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*NintendoWars:Cities(and bases) are tied with mountains for cover rating, meaning that any unit placed on one has takes far less damage. Add onto this that units on friendly cities are substantially healed every turn, mix in some artillery, and battles to capture cities can become ''very'' bloody.
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That\'s close quarters combat, not urban warfare


* ''RainbowSix'' pretty much takes place in city environments. Well, maybe the 'warfare' part is debatable.



* ''{{SWAT 4}}''. Of course, this is a stretch, since it isn't military urban warfare, but there are still more than enough firefights against armed suspects (some heavily armed), in decidedly urban settings.
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* ''The Kingdom'' certainly has its share.
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** Some of the fronts of WorldWarOne saw similar heavy urban warfare, particularly the Western one in some of the Belgian (Ypres) and northern French cities. Some were shelled so badly over the years that they had to be rebuilt almost entirely from scratch (much like Stalingrad after WWII).

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** Some of the fronts of WorldWarOne saw similar heavy urban warfare, particularly the Western one in some of the Belgian (Ypres) and northern French cities. Some Many were shelled so badly over the years that they had to be rebuilt almost entirely from scratch (much like Stalingrad after WWII).
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** There was also some heavy urban warfare on some of the front of WorldWarOne, particularly the Western one in some of the Belgian (Ypres) and northern French cities. Some were shelled so badly over the years that they had to be rebuilt almost entirely from scratch (much like Stalingrad after WWII).

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** There was also some Some of the fronts of WorldWarOne saw similar heavy urban warfare on some of the front of WorldWarOne, warfare, particularly the Western one in some of the Belgian (Ypres) and northern French cities. Some were shelled so badly over the years that they had to be rebuilt almost entirely from scratch (much like Stalingrad after WWII).
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**There was also some heavy urban warfare on some of the front of WorldWarOne, particularly the Western one in some of the Belgian (Ypres) and northern French cities. Some were shelled so badly over the years that they had to be rebuilt almost entirely from scratch (much like Stalingrad after WWII).

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* ''RedStormRising'' sees the battle of Alfeld turn into this. To make things worse, the civilians weren't done evacuating when the 20th Guards Tank Division rolls into town complete with trademark Soviet artillery spam, making the battle an absolutely confused and very bloody mess. Relatively unusual example of the trope in that it involved large-scale tank-on-tank combat within the confines of the city.



* ''RedStormRising'' sees the battle of Alfeld turn into this. To make things worse, the civilians weren't done evacuating when the 20th Guards Tank Division rolls into town complete with trademark Soviet artillery spam, making the battle an absolutely confused and very bloody mess. Relatively unusual example of the trope in that it involved large-scale tank-on-tank combat within the confines of the city.

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* ''RedStormRising'' sees the battle of Alfeld turn into this. To make things worse, the civilians weren't done evacuating when the 20th Guards Tank Division rolls into town complete with trademark Soviet artillery spam, making the battle an absolutely confused and very bloody mess. Relatively unusual example of the trope in that it involved large-scale tank-on-tank combat within the confines of the city.
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Urban warfare is a nightmare in modern times. Even untrained militia can stand against highly trained 'First World' troops in the confusing twists and turns of a high population center. It is war at its dirtiest, with collateral damage difficult to avoid and a high potential for confusion. Units often find themselves in a confused tangle of friend and foe.

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Urban warfare is a nightmare in modern times. Even untrained militia can stand against highly trained 'First World' troops in the confusing twists and turns of a high population center. It is war at its dirtiest, with collateral damage difficult to avoid and a high potential for confusion. Units often find themselves in a confused tangle of friend and foe.

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The \'\'Red Storm Rising\'\' video game is a pure subsim; no urban combat involved. RSR in literature on the other hand...



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* ''RedStormRising'' sees the battle of Alfeld turn into this. To make things worse, the civilians weren't done evacuating when the 20th Guards Tank Division rolls into town complete with trademark Soviet artillery spam, making the battle an absolutely confused and very bloody mess. Relatively unusual example of the trope in that it involved large-scale tank-on-tank combat within the confines of the city.



* ''RedStormRising''
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[[IThoughtItMeant Not to be confused with]] the online game.
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** To further prove the point, the Ghetto resistance in one district lasted nearly as long as the entire Polish military did against the Wehrmacht across the entire country!
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* {{Crysis}} 2. The whole game is set in [[BigApplesauce New York City.]]
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Added Hearts Of Iron Example

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* Represented in the HeartsOfIron series by incredible negative combat modifiers and high attrition from attacking an "Urban" province.

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* ''RedOrchestra'', set mostly in one of the textbook examples of this trope - the barely standing ruins of Stalingrad.



