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* In ''Manga/{{Berserk}}'', all human characters who perish in the series (Apostles especially) end up being sent to the Abyss, a realm consisting of only nightmarish forms and a swirling ocean of writhing souls known as both Heaven and Hell. Given what generally happens to people there, most readers would describe the place as Hell.
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The Underworld is often a gloomy, depressing realm, if only because it is often depicted as being BeneathTheEarth. (The fact that people go there after they die might have something to do with it, too.) Still, [[DarkIsNotEvil it isn't evil.]] It's not {{Hell}}. ''[[OnlyOneAfterlife All]]'' [[OnlyOneAfterlife of the dead come here]], whether they were [[IncorruptiblePurePureness saints]], [[CompleteMonster total jackasses]], or [[MrViceGuy just kinda so-so]] in life. Some versions of the Underworld judge the dead and grant them different living standards (or unliving standards, if you prefer) depending on their conduct in life. In others, there's no real judgment, and life--or whatever--continues much as it did before. Possibly they receive, in due course, a chance to go back.

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The Underworld is often a gloomy, depressing realm, if only because it is often depicted as being BeneathTheEarth. (The fact that people go there after they die might have something to do with it, too.) Still, [[DarkIsNotEvil it isn't evil.]] It's not {{Hell}}. ''[[OnlyOneAfterlife All]]'' [[OnlyOneAfterlife of the dead come here]], whether they were [[IncorruptiblePurePureness saints]], [[CompleteMonster total jackasses]], or [[MrViceGuy just kinda so-so]] in life. Some versions of the Underworld judge the dead and grant them different living standards (or unliving standards, if you prefer) depending on their conduct in life. In others, there's no real judgment, and life--or whatever--continues life -- or whatever -- continues much as it did before. Possibly they receive, in due course, a chance to go back.

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* In ''Film/BlackOrpheus'', a symbolic retelling of the Orpheus myth in 20th century Brazil, Orfeo is taken to a strange place where a pagan ceremony is taken place. He hears Eurydice's voice, and just as in the myth, he loses her forever when he turns to look.



* In ''Film/BlackOrpheus'', a symbolic retelling of the Orpheus myth in 20th century Brazil, Orfeo is taken to a strange place where a pagan ceremony is taken place. He hears Eurydice's voice, and just as in the myth, he loses her forever when he turns to look.



* In ''Series/MythQuest'', Alex walks into Hades to retrieve Euridice

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* In ''Series/MythQuest'', Alex walks into Hades to retrieve EuridiceEuridice.



* In the ''TabletopGame/{{Eberron}}'' setting of ''TabletopGame/DungeonsAndDragons'', the souls of the dead go to the grey wasteland of Dolurrh, where the pervasive hopeless apathy of the realm causes them to fade into Shades. The world's primary religion accepts this as the natural order of things, although others, like the Church of the Silver Flame, promise deliverance from Dolurrh to the faithful.



* ''TabletopGame/MagicTheGathering'' has a very classically-inspired variant in the "Theros" block, where the realm of Erebos functions as this in a manner similar to that of Hades, right down to being named after the god who rules it. All mortal souls on Theros go here after death, and coinage minted from clay burial masks is the local currency. Interestingly, there is a way for the dead to return to the land of the living -- by forging a golden mask to wear in order to escape Erebos. Sadly, the act of forging this mask and returning to the mortal world also removes the memories of the would-be fugitive, [[CameBackWrong turning them into a shambling zombie known as a Returned]].



* In ''TabletopGame/{{Scion}}'', the prison of [[OurTitansAreDifferent the Titans]] drew the souls of the dead to it. When the gods noticed this - and that the dead still held a good measure of their humanity - each pantheon created an Underworld where the dead could go; as a consequence, most every mythological Underworld exists somewhere in ''Scion''. However, the Titans' escape from their prison has caused upheaval across the various Underworlds.
* ''TabletopGame/MagicTheGathering'' has a very classically-inspired variant in the "Theros" block, where the realm of Erebos functions as this in a manner similar to that of Hades, right down to being named after the god who rules it. All mortal souls on Theros go here after death, and coinage minted from clay burial masks is the local currency. Interestingly, there is a way for the dead to return to the land of the living-- by forging a golden mask to wear in order to escape Erebos. Sadly, the act of forging this mask and returning to the mortal world also removes the memories of the would-be fugitive, [[CameBackWrong turning them into a shambling zombie known as a Returned]].
* In the ''TabletopGame/{{Eberron}}'' setting of ''TabletopGame/DungeonsAndDragons'', the souls of the dead go to the grey wasteland of Dolurrh, where the pervasive hopeless apathy of the realm causes them to fade into Shades. The world's primary religion accepts this as the natural order of things, although others, like the Church of the Silver Flame, promise deliverance from Dolurrh to the faithful.



