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* ''Film/Aquaman2018'': Made in 2018, flashback to the eponymous protagonist's mid teenage years set in 2001.



* ''Franchise/DCExtendedUniverse'':
** ''Film/Aquaman2018'': Made in 2018, flashback to the eponymous protagonist's mid teenage years set in 2001.
** ''Film/{{Shazam 2019}}'': Made and set in 2019, flashback to the protagonist's childhood set in 2008.
** ''Film/TheFlash2023'': Made in 2023 and set mostly in 2013, the titular hero time-travelling to his mother's death in 2004 is integral to the plot.



* ''Film/{{Shazam 2019}}'': Made and set in 2019, flashback to the protagonist's childhood set in 2008.


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* ''Series/TheDropout'': 2022 Elizabeth Holmes BioPic set mostly on her 2017 trial but also has flashbacks from her college years in the early 2000s.


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* ''Series/TheFirstLady'': 2022 UsefulNotes/EleanorRoosevelt, UsefulNotes/BettyFord, and UsefulNotes/MichelleObama BioPic.


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* ''Series/GirlFromNowhere'': Made and set in 2018 onwards, the flashback scenes are set somewhere in the decade.
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* ''Literature/TheNorthernCaves'' begins in November of 2003 and ends in August of 2004. It's been praised for its accurate depiction of early-00s fandom and forum culture.
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* ''WebAnimation/ImigrantesRoad'' Released in 2022, takes place in 2007.
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* ''[[Film/FiveNightsAtFreddys2023 Five Nights at Freddy's]]'': Made in 2023, but security camera footage near the beginning shows that the film is set in 2000.
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* SpikyHair: This kind of style really became popular among males, particularly those in the PopPunk subculture, and among anime fans imitating their {{Shonen hero}}es In TheNewTens, these got replaced by flatter styles.

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* SpikyHair: This kind of style really became popular among males, particularly those in the PopPunk subculture, and among anime fans imitating their {{Shonen hero}}es Shounen heroes. In the later part of the decade and in TheNewTens, these got replaced by flatter styles.
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* SpikyHair: This kind of style really became popular among males, particularly those in the PopPunk subculture, and among anime fans imitating their {{Shounen hero}}es In TheNewTens, these got replaced by flatter styles.

to:

* SpikyHair: This kind of style really became popular among males, particularly those in the PopPunk subculture, and among anime fans imitating their {{Shounen {{Shonen hero}}es In TheNewTens, these got replaced by flatter styles.
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* SpikyHair: This kind of style really became popular among males, particularly those in the PopPunk subculture, and among anime fans imitating their {{Shounen hero|es}} In TheNewTens, these got replaced by flatter styles.

to:

* SpikyHair: This kind of style really became popular among males, particularly those in the PopPunk subculture, and among anime fans imitating their {{Shounen hero|es}} hero}}es In TheNewTens, these got replaced by flatter styles.



** MassiveMultiplayerOnlineRolePlayingGame: Although it had its beginnings in the 90s, the genre exploded in this decade with the wide adoption of broadband. Games in this decade like ''VideoGame/RagnarokOnline'' and ''VideoGame/WorldOfWarcraft'' got people hooked to gaming and socialization at the same time while playing as their fantasy characters.

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** MassiveMultiplayerOnlineRolePlayingGame: MassivelyMultiplayerOnlineRolePlayingGame: Although it had its beginnings in the 90s, '90s, the genre exploded in this decade with the wide adoption of broadband. Games in this decade like ''VideoGame/RagnarokOnline'' and ''VideoGame/WorldOfWarcraft'' got people hooked to gaming and socialization at the same time while playing as their fantasy characters.

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* VideoGamesOfThe2000s: As computer graphics became more advanced to smooth down the polygons and improved the lightings and palettes with "[[{{realis|Brown}}tic]]" colors, and TheInternet became faster and more widesrpead through broadband, videogames started to become more interconnected and more engaging:

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* VideoGamesOfThe2000s: As computer graphics became more advanced to smooth down the polygons and improved the lightings and palettes with "[[{{realis|Brown}}tic]]" "{{realis|Brown}}tic" colors, and TheInternet became faster and more widesrpead through broadband, videogames started to become more interconnected and more engaging:


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** MassiveMultiplayerOnlineRolePlayingGame: Although it had its beginnings in the 90s, the genre exploded in this decade with the wide adoption of broadband. Games in this decade like ''VideoGame/RagnarokOnline'' and ''VideoGame/WorldOfWarcraft'' got people hooked to gaming and socialization at the same time while playing as their fantasy characters.

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** MiddleEasternTerrorists: Thanks to 9/11, these became a go-to antagonist for many an action flick in this decade.
** MovieSuperheroesWearBlack: Superhero movies darkened the wardrobes of the characters not just for gritiness, but also for aesthetic and practical reasons in response to the campiness of superhero flicks of [[TheNineties the previous decade]]. [[TheNewTens The succeeding decade]] went [[TakeAThirdOption more in the middle]], with some more muted colors to contrast.