* A good portion of ''HalfLife2''

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* A good portion of ''HalfLife2''''HalfLife 2''.



* ''{{SWAT 4}}''. Of course, this is a stretch, since it isn't military urban warfare, but there are still more than enough firefights against armed suspects (some heavily armed), in decidedly urban settings.






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* The 1948 film ''Border Street'' by Aleksander Ford.

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* The 1948 film ''Border Street'' by Aleksander Ford. Street''.



* ''ThePianist'' by Roman Polanski.

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* Roman Polanski's ''ThePianist'' by Roman Polanski.shows the Warsaw Ghetto Uprising.

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* The 1948 film ''Border Street'' by Aleksander Ford, the 1955 film ''A Generation'' by Andrzej Wajda, the 2001 film ''Uprising'' and the 2002 film ''The Pianist'' by Roman Polanski, as well as the 1961 novel ''Mila 18'' by Leon Uris. It was also featured in the 1978 NBC miniseries ''Holocaust'' and the 1986 film ''The Highlander''.

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* The 1948 film ''Border Street'' by Aleksander Ford, the 1955 film Ford.
*
''A Generation'' by Andrzej Wajda, the 2001 film ''Uprising'' and the 2002 film ''The Pianist'' Wajda.
* ''ThePianist''
by Roman Polanski, as well as the 1961 novel ''Mila 18'' by Leon Uris. It was also featured in the 1978 NBC miniseries ''Holocaust'' and the 1986 film ''The Highlander''. Polanski.
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* BattleRoyale: During the first [[UnusualEuphemism Program]] of Shogo Kawada, his class were forced to fight in an abandoned urban ghetto.

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* Seen in the first chapter of ''MetalGearSolid 4''. Depending on your perspective, a few examples in chapters 2 and 3 as well.


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* Seen in the first chapter of ''MetalGearSolid 4''. Depending on your perspective, a few examples in chapters 2 and 3 as well.
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The trope where you can tell a woman to StayInTheKitchen, but not for a sexist reason. You need [[ActionGirl her to provide covering fire]].

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The trope where you can tell a woman to StayInTheKitchen, but and not for a be sexist reason.at all. You need [[ActionGirl her to provide covering fire]].
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* In ''What Every Person Should Know About War'', war correspondent Chris Hedges points out that as the populations moves towards the cities, so do the battles. He predicts that in the future, there will be more Regulars vs. Guerrillas battles in cities than Regulars vs. Regulars battles on open terrain.
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** Although it's [[http://www.globalsecurity.org/military/library/report/2002/MOUTGabel.htm noted]] that in the attack on Aachen, US forces did creditably well, although their opponents fought with nowhere near the fanaticism of the Berlin defenders. Special note goes to the use of the [[BFG 155mm self-propelled howitzer]], in ''direct-fire'', to reduce German strongpoints.

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** Although it's [[http://www.globalsecurity.org/military/library/report/2002/MOUTGabel.htm noted]] that in the attack on Aachen, US forces did creditably well, although their opponents fought with nowhere near the fanaticism of the Berlin defenders. Special note goes to the use of the [[BFG [[{{BFG}} 155mm self-propelled howitzer]], in ''direct-fire'', to reduce German strongpoints.
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** Although it's [[http://www.globalsecurity.org/military/library/report/2002/MOUTGabel.htm noted]] that in the attack on Aachen, US forces did creditably well, although their opponents fought with nowhere near the fanaticism of the Berlin defenders. Special note goes to the use of the [[BFG 155mm self-propelled howitzer]], in ''direct-fire'', to reduce German strongpoints.
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Fixed a minor puunctuation error.


Urban warfare is a nightmare in modern times. Even untrained militia can stand against highly trained 'First World' troops in the confusing twists and turns of a high population center. It is war at it's dirtiest, with collateral damage difficult to avoid and a high potential for confusion. Units often find themselves in a confused tangle of friend and foe.

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Urban warfare is a nightmare in modern times. Even untrained militia can stand against highly trained 'First World' troops in the confusing twists and turns of a high population center. It is war at it's its dirtiest, with collateral damage difficult to avoid and a high potential for confusion. Units often find themselves in a confused tangle of friend and foe.
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* ''ValkyriaChronicles'' has a few battles taking place inside cities.
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In the WorldWar series by HarryTurtledove a WWI veteran remarks that during WWI, he thought trenches were the worst and most nightmarish place to fight possible, but after a taste of city fighting, he's not so sure anymore.

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* In the WorldWar series by HarryTurtledove a WWI veteran Sam Yeager remarks that during WWI, he thought trenches were the worst and most nightmarish place to fight possible, but after a taste of city fighting, he's not so sure anymore.
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In the WorldWar series by HarryTurtledove a WWI veteran remarks that during WWI, he thought trenches were the worst and most nightmarish place to fight possible, but after a taste of city fighting, he's not so sure anymore.

