroyers, thanks to the support of many worlds who are also against the Empire, such as the Mon Calamari Cruisers, but most of their smaller vessels and fighters are obsolete or cast-off craft that no other galactic navy wanted.
** The original movie uses this trope to demonstrate what a dirt-poor backwater Tatooine is. Starting in orbit aboard the clean Alderaanian corvette and the utilitarian star destroyer that invokes [[PuttingOnTheReich Germanic efficiency]], the story moves to the surface, where Jawas roam the desert in a ramshackle sandcrawler to sell stolen hardware to farmers who literally live in a hole in the ground. While the embarked Stormtroopers are clad in pristine white armor, those on the ground are shown to be as dirty and sand-blasted as the peasants they oppress.
** While Imperial ships are newer, and their capital ships have more powerful weapons than those available to the Rebels, the Imperial design is extremely utilitarian, particularly in their fighters and strike craft. By contrast, most Rebel fighters are equipped with some form of bomb or torpedo, shield-generators, and hyperdrives to make them durable, versatile, and self-sufficient. The Empire's TIE models have none of these, as [[WeHaveReserves pilots are expendable]] as far as the Empire is concerned and it is cheaper to just quickly restock the losses than design something with more survivability.
** In the prequels, most of the early tech look aesthetic and function well, but when the Empire takes over all of it is redesigned to follow the Empire's standards.
** A notable exception to the Rebels' rule of cast-off fighters is the X-wing; the fighter's company Incom originally designed it for the Empire as a state-of-the-art fighter, but the ''entire design team'' defected to the Rebel Alliance, and brought the X-wing along with them. As a result, the X-wing is used almost exclusively by the Rebels. While it isn't the most modern fighter on the block, it's still more than enough to go up against the Empire's [=TIEs=].
* The ''Nostromo'' in ''Film/{{Alien}}'' takes the worn, lived-in aesthetic from ''Star Wars'' and adds on a thick layer of industrial grime. This even extends to the occupation of the protagonists--they're ''[[SpaceTrucker truck drivers]]'', hardly a glamorous job.

to:

* ''Franchise/StarWars'':
** Every ship is covered with dings and scratches and epitomized by the ''Millennium Falcon'', which looks like it is almost [[WhatAPieceOfJunk ready to fall apart]]. This extends to the sound design as well; apparently Creator/GeorgeLucas's instructions were that he wanted to hear every loose bolt in the engines. That said, the ships used by the Empire often look a bit more swish. It helps that the Rebel ships are held together with space duct tape and [[BackgroundMagicField the Force]], while the Galactic Empire has the full might of... a galactic empire behind its military. The Rebels are still able to gain access to really formidable ships that can rival the Empire's Star Destroyers, thanks to the support of many worlds who are also against the Empire, such as the Mon Calamari Cruisers, but most of their smaller vessels and fighters are obsolete or cast-off craft that no other galactic navy wanted.
** The original movie uses this trope to demonstrate what a dirt-poor backwater Tatooine is. Starting in orbit aboard the clean Alderaanian corvette and the utilitarian star destroyer that invokes [[PuttingOnTheReich Germanic efficiency]], the story moves to the surface, where Jawas roam the desert in a ramshackle sandcrawler to sell stolen hardware to farmers who literally live in a hole in the ground. While the embarked Stormtroopers are clad in pristine white armor, those on the ground are shown to be as dirty and sand-blasted as the peasants they oppress.
** While Imperial ships are newer, and their capital ships have more powerful weapons than those available to the Rebels, the Imperial design is extremely utilitarian, particularly in their fighters and strike craft. By contrast, most Rebel fighters are equipped with some form of bomb or torpedo, shield-generators, and hyperdrives to make them durable, versatile, and self-sufficient. The Empire's TIE models have none of these, as [[WeHaveReserves pilots are expendable]] as far as the Empire is concerned and it is cheaper to just quickly restock the losses than design something with more survivability.
** In the prequels, most of the early tech look aesthetic and function well, but when the Empire takes over all of it is redesigned to follow the Empire's standards.
** A notable exception to the Rebels' rule of cast-off fighters is the X-wing; the fighter's company Incom originally designed it for the Empire as a state-of-the-art fighter, but the ''entire design team'' defected to the Rebel Alliance, and brought the X-wing along with them. As a result, the X-wing is used almost exclusively by the Rebels. While it isn't the most modern fighter on the block, it's still more than enough to go up against the Empire's [=TIEs=].
* The ''Nostromo'' in ''Film/{{Alien}}'' takes the worn, lived-in aesthetic from ''Star Wars'' and adds on a thick layer of industrial grime. This even extends to the occupation of the protagonists--they're ''[[SpaceTrucker truck drivers]]'', hardly a glamorous job.
!!!'''Creators:'''