* In ''TabletopGame/{{Scion}}'', the prison of [[OurTitansAreDifferent the Titans]] drew the souls of the dead to it. When the gods noticed this -- and that the dead still held a good measure of their humanity -- each pantheon created an Underworld where the dead could go; as a consequence, most every mythological Underworld exists somewhere in ''Scion''. However, the Titans' escape from their prison has caused upheaval across the various Underworlds.



* ''VideoGame/SuperMarioFusionRevival'' has Di Yu, a world named after the Chinese hell. Many enemies found there are either undead or demonic.
* ''VideoGame/MushroomKingdomFusion'' also has the Demon Realm, with levels based on ''Franchise/{{Castlevania}}'' and ''VideoGame/{{DOOM}}'' among other things.

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* ''VideoGame/SuperMarioFusionRevival'' has Di Yu, a world named after The underworld map in the Chinese hell. Many enemies found there are either undead or demonic.
* ''VideoGame/MushroomKingdomFusion'' also has the Demon Realm, with levels based on ''Franchise/{{Castlevania}}'' and ''VideoGame/{{DOOM}}'' among other things.
Fantasy game of ''VideoGame/{{Civilization}} 2: Test of Time''.



* A typical feature of the ''VideoGame/GodOfWar'' series, though its appearance varies between games. In the first game, all that is seen is a [[BloodyBowelsOfHell river of blood and several pillars made of bones, with rotating bridges with blades on them that are implied to be made of flesh]]. The second game does away with the gore-related aspects, though it still looks distinctly hellish. The third game, however, has a depiction that is significantly more faithful to the Underworld of Greek Mythology, with only the part of Tartarus actually looking like Hell. Kratos regularly comes down here and manages to [[EscapedFromHell escape]] in some form or another, though in earlier cases he required help of some kind.



* The underworld map in the Fantasy game of ''VideoGame/{{Civilization}} 2: Test of Time''.
* The Underwhere of ''VideoGame/SuperPaperMario'' is pretty much one big {{Expy}} of the underworld from Myth/GreekMythology. It's populated by creatures called Shaydes (Shades) who lament about how their [[LeaningOnTheFourthWall "games were ended"]] and ruled by Queen Jaydes (Hades), who acts as a judge for the Shaydes. Other characters include a ferryman named Charold (Charon) who provides you safe passage across the River Twygz (River Styx), a three-headed Chain Chomp named Underchomp (Cerberus) that guards the entrance to the Overthere (Elysium), and three old hags (Fates) who live on the Underwhere Road (Tartarus).
* The protagonist of ''VideoGame/{{Terranigma}}'' actually starts in the Underworld.
* A typical feature of the ''VideoGame/GodOfWar'' series, though its appearance varies between games. In the first game, all that is seen is a [[BloodyBowelsOfHell river of blood and several pillars made of bones, with rotating bridges with blades on them that are implied to be made of flesh]]. The second game does away with the gore-related aspects, though it still looks distinctly hellish. The third game, however, has a depiction that is significantly more faithful to the Underworld of Greek Mythology, with only the part of Tartarus actually looking like Hell. Kratos regularly comes down here and manages to [[EscapedFromHell escape]] in some form or another, though in earlier cases he required help of some kind.
* The Netherworld in ''VideoGame/RomancingSaGa''. It also has Purgatory, a realm for those who choose to retain their memories of life until they abandon them and become reincarnated.
* The underworld is one of many Netherworlds in TheMultiverse of ''VideoGame/MakaiKingdom'', and is implied to be the resting place of people too vile to even qualify as prinnies. It is ruled by Seedle, a former samurai who [[EscapedFromHell murdered his way to the top after being sent there]].
* In ''VideoGame/LostEden'', The Valley of Mists is this for the dinosaurs, and is accessible by humans only by eating the Root of Ages. [[spoiler: It's also where you learn the secret of the strange tablets you've been collecting throughout the entire game.]]

