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Cleaning up Wall Banger wicks (should only be used in Darth Wiki)


* The Dynames and Cherudim Gundams in ''{{Gundam 00}}'' both carry mecha sized energy rifles that are used in the same way as a conventional sniper rifle. Oh, and the Dynames has another sniper rifle that can hit targets in orbit... from the ground. This can occasionally loom into WallBanger territory when Gundam-sized sniper [[CrowningMomentOfFunny disguise nets]] are used. Before ''00'', several sniper-style HumongousMecha were featured as part of the backstory, though the only one to gain any real notice is the GM Sniper II, which was the strongest unlockable in the SegaDreamcast game ''Rise from the Ashes''.

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* The Dynames and Cherudim Gundams in ''{{Gundam 00}}'' both carry mecha sized energy rifles that are used in the same way as a conventional sniper rifle. Oh, and the Dynames has another sniper rifle that can hit targets in orbit... from the ground. This can occasionally loom into WallBanger territory become ridiculous when Gundam-sized sniper [[CrowningMomentOfFunny disguise nets]] are used. Before ''00'', several sniper-style HumongousMecha were featured as part of the backstory, though the only one to gain any real notice is the GM Sniper II, which was the strongest unlockable in the SegaDreamcast game ''Rise from the Ashes''.

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* [[SpiderMan Former green goblin]] Norman osborn used a big sniper in Secret Invasion to kill the skrull queen

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* [[SpiderMan Former green goblin]] Green Goblin]], Norman osborn Osborn used a big sniper rifle in Secret Invasion ''Secret Invasion'' to kill the skrull queenSkrull queen.
* SinCity has seen a few: Burt Shlubb is a sniper. A sniper attacked Dwight in ''Big Fat Kill'' and a seperate one attacked Wallace in ''Hell and Back''.
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** It also has a "Gaus Rifle" that has an X-ray scope and shoots through most hard objects. It can be used to great effect against vehicle crews, and the last bossfight against the enemy commander being IN A TANK is way too easy with it. It is not an instakill (exept for headshots) but it does good damage.
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[[folder:Comic Books]]
*[[SpiderMan Former green goblin]] Norman osborn used a big sniper in Secret Invasion to kill the skrull queen
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[[folder:Tabletop Games]]
* There are a slew of them in ''{{GURPS}}: Ultra-Tech''. Some highlights: The Payload Rifle can carry a [[ThereIsNoKillLikeOverKill miniature anti-tank round]] with pinpoint accuracy out to nearly two miles, the Laser Sniper Rifle would be accurate to ''ten miles'' if it's beam could do damage at that distance.

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[[folder:Tabletop Games]]
[[folder:TabletopGames]]
* There are a slew of them in ''{{GURPS}}: Ultra-Tech''. Some highlights: The Payload Rifle can carry a [[ThereIsNoKillLikeOverKill miniature anti-tank round]] with pinpoint accuracy out to nearly two miles, the Laser Sniper Rifle would be accurate to ''ten miles'' if it's its beam could do damage at that distance.



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[[folder:Video Games]][[folder:VideoGames]]



* ''{{MS Paint Adventures}}'': ''{{Problem Sleuth}}'' has a [[RunningGag SNIPER'S SEXTANT]].

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* ''{{MS Paint Adventures}}'': ''{{Problem Sleuth}}'' ''MSPaintAdventures'': ''ProblemSleuth'' has a [[RunningGag SNIPER'S SEXTANT]].



* In ''{{Hard Graft}}'' Bernadette Montez uses one when she is "removing" some bad guys.

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* In ''{{Hard Graft}}'' ''HardGraft'' Bernadette Montez uses one when she is "removing" some bad guys.



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** Which is why you get a gamma ray laser with the FTL beam option and add a high quality scope to it. A good sniper can use it to take the head off a target at 100 miles (161 kilometers) away.

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** The Widow - quite possibly the best weapon in the game. One-shot, deals as much damage as the ''Grenade Launcher'', effective against all defences. It should be -- it was designed to fight shielded and armoured vehicles.