!!!'''Movies:'''
* While the ''Discovery'' itself is [[ShinyLookingSpaceships bright and clean]] in ''Film/TwoThousandOneASpaceOdyssey'', in the sequel ''[[Film/TwoThousandTenTheYearWeMakeContact 2010]]'' it's decidedly less so, with dust having collected on it thanks to hanging in orbit around Io for 9 years without any humans to maintain it. The ''Alexi Leonov'' doesn't look particularly shiny, either. It's interesting to note that the Leonov is brand new -- it was built specifically to recover ''Discovery'' after contact was lost. Then again, it's also designed to survive aerobraking.
* The ''Nostromo'' in ''Film/{{Alien}}'' takes the worn, lived-in aesthetic from ''Star Wars'' and adds on a thick layer of industrial grime. This even extends to the occupation of the protagonists--they're ''[[SpaceTrucker truck drivers]]'', hardly a glamorous job.
* In ''Film/TheAmericanAstronaut'', the space is pretty much dominated by roughnecks and manual laborers.
* In a weird example of people expecting spaceships to look like this, the visual effects people who made ''Film/Apollo13'' said they had to make the Saturn V rocket look dirtier than it actually was at liftoff, just because people [[TheCoconutEffect wanted it that way]].



* All the alien technology in ''Film/District9'' looks quite used and gritty. The spaceship is itself a wreck that barely managed to reach Earth rather than falling apart into oblivion. The whole point of the movie is to portrait an [[FantasticRacism Apartheid-like regime]].
%%* In ''Film/FileUnderMiscellaneous'', the setting is an extremely dirty urban area.
%%* ''Film/KinDzaDza'', 1986 Soviet CultClassic sci-fi dystopian comedy.
* The film based on ''Literature/LilacSphere'' has a GenerationShip (with all its crew long dead from HatePlague) that's been in space around 40 000 years. Its hull looks like a sponge and lights don't work, but the air is still breathable. However, the ''Pegasus'' is more of a CoolStarship in the film, unlike in its animated spiritual predecessor (see the entry for Animation above).



* In ''Film/TheAmericanAstronaut'', the space is pretty much dominated by roughnecks and manual laborers.

to:

* In ''Film/TheAmericanAstronaut'', ''Film/PacificRim'' has shades of it. Computers are holographic but they need huge tapes/disks for information, Jaegers are often rusty and dented and society is on the verge of collapsing with ration for work programs.
** Cherno Alpha embodies this trope the best, being the oldest working jaeger (and boy does it show among the newer, shinier ones).
** The fact that the Jaeger's opponents, the Kaiju, did not have anything like scars or wounds from Kaiju on Kaiju action was intended to serve as a hint to their [[TheReveal true nature.]]
* Creator/AndreiTarkovsky did not like the clean look of ''2001'' and made ''Film/{{Solaris}}'' in 1972 partially as a response. The
space station in that movie is pretty much dominated by roughnecks made intentionally to look broken down and manual laborers.features loose wires that often shoot sparks, trashed rooms, and bare bulbs.



* While the ''Discovery'' itself is [[ShinyLookingSpaceships bright and clean]] in ''Film/TwoThousandOneASpaceOdyssey'', in the sequel ''[[Film/TwoThousandTenTheYearWeMakeContact 2010]]'' it's decidedly less so, with dust having collected on it thanks to hanging in orbit around Io for 9 years without any humans to maintain it. The ''Alexi Leonov'' doesn't look particularly shiny, either. It's interesting to note that the Leonov is brand new -- it was built specifically to recover ''Discovery'' after contact was lost. Then again, it's also designed to survive aerobraking.
** Creator/AndreiTarkovsky did not like the clean look of ''2001'' and made ''Film/{{Solaris}}'' in 1972 partially as a response. The space station in that movie is made intentionally to look broken down and features loose wires that often shoot sparks, trashed rooms, and bare bulbs.

to:

