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* ''WesternAnimation/BigHero6TheSeries'': [[BigBad Obake]] ''loves'' doing these. He was [[RevealShot first shown to us]] with one, after all.

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* There is one the [[TheMovie movie adaptation]] of ''VisualNovel/{{AIR}}'' , right before [[spoiler: Misuzu dies in the arms of her adoptive mother]]. It is generally considered very ill-placed, since instead of heightening the drama it diminishes it by cutting off the very sad music leading up to the moment. It is luckily not used in either the [[VisualNovel game]] or the television series.

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* There is one in the [[TheMovie movie adaptation]] of ''VisualNovel/{{AIR}}'' , right before [[spoiler: Misuzu dies in the arms of her adoptive mother]]. It is generally considered very ill-placed, since instead of heightening the drama it diminishes it by cutting off the very sad music leading up to the moment. It is luckily not used in either the [[VisualNovel game]] or the television series.


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[[folder:Fan Works]]
* ''Fanfic/CodexEquus'': PlayedForLaughs with [[Music/StevieRayVaughan Moon Ray Vaughoof]]. One of his favorite joking methods is to play silly tunes with his guitar during funny moments, which enhances the hilarity.
[[/folder]]
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Dead link; removing.


Here is a [[https://www.youtube.com/watch?v=QWUwgO1RwsQ compilation]] with examples of the "Dun dun DAH!" sting.
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* In ''Discworld/SoulMusic'', the raven ''tries'' to verbally invoke this trope before revealing to Susan that her grandfather is (Dah-dah-dah-DAH!) Death. He never succeeds, as the Death of Rats keeps interrupting him, and calls him on it after Susan's gotten fed up and walked away.

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* In ''Discworld/SoulMusic'', ''Literature/SoulMusic'', the raven ''tries'' to verbally invoke this trope before revealing to Susan that her grandfather is (Dah-dah-dah-DAH!) Death. He never succeeds, as the Death of Rats keeps interrupting him, and calls him on it after Susan's gotten fed up and walked away.
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* Toby eventually does this in Patently Stupid in the Final Round from the 5th Pack in ''VideoGame/TheJackboxPartyPack'' Series.
--> '''Toby:''' Instead of solving different problems, you all tackle the same problem! Dun dun duuuuun!
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* ''Series/24'' uses it's ticking clock effect so predictably that counts as an inversion of this trope on those rare occasions when you see the clock but don't hear the ''dink-donk'' sound effect. This is a silent sting used to indicate that someone has been KilledOffForReal.

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* ''Series/24'' ''Series/TwentyFour'' uses it's ticking clock effect so predictably that counts as an inversion of this trope on those rare occasions when you see the clock but don't hear the ''dink-donk'' sound effect. This is a silent sting used to indicate that someone has been KilledOffForReal.
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* ''Series/24'' uses it's ticking clock effect so predictably that counts as an inversion of this trope on those rare occasions when you see the clock but don't hear the ''dink-donk'' sound effect. This is a silent sting used to indicate that someone has been KilledOffForReal.
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* Elan from ''Webcomic/TheOrderOfTheStick'' does to RunningGag levels. Including one occasion when he had ''no way'' of knowing something dramatic had happened because he was elsewhere shopping for a bag. Cut to him looking at identical light-brown bags and saying "Dun, dun, dun..."

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* Elan from ''Webcomic/TheOrderOfTheStick'' does this to RunningGag levels. Including one occasion when he had ''no way'' of knowing something dramatic had happened because he was elsewhere shopping for a bag. Cut to him looking at identical light-brown bags and saying "Dun, dun, dun..."
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* Elan from ''Webcomic/TheOrderOfTheStick'' also did this a couple of times.

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* Elan from ''Webcomic/TheOrderOfTheStick'' also did this a couple does to RunningGag levels. Including one occasion when he had ''no way'' of times.knowing something dramatic had happened because he was elsewhere shopping for a bag. Cut to him looking at identical light-brown bags and saying "Dun, dun, dun..."
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* Brazilian TV is fond of using a comedic sting, namely Music/RickyMartin screaming [[https://www.youtube.com/watch?v=gQm8hyMfz2o "UEPA!"]]
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* ''Series/MidnightCaller'': A seven-note sting plays every time Jack's show goes to commercial.

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* ''Series/MidnightCaller'': A seven-note sting taken from the theme song's bass line plays every time Jack's show goes to commercial.
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* ''Series/MidnightCaller'': A seven-note sting plays every time Jack's show goes to commercial.

