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Venture Bros.: The dark S-7 maneuver

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* ''WesternAnimation/TheVentureBrothers'' plays this straight quite frequently. The most obvious example is the two-way wrist communicator watches worn by the Ventures; they have nothing that looks like a camera, but at least they tend to display faces at a believable angle and distance. In "The Lepidopterists", the trope is [[ExploitedTrope exploited]] by The Monarch. He contacts Jonas Venture, Jr. by video screen to announce he is attacking in his flying cocoon. Jonas shoots it with a death ray, and it is destroyed on the screen. It turns out that The Monarch was actually sitting on a soundstage in front of a TV camera, and the destroyed cocoon was a miniature on a string. He had installed a backdoor into Jonas's communication system so that he could use the attempt on his life as a bureaucratic loophole.
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* SSTV (Slow Scanning Television) was a method of image translation used in amateur radio practice before cheap cameras were available. It required only one light sensor instead of a proper camera and used a TV screen [CRT] for scanning. It was a more or less a shadow puppet theater for a [[UsefulNotes/GeneralGamingGamepads light-gun controller]].

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* SSTV (Slow Scanning Television) was a method of image translation used in amateur radio practice before cheap cameras were available. It required only one light sensor instead of a proper camera and used a TV screen [CRT] for scanning. It was a more or less a shadow puppet theater for a [[UsefulNotes/GeneralGamingGamepads light-gun controller]].



* The trope might be influenced by the real life fact that early TV cameras used CRTs (in the same way that a microphone and a loudspeaker are essentially the same thing used differently), something that the audience at large probably didn't know, but people in the industry probably would.

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* The trope might be influenced by the real life fact that early TV cameras used CRTs [=CRTs=] (in the same way that a microphone and a loudspeaker are essentially the same thing used differently), something that the audience at large probably didn't know, but people in the industry probably would.
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* The Telescreens in ''[[Literature/NineteenEightyFour 1984]]'' are this.

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* The Telescreens in ''[[Literature/NineteenEightyFour 1984]]'' receive and transmit simultaneously, and are this.a big part of [[BigBrotherIsWatchingYou how Big Brother watches the people of Oceania]].

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[[AC:{{Anime}}]]

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[[AC:{{Anime}}]][[foldercontrol]]

[[folder: Anime ]]




[[AC:ComicBooks]]
* In ''{{Spider-Man}}'' comics, the earliest versions of the Spider-Slayer robots worked this way. The robots, piloted remotely by J. Jonah Jameson, would seem to have no technological ''need'' to project JJJ's face onto a TV screen mounted on the robot's "head," but that's exactly what they do.

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\n[[AC:ComicBooks]]\n[[/folder]]

[[folder: Comic Books ]]
* In ''{{Spider-Man}}'' ''ComicBook/{{Spider-Man}}'' comics, the earliest versions of the Spider-Slayer robots worked this way. The robots, piloted remotely by J. Jonah Jameson, would seem to have no technological ''need'' to project JJJ's face onto a TV screen mounted on the robot's "head," but that's exactly what they do.

[[AC:{{Literature}}]][[/folder]]

[[folder: Literature ]]




[[AC:{{Film}}]]

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\n[[AC:{{Film}}]][[/folder]]

[[folder: Film ]]



[[AC: Live-Action TV]]

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[[AC: [[/folder]]

[[folder:
Live-Action TV]]TV ]]



* Taken to somewhat silly extremes in BigBangTheory, where everyone uses Skype. People on screen will turn their heads to look at the person they are addressing, which means on their end they would be looking at the wall.

[[AC:VideoGames]]
* Many of the screens in the ''VideoGame/HalfLife'' universe seem capable of this, particularly the Combine screens of ''VideoGame/HalfLife2''.

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* Taken to somewhat silly extremes in BigBangTheory, Series/TheBigBangTheory, where everyone uses Skype. People on screen will turn their heads to look at the person they are addressing, which means on their end they would be looking at the wall.

[[AC:VideoGames]]
wall.
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[[folder: Video Games ]]
* Many any of the screens in the ''VideoGame/HalfLife'' universe seem capable of this, particularly the Combine screens of ''VideoGame/HalfLife2''.




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[[folder: Western Animation ]]




[[AC: RealLife]]

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\n[[AC: RealLife]][[/folder]]

[[folder: Real Life ]]


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* SSTV (Slow Scanning Television) was a method of image translation used in amateur radio practice before cheap cameras were available. It required only one light sensor instead of a proper camera and used a TV screen [CRT] for scanning. It was a more or less a shadow puppet theater for a [[GeneralGamingGamepads light-gun controller]].

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* SSTV (Slow Scanning Television) was a method of image translation used in amateur radio practice before cheap cameras were available. It required only one light sensor instead of a proper camera and used a TV screen [CRT] for scanning. It was a more or less a shadow puppet theater for a [[GeneralGamingGamepads [[UsefulNotes/GeneralGamingGamepads light-gun controller]].
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* ''{{Bakugan}}'': Dan and his friends chat over the Internet and no webcam is ever seen.

