History Main / TurnOfTheMillennium

9th Aug '17 10:19:06 AM CosmicFerret
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* AllCGICartoon: Disney and other animation companies abandoned traditional animation during this decade, though towards the end of the decade there was some hope that the two might coexist. Of course, anime is stronger than ever before and still averts this trope for the most part. Furthermore, this form finally began to break down the AllAnimationIsDisney stereotype beginning with Creator/DreamworksAnimation hitting the big time with their 2001 smash hit CGI feature, ''{{Shrek}}'', becoming the first real feature animation company to challenge Disney over the long term, although it would have a period of artistic decline until it came roaring back in 2008 with a new quality commitment in 2008 with ''WesternAnimation/KungFuPanda''.

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* AllCGICartoon: Disney and other animation companies abandoned traditional animation during this decade, though towards the end of the decade there was some hope that the two might coexist. Of course, anime is stronger than ever before and still averts this trope for the most part. Furthermore, this form finally began to break down the AllAnimationIsDisney stereotype beginning with Creator/DreamworksAnimation hitting the big time with their 2001 smash hit CGI feature, ''{{Shrek}}'', ''WesternAnimation/{{Shrek}}'', becoming the first real feature animation company to challenge Disney over the long term, although it would have a period of artistic decline until it came roaring back in 2008 with a new quality commitment in 2008 with ''WesternAnimation/KungFuPanda''.



* FountainOfMemes: Most children's media of this decade in TheNewTens (especially animated movies like Shrek), mostly out of combined Main/{{Irony}} and nostalgia.

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* FountainOfMemes: Most children's media of this decade in TheNewTens (especially animated movies like Shrek), WesternAnimation/Shrek), mostly out of combined Main/{{Irony}} and nostalgia.
14th Jun '17 9:21:05 AM alnair20aug93
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%%** MovieSuperheroesWearBlack



* HistoryRepeats: There were many similarities towards the 70's (politically, especially in the late 2000s with the worst economic recession, the gas crisis, and the fact that [[ArsonMurderandJaywalking the cartoons had a very steep decline in quality, especially compared to the 1990s cartoons]]), and, in the entertainment industry, the 80's (With more music genres and technology then ever before)

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* HistoryRepeats: There were many similarities towards the 70's 1920's (rampant hedonism and consumerism), the 1950's (new media such as TheInternet taking mainstream), the 1970's (politically, especially in the late 2000s with the worst economic recession, the gas crisis, and the fact that [[ArsonMurderandJaywalking the cartoons had a very steep decline in quality, especially compared to the 1990s cartoons]]), and, in the entertainment industry, the 80's 1980's (With more music genres and technology then ever before)


Added DiffLines:

* MovieSuperheroesWearBlack: Superhero movies darkened the wardrobes of the characters not just for gritiness, but also for aesthetic and practical reasons in response to the campiness of [[TheNineties the previous decade]]. [[TheNewTens The succeeding decade]] added a little bit of muted colors.
11th Jun '17 6:11:35 PM ElatedFalconine
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* RhythmGame: Spearheaded by the [[DuelingGames rivalry]] of ''VideoGame/GuitarHero'' and ''VideoGame/RockBand'', music games had a massive burst of popularity from around 2006 through 2009 before suddenly dying off due to market stagnation, and the 2008 Recession souring interest in games with expensive peripherals. Most rhythm games have now reverted to their status pre-''Guitar Hero'', being smaller, more niche games revolving around using regular controls rather than emulating it with peripherals.

