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* ''VideoGame/BionicDues''
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* ''Videogame/{{Overlord}}'' is ''{{Pikmin}} [[InSpace in Mordor!]]''
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* ''VideoGame/BionicDues''
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* ''CreeperWorld''

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* ''CreeperWorld''''VideoGame/CreeperWorld''
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* ''VideoGame/WargameEuropeanEscalation''
** ''VideoGame/WargameAirlandBattle''
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* ''VideoGame/DivinityDragonCommander''
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Added in Age of War.

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* ''VideoGame/AgeOfWar'': IOS-optimised, with the battle occuring between two strongholds.
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* ''VideoGame/BattlePirates''
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** ''VideoGame/EmpireTotalWar''
** ''VideoGame/NapoleonTotalWar''
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* ''VideoGame/ZeroAD''
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* ''Videogame/CenturionDefenderOfRome''
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* The ''{{Videogame/X}}-Universe'' series. [[hottip:*:First person FourX space simulator with RTS elements. Once you own multiple ships, you can command them around the universe like in a RTS. Ship construction requires you to build factories and mines to get resources, and wait as the ship is assembled.]]

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* The ''{{Videogame/X}}-Universe'' series. [[hottip:*:First [[note]]First person FourX space simulator with RTS elements. Once you own multiple ships, you can command them around the universe like in a RTS. Ship construction requires you to build factories and mines to get resources, and wait as the ship is assembled.]][[/note]]
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* ''{{Pandemic}}'': Make your virus spread across the globe.

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* ''{{Pandemic}}'': ''VideoGame/{{Pandemic}}'': Make your virus spread across the globe.
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It\'s really just Pikmin as a Hack N Slay / Beat Em Up, there are no RTS mechanics.


* ''VideoGame/TheWonderful101'': Use 100 super heroes to saver the earth from an alien invasion. Basically takes the Idea of Pikmin above, and combines it with HackAndSlash and BeatEmUp mechanics.
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* ''WarFrontTurningPoint''

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* ''WarFrontTurningPoint''''VideoGame/WarFrontTurningPoint''
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* ''WarhammerMarkOfChaos''

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* ''WarhammerMarkOfChaos''''VideoGame/WarhammerMarkOfChaos''
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*** ''VideoGame/StarcraftIILegacyOfTheVoid''
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* ''VideoGame/Genewars''

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* ''VideoGame/Genewars''''{{VideoGame/Genewars}}''
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* ''VideoGames/Genewars''

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* ''VideoGames/Genewars''''VideoGame/Genewars''
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* ''VideoGames/Genewars''
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* ''{{Perimeter}}''

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* ''{{Perimeter}}''''VideoGame/{{Perimeter}}''

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Removed: 18

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* ''VideoGame/TheLordOfTheRingsWarOfTheRing''



* ''WarOfTheRing''
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Nether Earth release year


Debate rages as to what the first originating RTS actually was, the results largely dependent on the age and nationality of the participants. The ZXSpectrum had some [[UrExample early entrants]] many many moons ago (1984 saw both ''VideoGame/{{Stonkers}}'' and ''VideoGame/NetherEarth''); the MSX saw ''Herzog'' in the late 80s -- but only in Japan; and 1989 saw its sequel ''VideoGame/HerzogZwei'' on the SegaGenesis (Mega Drive) which introduced [[TropeMaker many of the genre conventions]]. But it was 1992's ''VideoGame/DuneII'' by Creator/WestwoodStudios (later of ''VideoGame/CommandAndConquer'' fame) that [[TropeCodifier established the form]] and the tropes of the RTS which are known to the masses today.

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Debate rages as to what the first originating RTS actually was, the results largely dependent on the age and nationality of the participants. The ZXSpectrum had some [[UrExample early entrants]] many many moons ago (1984 saw both ''VideoGame/{{Stonkers}}'' and 1987 -- ''VideoGame/NetherEarth''); the MSX saw ''Herzog'' in the late 80s -- but only in Japan; and 1989 saw its sequel ''VideoGame/HerzogZwei'' on the SegaGenesis (Mega Drive) which introduced [[TropeMaker many of the genre conventions]]. But it was 1992's ''VideoGame/DuneII'' by Creator/WestwoodStudios (later of ''VideoGame/CommandAndConquer'' fame) that [[TropeCodifier established the form]] and the tropes of the RTS which are known to the masses today.

Added: 27

Changed: 11

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Links to Nether Earth


Debate rages as to what the first originating RTS actually was, the results largely dependent on the age and nationality of the participants. The ZXSpectrum had some [[UrExample early entrants]] many many moons ago (1984 saw both ''VideoGame/{{Stonkers}}'' and ''Nether Earth''); the MSX saw ''Herzog'' in the late 80s -- but only in Japan; and 1989 saw its sequel ''VideoGame/HerzogZwei'' on the SegaGenesis (Mega Drive) which introduced [[TropeMaker many of the genre conventions]]. But it was 1992's ''VideoGame/DuneII'' by Creator/WestwoodStudios (later of ''VideoGame/CommandAndConquer'' fame) that [[TropeCodifier established the form]] and the tropes of the RTS which are known to the masses today.

to:

Debate rages as to what the first originating RTS actually was, the results largely dependent on the age and nationality of the participants. The ZXSpectrum had some [[UrExample early entrants]] many many moons ago (1984 saw both ''VideoGame/{{Stonkers}}'' and ''Nether Earth''); ''VideoGame/NetherEarth''); the MSX saw ''Herzog'' in the late 80s -- but only in Japan; and 1989 saw its sequel ''VideoGame/HerzogZwei'' on the SegaGenesis (Mega Drive) which introduced [[TropeMaker many of the genre conventions]]. But it was 1992's ''VideoGame/DuneII'' by Creator/WestwoodStudios (later of ''VideoGame/CommandAndConquer'' fame) that [[TropeCodifier established the form]] and the tropes of the RTS which are known to the masses today.


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* ''VideoGame/NetherEarth''
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* ''{{Diggles}}''

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* ''{{Diggles}}''''VideoGame/{{Diggles}}''
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** ''VideoGame/{{Anomaly 2}}

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** ''VideoGame/{{Anomaly 2}}2}}''
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** ''VideoGame/{{Anomaly 2}}
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namespace


* ''EmpireEarth''

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* ''EmpireEarth''''VideoGame/EmpireEarth''
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Namespacing Allegiance.


* ''{{Allegiance}}''

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* ''{{Allegiance}}''''VideoGame/{{Allegiance}}''


* ''KessenII''

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* ''KessenII''''VideoGame/KessenII''

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