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* In ''VideoGame/SakuraWars: [[VideoGame/SakuraWarsSoLongMyLove So Long, My Love]]'', the [=STARs=] are capable of transforming between a traditional bipedal form and a jet-like flight mode.
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* Mr. Heli Robo at the beginning of Stage 6 in ''{{Contra}}: Shattered Soldier''.

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* Mr. Heli Robo at the beginning of Stage 6 in ''{{Contra}}: ''VideoGame/{{Contra}}: Shattered Soldier''.



** [[spoiler: General Pepper's Ace Custom flagship]] in Star Fox Assault however, is this, its battle form using its wings as melee weapons.

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** [[spoiler: General Pepper's Ace Custom flagship]] in Star Fox Assault ''VideoGame/StarFoxAssault'' however, is this, its battle form using its wings as melee weapons.



* Kirby 64 features the HR-1, a towering robot that transforms into a rocket-mode for the second half of the battle and attacks using scissors.

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* Kirby 64 ''VideoGame/Kirby64TheCrystalShards'' features the HR-1, a towering robot that transforms into a rocket-mode for the second half of the battle and attacks using scissors.
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* The AtariJaguar launch title ''Cybermorph'' has the player control a spacecraft that shape-shifts into different forms based on how the player flies. The sequel, ''Battlemorph,'' expands the idea with submersible and subterranean modes.
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* {{Starhawk}}, the upcoming SpiritualSuccessor to {{Warhawk}} has these as the [[http://www.youtube.com/watch?v=i08a0o-xpfw&feature=player_detailpage#t=49s standard, flying vehicle]].

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* {{Starhawk}}, the upcoming SpiritualSuccessor to {{Warhawk}} VideoGame/{{Warhawk}} has these as the [[http://www.youtube.com/watch?v=i08a0o-xpfw&feature=player_detailpage#t=49s standard, flying vehicle]].
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* The taxi in the French [[Film/Taxi movies]] deploys spoiler wings and gains about 500 hp at the touch of a button.

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* The taxi in the French [[Film/Taxi movies]] titular ''Film/{{Taxi}}'' deploys spoiler wings and gains about 500 hp at the touch of a button.
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* The taxi in the French [[Film/Taxi movies]] deploys spoiler wings and gains about 500 hp at the touch of a button.
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** Some of the Four Generals seem to have multi-mode mecha. Adiane's can go from a humanoid shape with a talking vagina to a hulking scorpion monster mech.

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** Some Most of the Four Generals seem to have multi-mode mecha. Adiane's Sayrune mecha can go from a humanoid WingedHumanoid shape with a talking vagina to a hulking scorpion monster mech.monster. Guame's Gember can switch between a hulking ape-like mode and some kind of woodlouse thing, and Cytomander's Shuzack changes from a WingedHumanoid to a disembodied skull with wings and scythe-arms.

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If one cool vehicle can help the hero out, then more than one can certainly be better, right? But if the hero is out with one, and needs the other, he's up the creek. Not so, for he's driving a TransformingMecha, which can mechanically rearrange itself into a variety of different machines for different roles.

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If one cool vehicle can help the hero out, then more than one can certainly be better, right? But if the hero is out with one, and needs the other, he's up the creek. Not so, for he's driving a TransformingMecha, Transforming Mecha, which can mechanically rearrange itself into a variety of different machines for different roles.



** Additionally, there is a reasonable explanation for the use of these mechas (well, at least the fighter-jet sized ones), something not all [[RealRobot Real]] or SuperRobot shows care to give to the viewers, mind it. In the first few episodes of [[SuperDimensionFortressMacross the original series]], [[BadAss Roy Focker]] states that the Valkyries were designed to be able to fight "on even grounds" with the Zentradi. While most GiantRobot shows have mechs almost entirely for RuleOfCool, a quick flash of FridgeBrilliance makes one realize that "on even grounds" doesn't mean tech-wise, but the fact that using [[TransformingMecha Variable Fighters (VF-1's)]] is the ''only'' way to engage in true infantry-based-warfare with [[AttackOfTheFiftyFootWhatever the Zentradi]], while their jet-based primary form is to provide fast, long-distance travel that would normally be provided by transport planes/choppers, and the Gerwalk transitional form exists (as stated in the show itself) as a VTOL form for difficult terrain for taking off in the Valkyrie form and landing in the Battroid form. There is a certain degree of MundaneUtility to the Gerwalk mode as well, some supplementary materials state that this is the mode that they use to transport Valkyries around the hanger for maintenance outside of combat.