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* RhythmGame: Spearheaded by the [[DuelingGames rivalry]] of ''VideoGame/GuitarHero'' and ''VideoGame/RockBand'', music games had a massive burst of popularity from around 2006 2005 through 2009 before suddenly dying off due to market stagnation, and the 2008 Recession souring interest in games with expensive peripherals. Most rhythm games have now reverted to their status pre-''Guitar Hero'', being smaller, more niche games revolving around using regular controls rather than emulating it with peripherals.
9th Jun '17 3:04:09 PM west8777
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Note that this was only named as such because few can decide on what to call the 2000-2009 period. In Britain and Australia, this decade is often called the Noughties, as the word "nought" is another word for "zero" (which some Brits might sourly note was roughly how much of what UsefulNotes/TonyBlair said was true). However, the word "nought" has faded from American English, which means that, to American ears, the term "Noughties" sounds like the more snicker-inducing "Naughties." [[note]]Ironically enough, this term was coined by some Americans in the late 1990s, who did indeed use the "Naughties" spelling, as it symbolized both the aforementioned zeroes and the hope that this decade would be less inhibited than TheNineties.[[/note]] As a result, Americans are more likely to refer to this decade as "The two-thousands" or "The double-o's".

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Note that this was only named as such because few can decide on what to call the 2000-2009 period. In Britain and Australia, this decade is often called the Noughties, as the word "nought" is another word for "zero" (which some Brits might sourly note was roughly how much of what UsefulNotes/TonyBlair said was true). However, the word "nought" has faded from American English, which means that, to American ears, the term "Noughties" sounds like the more snicker-inducing "Naughties." [[note]]Ironically enough, this term was coined by some Americans in the late 1990s, who did indeed use the "Naughties" spelling, as it symbolized both the aforementioned zeroes and the hope that this decade would be less inhibited than TheNineties.[[/note]] As a result, Americans are more likely to refer to this decade as "The two-thousands" or "The double-o's".
double-o's", or more rarely, "The Aughts".
9th Jun '17 9:30:29 AM Hjortron18
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* SeventiesHair: Redux. Long male hair made a significant comeback among the decade's youth, thanks in no small part to the booming skate culture and ''Film/TheLordOfTheRings''.
* TheEighties: The decade of choice for much of this decade's nostalgia.



* TheEighties: The decade of choice for much of this decade's nostalgia.



* SeventiesHair: Redux. Long male hair made a significant comeback among the decade's youth, thanks in no small part to the booming skate culture and ''Film/TheLordOfTheRings''.
9th Jun '17 9:13:59 AM Hjortron18
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* EmoMusic: The music movement had slowely building in popularity throughout the 90's thanks to bands like Weezer and Get Up Kids, but in the 2000's it really broke through into the mainstream after it cross pollinated with goth and metal music thanks to bands like Music/{{AFI}}, Music/{{Thursday}}, Music/MyChemicalRomance, and Music/TakingBackSunday. It then sustained its popularity through the end of the decade thanks to Emo-Pop bands like Music/FallOutBoy, Music/PanicAtTheDisco, and Music/{{Paramore}}. It evolved into the alternative rock genre of choice for most teens of the era along with Indie Pop and {{Nu Metal}}

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* TheEighties: The decade of choice for much of this decade's nostalgia.
* EmoMusic: The music movement had slowely building in popularity throughout the 90's thanks to bands like Weezer and Get Up Kids, but in the 2000's it really broke through into the mainstream after it cross pollinated with goth and metal music thanks to bands like Music/{{AFI}}, Music/{{Thursday}}, Music/MyChemicalRomance, and Music/TakingBackSunday. It then sustained its popularity through the end of the decade thanks to Emo-Pop bands like Music/FallOutBoy, Music/PanicAtTheDisco, and Music/{{Paramore}}. It evolved into the alternative rock genre of choice for most teens of the era along with Indie Pop and {{Nu Metal}}Metal}}.
* TheEndOfTheWorldAsWeKnowIt: Predicted. Multiple times. [[CaptainObvious It did not happen]]... ''yet''...



* TheEndOfTheWorldAsWeKnowIt: Predicted. Multiple times. [[CaptainObvious It did not happen]]... ''yet''...
* TheEighties: The decade of choice for much of this decade's nostalgia.
* TheWarOnTerror: started around September 11, and had continued since.



* {{Uncanceled}}: Increased during this decade, especially after ''WesternAnimation/FamilyGuy'' was brought back thanks to DVD sales.
* TheWarOnTerror: started around September 11, and had continued since.



