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* Possible example in Creator/EECummings's poem ''[[http://www.des.emory.edu/mfp/feeling.html since feeling is first,]]'' although it doesn't say logic is wrong per se, simply that it's less important than love.

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* Possible example in Creator/EECummings's poem ''[[http://www.des.emory.edu/mfp/feeling.html ''[[https://dailypoetry.me/e-e-cummings/since-feeling-is-first/ since feeling is first,]]'' although it doesn't say logic is wrong per se, simply that it's less important than love.
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* ''Manga/ScienceFellInLoveSoITriedToProveIt'' has Yukimura and Himuro, who conduct experiment after experiment to try to prove that they are in love with each other, all of which fail or otherwise turn out to be fruitless so that they can learn [[AnAesop the lesson]] that feelings like love aren't bound by logic or reason.
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Added an entry for the Houyhnhnms from Gulliver's Travels in the Literature Section

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* The Houyhnhnms in ''Literature/GulliversTravels'', who use down-to-Earth logic to dictate everything and tend to look down on any one of their Yahoos (A term they use for the uncivilized humans living on their island) when they form an emotional bond with Gulliver.

Removed: 1405

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Even if we accept that trying to kill everything else, uniting much of the galaxy against you, is a good survival strategy, the Daleks do undeniably absolutely loathe other species in a very emotional way. And "logic" that's not very logical is exactly what this trope is about.


** The prime directive of the Daleks is not Omnicidal destruction, it's the survival of the Dalek race, as seen in the Victory of the Daleks. They will do anything to complete their mission of destroying all other life as long as they themselves don't get completely wiped out. That seems to me like being very logical. The real weird bit is when the Doctor demonstrates the problem of perfect logic by getting two Movellans to take part in RockPaperScissors and noting that they always draw. Why should they draw? The game is a game of pure chance, there is no logical reason to chose any option so purely logical beings should just produce random choices (unless their random number seeds were all set to the same value). His reasoning here is that the Movellans are not really so logical but rather ridiculously short-sighted. After the first rock versus rock loss, if one assumes that the opponent will try the counter to rock (paper), then the logical response is to counter that with scissors - and they both do. Then they both think the opponent will try rock to break scissors and both play paper, and so on and so forth. The Doctor thinks one step ahead and plays the counter of that counter-counter round after round. A perfectly logical being would have deduced that such short-sighted automatic responses fail! The Movellans are not purely logical, they just suck at playing IKnowYouKnowIKnow.
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** ''Discworld/TheLastContinent'' could provide a nice page quote, but it must be pointed out that the Literature/{{Discworld}} is a place where million to one chances crop up nine times out of ten. Logic really can only take you so far in that world.
** Parodied in ''Discworld/TheWeeFreeMen''. Tiffany Aching, having gone to enormous trouble to get into fairyland to bring her brother home, finds him sitting in a pile of candy, wailing his head off, because he has arrived at the conclusion that he cannot eat any of it based on Buridan's Ass logic: he can grab any piece of candy he wants, and eat it, but if he chooses any one piece to eat, it would mean that he's letting other pieces of candy go uneaten, which is something he cannot bear to do. Justified in that A) he's approximately three, and B) it's implied he's been fed so much candy the sugar rush has addled his little three-year-old brain already.

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** ''Discworld/TheLastContinent'' ''Literature/TheLastContinent'' could provide a nice page quote, but it must be pointed out that the Literature/{{Discworld}} is a place where million to one chances crop up nine times out of ten. Logic really can only take you so far in that world.
** Parodied in ''Discworld/TheWeeFreeMen''.''Literature/TheWeeFreeMen''. Tiffany Aching, having gone to enormous trouble to get into fairyland to bring her brother home, finds him sitting in a pile of candy, wailing his head off, because he has arrived at the conclusion that he cannot eat any of it based on Buridan's Ass logic: he can grab any piece of candy he wants, and eat it, but if he chooses any one piece to eat, it would mean that he's letting other pieces of candy go uneaten, which is something he cannot bear to do. Justified in that A) he's approximately three, and B) it's implied he's been fed so much candy the sugar rush has addled his little three-year-old brain already.