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* ''{{Bakugan}}'': ''Anime/{{Bakugan}}'': Dan and his friends chat over the Internet and no webcam is ever seen.
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* During the 1980s a computer magazine published a program to turn the BBC Micro's screen into a camera. After manually entering the the hexadecimal code, readers who thought this trope was in play were likely to receive a [[AprilFoolsDay rapid reality check]].
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* ''{{Lexx}}'': 790's eyes and mouth are screens, cameras, and speakers.

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* ''{{Lexx}}'': ''Series/{{Lexx}}'': 790's eyes and mouth are screens, cameras, and speakers.
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* ''WesternAnimation/MyLifeAsATeenageRobot'': The television that extends out of Jenny's stomach that Mrs. Wakeman communicates to her with.

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* ''WesternAnimation/MyLifeAsATeenageRobot'': The A television that extends out of Jenny's stomach chest that Mrs. Wakeman communicates to her with.
with and can see through.
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* ''Film/GhostInTheMachine'': The virtual killer is shown travelling through cyberspace, until he stops to observe his victims through a one-way computer screen or similar interface as if it were a glass window.

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* ''Film/GhostInTheMachine'': The virtual killer is shown travelling through cyberspace, until he stops to observe his victims through a one-way computer screen or similar interface as if it were a glass window.
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* ''1408'' averts the trope; the cam is visible when the main character starts a video chat.
* ''AustinPowers'': Dr. Evil tends to do this a lot. He has typical villain ultimatums with various world leaders through closed circuit televisions, yet there are no cameras that would allow him to see anything.

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* ''1408'' ''Film/FourteenOhEight'' averts the trope; the cam is visible when the main character starts a video chat.
* ''AustinPowers'': ''Film/AustinPowers'': Dr. Evil tends to do this a lot. He has typical villain ultimatums with various world leaders through closed circuit televisions, yet there are no cameras that would allow him to see anything.
* ''Film/GhostInTheMachine'': The virtual killer is shown travelling through cyberspace, until he stops to observe his victims through a one-way computer screen or similar interface as if it were a glass window.

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* ''WesternAnimation/MyLifeAsATeenageRobot'': The television that extends out of Jenny's stomach that Mrs. Wakeman communicates to her with.
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May save yourself some teeth grinding to assume the camera is closely adjacent to the screen, as in a laptop's webcam or a smartphone's front-facing camera.
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-->-- '''Farce Contact''', a ''StarTrekEnterprise'' parody

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-->-- '''Farce Contact''', a ''StarTrekEnterprise'' ''Series/StarTrekEnterprise'' parody
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[[AC: LiveAction Television]]
* ''MysteryScienceTheatre3000'': The Hexfield Viewscreen

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[[AC: LiveAction Television]]
Live-Action TV]]
* ''MysteryScienceTheatre3000'': ''Series/MysteryScienceTheater3000'': The Hexfield Viewscreen
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photo booths

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* Photo booths, where you can get passport photos of yourself, often have the camera appear directly behind the screen. This is done by placing the camera behind a half-silvered mirror, and the actual screen is seen reflected in that.
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* ''DannyPhantom'' videochats with Sam and Tucker with no visible webcam.
* In an episode of ''TheFairlyOddparents'' named "Information Stupor Highway", Crocker uses a spyware program to see what's happening in Timmy Turner's room. How does the program do it? By filming the room ''through the monitor'' of Timmy's computer.
* The Comm Links in ''AtomicBetty''.

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* ''DannyPhantom'' ''WesternAnimation/DannyPhantom'' videochats with Sam and Tucker with no visible webcam.
* In an episode of ''TheFairlyOddparents'' ''WesternAnimation/TheFairlyOddparents'' named "Information Stupor Highway", Crocker uses a spyware program to see what's happening in Timmy Turner's room. How does the program do it? By filming the room ''through the monitor'' of Timmy's computer.
* The Comm Links in ''AtomicBetty''.''WesternAnimation/AtomicBetty''.



* The variation also occurs in ''KimPossible'', who is sometimes shown to use the [[CommLinks Kimmunicator]] to call Ron on a regular cell phone. However, the Kimmunicator will show Ron holding the phone up to his ear.
* ''{{The Save-Ums}}'': The Adventure Screen.

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* The variation also occurs in ''KimPossible'', ''WesternAnimation/KimPossible'', who is sometimes shown to use the [[CommLinks Kimmunicator]] to call Ron on a regular cell phone. However, the Kimmunicator will show Ron holding the phone up to his ear.
* ''{{The Save-Ums}}'': ''WesternAnimation/TheSaveUms'': The Adventure Screen.
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* Taken to somewhat silly extremes in BigBangTheory, where everyone uses Skype. People on screen will turn their heads to look at the person they are addressing, which means on their end they would be looking at the wall.
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->''Archer switched the screen back to normal view so Mayweather could see where the hell they were going.''
-->-- '''Farce Contact''', a ''StarTrekEnterprise'' parody
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* Teleprompters display a script on a glass pane in front of a camera lens, so a person can read the script while looking directly into the camera.

