[[caption-width-right:350:Reach out and touch somebody([[BoomHeadshot 's head]])]]

->''Indeed, a good sniper knows how to choose well his hiding place, and the noise of his single shot cannot reveal him. His hit--generally a lethal one.''
-->-- '''the [[UsefulNotes/{{Israel}} IDF]] History Department''', ''War of Independence Chronicles''

A sniper rifle is specially constructed to hit targets accurately at a longer range than standard small arms. They come in a variety of sizes and types. As an artifact it has strong connotations of power and exoticism, delivering [[InstantDeathBullet instant]] [[OneHitKill death]] from afar. Those using it are usually seen as a special class of fighter through the mindset and skill-level involved: see ColdSniper, FriendlySniper. Outside wartime scenarios it has mixed or sinister association with [[ProfessionalKiller assassins]]. An assassin's sniper rifle will often be [[IKEAWeaponry convertible to components]] for a stealthy getaway.

Used in a SnipingMission, and required for a SniperDuel. Some video games may venerate a NoScope. This is a {{Standard FPS Gun|s}}. When an ordinary sniper rifle is deemed insufficient (either because of extreme range, to make the sniper more visually impressive by giving them a bigger gun, or just because ThereIsNoKillLikeOverkill) an [[{{BFG}} anti-materiel rifle]] (generally a minimum of .50 caliber/12.7mm bore diameter) will come into play.

It's generally the reason behind PinkMist. May be used with ScopeSnipe and ([[MundaneMadeAwesome for dramatic rather than functional reasons]]) LaserSight. Related to BoomHeadshot and PrettyLittleHeadshots. Subversion of ShortRangeLongRangeWeapon. Despite the similar name, it is not used in a SnipeHunt.

See also: SniperPistol, {{Handguns}}, RevolversAreJustBetter, GatlingGood and SawedOffShotgun. [[CoolGuns/SniperRifles We also have a list of specific model examples]] under CoolGuns.



[[folder:Anime and Manga]]
* ''Anime/{{Madlax}}'' has a wide assortment of extra cool sniper rifles:
** Limelda -- a professional ColdSniper -- sports a H&K PSG-1.
** Madlax uses a Remington M24 SWS Custom in one episode.
** And Luciano wields a SAKO TRG-21 as shown in the page image.
* ''Franchise/LyricalNanoha'' has Storm Raider, Vice's {{Magitek}} Dragunov-like sniper rifle [[EmpathicWeapon Intelligent Device]]. Its AI could also pilot a helicopter, [[http://nanoha.wikia.com/wiki/Storm_Raider either through direct upload or remote control.]]
* ''Anime/MazingerZ'': [[{{Robeast}} Mechanical Beast]] Jenova M9 was equiped with a -obviously gigantic- sniper rifle. Its ImprobableAimingSkills allowed Jenova taking full advantage of its weapon, using it to try and shoot [[TheHero Kouji]] off from an AirborneAirCraftCarrier, one hundred kilometres above ground.
* [[TheGunslinger Mana's]] long-range weapon of choice in ''Manga/MahouSenseiNegima'' is an [=M40A1=] sniper rifle. She uses this to [[ImprobableAimingSkills especially great effect]] during the Mahora Festival arc. During her BigDamnHeroes moment in Chapter 280, Mana wields a [[{{BFG}} PGM Hecate II]], which she summons from [[VictoriasSecretCompartment between her breasts]].
* The Dynames and Cherudim Gundams in ''Anime/MobileSuitGundam00'' both carry mecha sized energy rifles that are used in the same way as a conventional sniper rifle. Oh, and the Dynames has another sniper rifle that can hit targets in orbit... from the ground. This can become ridiculous when Gundam-sized sniper [[CrowningMomentOfFunny disguise nets]] are used. Before ''00'', several sniper-style HumongousMecha were featured as part of the backstory, though the only one to gain any real notice is the GM Sniper II, which was the strongest unlockable in the UsefulNotes/SegaDreamcast game ''Rise from the Ashes''.
* Caine the Longshot from ''Manga/{{Trigun}}'' uses a sniper rifle with a ridiculously long barrel --so long it droops from its own weight when slung over his shoulder, and actually has bipods all the way down the length to raise it when he sets it down on the ground.
* The Evangelions occasionally use sniper rifles in various episodes of ''Anime/NeonGenesisEvangelion''. However, since Angels are best engaged at close range, these rifles usually prove ineffective. Rei in Unit-00 usually carries the sniper rifle if one is issued to the Evas, using one at close range against [[spoiler:Armisael (to little effect)]]. Shinji also uses [[spoiler:the prototype positron rifle against Ramiel]]. Naturally, being a HumongousMecha show, the rifles are as tall as skyscrapers.
* Balalaika from ''Manga/BlackLagoon'' used them in Afghanistan, with great skill.
** Her skill was {{justified|Trope}} by the fact that she had been training as an Olympic marksman for years prior to the war.
* Yoko from ''Anime/TengenToppaGurrenLagann'' uses a ''heavily'' modified Barret M-82A.
* Duke Togo occasionally uses one to assassinate his targets in ''Manga/{{Golgo 13}}''. However, since he usually operates from somewhat closer range, he more often uses an M-16.
* In ''Anime/{{Monster}}'', Tenma uses a prototype that was turned down by the German army.
* Shows up from time to time in ''Anime/{{Texhnolyze}}'', especially by Yoshi, to aid in his manipulative WildCard escapades.
* In ''Manga/YuYuHakusho'', the Chapter Black arc features a one-line character known as Sniper. His power? Making targets appear on Yusuke's body that he can hit with anything, including knives, a car, a bullet, dice, a rock, etc.
* [[ColdSniper Sinon]] wields a [[http://en.wikipedia.org/wiki/PGM_Hécate_II PGM Hecate-II]] in the GGO-arc of ''LightNovel/SwordArtOnline''. It's noted that since GGO emulates real-world combat extremely closely, sniper rifles are rare because of the skill required to use one effectively.
* ''Anime/DarkerThanBlack'': Suou uses a scoped [[http://en.wikipedia.org/wiki/PTRD PTRD Anti-tank rifle]] as one in the second season.