* MiddleEasternTerrorists: Thanks to 9/11, these became a go-to antagonist for many an action flick in this decade.
* MovieSuperheroesWearBlack: Superhero movies darkened the wardrobes of the characters not just for gritiness, but also for aesthetic and practical reasons in response to the campiness of superhero flicks of [[TheNineties the previous decade]]. [[TheNewTens The succeeding decade]] went [[TakeAThirdOption more in the middle]], with some more muted colors to contrast.

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* AnimatedShockComedy: Athough the genre emerged in the late '90s, rude, crude, topical ''WesternAnimation/SouthPark''-inspired adult cartoons became incredibly popular and culturally dominant during this period.
* AllCGICartoon: Disney and other feature animation companies began to abandon traditional animation for CGI during this decade, although there was some hope that the two might coexist towards the end of the decade. Of course, anime is stronger than ever before and still averts this trope for the most part. Furthermore, this form finally began to break down the AllAnimationIsDisney stereotype, beginning with Creator/DreamworksAnimation hitting the big time with their 2001 smash hit ''WesternAnimation/Shrek1'' and becoming the first real animation studio to challenge Disney over the long term, although it would have a period of artistic decline until it came roaring back with a new quality commitment with ''WesternAnimation/KungFuPanda1'' in 2008.
** Interestingly, Stop-Motion animation also received a reinvigoration, as it became apparent that some aesthetics are better suited to Stop-Motion than CG; one of the best examples being ''Flushed Away'', which had the character designs of an [[/index]]Creator/AardmanAnimations[[index]] character, but were CG - audiences generally said the animation looked weird because of it. It also may have something to do with genre, as darker, spookier family movies are often stop-motion - Creator/TimBurton has had mainstream success with ''WesternAnimation/CorpseBride'', and 2009's ''{{WesternAnimation/Coraline}}'' was also stop-motion.

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* AnimationOfThe2000s: With the Internet rising, a new medium, the WebAnimation, brought fourth in UsefulNotes/AdobeFlash, paved way for a new avenue and discourse in animation, while traditional film and television put computer graphics in a new, zany path. Animation tropes and genres in this decade included:
** {{Anime}}: Starting in 2004, anime, manga, video games, and penumbra products replaced physical goods like cars and electronics as Japan's highest monetary-value export.
**
AnimatedShockComedy: Athough the genre emerged in the late '90s, rude, crude, topical ''WesternAnimation/SouthPark''-inspired adult cartoons became incredibly popular and culturally dominant during this period.
*
period. {{Web animation}}s done in UsefulNotes/AdobeFlash also provided its own crude form of comedy that was hosted in sites like Website/{{Newgrounds}} and Albino Blacksheep.
**
AllCGICartoon: Disney and other feature animation companies began to abandon traditional animation for CGI during this decade, although there was some hope that the two might coexist towards the end of the decade. Of course, anime is stronger than ever before and still averts this trope for the most part. Furthermore, this form finally began to break down the AllAnimationIsDisney stereotype, beginning with Creator/DreamworksAnimation hitting the big time with their 2001 smash hit ''WesternAnimation/Shrek1'' and becoming the first real animation studio to challenge Disney over the long term, although it would have a period of artistic decline until it came roaring back with a new quality commitment with ''WesternAnimation/KungFuPanda1'' in 2008.
** AnimationAgeGhetto: Became less powerful due to the success of adult-oriented animated TV shows like ''WesternAnimation/SouthPark'' and ''WesternAnimation/FamilyGuy'', and a large wave of adult-oriented anime, but the mentality still existed to some extent.
*** While the early 2000s are often considered a fine continuation of the previous decade, animation is widely considered to have suffered around the late 2000s due to live-action tweencoms threatening to replace them in popularity.
***
Interestingly, Stop-Motion animation also received a reinvigoration, as it became apparent that some aesthetics are better suited to Stop-Motion than CG; one of the best examples being ''Flushed Away'', which had the character designs of an [[/index]]Creator/AardmanAnimations[[index]] character, but were CG - audiences generally said the animation looked weird because of it. It also may have something to do with genre, as darker, spookier family movies are often stop-motion - Creator/TimBurton has had mainstream success with ''WesternAnimation/CorpseBride'', and 2009's ''{{WesternAnimation/Coraline}}'' was also stop-motion.stop-motion.
** GagSeries: A few examples, such as ''WesternAnimation/FamilyGuy'', ''WesternAnimation/SouthPark'' (which started in the 90s), ''WesternAnimation/EdEddNEddy'', ''WesternAnimation/TheGrimAdventuresOfBillyAndMandy'', ''WesternAnimation/SpongebobSquarepants'', and ''WesternAnimation/TheFairlyOddParents'', had their heydays in this decade.
** {{Moe}}: This is the decade where {{anime}} execs really started mining this trope for big payoffs. This caused a ''lot'' of contention in the fanbase over the entire decade.



* AnimationAgeGhetto: Became less powerful due to the success of adult-oriented animated TV shows like ''WesternAnimation/SouthPark'' and ''WesternAnimation/FamilyGuy'', and a large wave of adult-oriented anime, but the mentality still existed to some extent.
** While the early 2000s are often considered a fine continuation of the previous decade, animation is widely considered to have suffered around the late 2000s due to live-action tweencoms threatening to replace them in popularity.
* {{Anime}}: Starting in 2004, anime, manga, video games, and penumbra products replaced physical goods like cars and electronics as Japan's highest monetary-value export.