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** The Widow - quite possibly the best weapon in the game. One-shot, deals as much damage as the ''Grenade Launcher'', ''grenade launcher'', effective against all defences.defenses. It should be -- it was designed to fight shielded and armoured vehicles.


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** DLC adds the Incisor - slightly weaker than the Viper, good against everything, and fires in three-round bursts. That's right, a ''burst-fire sniper rifle''.
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* ''UnrealTournament'' had a Sniper Rifle as its second-most powerful weapon, with the announcer intoning "''[[BoomHeadshot Headshot!]]''" when you peg an enemy in the coconut. It was taken out of ''[=UT2K3=]'', but reinstated in ''[=UT2K=]4''.

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* ''UnrealTournament'' had a Sniper Rifle as its second-most powerful weapon, with the announcer intoning "''[[BoomHeadshot Headshot!]]''" when you peg an enemy in the coconut. It was taken out of ''[=UT2K3=]'', replaced with a variant that [[LightningGun shot lightning bolts]], but reinstated returned in ''[=UT2K=]4''.''[[UnrealTournament2004 UT2K4]]''.
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*** If any normal human used it, their bones would be shattered. But Shepard, [[{{Badass}} being Shepard]] has no problem with it and s/he can go to town.
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* Miffy and Isabel from ''OpenBlue'' use their own heavily modified for sniping versions of the Ferguson Rifle. Yes, it's a ''very'' old design, but the year is 1773.
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* {{Shooter}} is all about it. And the sniper weapon depicted {{AwesomeButPractical actually shoots a pipsqueak finned dart}} to provide pinpoint accuracy at ranges impossible for conventional bullet shot from threaded barrel.

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* {{Shooter}} is all about it. And the sniper weapon depicted {{AwesomeButPractical [[AwesomeButPractical actually shoots a pipsqueak finned dart}} dart]] to provide pinpoint accuracy at ranges impossible for conventional bullet shot from threaded barrel.
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* {{Shooter}} is all about it. And the sniper weapon depicted {{AwesomeButPractical actually shoots a pipsqueak finned dart}} to provide pinpoint accuracy at ranges impossible for conventional bullet shot from threaded barrel.
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* There are a slew of them in ''{{GURPS}}: Ultra-Tech'' the Payload Rifle from can carry a [[ThereIsNoKillLikeOverKill miniature anti-tank round]] with pinpoint accuracy out to nearly two miles ''before''. The Laser Sniper Rifle would be accurate to ''ten miles'' if it's beam could do damage at that distance.

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* There are a slew of them in ''{{GURPS}}: Ultra-Tech'' the Ultra-Tech''. Some highlights: The Payload Rifle from can carry a [[ThereIsNoKillLikeOverKill miniature anti-tank round]] with pinpoint accuracy out to nearly two miles ''before''. The miles, the Laser Sniper Rifle would be accurate to ''ten miles'' if it's beam could do damage at that distance.
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[[folder:Tabletop Games]]
* There are a slew of them in ''{{GURPS}}: Ultra-Tech'' the Payload Rifle from can carry a [[ThereIsNoKillLikeOverKill miniature anti-tank round]] with pinpoint accuracy out to nearly two miles ''before''. The Laser Sniper Rifle would be accurate to ''ten miles'' if it's beam could do damage at that distance.
[[/folder]]
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** To break it down:
*** UNSC Sniper Rifle System 99 S2 Anti-Materiel series. 14.5x114mm Armor-Piercing Fin-Stabilized Discarding-Sabot. 2300-meter range. Several variants. Games' human sniper rifle.
*** Covenant Type-51 Particle Beam Rifle. Halos 2, 3, and ODST. ExactlyWhatItSaysOnTheTin. In the hands of Jackals on Legendary, will leavy you screaming in incoherent rage.
*** Covenant Type-52 Special Applications Rifle, aka Scope Rifle. Halo Reach. The love child of a sniper rifle and a sentinel beam. Good shield-drainer.
*** UNSC M99 "Stanchion" Special Applications Scoped Rifle. Novels only. [[MagneticWeapons Coilgun]] sniper rifle, accelerates a .22-caliber round to 15 kilometers per second. Can literally [[LudicrousGibs blow a person apart]] from over 6 kilometers out. Only a few people are trained to use it.
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Fixing up some examples.