[[folder:Comic Books]]
* Former Green Goblin, ComicBook/NormanOsborn used a big sniper rifle in ''ComicBook/SecretInvasion'' to kill the Skrull queen, and soon after ComicBook/ThePunisher used an identical one to try and assassinate Norman.
* ''ComicBook/SinCity'' has seen a few: Burt Shlubb is a sniper. A sniper attacked Dwight in ''Big Fat Kill'' and a separate one attacked Wallace in ''Hell and Back''.
* ''ComicBook/JudgeDredd'': Justice Department snipers have featured in a couple of stories, usually with fibre-optic cables leading from the scope directly to their helmets.

* ''Film/{{Shooter}}'' is all about it.
* A Dragunov is used in Creator/JohnWoo's ''Film/TheKiller'' by the title character to carry out the hit at the dragon boat festival. In reality it's a [[http://www.imfdb.org/wiki/The_Killer#.28Mock-Up.29_SVD_Dragunov mock-up]] built from a Chinese Norinco Type 56 assault rifle.
* ''Film/RamboIV'' has the mercenary "School Boy" and his trusty Barrett [=M82CQ=]. After all, for ''this'' franchise, your sniper needs to be the type that dispenses death with ''.50 caliber rounds''.
** TruthInTelevision for military snipers.
* ''Film/LethalWeapon'''s Martin Riggs uses a sniper rifle at one point to back up his partner Murtaugh when his family gets kidnapped.
* ''Film/SmokinAces'': Used by one of the would-be assassins. Just to emphasize how absurdly powerful it is, her partner says: ".50 cal? What are you trying to take out? A jumbo jet?" Sure enough, she proceeds to wipe out a hallway full of FBI agents.
* Film/JamesBond uses sniper rifles in several films, including ''Film/FromRussiaWithLove'', ''Film/TheLivingDaylights'', ''Film/LicenceToKill'' and ''Film/DieAnotherDay''.
* ''Film/{{Eraser}}'' features railgun sniper rifles that fire aluminum bullets at [[YouFailPhysicsForever "close to the speed of light"]]. They also have X-Ray scopes.

* In Dan Abnett's ''TabletopGame/Warhammer40000: Literature/GauntsGhosts'' novels, snipers carry a "long-las", which may be customized. Larkin had to stop using his on Gereon for a lack of ammunition. When, in ''The Armour of Contempt'', Curth reveals she kept it safe for him, he is so delighted it even distracts him from the fact he just lost his foot.
* ''Literature/TheDayOfTheJackal'': the title character has a custom-built sniper rifle whose parts can be disguised, eg the barrel becomes part of a crutch.
* ''Literature/TheExecutioner''. ColdSniper turned VigilanteMan Mack Bolan prefers elephant guns for sniper rifles -- using first a Marlin .444 lever-action, then the Weatherby Mark V in .460 Magnum calibre. This leads to several YourHeadAsplode moments.
* In ''[[Literature/HandOfThrawn Specter of the Past]]'', a sniper rifle that shoots an invisible laser beam is used along with a special reflection device to implicate Han Solo in a murder designed to stir up trouble for the New Republic.