* BlueOrangeContrast: Began to spread like wildfire across the movie world with the advent of post-production digital coloring.



* ColorWash: A grey-blue filter, often DeliberatelyMonochrome, was often used in either serious science fiction films or young adult movies, such as the first ''Twilight'' film and the later installments of the ''Harry Potter'' movies, to imply a DarkerAndEdgier tone.



* FilmsOfThe2000s: For a decade filled with a celebration for the new millennium and anxious thoughts of terrorism, films were made to provide escapism and thrills to the anxious minds, all the while making big hits. Film genres in this decade are:
** BlueOrangeContrast: Began to spread like wildfire across the movie world with the advent of post-production digital coloring.
** ColorWash: A grey-blue filter, often DeliberatelyMonochrome, was often used in either serious science fiction films or young adult movies, such as the first ''Twilight'' film and the later installments of the ''Harry Potter'' movies, to imply a DarkerAndEdgier tone.
** JukeboxMusical: Codified in this decade. Both the stage version of ''Film/MammaMia'' and Music/SClub7's TV show premiered in 1999, but their popularity took off in the 2000s. The latter was a definite influence on the likes of ''{{Series/Glee}}'', which premiered at the end of the decade.
** Post911TerrorismMovie: ExactlyWhatItSaysOnTheTin - These movies owe their existence to the September 11 attacks.
** RedAndWhiteComedyPoster: Used a lot for adult and romantic comedies during this decade. It was overused so much that using it these days indicates the film will probably be a GuiltyPleasure at best.
** ShallowParody: Setzer and Friedberg had their parody films in their heyday at this time, and even then the criticisms of their shallowness was around.
** YoungerAndHipper: Fantasy films with child protagonists became the norm, following the leader of ''Film/HarryPotter''. Thus came ''Film/TheChroniclesOfNarnia'', ''Film/TheGoldenCompass'', ''Film/TheSpiderwickChronicles'', ''Film/CityOfEmber'', ''Film/{{Stormbreaker}}'' and many more. A lot of these didn't take, and the inverse happened with adaptations of YoungAdult literature featuring teen protagonists (''Twilight'', ''The Hunger Games'', ''Divergent'' etc).



* GagSeries: A few examples, such as ''WesternAnimation/FamilyGuy'', ''WesternAnimation/SouthPark'' (which started in the 90s), ''WesternAnimation/EdEddNEddy'', ''WesternAnimation/TheGrimAdventuresOfBillyAndMandy'', ''WesternAnimation/SpongebobSquarepants'', and ''WesternAnimation/TheFairlyOddParents'', had their heydays in this decade.



* HistoryRepeats: There were many similarities between this decade and TheRoaringTwenties (rampant hedonism and consumerism resulting in a credit crisis at the end of the decade), TheFifties (new media and entertainment from the Internet taking on the mainstream; [[UsefulNotes/ThreeDMovie 3D]] and {{epic movie}}s become popular), TheSeventies (politically, especially in the late 2000s with the worst economic recession, the gas crisis, and the fact that [[ArsonMurderandJaywalking the cartoons had a very steep decline in quality, especially compared to the 1990s cartoons]]), and in the entertainment industry, TheEighties (with more music genres and technology than ever before).

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* HistoryRepeats: There were many similarities between this decade and TheRoaringTwenties (rampant hedonism and consumerism resulting in a credit crisis at the end of the decade), TheFifties (new media and entertainment from the Internet taking on the mainstream; [[UsefulNotes/ThreeDMovie 3D]] and {{epic movie}}s become popular), TheSeventies (politically, especially in the late 2000s with the worst economic recession, the gas crisis, and the fact that [[ArsonMurderandJaywalking the cartoons had a very steep decline in quality, especially compared to the 1990s cartoons]]), and in the entertainment industry, TheEighties (with more music genres and technology than ever before).before), and even TheNineties in a sociopolitical sense (A Bush waging war against UsefulNotes/SaddamHussein)



* JukeboxMusical: Codified in this decade. Both the stage version of ''Film/MammaMia'' and Music/SClub7's TV show premiered in 1999, but their popularity took off in the 2000s. The latter was a definite influence on the likes of ''{{Series/Glee}}'', which premiered at the end of the decade.



* {{Moe}}: This is the decade where {{anime}} execs really started mining this trope for big payoffs. This caused a ''lot'' of contention in the fanbase over the entire decade.
* MoneySong: Many songs like that in this decade, especially from rappers but occasionally singers would make a song like this.



** MoneySong: Many songs like that in this decade, especially from rappers but occasionally singers would make a song like this.



** ShakingTheRump: Be it [[https://www.youtube.com/watch?v=SZ4ZYqCJBDo a Filipino novelty song]], Music/{{Shakira}}'s belly dancing, or the shawties twerking or griding on many hip hop music videos, hip gyration was becoming common at the time.
** StuffyOldSongsAboutTheButtocks: This was very common in many hip hop songs at that time, complemented with the ShakingTheRump in music videos.



* Post911TerrorismMovie: ExactlyWhatItSaysOnTheTin - These movies owe their existence to the September 11 attacks.