** In ''Discworld/{{Jingo}}'', Carrot displays the perfect balance between logic and emotion. Declining to go and rescue Angua who is being held prisoner on a Klatchian ship, he points out his presence is needed elsewhere where he can accomplish more.

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** In ''Discworld/{{Jingo}}'', ''Literature/{{Jingo}}'', Carrot displays the perfect balance between logic and emotion. Declining to go and rescue Angua who is being held prisoner on a Klatchian ship, he points out his presence is needed elsewhere where he can accomplish more.
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** ''Series/StarTrekDiscovery'':
*** Michael Burnham's insistence that her viewpoint is logical (she was raised by Vulcans despite being human), when in reality she tends to badly misread situations, results in her becoming one of these on many occasions, and a large part of her arc in the first season revolves around her trying to overcome this tendency. For example, she insisted in the pilot episodes "The Vulcan Hello/Battle at the Binary Stars" that the only logical opening communication to the Klingons was a show of force instead of the standard Starfleet "we come in peace" line. Whether it would have worked or not is up for debate, but the way she tried to enforce that view (try to convince Captain Georgiou, then nerve-pinch her into unconsciousness when that failed and try to convince the rest of the crew before she woke up) backfired dramatically, resulting in a Federation/Klingon war and Michael being court-martialed and sent to prison.
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* [[GreenLantern The Guardians of the Universe]] have been made into Straw Vulcans more and more with each writer. They did always have a stoic and cold sense to them, but recent story arcs put great emphasis on their hatred of all emotion, even from those within their own Corps, all while they become less competent and trustworthy. [[spoiler:In the Blackest Night CrisisCrossover one of the Guardians, when asked why his people chose to defend the cosmos, replied "I don't remember," in spite of their motivations having been well-established for some time.]]

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* [[GreenLantern [[ComicBook/GreenLantern The Guardians of the Universe]] have been made into Straw Vulcans more and more with each writer. They did always have a stoic and cold sense to them, but recent story arcs put great emphasis on their hatred of all emotion, even from those within their own Corps, all while they become less competent and trustworthy. [[spoiler:In the Blackest Night CrisisCrossover one of the Guardians, when asked why his people chose to defend the cosmos, replied "I don't remember," in spite of their motivations having been well-established for some time.]]
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* ''Series/StarTrek'':

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* ''Series/StarTrek'':''Franchise/StarTrek'':



*** Also subverted in "A Piece of the Action".

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*** Also subverted Subverted in "A Piece of the Action".
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The most common mistake is to assume that logic and emotion are [[FalseDichotomy somehow naturally opposed and that employing one means you can't have the other]]. Excluding emotion doesn't make your reasoning logical, however, and it certainly doesn't cause your answer to be automatically true. Likewise, an emotional response doesn't preclude logical thinking -- [[InsaneTrollLogic although it may prevent you from thinking in the first place]] -- and if a plan someone defended for emotional reasons is successful, that doesn't make logic somehow wrong.

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The most common mistake is to assume that logic and emotion are [[FalseDichotomy somehow naturally opposed and that employing one means you can't have the other]].other]] [[note]]For some more information, see [[https://en.wikipedia.org/wiki/Somatic_marker_hypothesis Somatic marker hypothesis]]. While there are criticisms, the hypothesis makes the case of emotion being a bigger foundation of rational decision making that one may think[[/note]]. Excluding emotion doesn't make your reasoning logical, however, and it certainly doesn't cause your answer to be automatically true. Likewise, an emotional response doesn't preclude logical thinking -- [[InsaneTrollLogic although it may prevent you from thinking in the first place]] -- and if a plan someone defended for emotional reasons is successful, that doesn't make logic somehow wrong.
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This trope was explored (and TV Tropes namechecked) in a [[https://www.youtube.com/watch?v=tLgNZ9aTEwc speech by Julia Galef]] at Skepticon 4 in 2011.