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** Also lampshaded in ''VideoGame/FinalFantasyXV'', where [[TheMetaGuy Prompto]] will occasionally hum the victory fanfare after a battle.

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** Also lampshaded in ''VideoGame/FinalFantasyXV'', where [[TheMetaGuy [[MetaGuy Prompto]] will occasionally hum the victory fanfare after a battle.


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* In ''VideoGame/TheSims1'', there are various "danger" themes that play when a burglar or raccoon shows up, a Sim or pet dies, there's a fire, or a ghost shows up.
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* Spoofed on ''WesternAnimation/JimmyTwoShoes''. When Lucius ominously announces to Jimmy and Heloise that "you'll both pay", a flat and undramatic "dun dun dun" is heard...which turns out to be coming from a toy that can only make that noise. The same thing happens again when Lucius describes [[BottomlessPit the Abyss of Nothingness]] to them, and then it returns in TheStinger when Lucius is trapped in said Abyss.
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* Some of ''WebVideo/SomeJerkWithACamera'''s episodes lift the stings from TheyMightBeGiants' concert intros (see above) when he needs to effect an overly-dramatic flair.

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* Some of ''WebVideo/SomeJerkWithACamera'''s episodes lift the stings from TheyMightBeGiants' Music/TheyMightBeGiants' concert intros (see above) when he needs to effect an overly-dramatic flair.
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I want to cut the Main redirect.


* ''LastAlert'': "We are from the Force Project. You'll have to come with me". Dun Dun!

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* ''LastAlert'': ''VideoGame/LastAlert'': "We are from the Force Project. You'll have to come with me". Dun Dun!
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* ''VideoGame/EtrianOdyssey'' games will often precede the current RandomEncounters theme with a jarring riff if the encounter starts off with an enemy ambush.

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* ''VideoGame/EtrianOdyssey'' games will often precede the current RandomEncounters theme with a jarring riff if the encounter starts off with an enemy ambush. Given that the series is known for its [[NintendoHard already-unrelenting difficulty]], it basically means "prepare to die."
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* ''VideoGame/EtrianOdyssey'' games will often precede the current RandomEncounters theme with a jarring riff if the encounter starts off with an enemy ambush.
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* Every ''VisualNovel/AceAttorney'' game has a "Variation" version of the game's "Pursuit" theme, which starts off with a sting before going immediately into the refrain of the track. To compare, the standard version starts with a few measures of buildup before going into the refrain.

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* Every ''VisualNovel/AceAttorney'' game has a "Variation" version of the game's "Pursuit" theme, which starts off with a sting before going immediately into the refrain of the track. To compare, the standard version starts with a few measures of buildup before going into the refrain. It usually plays when the [[PlayerCharacter player attorney]] had a defense that triggered the normal Pursuit theme, got that shot down, only to find new evidence that gets their momentum going again.
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* Every ''VisualNovel/AceAttorney'' game has a "Variation" version of the game's "Pursuit" theme, which starts off with a sting before going immediately into the refrain of the track. To compare, the standard version starts with a few measures of buildup before going into the refrain.
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fixed typos


* There is one the [[TheMovie movie adapation]] of ''VisualNovel/{{AIR}}'' , right before [[spoiler: Misuzu dies in the arms of her adoptive mother]]. It is generally considered very ill-placed, since instead of heightening the drama it diminishes it by cutting off the very sad music leading up to the moment. It is luckily not used in either the [[VisualNovel game]] or the television series.

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* There is one the [[TheMovie movie adapation]] adaptation]] of ''VisualNovel/{{AIR}}'' , right before [[spoiler: Misuzu dies in the arms of her adoptive mother]]. It is generally considered very ill-placed, since instead of heightening the drama it diminishes it by cutting off the very sad music leading up to the moment. It is luckily not used in either the [[VisualNovel game]] or the television series.



* Similar to the ''Series/DoctorWho'' example above, both ''Series/EastEnders'' and ''Series/TheBill'' have had very distinctive "drumbeat" stings, which would punctuate the final scene of an episode at the point of a cliffhanger, and lead into the credits.

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* Similar to the ''Series/DoctorWho'' example above, both ''Series/EastEnders'' and ''Series/TheBill'' have had very distinctive "drumbeat" stings, which would punctuate the final scene of an episode at the point of a cliffhanger, and lead into the credits.