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* The underworld map setting of ''VideoGame/{{Hades}}'', as can be divined by its title. Hades himself has made his palace in the Fantasy game deepest layer of ''VideoGame/{{Civilization}} 2: Test of Time''.
* The Underwhere of ''VideoGame/SuperPaperMario'' is pretty much one big {{Expy}}
Tartarus, [[CelestialBureaucracy wherein he manages his realm and listens to the petitions of the underworld from Myth/GreekMythology. It's populated by creatures called Shaydes (Shades) who lament about how their [[LeaningOnTheFourthWall "games were ended"]] dead]], and ruled by Queen Jaydes (Hades), who acts as a judge for the Shaydes. Other characters include a ferryman named Charold (Charon) who provides you safe passage across the River Twygz (River Styx), a three-headed Chain Chomp named Underchomp (Cerberus) that guards the entrance to the Overthere (Elysium), and three old hags (Fates) who live on the Underwhere Road (Tartarus).
* The
protagonist Zagreus will have to carve his way out of ''VideoGame/{{Terranigma}}'' actually starts in the Underworld.
* A typical feature of the ''VideoGame/GodOfWar'' series, though its appearance varies between games. In the first game,
all that is seen is a [[BloodyBowelsOfHell river three traditional layers of blood and several pillars made of bones, with rotating bridges with blades on them that are implied to be made of flesh]]. The second game does away with the gore-related aspects, though it still looks distinctly hellish. The third game, however, has a depiction that is significantly more faithful to the Underworld of Greek Mythology, with only (Tartarus, Asphodel and Elysium) plus the part banks of Tartarus actually looking like Hell. Kratos regularly comes down here and manages to the river Styx during [[EscapedFromHell escape]] his repeated attempts to run away from home]].
* Creator/FoxEye's {{Roguelike}} ''VideoGame/HadesVanquish'' takes place
in some form or another, though in earlier cases he required help the titular underworld, where Mana's soul goes after she dies from cardiac arrest at the beginning of some kind.
*
the game. True to Fox Eye's AuthorAppeal and SignatureStyle, this take on Hades [[UnderTheSea has many of its floors underwater]]. The Netherworld player must navigate through each floor of each area in ''VideoGame/RomancingSaGa''. It also has Purgatory, a realm for those who choose to retain their memories of life until they abandon them Hades while fighting off monsters and become reincarnated.
* The
[[OxygenMeter making sure Mana doesn't drown]] in each floor's submerged areas in her bid to escape from the underworld is one of many Netherworlds in TheMultiverse of ''VideoGame/MakaiKingdom'', and get a second chance at life.
* The Underworld can be accessed in ''VideoGame/HarvestMoonLightOfHope''. Gorgan
is implied to be the resting place of people too vile to even qualify as prinnies. It Underworld King. Nova is ruled by Seedle, a former samurai his (presumably HalfHumanHybrid) daughter who [[EscapedFromHell murdered his way decided that she preferred to live on the top after being sent there]].
* In ''VideoGame/LostEden'',
surface. The Valley of Mists is this for the dinosaurs, Underworld isn't particularly hellish as it has its own inhabitants and is accessible by humans only by eating the Root of Ages. [[spoiler: It's also where you learn the secret of the strange tablets you've been collecting throughout the entire game.]]society.



* According to ''VideoGame/{{Shadowman}}'', everyone who dies ends up in Deadside- basically, hell- where they gradually lose their identities and become mindless zombies. The sole exception is the titular protagonist, due to the power of the Mask of Shadows.
* The Underworld can be accessed in ''VideoGame/HarvestMoonLightOfHope''. Gorgan is the Underworld King. Nova is his (presumably HalfHumanHybrid) daughter who decided that she preferred to live on the surface. The Underworld isn't particularly hellish as it has its own inhabitants and society.

to:

* According to ''VideoGame/{{Shadowman}}'', everyone who dies ends up in Deadside- basically, hell- In ''VideoGame/LostEden'', The Valley of Mists is this for the dinosaurs, and is accessible by humans only by eating the Root of Ages. [[spoiler: It's also where they gradually lose their identities you learn the secret of the strange tablets you've been collecting throughout the entire game.]]
* The underworld is one of many Netherworlds in TheMultiverse of ''VideoGame/MakaiKingdom'',
and become mindless zombies. The sole exception is implied to be the titular protagonist, due resting place of people too vile to even qualify as prinnies. It is ruled by Seedle, a former samurai who [[EscapedFromHell murdered his way to the power of top after being sent there]].
* ''VideoGame/MushroomKingdomFusion'' also has
the Mask of Shadows.
* The Underworld can be accessed in ''VideoGame/HarvestMoonLightOfHope''. Gorgan is the Underworld King. Nova is his (presumably HalfHumanHybrid) daughter who decided that she preferred to live
Demon Realm, with levels based on the surface. The Underworld isn't particularly hellish as it has its own inhabitants ''Franchise/{{Castlevania}}'' and society.''VideoGame/{{DOOM}}'' among other things.