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This trope was explored (and TV Tropes namechecked) in a [[https://www.youtube.com/watch?v=tLgNZ9aTEwc com/watch?v=Fv1nMc-k0N4 speech by Julia Galef]] at Skepticon 4 in 2011.
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* In ''Series/SuperSentai'', TheHero is almost always a loudmouth with more adrenaline than brains (similar to the ''Franchise/{{Digimon}}'' franchise's [[GogglesDoNothing goggle-wearer]]). In an episode of ''Magiranger'' in which TheHero and his mentor switch roles, the very FamilyUnfriendlyAesop was to not waste your time thinking, and just [[ScreamingWarrior charge in yelling]] as TheHero does. RightMakesMight, and thinking only gets in the way. This exact plot was copied over in ''Series/PowerRangersMysticForce'', the Americanized version of ''Magiranger''.

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* In ''Series/SuperSentai'', ''Franchise/SuperSentai'', TheHero is almost always a loudmouth with more adrenaline than brains (similar to the ''Franchise/{{Digimon}}'' franchise's [[GogglesDoNothing goggle-wearer]]). In an episode of ''Magiranger'' in which TheHero and his mentor switch roles, the very FamilyUnfriendlyAesop was to not waste your time thinking, and just [[ScreamingWarrior charge in yelling]] as TheHero does. RightMakesMight, and thinking only gets in the way. This exact plot was copied over in ''Series/PowerRangersMysticForce'', the Americanized version of ''Magiranger''.
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* In ''SuperSentai'', TheHero is almost always a loudmouth with more adrenaline than brains (similar to the ''Franchise/{{Digimon}}'' franchise's [[GogglesDoNothing goggle-wearer]]). In an episode of ''Magiranger'' in which TheHero and his mentor switch roles, the very FamilyUnfriendlyAesop was to not waste your time thinking, and just [[ScreamingWarrior charge in yelling]] as TheHero does. RightMakesMight, and thinking only gets in the way. This exact plot was copied over in ''Series/PowerRangersMysticForce'', the Americanized version of ''Magiranger''.

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* In ''SuperSentai'', ''Series/SuperSentai'', TheHero is almost always a loudmouth with more adrenaline than brains (similar to the ''Franchise/{{Digimon}}'' franchise's [[GogglesDoNothing goggle-wearer]]). In an episode of ''Magiranger'' in which TheHero and his mentor switch roles, the very FamilyUnfriendlyAesop was to not waste your time thinking, and just [[ScreamingWarrior charge in yelling]] as TheHero does. RightMakesMight, and thinking only gets in the way. This exact plot was copied over in ''Series/PowerRangersMysticForce'', the Americanized version of ''Magiranger''.
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Fixed title priority. In more places to more consumers it is known as "Days of Ruin."


* Averted with First Lieutenant Lin from ''VideoGame/AdvanceWars: Dark Conflict'' (AKA "Days of Ruin", outside of Europe), a highly logical tactician who nevertheless concedes command of the army to Ed (Will in ''Days of Ruin''), on the grounds that he is better respected by the troops and civilians and will therefore be a more effective leader. At one point, she even commends Ed for giving an emotional speech to motivate the troops. There's also the scene where she had [[spoiler:Greyfield/Sigismundo at her mercy, and he tries to save himself by pointing out that [[IfYouKillHimYouWillBeJustLikeHim she'd be doing the same thing he did]]. She agrees... and shoots him anyway.]]

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* Averted with First Lieutenant Lin from ''VideoGame/AdvanceWars: Dark Conflict'' Days of Ruin'' (AKA "Days of Ruin", outside of Europe), "Dark Conflict", in Europe and Australia), a highly logical tactician who nevertheless concedes command of the army to Ed (Will in ''Days of Ruin''), on the grounds that he is better respected by the troops and civilians and will therefore be a more effective leader. At one point, she even commends Ed for giving an emotional speech to motivate the troops. There's also the scene where she had [[spoiler:Greyfield/Sigismundo at her mercy, and he tries to save himself by pointing out that [[IfYouKillHimYouWillBeJustLikeHim she'd be doing the same thing he did]]. She agrees... and shoots him anyway.]]
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* ''Film/TheMist'': Norton and his group of skeptics who leave the store because they don't believe there are any monsters in the mist. Lets back up a step. If the skeptics are right about the mist being natural and stay in the store then the weather will blow over in a few hours to a day or someone will come by looking for the grocery store and update them on the situation. They are on their way after a short delay, at most a minor inconvenience. If the other groups are right about the mist and there are monsters outside the best bet for survival is not to go outside to be picked off by monsters. The risk analysis of the situation, however low the probability of lethal monsters, would point to staying in the well stocked grocery store and not wandering off. So of course they choose the 'rational choice' after concluding there are no monsters and immediately decide to leave. Norton tells David right before he leaves that if he's wrong the joke will be on him. Poor decision or not, he is at least willing to admit that much. In the novella, David thinks that Norton is, at some level, committing deliberate suicide.