[[folder:Live Action Television]]
* Gibbs, in ''Series/{{NCIS}}'' was a Marine sniper, and he uses his skills in several episodes. In addition, some villains are snipers as well. E.g. Ari kills Kate that way.
* One episode of ''Series/{{Chuck}}'' has the enemy spy team set up a spider rifle to make a shot so difficult, only six people ''in the entire world'' are known to have the skills to make it. Unfortunately, one member of the enemy team is one of those six. Fortunately, [[spoiler:so is John Casey.]]
* Seeley Booth of ''Series/{{Bones}}'' was a sniper in the Army Rangers, and occasionally breaks out his rifle for an episode.
* The season seven ''Series/StargateSG1'' episode "Orpheus" saw O'Neill using a sniper rifle instead of his usual P90 against Jaffa guards at a [[POWCamp prisoner-of-war camp]].
* Among Kono's jobs in ''Series/HawaiiFive0'' is manning the sniper's perch when necessary. She uses it to great effect in the big {{crossover}} with ''Series/NCISLosAngeles'' to defuse a hostage situation.
* ''Series/{{JAG}}'':
** The episode "High Ground" has an NCO FriendlySniper with ImprobableAimingSkills becoming a Cold Sniper, due to the fact that his Colonel didn't give a damn about an agreement he had made with the predecessor to not ship him off to a combat zone ever again.
** The female assassin in "Washington Holiday" carries one of those sniper rifles convertible to components for a stealthy getaway.

* In ''Pinball/PoliceForce'', most of the policemen are armed with [[RevolversAreJustBetter revolvers]]; the sole exception is one cop with a Sniper Rifle, who's aiming it at a ''TyrannosaurusRex''.

[[folder:Tabletop Games]]
* There are a slew of them in ''TabletopGame/{{GURPS}}: Ultra-Tech''. Some highlights: The Payload Rifle can carry a [[ThereIsNoKillLikeOverKill miniature anti-tank round]] with pinpoint accuracy out to nearly two miles, the Laser Sniper Rifle would be accurate to ''ten miles'' if its beam could do damage at that distance.
** Which is why you get a gamma ray laser with the FTL beam option and add a high quality scope to it. A good sniper can use it to take the head off a target at 100 miles (161 kilometers) away.
* Sniper rifles are a separate class of weapon in ''TabletopGame/{{Shadowrun}}'', they tend to be limited in rate of fire and be horribly inaccurate if fired in any situation other than from a stationary position after aiming carefully, but they deal more damage than any other firearm and are better at penetrating personal armor than ''anti-tank missiles''.
* Creator/GamesWorkshop games:
** ''TabletopGame/{{Warhammer}}'', and its GaidenGame ''TabletopGame/{{Mordheim}}'', feature the Hochland long rifle, or more properly "Leon Todmeister's [[SesquipedalianLoquaciousness Fantabulously Far-reaching Harquebus of Unforeseeable and Unperceived Bereavement"]]. This highly advanced firearm has a range and precision far superior to that of any other blackpowder weapon used by the forces of the Empire, allowing the firer to pick out individual enemy models within a regiment.
** Quite a few races in ''TabletopGame/Warhammer40000'' use sniper rifles, from the lowly [[RedshirtArmy Imperial Guard]] to the advanced [[SpaceElves Eldar]], though the tendency is to field entire units armed with scoped weapons. The exceptions to this rule are the Imperial Guard, who give sniper rifles to squad specialists or small teams of independently-operating marksmen, and [[TheGreys the Tau]], whose sniper units consist of a Fire Warrior directing several [[AttackDrone Sniper Drones]] bearing [[MagneticWeapons precision railguns]]. In gameplay terms, a sniper rifle will almost always hit, has an even chance of wounding even the toughest target thanks to their ability to find weak points, may ignore the target's armor, and any casualties caused by one will force the enemy to make a morale test or be pinned down.

* Fairly common in ''TabletopGame/{{Infinity}}'', where they're a preferred tool for downing heavily-armoured targets at range thanks to their high damage value and the difficulty of retaliating. They come in plenty of exotic flavours above and beyond normal bullets, from the fairly common armour-piercing MULTI sniper rifle to the alien plasma sniper rifle.