* ''Franchise/StarWars'':
** Every ship is covered with dings and scratches and epitomized by the ''Millennium Falcon'', which looks like it is almost [[WhatAPieceOfJunk ready to fall apart]]. This extends to the sound design as well; apparently Creator/GeorgeLucas's instructions were that he wanted to hear every loose bolt in the engines. That said, the ships used by the Empire often look a bit more swish. It helps that the Rebel ships are held together with space duct tape and [[BackgroundMagicField the Force]], while the Galactic Empire has the full might of... a galactic empire behind its military. The Rebels are still able to gain access to really formidable ships that can rival the Empire's Star Destroyers, thanks to the support of many worlds who are also against the Empire, such as the Mon Calamari Cruisers, but most of their smaller vessels and fighters are obsolete or cast-off craft that no other galactic navy wanted.
** The original movie uses this trope to demonstrate what a dirt-poor backwater Tatooine is. Starting in orbit aboard the clean Alderaanian corvette and the utilitarian Star Destroyer that invokes [[PuttingOnTheReich Germanic efficiency]], the story moves to the surface, where Jawas roam the desert in a ramshackle sandcrawler to sell stolen hardware to farmers who literally live in a hole in the ground.
While the ''Discovery'' itself is [[ShinyLookingSpaceships bright embarked Stormtroopers are clad in pristine white armor, those on the ground are shown to be as dirty and clean]] in ''Film/TwoThousandOneASpaceOdyssey'', in sand-blasted as the sequel ''[[Film/TwoThousandTenTheYearWeMakeContact 2010]]'' it's decidedly less so, with dust having collected on it thanks peasants they oppress.
** While Imperial ships are newer, and their capital ships have more powerful weapons than those available
to hanging in orbit around Io for 9 years without any humans to maintain it. The ''Alexi Leonov'' doesn't look the Rebels, the Imperial design is extremely utilitarian, particularly shiny, either. It's interesting in their fighters and strike craft. By contrast, most Rebel fighters are equipped with some form of bomb or torpedo, shield-generators, and hyperdrives to note that make them durable, versatile, and self-sufficient. The Empire's TIE models have none of these, as [[WeHaveReserves pilots are expendable]] as far as the Leonov Empire is brand new -- concerned and it was built specifically is cheaper to recover ''Discovery'' after contact was lost. Then again, just quickly restock the losses than design something with more survivability.
** In the prequels, most of the early tech look aesthetic and function well, but when the Empire takes over all of it is redesigned to follow the Empire's standards.
** A notable exception to the Rebels' rule of cast-off fighters is the X-wing; the fighter's company Incom originally designed it for the Empire as a state-of-the-art fighter, but the ''entire design team'' defected to the Rebel Alliance, and brought the X-wing along with them. As a result, the X-wing is used almost exclusively by the Rebels. While it isn't the most modern fighter on the block,
it's also designed still more than enough to survive aerobraking.
** Creator/AndreiTarkovsky did not like
go up against the clean look of ''2001'' and made ''Film/{{Solaris}}'' in 1972 partially as a response. The space station in that movie is made intentionally to look broken down and features loose wires that often shoot sparks, trashed rooms, and bare bulbs.Empire's [=TIEs=].



* In a weird example of people expecting spaceships to look like this, the visual effects people who made ''Film/{{Apollo 13}}'' said they had to make the Saturn V rocket look dirtier than it actually was at liftoff, just because people [[TheCoconutEffect wanted it that way]].
* ''Film/KinDzaDza'', 1986 Soviet CultClassic sci-fi dystopian comedy.
* ''Film/PacificRim'' has shades of it. Computers are holographic but they need huge tapes/disks for information, Jaegers are often rusty and dented and society is on the verge of collapsing with ration for work programs.
** Cherno Alpha embodies this trope the best, being the oldest working jaeger (and boy does it show among the newer, shinier ones).
** The fact that the Jaeger's opponents, the Kaiju, did not have anything like scars or wounds from Kaiju on Kaiju action was intended to serve as a hint to their [[TheReveal true nature.]]
* All the alien technology in ''Film/{{District 9}}'' looks quite used and gritty. The spaceship is itself a wreck that barely managed to reach Earth rather than falling apart into oblivion. The whole point of the movie is to portrait an [[FantasticRacism Apartheid-like regime]].
* In ''Film/FileUnderMiscellaneous'', the setting is an extremely dirty urban area.
* The film based on ''Literature/LilacSphere'' has a GenerationShip (with all its crew long dead from HatePlague) that's been in space around 40 000 years. Its hull looks like a sponge and lights don't work, but the air is still breathable. However, the ''Pegasus'' is more of a CoolStarship in the film, unlike in its animated spiritual predecessor (see the entry for Animation above).