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** Additionally, there is a reasonable explanation for the use of these mechas (well, at least the fighter-jet sized ones), something not all [[RealRobot Real]] or SuperRobot shows care to give to the viewers, mind it. In the first few episodes of [[SuperDimensionFortressMacross the original series]], [[BadAss [[{{Badass}} Roy Focker]] states that the Valkyries were designed to be able to fight "on even grounds" with the Zentradi. While most GiantRobot shows have mechs almost entirely for RuleOfCool, a quick flash of FridgeBrilliance makes one realize that "on even grounds" doesn't mean tech-wise, but the fact that using [[TransformingMecha Variable Fighters (VF-1's)]] (VF-1's) is the ''only'' way to engage in true infantry-based-warfare with [[AttackOfTheFiftyFootWhatever the Zentradi]], while their jet-based primary form is to provide fast, long-distance travel that would normally be provided by transport planes/choppers, and the Gerwalk transitional form exists (as stated in the show itself) as a VTOL form for difficult terrain for taking off in the Valkyrie form and landing in the Battroid form. There is a certain degree of MundaneUtility to the Gerwalk mode as well, some supplementary materials state that this is the mode that they use to transport Valkyries around the hanger for maintenance outside of combat.



* ''GetterRobo'' in all its incarnations was both a CombiningMecha and a TransformingMecha.

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* ''GetterRobo'' in all its incarnations was both a CombiningMecha and a TransformingMecha.Transforming Mecha.



** The Rescue Megazord from ''Series/PowerRangersTurbo'' and its counterpart VRV Robo from ''Series/GekisouSentaiCarranger'' is a CombiningMecha made of five TransformingMecha.

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** The Rescue Megazord from ''Series/PowerRangersTurbo'' and its counterpart VRV Robo from ''Series/GekisouSentaiCarranger'' is a CombiningMecha made of five TransformingMecha.Transforming Mecha.



* The Baterra from ''{{Bionicle}}'' could shapeshift into anything, including trees and rocks, but avoided taking on the shapes of other people out of choice. [[ToylessToylineCharacter Sadly, they never appeared as sets]], [[WhatCouldHaveBeen although there were plans]]. Toys that ''did'' shapeshift were the Bohrok/Bohrok-Kal (into balls) and the Vahki (bipedal to quadruped).

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* The Baterra from ''{{Bionicle}}'' ''Franchise/{{Bionicle}}'' could shapeshift into anything, including trees and rocks, but avoided taking on the shapes of other people out of choice. [[ToylessToylineCharacter Sadly, they never appeared as sets]], [[WhatCouldHaveBeen although there were plans]]. Toys that ''did'' shapeshift were the Bohrok/Bohrok-Kal (into balls) and the Vahki (bipedal to quadruped).



** ''VideoGame/SuperRobotWars W'' contains a ''ship'', the Valstork, that transforms into the giant humanoid Valguard by [[CombiningMecha augmenting itself with its in-house mech Valhawk]], which itself has [[TransformingMecha a plane Air Force mode and a humanoid Close Combat mode]]. When they [[CombiningMecha fuse with the Armstra ship into the even more massive Valzacard]], the Arm Arcus transforms into a sword or a bow for it to wield.

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** ''VideoGame/SuperRobotWars W'' contains a ''ship'', the Valstork, that transforms into the giant humanoid Valguard by [[CombiningMecha augmenting itself with its in-house mech Valhawk]], which itself has [[TransformingMecha a plane Air Force mode and a humanoid Close Combat mode]]. When they [[CombiningMecha fuse with the Armstra ship into the even more massive Valzacard]], Valzacard, the Arm Arcus transforms into a sword or a bow for it to wield.



* In ''MischiefMakers'', each member of the Beastector has their own unique TransformingMecha, which resembles the same animal as its pilot.

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* In ''MischiefMakers'', each member of the Beastector has their own unique TransformingMecha, Transforming Mecha, which resembles the same animal as its pilot.



* ''VideoGame/ShogoMobileArmorDivision'' is a rare case of a FirstPersonShooter with TransformingMecha.

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* ''VideoGame/ShogoMobileArmorDivision'' is a rare case of a FirstPersonShooter with TransformingMecha.Transforming Mecha.
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''[[VideoGame/TheLegendofZeldaCDIGames Link: The Faces of Evil]]'' actually turns into a flying tank-chariot thing with spikes all over him to escape. He is seen transforming back in a cutscene prior to his second encounter, and after he is defeated again, his armor falls off, revealing a feeble old man underneath.