* {{Uncanceled}}: Increased during this decade, especially after ''WesternAnimation/FamilyGuy'' was brought back thanks to DVD sales.
9th Jun '17 6:44:26 AM Hjortron18
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* Anticlimax: When people in the twentieth century imagined what the 2000's would be like, it would either involve futuristic technology, the apocalypse [[BreadEggsBreadedEggs or both]]. Come the TurnOfTheMillennium and we get... nothing much really.

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* Anticlimax: {{Anticlimax}}: When people in the twentieth century imagined what the 2000's would be like, it would either involve futuristic technology, the apocalypse [[BreadEggsBreadedEggs or both]]. Come the TurnOfTheMillennium and we get... nothing much really.
9th Jun '17 6:43:06 AM Hjortron18
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* BlueOrangeContrast: began to spread like wildfire across the movie world with the advent of post-production digital coloring.



* BlueOrangeContrast: began to spread like wildfire across the movie world with the advent of post-production digital coloring.



* EveryoneLovesBlondes: For a while, yes, they really did. A disproportionately high number of sex symbols in the early-to-mid 2000s were blonde women, with Creator/ParisHilton, Creator/JessicaSimpson, Creator/JessicaAlba and Music/ChristinaAguilera being a few of the more famous ones.
* FountainOfMemes: Most children's media of this decade in TheNewTens (especially animated movies like Shrek), mostly out of combined Main/Irony and nostalgia.

to:

* EveryoneLovesBlondes: For a while, yes, they really did. A disproportionately high number of sex symbols in the early-to-mid 2000s were blonde women, with Creator/ParisHilton, Creator/JessicaSimpson, Music/JessicaSimpson, Creator/JessicaAlba and Music/ChristinaAguilera being a few of the more famous ones.
* FountainOfMemes: Most children's media of this decade in TheNewTens (especially animated movies like Shrek), mostly out of combined Main/Irony Main/{{Irony}} and nostalgia.
3rd Jun '17 2:43:14 PM nombretomado
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Speaking of blogs, this was also the time in which the internet really became a part of society at large, instead of being limited to computer geeks and Usenet groups. Everyone got connected, with many people owning media storage devices, having access to the internet, etc. If you didn't have a computer with internet access, you were left behind. Technology was always getting better and less expensive via Moore's law, and you could walk into a department store and buy a computer which was at least a million times more powerful than the ones that put man on the moon. {{Video games}} finally started to gain mainstream recognition, especially near the end of the decade, with the release of the {{Wii}}. Games became DarkerAndEdgier, with much more mature storylines and realistic plots, although how mature and realistic they are is subject to debate (some see it as a repeat of UsefulNotes/TheDarkAgeOfComicBooks). Meanwhile, the sports gaming industry was effectively monopolized by Creator/ElectronicArts.

to:

Speaking of blogs, this was also the time in which the internet really became a part of society at large, instead of being limited to computer geeks and Usenet groups. Everyone got connected, with many people owning media storage devices, having access to the internet, etc. If you didn't have a computer with internet access, you were left behind. Technology was always getting better and less expensive via Moore's law, and you could walk into a department store and buy a computer which was at least a million times more powerful than the ones that put man on the moon. {{Video games}} finally started to gain mainstream recognition, especially near the end of the decade, with the release of the {{Wii}}.UsefulNotes/{{Wii}}. Games became DarkerAndEdgier, with much more mature storylines and realistic plots, although how mature and realistic they are is subject to debate (some see it as a repeat of UsefulNotes/TheDarkAgeOfComicBooks). Meanwhile, the sports gaming industry was effectively monopolized by Creator/ElectronicArts.
2nd Jun '17 10:26:15 AM libertydude
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* The [[Series/FargoSeasonOne first season]] of ''Series/{{Fargo}}'' is set in 2006, as well as 2007 after the TimeSkip.

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* The [[Series/FargoSeasonOne first season]] of ''Series/{{Fargo}}'' is set in 2006, as well as 2007 after [[spoiler: the TimeSkip.TimeSkip]].
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http://tvtropes.org/pmwiki/article_history.php?article=Main.TurnOfTheMillennium