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* ''Film/TheMist'': Norton and his group of skeptics who leave the store because they don't believe there are any monsters in the mist. Lets back up a step. If the skeptics are right about the mist being natural and stay in the store then the weather will blow over in a few hours to a day or someone will come by looking for the grocery store and update them on the situation. They are on their way after a short delay, at most a minor inconvenience.major inconvenience, or loss of jobs or other personal commitments. If the other groups are right about the mist and there are monsters outside the best bet for survival is not to go outside to be picked off by monsters. The risk analysis of the situation, however low the probability of lethal monsters, would point to staying in the well stocked grocery store and not wandering off. So of course they choose the 'rational choice' after concluding there are no monsters and immediately decide to leave. Norton tells David right before he leaves that if he's wrong the joke will be on him. Poor decision or not, he is at least willing to admit that much. In the novella, David thinks that Norton is, at some level, committing deliberate suicide. It's worth noting other characters also choose to enter the mist early and end up surviving, and better-of than those who chose to to remain.
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Renamed trope


See DumbIsGood, YouFailLogicForever, GivingUpOnLogic, SimplemindedWisdom, DontThinkFeel, and MeasuringTheMarigolds. Compare StrawHypocrite. The existence of this character means that the writer falls on the Romanticist side of RomanticismVersusEnlightenment. Contrast to EmotionsVsStoicism. {{Opposite trope|s}} to StrawmanEmotional.

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See DumbIsGood, YouFailLogicForever, LogicalFallacies, GivingUpOnLogic, SimplemindedWisdom, DontThinkFeel, and MeasuringTheMarigolds. Compare StrawHypocrite. The existence of this character means that the writer falls on the Romanticist side of RomanticismVersusEnlightenment. Contrast to EmotionsVsStoicism. {{Opposite trope|s}} to StrawmanEmotional.
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* Racter from ''[[VideoGame/ShadowrunReturns Shadowrun: Hong Kong]]'' firmly believes that humanity can only reach ''true'' transcendence via complete cyberization. This is in the face of the fact that cybernetics in the Shadowrun universe are known to literally [[CyberneticsEatYourSoul eat your soul]] and have in the past turned people who put a bit too many cybernetics into themselves into crazed, emotionless psychopaths, but Racter actually believes that emotions are is what is ''holding humanity back'' from transcendence anyways. Racter himself is [[HalfTheManHeUsedToBe half]] cybernetic, but he doesn't experience the side effects (or so he says) because he was ''already diagnosed with sociopathy'' as a young child anyways. Thus, his belief is that the ''one'' thing that prevents humanity from reaching its true potential is its capacity for emotions.

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* Racter from ''[[VideoGame/ShadowrunReturns Shadowrun: Hong Kong]]'' firmly believes that humanity can only reach ''true'' transcendence via complete cyberization. This is in the face of the fact that cybernetics in the Shadowrun universe are known to literally [[CyberneticsEatYourSoul eat your soul]] and have in the past turned people who put a bit too many cybernetics into themselves into crazed, emotionless psychopaths, but Racter actually believes that emotions are is what is ''holding humanity back'' from transcendence anyways. Racter himself is [[HalfTheManHeUsedToBe half]] cybernetic, but he doesn't experience the side effects (or so he says) because he was ''already diagnosed with sociopathy'' as a young child anyways.child. Thus, his belief is that the ''one'' thing that prevents humanity from reaching its true potential is its capacity for emotions.
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* Racter from ''[[VideoGame/ShadowrunReturns Shadowrun: Hong Kong]]'' firmly believes that the ''one'' thing holding humanity back from truly progressing to transcendence is their capacity for emotion and human empathy. Granted, he believes that humanity's "transcendance" will be carried out by humanity fully cyberizing itself and merging with synthetic life.