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* ''[[VideoGame/TheLegendofZeldaCDIGames Link: The Faces of Evil]]'' actually turns into a flying tank-chariot thing with spikes all over him to escape. He is seen transforming back in a cutscene prior to his second encounter, and after he is defeated again, his armor falls off, revealing a feeble old man underneath.
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** Hellions/hellbats are a reverse example; originally a fast dune-buggy-like skirmish vehicle, the Hellion was retrofitted with the ability to transform in the game's first expansion, becoming a slower, but tougher close-combat mech.
** The Siege Tank is a downplayed example; it "merely" transforms between tank and field artillery.
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** AND R-GUN! A Gundam-ish mecha transformed into a [[Main/BFG GUN?!]] Nice for you to get gunned-to-crap by [[CallingYourAttacks METAL! GENOCIDER!]]

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** AND R-GUN! A Gundam-ish mecha transformed into a [[Main/BFG [[Main/{{BFG}} GUN?!]] Nice for you to get gunned-to-crap by [[CallingYourAttacks METAL! GENOCIDER!]]
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** Aussenseiter and Daizengar's combination attack, which transforms Aussenseiter into... a giant mecha horse. Which Daizengar mounts. And then Daizengar produces a sword no less than three times the length of itself. That's about when Trombe! is reaching its climax in the song, and you REALLY should have been running a long time ago.
** AND R-GUN! A Gundam-ish mecha transformed into a [[BigFancyGun GUN?!]] nice for you gunned-to-crap by [[CallingYourAttacks METAL! GENOCIDER!]]
*** R-gun was INTENDED TO BE A GUN FOR [[SuperRobot S!R!X!]] on the first place. Cue [[TheHero Ryuusei]] crying [[PunctuatedForEmphasis HYPER! TRONIUM! BUSTER! CANNON!]] for the god's sake!

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** Aussenseiter and Daizengar's Dygenguar's combination attack, which transforms Aussenseiter into... a giant mecha horse. Which Daizengar Dygenguar mounts. And then Daizengar Dygenguar produces a sword no less than three times the length of itself. That's about when Trombe! is reaching its climax in the song, and you REALLY should have been running a long time ago.
** AND R-GUN! A Gundam-ish mecha transformed into a [[BigFancyGun [[Main/BFG GUN?!]] nice Nice for you to get gunned-to-crap by [[CallingYourAttacks METAL! GENOCIDER!]]
*** R-gun To clarify, the R-Gun was INTENDED TO BE A GUN FOR intended to be a gun (as its name suggests) for the [[SuperRobot S!R!X!]] on in the first place. Cue [[TheHero Ryuusei]] crying [[PunctuatedForEmphasis HYPER! TRONIUM! BUSTER! CANNON!]] for the god's sake!



* In ''[[VideoGame/CommandAndConquer Red Alert 3]]'', the Empire's Tengus (anti-infantry mecha and anti-air jet) and VXs (anti-air mecha and anti-tank chopper). The Sea-Wing/Sky-Wings are more MilitaryMashupMachine.

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* In ''[[VideoGame/CommandAndConquer Red Alert 3]]'', the Empire's Tengus (anti-infantry mecha and anti-air jet) and VXs [=VXs=] (anti-air mecha and anti-tank chopper). The Sea-Wing/Sky-Wings are more MilitaryMashupMachine.
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** The original ''Macross'' transformed into a humanoid configuration due to losing a lot of its power conduits during the space fold disaster: the human shape was them taking advantage of the modular nature of the ship to connect the remaining conduits to fire the [[WaveMotionGun Macross Cannon]]. That it looked human-shaped when this happened was apparently coincidental. Later ''Macross'' and ''New Macross'' class vessels keep the transformation because... uh, well, they never really say. RuleOfCool, perhaps.
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** ''Anime/MobileSuitGundamWing'': The titular gundam (known in series as "Unit 1") can go from Bird mode to Mobile Suit mode and back, and [[SuperPrototype Wing Zero]][[hottip:*:The prototype for ''all'' the gundams, making it a double SuperPrototype]] could transform as well. Epyon transformed into a dragon shapped mecha. Gundam Wing Endless Waltz changed the designs however.