* RhythmGame: Spearheaded by the [[DuelingGames rivalry]] of ''VideoGame/GuitarHero'' and ''VideoGame/RockBand'', music games had a massive burst of popularity from around 2005 through 2009 before suddenly dying off due to market stagnation, and the 2008 Recession souring interest in games with expensive peripherals. Most rhythm games have now reverted to their status pre-''Guitar Hero'', being smaller, more niche games revolving around using regular controls rather than emulating it with peripherals.
* RedAndWhiteComedyPoster: Used a lot for adult and romantic comedies during this decade. It was overused so much that using it these days indicates the film will probably be a GuiltyPleasure at best.



* ShakingTheRump: Quite common in many hip hop music videos at that time.
* ShallowParody: Setzer and Friedberg had their parody films in their heyday at this time, and even then the criticisms of their shallowness was around.
* SpikyHair: This kind of style really became popular among males, particularly those in the PopPunk subculture. In TheNewTens, these got replaced by flatter styles.

to:

* ShakingTheRump: Quite common in many hip hop music videos at that time.
* ShallowParody: Setzer and Friedberg had their parody films in their heyday at this time, and even then the criticisms of their shallowness was around.
* SpikyHair: This kind of style really became popular among males, particularly those in the PopPunk subculture. subculture, and among anime fans imitating their {{Shounen hero|es}} In TheNewTens, these got replaced by flatter styles.



* StuffyOldSongsAboutTheButtocks: This was very common in many hip hop songs at that time.



* VideoGamesOfThe2000s: As computer graphics became more advanced to smooth down the polygons and improved the lightings and palettes with "[[{{realis|Brown}}tic]]" colors, and TheInternet became faster and more widesrpead through broadband, videogames started to become more interconnected and more engaging:
** RhythmGame: Spearheaded by the [[DuelingGames rivalry]] of ''VideoGame/GuitarHero'' and ''VideoGame/RockBand'', music games had a massive burst of popularity from around 2005 through 2009 before suddenly dying off due to market stagnation, and the 2008 Recession souring interest in games with expensive peripherals. Most rhythm games have now reverted to their status pre-''Guitar Hero'', being smaller, more niche games revolving around using regular controls rather than emulating it with peripherals.
** WideOpenSandbox: Was one of the main genres of UsefulNotes/TheSixthGenerationOfConsoleVideoGames thanks to the popularity of ''VideoGame/GrandTheftAutoIII'' and its sequels.



* WideOpenSandbox: Was one of the main genres of UsefulNotes/TheSixthGenerationOfConsoleVideoGames thanks to the popularity of ''VideoGame/GrandTheftAutoIII'' and its sequels.



* YoungerAndHipper: Fantasy films with child protagonists became the norm, following the leader of ''Film/HarryPotter''. Thus came ''Film/TheChroniclesOfNarnia'', ''Film/TheGoldenCompass'', ''Film/TheSpiderwickChronicles'', ''Film/CityOfEmber'', ''Film/{{Stormbreaker}}'' and many more. A lot of these didn't take, and the inverse happened with adaptations of YoungAdult literature featuring teen protagonists (''Twilight'', ''The Hunger Games'', ''Divergent'' etc).
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* HistoryRepeats: There were many similarities between this decade and TheRoaringTwenties (rampant hedonism and consumerism resulting in a credit crisis at the end of the decade), TheFifties (new media and entertainment from the Internet taking on the mainstream; UsefulNotes/{{ThreeD|Movie}} and {{epic movie}}s become popular), TheSeventies (politically, especially in the late 2000s with the worst economic recession, the gas crisis, and the fact that [[ArsonMurderandJaywalking the cartoons had a very steep decline in quality, especially compared to the 1990s cartoons]]), and in the entertainment industry, TheEighties (with more music genres and technology than ever before).

to:

* HistoryRepeats: There were many similarities between this decade and TheRoaringTwenties (rampant hedonism and consumerism resulting in a credit crisis at the end of the decade), TheFifties (new media and entertainment from the Internet taking on the mainstream; UsefulNotes/{{ThreeD|Movie}} [[UsefulNotes/ThreeDMovie 3D]] and {{epic movie}}s become popular), TheSeventies (politically, especially in the late 2000s with the worst economic recession, the gas crisis, and the fact that [[ArsonMurderandJaywalking the cartoons had a very steep decline in quality, especially compared to the 1990s cartoons]]), and in the entertainment industry, TheEighties (with more music genres and technology than ever before).
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While New Year's 2000 came in with a bang, the attitudes of TheNineties mostly lingered for the first year. For the United States (and arguably to a lesser extent, the world), the decade politically started on September 11th, 2001, with the terrorist attacks on UsefulNotes/NewYorkCity and UsefulNotes/WashingtonDC, which not only launched America into ''two'' wars, but continues to be a lingering specter in global politics. It is possible this decade may have ended culturally and politically in 2008–09, which saw the start of the [[HistoryRepeats worst economic crisis]] since TheGreatDepression, followed two months later by the election of UsefulNotes/BarackObama as President, as well as Website/{{Facebook}} surpassing Website/MySpace in traffic, and "electropop era" music like Music/LadyGaga, Music/JustinBieber, and Music/KatyPerry becoming popular. Alternatively, the political end of the decade may have been in 2011, the year of UsefulNotes/TheArabSpring, Occupy Wall Street, and the death of UsefulNotes/OsamaBinLaden. Culturally, the decade began somewhere around 1998-2003 with the continued rise of the internet, online music downloads, and reality shows, and ended somewhere around 2008-2013 with the rising prominence of the smartphone and social media sites like Website/{{Twitter}}, Instagram, and Facebook becoming very popular. Depending on who you ask, it may have officially ended around early 2007, when [[MemeticMutation memes]] made their way to solid popular culture status. Either way, the transitional period in was about 1998-2003, and the transitional period out was around 2008-2013.