* Creator/FoxEye's {{Roguelike}} ''VideoGame/HadesVanquish'' takes place in the titular underworld, where Mana's soul goes after she dies from cardiac arrest at the beginning of the game. True to Fox Eye's AuthorAppeal and SignatureStyle, this take on Hades [[UnderTheSea has many of its floors underwater]]. The player must navigate through each floor of each area in Hades while fighting off monsters and [[OxygenMeter making sure Mana doesn't drown]] in each floor's submerged areas in her bid to escape from the underworld and get a second chance at life.
* The setting of ''VideoGame/{{Hades}}'', as can be divined by its title. Hades himself has made his palace in the deepest layer of Tartarus, [[CelestialBureaucracy wherein he manages his realm and listens to the petitions of the dead]], and protagonist Zagreus will have to carve his way out of all three traditional layers of the Underworld (Tartarus, Asphodel and Elysium) plus the banks of the river Styx during [[EscapedFromHell his repeated attempts to run away from home]].

to:

* Creator/FoxEye's {{Roguelike}} ''VideoGame/HadesVanquish'' takes place The Netherworld in ''VideoGame/RomancingSaGa''. It also has Purgatory, a realm for those who choose to retain their memories of life until they abandon them and become reincarnated.
* According to ''VideoGame/{{Shadowman}}'', everyone who dies ends up in Deadside -- basically, hell -- where they gradually lose their identities and become mindless zombies. The sole exception is
the titular underworld, where Mana's soul goes after she dies from cardiac arrest at protagonist, due to the beginning power of the game. True to Fox Eye's AuthorAppeal and SignatureStyle, this take on Hades [[UnderTheSea has many Mask of its floors underwater]]. The player must navigate through each floor of each area in Hades while fighting off monsters and [[OxygenMeter making sure Mana doesn't drown]] in each floor's submerged areas in her bid to escape from the underworld and get a second chance at life.
* The setting of ''VideoGame/{{Hades}}'', as can be divined by its title. Hades himself has made his palace in the deepest layer of Tartarus, [[CelestialBureaucracy wherein he manages his realm and listens to the petitions of the dead]], and protagonist Zagreus will have to carve his way out of all three traditional layers of the Underworld (Tartarus, Asphodel and Elysium) plus the banks of the river Styx during [[EscapedFromHell his repeated attempts to run away from home]].
Shadows.



* ''VideoGame/SuperMarioFusionRevival'' has Di Yu, a world named after the Chinese hell. Many enemies found there are either undead or demonic.
* The Underwhere of ''VideoGame/SuperPaperMario'' is pretty much one big {{Expy}} of the underworld from Myth/GreekMythology. It's populated by creatures called Shaydes (Shades) who lament about how their [[LeaningOnTheFourthWall "games were ended"]] and ruled by Queen Jaydes (Hades), who acts as a judge for the Shaydes. Other characters include a ferryman named Charold (Charon) who provides you safe passage across the River Twygz (River Styx), a three-headed Chain Chomp named Underchomp (Cerberus) that guards the entrance to the Overthere (Elysium), and three old hags (Fates) who live on the Underwhere Road (Tartarus).
* The protagonist of ''VideoGame/{{Terranigma}}'' actually starts in the Underworld.



* In ''Roleplay/TheGamersAlliance'', the Land of the Dead is where all the spirits of the dead go regardless of their alignment. It used to be a neutral realm ruled by Dis Pater until Death took over and turned the land into the verse's equivalent of Hell with his corrupting influence.



* In ''Roleplay/TheGamersAlliance'', the Land of the Dead is where all the spirits of the dead go regardless of their alignment. It used to be a neutral realm ruled by Dis Pater until Death took over and turned the land into the verse's equivalent of Hell with his corrupting influence.



* ''WesternAnimation/{{Fangbone}}'' has the Skullbanian afterlife known as the Nightlands, a barren wasteland shrouded in perpetual darkness where the memories of those who have passed through the realm play out for others to see. In its heart however is a WarriorHeaven in the form of a vast feasting hall home to the spirits of countless barbarians.
* Appears in ''WesternAnimation/TheGrimAdventuresOfBillyAndMandy'' often. Located miles beneath the surface, oceans of lava and macabre, monstrous architecture are commonplace. It's populated by monsters and demons of every type imaginable with many of the show's supernatural characters coming from the realm (including the Grim Reaper himself). Despite the similarities to {{Hell}} though, most of the monsters live a normal Earth-like life and [[DarkIsNotEvil many seem to be quite amiable if frightening.]]



* Appears in ''WesternAnimation/TheGrimAdventuresOfBillyAndMandy'' often. Located miles beneath the surface, oceans of lava and macabre, monstrous architecture are commonplace. It's populated by monsters and demons of every type imaginable with many of the show's supernatural characters coming from the realm (including the Grim Reaper himself). Despite the similarities to {{Hell}} though, most of the monsters live a normal Earth-like life and [[DarkIsNotEvil many seem to be quite amiable if frightening.]]