[[folder:Web Comics]]

to:

[[folder:Web Comics]][[folder:Webcomics]]



* In Webcomic/{{Runners}} the usedness varies from "well-lived in" to [[IronicName Free]] [[WretchedHive Kespa]].
* ''Webcomic/SchlockMercenary'' plays this [[http://www.schlockmercenary.com/2012-04-27 now]] and [[http://www.schlockmercenary.com/2011-01-09 then]]

to:

* %%* In Webcomic/{{Runners}} ''Webcomic/{{Runners}}'' the usedness varies from "well-lived in" to [[IronicName Free]] [[WretchedHive Kespa]].
* %%* ''Webcomic/SchlockMercenary'' plays this [[http://www.schlockmercenary.com/2012-04-27 now]] and [[http://www.schlockmercenary.com/2011-01-09 then]]then]].
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On the other hand, some ship use a layered-ablative-standoff-armor setup like the [[http://en.wikipedia.org/wiki/Whipple_shield Whipple Shield]] which takes advantage of the tendency of small objects moving at comically-high speeds to shatter on impact, and lets the first armor layer shatter the junk (which makes a very tidy hole through the outer layer), and the second layer absorbs the (much less dangerous) spray of components without having any holes in it. This would have a scarred and pitted look after a while, and if the ship's owner didn't have money to replace sections of the shield as necessary, it could be this trope to a T.

to:

On the other hand, some ship ships use a layered-ablative-standoff-armor setup like the [[http://en.wikipedia.org/wiki/Whipple_shield Whipple Shield]] which takes advantage of the tendency of small objects moving at comically-high speeds to shatter on impact, and lets the first armor layer shatter the junk (which makes a very tidy hole through the outer layer), and the second layer absorbs the (much less dangerous) spray of components without having any holes in it. This would have a scarred and pitted look after a while, and if the ship's owner didn't have money to replace sections of the shield as necessary, it could be this trope to a T.
Is there an issue? Send a MessageReason:
None


On the other hand, ships using a layered-ablative-standoff-armor setup like the [[http://en.wikipedia.org/wiki/Whipple_shield Whipple Shield]] which takes advantage of the tendency of small objects moving at comically-high speeds to shatter on impact, and lets the first armor layer shatter the junk (which makes a very tidy hole through the outer layer), and the second layer absorbs the (much less dangerous) spray of components without having any holes in it. This would have a scarred and pitted look after a while, and if the ship's owner didn't have money to replace sections of the shield as necessary, it could be this trope to a T.

to:

On the other hand, ships using some ship use a layered-ablative-standoff-armor setup like the [[http://en.wikipedia.org/wiki/Whipple_shield Whipple Shield]] which takes advantage of the tendency of small objects moving at comically-high speeds to shatter on impact, and lets the first armor layer shatter the junk (which makes a very tidy hole through the outer layer), and the second layer absorbs the (much less dangerous) spray of components without having any holes in it. This would have a scarred and pitted look after a while, and if the ship's owner didn't have money to replace sections of the shield as necessary, it could be this trope to a T.
Is there an issue? Send a MessageReason:
Comma


On the other hand ships using a layered-ablative-standoff-armor setup like the [[http://en.wikipedia.org/wiki/Whipple_shield Whipple Shield]] which takes advantage of the tendency of small objects moving at comically-high speeds to shatter on impact, and lets the first armor layer shatter the junk (which makes a very tidy hole through the outer layer), and the second layer absorbs the (much less dangerous) spray of components without having any holes in it. This would have a scarred and pitted look after a while, and if the ship's owner didn't have money to replace sections of the shield as necessary, it could be this trope to a T.

to:

On the other hand hand, ships using a layered-ablative-standoff-armor setup like the [[http://en.wikipedia.org/wiki/Whipple_shield Whipple Shield]] which takes advantage of the tendency of small objects moving at comically-high speeds to shatter on impact, and lets the first armor layer shatter the junk (which makes a very tidy hole through the outer layer), and the second layer absorbs the (much less dangerous) spray of components without having any holes in it. This would have a scarred and pitted look after a while, and if the ship's owner didn't have money to replace sections of the shield as necessary, it could be this trope to a T.

