History Main / ShiftingSandLand

17th May '18 9:30:45 AM Theriocephalus
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** ''VideoGame/PokemonRubyAndSapphire'' versions and their remakes feature a desert area in Hoenn's Route 111, with sandstorms so fierce that the desert cannot be crossed without obtaining a pair of Go-Goggles, (leading to a rare case where [[GogglesDoSomething the goggles do SOMETHING]]), home for cute armadillos, homicidal cacti, bizarre spinning artifact-creatures, and weird convergently-evolved-to-be-ant-lions things. There's also the Desert Ruins in the southern area of the desert, which house the sleeping legendary golem Regirock. And in ''Emerald'', there's the Mirage Tower that disappears into the sand once you get a fossil from it. Clearly a load-bearing fossil. Also, underneath the desert is the Desert Underpass where the other fossil that disappeared before with the Mirage Tower becomes available.
** ''VideoGame/PokemonColosseum'' and ''Pokémon XD: Gale of Darkness'' take place in Orre, which mostly IS a Shifting Sand Land.
** In ''VideoGame/PokemonDiamondAndPearl'' there's Route 228, a somewhat moister example than most, home to more of the same cacti and to sand-spewing hippos, rock bipedal rhinos, and little triplet mole heads.

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** ''VideoGame/PokemonRubyAndSapphire'' versions and their remakes feature a desert area in Hoenn's Route 111, with sandstorms so fierce that the desert cannot be crossed without obtaining a pair of Go-Goggles, (leading to a rare case where [[GogglesDoSomething the goggles do SOMETHING]]), home for to cute armadillos, homicidal cacti, bizarre spinning artifact-creatures, and weird convergently-evolved-to-be-ant-lions things. There's also the Desert Ruins in the southern area of the desert, which house the sleeping legendary golem Regirock. And in ''Emerald'', there's the Mirage Tower that disappears into the sand once you get a fossil from it. Clearly a load-bearing fossil. Also, underneath the desert is the Desert Underpass where the other fossil that disappeared before with the Mirage Tower becomes available.
** ''VideoGame/PokemonColosseum'' and ''Pokémon XD: Gale of Darkness'' take place in Orre, which mostly IS a Shifting Sand Land.
Land so barren that wild Pokémon are only found in a few scattered oases.
** In ''VideoGame/PokemonDiamondAndPearl'' there's Route 228, a somewhat moister example than most, home to more of the same walking cacti and to sand-spewing hippos, rock bipedal rhinos, rhinos made of rock, and little triplet mole heads.



** ''Videogame/PokemonXAndY'' has Route 13. The wild Pokemon follow you in tunnels and suddenly pop out. The Gible aren't a big problem, but Trapinch and Dugtrio can have Arena Trap,which is annoying if you haven't got the right counter for it. And repels do nothing to stop encounters. The other big problem is the strong wind, which makes walking or skating extremely slow. Thank Arceus for the grinding rails scattered throughout it.

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** ''Videogame/PokemonXAndY'' has Route 13. The wild Pokemon follow you in tunnels and suddenly pop out. The Gible aren't a big problem, but Trapinch and Dugtrio can have Arena Trap,which Trap, which is annoying if you haven't got the right counter for it. And it, and repels do nothing to stop encounters. The other big problem is the strong wind, which makes walking or skating extremely slow. Thank Arceus for the grinding rails scattered throughout it.
16th May '18 10:30:49 AM Jubileus57
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Enemies in this world usually include vultures, snakes, [[ScaryScorpions scorpions]], [[OurGeniesAreDifferent djinni]], [[SandWorm huge sandworms]], [[AntlionMonster giant antlions at the bottom of sand traps]] and other BigCreepyCrawlies (Or anything out of [[Literature/ArabianNights One Thousand and One Nights]]). Also vaguely [[{{Qurac}} Arabian-style]] bandits -- turbaned and scimitared versions of whatever {{Mooks}} the BigBad hires. Expect [[EverythingTryingToKillYou homicidal animated]] cacti, [[AllDesertsHaveCacti even if the desert is clearly not American]]. You can be sure that any attractive under-dressed women that you meet are planning to poison you, stab you, and set you on fire.

