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* JamesBond for Gameboy. You have to find a escape spot in the desert. Fortunately for the player, the desert is a toroid, and they should have already encountered the coordinates for the destination. Unfortunately for the player, scorpions love to sting and, in a subversion, dehydration ''is'' a concern.

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* JamesBond ''JamesBond 007'' for Gameboy. You have to find a escape spot in the desert. Fortunately for the player, the desert is a toroid, and they should have already encountered the coordinates for the destination. Unfortunately for the player, scorpions love to sting and, in a subversion, dehydration ''is'' a concern.
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* In ''VideoGame/DisneyPrincessEnchantedJourney'', Agrabah is this.
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* Act 2 of ''Diablo II''.
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Diablo 2

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* Act 2 of ''Diablo II''.
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Enemies in this world usually include vultures, snakes, [[ScaryScorpions scorpions]], [[SandWorm huge sandworms]], giant antlions at the bottom of sand traps and other BigCreepyCrawlies. Also vaguely [[{{Qurac}} Arabian-style]] bandits -- turbaned and scimitared versions of whatever {{Mooks}} the BigBad hires. Expect [[EverythingTryingToKillYou homicidal animated]] cacti, [[AllDesertsHaveCacti even if the desert is clearly not American]]. Be sure that any attractive underdressed women that you meet are planning to poison you, stab you, and set you on fire.

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Enemies in this world usually include vultures, snakes, [[ScaryScorpions scorpions]], [[SandWorm huge sandworms]], [[AntlionMonster giant antlions at the bottom of sand traps traps]] and other BigCreepyCrawlies. Also vaguely [[{{Qurac}} Arabian-style]] bandits -- turbaned and scimitared versions of whatever {{Mooks}} the BigBad hires. Expect [[EverythingTryingToKillYou homicidal animated]] cacti, [[AllDesertsHaveCacti even if the desert is clearly not American]]. Be sure that any attractive underdressed women that you meet are planning to poison you, stab you, and set you on fire.
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* Gobi's Valley in ''{{Banjo-Kazooie}}''.

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* Gobi's Valley in ''{{Banjo-Kazooie}}''.''VideoGame/BanjoKazooie''.
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Provided you manage to enter the desert without having to accomplish some kind of [[ImpassableDesert quest]] beforehand, you'll have to deal with {{Quicksand|Sucks}}. Also common are [[SandIsWater rivers and whirlpools of sand flowing into]] BottomlessPits. Camel may be found around here, usually to ride. [[Disney/{{Aladdin}} Watch out, they spit!]]. Flying carpets and dust devils are another common mode of travel. Be assured that you will be going to a TempleOfDoom at some point. The nongame varient is the ThirstyDesert.

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Provided you manage to enter the desert without having to accomplish some kind of [[ImpassableDesert quest]] beforehand, you'll have to deal with {{Quicksand|Sucks}}. Also common are [[SandIsWater rivers and whirlpools of sand flowing into]] BottomlessPits.BottomlessPits (when there isn't an AntlionMonster at the bottom). Camel may be found around here, usually to ride. [[Disney/{{Aladdin}} Watch out, they spit!]]. Flying carpets and dust devils are another common mode of travel. Be assured that you will be going to a TempleOfDoom at some point. The nongame varient variant is the ThirstyDesert.
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* ''MySims'' has a desert region, accessed by pickaxe.

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* ''MySims'' ''VideoGame/MySims'' has a desert region, accessed by pickaxe.

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* This is the theme of two levels in ''VideoGame/CastleCrashers''. Here you find scorpions, men wearing turbans, men wearing weird chainmail helmets, a giraffe animal orb as well as the shovel item, some aliens (sure, why not?) and a giant sandcastle. You spend the last part of the desert area playing volleyball with the badguys, which makes you wonder if the desert is both a desert and a beach.

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* This is the theme of two levels in ''VideoGame/CastleCrashers''. Here you find scorpions, men wearing turbans, men wearing weird chainmail helmets, a giraffe animal orb as well as the shovel item, some aliens (sure, why not?) and a giant sandcastle. You spend the last part of the desert area playing volleyball with the badguys, which makes you wonder if the desert is both a desert and a beach.



* The Sandsea in ''VideoGame/DragonFable'' and ''VideoGame/AdventureQuestWorlds''?
* ''VideoGame/TalesOfSymphonia'' has the Triet Desert, complete with sandstorms and an oasis.
** And [[SandWorm a giant hulking sandworm]] that can [[NightmareFuel swallow you whole]]!

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* The Sandsea in ''VideoGame/DragonFable'' and ''VideoGame/AdventureQuestWorlds''?
''VideoGame/AdventureQuestWorlds''.
* ''VideoGame/TalesOfSymphonia'' has the Triet Desert, complete with sandstorms and an oasis.
**
oasis. And [[SandWorm a giant hulking sandworm]] that can [[NightmareFuel swallow you whole]]!whole]].