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* Racter from ''[[VideoGame/ShadowrunReturns Shadowrun: Hong Kong]]'' firmly believes that humanity can only reach ''true'' transcendence via complete cyberization. This is in the face of the fact that cybernetics in the Shadowrun universe are known to literally [[CyberneticsEatYourSoul eat your soul]] and have in the past turned people who put a bit too many cybernetics into themselves into crazed, emotionless psychopaths, but Racter actually believes that emotions are is what is ''holding humanity back'' from transcendence anyways. Racter himself is [[HalfTheManHeUsedToBe half]] cybernetic, but he doesn't experience the side effects (or so he says) because he was ''already diagnosed with sociopathy'' as a young child anyways. Thus, his belief is that the ''one'' thing holding that prevents humanity back from truly progressing to transcendence reaching its true potential is their its capacity for emotion and human empathy. Granted, he believes that humanity's "transcendance" will be carried out by humanity fully cyberizing itself and merging with synthetic life.emotions.
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* [[spoiler:The Incubators]] in ''Anime/PuellaMagiMadokaMagica'' regard human emotion as nothing more than [[spoiler:an energy source]], and often fail to understand why Madoka and the rest of the cast get sad or angry at how [[spoiler:the Incubators are using mankind]]. The entire conflict is due to [[spoiler:Incubators believing the energy release gained from a magical girl turning into a witch is far more valuable to a greater amount of people than one person's happiness, and go so far as to compare Incubators use of humans to how humans raise cows for milk and beef. They believe there's a fair trade in the wishes and technology the Incubators have provided humans for their actions, and refute any claims they've lied or tricked the rest of the characters, since the Incubators never directly lied and only omitted details about the contract the magical girls make. That's if you're willing to take their own word for it, of course; they present no evidence whatsoever for these claims, and have proven themselves completely untrustworthy. Kyubey goes considerably out of his way to never directly deny tricking the girls, instead saying it's their fault for trusting him.]]

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* [[spoiler:The Incubators]] in ''Anime/PuellaMagiMadokaMagica'' regard human emotion as nothing more than [[spoiler:an energy source]], and often fail to understand why Madoka and the rest of the cast get sad or angry at how [[spoiler:the Incubators are using mankind]]. The entire conflict is due to [[spoiler:Incubators believing the energy release gained from a magical girl turning into a witch is far more valuable to a greater amount of people than one person's happiness, and go so far as to compare Incubators use of humans to how humans raise cows for milk and beef. They believe there's a fair trade in the wishes and technology the Incubators have provided humans for their actions, and refute any claims they've lied or tricked the rest of the characters, since the Incubators never directly lied and only omitted details about the contract the magical girls make. That's if you're willing to take their own word for it, of course; they present no evidence whatsoever for these claims, and have proven themselves completely untrustworthy. Kyubey goes considerably out of his way to never directly deny tricking the girls, instead saying it's their fault for trusting him. Even more horrible in TheMovie, when the Incubators are wiling to pull a HappyEndingOverride because they believe Madoka's wish has created an "inefficient" system.]]
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* Racter from ''[[VideoGame/ShadowrunReturns Shadowrun: Hong Kong]]'' firmly believes that the ''one'' thing holding humanity back from truly progressing to transcendence is their capacity for emotion and human empathy. Granted, he believes that humanity's "transcendance" will be carried out by humanity fully cyberizing itself and merging with synthetic life.
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-->-- '''Rabindranath Tagore'''

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-->-- '''Rabindranath Tagore'''
'''Creator/RabindranathTagore'''
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* [[spoiler:The Incubators]] in ''Anime/PuellaMagiMadokaMagica'' regard human emotion as nothing more than [[spoiler:an energy source]], and often fail to understand why Madoka and the rest of the cast get sad or angry at how [[spoiler:the Incubators are using mankind]]. The entire conflict is due to [[spoiler:Incubators believing the energy release gained from a magical girl turning into a witch is far more valuable to a greater amount of people than one person's happiness, and go so far as to compare Incubators use of humans to how humans raise cows for milk and beef. They believe there's a fair trade in the wishes and technology the Incubators have provided humans for their actions, and refute any claims they've lied or tricked the rest of the characters, since the Incubators never directly lied and only omitted details about the contract the magical girls make.]]