** Limelda (who is a professional ColdSniper) sports a H&K PSG-1.

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** Limelda (who is -- a professional ColdSniper) ColdSniper -- sports a H&K PSG-1.



** And Luciano wields a SAKO TRG-21 (see the page image).

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** And Luciano wields a SAKO TRG-21 (see as shown in the page image). image.



* [[TheGunslinger Mana's]] long-range weapon of choice in ''MahouSenseiNegima'' is a Remington M700 sniper rifle. She uses this to [[ImprobableAimingSkills especially great effect]] during the Mahora Festival arc.
** During her BigDamnHeroes moment around Chapter 280, Mana wields a [[{{BFG}} Barrett M82]], which she summons from [[VictoriasSecretCompartment between her breasts]].

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* [[TheGunslinger Mana's]] long-range weapon of choice in ''MahouSenseiNegima'' is a Remington M700 sniper rifle. She uses this to [[ImprobableAimingSkills especially great effect]] during the Mahora Festival arc.
**
arc. During her BigDamnHeroes moment around in Chapter 280, Mana wields a [[{{BFG}} Barrett M82]], which she summons from [[VictoriasSecretCompartment between her breasts]].



* Used in Smoking Aces by one of the would-be assasins, just to emphasize how absurdly powerful it is, her partner says: '.50 cal? What are you trying to take out? A jumbo jet?'

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* Used in Smoking Aces ''Smoking Aces'' by one of the would-be assasins, just to emphasize how absurdly powerful it is, her partner says: '.50 cal? What are you trying to take out? A jumbo jet?'



** The Widow - quite possibly the best weapon in the game. One-shot, deals as much damage as the ''Grenade Launcher'', effective against all defences. It should be - it was designed to fight '''''shielded and armoured vehicles'''''.
* ''{{Counterstrike}}'s'' infamous AWP, somewhat less infamous [=SG550=], and not-infamous-at-all Scout.
* ''MaxPayne'''s sniper rifle allows for bullet cam which follows the bullet as it travels to Max's target. Max's sniper rifle (called simply "Sniper Rifle,") is a Remington 700 variant with a detachable mag. His ActionGirl counterpart, Mona Sax, uses a Dragunov SVD for sniping people off.
* [[{{Hitman}} Agent 47]] uses a variety of sniper rifles during his career. The one he uses in ''Hitman: Blood Money'' is a Walther WA-2000, [[RareGuns only 176 of which were built]].
* [[HalfLife Gordon Freeman]] prefers a sniper ''crossbow''. In the second game, the crossbow is built from spare parts and can pin an enemy to a wall, and also uses [[AbnormalAmmo glowy sizzle rebar]] as ammunition.
* In ''MirrorsEdge'', all sniper rifles are apparently Barrett [=M82s=]. That Faith [[MadeOfIron survives being hit]] by one of these brutes (on Normal difficulty), really takes the "fragile" out of her FragileSpeedster.

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** The Widow - quite possibly the best weapon in the game. One-shot, deals as much damage as the ''Grenade Launcher'', effective against all defences. It should be - -- it was designed to fight '''''shielded shielded and armoured vehicles'''''.
vehicles.
* ''{{Counterstrike}}'s'' ''[[{{Counterstrike}} Counterstrike's]]'' infamous AWP, somewhat less infamous [=SG550=], and not-infamous-at-all Scout.
* ''MaxPayne'''s sniper rifle allows for bullet cam which follows the bullet as it travels to Max's target. Max's sniper rifle (called simply "Sniper Rifle,") is a Remington 700 variant with a detachable mag. His ActionGirl counterpart, Mona Sax, uses a Dragunov SVD for sniping people off.
* [[{{Hitman}} In ''{{Hitman}}'', Agent 47]] 47 uses a variety of sniper rifles during his career. The one he uses in ''Hitman: ''[[{{Hitman}} Hitman: Blood Money'' Money]]'' is a Walther WA-2000, [[RareGuns only 176 of which were [[RareGuns built]].
* [[HalfLife ''HalfLife'' series: Gordon Freeman]] Freeman prefers a sniper ''crossbow''. In the second game, the crossbow is built from spare parts and can pin an enemy to a wall, and also uses [[AbnormalAmmo glowy sizzle rebar]] as ammunition.
* In ''MirrorsEdge'', all sniper rifles are apparently Barrett [=M82s=]. That Faith [[MadeOfIron survives being hit]] by one of these brutes (on Normal difficulty), really takes belies the "fragile" out of fragile in her FragileSpeedster.