[[folder:Video Games]]
* In any online multiplayer (especially Co-Op), that focuses on gun fighting. Expect a teammate to specialize in long distance artillery.
* The snipers in ''VideGame/DirtyBomb'' have access to either the Fel-ix or MOA SNPR-1 for bolt-actions, the PDP-70 if they want a scoped semi-auto rifle, and the Grandeur SR, which is a scopeless battle rifle with a similar effective distance.
* ''VideoGame/{{Planetside}}'' has the Bolt Driver, and the Heavy Scout Rifle. The Bolt Driver can take down unarmored infantry in one shot, and fires a single bullet larger than some ''guns''. The Heavy Scout Rifle, on the other hand, has a ten shot magazine, and does far less damage.
* ''VideoGame/{{Resistance}}'': This one can slow down time. Not used in online mode for obvious reasons, where it just zooms in faster than usual.
* ''VideoGame/TeamFortressClassic'' and ''VideoGame/TeamFortress2'': both Used with LaserSight.
* When there are guns other than handguns in ''VideoGame/TheWalkingDead'', they're almost always sniper rifles.
* The Sniper rifle is the first weapon that Elizabeth tosses you in ''VideoGame/BioShockInfinite''
* ''VideoGame/DeusEx'' includes a sniper rifle whose sight crosshairs wobble, with less wobble as your skill improves.
** Comes in three flavors in [[VideoGame/DeusExHumanRevolution the third game]], standard sniper rifle with 3-rounds magazine, silenced sniper rifle with 2 more rounds(available through DLC), & single-shot tranquilizer rifle.
* ''Franchise/MassEffect'':
** [[VideoGame/MassEffect1 The first game]] has a sniper rifle similar to ''VideoGame/DeusEx''.
** ''VideoGame/MassEffect2'' removed the wobble and added a time slowdown when scoped for Infiltrator. It also added three new sniper rifles:
*** The Mantis - one-shot, very effective and powerful against armour but weak against barriers;
*** The Viper - multiple-shot, weaker than the Mantis but more effective against barriers, and;
*** The Widow - quite possibly the best weapon in the game. One-shot, deals as much damage as the ''grenade launcher'', effective against all defenses. It should be -- it was designed to fight shielded and armoured vehicles (and [[ProudWarriorRaceGuy Krogan]]), and the recoil would break the bones of a normal human. Only available for Legion or as an [[InfinityPlusOneSword Infinity-Plus-One-Gun]] for Soldier / Infiltrator Shepard.
*** DLC adds the Incisor - slightly weaker than the Viper, good against everything, and fires in three-round bursts. That's right, a ''burst-fire sniper rifle''. It burns through ammo quickly though, but it's great for your squaddies to use.
** ''VideoGame/MassEffect3'' keeps all the rifles from ''2'' and introduces plenty of new ones. The Black Widow (modded Widow with less damage but three shots), the Cerberus Raptor (weak, but high rate of fire), the Indra (Alienware giveaway, weaker than the Raptor, but fully automatic) and the N7 Valiant (Collector's Edition, capabilities in between Black Widow and Viper). Oh, and the Geth Javelin - one shot, slightly weaker than the Widow but sees through enemy cloaks and fires [[http://en.wikipedia.org/wiki/Ferrofluid ferrofluid]].
** DLC packs add the batarian Kishock Harpoon Gun (one-shot, impales enemies on glowing spears and lets them bleed out), the turian Krysae Rifle (explosive ammo) and a Collector sniper rifle (longer-range version of Javik's particle gun).
* ''VideoGame/CounterStrike'''s infamous AWP, somewhat less infamous [=SG550=], and not-infamous-at-all Scout.
* ''VideoGame/MaxPayne'''s sniper rifle allows for bullet cam which follows the bullet as it travels to Max's target. Max's sniper rifle is a Remington 700 variant with a detachable mag. His ActionGirl counterpart, Mona Sax, uses a PSL (incorrectly labeled "Dragunov") for picking people off.
* In ''VideoGame/{{Hitman}}'', Agent 47 uses a variety of sniper rifles during his career. The one he uses in ''VideoGame/HitmanBloodMoney'' is a Walther WA-2000, only 176 of which were [[RareGuns built]].
* ''VideoGame/HalfLife'' series: Gordon Freeman prefers a sniper ''crossbow'', which is stated to normally deliver tranquilizer rounds to alien lifeforms. In ''VideoGame/HalfLife2'', the crossbow is built from spare parts and can pin an enemy to a wall, and also uses [[AbnormalAmmo glowy sizzle rebar]] as ammunition.
** ''VideoGame/HalfLife1: Opposing Force'' gave its protagonist, Corporal Adrian Shepard, an actual sniper rifle.
* In ''VideoGame/MirrorsEdge'', all sniper rifles are apparently Barrett [=M82s=]. That Faith [[MadeOfIron survives being hit]] by one of these brutes belies the fragile in her FragileSpeedster.
* ''[[VideoGame/ModernWarfare Call Of Duty 4]]'' features a lot of sniper rifles, including a Barrett M82 in the SnipingMission. Said Barrett shoots so far away, you can ''see'' the bullet flying through the air and need to compensate for wind. [[note]]In the real world, the 12.7x99mm round is far too heavy to affected by the wind, and certainly wouldn't spiral around like that.[[/note]]
** Modern Warfare 2 takes this a bit further, featuring a grand total of 5 sniper rifles (4 usable in multiplayer): the M14 (called M21 in multiplayer), a semi-automatic battle rifle that goes very well with a silencer and scope; the Dragunov, a not-that-powerful one (this is the one not available in multiplayer); the WA-2000, a rare semi-automatic piece of equipment whose only limitation is the slow reload time; the Barrett M82, yes, [[ExactlyWhatItSaysOnTheTin the same beast]]; and the Intervention, a massive bolt-action [[CargoShip that makes a ''very'' satisfying sound when you fire it]] and, were not for the slow reload times, would be the best thing to take out Juggernauts.
* The sniper rifles in ''VideoGame/Wolfenstein3D'' wobble for a few moments after the scope is engaged. Walking or aiming will cause the wobble to increase -- sometimes to the point of disengaging the scope, while standing still and crouching will cause it to decrease faster.
