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* ''VideoGame/BionicDues''
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* ''Videogame/{{Overlord}}'' is ''{{Pikmin}} [[InSpace in Mordor!]]''
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* ''CreeperWorld''
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* ''CreeperWorld''''VideoGame/CreeperWorld''
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* ''VideoGame/WargameEuropeanEscalation''
** ''VideoGame/WargameAirlandBattle''
** ''VideoGame/WargameAirlandBattle''
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* ''VideoGame/DivinityDragonCommander''
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Added in Age of War.
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* ''VideoGame/AgeOfWar'': IOS-optimised, with the battle occuring between two strongholds.
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** ''VideoGame/EmpireTotalWar''
** ''VideoGame/NapoleonTotalWar''
** ''VideoGame/NapoleonTotalWar''
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* ''Videogame/CenturionDefenderOfRome''
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* The ''{{Videogame/X}}-Universe'' series. [[hottip:*:First person FourX space simulator with RTS elements. Once you own multiple ships, you can command them around the universe like in a RTS. Ship construction requires you to build factories and mines to get resources, and wait as the ship is assembled.]]
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* The ''{{Videogame/X}}-Universe'' series. [[hottip:*:First [[note]]First person FourX space simulator with RTS elements. Once you own multiple ships, you can command them around the universe like in a RTS. Ship construction requires you to build factories and mines to get resources, and wait as the ship is assembled.]][[/note]]
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* ''{{Pandemic}}'': Make your virus spread across the globe.
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* ''{{Pandemic}}'': ''VideoGame/{{Pandemic}}'': Make your virus spread across the globe.
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Deleted line(s) 244 (click to see context) :
* ''VideoGame/TheWonderful101'': Use 100 super heroes to saver the earth from an alien invasion. Basically takes the Idea of Pikmin above, and combines it with HackAndSlash and BeatEmUp mechanics.
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Namespace
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* ''WarFrontTurningPoint''
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* ''WarFrontTurningPoint''''VideoGame/WarFrontTurningPoint''
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* ''WarhammerMarkOfChaos''
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* ''WarhammerMarkOfChaos''''VideoGame/WarhammerMarkOfChaos''
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*** ''VideoGame/StarcraftIILegacyOfTheVoid''
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* ''VideoGame/Genewars''
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* ''VideoGame/Genewars''''{{VideoGame/Genewars}}''
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* ''VideoGames/Genewars''
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* ''VideoGames/Genewars''''VideoGame/Genewars''
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* ''{{Perimeter}}''
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* ''{{Perimeter}}''''VideoGame/{{Perimeter}}''
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* ''VideoGame/TheLordOfTheRingsWarOfTheRing''
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* ''WarOfTheRing''
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Nether Earth release year
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Debate rages as to what the first originating RTS actually was, the results largely dependent on the age and nationality of the participants. The ZXSpectrum had some [[UrExample early entrants]] many many moons ago (1984 saw both ''VideoGame/{{Stonkers}}'' and ''VideoGame/NetherEarth''); the MSX saw ''Herzog'' in the late 80s -- but only in Japan; and 1989 saw its sequel ''VideoGame/HerzogZwei'' on the SegaGenesis (Mega Drive) which introduced [[TropeMaker many of the genre conventions]]. But it was 1992's ''VideoGame/DuneII'' by Creator/WestwoodStudios (later of ''VideoGame/CommandAndConquer'' fame) that [[TropeCodifier established the form]] and the tropes of the RTS which are known to the masses today.
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Debate rages as to what the first originating RTS actually was, the results largely dependent on the age and nationality of the participants. The ZXSpectrum had some [[UrExample early entrants]] many many moons ago (1984 saw both ''VideoGame/{{Stonkers}}'' and 1987 -- ''VideoGame/NetherEarth''); the MSX saw ''Herzog'' in the late 80s -- but only in Japan; and 1989 saw its sequel ''VideoGame/HerzogZwei'' on the SegaGenesis (Mega Drive) which introduced [[TropeMaker many of the genre conventions]]. But it was 1992's ''VideoGame/DuneII'' by Creator/WestwoodStudios (later of ''VideoGame/CommandAndConquer'' fame) that [[TropeCodifier established the form]] and the tropes of the RTS which are known to the masses today.
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Links to Nether Earth
Changed line(s) 3,4 (click to see context) from:
Debate rages as to what the first originating RTS actually was, the results largely dependent on the age and nationality of the participants. The ZXSpectrum had some [[UrExample early entrants]] many many moons ago (1984 saw both ''VideoGame/{{Stonkers}}'' and ''Nether Earth''); the MSX saw ''Herzog'' in the late 80s -- but only in Japan; and 1989 saw its sequel ''VideoGame/HerzogZwei'' on the SegaGenesis (Mega Drive) which introduced [[TropeMaker many of the genre conventions]]. But it was 1992's ''VideoGame/DuneII'' by Creator/WestwoodStudios (later of ''VideoGame/CommandAndConquer'' fame) that [[TropeCodifier established the form]] and the tropes of the RTS which are known to the masses today.
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Debate rages as to what the first originating RTS actually was, the results largely dependent on the age and nationality of the participants. The ZXSpectrum had some [[UrExample early entrants]] many many moons ago (1984 saw both ''VideoGame/{{Stonkers}}'' and ''Nether Earth''); ''VideoGame/NetherEarth''); the MSX saw ''Herzog'' in the late 80s -- but only in Japan; and 1989 saw its sequel ''VideoGame/HerzogZwei'' on the SegaGenesis (Mega Drive) which introduced [[TropeMaker many of the genre conventions]]. But it was 1992's ''VideoGame/DuneII'' by Creator/WestwoodStudios (later of ''VideoGame/CommandAndConquer'' fame) that [[TropeCodifier established the form]] and the tropes of the RTS which are known to the masses today.
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* ''VideoGame/NetherEarth''
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* ''{{Diggles}}''
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* ''{{Diggles}}''''VideoGame/{{Diggles}}''
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** ''VideoGame/{{Anomaly 2}}
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** ''VideoGame/{{Anomaly 2}}2}}''
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namespace
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* ''EmpireEarth''
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* ''EmpireEarth''''VideoGame/EmpireEarth''
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Namespacing Allegiance.
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* ''{{Allegiance}}''
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* ''{{Allegiance}}''''VideoGame/{{Allegiance}}''
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Namespace move. Please don\'t create new work or creator pages in Main/
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* ''KessenII''
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* ''KessenII''''VideoGame/KessenII''