* ''Series/TheITCrowd'': Moss sets his phone's ringtone to the traditional "DUM-DUM-DUMMM!" sting. Naturally,it keeps going off at very appropriate (or perhaps inappropriate) times.

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* ''Series/TheITCrowd'': Moss sets his phone's ringtone to the traditional "DUM-DUM-DUMMM!" sting. Naturally,it Naturally, it keeps going off at very appropriate (or perhaps inappropriate) times.



-->''Accordian sting''
-->'''Dougal''': Count Cardula, the accordian player?

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-->''Accordian -->''Accordion sting''
-->'''Dougal''': Count Cardula, the accordian accordion player?
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* ''{{Blip}}:'' [[MundaneMadeAwesome DUN! DUN!]] [[http://blip.rampagenetwork.com/322/ DUN! DUN!]]

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* ''{{Blip}}:'' ''Webcomic/{{Blip}}:'' [[MundaneMadeAwesome DUN! DUN!]] [[http://blip.rampagenetwork.com/322/ DUN! DUN!]]
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* WesternAnimation/ReadyJetGo episode "Diggin' Earth" Sunspot does it by drumming the air (aliens!) then hitting a shot blade as a cymbal. A response to Dr. Rafferty's "groundbreaking project" quip.

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* WesternAnimation/ReadyJetGo ''WesternAnimation/ReadyJetGo'' episode "Diggin' Earth" Sunspot does it by drumming the air (aliens!) then hitting a shot blade as a cymbal. A response to Dr. Rafferty's "groundbreaking project" quip.
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* Older [[AppleMacintosh Macintosh]] computers sometimes play a Sting (the "Chimes of Death") when they fail a crucial hardware check on boot, with the notes of the ditty telling a savvy tech what's wrong even when video doesn't work

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* Older [[AppleMacintosh [[UsefulNotes/AppleMacintosh Macintosh]] computers sometimes play a Sting (the "Chimes of Death") when they fail a crucial hardware check on boot, with the notes of the ditty telling a savvy tech what's wrong even when video doesn't work
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*WesternAnimation/ReadyJetGo episode "Diggin' Earth" Sunspot does it by drumming the air (aliens!) then hitting a shot blade as a cymbal. A response to Dr. Rafferty's "groundbreaking project" quip.
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* ''WesternAnimation/DuckTales'' was known to have numerous stings that played before a commercial break. One of its most notable ones was the ominous 'Bum-Bum-Bum-Bum-BUUUMMM'.

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* ''WesternAnimation/DuckTales'' ''WesternAnimation/DuckTales1987'' was known to have numerous stings that played before a commercial break. One of its most notable ones was the ominous 'Bum-Bum-Bum-Bum-BUUUMMM'.
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Here is a [[https://www.youtube.com/watch?v=QWUwgO1RwsQ compilation]] with examples of the "Dun dun DAH!" sting.

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* Used often in Franchise/DeadSpace, including for when [[spoiler: something falls off a shelf.]]

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* Used often in Franchise/DeadSpace, ''Franchise/DeadSpace'', including for when [[spoiler: something falls off a shelf.]]



* ''VideoGame/TeamFortress2'' has several, and the most notorious in terms of gameplay are the domination and revenge kill stings, based off of motifs from the [[CrowningMusicOfAwesome game's main theme tune]].
* Whenever you select the adventure mode in VideoGame/PlantsVsZombies.

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* ''VideoGame/TeamFortress2'' has several, and the most notorious in terms of gameplay are the domination and revenge kill stings, based off of motifs from the [[CrowningMusicOfAwesome game's main theme tune]].
tune.
* Whenever you select the adventure mode is chosen in VideoGame/PlantsVsZombies.''VideoGame/PlantsVsZombies''.
* The main battle theme of ''VideoGame/{{Persona 5}}'', "Last Surprise", begins with a flamboyant string-based sting before the lyrics kick in.
* Practically every battle theme throughout the entirety of the ''Franchise/{{Pokemon}}'' series begins with a quick techno sting. The sting itself varies from game to game and the type of enemy being battled, but they almost all begin with one.
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** Don't forget the swooshing sound at the beginning of the ThemeTune.

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** Don't forget Also, the swooshing sound at the beginning of the ThemeTune.
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* Parodied in ''WebAnimation/StrongBadEmail'' where Strong Bad shows ''Dangeresque 1: Dangeresque Too?''. All of the musical cues are [[NoBudget done by Strong Bad himself]]. Several stings show up when villains are introduced or even foreshadowed.

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