* The arcade versions of the ''Silent Scope'' [[LightGunGame Mounted Gun Game]] series are well-known for their sniper rifle gimmick. If you look inside the scope of the simulated gun, the scope simulates a real sniper rifle scope. Usage of this is practically required, as your on-screen targeting sight is too imprecise to hit a far-away enemy with it. There's an option in the machine settings to turn the scope off and replace it with a scope on the main screen, [[CompletelyMissingThePoint but why would you want to do that?]]
* In Clive Barker's ''Jericho'', telekinetic sniper Abigail Black wields a customised sniper rifle, named Flash Thought, equipped with an ''underslung grenade launcher''. She also has an ability known as Ghost Bullet, whereby she fires a shot and [[MagicBullets telekinetically steers the bullet to her targets]] - just one such bullet is able to strike up to three separate enemies.

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* The arcade versions of the ''Silent Scope'' [[LightGunGame Mounted Gun Game]] series are well-known for their sniper rifle gimmick. If you look inside the scope of the simulated gun, the scope simulates a real sniper rifle scope. Usage of this is practically required, as your on-screen targeting sight is too imprecise to hit a far-away enemy with it. There's [[hottip:*:There's an option in the machine settings to turn the scope off and replace it with a scope on the main screen, [[CompletelyMissingThePoint but why would you want to do that?]]
that?]]]]
* In [[CliveBarker Clive Barker's Barker's]] ''Jericho'', telekinetic sniper Abigail Black wields a customised sniper rifle, named Flash Thought, equipped with an ''underslung grenade launcher''. She also has an ability known as Ghost Bullet, whereby she fires a shot and [[MagicBullets telekinetically steers the bullet to her targets]] - just one such bullet is able to strike up to three separate enemies.



* [[ResidentEvil Alfred Ashford's]] WeaponOfChoice, complete with LaserSight - though he can never seem to hit anything at all. He even misses shooting Claire while standing ''literally two feet away!''
* The Sniper Rifle in ''StarFox Assault'' is leathal, regardless of where you hit. It's only limited by coming with low amounts of ammo and requring you to be zoomed in.
* ''[[GoldenEye GoldenEye 007]]'' is widely credited as being one of the first games to feature a variable-zoom sniper rifle. The developers chose to show off this property by making the sniper rifle accessible within a few seconds of starting the first level of the game - an area with numerous towers and long-range lines of sight...
* ''PerfectDark'' features an alien tech sniper rifle called the Farsight. It features an [XRayVision x-ray scope], a motion tracker, and bullets powerful enough to instantly penetrate every wall in a level and kill with a shot to the foot, it may be the most overpowered weapon ever seen.

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* [[ResidentEvil In ''ResidentEvil'', Alfred Ashford's]] WeaponOfChoice, Ashford's WeaponOfChoice is the Sniper Rifle, complete with LaserSight - -- though he can never seem to hit anything at all. He even misses shooting Claire while standing ''literally two feet away!''
at point blank range.
* The Sniper Rifle in ''StarFox Assault'' ''[[StarFox Star Fox Assault]]'' is leathal, regardless of where you hit. It's only limited by coming with low amounts of ammo and requring you to be zoomed in.
* ''[[GoldenEye GoldenEye 007]]'' is widely credited as being one of the first games to feature a variable-zoom sniper rifle. The developers chose to show off this property by making the sniper rifle accessible within a few seconds of starting the first level of the game - -- an area with numerous towers and long-range lines of sight...
* ''PerfectDark'' features an alien tech sniper rifle called the Farsight. It features an [XRayVision [[XRayVision x-ray scope], scope]], a motion tracker, and bullets powerful enough to instantly penetrate every wall in a level and kill with a shot to the foot, it may be the most overpowered weapon ever seen.