* ''WesternAnimation/{{Fangbone}}'' has the Skullbanian afterlife known as the Nightlands, a barren wasteland shrouded in perpetual darkness where the memories of those who have passed through the realm play out for others to see. In its heart however is a WarriorHeaven in the form of a vast feasting hall home to the spirits of countless barbarians.
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* ''WesternAnimation/AdventureTime'' has the Land of the Dead seen in "Death in Bloom".

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* ''WesternAnimation/AdventureTime'' has the Land of the Dead seen in "Death in Bloom". Later episodes mention different parts of the Land of the Dead known as "dead worlds".
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* The Underworld in the TabletopGame/NewWorldOfDarkness is where ghosts who lose all their anchors to the living world end up. It's divided into the Autochthonous Depths, a massive underground labyrinth that bears a vague resemblance to the underworld myths of the nearest living civilization, and the Lower Mysteries, which are alien realms governed by strange laws enforced by the Kerberoi.
** The TabletopGame/OldWorldOfDarkness, on the other hand, has the Dark Umbra, the place where [[TabletopGame/WraithTheOblivion wraiths]] materialize. It's split into layers; the Shadowlands, which mirror the living world, are at the top, while beneath them are a number of firmaments known as the Dark Kingdoms (America and Europe play host to the Dark Kingdom of Stygia) and an everswirling storm of unsettled spaces known as the Tempest. Below the Tempest lies the Labyrinth, which is not a nice place.

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* The Underworld in the TabletopGame/NewWorldOfDarkness ''TabletopGame/NewWorldOfDarkness'' is where ghosts who lose all their anchors to the living world end up. It's divided into the Autochthonous Depths, a massive underground labyrinth that bears a vague resemblance to the underworld myths of the nearest living civilization, and the Lower Mysteries, which are alien realms governed by strange laws enforced by the Kerberoi.
** * The TabletopGame/OldWorldOfDarkness, on the other hand, ''TabletopGame/OldWorldOfDarkness'' has the Dark Umbra, the place realm of the SpiritWorld where [[TabletopGame/WraithTheOblivion wraiths]] materialize. It's split into layers; the Shadowlands, which mirror the living world, are at the top, while beneath them are a number of firmaments known as the Dark Kingdoms (America and Europe play host to the Dark Kingdom of Stygia) and an everswirling storm of unsettled spaces known as the Tempest. Below the Tempest lies the Labyrinth, which is not a nice place.
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** Yomi, the main afterlife location, is rather similar to Hades, as it's not a place of punishment, but still rather dark and gloomy. Unlike Hades, it's [[AfterlifeAntichamber not eternal,]] as souls eventually either reincarnate or become [[OurSpiritsAreDifferent Kami.]]

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** Yomi, the main afterlife location, is rather similar to Hades, as it's not a place of punishment, but still rather dark and gloomy. Unlike Hades, it's [[AfterlifeAntichamber [[AfterlifeAntechamber not eternal,]] as souls eventually either reincarnate or become [[OurSpiritsAreDifferent Kami.]]
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** Yomi, the main afterlife location, is rather similar to Hades, as it's not a place of punishment, but still rather dark and gloomy. Unlike Hades, it's [[AfterlifeAntichamber not eternal,]] as souls eventually either reincarnate or become [[OurSpiritsAreDifferent Kami.]]
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* Starting in ''[[ComicBook/WonderWoman1987 Wonder Woman Vol 2]]'' Themyscira holds Doom's Doorway, which leads to the dangerous outer reaches of the Underworld full of monstrous creatures seeking to escape to earth. If one manages to pass through far enough to reach Hades itself Elysium is also contained within so there are some nice places there as well, just not anywhere near the door.

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* Starting in ''[[ComicBook/WonderWoman1987 Wonder Woman ''ComicBook/WonderWoman [[ComicBook/WonderWoman1987 Vol 2]]'' Themyscira holds and guards Doom's Doorway, which leads to the dangerous outer reaches of the Underworld full of monstrous creatures seeking to escape to earth. If one manages to pass through far enough to reach Hades itself Elysium is also contained within so there are some nice places there as well, just not anywhere near the door.
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See also {{Heaven}} and {{Hell}}, the Underworld's more exclusive counterparts. Despite its normally neutral nature, the Underworld, especially the Myth/GreekMythology version, is susceptible to being HijackedByJesus and becoming {{Hell}}. Expect intrepid mortals to mount an OrpheanRescue for a loved one. See also AfterlifeAntechamber, which is a waiting room or brief rest stop on the way to the true afterlife. Compare and contrast MundaneAfterlife.