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[[folder:Anime and Manga]]

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[[folder:Anime and & Manga]]



* ''Anime/{{Patlabor}}'', with giant robots.

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* %%* ''Anime/{{Patlabor}}'', with giant robots.



[[folder:Films — Animated]]

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[[folder:Films — Animated]]Animation]]



* Every ship in ''Franchise/StarWars'' is covered with dings and scratches and epitomized by the ''Millennium Falcon'', which looks like it is almost [[WhatAPieceOfJunk ready to fall apart]]. This extends to the sound design as well; apparently Creator/GeorgeLucas' instructions were that he wanted to hear every loose bolt in the engines. That said, the ships used by the Empire often look a bit more swish. It helps that the Rebel ships are held together with space duct tape and [[BackgroundMagicField the Force]], while the Galactic Empire has the full might of...a galactic empire behind its military. The Rebels are still able to gain access to real formidable ships that can rival the Empire's Star Destroyers, thanks to the support of many worlds who are also against the Empire, such as the Mon Calamari Cruisers, but most of their smaller vessels and fighters are obsolete or cast-off craft that no other galactic navy wanted.

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* ''Franchise/StarWars'':
**
Every ship in ''Franchise/StarWars'' is covered with dings and scratches and epitomized by the ''Millennium Falcon'', which looks like it is almost [[WhatAPieceOfJunk ready to fall apart]]. This extends to the sound design as well; apparently Creator/GeorgeLucas' Creator/GeorgeLucas's instructions were that he wanted to hear every loose bolt in the engines. That said, the ships used by the Empire often look a bit more swish. It helps that the Rebel ships are held together with space duct tape and [[BackgroundMagicField the Force]], while the Galactic Empire has the full might of... a galactic empire behind its military. The Rebels are still able to gain access to real really formidable ships that can rival the Empire's Star Destroyers, thanks to the support of many worlds who are also against the Empire, such as the Mon Calamari Cruisers, but most of their smaller vessels and fighters are obsolete or cast-off craft that no other galactic navy wanted.



** While Imperial ships are newer, and their capital ships have more powerful weapons than those available to the Rebels, the Imperial design is extremely utilitarian, particularly in their fighters and strike craft. By contrast, most Rebel fighters are equipped with some form of bomb or torpedo, shield-generators, and hyperdrives to make them durable, versatile, and self-sufficient. The Empire's TIE models have none of these, as [[WeHaveReserves pilots are expendable]] as far as the Empire is concerned and it was cheaper to just quickly restock the losses than design something with more survivability.
** In the prequels, most of the early tech look aesthetic and functioned well, but when the Empire took over all of it was now redesigned to follow the Empire's standards.

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** While Imperial ships are newer, and their capital ships have more powerful weapons than those available to the Rebels, the Imperial design is extremely utilitarian, particularly in their fighters and strike craft. By contrast, most Rebel fighters are equipped with some form of bomb or torpedo, shield-generators, and hyperdrives to make them durable, versatile, and self-sufficient. The Empire's TIE models have none of these, as [[WeHaveReserves pilots are expendable]] as far as the Empire is concerned and it was is cheaper to just quickly restock the losses than design something with more survivability.
** In the prequels, most of the early tech look aesthetic and functioned function well, but when the Empire took takes over all of it was now is redesigned to follow the Empire's standards.



-->'''Dark Helmet''': Fuck! Even in the future nothing works!

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-->'''Dark Helmet''': Helmet:''' Fuck! Even in the future nothing works!



[[folder:Webcomics]]

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[[folder:Webcomics]][[folder:Web Comics]]



* ''WesternAnimation/TheVentureBrothers'' is very fond of juxtaposing the dreams of the 50's and 60's (especially the projects of Jonas Venture Sr.) with the ruins that they became in the present.

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* ''WesternAnimation/TheVentureBrothers'' is very fond of juxtaposing the dreams of the 50's '50s and 60's '60s (especially the projects of Jonas Venture Sr.) with the ruins that they became in the present.