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** ''Anime/MobileSuitGundamWing'': The titular gundam (known in series as "Unit 1") can go from Bird mode to Mobile Suit mode and back, and [[SuperPrototype Wing Zero]][[hottip:*:The Zero]][[note]]The prototype for ''all'' the gundams, making it a double SuperPrototype]] SuperPrototype[[/note]] could transform as well. Epyon transformed into a dragon shapped mecha. Gundam Wing Endless Waltz changed the designs however.
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* VideoGame/MarioAndLuigiDreamTeam has the Giant Luigi opponents Earthwake and Robo Drilldigger. The former is a mecha made of buildings that can transform into a flying swarm of them and a gigantic hammer, the latter a robot made of drill pieces that can become a tank or a flying vehicle in order to use different attacks.
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According to Mega Man Wiki. Galaxy Man is one of the Robot Masters that can transform into a vehicle. So I add it.


* Turbo Man in ''VideoGame/MegaMan7'', Ground Man in ''VideoGame/MegaManAndBass'', & Nitro Man in ''VideoGame/MegaMan10''; as well as Ride Boarski of ''VideoGame/MegaManX 7''.

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* Turbo Man in ''VideoGame/MegaMan7'', Ground Man in ''VideoGame/MegaManAndBass'', Galaxy Man in ''VideoGame/MegaMan9'', & Nitro Man in ''VideoGame/MegaMan10''; as well as Ride Boarski of ''VideoGame/MegaManX 7''.
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** The fluff in the campaign mode describes a trait that Vikings have that's somewhat unique to this trope: The cockpit of the Viking transforms, too. Viking pilots have to be nimble enough to avoid the massive pieces of shifting machinery, and most rookie pilots end up losing a limb or two.
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The ZZ is not a transformer, it\'s a Combining Mecha.


** ''Anime/MobileSuitGundamZZ'': As the direct successor to the Zeta gundam, it follows the same design.
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* ''AmbassadorMagma'', by Osamu Tezuka is the possible TropeMaker. The giant robot was capable of transforming into a rocket.

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* ''AmbassadorMagma'', ''Series/AmbassadorMagma'', by Osamu Tezuka is the possible TropeMaker. The giant robot was capable of transforming into a rocket.
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* The Terran Viking units in ''VideoGame/StarcraftII''.

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* The Terran Viking units in ''VideoGame/StarcraftII''.''VideoGame/StarcraftII'' transform from a fighter with anti-air missiles to a mech with anti-ground machine guns. They're best used for raiding as the name suggests, fly up behind the enemy's defenses to their resources and transform to mow down their workers before their forces move back there.
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* ''VideoGame/AirMech'', drawing obvious and loving inspiration from ''VideoGame/HerzogZwei'', has the player piloting a robot that transforms into some kind of aircraft to command a variety of drone units on the ground.
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* Most seasons of ''PowerRangers'' have at least one mecha that can both [[CombiningMecha combine]] and transform on its own.
** The Rescue Megazord from ''Series/PowerRangersTurbo'' and its SuperSentai counterpart ''GekisouSentaiCarranger'''s VRV Robo is a CombiningMecha made of five TransformingMecha.
** The Dinozords from [[MightyMorphinPowerRangers the first season]] combined into a tank which would then be transformed into the humanoid battle mode, often without ever firing a shot. There was an instance of it transforming back to tank mode to knock Goldar over before switching to battle mode again.
* One pre-Power Rangers ''SuperSentai'', ''DenshiSentaiDenziman'', had the Daidenzin, which could transform from the space shuttle-like [=DenziFighter=] into the {{Super Robot}}esque Daidenzin.

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* Most seasons of ''PowerRangers'' ''Franchise/SuperSentai'' and ''Franchise/PowerRangers'' have at least one mecha that can both [[CombiningMecha combine]] and transform on its own.
** The Rescue Megazord from ''Series/PowerRangersTurbo'' and its SuperSentai counterpart ''GekisouSentaiCarranger'''s VRV Robo from ''Series/GekisouSentaiCarranger'' is a CombiningMecha made of five TransformingMecha.
** The Dinozords from [[MightyMorphinPowerRangers the first season]] season of ''Series/MightyMorphinPowerRangers'' combined into a tank which would then be transformed into the humanoid battle mode, often without ever firing a shot. There was an instance of it transforming back to tank mode to knock Goldar over before switching to battle mode again.
* ** One pre-Power Rangers ''SuperSentai'', ''DenshiSentaiDenziman'', pre-''Power Rangers'' ''Sentai'', ''Series/DenshiSentaiDenziman'', had the Daidenzin, which could transform from the space shuttle-like [=DenziFighter=] into the {{Super Robot}}esque Daidenzin.



** In the series proper, KITT transforms into other [[strike:Ford ProductPlacement Opportunities]] vehicle types for specialized situations, like an F-150 for off-road.