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That's not an example.


Urban warfare is a nightmare in modern times. Even untrained militia can stand against highly trained 'First World' troops in the confusing twists and turns of a high population center. It is war at it's dirtiest, with collateral damage difficult to avoid and a high potential for confusion. Units often find themselves in a confused tangle of friend and foe.



* Urban warfare is a nightmare in modern times. Even untrained militia can stand against highly trained 'First World' troops in the confusing twists and turns of a high population center. It is war at it's dirtiest, with collateral damage difficult to avoid and a high potential for confusion. Units often find themselves in a confused tangle of friend and foe.
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* Urban warfare is a nightmare in modern times Even untrained militia can stand against highly trained 'First World' troops in the confusing twists and turns of a high population center. It is war at it's dirtiest, with collateral damage difficult to avoid and a high potential for confusion. Units often find themselves in a confused tangle of friend and foe.

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* Urban warfare is a nightmare in modern times times. Even untrained militia can stand against highly trained 'First World' troops in the confusing twists and turns of a high population center. It is war at it's dirtiest, with collateral damage difficult to avoid and a high potential for confusion. Units often find themselves in a confused tangle of friend and foe.
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Urban warfare is very different from conventional combat in the open. Clearing a city full of determined defenders is a very difficult task, as the urban environment negates the effectiveness of many of the most powerful weapons of modern militaries (such as tanks and aircraft), leveling the playing field somewhat for not-so-well equipped forces that might oppose them. Armored vehicles have difficulty maneuvering in tight streets and are vulnerable to attack from above, and artillery and air support won't do you any good if the enemy keep changing positions, not to mention the high potential for collateral damage. Forget the rules of "gentlemanly warfare". It's all guerrilla tactics here. Ambushes, snipers and booby-traps.

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Urban warfare is very different from conventional combat in the open. Clearing a city full of determined defenders is a very difficult task, as the urban environment negates the effectiveness of many of the most powerful weapons of modern militaries (such as tanks and aircraft), leveling the playing field somewhat for not-so-well equipped forces that might oppose them. Armored vehicles have difficulty maneuvering in tight streets and are vulnerable to attack from above, and artillery and air support won't do you any good if the enemy keep keeps changing positions, not to mention the high potential for collateral damage. Forget the rules of "gentlemanly warfare". It's all guerrilla tactics here. Ambushes, snipers and booby-traps.

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* WorldWarZ demonstrates how not to do it at the Battle of Yonkers.

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* WorldWarZ demonstrates how not to do it at the Battle of Yonkers.necessarily has a lot if this happen.



*G.I. Joe anyone.

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*G.I. Joe anyone.Joe.



** Including one of it's multiplayer mods, ''IronGrip : The Opression'', where it's the entire focus of the game.

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** Including one of it's multiplayer mods, ''IronGrip : The Opression'', Oppression'', where it's the entire focus of the game.



* Urban warfare is a nightmare in modern times, even untrained militia can stand against highly trained 'First World' troops in the confusing twists and turns of a high population centre, it is war at it's dirtiest, collateral damage simply can not be avoided, the potential for confusion is at its greatest, units often find themselves in a confused tangle of friend and foe, the amount of friendly fire during the first Chechen war was astronomical.

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* Urban warfare is a nightmare in modern times, even times Even untrained militia can stand against highly trained 'First World' troops in the confusing twists and turns of a high population centre, it center. It is war at it's dirtiest, with collateral damage simply can not be avoided, the difficult to avoid and a high potential for confusion is at its greatest, units confusion. Units often find themselves in a confused tangle of friend and foe, the foe.
* The
amount of friendly fire during the first Chechen war was astronomical.



*Large portions of WWII were fought in cities in Europe.
** Which is the understatement of the century. It's interesting to note that the German/Soviet situations in cityfighting earlier in the war, such as at Stalingrad, the Germans had superior firepower and air support while the Soviets were underequipped and fighting desperately for their lives, were totally reversed in its late stages, such as in Berlin in 1945.

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*Large portions of WWII were fought in cities in Europe.
** Which is the understatement of the century.
Europe. It's interesting to note that the German/Soviet situations in cityfighting city fighting earlier in the war, such as at Stalingrad, the Germans had superior firepower and air support while the Soviets were underequipped under equipped and fighting desperately for their lives, were totally reversed in its late stages, such as in Berlin in 1945.



**So the U.S. military stole a page from Genghis Khan's book?
***No. Ghenghis Khan would have picked through the rubble and killed anyone who was left alive.

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