* ''VideoGame/Prey2006'' has a weird OrganicTechnology-based sniper rifle, complete with a scope in the form of a tentacle that latches onto your eyeball. It doubles as your assault rifle-type weapon.
* ''VideoGame/{{Wild ARMs 3}}'' has the Gungnir [=HAG35=] of the MightyGlacier sniper, Clive Winslet. Very accurate and very damaging.
* One of the five available classes for your squad in ''VideoGame/ValkyriaChronicles'' is the eponymous sniper who carriers, as you'd imagine, a sniper rifle. Unfortunately due to them being effected by a specific crouch game-mechanic, they aren't all that useful initially. They get much more useful as you level up and better rifles & orders become available.
* The arcade versions of the ''VideoGame/SilentScope'' [[LightGunGame Mounted Gun Game]] series are well-known for their sniper rifle gimmick. If you look inside the scope of the simulated gun, the scope simulates a real sniper rifle scope. Usage of this is practically required, as your on-screen targeting sight is too imprecise to hit a far-away enemy with it. [[note]]There's an option in the machine settings to turn the scope off and replace it with a scope on the main screen, but why would you want to do that?[[/note]]
* In ''VideoGame/CliveBarkersJericho'', telekinetic sniper Abigail Black wields a customised sniper rifle, named Flash Thought, equipped with an ''underslung grenade launcher''. She also has an ability known as Ghost Bullet, whereby she fires a shot and [[MagicBullets telekinetically steers the bullet to her targets]] - just one such bullet is able to strike up to three separate enemies.
* ''VideoGame/UnrealTournament'' had a Sniper Rifle as its second-most powerful weapon, with the announcer intoning "''[[BoomHeadshot Headshot!]]''" when you peg an enemy in the coconut. It was taken out of ''[=UT2K3=]'', replaced with a variant that [[LightningGun shot lightning bolts]], but returned in ''[[VideoGame/UnrealTournament2004 UT2K4]]''.
** ''VideoGame/UnrealIITheAwakening'' featured this description for its sniper rifle. "The T72 is a highly specialized weapon that should be used only for long-range sniping, but it does its job very, very well. Its targeting system compensates for wind and other variables to create an instant hit on virtually any target you can see."
* Each game in the ''Franchise/MetalGear'' series has at least one featured sniper battle, though with two exceptions, you don't actually need to use the game's sniper rifles. In ''Metal Gear Solid 4'', the [=M82A2=] (the bullpup variant of the standard [=M82=]), available from Drebin, is recommended by Creator/HideoKojima. [[{{BFG}} For good reason]].
* In ''VideoGame/ResidentEvilCodeVeronica'', Alfred Ashford's WeaponOfChoice is the Sniper Rifle, complete with LaserSight -- though he can never seem to hit anything at all. He even misses Claire at point blank range.
* The Sniper Rifle in ''VideoGame/StarFoxAssault'' is lethal regardless of where you hit. It's only limited by coming with low amounts of ammo and requiring you to be zoomed in.
* ''VideoGame/GoldenEye1997'' is widely credited as being one of the first games to feature a variable-zoom sniper rifle. The developers chose to show off this property by making the sniper rifle accessible within a few seconds of starting the first level of the game -- an area with numerous towers and long-range lines of sight...
* ''VideoGame/PerfectDark'' features, in addition to "normal" rifles, an alien tech sniper rifle called the Farsight. It features an [[XRayVision x-ray scope]], a motion tracker, and bullets powerful enough to instantly penetrate every wall in a level and kill with a shot to the foot, it may be the most overpowered weapon ever seen.
** The Farsight is a railgun intended to be used against the enemies who have shields and the boss monster. Interestingly, if used with either the light amplification goggles or the IR goggles, you get a view from the goggles, instead of the x-ray view. The light amplification goggles makes it look like you're firing the gun from ''Film/{{Eraser}}''. The IR goggles does the same thing, only with a red tint.
* Margarete uses one in ''VideoGame/ShadowHearts'', where it functions as a substitute [[StandardStatusEffects Death spell]]. ''It actually works on bosses!''
* Every ''Franchise/{{Halo}}'' game features at least one type:
** UNSC Sniper Rifle System 99 S2 Anti-Materiel series. 14.5x114mm Armor-Piercing Fin-Stabilized Discarding-Sabot. 2300-meter range. Several variants. Human sniper rifle. Capable of destroying ''tanks'' in ''VideoGame/HaloReach''. Replaced from ''VideoGame/{{Halo 4}}'' onward by the new S5 model, which is pretty much the same (and inherits some of ''Reach''[='s=] anti-vehicle capabilities).
** Covenant Type-50 Particle Beam Rifle. ''Halos [[VideoGame/{{Halo 2}} 2]]'', ''[[VideoGame/{{Halo3}} 3]]'', and ''[[VideoGame/Halo3ODST ODST]]''. ExactlyWhatItSaysOnTheTin. Fairly identical to the UNSC sniper rifle. In the hands of Jackals on Legendary, will leave you screaming in incoherent rage.
** Covenant Type-52 Special Applications Rifle, aka Focus Rifle. ''VideoGame/HaloReach''. The love child of a sniper rifle and a sentinel beam. Good shield-drainer.
** UNSC M99 "Stanchion" Special Applications Scoped Rifle. Was ExpandedUniverse only until ''VideoGame/HaloWars2''. [[MagneticWeapons Coilgun]] sniper rifle, accelerates a .21-caliber round to 15 kilometers per second. Can literally [[LudicrousGibs blow a person apart]] from over 6 kilometers out. Only a few people are trained to use it.
** Covenant Type-27 Special Applications Rifle. Beam rifle model introduced in ''VideoGame/{{Halo 4}}''. Pretty much the same as its T-50 counterpart, except for aesthetic and audio differences. Interestingly, it's actually an ''older'' model than the T-50.
** Promethean Z-750 Special Application Sniper Rifle, a.k.a. Binary Rifle. Forerunner sniper rifle, fires a red particle beam. Strongest in-game sniper weapon, counterbalanced by a two-round clip size and eight-round total mag capacity. As fury-inducing as the Covenant T-50, if not more. Also has a very visible targeting laser when zoomed in.
* ''VideoGame/{{Syndicate}}'s'' sniper rifle was long range, but had the power of a pistol. Might as well use the laser or the gauss gun for sniping instead.