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While New Year's 2000 came in with a bang, the attitudes of TheNineties mostly lingered for the first year. For the United States (and arguably to a lesser extent, the world), the decade politically started on September 11th, 2001, with the terrorist attacks on UsefulNotes/NewYorkCity and UsefulNotes/WashingtonDC, which not only launched America into ''two'' wars, but continues to be a lingering specter in global politics. It is possible this decade may have ended culturally and politically in 2008–09, which saw the start of the [[HistoryRepeats worst economic crisis]] since TheGreatDepression, followed two months later by the election of UsefulNotes/BarackObama as President, as well as Website/{{Facebook}} surpassing Website/MySpace in traffic, and "electropop era" music like Music/LadyGaga, Music/JustinBieber, and Music/KatyPerry becoming popular. Alternatively, the political end of the decade may have been in 2011, the year of UsefulNotes/TheArabSpring, Occupy Wall Street, and the death of UsefulNotes/OsamaBinLaden. Culturally, the decade began somewhere around 1998-2003 with the continued rise of the internet, online music downloads, and reality shows, and ended somewhere around 2008-2013 with the rising prominence of the smartphone and social media sites like Website/{{Twitter}}, Instagram, and Facebook becoming very popular. Depending on who you ask, it may have officially ended around early 2007, when [[MemeticMutation memes]] made their way to solid popular culture status. Either way, the transitional period in was about 1998-2003, and the transitional period out was around 2008-2013.
2008-2013. On a BookEnd manner, the zeitgeist of the 2000s started and ended with crashes on a September day in New York; literally in 2001 with the destruction of the Twin Towers, and metaphorically in 2008 with the stock market crash and the collapse of the Lehman Brothers.
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* ''Series/BlackLightning2018'': Flashbacks to the to the eponymous protagonist's retirement from his original superhero run takes place during the middle of the decade.

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* ''Series/BlackLightning2018'': Flashbacks to the to the eponymous protagonist's retirement from his original superhero run takes place during the middle of the decade.
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* ''Film/{{Saltburn}}'': 2023 film set in 2006.
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* ''WebAnimation/PokemonPathToThePeak'': Released in 2023 and presumably set during the 2020s, but during [[spoiler:Ava's mom's]] flashback to their childhood, they lose to a Shining Pikachu from EX Holon Phantoms, implying that the game took place during 2006 at minimum as that was when the cards were released.
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This was the time in which TheInternet really became a part of society at large, instead of being limited to [[{{Geek}} computer geeks]] and UsefulNotes/{{Usenet}} groups. Everyone got connected, with many people owning media storage devices, having access to the internet, etc. If you didn't have a computer with internet access, you were left behind. Technology was always getting better and less expensive via Moore's Law, and you could walk into a department store and buy a computer which was at least a million times more powerful than the ones that put UsefulNotes/NeilArmstrong on UsefulNotes/TheMoon. {{Video games}} finally started to gain mainstream recognition, especially near the end of the decade, with the release of the UsefulNotes/{{Wii}}. Games became DarkerAndEdgier, with plots that were much more mature and realistic, although the extent to which is subject to debate (some see it as a repeat of UsefulNotes/TheDarkAgeOfComicBooks). Meanwhile, the sports gaming industry was effectively monopolized by Creator/ElectronicArts.

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This was the time in which TheInternet really became a part of society at large, instead of being limited to [[{{Geek}} computer geeks]] and UsefulNotes/{{Usenet}} groups. Everyone got connected, with many people owning media storage devices, having access to the internet, etc. If you didn't have a computer with internet access, you were left behind. Technology was always getting better and less expensive via Moore's Law, and you could walk into a department store and buy a computer which was at least a million times more powerful than the ones that put UsefulNotes/NeilArmstrong on UsefulNotes/TheMoon. {{Blog}}s became a popular pastime, with ordinary people discovering their online journals could gain a significant following; this paved the way for the rise of larger centralized social media sites such as Website/{{Facebook}}. {{Video games}} finally started to gain mainstream recognition, especially near the end of the decade, with the release of the UsefulNotes/{{Wii}}. Games became DarkerAndEdgier, with plots that were much more mature and realistic, although the extent to which is subject to debate (some see it as a repeat of UsefulNotes/TheDarkAgeOfComicBooks). Meanwhile, the sports gaming industry was effectively monopolized by Creator/ElectronicArts.
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* ''Film/TheDisasterArtist'': The 2017 film takes place in the time leading up to the premiere of ''Film/TheRoom'' in 2003.