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* [[spoiler:The Incubators]] in ''Anime/PuellaMagiMadokaMagica'' regard human emotion as nothing more than [[spoiler:an energy source]], and often fail to understand why Madoka and the rest of the cast get sad or angry at how [[spoiler:the Incubators are using mankind]]. The entire conflict is due to [[spoiler:Incubators believing the energy release gained from a magical girl turning into a witch is far more valuable to a greater amount of people than one person's happiness, and go so far as to compare Incubators use of humans to how humans raise cows for milk and beef. They believe there's a fair trade in the wishes and technology the Incubators have provided humans for their actions, and refute any claims they've lied or tricked the rest of the characters, since the Incubators never directly lied and only omitted details about the contract the magical girls make. That's if you're willing to take their own word for it, of course; they present no evidence whatsoever for these claims, and have proven themselves completely untrustworthy. Kyubey goes considerably out of his way to never directly deny tricking the girls, instead saying it's their fault for trusting him.]]
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** Used in the 2009 ''Film/StarTrek'' film (probably as an intentional ShoutOut) when Spock seeks to regroup with the rest of the surviving fleet, yet the seemingly invincible ''Narada'' is headed to destroy Earth; Kirk takes the opposing ''emotional'' side, notes the Earth will be doomed while the fleet rallies, and opts to face the ''Narada'' in a head on, likely suicidal confrontation. This time, however, Spock is captain, and outranks Kirk. Later Kirk shows that Spock is emotionally ''compromised'' and takes command. In both instances we are talking about the young Spock from the alternate timeline created by the ''Narada'' at the beginning of the film.

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** Used in the 2009 ''Film/StarTrek'' film ''Film/StarTrek2009'' (probably as an intentional ShoutOut) when Spock seeks to regroup with the rest of the surviving fleet, yet the seemingly invincible ''Narada'' is headed to destroy Earth; Kirk takes the opposing ''emotional'' side, notes the Earth will be doomed while the fleet rallies, and opts to face the ''Narada'' in a head on, likely suicidal confrontation. This time, however, Spock is captain, and outranks Kirk. Later Kirk shows that Spock is emotionally ''compromised'' and takes command. In both instances we are talking about the young Spock from the alternate timeline created by the ''Narada'' at the beginning of the film.
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[[folder: Real Life]]
* Wikipedia
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-Wikipedia

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-Wikipedia* Wikipedia
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-Wikipedia
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Linking directly instead of through redirect.


*** While T'Pol is probably the queen of all Straw Vulcans, she's also [[TheStrawmanStrikesBack often proven completely right]] for [[IdiotPlot all of the wrong reasons]]. For example, in an early episode, the crew discovers an uncharted Earth-like planet. T'Pol mentions that standard Vulcan protocol for such an event is to scan the planet from orbit for a week before sending people down in person. Archer basically ignores her, because he wants to go down and explore in person, and immediately sends a team down that isn't equipped with any kind of protective suits. The entire conflict of the episode (which almost results in deaths) comes from the fact that the air contains hallucinogens, which is something that would have been discovered if they spent time to scan the planet first.

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*** While T'Pol is probably the queen of all Straw Vulcans, she's also [[TheStrawmanStrikesBack [[StrawmanHasAPoint often proven completely right]] for [[IdiotPlot all of the wrong reasons]]. For example, in an early episode, the crew discovers an uncharted Earth-like planet. T'Pol mentions that standard Vulcan protocol for such an event is to scan the planet from orbit for a week before sending people down in person. Archer basically ignores her, because he wants to go down and explore in person, and immediately sends a team down that isn't equipped with any kind of protective suits. The entire conflict of the episode (which almost results in deaths) comes from the fact that the air contains hallucinogens, which is something that would have been discovered if they spent time to scan the planet first.
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\n* As a result of many items above, expect the Straw Vulcan to be a FlatEarthAtheist and running on the fallacy that either gods don't exist because their influence cannot be proven and if it ''is'' possible to prove it, well then, that means they aren't "gods", right? SufficientlyAdvancedAliens, maybe, and ''that's'' being generous.