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See also {{Heaven}} and {{Hell}}, the Underworld's more exclusive counterparts. Despite its normally neutral nature, the Underworld, especially the Myth/GreekMythology version, is susceptible to being HijackedByJesus and becoming {{Hell}}. Expect intrepid mortals to mount an OrpheanRescue for a loved one. See also AfterlifeAntechamber, which is a waiting room or brief rest stop on the way to the true afterlife. Compare and contrast MundaneAfterlife. \n If you were looking for the ''criminal'' “underworld”, try TheMafia.
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* In ''Manga/DeathNote'', Ryuk informs Light that anyone who uses a [[ArtifactOfDoom Death Note]] can neither go to Heaven nor to Hell, but rather to a place called "Mu," or [[CessationOfExistence "nothingness."]] Eventually, Light figures out that [[spoiler: this applies to ''everyone'', whether they have used a Death Note or have never even seen one.]] In the prequel novel ''LightNovel/AnotherNote'', the narrator [[spoiler: Mello]] hints that rather than being a ''true'' CessationOfExistence, Mu is more of a MundaneAfterlife or simply a generic world of the dead.

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* In ''Manga/DeathNote'', Ryuk informs Light that anyone who uses a [[ArtifactOfDoom Death Note]] can neither go to Heaven nor to Hell, but rather to a place called "Mu," or [[CessationOfExistence [[TheNothingAfterDeath "nothingness."]] Eventually, Light figures out that [[spoiler: this applies to ''everyone'', whether they have used a Death Note or have never even seen one.]] In The original series implies that this entails CessationOfExistence, but the prequel novel ''LightNovel/AnotherNote'', the narrator [[spoiler: Mello]] hints that rather than being a ''true'' CessationOfExistence, Mu is may actually more of a MundaneAfterlife or simply a generic world of the dead.
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* The dimension of Khalderun is stated to be ''VideoGame/SummonersWarSkyArena'''s "land of the dead." It's a [[PurpleIsTheNewBlack dark]] world full of demons and undead, and holds the second awakening dungeons for the Grim Reaper and Howl (a spellcasting ghost monster).
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* ''WesternAnimation/{{Fangbone}}'' has the Skullbanian afterlife known as the Nightlands, a barren wasteland shrouded in perpetual darkness where the memories of those who have passed through the realm play out for others to see. In its heart however is a WarriorHeaven in the form of a vast feasting hall home to the spirits of countless barbarians.

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* ''VideoGame/Rayman2'' has The Cave of Bad Dreams, where Polokus's nightmares are sealed. It has ghosts coming out of the ground, lots of skulls, and is referred to as the Kingdom of the Dead in the [=PS1=] version.

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* ''VideoGame/Rayman2'' ''VideoGame/Rayman2TheGreatEscape'' has The Cave of Bad Dreams, where Polokus's nightmares are sealed. It has ghosts coming out of the ground, lots of skulls, and is referred to as the Kingdom of the Dead in the [=PS1=] version.
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Added DiffLines:

* Creator/FoxEye's {{Roguelike}} ''VideoGame/HadesVanquish'' takes place in the titular underworld, where Mana's soul goes after she dies from cardiac arrest at the beginning of the game. True to Fox Eye's AuthorAppeal and SignatureStyle, this take on Hades [[UnderTheSea has many of its floors underwater]]. The player must navigate through each floor of each area in Hades while fighting off monsters and [[OxygenMeter making sure Mana doesn't drown]] in each floor's submerged areas in her bid to escape from the underworld and get a second chance at life.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The setting of ''VideoGame/{{Hades}}'', as can be divined by its title. Hades himself has made his palace in the deepest layer of Tartarus, [[CelestialBureaucracy wherein he manages his realm and listens to the petitions of the dead]], and protagonist Zagreus will have to carve his way out of all three traditional layers of the Underworld (Tartarus, Asphodel and Elysium) plus the banks of the river Styx during [[EscapedFromHell his repeated attempts to run away from home]].
Is there an issue? Send a MessageReason:
None


* ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' has BigGood and sun goddess Princess Celestia put out lost dog flyers for Cerberus, and Twilight worries about the evils in Tartarus escaping. Putting something from Myth/GreekMythology into a world that has little to nothing to do with the world of the viewer was a bit jarring. However, it ''definitely'' still counts: much much much later, the final enemy of season four [[SealedEvilInACan was being held there]] and Cerberus' temporary absence so long ago was what allowed him to get free. No word on whether or not there are less nasty-looking areas for people who aren't imprisoned {{Big Bad}}s, or if it's where the souls of the deceased go at all (unsurprisingly, ''Franchise/MyLittlePony'' doesn't bring up ''the souls of the deceased'' very often.)