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* ''Film/TheDisasterArtist'': The 2017 film takes place in the time leading up to the premiere of ''Film/TheRoom'' ''Film/TheRoom2003'' in 2003.



* ''Literature/TheDisasterArtist'': Takes place in the time leading up to the premiere of ''Film/TheRoom'' in 2003.

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* ''Literature/TheDisasterArtist'': Takes place in the time leading up to the premiere of ''Film/TheRoom'' in 2003.''Film/TheRoom2003''.



* ''VideoGame/TheRoomTheGame'': 2010 video game adaptation of [[Film/TheRoom the 2003 movie of the same name]].

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* ''VideoGame/TheRoomTheGame'': 2010 video game adaptation of [[Film/TheRoom [[Film/TheRoom2003 the 2003 movie of the same name]].

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* ''Literature/MyYearOfRestAndRelaxation'': Published in 2018, takes place between 2000 and 2001. The beauty standards, pop culture, and 9/11 all play huge roles.



* ''Literature/YesDaddy'': The book was published in 2021, but set in 2009.

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* ''Literature/YesDaddy'': The book was published in 2021, but the first half is set in 2009.
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Real life violation.


* BreatherEpisode: 2000 and the first two-thirds of 2001 still continued the lighthearted and peppy overall vibe of TheNineties... that was until the happenings of the 9/11 attacks of September 11, 2001 which caused the majority of the rest of the decade to become DarkerAndEdgier as a result... until 2009 came along. Most of the terrorism-induced fears that embodied the 2000s were gone, Bush was no longer POTUS and speaking of, we would have [[UsefulNotes/BarackObama the first black POTUS]], and it set up the LighterAndSofter first half of TheNewTens (2010 to 2014), though to be fair 2009 still had some heavy hitters (such as the unexpected death of Music/MichaelJackson, and to a lesser extent, the equally unexpected deaths of fellow celebrities Creator/PatrickSwayze and Creator/BrittanyMurphy, among others).



* DarkerAndEdgier: Compared to the previous decade, with fears of terrorism, war and security concerns hanging over the atmosphere, and this was reflected in much of the entertainment of this decade. Music for teens took a turn for the gothic and macabre with a shift from [[ContractualPurity squeaky-clean]] [[TeenIdol teen idols]] to {{Pop punk}}, [[EmoMusic emo]], and PostHardcore bands such as Music/GoodCharlotte, Music/SimplePlan and Music/JimmyEatWorld in the early part of the decade. Movies, video games and TV shows followed suit, with a heavier emphasis on gritty and serious plotlines, though 2009, for the most part, was comparatively a LighterAndSofter [[BreatherEpisode Breather]] ''[[BreatherEpisode Year]]''.



* LighterAndSofter: The decade's concluding year 2009 was relatively this compared to the majority of the 2000s. See BreatherEpisode above for more details.

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Sure, most of the 2000s had a darker and more cynical feel, but the same could not be said for 2009 (the very last year of the 2000s) as it had a slightly more culturally different feel and a much lighter tone that would set up the first half of the 2010s.


* BreatherEpisode: 2000 and the first two-thirds of 2001 still continued the lighthearted and peppy overall vibe of TheNineties... that was until the happenings of the 9/11 attacks of September 11, 2001 which caused the majority of the rest of the decade to become DarkerAndEdgier as a result... until 2009 came along. Most of the terrorism-induced fears that embodied the 2000s were gone, Bush was no longer POTUS and speaking of, we would have [[UsefulNotes/BarackObama the first black POTUS]], and it set up the LighterAndSofter first half of TheNewTens (2010 to 2014), though to be fair 2009 still had some heavy hitters (such as the unexpected death of Music/MichaelJackson, and to a lesser extent, the equally unexpected deaths of fellow celebrities Creator/PatrickSwayze and Creator/BrittanyMurphy, among others).



* DarkerAndEdgier: Compared to the previous decade, with fears of terrorism, war and security concerns hanging over the atmosphere, and this was reflected in much of the entertainment of this decade. Music for teens took a turn for the gothic and macabre with a shift from [[ContractualPurity squeaky-clean]] [[TeenIdol teen idols]] to {{Pop punk}}, [[EmoMusic emo]], and PostHardcore bands such as Music/GoodCharlotte, Music/SimplePlan and Music/JimmyEatWorld in the early part of the decade. Movies, video games and TV shows followed suit, with a heavier emphasis on gritty and serious plotlines.

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* DarkerAndEdgier: Compared to the previous decade, with fears of terrorism, war and security concerns hanging over the atmosphere, and this was reflected in much of the entertainment of this decade. Music for teens took a turn for the gothic and macabre with a shift from [[ContractualPurity squeaky-clean]] [[TeenIdol teen idols]] to {{Pop punk}}, [[EmoMusic emo]], and PostHardcore bands such as Music/GoodCharlotte, Music/SimplePlan and Music/JimmyEatWorld in the early part of the decade. Movies, video games and TV shows followed suit, with a heavier emphasis on gritty and serious plotlines.plotlines, though 2009, for the most part, was comparatively a LighterAndSofter [[BreatherEpisode Breather]] ''[[BreatherEpisode Year]]''.