* {{Syndicate}}'s sniper rifle was long range, but had the power of a pistol. Might as well use the laser or the gauss gun for sniping instead.

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* {{Syndicate}}'s ''[[{{Syndicate}} Syndicate's]]'' sniper rifle was long range, but had the power of a pistol. Might as well use the laser or the gauss gun for sniping instead.



* Many ''[[RatchetAndClank Ratchet & Clank]]'' games feature sniper rifles as well, in various forms, starting from the second game (Going Commando) onward.

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* Many The ''[[RatchetAndClank Ratchet & Clank]]'' games feature Clank]]''series has sniper rifles as well, in various forms, starting from ''Going Commando'' onward.
* ''[[RedFaction Red Faction: Guerilla]]'' has sniper rifles. It can be fired scoped and unscoped. It is often possible to get a one-shot-kill with
the second game (Going Commando) onward.rifle, as opposed to several other weapons which require an enemy to be generously hosed down with fire. Its' rate of fire is low so it is not ideal when facing several drones at close range.



* Being a ''Halo'' Machinima, many characters in ''RedVsBlue'' use them at various times. Church is the one who uses it the most, but has ''terrible'' aim; failing to hit anyone with it (Even [[RalphWiggum Caboose]] shows better marksmanship).

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* Being a ''Halo'' Machinima, many characters in ''RedVsBlue'' use them at various times. Church is the one who uses it the most, but has ''terrible'' aim; failing to hit anyone with it (Even it. Even [[RalphWiggum Caboose]] shows better marksmanship).marksmanship.
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Fixed up some examples. Removed some natter. Removed the second quote — it appears not to be a quote but a page subtitle in quote format. It is better just to get to the point once we're past the quote.


->''Reach out and touch someone ... the Russian Army way!''



Inherently necessary in--you guessed it!--a SnipingMission. Some video games may venerate a NoScope.

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Inherently necessary in--you guessed it!--a Used in a SnipingMission. Some video games may venerate a NoScope.



* In ''{{Yu Yu Hakusho}}'', the Chapter Black arc features a one-line character known as Sniper. His power? Making targets appear on Yusuke's body that he can hit with ANYTHING, including knives, a car, a bullet, dice, a rock, etc.

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* In ''{{Yu Yu Hakusho}}'', the Chapter Black arc features a one-line character known as Sniper. His power? Making targets appear on Yusuke's body that he can hit with ANYTHING, anything, including knives, a car, a bullet, dice, a rock, etc.



* In Dan Abnett's ''{{Warhammer 40000}}: [[GauntsGhosts Gaunt's Ghosts]]'' novels, snipers carry a "long-las", which may be customized. Larkin had to stop using his on Gereon for a lack of ammunition. When, in ''The Armour of Contempt'', Curth reveals she kept it safe for him, he is so delighted it even distracts him from the fact he just lost his foot.
** The lack of ammunition thing should be something of a wallbanger for people familiar with Las ammunition, as it can be recharged by solar power or in an emergency placing it in a strong heat source such as a fire, and is also generally the easiest to come buy ammunition type in the galaxy except conventional modern day chemical accelerant slug rounds used by autoguns.
*** Actually, as is pointed out in one of the earlier books in the series, the long las that he uses has to use modified power cells, to discharge more of their charge in each shot. Instead of having hundreds of shots per cell, it get 7, and can't be swapped for normal clips. It does, however, have ridiculous power as the tradeoff.
*** Though if I remember correctly, long las guns use the las fire to punch through or weaken armour first, then at the same time fire an extremely toxic dart to actually kill the target which uses the hole to hit the target's flesh.
**** That was the "Needle Sniper Rifle", which is essential a long-las with a frozen poison dart gun stuck on. Apparently, sticking a dart gun on makes them silent. But, since a sniper using one has to get the laser (which travels at the speed of light) to hit the same spot as the dart (which travels much slower), it is somehow much easier to use than a weapon which just uses the laser. Because of this, real snipers use the long-las.
*** From what I remember of the book, he had used the same power cells (essentially a rechargeable battery) so often that they were not holding charge any more, just like batteries in real life.