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* ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' has BigGood and sun goddess Princess Celestia put out lost dog flyers for Cerberus, and Twilight worries about the evils in Tartarus escaping. Putting something from Myth/GreekMythology into a world that has little to nothing to do with the world of the viewer was a bit jarring. However, it ''definitely'' still counts: much much much later, the final enemy of season four [[SealedEvilInACan was being held there]] and Cerberus' temporary absence so long ago was what allowed him to get free. No word on whether or not there are less nasty-looking areas for people who aren't imprisoned {{Big Bad}}s, or if it's It's eventually shown that Tartarus is the place where the souls of the deceased go at monsters and those who committed crimes against all (unsurprisingly, ''Franchise/MyLittlePony'' doesn't bring up ''the souls of the deceased'' very often.) Equestria are imprisoned.
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* The Underworld in ''Disney/{{Hercules}}'', based as the entire movie is on Myth/GreekMythology.

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* The Underworld in ''Disney/{{Hercules}}'', ''WesternAnimation/{{Hercules}}'', based as the entire movie is on Myth/GreekMythology.
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The Underworld is often a gloomy, depressing realm, if only because it is often depicted as being BeneathTheEarth. (The fact that people go there after they die might have something to do with it, too.) Still, [[DarkIsNotEvil it isn't evil.]] It's not {{Hell}}. ''[[OnlyOneAfterlife All]]'' [[OnlyOneAfterlife of the dead come here]], whether they were [[LawfulGood saints]], [[ChaoticEvil total jackasses]], or [[TrueNeutral just kinda so-so]] in life. Some versions of the Underworld judge the dead and grant them different living standards (or unliving standards, if you prefer) depending on their conduct in life. In others, there's no real judgment, and life--or whatever--continues much as it did before. Possibly they receive, in due course, a chance to go back.

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The Underworld is often a gloomy, depressing realm, if only because it is often depicted as being BeneathTheEarth. (The fact that people go there after they die might have something to do with it, too.) Still, [[DarkIsNotEvil it isn't evil.]] It's not {{Hell}}. ''[[OnlyOneAfterlife All]]'' [[OnlyOneAfterlife of the dead come here]], whether they were [[LawfulGood [[IncorruptiblePurePureness saints]], [[ChaoticEvil [[CompleteMonster total jackasses]], or [[TrueNeutral [[MrViceGuy just kinda so-so]] in life. Some versions of the Underworld judge the dead and grant them different living standards (or unliving standards, if you prefer) depending on their conduct in life. In others, there's no real judgment, and life--or whatever--continues much as it did before. Possibly they receive, in due course, a chance to go back.
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* ''VideoGame/Rayman2'' has The Cave of Bad Dreams, where Polokus's nightmares are sealed. It has ghosts coming out of the ground, and lots of skulls.

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* ''VideoGame/Rayman2'' has The Cave of Bad Dreams, where Polokus's nightmares are sealed. It has ghosts coming out of the ground, and lots of skulls.skulls, and is referred to as the Kingdom of the Dead in the [=PS1=] version.
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* VideoGame/Rayman2 has The Cave of Bad Dreams, where Polokus's nightmares are sealed. It has ghosts coming out of the ground, and lots of skulls.

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* VideoGame/Rayman2 ''VideoGame/Rayman2'' has The Cave of Bad Dreams, where Polokus's nightmares are sealed. It has ghosts coming out of the ground, and lots of skulls.
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* VideoGame/Rayman2 has The Cave of Bad Dreams, where Polokus's nightmares are sealed. It has ghosts coming out of the ground, and lots of skulls.
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* Starting in ''[[ComicBook/WonderWoman1987 Wonder Woman Vol 2]]'' Themyscira holds Doom's Doorway, which leads to the dangerous outer reaches of the Underworld full of monstrous creatures seeking to escape to earth. If one manages to pass through far enough to reach Hades itself Elysium is also contained within so there are some nice places there as well, just not anywhere near the door.
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* In ''Literature/Riverworld'', there are two afterlives: one for children who die before the age of five, and the Riverworld itself for those who die at an age where they'll be able to care for themselves once they're resurrected.

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* In ''Literature/Riverworld'', ''Literature/{{Riverworld}}'', there are two afterlives: one for children who die before the age of five, and the Riverworld itself for those who die at an age where they'll be able to care for themselves once they're resurrected.
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The Underworld is often a gloomy, depressing realm, if only because it is often depicted as being BeneathTheEarth. [[CaptainObvious (The fact that people go there after they die might have something to do with it, too.)]] Still, [[DarkIsNotEvil it isn't evil.]] It's not {{Hell}}. ''[[OnlyOneAfterlife All]]'' [[OnlyOneAfterlife of the dead come here]], whether they were [[LawfulGood saints]], [[ChaoticEvil total jackasses]], or [[TrueNeutral just kinda so-so]] in life. Some versions of the Underworld judge the dead and grant them different living standards (or unliving standards, if you prefer) depending on their conduct in life. In others, there's no real judgment, and life--or whatever--continues much as it did before. Possibly they receive, in due course, a chance to go back.