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* LighterAndSofter: The decade's concluding year 2009 was relatively this compared to the majority of the 2000s. See BreatherEpisode above for more details.
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* LongTitle: Everywhere in music in the middle of the decade, regardless of genre (but especially prominent with emo songs).
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* ''Literature/YesDaddy'': The book was published in 2021, but set in 2009.
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* AllCGICartoon: Disney and other feature animation companies began to abandon traditional animation for CGI during this decade, although there was some hope that the two might coexist towards the end of the decade. Of course, anime is stronger than ever before and still averts this trope for the most part. Furthermore, this form finally began to break down the AllAnimationIsDisney stereotype, beginning with Creator/DreamworksAnimation hitting the big time with their 2001 smash hit ''WesternAnimation/{{Shrek}}'' and becoming the first real animation studio to challenge Disney over the long term, although it would have a period of artistic decline until it came roaring back with a new quality commitment with ''WesternAnimation/KungFuPanda1'' in 2008.

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* AllCGICartoon: Disney and other feature animation companies began to abandon traditional animation for CGI during this decade, although there was some hope that the two might coexist towards the end of the decade. Of course, anime is stronger than ever before and still averts this trope for the most part. Furthermore, this form finally began to break down the AllAnimationIsDisney stereotype, beginning with Creator/DreamworksAnimation hitting the big time with their 2001 smash hit ''WesternAnimation/{{Shrek}}'' ''WesternAnimation/Shrek1'' and becoming the first real animation studio to challenge Disney over the long term, although it would have a period of artistic decline until it came roaring back with a new quality commitment with ''WesternAnimation/KungFuPanda1'' in 2008.



* FountainOfMemes: Most children's media from this decade came to be viewed this way in TheNewTens (especially cartoons like ''WesternAnimation/SpongebobSquarepants'' and animated movies like ''WesternAnimation/{{Shrek}}''), mostly out of combined {{Irony}} and nostalgia.

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* FountainOfMemes: Most children's media from this decade came to be viewed this way in TheNewTens (especially cartoons like ''WesternAnimation/SpongebobSquarepants'' ''WesternAnimation/SpongeBobSquarePants'' and animated movies like ''WesternAnimation/{{Shrek}}''), ''Franchise/{{Shrek}}''), mostly out of combined {{Irony}} and nostalgia.



* LiveActionAdaptation: ''Film/HowTheGrinchStoleChristmas'', ''Film/JosieAndThePussycats'', ''Film/ScoobyDoo'', ''Film/TheCatInTheHat'', ''Film/FatAlbert'', ''Film/{{Garfield}}'', ''Film/AlvinAndTheChipmunks'', and ''Film/{{Transformers}}'', among many more.

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* LiveActionAdaptation: ''Film/HowTheGrinchStoleChristmas'', ''Film/JosieAndThePussycats'', ''Film/ScoobyDoo'', ''[[Film/ScoobyDoo2002 Scooby-Doo]]'', ''Film/TheCatInTheHat'', ''Film/FatAlbert'', ''Film/{{Garfield}}'', ''Film/AlvinAndTheChipmunks'', and ''Film/{{Transformers}}'', among many more.



* ''WesternAnimation/Incredibles2'': Made in 2018 but is an ImmediateSequel to [[WesternAnimation/TheIncredibles the 2004 film of the same name]]. The absence of prominent 2010s technology such as smartphones and tablets is notable in the film.

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* ''WesternAnimation/Incredibles2'': Made in 2018 but is an ImmediateSequel to [[WesternAnimation/TheIncredibles [[WesternAnimation/TheIncredibles1 the 2004 film of the same name]]. The absence of prominent 2010s technology such as smartphones and tablets is notable in the film.
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* ''Film/AThousandAndOne'': The second section takes place in 2001.
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You know you are talking about people, right?


* ChinaTakesOverTheWorld: Popular in fiction now that Japan didn't have the cash to [[JapanTakesOverTheWorld take over the world]] anymore and Russia is still a complete clusterfuck even after 20 years.

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* ChinaTakesOverTheWorld: Popular in fiction now that Japan didn't have the cash to [[JapanTakesOverTheWorld take over the world]] anymore and Russia after 20 years is still a complete clusterfuck even after 20 years.not able to dig itself out.
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* AnimatedShockComedy: Athough the genre emerged in the late '90's, rude, crude, topical ''WesternAnimation/SouthPark''-inspired adult cartoons became incredibly popular and culturally dominant during this period.

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* AnimatedShockComedy: Athough the genre emerged in the late '90's, '90s, rude, crude, topical ''WesternAnimation/SouthPark''-inspired adult cartoons became incredibly popular and culturally dominant during this period.



* BoyBand: Boy bands like Music/{{NSYNC}} and the Music/BackstreetBoys remained a [[TheNineties 90's]] holdover, but generally faded away by around 2002 (at least in America).

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* BoyBand: Boy bands like Music/{{NSYNC}} and the Music/BackstreetBoys remained a [[TheNineties 90's]] 90s]] holdover, but generally faded away by around 2002 (at least in America).



* ''Webcomic/JoeVsElanSchool'': Joe's college years take place in the early-to-mid 2000's; following that there's a TimeSkip ahead to approximately 2009 based on the date seen on an online article that Joe reads.