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* In Dan Abnett's ''{{Warhammer 40000}}: [[GauntsGhosts Gaunt's Ghosts]]'' novels, snipers carry a "long-las", "long-las", which may be customized. Larkin had to stop using his on Gereon for a lack of ammunition. When, in ''The Armour of Contempt'', Curth reveals she kept it safe for him, he is so delighted it even distracts him from the fact he just lost his foot.
** The lack of ammunition thing should be something of a wallbanger for people familiar with Las ammunition, as it can be recharged by solar power or in an emergency placing it in a strong heat source such as a fire, and is also generally the easiest to come buy ammunition type in the galaxy except conventional modern day chemical accelerant slug rounds used by autoguns.
*** Actually, as is pointed out in one of the earlier books in the series, the long las that he uses has to use modified power cells, to discharge more of their charge in each shot. Instead of having hundreds of shots per cell, it get 7, and can't be swapped for normal clips. It does, however, have ridiculous power as the tradeoff.
*** Though if I remember correctly, long las guns use the las fire to punch through or weaken armour first, then at the same time fire an extremely toxic dart to actually kill the target which uses the hole to hit the target's flesh.
**** That was the "Needle Sniper Rifle", which is essential a long-las with a frozen poison dart gun stuck on. Apparently, sticking a dart gun on makes them silent. But, since a sniper using one has to get the laser (which travels at the speed of light) to hit the same spot as the dart (which travels much slower), it is somehow much easier to use than a weapon which just uses the laser. Because of this, real snipers use the long-las.
*** From what I remember of the book, he had used the same power cells (essentially a rechargeable battery) so often that they were not holding charge any more, just like batteries in real life.
foot.



** ''[[MassEffect Mass Effect 2]]'' removed the wobble and added a time slowdown when scoped for Infiltrator. It also added three new sniper rifles:
*** The Mantis - one-shot, very effective and powerful against armour but weak against barriers;
*** The Viper - multiple-shot, weaker than the Mantis but more effective against barriers, and;
*** The Widow - quite possibly the best weapon in the game. One-shot, deals as much damage as the ''Grenade Launcher'', effective against all defences. It should be - it was designed to fight '''''shielded and armoured vehicles'''''.

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** * ''[[MassEffect Mass Effect 2]]'' removed the wobble and added a time slowdown when scoped for Infiltrator. It also added three new sniper rifles:
*** ** The Mantis - one-shot, very effective and powerful against armour but weak against barriers;
*** ** The Viper - multiple-shot, weaker than the Mantis but more effective against barriers, and;
*** ** The Widow - quite possibly the best weapon in the game. One-shot, deals as much damage as the ''Grenade Launcher'', effective against all defences. It should be - it was designed to fight '''''shielded and armoured vehicles'''''.



* ''[[CallOfDuty Call Of Duty 4]]'' features a lot of sniper rifles, including a Barrett M82 in the SnipingMission. Said Barrett shoots so far away, you can ''see'' the bullet flying through the air and need to compensate for wind. Oh, and it blows the target's arm right off.
** The wind displacement is quite inaccurate however (no pun intended), as the 12.7x99mm round (.50 BMG for those down south) is far too heavy to really be affected by normal-strength winds, and certainly wouldn't spiral around like that.
*** And that would probably be the reason the team would use such a huge and unwieldy weapon.