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The Underworld is often a gloomy, depressing realm, if only because it is often depicted as being BeneathTheEarth. [[CaptainObvious (The fact that people go there after they die might have something to do with it, too.)]] ) Still, [[DarkIsNotEvil it isn't evil.]] It's not {{Hell}}. ''[[OnlyOneAfterlife All]]'' [[OnlyOneAfterlife of the dead come here]], whether they were [[LawfulGood saints]], [[ChaoticEvil total jackasses]], or [[TrueNeutral just kinda so-so]] in life. Some versions of the Underworld judge the dead and grant them different living standards (or unliving standards, if you prefer) depending on their conduct in life. In others, there's no real judgment, and life--or whatever--continues much as it did before. Possibly they receive, in due course, a chance to go back.
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* The Underworld can be accessed in ''VideoGame/HarvestMoonLightOfHope''. Gorgan is the Underworld King. Nova is his (presumably HalfHumanHybrid) daughter who decided that she preferred to live on the surface. The Underworld isn't particularly hellish as it has its own inhabitants and society.
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* The Underwhere of ''VideoGame/SuperPaperMario'' is pretty much one big {{Expy}} of the underworld from Myth/GreekMythology. It's populated by creatures called Shaydes (Shades) who lament about how their [[LeaningOnTheFourthWall "games were ended"]] and ruled by Queen Jaydes (Hades), who acts as a judge for the Shaydes. Other characters include a ferryman named Charold (Charon) who provides you safe passage across the River Twygz (River Styx), a three-headed Chain Chomp named Underchomp (Cerberus) that guards the entrance to the Overthere (Heaven), and three old hags (Fates) who live on the Underwhere Road (Tartarus).

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* The Underwhere of ''VideoGame/SuperPaperMario'' is pretty much one big {{Expy}} of the underworld from Myth/GreekMythology. It's populated by creatures called Shaydes (Shades) who lament about how their [[LeaningOnTheFourthWall "games were ended"]] and ruled by Queen Jaydes (Hades), who acts as a judge for the Shaydes. Other characters include a ferryman named Charold (Charon) who provides you safe passage across the River Twygz (River Styx), a three-headed Chain Chomp named Underchomp (Cerberus) that guards the entrance to the Overthere (Heaven), (Elysium), and three old hags (Fates) who live on the Underwhere Road (Tartarus).
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* ''WesternAnimation/{{Wishfart}}'': Dez and his friends visit it in several episodes, with [[CuteGhostGirl Akiko]] specifically being native to there. Located just beneath the CityOfAdventure, it's a fiery wasteland populated by demons and the spirits of the deceased, and ruled by a giant angry demon known only as the [[EveryoneCallsHimBarkeep King of the Underworld]]. On the few times its inhabitants interact with the surface, bad stuff happens.
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Removing Understatement pothole as per here


** The TabletopGame/OldWorldOfDarkness, on the other hand, has the Dark Umbra, the place where [[TabletopGame/WraithTheOblivion wraiths]] materialize. It's split into layers; the Shadowlands, which mirror the living world, are at the top, while beneath them are a number of firmaments known as the Dark Kingdoms (America and Europe play host to the Dark Kingdom of Stygia) and an everswirling storm of unsettled spaces known as the Tempest. Below the Tempest lies the Labyrinth, [[{{Understatement}} which is not a nice place]].

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** The TabletopGame/OldWorldOfDarkness, on the other hand, has the Dark Umbra, the place where [[TabletopGame/WraithTheOblivion wraiths]] materialize. It's split into layers; the Shadowlands, which mirror the living world, are at the top, while beneath them are a number of firmaments known as the Dark Kingdoms (America and Europe play host to the Dark Kingdom of Stygia) and an everswirling storm of unsettled spaces known as the Tempest. Below the Tempest lies the Labyrinth, [[{{Understatement}} which is not a nice place]].place.
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* In ''Film/TheScorpionKing II: Rise of a Warrior'', the heroes visit the Underworld to steal a sword required to defeat the BigBad. It's depicted as a great white desert that soon sprouts spikes from the ground becoming a dark swamp filled with tormented corpses and cursed souls. They also have an hour left to complete their mission or else they are turned into stone.
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* In ''TabletopGame/{{Pathfinder}}'', the Boneyard serves this role, though unlike most examples it's usually a temporary measure. It's a TrueNeutral realm that takes all souls after death before judging them and assigning them to their proper afterlives. Souls who are themselves TrueNeutral remain there forever, while other choose to flee and hide within the realm rather than submit to judgement.

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