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* ''Webcomic/JoeVsElanSchool'': Joe's college years take place in the early-to-mid 2000's; 2000s; following that there's a TimeSkip ahead to approximately 2009 based on the date seen on an online article that Joe reads.
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DarkerAndEdgier became the norm in entertainment aimed at teens, as music and culture took a turn for the gothic and macabre with a shift from [[ContractualPurity squeaky-clean]] [[TeenIdol teen idols]] (I.e. Music/BackstreetBoys and Music/NSync) to {{Pop punk}}, [[EmoMusic emo]], NuMetal, and PostHardcore bands such as Music/Blink182, Music/GoodCharlotte, Music/GreenDay, Music/LimpBizkit, Music/LinkinPark, Music/NineInchNails, Music/SimplePlan, Music/SystemOfADown, Music/RageAgainstTheMachine, Music/JimmyEatWorld, the dreaded and much mocked Music/{{Nickelback}}, and many others in the early part of the decade, although teen idols on the Creator/DisneyChannel and Creator/{{Nickelodeon}} were popular in music. Music/MatchboxTwenty, Music/{{Audioslave}}, and other bands were really popular. This genre exploded in 2005 with the rise of Music/FallOutBoy, Music/PanicAtTheDisco, Music/MyChemicalRomance, Music/ThirtySecondsToMars, Music/{{Paramore}}), Music/{{AFI}} and similar acts, all of whom shared a focus on lyrics about serious topics such as mental and physical illness, sexual infidelity, and America's unhealthy obsession with tabloid stars. The subculture associated with the genre, known as emo, took high schools by storm with its sideswept bangs, skinny jeans, and heavy eye makeup. Ultimately it became one of the defining alternative rock genres of the decade with literally everyone having memories of listening to those bands in middle and high school. However just as the genre was reaching the peak of its popularity in 2008, Fall Out Boy's ''Folie à Deux'' showed a drastic shift in the band's sound and was met with mediocre commercial success, which started a chain reaction. By 2009, pop-punk and emo began its fall from the mainstream thanks to several factors: bands either were drastically changing their sound, [[Music/MyChemicalRomance breaking up]], or [[Music/FallOutBoy going on hiatus]]; oversaturation by an endless string of one-hit wonders; creation and heavy promotion of manufactured bands like Music/TheJonasBrothers by Disney and Nickelodeon as [[TheMoralSubstitute wholesome substitutes]] for authentic emo bands (resulting in the genre as a whole being branded as immature tween fodder); and the replacement of "emo" as popular music with [[Music/LadyGaga electronic]] [[Music/KatyPerry pop]] and as a culture with the "scene" trend -- basically emo with lots of '80s-inspired big hair, makeup, neon, and Franchise/HelloKitty accessories.

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DarkerAndEdgier became the norm in entertainment aimed at teens, as music and culture took a turn for the gothic and macabre with a shift from [[ContractualPurity squeaky-clean]] [[TeenIdol teen idols]] (I.e.(e.g. Music/BackstreetBoys and Music/NSync) to {{Pop punk}}, [[EmoMusic emo]], NuMetal, and PostHardcore bands such as Music/Blink182, Music/GoodCharlotte, Music/GreenDay, Music/LimpBizkit, Music/LinkinPark, Music/NineInchNails, Music/SimplePlan, Music/SystemOfADown, Music/RageAgainstTheMachine, Music/JimmyEatWorld, the dreaded and much mocked Music/{{Nickelback}}, and many others in the early part of the decade, although teen idols on the Creator/DisneyChannel and Creator/{{Nickelodeon}} were popular in music. Music/MatchboxTwenty, Music/{{Audioslave}}, and other bands were really popular. This genre exploded in 2005 with the rise of Music/FallOutBoy, Music/PanicAtTheDisco, Music/MyChemicalRomance, Music/ThirtySecondsToMars, Music/{{Paramore}}), Music/{{AFI}} and similar acts, all of whom shared a focus on lyrics about serious topics such as mental and physical illness, sexual infidelity, and America's unhealthy obsession with tabloid stars. The subculture associated with the genre, known as emo, took high schools by storm with its sideswept bangs, skinny jeans, and heavy eye makeup. Ultimately it became one of the defining alternative rock genres of the decade with literally everyone having memories of listening to those bands in middle and high school. However just as the genre was reaching the peak of its popularity in 2008, Fall Out Boy's ''Folie à Deux'' showed a drastic shift in the band's sound and was met with mediocre commercial success, which started a chain reaction. By 2009, pop-punk and emo began its fall from the mainstream thanks to several factors: bands either were drastically changing their sound, [[Music/MyChemicalRomance breaking up]], or [[Music/FallOutBoy going on hiatus]]; oversaturation by an endless string of one-hit wonders; creation and heavy promotion of manufactured bands like Music/TheJonasBrothers by Disney and Nickelodeon as [[TheMoralSubstitute wholesome substitutes]] for authentic emo bands (resulting in the genre as a whole being branded as immature tween fodder); and the replacement of "emo" as popular music with [[Music/LadyGaga electronic]] [[Music/KatyPerry pop]] and as a culture with the "scene" trend -- basically emo with lots of '80s-inspired big hair, makeup, neon, and Franchise/HelloKitty accessories.

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