History Main / ShootEmUp

25th Jun '16 12:23:56 AM Ferot_Dreadnaught
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->''"Sometime in the future, Earth will be menaced by hordes of alien spacecraft that fly in predictable patterns and can be killed in {{one hit|PointWonder}}. The logical course of action will be to dispatch one brave hero in an untested plane/tank/spaceship to take them all on without help."''

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->''"Sometime in the future, Earth will be menaced by hordes of alien spacecraft that fly in predictable patterns and can be killed in {{one hit|PointWonder}}.one hit. The logical course of action will be to dispatch one brave hero in an untested plane/tank/spaceship to take them all on without help."''
21st Jun '16 9:05:43 AM Cyborg29
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* ''VideoGame/IslandsOfWakfu'', a mixture of shoot 'em up and beat 'em up games.
10th Apr '16 2:59:44 AM MemeHater
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* ''VideoGame/{{DownWell}}''
6th Apr '16 5:39:32 AM MaxWest2
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* ''VideoGame/MercenaryForce''
5th Apr '16 11:08:25 AM Edrobot
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* ''VideoGame/EnterTheGungeon''
24th Mar '16 9:11:24 AM AnotherGamer
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The term ''shmup'' is an abbreviation of "shoot 'em up", but is typically used by the fans who coined it to refer specifically to fixed-scrolling shooters that are not three-dimensional. For instance, ''[[VideoGame/NineteenFortyTwo 1943]]'' would fit this description, whereas ''VideoGame/GeometryWars'' would not (it is free-scrolling according to player movement), and neither would ''AfterBurner'' (it scrolls into/out of the screen in 3D). This kind of restrictive use is, however, debated among shoot 'em up fans.

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The term ''shmup'' is an abbreviation of "shoot 'em up", but is typically used by the fans who coined it to refer specifically to fixed-scrolling shooters that are not three-dimensional. For instance, ''[[VideoGame/NineteenFortyTwo 1943]]'' would fit this description, whereas ''VideoGame/GeometryWars'' would not (it is free-scrolling according to player movement), and neither would ''AfterBurner'' (it scrolls into/out of the screen in 3D). This kind of restrictive use is, however, debated among shoot 'em up fans.
fans


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For a list of various commonly-accepted shoot 'em up terms, see [[http://shmups.system11.org/viewtopic.php?f=1&t=11882 here.]]
22nd Mar '16 12:28:41 PM WillKeaton
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Like a platform game, shoot 'em ups have become popular with amateur game developers for their relative ease of development. While very few professional examples of the genre have been developed recently -- for example ''[[VideoGame/{{Gradius}} Gradius V]]'', [[Creator/{{Treasure}} which wasn't developed by series creator]] {{Konami}}[[note]](although the company that worked on ''Gradius V'' was founded by former Konami employees)[[/note]].

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Like a platform game, shoot 'em ups have become popular with amateur game developers for their relative ease of development. While very few professional examples of the genre have been developed recently -- for example ''[[VideoGame/{{Gradius}} Gradius V]]'', [[Creator/{{Treasure}} which wasn't developed by series creator]] {{Konami}}[[note]](although {{Konami}}.[[note]](Although the company that worked on ''Gradius V'' was founded by former Konami employees)[[/note]].
employees.)[[/note]]



''WebOriginal/LifeInAGame'' spoofs them, specifically ''VideoGame/StarFox'', in [[http://www.lifeinagame.com/pages/episode42.html Episode 4-2]].

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''WebOriginal/LifeInAGame'' spoofs them, specifically ''VideoGame/StarFox'', in [[http://www.lifeinagame.com/pages/episode42.html Episode 4-2]].
4-2.]]
13th Mar '16 8:59:40 PM Moko-tan
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* ''VideoGame/JuuniJumon''
5th Mar '16 7:56:50 AM ironcommando
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* GlassCannon: Player characters are oftentimes this, usually dying in one or a few hits while being able to dish out extreme amounts of firepower. There are exceptions where the player is MadeOfIron, such as in ''VideoGame/{{Tyrian}}'' and ''VideoGame/RaptorCallOfTheShadows''.
4th Mar '16 5:14:40 PM ironcommando
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* ''VideoGame/IslandWars''

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* ''VideoGame/IslandWars''''VideoGame/IslandWars'' (when using the aircraft)


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* ''VideoGame/IslandWars'' (when using the cannon)
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