* ''Cold Winter'', a ''VideoGame/GoldenEye1997''-inspired [=PS2=] FPS, features no fewer than ''four'' different types of sniper rifle through the course of its story missions.
* The ''Franchise/RatchetAndClank'' series has sniper rifles from ''Going Commando'' onward. [[http://ratchet.wikia.com/wiki/Category:Sniper_Weapons The list includes]] the [[http://ratchet.wikia.com/wiki/Pulse_Rifle Pulse Rifle]] in ''[[VideoGame/RatchetAndClankGoingCommando Going Commando]]'', the [[http://ratchet.wikia.com/wiki/Flux_Rifle Flux Rifle]] in ''[[VideoGame/RatchetAndClankUpYourArsenal Up Your Arsenal]]'', the [[http://ratchet.wikia.com/wiki/Fusion_Rifle Fusion Rifle]] in ''[[VideoGame/RatchetDeadlocked Deadlocked]]'', the [[http://ratchet.wikia.com/wiki/Sniper_Mine Sniper Mine]] in ''[[VideoGame/RatchetAndClankSizeMatters Size Matters]]'', and the [[http://ratchet.wikia.com/wiki/Plasma_Striker Plasma Striker]] in ''[[VideoGame/RatchetAndClankFutureACrackInTime A Crack in Time]]'', ''[[VideoGame/RatchetAndClankIntoTheNexus Into the Nexus]]'', and ''VideoGame/RatchetAndClank2016''.
* ''VideoGame/RedFactionGuerrilla'' has sniper rifles. It can be fired scoped and unscoped. It is often possible to get a one-shot-kill with the rifle, as opposed to several other weapons which require an enemy to be generously hosed down with fire. Its' rate of fire is low so it is not ideal when facing several drones at close range.
** It also has a "Rail Driver" that has an X-ray scope and shoots through most hard objects. It can be used to great effect against vehicle crews, and the last bossfight against the enemy commander being IN A TANK is way too easy with it. It is not an instakill (exept for headshots) but it does good damage.
* This is sort of the whole point of ''VideoGame/SniperElite''.
* The original ''[[VideoGame/JaggedAlliance Jagged Alliance 2]]'' features the M24 SWS and SVD, although deliberately gimped to prevent them from breaking the game.
** In a fan based mod called version 1.13, '''more than 30''' unique sniper rifles are featured, with varying roles such as silenced(VSS Vintorez), semi-automatic [=DMRs=] covering ranges of up to 700 meters(M14 EBR, M21, SVD, SR-25, MSG-90, SCAR-H with 24 inch barrel, etc), dedicated anti-personnel(DSR-1, AI-AWM, TRG-42, ERMA SR-100, etc) or anti-materiel([=M82A2=], OSV-96). The effectiveness of sniper rifles has also dramatically improved in 1.13, to the extent that some are able to engage targets from more than four times the effective range of assault rifles. Unfortunately, the enemy has them too. Not so much a game breaker when ''your'' mercs are suffering headshots from across the map.
** To prevent the new long range sniper rifles from obsoleting every other rifles in the game, a couple of restrictions are enforced. As the magnification value of the scope increases, the sniper sees further while looking down the scope but suffers more severe tunnel vision so that one can't see enemies sneaking from the side. (They don't show up on the screen unless the sniper changes stance and turns around, or if there are no other buddies to cover the flanks). In addition, shots may get severely inaccurate if the enemy manages to get within regular assault rifle range.
* In ''VideoGame/DarkVoid'', the player uses a sniper rifle called the Reclaimer. Sniping becomes much more fun when you can shoot from virtually any vantage point using your JetPack.
* In ''VideoGame/LegoStarWars: The Complete Saga'', some of the [[LoadsAndLoadsOfCharacters many, many]] characters carry one of these. Interestingly, when aiming, rather than going into first-person mode, the Wii cursor becomes a targeting reticule with a zoomed-in picture of the action in it.
* Sniper Rifles are fairly common throughout the ''VideoGame/{{Fallout}}'' series. They tend to have small magazines and slow firing rates coupled with long range and significant bonuses to accuracy and critical rate.
** ''VideoGame/FalloutNewVegas'' features the most powerful sniper rifle in the series: the .50MG Anti-Materiel Rifle. Deliberately designed after the [= PGM =] Hécate [= II =], the AMR allows the player to one-shot some of the most powerful enemies in the game with normal .50MG rounds, and also allows the use of armor-piercing, incendiary, and ''explosive'' rounds. The only reason it's not a GameBreaker is because the rifle itself weighs as much as three other guns, and the ammo on hardcore mode will weigh you down if you carry more than 25 rounds. Then the Gun Runners Arsenal DLC was debuted, giving the AMR lighter weight, faster fire, and ''a suppressor''.
** To be fair, the suppressor on the Anti-Materiel Rifle doesn't silence the weapon, as other suppressor mods do for other weapons; it merely makes the shots quieter.
** Its also very much real (and 12 inches long. Compensating much?)
* Samus gets to use one called the Imperialist in the ''VideoGame/MetroidPrimeHunters'' single-player mode. In multiplayer, the Imperialist is Trace's signature weapon, and it allows him to turn invisible when standing still long enough.
* ''VideoGame/{{Brink}}'' has "light rifles," which function mostly like sniper rifles, except that the firepower is so low that it can only kill light-bodied opponents in one-shot with no buffs.
* ''VideoGame/AnarchyReigns'' has one as a pick up item to use against your enemies.