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* The Desert in ''VideoGame/MonsterHunter 1'' (old) and ''2'' (new). In ''3'', the Sandy Plains takes this role.
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* Sector 3 - PYR in ''{{Metroid}} Fusion'' ([[HailfirePeaks also]] a [[LethalLavaLand lava level]]), and parts of Chozo Ruins (''MetroidPrime'') and Agon Wastes (''Prime 2: Echoes'').

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* Sector 3 - PYR in ''{{Metroid}} Fusion'' ([[HailfirePeaks also]] a [[LethalLavaLand lava level]]), and parts of Chozo Ruins (''MetroidPrime'') and Agon Wastes (''Prime (''Metroid Prime 2: Echoes'').
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* Fiery Sands, the third dungeon in ''ChildrenOfMana'', is one of these.

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* Fiery Sands, the third dungeon in ''ChildrenOfMana'', ''VideoGame/ChildrenOfMana'', is one of these.
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* Pretty much any ''Zelda'' game has one of these.

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* Pretty much any ''Zelda'' ''[[Franchise/TheLegendOfZelda Zelda]]'' game has one of these.
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* Sandy Grave and the Forgotten City in ''VideoGame/{{Castlevania}}: Portrait of Ruin'' both start in the desert and lead into pyramids.

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* Sandy Grave and the Forgotten City in ''VideoGame/{{Castlevania}}: Portrait of Ruin'' ''VideoGame/CastlevaniaPortraitOfRuin'' both start in the desert and lead into pyramids.



** TheLegendOfZeldaALinkToThePast has the Desert of Mystery, [[TheLegendOfZeldaLinksAwakening Link's Awakening]] has the Yarna desert, and [[TheLegendOfZeldaSpiritTracks Spirit Tracks]] has ''[[ExactlyWhatItSaysOnTheTin Sand Land]]'', though in the latter it doesn't affect gameplay at all, seeing as you can only stop at the temple.

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** TheLegendOfZeldaALinkToThePast has ''VideoGame/TheLegendOfZeldaALinkToThePast'' and ''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds A Link Between Worlds]]'' have the Desert of Mystery, [[TheLegendOfZeldaLinksAwakening Mystery (the latter also has a bit of this in [[BubblegloopSwamp Misery Mire]], of all places), ''[[TheLegendOfZeldaLinksAwakening Link's Awakening]] Awakening]]'' has the Yarna desert, and [[TheLegendOfZeldaSpiritTracks ''[[TheLegendOfZeldaSpiritTracks Spirit Tracks]] Tracks]]'' has ''[[ExactlyWhatItSaysOnTheTin "[[ExactlyWhatItSaysOnTheTin Sand Land]]'', Land]]", though in the latter it doesn't affect gameplay at all, seeing as you can only stop at the temple.
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* The desert around Las Venturas in ''VideoGame/GrandTheftAuto: San Andreas'' qualifies to some degree: although it's rather realistic, it has Native American reservations, ghost towns, rock formations with funny names, an abandoned airport, oil pumps, a big Hoover-like dam, a geyser, and even [[DoubleEntendre ''Area 69'']], the local version of the Area 51.

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* The desert around Las Venturas in ''VideoGame/GrandTheftAuto: San Andreas'' ''VideoGame/GrandTheftAutoSanAndreas'' qualifies to some degree: although it's rather realistic, it has Native American reservations, ghost towns, rock formations with funny names, an abandoned airport, oil pumps, a big Hoover-like dam, a geyser, and even [[DoubleEntendre ''Area 69'']], the local version of the Area 51.
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Added in Megabyte Punch (Videogame).


* ''MegabytePunch'''s 3rd stage, Lost Tech Ruins, complete with collectibles hidden underneath the sand.



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[[quoteright:291:[[VideoGame/PaperMario http://static.tvtropes.org/pmwiki/pub/images/PMsndlnd_6069.png]]]]

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\n[[quoteright:291:[[VideoGame/PaperMario [[quoteright:291:[[VideoGame/PaperMario64 http://static.tvtropes.org/pmwiki/pub/images/PMsndlnd_6069.png]]]]


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** ''VideoGame/MarioAdventure''[='=]s seventh world is ostensibly this, but it functions more as a MinigameGame of sorts.
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** Dozing Sands in ''[[VideoGame/MarioAndLuigiDreamTeam Mario & Luigi: Dream Team]]''

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** Dozing Sands in ''[[VideoGame/MarioAndLuigiDreamTeam Mario & Luigi: Dream Team]]''Team]]''.
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** Dozing Sands in ''[[VideoGame/MarioAndLuigiDreamTeam Mario & Luigi: Dream Team]]''
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* Sand Zone from ''VideoGame/CaveStory'' is the game's local reservoir of sand[[hottip:*:And there's no SlippySlideyIceWorld to apply sand to. AndThatsTerrible!]]. Also a location of [[PsychoSerum red flowers]] storehouse.

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* Sand Zone from ''VideoGame/CaveStory'' is the game's local reservoir of sand[[hottip:*:And sand[[note]]And there's no SlippySlideyIceWorld to apply sand to. AndThatsTerrible!]].AndThatsTerrible![[/note]]. Also a location of [[PsychoSerum red flowers]] storehouse.