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* ''[[CallOfDuty Call Of Duty 4]]'' features a lot of sniper rifles, including a Barrett M82 in the SnipingMission. Said Barrett shoots so far away, you can ''see'' the bullet flying through the air and need to compensate for wind. Oh, and it blows [[hottip:*:In the target's arm right off.
** The wind displacement is quite inaccurate however (no pun intended), as
real world, the 12.7x99mm round (.50 BMG for those down south) is far too heavy to really be affected by normal-strength winds, the wind, and certainly wouldn't spiral around like that.
*** And that would probably be the reason the team would use such a huge and unwieldy weapon.
that.]]



* The arcade versions of the ''Silent Scope'' [[strike:Light Gun]] [[LightGunGame Mounted Gun Game]] series are well-known for their sniper rifle gimmick. If you look inside the scope of the simulated gun, the scope simulates a real sniper rifle scope. Usage of this is practically required, as your on-screen targeting sight is too imprecise to hit a far-away enemy with it. There's an option in the machine settings to turn the scope off and replace it with a scope on the main screen, [[CompletelyMissingThePoint but why would you want to do that?]]

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* The arcade versions of the ''Silent Scope'' [[strike:Light Gun]] [[LightGunGame Mounted Gun Game]] series are well-known for their sniper rifle gimmick. If you look inside the scope of the simulated gun, the scope simulates a real sniper rifle scope. Usage of this is practically required, as your on-screen targeting sight is too imprecise to hit a far-away enemy with it. There's an option in the machine settings to turn the scope off and replace it with a scope on the main screen, [[CompletelyMissingThePoint but why would you want to do that?]]



* Regardless of where you hit, the Sniper Rifle in ''StarFox Assault'' is insanely powerful. It's only limited by coming with low amounts of ammo, and the fact that it can only be shot while zoomed in.
* ''GoldenEye 007'' is widely credited as being one of the first games to feature a variable-zoom sniper rifle. The developers chose to show off this property by making the sniper rifle accessible within a few seconds of starting the first level of the game - an area with numerous towers and long-range lines of sight...

to:

* Regardless of where you hit, the The Sniper Rifle in ''StarFox Assault'' is insanely powerful. leathal, regardless of where you hit. It's only limited by coming with low amounts of ammo, ammo and the fact that it can only requring you to be shot while zoomed in.
* ''GoldenEye 007'' ''[[GoldenEye GoldenEye 007]]'' is widely credited as being one of the first games to feature a variable-zoom sniper rifle. The developers chose to show off this property by making the sniper rifle accessible within a few seconds of starting the first level of the game - an area with numerous towers and long-range lines of sight...



* Every ''{{Halo}}'' game features one; it's one of the only weapons that barely changes with each release. The Covenant equivalent, the Beam Rifle, is more or less the same, but runs on a battery rather than bullets.
** HaloReach featured different weapons, being a {{Prequel}}. The Beam Rifle has been replaced with the Focus Rifle, which deals continuous damage at the same range. A different, almost GameBreaker, Sniper Rifle, is available. It is incredibly accurate and can destroy ''tanks''.

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* Every ''{{Halo}}'' game features one; it's one of the only weapons that barely changes with each release. The Covenant equivalent, the Beam Rifle, is more or less the same, but runs on a battery rather than bullets.
**
bullets. HaloReach featured different weapons, being a {{Prequel}}. The Beam Rifle has been replaced with the Focus Rifle, which deals continuous damage at the same range. A different, almost GameBreaker, Sniper Rifle, is available. It is incredibly accurate and can destroy ''tanks''.



* ''ColdWinter'', a ''GoldenEye''-inspired PS2 FPS, features no fewer than ''four'' different types of sniper rifle through the course of its story missions.

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* ''ColdWinter'', ''Cold Winter'', a ''GoldenEye''-inspired PS2 FPS, features no fewer than ''four'' different types of sniper rifle through the course of its story missions.
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** During her BigDamnHeroes moment around Chapter 280, Mana wields a [[{{BFG}} Barrett M82]], which she summons from [[VictoriasSecretComparment between her breasts]].