* ''VideoGame/SecondSight'' puts an unusual twist on the sniper rifle's normal gameplay. Instead of moving you from third-person to first-person when aiming it, it uses the game's ordinary target-selection crosshairs and adds the scope view as an inset in the lower-right corner of the screen.
* No sniper rifles are for sale in ''VideoGame/XCOMUFODefense'', but an assault rifle works just as well. A trooper with an accuracy rating of 60 can plug an alien from 50 squares away. A Plasma Rifle extends that range to the far side of the map. Accomplished snipers will rack up the most kills of any of your troops.
** In ''VideoGame/XComApocalypse'', a Laser Sniper Rifle is one of the starting weapons, and the best choice for taking out targets at long range.
** ''VideoGame/XCOMEnemyUnknown'' features a line of sniper rifles for the Sniper class. The best one shoots plasma.
* The ''VideoGame/{{MDK}}'' series is an odd example: Kurt's chaingun on his coilsuit can [[AllThereInTheManual detach from the right arm and be placed on the head to function as a sniper rifle,]] complete with increased firepower and HollywoodSilencer sound. It's an important part of the game, since, for example, in the second game, you can get Sniper Grenades and Sniper Mortars for long-ranged explosive power.
* ''Videogame/{{Hedgewars}}''' sniper rifle carries a laser sight, and the further away you are, the harder it hits.
* ''Videogame/{{Splatoon}}'' has the Charger weapon class. Charger weapons require the user to charge up by holding the trigger, but unleash a long range burst of ink that instant-KO's players (except for the Bamboozler, which requires two hits to KO). While the weapons are deadly powerful, their slow charge time and limited coverage capability make them useless in the hands of unskilled players.
* Two of the medic characters in ''VideoGame/{{Evolve}}'', Val and Lazarus, wield sniper rifles as their primary weapon. Given their foes are large enough to shrug off headshots, they play key roles by instead leaving weak points that can be hit by their teammates for extra damage. Val's sniper rifle leaves a more powerful weak point, but Lazarus's has more shots per clip and doesn't leave tracer streaks that can be tracked back to him.
* ''VideoGame/{{Overwatch}}'':
** Widowmaker's weapon of choice is a sniper rifle that [[SwissArmyWeapon doubles as an assault rifle]] for close- to mid-range combat.
** Ana uses a sniper rifle that fires poison darts. Since she's also a support character, shooting allies with her rifle [[HealingShiv heals them instead]].
* ''VideoGame/{{Battleborn}}'':
** The shaft of Marquis' ClassyCane is actually a long range sniper rifle. The handle of his cane meanwhile is a short range pistol making his cane [[MixAndMatchWeapon two guns in one]]. He can alternate between each gun depending on how he holds the cane.
** MX.Deadeye minions are equipped with LaserSight guided sniper rifles for long range attacks.
* Most squads in ''VideoGame/{{Verdun}}'' have a dedicated rifleman role that can equip a sniper rifle. Of course, the game being set in UsefulNotes/WorldWarI, the sniper rifles are the same rifles other roles are using, just with a scope attached, and the only benefit the scope provides is magnification.
* All three ''VideoGame/{{STALKER}}'' games feature snipers as end-game equipment. Before you lay hands on a Dragunov or Vintorez[[note]]outside of ''Clear Sky'', that is, where [[PlayerCharacter Scar]]'s old Vintorez is easy to find, not ''too'' expensive to repair, and [[DiscOneNuke tears through the first half of the game]][[/note]], if you intend on going long-ranged, your best bet is to attach a scope to an assault rifle and set it to semi-auto, and in fact there are a few unique AR's especially modified to snipe.
* ''Videogame/SonicRoboBlast2''[='s=] multiplayer maps feature the "Rail Ring", a weapon ring that functions like a sniper- laying waste to any technicolor rodent on the receiving end.
* ''VideoGame/{{Borderlands 2}}'' has sniper rifles that generally exhibit powerful scopes, high accuracy, high damage, low rate of fire, and low total ammunition pool. There are five manufacturers: Dahl (which fire four-round bursts when scoped in, eating up ammo quickly but doing a lot of damage), Maliwan (use elemental damage, making them more specialised), Vladof (large ammo clips and high rate of fire, making them almost hybrid assault rifles), Hyperion (hugely inaccurate without time zoomed in or sustained fire, but become pinpoint accurate after that), and Jakobs (never any elements, slow rates of fire, high recoil, but an ''obscene'' critical hit damage multiplier). Specialist snipers tend to prefer Jakobs, because instead of inflicting double damage on a [[BoomHeadshot headshot]] or other critical, it inflicts a whopping ''five times'' the normal damage. The character who focuses most on them is [=Zer0=], whose sniping tree gives him things like improved ammo capacity and reload speed on sniper rifles, and the ability to have enemy critical hit locations highlighted in red when using [=Decepti0n=] (which multiples his damage, allowing some obscenely large numbers when a critical hit is delivered with a sniper rifle from cloak.
* ''VideoGame/{{Persona}}'': Kei Nanjo and Eriko Kirishima both use sniper rifles for their primary firearm.
* ''VideoGame/MedalOfHonorVanguard'' has the [=M1D=] Garand, which can be obtained by picking up an {{equipment upgrade}} for the M1 Garand. Like its non-scoped counterpart, it kills in one shot.
* The first ''VideoGame/FirstEncounterAssaultRecon'' and its two expansions feature the Type-7 Particle Weapon as the one sniper-type weapon. It's a [[PlasmaCannon plasma rifle]] [[SightedGunsAreLowTech with great zoom but no discernible sighting system]] that [[StrippedToTheBone vaporizes all matter on the target on a kill shot, apart from the skeleton and the weapon they were carrying]].