** ''Mario Kart Super Circuit'' has Yoshi Desert and Sunset Wilds. [[hottip:*:The Choco Island tracks from ''Super Mario Kart'' have also retroactively become desert courses for some reason, as they share a tileset and background with Sunset Wilds.]]

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** ''Mario Kart Super Circuit'' has Yoshi Desert and Sunset Wilds. [[hottip:*:The [[note]]The Choco Island tracks from ''Super Mario Kart'' have also retroactively become desert courses for some reason, as they share a tileset and background with Sunset Wilds.]][[/note]]

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** Hidden Base and Sand Ocean in ''VideoGame/SonicAdventure2'' as well.

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** Hidden Base and Sand Ocean in ''VideoGame/SonicAdventure2'' as well.''VideoGame/SonicAdventure2''.


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** Desert Dodge in ''SegaSonicTheHedgehog''
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* ''VideoGame/DonkeyKong64'' has Angry Aztec. The main floor hazard here is lots and lots of sand, but it doesn't swallow you up; it just hurts for a slice of melon, complete with {{Knockback}}, if you touch it when you're not [[MercyInvincible invin]][[InvincibilityPowerUp cible]].

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* ''VideoGame/DonkeyKong64'' has Angry Aztec. The main floor hazard here is lots and lots of sand, but it doesn't swallow you up; it just hurts for a slice of melon, complete with {{Knockback}}, if you touch it when you're not [[MercyInvincible invin]][[InvincibilityPowerUp cible]].[[InvincibilityPowerUp invincible]].

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** Oh yes, and in ''Emerald'', there's the Mirage Tower that disappears into the sand once you get a fossil from it. Clearly a load-bearing fossil. Also, underneath the desert is the Desert Underpass where the other fossil that disappeared before in Mirage Tower becomes available.

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** *** Oh yes, and in ''Emerald'', there's the Mirage Tower that disappears into the sand once you get a fossil from it. Clearly a load-bearing fossil. Also, underneath the desert is the Desert Underpass where the other fossil that disappeared before in Mirage Tower becomes available.


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** In ''VideoGame/PokemonDiamondAndPearl'' there's Route 228.
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* ''VideoGame/DonkeyKong64'' has Angry Aztec. The main floor hazard here is lots and lots of sand, but it doesn't swallow you up; it just hurts for a slice of melon, complete with {{Knockback}}, if you touch it when you're not [[MercyInvincible invin]][[InvincibilityPowerUp cible]].
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The video game desert is a vast, hot and dry place, usually with [[BuildLikeAnEgyptian Egyptian-style pyramids]]. It can be a big part of games set in a ScavengerWorld, or the second world on the itinerary after GreenHillZone. Thankfully, heat stroke and dehydration are usually not a problem.

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The video game desert is a vast, hot and dry place, usually with [[BuildLikeAnEgyptian Egyptian-style pyramids]]. It can be a big part of games set in a ScavengerWorld, or [[SortingAlgorithmOfThreateningGeography the second world on the itinerary itinerary]] after GreenHillZone. Thankfully, heat stroke and dehydration are usually not a problem.
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* The desert around Las Venturas in ''VideoGame/GrandTheftAuto: San Andreas'' qualifies to some degree: although it's rather realistic, it has Native American reservations, ghost towns, rock formations with funny names, an abandoned airport, oil pumps, a big Hoover-like dam, a geyser, and even the [[DoubleEntendre ''Area 69'']], the local version of the Area 51.

to:

* The desert around Las Venturas in ''VideoGame/GrandTheftAuto: San Andreas'' qualifies to some degree: although it's rather realistic, it has Native American reservations, ghost towns, rock formations with funny names, an abandoned airport, oil pumps, a big Hoover-like dam, a geyser, and even the [[DoubleEntendre ''Area 69'']], the local version of the Area 51.

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* Fiery Sands, the third dungeon in ''ChildrenOfMana'', is one of these


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* Fiery Sands, the third dungeon in ''ChildrenOfMana'', is one of these.
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* Motavia in ''PhantasyStarI'' and ''IV''.

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* Motavia in ''PhantasyStarI'' ''PhantasyStar'' ''I'' and ''IV''.
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** TheLegendOfZeldaALinkToThePast has the Desert of Mystery, [[TheLegendOfZeldaLinksAwakening Link's Awakening]] has the Yarna desert, and [[TheLegendOfZeldaSpiritTracks Spirit Tracks]] has [[ExactlyWhatItSaysOnTheTin Sand Land]], though in the latter it doesn't affect gameplay at all, seeing as you can only stop at the temple.

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** TheLegendOfZeldaALinkToThePast has the Desert of Mystery, [[TheLegendOfZeldaLinksAwakening Link's Awakening]] has the Yarna desert, and [[TheLegendOfZeldaSpiritTracks Spirit Tracks]] has [[ExactlyWhatItSaysOnTheTin ''[[ExactlyWhatItSaysOnTheTin Sand Land]], Land]]'', though in the latter it doesn't affect gameplay at all, seeing as you can only stop at the temple.
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** Desert Ruins in ''VideoGame/SonicLostWorld''.
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** Commando Man in ''MegaMan10''.

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