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*** Infamously played straight in "The Apple", where Kirk and [=McCoy=] try to destroy the machine that keeps the native civilization of the paradise planet alive, in order to show them the value of love and freedom. Spock points out to them that Starfleet officers are not permitted to interfere in the politics of primitive alien civilizations, that they have no way to predict the consequences of such a drastic interference in the evolution of a species they just discovered earlier that day, and that the natives lead long, happy lives under the existing system, even if a human in the same situation might be less content. Kirk retorts that he owes it to the natives to give them the freedom to choose how to live and think for themselves -- even though, so far as is shown, the natives' service to the machine is entirely voluntary. The episode doesn't show us the aftermath of Kirk's decision, but when Spock attempts to discuss them in the final scene, Kirk and [=McCoy=] just [[AdHominem mock his physical appearance]] and ignore everything he says.

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*** Infamously played straight in "The Apple", where Kirk and [=McCoy=] try to destroy the machine that keeps the native civilization of the paradise planet alive, in order to show them the value of love and freedom. Spock points out to them that Starfleet officers are not permitted to interfere in the politics of primitive alien civilizations, that they have no way to predict the consequences of such a drastic interference in the evolution of a species they just discovered earlier that day, and that the natives lead long, happy lives under the existing system, even if a human in the same situation might be less content. Kirk retorts that he owes it to the natives to give them the freedom to choose how to live and think for themselves -- even though, so far as is shown, the natives' service to the machine is entirely voluntary. The episode doesn't show us the aftermath of Kirk's decision, but when Spock attempts to discuss them in the final scene, scene using an admittedly bizarre argument, Kirk and [=McCoy=] just [[AdHominem mock his physical appearance]] and ignore everything he says.
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*** Infamously played straight in "The Apple", where Kirk and [=McCoy=] try to destroy the machine that keeps the native civilization of the paradise planet alive, in order to show them the value of love and freedom. Spock points out to them that Starfleet officers are not permitted to interfere in the politics of primitive alien civilizations, that they have no way to predict the consequences of such a drastic interference in the evolution of a species they just discovered earlier that day, and that the natives lead long, happy lives under the existing system, even if a human in the same situation might be less content. Kirk retorts that he owes it to the natives to give them the freedom to choose how to live and think for themselves -- even though, so far as is shown, the natives' service to the machine is entirely voluntary. The episode doesn't show us the aftermath of Kirk's decision, but when Spock attempts to discuss them in the final scene, Kirk and [=McCoy=] just [[AdHominem mock his physical appearance]] and ignore everything he says.
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comma for clarity


** Used in the 2009 ''Film/StarTrek'' film (probably as an intentional ShoutOut) when Spock seeks to regroup with the rest of the surviving fleet, yet the seemingly invincible ''Narada'' is headed to destroy Earth; Kirk takes the opposing ''emotional'' side, notes the Earth will be doomed while the fleet rallies and opts to face the ''Narada'' in a head on, likely suicidal confrontation. This time, however, Spock is captain, and outranks Kirk. Later Kirk shows that Spock is emotionally ''compromised'' and takes command. In both instances we are talking about the young Spock from the alternate timeline created by the ''Narada'' at the beginning of the film.

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** Used in the 2009 ''Film/StarTrek'' film (probably as an intentional ShoutOut) when Spock seeks to regroup with the rest of the surviving fleet, yet the seemingly invincible ''Narada'' is headed to destroy Earth; Kirk takes the opposing ''emotional'' side, notes the Earth will be doomed while the fleet rallies rallies, and opts to face the ''Narada'' in a head on, likely suicidal confrontation. This time, however, Spock is captain, and outranks Kirk. Later Kirk shows that Spock is emotionally ''compromised'' and takes command. In both instances we are talking about the young Spock from the alternate timeline created by the ''Narada'' at the beginning of the film.

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