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** During her BigDamnHeroes moment around Chapter 280, Mana wields a [[{{BFG}} Barrett M82]], which she summons from [[VictoriasSecretComparment [[VictoriasSecretCompartment between her breasts]].
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** During her BigDamnHeroes moment around Chapter 280, Mana wields a [[{{BFG}} Barrett M82]], which she summons from [[VictoriasSecretComparment between her breasts]].
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** HaloReach featured different weapons, being a {{Prequel}}. The Beam Rifle has been replaced with the Focus Rifle, which deals continuous damage at the same range. A different, almost GameBreaker, Sniper Rifle, is available. It is incredibly accurate and can destroy ''tanks''.
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*** And that would probably be the reason the team would use such a huge and unwieldy weapon.
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* [[HalfLife Gordon Freeman]] prefers a sniper ''crossbow''. In the second game, the crossbow is built from spare parts and can pin an enemy to a wall, and also uses [[AppliedPhlebotinum glowy sizzle rebar]] as ammunition.

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* [[HalfLife Gordon Freeman]] prefers a sniper ''crossbow''. In the second game, the crossbow is built from spare parts and can pin an enemy to a wall, and also uses [[AppliedPhlebotinum [[AbnormalAmmo glowy sizzle rebar]] as ammunition.
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* Used in Smoking Aces by one of the would-be assasins, just to emphasize how absurdly powerful it is, her partner says: '.50 cal? What are you trying to take out? A jumbo jet?'
Willbyr MOD

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http://static.tvtropes.org/pmwiki/pub/images/sniper_rifle.jpg

->''Indeed, a good sniper knows how to choose well his hiding place, and the noise of his single shot cannot reveal him. His hit--generally a lethal one.''
-->--'''the [[{{Israel}} IDF]] History Department''', ''War of Independence Chronicles''

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->''Indeed, a good sniper knows how to choose well his hiding place, and the noise of his single shot cannot reveal him. His hit--generally a lethal one.''
-->--'''the
'' \\
-- '''the
[[{{Israel}} IDF]] History Department''', ''War of Independence Chronicles''
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***From what I remember of the book, he had used the same power cells (essentially a rechargeable battery) so often that they were not holding charge any more, just like batteries in real life.
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**** That was the "Needle Sniper Rifle", which is essential a long-las with a frozen poison dart gun stuck on. Apparently, sticking a dart gun on makes them silent. But, since a sniper using one has to get the laser (which travels at the speed of light) to hit the same spot as the dart (which travels much slower), it is somehow much easier to use than a weapon which just uses the laser. Because of this, real snipers use the long-las. SoYeah

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**** That was the "Needle Sniper Rifle", which is essential a long-las with a frozen poison dart gun stuck on. Apparently, sticking a dart gun on makes them silent. But, since a sniper using one has to get the laser (which travels at the speed of light) to hit the same spot as the dart (which travels much slower), it is somehow much easier to use than a weapon which just uses the laser. Because of this, real snipers use the long-las. SoYeah
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*Many Ratchet & Clank games feature sniper rifles as well, in various forms, starting from the second game (Going Commando) onward.

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*Many * Many ''[[RatchetAndClank Ratchet & Clank Clank]]'' games feature sniper rifles as well, in various forms, starting from the second game (Going Commando) onward.
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* Duke Togo occasionally uses one to assassinate his targets in [[http://tvtropes.org/pmwiki/pmwiki.php/Main/Golgo13 Golgo 13]]. However, since he usually operates from somewhat closer range, he more often uses an M-16.

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* Duke Togo occasionally uses one to assassinate his targets in [[http://tvtropes.org/pmwiki/pmwiki.php/Main/Golgo13 Golgo 13]].''{{Golgo 13}}''. However, since he usually operates from somewhat closer range, he more often uses an M-16.
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* In ''{{Yu Yu Hakusho}}'', the Chapter Black arc features a one-line character known as Sniper. His power? Making targets appear on Yusuke's body that he can hit with ANYTHING, including knives, a car, a bullet, dice, a rock, etc.

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