* In ''Webcomic/TheGreenEyedSniper'', the main character, Shanti, uses a very precise sniper rifle.
* ''Webcomic/MSPaintAdventures'': ''Webcomic/ProblemSleuth'' has a [[RunningGag SNIPER'S SEXTANT]].
* In ''Webcomic/SluggyFreelance'', [[spoiler:Nash Straw]] wisely uses one of these when targeting Oasis, rather than risk close range combat.
* In ''Webcomic/HardGraft'' Bernadette Montez uses one when she is "removing" some bad guys.
* In ''Webcomic/{{Terra}}'' resident FriendlySniper Grey O'Shea favors an AceCustom C8-1 “Silent-Striker” Sniper Rifle. According to the codex it has an extendable barrel and bipod, 500x scope, and has a maximum range of three kilometers.
* ''[[Webcomic/TowerOfGod Lebin's]]'' Sniper Rifle, which was incidentally quite expensive. Alas, it gets thrown off a cliff and later completely destroyed by Rak.

[[folder:Web Original]]
* Being a ''Halo'' {{machinima}}, many characters in ''Machinima/RedVsBlue'' use them at various times. Church is the one who uses it the most, but has ''terrible'' aim; failing to hit anyone with it. Even [[TheDitz Caboose]] shows better marksmanship.
* In ''WebAnimation/{{RWBY}}'', the main character [[LittleRedFightingHood Ruby Rose]] uses this as the alt. mode of her main weapon, which is also a [[SinisterScythe scythe]] and often uses the RecoilBoost to rocket all over the battlefield. Yeah, it's [[RuleOfCool that kind of series.]]
** Pyrrha Nikos has a smaller one that can transform into either a javelin or a short sword, depending on the situation. In javelin form, the gun part can act as a booster for extra speed/range.

[[folder:Real Life]]
* Practically all rifles ever made since the early 19th century have sights calibrated to hit a target roughly 400yds away. The Sniper version of an 1853 Enfield has ladder sights calibrated out to about one mile.