* While technically not the future, the Space Shuttles were still very high tech and futuristic looking vehicles during their lifetimes. Despite this however the Space Shuttles apparently [[http://www.msnbc.msn.com/id/39872790/ns/technology_and_science-space/ got quite dirty and banged up.]] And a credit to NASA's engineers as well. Most equipment built ''now'' wouldn't survive half of what those babies can.
** [[FunnyAneurysmMoment Two of them didn't.]] Reportedly some expert warned NASA that the chances of a shuttle being destroyed in flight were 1 in 50 [[note]] This "some expert" was none other than [[https://en.wikipedia.org/wiki/Richard_Feynman Richard Feynman]], while NASA engineers estimated the potential failure rate of the Space Shuttle at 1 in 200, and ExecutiveMeddling from [[ObstructiveBureaucrat NASA administrators]] led to a publicized failure rate estimate of 1 in 100,000.[[/note]]. There were 135 flights, and 2 shuttles destroyed with all crew lost.
** In light of that second failure, earlier Shuttle flights were looked at again and reassessed for risk. It was estimated that early flights should have failed about 1 in 10 times, and the likelihood of staving off failure until Challenger was just 6%!
* The International Space Station (and other modern space stations) tend towards a bleached version of this rather than the I-pod like designs one'd expect, with exposed wires all over the place, and it's for the large part, cramped and many fixes are standard "Duct tape and Hope", as getting spare parts involves putting them into orbit.
* Compare what people in the 1950's [[IWantMyJetpack thought today would look like to what actually exists]]... It's a lot dirtier and less planned than they thought, not to mention the lack of flying cars and the like.

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* While technically not the future, the Space Shuttles were still very high tech and futuristic looking vehicles during their lifetimes. Despite this however the Space Shuttles apparently [[http://www.msnbc.msn.com/id/39872790/ns/technology_and_science-space/ got quite dirty and banged up.]] And a credit to NASA's engineers as well. Most equipment built ''now'' wouldn't survive half of what those babies can.
**
can. [[FunnyAneurysmMoment Two of them didn't.]] Reportedly some expert warned NASA that the chances of a shuttle being destroyed in flight were 1 in 50 [[note]] This "some expert" was none other than [[https://en.wikipedia.org/wiki/Richard_Feynman Richard Feynman]], while NASA engineers estimated the potential failure rate of the Space Shuttle at 1 in 200, and ExecutiveMeddling from [[ObstructiveBureaucrat NASA administrators]] led to a publicized failure rate estimate of 1 in 100,000.[[/note]]. There were 135 flights, and 2 shuttles destroyed with all crew lost.
**
lost. In light of that second failure, earlier Shuttle flights were looked at again and reassessed for risk. It was estimated that early flights should have failed about 1 in 10 times, and the likelihood of staving off failure until Challenger was just 6%!
* The International Space Station (and other modern space stations) tend towards a bleached version of this rather than the I-pod like designs one'd expect, with exposed wires all over the place, and it's for the large part, cramped and many part cramped. Many fixes are standard "Duct tape and Hope", as getting spare parts involves putting them into orbit.
* Compare what people in the 1950's 1950s [[IWantMyJetpack thought today would look like to what actually exists]]... It's a lot dirtier and less planned than they thought, not to mention the lack of flying cars and the like.



* Anyone who has been to CERN in Switzerland can attest that it feels like this trope - instead of being a shiny place for high-tech physics research, it is better described as 'urban decay and sprawl', 'general disorganized clutter', and 'mostly abandoned offices'. It's been around since the 50s, after all.
** That said, some of the newer buildings are shinier.
** Any actually ''working'' laboratory (not the unused showpieces) looks like this. It might be spotless clean (where it's required by the needs of the experiment), but it ''will'' look like "general disorganized clutter", because the main reason for a lab's existence is for people to ''tinker'' with stuff, not organize it neatly.

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* Anyone who has been to CERN in Switzerland can attest that it feels like this trope - -- instead of being a shiny place for high-tech physics research, it is better described as 'urban "urban decay and sprawl', 'general sprawl", "general disorganized clutter', clutter", and 'mostly "mostly abandoned offices'. offices". It's been around since the 50s, '50s, after all.
**
all. That said, some of the newer buildings are shinier.
**
shinier. Any actually ''working'' laboratory (not the unused showpieces) looks like this. It might be spotless clean (where it's required by the needs of the experiment), but it ''will'' look like "general disorganized clutter", because the main reason for a lab's existence is for people to ''tinker'' with stuff, not organize it neatly.






Don't worry, she'll hold together!.... [--you hear me, baby, hold together.--]

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Don't ->Don't worry, she'll hold together!.... [--you hear me, baby, hold together.--]

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