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Enemies in this world usually include vultures, snakes, [[ScaryScorpions scorpions]], [[OurGeniesAreDifferent djinni]], [[SentientSands living sand]], [[SandWorm huge sandworms]], [[AntlionMonster giant antlions at the bottom of sand traps]] and other BigCreepyCrawlies (Or anything out of [[Literature/ArabianNights One Thousand and One Nights]]). Also vaguely [[{{Qurac}} Arabian-style]] bandits -- turbaned and scimitared versions of whatever {{Mooks}} the BigBad hires. Expect [[EverythingTryingToKillYou homicidal animated]] cacti, [[AllDesertsHaveCacti even if the desert is clearly not American]]. You can be sure that any attractive under-dressed women that you meet are planning to poison you, stab you, and set you on fire.
1st May '18 3:05:17 AM MyFinalEdits
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** The Ikana Valley of ''VideoGame/TheLegendOfZeldaMajorasMask'' is somewhere between this and BigBoosHaunt, as it's a desolate stretch of canyon that becomes lousy with all sorts of undead as you head west.
30th Apr '18 3:54:35 PM Gamermaster
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* ''VideoGame/MagicalBattleArena'' has the Desert Planet stage taken from ''MagicalGirlLyricalNanoha''.

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* ''VideoGame/MagicalBattleArena'' has the Desert Planet stage taken from ''MagicalGirlLyricalNanoha''.''Franchise/LyricalNanoha''.
4th Apr '18 12:30:37 PM HasturHasturHastur
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Added DiffLines:

** The Ikana Valley of ''VideoGame/TheLegendOfZeldaMajorasMask'' is somewhere between this and BigBoosHaunt, as it's a desolate stretch of canyon that becomes lousy with all sorts of undead as you head west.
23rd Mar '18 9:28:07 AM FlyingDuckManGenesis
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** Desert Road in ''VideoGame/SonicDrift 2''.


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* Desert Road from ''VideoGame/SonicDrift 2''.
18th Mar '18 12:39:59 PM nombretomado
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* In keeping with the WildWest theme, all of ''VideoGame/{{Wild ARMs 3}}'' takes place in a desert. You even have a [[SandIsWater sand cruiser rather than a ship]]. Sand rivers and ocean themed areas appear in most of the other games in the ''{{Wild ARMs}}'' series, as well.

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* In keeping with the WildWest theme, all of ''VideoGame/{{Wild ARMs 3}}'' ''VideoGame/WildArms3'' takes place in a desert. You even have a [[SandIsWater sand cruiser rather than a ship]]. Sand rivers and ocean themed areas appear in most of the other games in the ''{{Wild ARMs}}'' ''VideoGame/WildArms'' series, as well.
21st Feb '18 8:42:27 AM FlyingDuckManGenesis
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** Desert Dodge in ''VideoGame/SegaSonicTheHedgehog''



** Desert Road in ''VideoGame/SonicDrift 2''.
** Yellow Desert in ''VideoGame/SonicBlast''.
** Sand Hill in ''VideoGame/SonicAdventure''.



** Mirage Road in ''VideoGame/{{Sonic Rush|Series}}''.
** Dusty Desert in ''[[VideoGame/SonicTheHedgehog2006 Sonic '06]]'', of the SandIsWater variety.



** Sand Hill in ''VideoGame/SonicAdventure''.
** Mirage Road in ''VideoGame/{{Sonic Rush|Series}}''.
** Yellow Desert in ''VideoGame/SonicBlast''.
** Desert Dodge in ''VideoGame/SegaSonicTheHedgehog''
** Dusty Desert in ''[[VideoGame/SonicTheHedgehog2006 Sonic '06]]'', of the SandIsWater variety.
15th Feb '18 4:30:43 PM nombretomado
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* ''VideoGame/{{Strider}}'' has a desert camp stage exclusive to the PCEngine version, where it is (optionally) inserted between the original first two levels.

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* ''VideoGame/{{Strider}}'' has a desert camp stage exclusive to the PCEngine UsefulNotes/PCEngine version, where it is (optionally) inserted between the original first two levels.
9th Jan '18 1:46:40 AM Cryoclaste
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* Motavia in ''PhantasyStar'' ''I'' and ''IV''.

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* Motavia in ''PhantasyStar'' ''I'' ''VideoGame/PhantasyStarI'' and ''IV''.''[[VideoGame/PhantasyStarIV IV]]''.
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