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** In the series proper, KITT transforms into other [[strike:Ford Ford ProductPlacement Opportunities]] vehicle types Opportunities - er, I mean ''vehicle types'', for specialized situations, like an F-150 for off-road.



* ''{{Transformers}}'', obviously enough, and probably the most famous example in the west. The higher capability is somewhat of a JustifiedTrope here, as some individual Transformers are older than our whole species. Also notable for being [[RidiculouslyHumanRobots sentient]] rather than piloted (although the [[MerchandiseDriven original toys]] were repainted from Japanese toys that ''were'' supposedly piloted).

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* ''{{Transformers}}'', ''Franchise/{{Transformers}}'', obviously enough, and probably the most famous example in the west. The higher capability is somewhat of a JustifiedTrope here, as some individual Transformers are older than our whole species. Also notable for being [[RidiculouslyHumanRobots sentient]] rather than piloted (although the [[MerchandiseDriven original toys]] were repainted from Japanese toys that ''were'' supposedly piloted).
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* ArmoredCore features quite a few of these.

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* ArmoredCore VideoGame/ArmoredCore features quite a few of these.
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* In [[InstantAwesomeJustAddMecha one episode]] of ''WesternAnimation/BubbleGuppies'', a monster truck called Humunga Truck turned out to be a transforming robot at the end.



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* ''{{Shogo}}'' is a rare case of a FirstPersonShooter with TransformingMecha.

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* ''{{Shogo}}'' ''VideoGame/ShogoMobileArmorDivision'' is a rare case of a FirstPersonShooter with TransformingMecha.
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correction, 1904 is not Older Than Radio. also word cruft.


* In what may be the earliest example of this trope, there was "The Terror", a vehicle from Creator/JulesVerne's ''The Master of The World'' which could become an airplane, a submarine & some kind of tank/armoured car that could move so fast it could not be seen by the naked eye, [[OlderThanRadio making this one...]]

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* OlderThanTelevision: In what may be the earliest example of this trope, there was "The Terror", a vehicle from Creator/JulesVerne's ''The Master of The World'' (1904) which could become an airplane, a submarine & some kind of tank/armoured car that could move so fast it could not be seen by the naked eye, [[OlderThanRadio making this one...]]eye.
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* ''BattleTech'' has the Land-Air Mechs, which are Battlemechs that were able to transform into fighter craft. The originals were based off artwork of the Macross Valkyrie Fighters above, though there are now some that use artwork original to BattleTech. They also somewhat subvert the trope in that they're acknowledged as highly specialized and somewhat extravagant niche units, not really competitive with either pure 'Mechs or pure aerospace fighters in their respective roles and of course requiring pilots specifically cross-trained to handle them competently in ''all'' of their possible modes ('Mech, fighter, and depending on the design possibly [[MilitaryMashupMachine a hybrid "[=AirMech=]" configuration]]).

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* ''BattleTech'' has the (highly optional and canonically virtually extinct) Land-Air Mechs, which are Battlemechs that were able to transform into fighter craft. The originals were based off artwork of the Macross Valkyrie Fighters above, though there are now some that use artwork original to BattleTech. They also somewhat subvert the trope in that they're acknowledged as highly specialized and somewhat extravagant niche units, not really competitive with either pure 'Mechs or pure aerospace fighters in their respective roles and of course requiring pilots specifically cross-trained to handle them competently in ''all'' of their possible modes ('Mech, fighter, and depending on the design possibly [[MilitaryMashupMachine a hybrid "[=AirMech=]" configuration]]).
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* ''BattleTech'' has the Land-Air Mechs, which are Battlemechs that were able to transform into fighter craft. The originals were based off artwork of the Macross Valkyrie Fighters above, though there are now some that use artwork original to BattleTech.

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* ''BattleTech'' has the Land-Air Mechs, which are Battlemechs that were able to transform into fighter craft. The originals were based off artwork of the Macross Valkyrie Fighters above, though there are now some that use artwork original to BattleTech. They also somewhat subvert the trope in that they're acknowledged as highly specialized and somewhat extravagant niche units, not really competitive with either pure 'Mechs or pure aerospace fighters in their respective roles and of course requiring pilots specifically cross-trained to handle them competently in ''all'' of their possible modes ('Mech, fighter, and depending on the design possibly [[MilitaryMashupMachine a hybrid "[=AirMech=]" configuration]]).
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* The Terran Viking units in ''StarcraftII''.

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* The Terran Viking units in ''StarcraftII''.''VideoGame/StarcraftII''.
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*Kirby 64 features the HR-1, a towering robot that transforms into a rocket-mode for the second half of the battle and attacks using scissors.

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