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* Many of the screens in the ''HalfLife'' universe seem capable of this, particularly the Combine screens.

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\n* Many of the screens in the ''HalfLife'' ''VideoGame/HalfLife'' universe seem capable of this, particularly the Combine screens.screens of ''VideoGame/HalfLife2''.
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* In an episode of ''TheFairlyOddparents'', Crocker uses a spyware program to see what's happening in Timmy Turner's room. How does the program do it? By filming the room ''through the monitor'' of Timmy's computer.

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* In an episode of ''TheFairlyOddparents'', ''TheFairlyOddparents'' named "Information Stupor Highway", Crocker uses a spyware program to see what's happening in Timmy Turner's room. How does the program do it? By filming the room ''through the monitor'' of Timmy's computer.
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* The trope might be influenced by the real life fact that early TV cameras used CRTs (in the same way that a microphone and a loudspeaker are essentially the same thing used differently), something that the audience at large probably didn't know, but people in the industry probably would.
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Adding The Fairly Oddparents example.

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* In an episode of ''TheFairlyOddparents'', Crocker uses a spyware program to see what's happening in Timmy Turner's room. How does the program do it? By filming the room ''through the monitor'' of Timmy's computer.
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Whenever a character talks to another over a video link, often a VideoPhone, each is able to see the other party on his monitor but no camera of any sort is shown. Both parties will look directly at the screen showing the character on the other end, but neither character appears on the screen on the other end to be looking slightly off screen.

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Whenever a character talks to another over a video link, often a VideoPhone, each is able to see the other party on his monitor but no camera of any sort is shown. Both parties will look directly at the screen showing the character their conversation partner on the other end, but neither character appears on party will appear to be breaking eye contact with their partner by doing so. This suggests that the actual screen on the other end to be one is looking slightly off screen.
at (or something directly behind it) is also recording one's own end of a conversation, which is viewable on their partner's monitor.
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** On ''StarTrekDeepSpaceNine'', Ronald D. Moore hatched a plan to replace the tired old viewscreens with a "holocommunicator". This was eventually deemed a failure, as it was glaringly obvious that the 'effect' was two actors in a room. ''Trek'' holograms have always been cleaner than ''Star Wars'' holograms, so flickering or static wouldn't be keeping in canon. They even tried surrounding the holographic actor in blue light (so as to appear to be transmitting from a different room), but the actor confusingly looks like a ghost(!).

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** On ''StarTrekDeepSpaceNine'', ''Series/StarTrekDeepSpaceNine'', Ronald D. Moore hatched a plan to replace the tired old viewscreens with a "holocommunicator". This was eventually deemed a failure, as it was glaringly obvious that the 'effect' was two actors in a room. ''Trek'' holograms have always been cleaner than ''Star Wars'' holograms, so flickering or static wouldn't be keeping in canon. They even tried surrounding the holographic actor in blue light (so as to appear to be transmitting from a different room), but the actor confusingly looks like a ghost(!).
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** On ''StarTrekDeepSpaceNine'', Ronald D. Moore hatched a plan to replace the tired old viewscreens with a "holocommunicator". This was eventually deemed a failure, as it was glaringly obvious that the 'effect' was two actors in a room. ''Trek'' holograms have always been cleaner than ''Star Wars'' holograms, so flickering or static wouldn't be keeping in canon. They even tried surrounding the holographic actor in blue light (so as to appear to be transmitting from a different room), but the actor confusingly looks like a ghost(!).
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Closely related to ComputerEqualsMonitor. With both tropes, ShootTheTelevision might solve many problems.

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Closely related to ComputerEqualsMonitor. SubTrope of HollywoodWebcam. With both tropes, ShootTheTelevision might solve many problems.
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* The members of the Think Tank in the ''FalloutNewVegas'' DLC ''Old World Blues'' each have three mounted screens displaying their eyes and mouth separately, and are capable of seeing through their "eye screens".

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* The members of the Think Tank in the ''FalloutNewVegas'' ''VideoGame/FalloutNewVegas'' DLC ''Old World Blues'' each have three mounted screens displaying their eyes and mouth separately, and are capable of seeing through their "eye screens".
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* The variation often occurs on ''TeenageMutantNinjaTurtles''. Krang in the Technodrome is talking to Shredder, who has a small handheld Comm Link. Krang has a huge wall-sized screen in front of him, yet his face fills the entire screen on Shredder's Comm Links. Meanwhile, on Krang's screen, Shredder is shown '''holding the communicator in his hand!'''

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* The variation often occurs on ''TeenageMutantNinjaTurtles''.''WesternAnimation/{{Teenage Mutant Ninja Turtles|1987}}''. Krang in the Technodrome is talking to Shredder, who has a small handheld Comm Link. Krang has a huge wall-sized screen in front of him, yet his face fills the entire screen on Shredder's Comm Links. Meanwhile, on Krang's screen, Shredder is shown '''holding the communicator in his hand!'''

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